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Faerie SquadronCreature - FaerieKicker
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Stormscape ApprenticeCreature - Human Wizard
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Tidal VisionaryCreature - Merfolk Wizard
Beneath the waves, things appear the way merfolk want them to. |
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DuskwalkerCreature - Human MinionKicker
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Nightscape ApprenticeCreature - Zombie Wizard
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Phyrexian BattlefliesCreature - InsectFlying After encountering them, Squee finally lost his appetite for bugs. |
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Urborg SkeletonCreature - SkeletonKicker
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Goblin SpyCreature - Goblin RoguePlay with the top card of your library revealed. "Isn't he on our side?" |
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Scarred PumaCreature - CatScarred Puma can't attack unless a black or green creature also attacks. It's not eager to lose the other eye. |
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Thunderscape ApprenticeCreature - Human Wizard
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Llanowar EliteCreature - ElfKicker
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Thornscape ApprenticeCreature - Human Wizard
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Honorable ScoutCreature - Human Soldier ScoutWhen Honorable Scout enters the battlefield, you gain 2 life for each black and/or red creature target opponent controls. "I've faced your kind before. This time I'm ready for you." |
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Dega DiscipleCreature - Human Wizard
"There is no true equity of power. There is only more and less." |
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Ceta DiscipleCreature - Merfolk Wizard
"The sea holds all that you need. You simply must know how to ask for it." |
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Reef ShamanCreature - Merfolk Shaman
With one gesture, she can render a thousand years of navigational charts obsolete. |
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Necra DiscipleCreature - Human Wizard
"The darkness merely hides the light." |
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Bloodfire DwarfCreature - Dwarf
For them, the only honorable death is one that leaves a crater. |
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Raka DiscipleCreature - Minotaur Wizard
"The strong can also be subtle." |
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Ana DiscipleCreature - Human Wizard
"The blessings of Gaea alone are no longer enough." |
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Carrion RatsCreature - RatWhenever Carrion Rats attacks or blocks, any player may exile a card from his or her graveyard. If a player does, Carrion Rats assigns no combat damage this turn. "Just what I need-more competition." |
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Putrid ImpCreature - Zombie ImpDiscard a card: Putrid Imp gains flying until end of turn.
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Enslaved DwarfCreature - Dwarf
Captive dwarves always regain their freedom, either through escape or through a desperate, fiery death. |
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Basking RootwallaCreature - Lizard
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Benevolent BodyguardCreature - Human ClericSacrifice Benevolent Bodyguard: Target creature you control gains protection from the color of your choice until end of turn. "My destiny is to save others so their destinies may be achieved." |
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Hapless ResearcherCreature - Human WizardSacrifice Hapless Researcher: Draw a card, then discard a card. Scholars possess such lofty knowledge that it shouldn't be surprising when they fall. |
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Cabal TraineeCreature - Human MinionSacrifice Cabal Trainee: Target creature gets -2/-0 until end of turn. "Ah, a faceshredder. Very rare. Nearly unstoppable. Good luck" |
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Dwarven ScorcherCreature - DwarfSacrifice Dwarven Scorcher: Dwarven Scorcher deals 1 damage to target creature unless that creature's controller has Dwarven Scorcher deal 2 damage to him or her. Barbarians invented the blaze of glory. Dwarves perfected it. |
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Liberated DwarfCreature - Dwarf
Freed from their chains, these dwarves are bound only by honor. |
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Krosan WayfarerCreature - Human DruidSacrifice Krosan Wayfarer: You may put a land card from your hand onto the battlefield. "The Krosan Forest lives, and druids are its seeds." |
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Sylvan SafekeeperCreature - Human WizardSacrifice a land: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.) "How could someone so small cause so much trouble?" |
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Foothill GuideCreature - Human ClericProtection from Goblins "Like any pests, goblins must be repelled quickly or they multiply." |
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Gustcloak RunnerCreature - Human SoldierWhenever Gustcloak Runner becomes blocked, you may untap it and remove it from combat. Cabal spies trying to follow the Order's movements are constantly frustrated by tracks that stop dead. |
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Nova ClericCreature - Human Cleric
"Our noblest thoughts are our very first and our very last." |
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ImagecrafterCreature - Human Wizard
When Otarians learned not to trust wizards, the wizards learned to adapt. |
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Accursed CentaurCreature - Zombie CentaurWhen Accursed Centaur enters the battlefield, sacrifice a creature. "The Cabal mocks the natural order. For its minions, death is just a pause between duties." |
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Entrails FeasterCreature - Zombie CatAt the beginning of your upkeep, you may exile a creature card from a graveyard. If you do, put a +1/+1 counter on Entrails Feaster. If you don't, tap Entrails Feaster.
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Goblin SledderCreature - GoblinSacrifice a Goblin: Target creature gets +1/+1 until end of turn. "Let's play ‘sled.' Here's how it works: you're the sled." |
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Goblin TaskmasterCreature - Goblin
For some reason, goblin fighting school isn't as crowded on day two. |
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Skirk ProspectorCreature - GoblinSacrifice a Goblin: Add "I like goblins. They make funny little popping sounds when they die." |
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Birchlore RangersCreature - Elf DruidTap two untapped Elves you control: Add one mana of any color to your mana pool.
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Daru MenderCreature - Human ClericMorph
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Deftblade EliteCreature - Human SoldierProvoke (When this attacks, you may have target creature defending player controls untap and block it if able.)
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Planar GuideCreature - Human Cleric
"Every moment has its own savior." |
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Plated SliverCreature - SliverAll Sliver creatures get +0/+1. Overcoming extinction has only made the slivers more determined to live. |
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Wall of HopeCreature - WallDefender (This creature can't attack.) "What cage would you rather be inside of than out?" |
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Aven EnvoyCreature - Bird SoldierFlying Their grieving faces tell far more than a list of casualties ever could. |
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Blood CelebrantCreature - Human Cleric
"Their blood is the nectar that nourishes the Cabal." |
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Dark SupplicantCreature - Human Cleric
Cabal clerics serve two masters: their patriarch and their god. |
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Goblin GrapplerCreature - GoblinProvoke (When this attacks, you may have target creature defending player controls untap and block it if able.) Daru soldiers learned it's better to have a clean death from a sharp blade than to tangle with a goblin's rusted chains. |
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Warbreak TrumpeterCreature - GoblinMorph
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Defiant ElfCreature - ElfTrample "I lost one home when Yavimaya was destroyed. I will not lose another." |
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Patron of the WildCreature - ElfMorph
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Frontline StrategistCreature - Human SoldierMorph
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Carrion FeederCreature - ZombieCarrion Feeder can't block. Stinking of rot, it leaps between gravestones in search of its next meal. |
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Treetop ScoutCreature - Elf ScoutTreetop Scout can't be blocked except by creatures with flying. At home among the swaying, supple branches of the treetops, some scouts live their entire lives never touching ground. |
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Wirewood SymbioteCreature - InsectReturn an Elf you control to its owner's hand: Untap target creature. Activate this ability only once each turn. It drinks fatigue. |
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Xantid SwarmCreature - InsectFlying When they land on you, all you can think about is tearing them off. |
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Auriok TransfixerCreature - Human Scout
"My grandfather knew enough spells to fill a hundred scrolls. Nowadays, if a spell cannot fight the levelers, it is not even taught to our young." |
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Leonin ElderCreature - Cat ClericWhenever an artifact enters the battlefield, you may gain 1 life. "The wisdom of the elders is just as much a weapon as a sword or spear. We must learn to wield it." |
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Disciple of the VaultCreature - Human ClericWhenever an artifact is put into a graveyard from the battlefield, you may have target opponent lose 1 life. He stands in the shadow of his lord, Geth, drinking in the dark energies of the Vault. |
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Krark-Clan ShamanCreature - Goblin ShamanSacrifice an artifact: Krark-Clan Shaman deals 1 damage to each creature without flying.
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Clockwork BeetleArtifact Creature - InsectClockwork Beetle enters the battlefield with two +1/+1 counters on it.
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Myr MindservantArtifact Creature - Myr
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Steel WallArtifact Creature - WallDefender (This creature can't attack.)
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Auriok GlaivemasterCreature - Human SoldierAs long as Auriok Glaivemaster is equipped, it gets +1/+1 and has first strike. "Give me a bit of steel and I'll deliver it into the hearts of my enemies." |
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Crazed GoblinCreature - Goblin WarriorCrazed Goblin attacks each turn if able. Because fighting is easier than figuring out what else to do. |
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Viridian AcolyteCreature - Elf Shaman
"We have no sun to guide our dead, so I tend the prismatic flames of the spirit fires that show the souls their way. When I die, I hope there is one left to guide my spirit home." |
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Arcbound WorkerArtifact Creature - ConstructModular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) The parts are as strong as the whole. |
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Myr MoonvesselArtifact Creature - MyrWhen Myr Moonvessel dies, add Memnarch created the myr with three qualities in mind: dependability, controllability, and disposability. |
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Myr ServitorArtifact Creature - MyrAt the beginning of your upkeep, if Myr Servitor is on the battlefield, each player returns all cards named Myr Servitor from his or her graveyard to the battlefield. The Krark Clan enjoys pulling them apart just to watch them reassemble one another. |
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Razorgrass ScreenArtifact Creature - WallDefender (This creature can't attack.) Hand-stitched, and marked by the blood of the Auriok. |
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Bushi TenderfootCreature - Human SoldierWhen a creature dealt damage by Bushi Tenderfoot this turn dies, flip Bushi Tenderfoot.
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Devoted RetainerCreature - Human SamuraiBushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) Deep within Eiganjo Castle lay the Palace of Infinite Halls, a seemingly endless network of corridors once guarded by a seemingly endless legion of samurai. |
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Isamaru, Hound of KondaLegendary Creature - HoundThe hound sniffed the air and let slip a low growl. General Takeno looked down at the faithful Isamaru and calmed him with a touch. "Alert the men. The kami are coming." |
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Kitsune DivinerCreature - Fox Cleric
She who once led prayers honoring the kami adapted to use her influence to stay them. |
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Lantern KamiCreature - SpiritFlying "Snuffing the light of a lantern without saying a small prayer is bad luck. Though its flame can only singe, its soul can repeatedly visit misery on one's house." |
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Wandering OnesCreature - Spirit"I saw them once, when I was a child. They led me to my parents' arms when I was lost. Why have they abandoned me now? Why won't they take me home again?" |
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Rag DealerCreature - Human Rogue
"After General Takeno found the Oathkeeper amidst the bamboo marshes, more scavengers braved the swamp's nezumi, oni, and kami in hopes of glory." |
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Akki AvalanchersCreature - Goblin WarriorSacrifice a land: Akki Avalanchers gets +2/+0 until end of turn. Activate this ability only once each turn. Among Godo's hordes, "beware of falling rocks" came to mean "akki live nearby." |
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Hana KamiCreature - Spirit
It grew in lands lit by pride and watered by tears. |
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Jukai MessengerCreature - Human MonkForestwalk Dosan's monks, deep in spiritual thought, could walk through the thickest of forests without leaving a mark, even the leaves beneath their feet unaffected by their passing. |
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Orochi LeafcallerCreature - Snake Shaman
"Only orochi hatched from eggs ‘touched by the kami' may become shamans. These days, there are fewer and fewer new shamans being born." |
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Empty-Shrine KannushiCreature - Human ClericEmpty-Shrine Kannushi has protection from the colors of permanents you control. "Crease the folds, bend the paper, turn the spirits, shield the soul." |
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Kami of False HopeCreature - SpiritSacrifice Kami of False Hope: Prevent all combat damage that would be dealt this turn. "Across the rift of battle, a bridge of gossamer. And for one moment, it holds." |
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Teardrop KamiCreature - SpiritSacrifice Teardrop Kami: You may tap or untap target creature. "Do not fall into the trap of thinking you understand the kami. Cannot a drop of water be dew on the meadow, a glacier's thaw, or the tear of a child?" |
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Bile UrchinCreature - SpiritSacrifice Bile Urchin: Target player loses 1 life. "The two youths argued and tempers flared. One youth opened his mouth to utter a vile curse, but what he spat out instead was a kami of poison and filth." |
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Nezumi Shadow-WatcherCreature - Rat WarriorSacrifice Nezumi Shadow-Watcher: Destroy target Ninja. "The Okiba Gang! Night-cursed thieves and assassins! I've had enough of their meddling! Triple the guard!" |
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FrostlingCreature - SpiritSacrifice Frostling: Frostling deals 1 damage to target creature. Its bite will take off more than a toe. |
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Goblin CohortCreature - Goblin WarriorGoblin Cohort can't attack unless you've cast a creature spell this turn. Akki shells provided good protection when downhill charging became headlong tumbling. |
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Child of ThornsCreature - SpiritSacrifice Child of Thorns: Target creature gets +1/+1 until end of turn. "The soratami scoff at the perils of Jukai, calling the forest an ‘unruly garden.' Perhaps we should send them a rose such as this." |
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Traproot KamiCreature - SpiritDefender; reach (This creature can block creatures with flying.)
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Ghost-Lit RedeemerCreature - Spirit
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DreamcatcherCreature - SpiritWhenever you cast a Spirit or Arcane spell, you may sacrifice Dreamcatcher. If you do, draw a card. "Be careful where your mind wanders. Even in the quietest moments, the kami are listening, and your thoughts give them shape." |
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Trusted AdvisorCreature - Human AdvisorYour maximum hand size is increased by two. Some of Minamo's students claimed he was as old as the knowledge he dispensed. |
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Ghost-Lit StalkerCreature - Spirit
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Gnat MiserCreature - Rat ShamanEach opponent's maximum hand size is reduced by one. Nezumi insect-shamans enjoyed solitary lives, which was fortunate since no other nezumi could stand to live within half a mile of their foul stench. |
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GlitterfangCreature - SpiritHaste "Through the veil's rip spilled hundreds of minor kami, rushing over the battlefield like embers from a kicked campfire. Then they were gone." |
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Godo's IrregularsCreature - Human Warrior
Godo trained their muscles and honed their skills, but he left their hearts wild and empty. |
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Promised KannushiCreature - Human DruidSoulshift 7 (When this creature dies, you may return target Spirit card with converted mana cost 7 or less from your graveyard to your hand.)
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