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Izzet Boilerworks

Land

Izzet Boilerworks enters the battlefield tapped.

When Izzet Boilerworks enters the battlefield, return a land you control to its owner's hand.

: Add to your mana pool.

Cardset: Commander 2013 #296 (Common)
Izzet vs. Golgari #34 (Common)
Commander #278 (Common)
Guildpact #159 (Common)
Type: Land

Nivix, Aerie of the Firemind

Land

: Add to your mana pool.

, : Exile the top card of your library. Until your next turn, you may cast that card if it's an instant or sorcery.

Cardset: Izzet vs. Golgari #36 (Uncommon)
Guildpact #160 (Uncommon)
Type: Land

Orzhov Basilica

Land

Orzhov Basilica enters the battlefield tapped.

When Orzhov Basilica enters the battlefield, return a land you control to its owner's hand.

: Add to your mana pool.

Cardset: Commander 2013 #311 (Common)
Commander #283 (Common)
Guildpact #161 (Common)
Type: Land

Orzhova, the Church of Deals

Land

: Add to your mana pool.

, : Target player loses 1 life and you gain 1 life.

Cardset: Guildpact #162 (Uncommon)
Type: Land

Skarrg, the Rage Pits

Land

: Add to your mana pool.

, : Target creature gets +1/+1 and gains trample until end of turn.

Cardset: Planechase 2012 #127 (Uncommon)
Guildpact #163 (Uncommon)
Type: Land

Stomping Ground

Land - Mountain Forest

(: Add or to your mana pool.)

As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, Stomping Ground enters the battlefield tapped.

Mana:
Cardset: Gatecrash #247 (Rare)
Guildpact #165 (Rare)
Type: Land

Azorius Chancery

Land

Azorius Chancery enters the battlefield tapped.

When Azorius Chancery enters the battlefield, return a land you control to its owner's hand.

: Add to your mana pool.

Cardset: Commander 2013 #274 (Common)
Commander #265 (Common)
Venser vs. Koth #33 (Common)
Dissension #170 (Common)
Type: Land

Breeding Pool

Land - Forest Island

(: Add or to your mana pool.)

As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, Breeding Pool enters the battlefield tapped.

Mana:
Cardset: Gatecrash #240 (Rare)
Dissension #172 (Rare)
Type: Land

Novijen, Heart of Progress

Land

: Add to your mana pool.

, : Put a +1/+1 counter on each creature that entered the battlefield this turn.

"The unnatural pressures of life in this city are best withstood by lifeforms that adapt with unnatural swiftness."
-Momir Vig

Cardset: Dissension #175 (Uncommon)
Type: Land

Pillar of the Paruns

Land

: Add one mana of any color to your mana pool. Spend this mana only to cast a multicolored spell.

Built on the very ground where the Ten signed the Guildpact, the tower is a monument to the past and a reminder of who holds power in the present.

Cardset: Dissension #176 (Rare)
Type: Land

Prahv, Spires of Order

Land

: Add to your mana pool.

, : Prevent all damage a source of your choice would deal this turn.

Prahv, where much work is done to make sure nothing is accomplished.

Cardset: Dissension #177 (Uncommon)
Type: Land

Rakdos Carnarium

Land

Rakdos Carnarium enters the battlefield tapped.

When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand.

: Add to your mana pool.

Cardset: Commander 2013 #313 (Common)
Sorin vs. Tibalt #74 (Common)
Commander #284 (Common)
Archenemy #132 (Common)
Dissension #178 (Common)
Type: Land

Rix Maadi, Dungeon Palace

Land

: Add to your mana pool.

, : Each player discards a card. Activate this ability only any time you could cast a sorcery.

Even miles away, if you put your ear to the sewer vents, you can hear the screams and the tempestuous laughter.

Cardset: Dissension #179 (Uncommon)
Type: Land

Simic Growth Chamber

Land

Simic Growth Chamber enters the battlefield tapped.

When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand.

: Add to your mana pool.

Cardset: Commander #288 (Common)
Dissension #180 (Common)
Type: Land

Academy Ruins

Legendary Land

: Add to your mana pool.

, : Put target artifact card from your graveyard on top of your library.

Its secrets once wrought the greatest artifice ever known. Now crabs loot the rubble to decorate their shells.

Mana:
Cardset: Modern Masters #219 (Rare)
Time Spiral #269 (Rare)
Type: Land

Calciform Pools

Land

: Add to your mana pool.

, : Put a storage counter on Calciform Pools.

, Remove X storage counters from Calciform Pools: Add X mana in any combination of and/or to your mana pool.

Cardset: Time Spiral #270 (Uncommon)
Type: Land

Dreadship Reef

Land

: Add to your mana pool.

, : Put a storage counter on Dreadship Reef.

, Remove X storage counters from Dreadship Reef: Add X mana in any combination of and/or to your mana pool.

Cardset: Commander #271 (Uncommon)
Time Spiral #271 (Uncommon)
Type: Land

Flagstones of Trokair

Legendary Land

: Add to your mana pool.

When Flagstones of Trokair is put into a graveyard from the battlefield, you may search your library for a Plains card and put it onto the battlefield tapped. If you do, shuffle your library.

Dust-spiked winds eroded the stones, but the ground where they had stood still holds power.

Mana:
Cardset: Time Spiral #272 (Rare)
Type: Land

Fungal Reaches

Land

: Add to your mana pool.

, : Put a storage counter on Fungal Reaches.

, Remove X storage counters from Fungal Reaches: Add X mana in any combination of and/or to your mana pool.

Cardset: Commander #274 (Uncommon)
Time Spiral #273 (Uncommon)
Type: Land

Gemstone Caverns

Legendary Land

If Gemstone Caverns is in your opening hand and you're not playing first, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand.

: Add to your mana pool. If Gemstone Caverns has a luck counter on it, instead add one mana of any color to your mana pool.

Mana:
Cardset: Time Spiral #274 (Rare)
Type: Land

Kher Keep

Legendary Land

: Add to your mana pool.

, : Put a 0/1 red Kobold creature token named Kobolds of Kher Keep onto the battlefield.

"They're still here?! The cockroach may have finally met its match."
-Teferi

Mana:
Cardset: Commander 2013 #303 (Rare)
Time Spiral #275 (Rare)
Type: Land

Molten Slagheap

Land

: Add to your mana pool.

, : Put a storage counter on Molten Slagheap.

, Remove X storage counters from Molten Slagheap: Add X mana in any combination of and/or to your mana pool.

Cardset: Commander 2013 #306 (Uncommon)
Commander #282 (Uncommon)
Time Spiral #276 (Uncommon)
Type: Land

Saltcrusted Steppe

Land

: Add to your mana pool.

, : Put a storage counter on Saltcrusted Steppe.

, Remove X storage counters from Saltcrusted Steppe: Add X mana in any combination of and/or to your mana pool.

Cardset: Commander 2013 #316 (Uncommon)
Time Spiral #277 (Uncommon)
Type: Land

Swarmyard

Land

: Add to your mana pool.

: Regenerate target Insect, Rat, Spider, or Squirrel.

Where scavengers nest in hollowed-out rib cages and chittering crawlers peer from empty eye sockets, few dare to trespass.

Cardset: Time Spiral #278 (Rare)
Type: Land

Urza's Factory

Land - Urza's

: Add to your mana pool.

, : Put a 2/2 colorless Assembly-Worker artifact creature token onto the battlefield.

"Though their ideals are leagues apart, Urza's and Mishra's creations have a surprising harmony with one another."
-Tocasia, journal entry

Mana:
Cardset: Commander 2013 #331 (Uncommon)
Time Spiral #280 (Uncommon)
Type: Land

Vesuva

Land

You may have Vesuva enter the battlefield tapped as a copy of any land on the battlefield.

It is everywhere you've ever been.

Cardset: Time Spiral #281 (Rare)
Type: Land

Urborg, Tomb of Yawgmoth

Legendary Land

Each land is a Swamp in addition to its other land types.

"Yawgmoth's corpse is a wound in the universe. His foul blood seeps out, infecting the land with his final curse."
-Lord Windgrace

Mana:
Cardset: Magic 2015 #248 (Rare)
Planar Chaos #165 (Rare)
Type: Land

Dakmor Salvage

Land

Dakmor Salvage enters the battlefield tapped.

: Add to your mana pool.

Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)

Cardset: Modern Masters #222 (Uncommon)
Izzet vs. Golgari #79 (Uncommon)
Future Sight #169 (Uncommon)
Type: Land

Keldon Megaliths

Land

Keldon Megaliths enters the battlefield tapped.

: Add to your mana pool.

Hellbent - , : Keldon Megaliths deals 1 damage to target creature or player. Activate this ability only if you have no cards in hand.

Cardset: Jace vs. Chandra #58 (Uncommon)
Future Sight #170 (Uncommon)
Type: Land

Llanowar Reborn

Land

Llanowar Reborn enters the battlefield tapped.

: Add to your mana pool.

Graft 1 (This land enters the battlefield with a +1/+1 counter on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this land onto it.)

Cardset: Commander 2013 #304 (Uncommon)
Archenemy #129 (Uncommon)
Future Sight #171 (Uncommon)
Type: Land

New Benalia

Land

New Benalia enters the battlefield tapped.

When New Benalia enters the battlefield, scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

: Add to your mana pool.

Cardset: Commander 2013 #309 (Uncommon)
Venser vs. Koth #35 (Uncommon)
Future Sight #172 (Uncommon)
Type: Land

Tolaria West

Land

Tolaria West enters the battlefield tapped.

: Add to your mana pool.

Transmute (, Discard this card: Search your library for a card with converted mana cost 0, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)

Cardset: Future Sight #173 (Uncommon)
Type: Land

Dryad Arbor

Land Creature - Forest Dryad 1/1

(Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has ": Add to your mana pool.")

"Touch no tree, break no branch, and speak only the question you wish answered."
-Von Yomm, elder druid, to her initiates

Mana:
Cardset: Future Sight #174 (Uncommon)
Type: Land

Grove of the Burnwillows

Land

: Add to your mana pool.

: Add or to your mana pool. Each opponent gains 1 life.

Spring is the most beautiful season in the grove, when the new leaves open from their ember-buds in a race of leaping flames.

Cardset: Future Sight #176 (Rare)
Type: Land

Horizon Canopy

Land

, Pay 1 life: Add or to your mana pool.

, , Sacrifice Horizon Canopy: Draw a card.

The great leaves are resilient underfoot. Heavy steps do not bruise them, but release a sweet and spicy scent.

Cardset: Future Sight #177 (Rare)
Type: Land

Nimbus Maze

Land

: Add to your mana pool.

: Add to your mana pool. Activate this ability only if you control an Island.

: Add to your mana pool. Activate this ability only if you control a Plains.

To find its center is to find one's own.

Cardset: Future Sight #178 (Rare)
Type: Land

River of Tears

Land

: Add to your mana pool. If you played a land this turn, add to your mana pool instead.

"The Westfolk wept, and their tears wore winding rivers into the cheek of the world."
-Glem the Lonebard, "Origins of Kholon"

Cardset: Future Sight #179 (Rare)
Type: Land

Zoetic Cavern

Land

: Add to your mana pool.

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Nothing lives within it, yet there is life.

Cardset: Commander 2014 #317 (Uncommon)
Commander #298 (Uncommon)
Future Sight #180 (Uncommon)
Type: Land

Arena

Land

, : Tap target creature you control and target creature of an opponent's choice he or she controls. Those creatures fight each other. (Each deals damage equal to its power to the other.)

Cardset: Time Spiral "Timeshifted" #117 (Special)
Type: Land

Sejiri Steppe

Land

Sejiri Steppe enters the battlefield tapped.

When Sejiri Steppe enters the battlefield, target creature you control gains protection from the color of your choice until end of turn.

: Add to your mana pool.

Cardset: Knights vs. Dragons #36 (Unknown)
Worldwake #142 (Common)
Type: Land

Khalni Garden

Land

Khalni Garden enters the battlefield tapped.

When Khalni Garden enters the battlefield, put a 0/1 green Plant creature token onto the battlefield.

: Add to your mana pool.

Cardset: Commander 2013 #302 (Common)
Planechase 2012 #122 (Common)
Archenemy #127 (Common)
Worldwake #138 (Common)
Type: Land

Bojuka Bog

Land

Bojuka Bog enters the battlefield tapped.

When Bojuka Bog enters the battlefield, exile all cards from target player's graveyard.

: Add to your mana pool.

Cardset: Commander 2014 #285 (Common)
Commander 2013 #278 (Common)
Commander #267 (Common)
Worldwake #132 (Common)
Type: Land

Command Tower

Land

: Add to your mana pool one mana of any color in your commander's color identity.

When defeat is near and guidance is scarce, all eyes look in one direction.

Cardset: Commander 2013 #281 (Common)
Commander's Arsenal #2 (Common)
Commander #269 (Common)
Type: Land

Homeward Path

Land

: Add to your mana pool.

: Each player gains control of all creatures he or she owns.

"Let your heels point you home."
-Ancient blessing

Cardset: Commander 2013 #295 (Rare)
Commander #277 (Rare)
Type: Land

Celestial Colonnade

Land

Celestial Colonnade enters the battlefield tapped.

: Add or to your mana pool.

: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.

Cardset: Worldwake #133 (Rare)
Type: Land

Creeping Tar Pit

Land

Creeping Tar Pit enters the battlefield tapped.

: Add or to your mana pool.

: Until end of turn, Creeping Tar Pit becomes a 3/2 blue and black Elemental creature and is unblockable. It's still a land.

Cardset: Worldwake #134 (Rare)
Type: Land

Dread Statuary

Land

: Add to your mana pool.

: Dread Statuary becomes a 4/2 Golem artifact creature until end of turn. It's still a land.

The last reliable landmark in Tazeem just walked away.

Cardset: Worldwake #135 (Uncommon)
Type: Land

Eye of Ugin

Legendary Land

Colorless Eldrazi spells you cast cost less to cast.

, : Search your library for a colorless creature card, reveal it, and put it into your hand. Then shuffle your library.

An eye closes. A race awakens.

Mana:
Cardset: Worldwake #136 (Mythic Rare)
Type: Land

Halimar Depths

Land

Halimar Depths enters the battlefield tapped.

When Halimar Depths enters the battlefield, look at the top three cards of your library, then put them back in any order.

: Add to your mana pool.

Cardset: Worldwake #137 (Common)
Type: Land

Lavaclaw Reaches

Land

Lavaclaw Reaches enters the battlefield tapped.

: Add or to your mana pool.

: Until end of turn, Lavaclaw Reaches becomes a 2/2 black and red Elemental creature with ": This creature gets +X/+0 until end of turn." It's still a land.

Cardset: Worldwake #139 (Rare)
Type: Land

Raging Ravine

Land

Raging Ravine enters the battlefield tapped.

: Add or to your mana pool.

: Until end of turn, Raging Ravine becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land.

Cardset: Worldwake #141 (Rare)
Type: Land

Smoldering Spires

Land

Smoldering Spires enters the battlefield tapped.

When Smoldering Spires enters the battlefield, target creature can't block this turn.

: Add to your mana pool.

Cardset: Worldwake #143 (Common)
Type: Land

Stirring Wildwood

Land

Stirring Wildwood enters the battlefield tapped.

: Add or to your mana pool.

: Until end of turn, Stirring Wildwood becomes a 3/4 green and white Elemental creature with reach. It's still a land.

Cardset: Worldwake #144 (Rare)
Type: Land

Tectonic Edge

Land

: Add to your mana pool.

, , Sacrifice Tectonic Edge: Destroy target nonbasic land. Activate this ability only if an opponent controls four or more lands.

"We move because the earth does."
-Bruse Tarl, Goma Fada nomad

Cardset: Commander 2014 #313 (Uncommon)
Worldwake #145 (Uncommon)
Type: Land

Rainbow Vale

Land

: Add one mana of any color to your mana pool. An opponent gains control of Rainbow Vale at the beginning of the next end step.

In the feudal days of Icatia, finding the Rainbow Vale was often the goal of Knights' quests.

Cardset: Fallen Empires #184 (Rare)
Type: Land

Balduvian Trading Post

Land

If Balduvian Trading Post would enter the battlefield, sacrifice an untapped Mountain instead. If you do, put Balduvian Trading Post onto the battlefield. If you don't, put it into its owner's graveyard.

: Add to your mana pool.

, : Balduvian Trading Post deals 1 damage to target attacking creature.

Cardset: Alliances #182 (Rare)
Type: Land

Heart of Yavimaya

Land

If Heart of Yavimaya would enter the battlefield, sacrifice a Forest instead. If you do, put Heart of Yavimaya onto the battlefield. If you don't, put it into its owner's graveyard.

: Add to your mana pool.

: Target creature gets +1/+1 until end of turn.

Cardset: Alliances #183 (Rare)
Type: Land

Kjeldoran Outpost

Land

If Kjeldoran Outpost would enter the battlefield, sacrifice a Plains instead. If you do, put Kjeldoran Outpost onto the battlefield. If you don't, put it into its owner's graveyard.

: Add to your mana pool.

, : Put a 1/1 white Soldier creature token onto the battlefield.

Cardset: Alliances #184 (Rare)
Type: Land

Lake of the Dead

Land

If Lake of the Dead would enter the battlefield, sacrifice a Swamp instead. If you do, put Lake of the Dead onto the battlefield. If you don't, put it into its owner's graveyard.

: Add to your mana pool.

, Sacrifice a Swamp: Add to your mana pool.

Cardset: Alliances #185 (Rare)
Type: Land

School of the Unseen

Land

: Add to your mana pool.

, : Add one mana of any color to your mana pool.

After the terrible retribution visited upon Lat-Nam, this school of mages chose to hide from the eyes of the world.

Cardset: Alliances #186 (Uncommon)
Type: Land

Sheltered Valley

Land

If Sheltered Valley would enter the battlefield, instead sacrifice each other permanent named Sheltered Valley you control, then put Sheltered Valley onto the battlefield.

At the beginning of your upkeep, if you control three or fewer lands, you gain 1 life.

: Add to your mana pool.

Cardset: Alliances #187 (Rare)
Type: Land

Soldevi Excavations

Land

If Soldevi Excavations would enter the battlefield, sacrifice an untapped Island instead. If you do, put Soldevi Excavations onto the battlefield. If you don't, put it into its owner's graveyard.

: Add to your mana pool.

, : Look at the top card of your library. You may put that card on the bottom of your library.

Cardset: Alliances #188 (Rare)
Type: Land

Thawing Glaciers

Land

Thawing Glaciers enters the battlefield tapped.

, : Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step.

Cardset: Alliances #189 (Rare)
Type: Land

Orzhov Guildgate

Land - Gate

Orzhov Guildgate enters the battlefield tapped.

: Add or to your mana pool.

Enter to find wealth, security, and eternal life . . . for just a small price up front.

Mana:
Cardset: Commander 2013 #312 (Common)
Dragon's Maze #153 (Common)
Gatecrash #244 (Common)
Type: Land

Scan-Clan Charger

Mana:
Cardset: Gatecrash #131 (Common)
Type:

Boros Guildgate

Land - Gate

Boros Guildgate enters the battlefield tapped.

: Add or to your mana pool.

Enter with merciful hearts. Exit with battle cries.

Mana:
Cardset: Commander 2013 #280 (Common)
Dragon's Maze #147 (Common)
Gatecrash #239 (Common)
Type: Land

Simic Charge

Mana:
Cardset: Gatecrash #195 (Uncommon)
Type:

Gruul Guildgate

Land - Gate

Gruul Guildgate enters the battlefield tapped.

: Add or to your mana pool.

Enter and leave the shackles of society behind.

Mana:
Cardset: Commander 2013 #294 (Common)
Dragon's Maze #150 (Common)
Gatecrash #243 (Common)
Type: Land

Simic Guildgate

Land - Gate

Simic Guildgate enters the battlefield tapped.

: Add or to your mana pool.

Enter and comprehend the perfection of orchestrated life.

Mana:
Cardset: Commander 2013 #323 (Common)
Dragon's Maze #156 (Common)
Gatecrash #246 (Common)
Type: Land

Dimir Guildgate

Land - Gate

Dimir Guildgate enters the battlefield tapped.

: Add or to your mana pool.

Enter and become a mastermind of spies, lies, and deception.

Mana:
Cardset: Commander 2013 #284 (Common)
Dragon's Maze #148 (Common)
Gatecrash #241 (Common)
Type: Land

Millenial Gargoyle

Mana:
Cardset: Gatecrash #232 (Common)
Type:

Crackling Perimiter

Mana:
Cardset: Gatecrash #88 (Uncommon)
Type:

Stolen Itentity

Mana:
Cardset: Gatecrash #53 (Rare)
Type:

Basiliza Screecher

Mana:
Cardset: Gatecrash #58 (Common)
Type:

Thespian's Stage

Land

: Add to your mana pool.

, : Thespian's Stage becomes a copy of target land and gains this ability.

Amid rumors of war, the third act of The Absolution of the Guildpact was quickly rewritten as a tragedy.

Cardset: Gatecrash #248 (Rare)
Type: Land

Vizkopa Cofessor

Mana:
Cardset: Gatecrash #205 (Uncommon)
Type:

Maze's End

Land

Maze's End enters the battlefield tapped.

: Add to your mana pool.

, , Return Maze's End to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle your library. If you control ten or more Gates with different names, you win the game.

Cardset: Dragon's Maze #152 (Mythic Rare)
Type: Land

Encroaching Wastes

Land

: Add to your mana pool.

, , Sacrifice Encroaching Wastes: Destroy target nonbasic land.

Every world is a work in progress, constantly reshaped by time, disasters, and even the powerful magic of Planeswalkers.

Cardset: Magic 2014 #227 (Uncommon)
Type: Land

Nykthos, Shrine to Nyx

Legendary Land

: Add to your mana pool.

, : Choose a color. Add to your mana pool an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)

Mana:
Cardset: Theros #223 (Rare)
Type: Land

Temple of Abandon

Land

Temple of Abandon enters the battlefield tapped.

When Temple of Abandon enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Theros #224 (Rare)
Type: Land

Temple of Deceit

Land

Temple of Deceit enters the battlefield tapped.

When Temple of Deceit enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Theros #225 (Rare)
Type: Land

Temple of Mystery

Land

Temple of Mystery enters the battlefield tapped.

When Temple of Mystery enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Theros #226 (Rare)
Type: Land

Temple of Silence

Land

Temple of Silence enters the battlefield tapped.

When Temple of Silence enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Theros #227 (Rare)
Type: Land

Temple of Triumph

Land

Temple of Triumph enters the battlefield tapped.

When Temple of Triumph enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Theros #228 (Rare)
Type: Land

Unknown Shores

Land

: Add {C} to your mana pool. ({C} represents colorless mana.)

, : Add one mana of any color to your mana pool.

Philosophers speak of a place where myths wash like tides upon the shores of the real.

Cardset: Oath of the Gatewatch #181 (Common)
Theros #229 (Common)
Type: Land

Opal Palace

Land

: Add to your mana pool., : Add to your mana pool one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.

Cardset: Commander 2013 #310 (Common)
Type: Land

Temple of Enlightenment

Land

Temple of Enlightenment enters the battlefield tapped.

When Temple of Enlightenment enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Born of the Gods #163 (Rare)
Type: Land

Temple of Malice

Land

Temple of Malice enters the battlefield tapped.

When Temple of Malice enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Born of the Gods #164 (Rare)
Type: Land

Temple of Plenty

Land

Temple of Plenty enters the battlefield tapped.

When Temple of Plenty enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Born of the Gods #165 (Rare)
Type: Land

Mana Confluence

Land

, Pay 1 life: Add one mana of any color to your mana pool.

Five rivers encircle Theros, flowing with waters more ancient than the world itself.

Cardset: Journey Into Nyx #163 (Rare)
Type: Land

Temple of Epiphany

Land

Temple of Epiphany enters the battlefield tapped.

When Temple of Epiphany enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Journey Into Nyx #164 (Rare)
Type: Land

Temple of Malady

Land

Temple of Malady enters the battlefield tapped.

When Temple of Malady enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Journey Into Nyx #165 (Rare)
Type: Land

Paliano, the High City

Legendary Land

Reveal Paliano, the High City as you draft it. The player to your right chooses a color, you choose another color, then the player to your left chooses a third color.

: Add one mana to your mana pool of any color chosen as you drafted cards named Paliano, the High City.

Mana:
Cardset: Conspiracy #65 (Rare)
Type: Land

Radiant Fountain

Land

When Radiant Fountain enters the battlefield, you gain 2 life.

: Add to your mana pool.

"All peoples treasure a place where the weary traveler may drink in peace."
-Ajani Goldmane

Cardset: Magic 2015 #245 (Common)
Type: Land

Sliver Hive

Land

: Add to your mana pool.

: Add one mana of any color to your mana pool. Spend this mana only to cast a Sliver spell.

, : Put a 1/1 colorless Sliver creature token onto the battlefield. Activate this ability only if you control a Sliver.

Cardset: Magic 2015 #247 (Rare)
Type: Land

Bloodfell Caves

Land

Bloodfell Caves enters the battlefield tapped.

When Bloodfell Caves enters the battlefield, you gain 1 life.

: Add or to your mana pool.

Cardset: Fate Reforged #165 (Common)
Khans of Tarkir #229 (Common)
Type: Land

Blossoming Sands

Land

Blossoming Sands enters the battlefield tapped.

When Blossoming Sands enters the battlefield, you gain 1 life.

: Add or to your mana pool.

Cardset: Fate Reforged #166 (Common)
Khans of Tarkir #231 (Common)
Type: Land

Dismal Backwater

Land

Dismal Backwater enters the battlefield tapped.

When Dismal Backwater enters the battlefield, you gain 1 life.

: Add or to your mana pool.

Cardset: Fate Reforged #168 (Common)
Khans of Tarkir #232 (Common)
Type: Land

Frontier Bivouac

Land

Frontier Bivouac enters the battlefield tapped.

: Add , , or to your mana pool.

"The most powerful dreams visit those who shelter in a dragon's skull."
-Chianul, Who Whispers Twice

Cardset: Khans of Tarkir #234 (Uncommon)
Type: Land

Jungle Hollow

Land

Jungle Hollow enters the battlefield tapped.

When Jungle Hollow enters the battlefield, you gain 1 life.

: Add or to your mana pool.

Cardset: Fate Reforged #169 (Common)
Khans of Tarkir #235 (Common)
Type: Land