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Bazaar of Baghdad

Land

: Draw two cards, then discard three cards.

Cardset: Arabian Nights #84 (Uncommon)
Type: Land

Desert

Land - Desert

: Add to your mana pool.

: Desert deals 1 damage to target attacking creature. Activate this ability only during the end of combat step.

Mana:
Cardset: Time Spiral "Timeshifted" #118 (Special)
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Arabian Nights #86 ()
Type: Land

Diamond Valley

Land

, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.

Cardset: Arabian Nights #87 (Uncommon)
Type: Land

Elephant Graveyard

Land

: Add to your mana pool.

: Regenerate target Elephant.

Cardset: Arabian Nights #88 (Uncommon)
Type: Land

Island of Wak-Wak

Land

: The power of target creature with flying becomes 0 until end of turn.

The Isle of Wak-Wak, home to a tribe of winged folk, is named for a peculiar fruit that grows there. The fruit looks like a woman's head, and when ripe speaks the word "Wak."

Cardset: Arabian Nights #89 (Uncommon)
Type: Land

Library of Alexandria

Land

: Add to your mana pool.

: Draw a card. Activate this ability only if you have exactly seven cards in hand.

Cardset: Arabian Nights #90 (Uncommon)
Type: Land

Mishra's Workshop

Land

: Add to your mana pool. Spend this mana only to cast artifact spells.

Though he eventually came to despise Tocasia, Mishra listened well to her lessons on clarity of purpose. Unlike his brother, he focused his mind on a single goal.

Cardset: Antiquities #70 (Rare)
Type: Land

Adventurers' Guildhouse

Land

Green legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Cardset: Legends #245 (Uncommon)
Type: Land

Cathedral of Serra

Land

White legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Cardset: Legends #246 (Uncommon)
Type: Land

Hammerheim

Legendary Land

: Add to your mana pool.

: Target creature loses all landwalk abilities until end of turn.

"‘Tis distance lends enchantment to the view,/ And robes the mountain in its azure hue." -Thomas Campbell, "Pleasures of Hope"

Mana:
Cardset: Legends #247 (Uncommon)
Type: Land

Karakas

Legendary Land

: Add to your mana pool.

: Return target legendary creature to its owner's hand.

"To make a prairie it takes a clover and one bee,/ One clover, and a bee,/ And revery." -Emily Dickinson

Mana:
Cardset: Legends #248 (Uncommon)
Type: Land

Mountain Stronghold

Land

Red legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Cardset: Legends #249 (Uncommon)
Type: Land

Pendelhaven

Legendary Land

: Add to your mana pool.

: Target 1/1 creature gets +1/+2 until end of turn.

"This is the forest primeval. The murmuring pines and the hemlocks . . . / Stand like Druids of old." -Henry Wadsworth
Longfellow, "Evangeline"

Mana:
Cardset: Time Spiral "Timeshifted" #120 (Special)
Legends #250 (Uncommon)
Type: Land

Seafarer's Quay

Land

Blue legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Cardset: Legends #251 (Uncommon)
Type: Land

The Tabernacle at Pendrell Vale

Legendary Land

All creatures have "At the beginning of your upkeep, destroy this creature unless you pay ."

Mana:
Cardset: Legends #252 (Rare)
Type: Land

Tolaria

Legendary Land

: Add to your mana pool.

: Target creature loses banding and all "bands with other" abilities until end of turn. Activate this ability only during any upkeep step.

"Fairest Isle, all isles excelling,/ Seat of pleasures, and of loves . . ." -John Dryden

Mana:
Cardset: Legends #253 (Uncommon)
Type: Land

Unholy Citadel

Land

Black legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Cardset: Legends #254 (Uncommon)
Type: Land

Urborg

Legendary Land

: Add to your mana pool.

: Target creature loses first strike or swampwalk until end of turn.

"Resignedly beneath the sky/The melancholy waters lie./So blend the turrets and shadows there/That all seem pendulous in air,/While from a proud tower in town/Death looks gigantically down." -Edgar Allan Poe, "The City in the Sea"

Mana:
Cardset: Legends #255 (Uncommon)
Type: Land

City of Shadows

Land

, Exile a creature you control: Put a storage counter on City of Shadows.

: Add to your mana pool, where X is the number of storage counters on City of Shadows.

Cardset: The Dark #113 (Rare)
Type: Land

Maze of Ith

Land

: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.

Cardset: The Dark #114 (Uncommon)
Type: Land

Safe Haven

Land

, : Exile target creature you control.

At the beginning of your upkeep, you may sacrifice Safe Haven. If you do, return each card exiled with Safe Haven to the battlefield under its owner's control.

Cardset: Time Spiral "Timeshifted" #121 (Special)
The Dark #115 (Rare)
Type: Land

Sorrow's Path

Land

: Choose two target blocking creatures an opponent controls. If each of those creatures could block all creatures that the other is blocking, remove both of them from combat. Each one then blocks all creatures the other was blocking.

Whenever Sorrow's Path becomes tapped, it deals 2 damage to you and each creature you control.

Cardset: The Dark #116 (Rare)
Type: Land

Glacial Chasm

Land

Cumulative upkeep-Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

When Glacial Chasm enters the battlefield, sacrifice a land.

Creatures you control can't attack.

Prevent all damage that would be dealt to you.

Cardset: Ice Age #331 (Uncommon)
Type: Land

Halls of Mist

Land

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Creatures that attacked during their controller's last turn can't attack.

Cardset: Ice Age #332 (Rare)
Type: Land

Land Cap

Land

Land Cap doesn't untap during your untap step if it has a depletion counter on it.

At the beginning of your upkeep, remove a depletion counter from Land Cap.

: Add or to your mana pool. Put a depletion counter on Land Cap.

Cardset: Ice Age #338 (Rare)
Type: Land

Lava Tubes

Land

Lava Tubes doesn't untap during your untap step if it has a depletion counter on it.

At the beginning of your upkeep, remove a depletion counter from Lava Tubes.

: Add or to your mana pool. Put a depletion counter on Lava Tubes.

Cardset: Ice Age #339 (Rare)
Type: Land

River Delta

Land

River Delta doesn't untap during your untap step if it has a depletion counter on it.

At the beginning of your upkeep, remove a depletion counter from River Delta.

: Add or to your mana pool. Put a depletion counter on River Delta.

Cardset: Ice Age #346 (Rare)
Type: Land

Snow-Covered Forest

Basic Snow Land - Forest

(: Add to your mana pool.)

Mana:
Cardset: Coldsnap #155 (Common)
Ice Age #347 (Common)
Type: Land

Snow-Covered Island

Basic Snow Land - Island

(: Add to your mana pool.)

Mana:
Cardset: Coldsnap #152 (Common)
Ice Age #348 (Common)
Type: Land

Snow-Covered Mountain

Basic Snow Land - Mountain

(: Add to your mana pool.)

Mana:
Cardset: Coldsnap #154 (Common)
Ice Age #349 (Common)
Type: Land

Snow-Covered Plains

Basic Snow Land - Plains

(: Add to your mana pool.)

Mana:
Cardset: Coldsnap #151 (Common)
Ice Age #350 (Common)
Type: Land

Snow-Covered Swamp

Basic Snow Land - Swamp

(: Add to your mana pool.)

Mana:
Cardset: Coldsnap #153 (Common)
Ice Age #351 (Common)
Type: Land

Timberline Ridge

Land

Timberline Ridge doesn't untap during your untap step if it has a depletion counter on it.

At the beginning of your upkeep, remove a depletion counter from Timberline Ridge.

: Add or to your mana pool. Put a depletion counter on Timberline Ridge.

Cardset: Ice Age #356 (Rare)
Type: Land

Veldt

Land

Veldt doesn't untap during your untap step if it has a depletion counter on it.

At the beginning of your upkeep, remove a depletion counter from Veldt.

: Add or to your mana pool. Put a depletion counter on Veldt.

Cardset: Ice Age #358 (Rare)
Type: Land

An-Havva Township

Land

: Add to your mana pool.

, : Add to your mana pool.

, : Add or to your mana pool.

Folk of good heart will always find a home.

Cardset: Homelands #136 (Uncommon)
Type: Land

Aysen Abbey

Land

: Add to your mana pool.

, : Add to your mana pool.

, : Add or to your mana pool.

Serra's gift to her people: a symbol of faith and hope.

Cardset: Homelands #137 (Uncommon)
Type: Land

Castle Sengir

Land

: Add to your mana pool.

, : Add to your mana pool.

, : Add or to your mana pool.

Where hope has no champion, evil rules all.

Cardset: Homelands #138 (Uncommon)
Type: Land

Koskun Keep

Land

: Add to your mana pool.

, : Add to your mana pool.

, : Add or to your mana pool.

Treachery and anarchy make poor partners.

Cardset: Homelands #139 (Uncommon)
Type: Land

Wizards' School

Land

: Add to your mana pool.

, : Add to your mana pool.

, : Add or to your mana pool.

The legacy of Feroz lives on.

Cardset: Homelands #140 (Uncommon)
Type: Land

Arctic Flats

Snow Land

Arctic Flats enters the battlefield tapped.

: Add or to your mana pool.

"A realm once green now ruled by Frost,
Where flesh and field both pay its cost.
Those dearly loved, forever lost . . ."
-The Dynasty of Winter Kings

Mana:
Cardset: Coldsnap #143 (Uncommon)
Type: Land

Boreal Shelf

Snow Land

Boreal Shelf enters the battlefield tapped.

: Add or to your mana pool.

"Who will stay the Tyrant's hand,
As ice and woe both grip our land?
The helpless feel his frozen brand."
-The Dynasty of Winter Kings

Mana:
Cardset: Coldsnap #144 (Uncommon)
Type: Land

Dark Depths

Legendary Snow Land

Dark Depths enters the battlefield with ten ice counters on it.

: Remove an ice counter from Dark Depths.

When Dark Depths has no ice counters on it, sacrifice it. If you do, put a legendary 20/20 black Avatar creature token with flying and "This creature is indestructible" named Marit Lage onto the battlefield.

Mana:
Cardset: Coldsnap #145 (Rare)
Type: Land

Frost Marsh

Snow Land

Frost Marsh enters the battlefield tapped.

: Add or to your mana pool.

"Now caged in Winter's bitter chill,
Our people cry, their voices shrill-
Eternal cold breaks down their will."
-The Dynasty of Winter Kings

Mana:
Cardset: Coldsnap #146 (Uncommon)
Type: Land

Highland Weald

Snow Land

Highland Weald enters the battlefield tapped.

: Add or to your mana pool.

"Our noble land, enslaved by Rime,
Is it our fate to freeze through time?
If this be true, oh wicked crime."
-The Dynasty of Winter Kings

Mana:
Cardset: Coldsnap #147 (Uncommon)
Type: Land

Mouth of Ronom

Snow Land

: Add to your mana pool.

{S}, , Sacrifice Mouth of Ronom: Mouth of Ronom deals 4 damage to target creature. ({S} can be paid with one mana from a snow permanent.)

Mana:
Cardset: Coldsnap #148 (Uncommon)
Type: Land

Scrying Sheets

Snow Land

: Add to your mana pool.

{S}, : Look at the top card of your library. If that card is snow, you may reveal it and put it into your hand. ({S} can be paid with one mana from a snow permanent.)

Mana:
Cardset: Coldsnap #149 (Rare)
Type: Land

Tresserhorn Sinks

Snow Land

Tresserhorn Sinks enters the battlefield tapped.

: Add or to your mana pool.

"Our land oppressed by silent Cold,
We weary wretches, young and old,
Pray that Springtime loose his hold."
-The Dynasty of Winter Kings

Mana:
Cardset: Coldsnap #150 (Uncommon)
Type: Land

Bad River

Land

Bad River enters the battlefield tapped.

, Sacrifice Bad River: Search your library for an Island or Swamp card and put it onto the battlefield. Then shuffle your library.

Cardset: Mirage #289 (Uncommon)
Type: Land

Flood Plain

Land

Flood Plain enters the battlefield tapped.

, Sacrifice Flood Plain: Search your library for a Plains or Island card and put it onto the battlefield. Then shuffle your library.

Cardset: Venser vs. Koth #34 (Uncommon)
Mirage #291 (Uncommon)
Type: Land

Grasslands

Land

Grasslands enters the battlefield tapped.

, Sacrifice Grasslands: Search your library for a Forest or Plains card and put it onto the battlefield. Then shuffle your library.

Cardset: Knights vs. Dragons #35 (Unknown)
Mirage #296 (Uncommon)
Type: Land

Mountain Valley

Land

Mountain Valley enters the battlefield tapped.

, Sacrifice Mountain Valley: Search your library for a Mountain or Forest card and put it onto the battlefield. Then shuffle your library.

Cardset: Mirage #305 (Uncommon)
Type: Land

Rocky Tar Pit

Land

Rocky Tar Pit enters the battlefield tapped.

, Sacrifice Rocky Tar Pit: Search your library for a Swamp or Mountain card and put it onto the battlefield. Then shuffle your library.

Cardset: Mirage #310 (Uncommon)
Type: Land

Teferi's Isle

Legendary Land

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

Teferi's Isle enters the battlefield tapped.

: Add to your mana pool.

The three wizards knew only that this isle held a great mystery-and that patience alone would solve it.

Mana:
Cardset: Mirage #315 (Rare)
Type: Land

Coral Atoll

Land

Coral Atoll enters the battlefield tapped.

When Coral Atoll enters the battlefield, sacrifice it unless you return an untapped Island you control to its owner's hand.

: Add to your mana pool.

Cardset: Commander 2014 #287 (Uncommon)
Visions #160 (Uncommon)
Type: Land

Dormant Volcano

Land

Dormant Volcano enters the battlefield tapped.

When Dormant Volcano enters the battlefield, sacrifice it unless you return an untapped Mountain you control to its owner's hand.

: Add to your mana pool.

Cardset: Commander 2014 #291 (Uncommon)
Visions #161 (Uncommon)
Type: Land

Everglades

Land

Everglades enters the battlefield tapped.

When Everglades enters the battlefield, sacrifice it unless you return an untapped Swamp you control to its owner's hand.

: Add to your mana pool.

Cardset: Commander 2014 #294 (Uncommon)
Visions #162 (Uncommon)
Type: Land

Griffin Canyon

Land

: Add to your mana pool.

: Untap target Griffin. If it's a creature, it gets +1/+1 until end of turn.

"Where are falling feathers deadlier than falling rock?"
-The One Thousand Questions

Cardset: Visions #163 (Rare)
Type: Land

Jungle Basin

Land

Jungle Basin enters the battlefield tapped.

When Jungle Basin enters the battlefield, sacrifice it unless you return an untapped Forest you control to its owner's hand.

: Add to your mana pool.

Cardset: Commander 2014 #302 (Uncommon)
Visions #164 (Uncommon)
Type: Land

Karoo

Land

Karoo enters the battlefield tapped.

When Karoo enters the battlefield, sacrifice it unless you return an untapped Plains you control to its owner's hand.

: Add to your mana pool.

Cardset: Commander 2014 #303 (Uncommon)
Visions #165 (Uncommon)
Type: Land

Undiscovered Paradise

Land

: Add one mana of any color to your mana pool. During your next untap step, as you untap your permanents, return Undiscovered Paradise to its owner's hand.

Jolrael's choice of homes was far better than her choice of allies.

Cardset: Visions #167 (Rare)
Type: Land

Gemstone Mine

Land

Gemstone Mine enters the battlefield with three mining counters on it.

, Remove a mining counter from Gemstone Mine: Add one mana of any color to your mana pool. If there are no mining counters on Gemstone Mine, sacrifice it.

Cardset: Time Spiral "Timeshifted" #119 (Special)
Weatherlight #164 (Uncommon)
Type: Land

Lotus Vale

Land

If Lotus Vale would enter the battlefield, sacrifice two untapped lands instead. If you do, put Lotus Vale onto the battlefield. If you don't, put it into its owner's graveyard.

: Add three mana of any one color to your mana pool.

At what price beauty?

Cardset: Weatherlight #165 (Rare)
Type: Land

Scorched Ruins

Land

If Scorched Ruins would enter the battlefield, sacrifice two untapped lands instead. If you do, put Scorched Ruins onto the battlefield. If you don't, put it into its owner's graveyard.

: Add to your mana pool.

Cardset: Weatherlight #166 (Rare)
Type: Land

Winding Canyons

Land

: Add to your mana pool.

, : Until end of turn, you may play creature cards as though they had flash.

Cardset: Weatherlight #167 (Rare)
Type: Land

Ancient Tomb

Land

: Add to your mana pool. Ancient Tomb deals 2 damage to you.

There is no glory to be gained in the kingdom of the dead.
-Vec tomb inscription

Cardset: Tempest #305 (Uncommon)
Type: Land

Caldera Lake

Land

Caldera Lake enters the battlefield tapped.

: Add to your mana pool.

: Add or to your mana pool. Caldera Lake deals 1 damage to you.

Cardset: Tempest #306 (Rare)
Type: Land

Cinder Marsh

Land

: Add to your mana pool.

: Add or to your mana pool. Cinder Marsh doesn't untap during your next untap step.

Cardset: Tempest #307 (Uncommon)
Type: Land

Ghost Town

Land

: Add to your mana pool.

: Return Ghost Town to its owner's hand. Activate this ability only if it's not your turn.

"The air here smells like a grave."
-Crovax

Cardset: Tempest #312 (Uncommon)
Type: Land

Maze of Shadows

Land

: Add to your mana pool.

: Untap target attacking creature with shadow. Prevent all combat damage that would be dealt to and dealt by that creature this turn.

Cardset: Tempest #317 (Uncommon)
Type: Land

Mogg Hollows

Land

: Add to your mana pool.

: Add or to your mana pool. Mogg Hollows doesn't untap during your next untap step.

Cardset: Tempest #318 (Uncommon)
Type: Land

Pine Barrens

Land

Pine Barrens enters the battlefield tapped.

: Add to your mana pool.

: Add or to your mana pool. Pine Barrens deals 1 damage to you.

Cardset: Tempest #323 (Rare)
Type: Land

Rootwater Depths

Land

: Add to your mana pool.

: Add or to your mana pool. Rootwater Depths doesn't untap during your next untap step.

Cardset: Tempest #329 (Uncommon)
Type: Land

Salt Flats

Land

Salt Flats enters the battlefield tapped.

: Add to your mana pool.

: Add or to your mana pool. Salt Flats deals 1 damage to you.

Cardset: Tempest #330 (Rare)
Type: Land

Scabland

Land

Scabland enters the battlefield tapped.

: Add to your mana pool.

: Add or to your mana pool. Scabland deals 1 damage to you.

Cardset: Tempest #331 (Rare)
Type: Land

Skyshroud Forest

Land

Skyshroud Forest enters the battlefield tapped.

: Add to your mana pool.

: Add or to your mana pool. Skyshroud Forest deals 1 damage to you.

Cardset: Tempest #332 (Rare)
Type: Land

Stalking Stones

Land

: Add to your mana pool.

: Stalking Stones becomes a 3/3 Elemental artifact creature that's still a land. (This effect lasts indefinitely.)

Cardset: Elspeth vs. Tezzeret #75 (Uncommon)
Mirrodin #284 (Uncommon)
Tempest #333 (Uncommon)
Type: Land

Thalakos Lowlands

Land

: Add to your mana pool.

: Add or to your mana pool. Thalakos Lowlands doesn't untap during your next untap step.

Cardset: Tempest #338 (Uncommon)
Type: Land

Vec Townships

Land

: Add to your mana pool.

: Add or to your mana pool. Vec Townships doesn't untap during your next untap step.

Cardset: Tempest #339 (Uncommon)
Type: Land

Wasteland

Land

: Add to your mana pool.

, Sacrifice Wasteland: Destroy target nonbasic land.

"The land promises nothing and keeps its promise."
-Oracle en-Vec

Cardset: Tempest #340 (Uncommon)
Type: Land

Volrath's Stronghold

Legendary Land

: Add to your mana pool.

, : Put target creature card from your graveyard on top of your library.

The seed of a world's evil.

Mana:
Cardset: Stronghold #137 (Rare)
Type: Land

City of Traitors

Land

When you play another land, sacrifice City of Traitors.

: Add to your mana pool.

"While we fought, the il surrendered."
-Oracle en-Vec

Cardset: Exodus #143 (Rare)
Type: Land

Blasted Landscape

Land

: Add to your mana pool.

Cycling (, Discard this card: Draw a card.)

Cardset: Urza's Saga #319 (Uncommon)
Type: Land

Drifting Meadow

Land

Drifting Meadow enters the battlefield tapped.

: Add to your mana pool.

Cycling (, Discard this card: Draw a card.)

Cardset: Commander 2014 #292 (Common)
Commander 2013 #285 (Common)
Urza's Saga #320 (Common)
Type: Land

Gaea's Cradle

Legendary Land

: Add to your mana pool for each creature you control.

"Here sprouted the first seedling of Argoth. Here the last tree will fall."
-Gamelen, Citanul elder

Mana:
Cardset: Urza's Saga #321 (Rare)
Type: Land

Phyrexian Tower

Legendary Land

: Add to your mana pool.

, Sacrifice a creature: Add to your mana pool.

Living metal encasing dying flesh.

Mana:
Cardset: Urza's Saga #322 (Rare)
Type: Land

Polluted Mire

Land

Polluted Mire enters the battlefield tapped.

: Add to your mana pool.

Cycling (, Discard this card: Draw a card.)

Cardset: Commander 2014 #307 (Common)
Graveborn #26 (Unknown)
Garruk vs. Liliana #59 (Common)
Urza's Saga #323 (Common)
Type: Land

Remote Isle

Land

Remote Isle enters the battlefield tapped.

: Add to your mana pool.

Cycling (, Discard this card: Draw a card.)

Cardset: Commander 2014 #309 (Common)
Urza's Saga #324 (Common)
Type: Land

Serra's Sanctum

Legendary Land

: Add to your mana pool for each enchantment you control.

A fragile cocoon of dreaming will.

Mana:
Cardset: Urza's Saga #325 (Rare)
Type: Land

Shivan Gorge

Legendary Land

: Add to your mana pool.

, : Shivan Gorge deals 1 damage to each opponent.

Both forge and pyre.

Mana:
Cardset: Urza's Saga #326 (Rare)
Type: Land

Slippery Karst

Land

Slippery Karst enters the battlefield tapped.

: Add to your mana pool.

Cycling (, Discard this card: Draw a card.)

Cardset: Commander 2014 #311 (Common)
Commander 2013 #324 (Common)
Garruk vs. Liliana #26 (Common)
Urza's Saga #327 (Common)
Type: Land

Smoldering Crater

Land

Smoldering Crater enters the battlefield tapped.

: Add to your mana pool.

Cycling (, Discard this card: Draw a card.)

Cardset: Commander 2014 #312 (Common)
Commander 2013 #325 (Common)
Urza's Saga #328 (Common)
Type: Land

Thran Quarry

Land

At the beginning of the end step, if you control no creatures, sacrifice Thran Quarry.

: Add one mana of any color to your mana pool.

Cardset: Urza's Saga #329 (Rare)
Type: Land

Tolarian Academy

Legendary Land

: Add to your mana pool for each artifact you control.

The academy worked with time-until time ran out.

Mana:
Cardset: Urza's Saga #330 (Rare)
Type: Land

Yavimaya Hollow

Legendary Land

: Add to your mana pool.

, : Regenerate target creature.

For all its traps and defenses, Yavimaya has its havens, too.

Mana:
Cardset: Urza's Destiny #143 (Rare)
Type: Land

Dust Bowl

Land

: Add to your mana pool.

, , Sacrifice a land: Destroy target nonbasic land.

Cardset: Mercadian Masques #316 (Rare)
Type: Land

Fountain of Cho

Land

Fountain of Cho enters the battlefield tapped.

: Put a storage counter on Fountain of Cho.

, Remove any number of storage counters from Fountain of Cho: Add to your mana pool for each storage counter removed this way.

Cardset: Mercadian Masques #317 (Uncommon)
Type: Land

Henge of Ramos

Land

: Add to your mana pool.

, : Add one mana of any color to your mana pool.

It is the hub. We are the wheel.
-Dryad saying

Cardset: Mercadian Masques #318 (Uncommon)
Type: Land

Hickory Woodlot

Land

Hickory Woodlot enters the battlefield tapped with two depletion counters on it.

, Remove a depletion counter from Hickory Woodlot: Add to your mana pool. If there are no depletion counters on Hickory Woodlot, sacrifice it.

Cardset: Mercadian Masques #319 (Common)
Type: Land

High Market

Land

: Add to your mana pool.

, Sacrifice a creature: You gain 1 life.

If it can't be had here, it can't be had on any world.

Cardset: Mercadian Masques #320 (Rare)
Type: Land

Mercadian Bazaar

Land

Mercadian Bazaar enters the battlefield tapped.

: Put a storage counter on Mercadian Bazaar.

, Remove any number of storage counters from Mercadian Bazaar: Add to your mana pool for each storage counter removed this way.

Cardset: Mercadian Masques #321 (Uncommon)
Type: Land