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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Carven Caryatid

Creature - Spirit

Defender (This creature can't attack.)

When Carven Caryatid enters the battlefield, draw a card.

So-called "old wood" is rare in deforested Ravnica. Statues carved from it are said to house the last of the ancient nature spirits.

Mana:
Power: 2/5
Cardset: Ravnica: City of Guilds #155 (Uncommon)
Type: Creature

Cascade Bluffs

Land

: Add to your mana pool.

, : Add , , or to your mana pool.

Travelers bathe in the falls to wash away curses from the pucas who lurk nearby.

Cardset: Eventide #175 (Rare)
Type: Land

Cast into Darkness

Enchantment - Aura

Enchant creature

Enchanted creature gets -2/-0 and can't block.

In desperation the soldier prayed to Phenax, begging for the power to cheat the gorgon's gaze.

Mana:
Cardset: Journey Into Nyx #63 (Common)
Type: Enchantment

Cast Through Time

Enchantment

Instant and sorcery spells you control have rebound. (Exile the spell as it resolves if you cast it from your hand. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)

Mana:
Cardset: Rise of the Eldrazi #55 (Mythic Rare)
Type: Enchantment

Castigate

Sorcery

Target opponent reveals his or her hand. You choose a nonland card from it and exile that card.

"We have no need for military might. We wield two of the sharpest swords ever forged: Faith in our left hand, Wealth in our right."
-Vuliev of the Ghost Council

Mana:
Cardset: Guildpact #106 (Common)
Type: Sorcery

Casting of Bones

Enchantment - Aura

Enchant creature

When enchanted creature dies, draw three cards, then discard one of them.

"Only a necromancer would create such a foul form of divination."
-Gerda Äagesdotter,
Archmage of the Unseen

Mana:
Cardset: Alliances #2 (Common)
Alliances #3 (Common)
Type: Enchantment

Castle

Enchantment

Untapped creatures you control get +0/+2.

Mana:
Cardset: Seventh Edition #5 (Uncommon)
Sixth Edition #6 (Unknown)
Fifth Edition #291 (Uncommon)
Fourth Edition #262 (Uncommon)
Revised Edition #192 (Uncommon)
Unlimited Edition #193 (Uncommon)
Beta Edition #194 (Unknown)
Alpha Edition #193 (Unknown)
Type: Enchantment

Castle Raptors

Creature - Bird Soldier

Flying

As long as Castle Raptors is untapped, it gets +0/+2.

"Each place we see is as ruined and lifeless as the last. So here we stay, because this ruin is ours."

Mana:
Power: 3/3
Cardset: Time Spiral #5 (Common)
Type: Creature

Castle Sengir

Land

: Add to your mana pool.

, : Add to your mana pool.

, : Add or to your mana pool.

Where hope has no champion, evil rules all.

Cardset: Homelands #138 (Uncommon)
Type: Land

Cat Burglar

Creature - Kor Rogue Minion

, : Target player discards a card. Activate this ability only any time you could cast a sorcery.

The il-Kor no longer roam the open plains, but they are still hunters.

Mana:
Power: 2/2
Cardset: Exodus #54 (Common)
Type: Creature

Cat Warriors

Creature - Cat Warrior

Forestwalk

These stealthy felines have survived so many battles that some believe they must possess many lives.

Mana:
Power: 2/2
Cardset: Sixth Edition #219 (Unknown)
Fifth Edition #144 (Common)
Legends #91 (Common)
Type: Creature

Cataclysm

Sorcery

Each player chooses from the permanents he or she controls an artifact, a creature, an enchantment, and a land, then sacrifices the rest.

The Weatherlight dragged the Predator behind it, the cradle hauling the casket.

Mana:
Cardset: Exodus #3 (Rare)
Type: Sorcery

Catacomb Dragon

Creature - Dragon

Flying

Whenever Catacomb Dragon becomes blocked by a nonartifact, non-Dragon creature, that creature gets -X/-0 until end of turn, where X is half the creature's power, rounded down.

Mana:
Power: 4/4
Cardset: Mirage #10 (Rare)
Type: Creature

Catacomb Sifter

Creature - Eldrazi Drone

Devoid (This card has no color.)

When Catacomb Sifter enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add to your mana pool."

Whenever another creature you control dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Mana:
Power: 2/3
Cardset: Battle for Zendikar #201 (Uncommon)
Type: Creature

Catacomb Slug

Creature - Slug

"The entire murder scene was covered in dripping, oozing slime. No need for a soothsayer to solve that one."
-Pel Javya, Wojek investigator

Mana:
Power: 2/6
Cardset: Return to Ravnica #58 (Common)
Type: Creature

Catalog

Instant

Draw two cards, then discard a card.

Though those who study are as many as the hairs on an ox, those who succeed are as rare as unicorns' horns.
-Chinese proverb

Mana:
Cardset: Eighth Edition #65 (Common)
Urza's Saga #64 (Common)
Type: Instant

Catalyst Stone

Artifact

Flashback costs you pay cost up to less.

Flashback costs your opponents pay cost more.

The gems' incandescence invades the dreams of all who see them.

Mana:
Cardset: Odyssey #297 (Rare)
Type: Artifact

Catapult Master

Creature - Human Soldier

Tap five untapped Soldiers you control: Exile target creature.

"There's no ‘I' in ‘team,' but there's a ‘we' in ‘weapon.'"

Mana:
Power: 3/3
Cardset: Elspeth vs. Tezzeret #18 (Rare)
Onslaught #10 (Rare)
Type: Creature

Catapult Squad

Creature - Human Soldier

Tap two untapped Soldiers you control: Catapult Squad deals 2 damage to target attacking or blocking creature.

Together they could hit anything between the heavens and the horizon.

Mana:
Power: 2/1
Cardset: Onslaught #11 (Uncommon)
Type: Creature

Catastrophe

Sorcery

Destroy all lands or all creatures. Creatures destroyed this way can't be regenerated.

Radiant's eyes flashed. "Go, then," the angel spat at Serra, "and leave this world to those who truly care."

Mana:
Cardset: Urza's Saga #6 (Rare)
Type: Sorcery

Catch (Catch/Release)

Sorcery

Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #125 (Rare)
Dragon's Maze #125a (Rare)
Type: Sorcery

Cateran Brute

Creature - Horror Mercenary

, : Search your library for a Mercenary permanent card with converted mana cost 2 or less and put it onto the battlefield. Then shuffle your library.

The Cateran guild prefers to call them "public relations."

Mana:
Power: 2/2
Cardset: Mercadian Masques #120 (Common)
Type: Creature

Cateran Enforcer

Creature - Horror Mercenary

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

, : Search your library for a Mercenary permanent card with converted mana cost 4 or less and put it onto the battlefield. Then shuffle your library.

Mana:
Power: 4/3
Cardset: Mercadian Masques #121 (Uncommon)
Type: Creature

Cateran Kidnappers

Creature - Human Mercenary

, : Search your library for a Mercenary permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.

Recruits aren't always volunteers.

Mana:
Power: 4/2
Cardset: Mercadian Masques #122 (Uncommon)
Type: Creature

Cateran Overlord

Creature - Horror Mercenary

Sacrifice a creature: Regenerate Cateran Overlord.

, : Search your library for a Mercenary permanent card with converted mana cost 6 or less and put it onto the battlefield. Then shuffle your library.

Mana:
Power: 7/5
Cardset: Mercadian Masques #123 (Rare)
Type: Creature

Cateran Persuader

Creature - Human Mercenary

, : Search your library for a Mercenary permanent card with converted mana cost 1 or less and put it onto the battlefield. Then shuffle your library.

Mana:
Power: 2/1
Cardset: Mercadian Masques #124 (Common)
Type: Creature

Cateran Slaver

Creature - Horror Mercenary

Swampwalk

, : Search your library for a Mercenary permanent card with converted mana cost 5 or less and put it onto the battlefield. Then shuffle your library.

Mana:
Power: 5/5
Cardset: Mercadian Masques #125 (Rare)
Type: Creature

Cateran Summons

Sorcery

Search your library for a Mercenary card, reveal that card, and put it into your hand. Then shuffle your library.

Even when recruitment is slow, the guild can always cook something up.

Mana:
Cardset: Mercadian Masques #126 (Uncommon)
Type: Sorcery

Caterwauling Boggart

Creature - Goblin Shaman

Each Goblin you control can't be blocked except by two or more creatures.

Each Elemental you control can't be blocked except by two or more creatures.

"As far as I can tell, that frog dangling from the stick serves absolutely no purpose whatsoever."
-Gaddock Teeg

Mana:
Power: 2/2
Cardset: Lorwyn #157 (Common)
Type: Creature

Cathars' Crusade

Enchantment

Whenever a creature enters the battlefield under your control, put a +1/+1 counter on each creature you control.

Avacyn's holy warriors kept hope alive in her darkest hours. Now they will carry that hope across Innistrad.

Mana:
Cardset: Commander 2014 #67 (Rare)
Avacyn Restored #10 (Rare)
Type: Enchantment

Cathartic Adept

Creature - Human Wizard

: Target player puts the top card of his or her library into his or her graveyard.

"Forget. Only then will there be space for hope between the pain and fear."

Mana:
Power: 1/1
Cardset: Shards of Alara #34 (Common)
Type: Creature

Cathedral Membrane

Artifact Creature - Wall

( can be paid with either or 2 life.)

Defender

When Cathedral Membrane dies during combat, it deals 6 damage to each creature it blocked this combat.

Mana:
Cardset: New Phyrexia #5 (Uncommon)
Type: Artifact Creature

Cathedral of Serra

Land

White legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Cardset: Legends #246 (Uncommon)
Type: Land

Cathedral of War

Land

Cathedral of War enters the battlefield tapped.

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

: Add to your mana pool.

Cardset: Magic 2013 #221 (Rare)
Type: Land

Cathedral Sanctifier

Creature - Human Cleric

When Cathedral Sanctifier enters the battlefield, you gain 3 life.

"Evil will soon be vanquished. What Innistrad most needs now is healing."

Mana:
Power: 1/1
Cardset: Avacyn Restored #11 (Common)
Type: Creature

Cathodion

Artifact Creature - Construct

When Cathodion dies, add to your mana pool.

Instead of creating a tool that would be damaged by heat, the Thran built one that was charged by it.

Mana:
Power: 3/3
Cardset: Commander 2014 #234 (Uncommon)
Mirrodin #149 (Uncommon)
Urza's Saga #287 (Uncommon)
Type: Artifact Creature

Cauldron Dance

Instant

Cast Cauldron Dance only during combat.

Return target creature card from your graveyard to the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step.

You may put a creature card from your hand onto the battlefield. That creature gains haste. Its controller sacrifices it at the beginning of the next end step.

Mana:
Cardset: Invasion #238 (Uncommon)
Type: Instant

Cauldron Haze

Instant

Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Mana: {{/}}
Cardset: Eventide #84 (Uncommon)
Type: Instant

Cauldron of Souls

Artifact

: Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Mana:
Cardset: Shadowmoor #248 (Rare)
Type: Artifact

Caustic Crawler

Creature - Insect

Landfall - Whenever a land enters the battlefield under your control, you may have target creature get -1/-1 until end of turn.

Novice explorers can mistake the acid-carved stone lairs for ancient ruins. They rarely survive to learn better.

Mana:
Power: 4/3
Cardset: Worldwake #54 (Uncommon)
Type: Creature
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