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Char-Rumbler

Creature - Elemental

Double strike

: Char-Rumbler gets +1/+0 until end of turn.

Elementals flourished as Dominaria healed and new forms of life adapted to the land's reinfusion with mana.

Mana:
Power: -1/3
Cardset: Future Sight #96 (Uncommon)
Type: Creature

Chapel Geist

Creature - Spirit

Flying

Death has bound it with chains of past regrets. Forever it searches for atonement, each kindness removing a single link.

Mana:
Power: 2/3
Cardset: Innistrad #7 (Common)
Type: Creature

Chaos Imps

Creature - Imp

Flying

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Chaos Imps has trample as long as it has a +1/+1 counter on it.

Mana:
Power: 6/5
Cardset: Return to Ravnica #90 (Rare)
Type: Creature

Changeling Titan

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)

Mana:
Power: 7/7
Cardset: Lorwyn #200 (Uncommon)
Type: Creature

Changeling Sentinel

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

Vigilance

There's nothing more unsettling than locking blades with something that looks just like you.

Mana:
Power: 3/2
Cardset: Morningtide #6 (Common)
Type: Creature

Changeling Hero

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Mana:
Power: 4/4
Cardset: Lorwyn #9 (Uncommon)
Type: Creature

Changeling Berserker

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

Haste

Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)

Mana:
Power: 5/3
Cardset: Lorwyn #160 (Uncommon)
Type: Creature

Chandra's Spitfire

Creature - Elemental

Flying

Whenever an opponent is dealt noncombat damage, Chandra's Spitfire gets +3/+0 until end of turn.

"I've lit most everything on fire-trees, rocks, even the water. Now it's time to burn the clouds."

Mana:
Power: 1/3
Cardset: Magic 2011 #129 (Uncommon)
Type: Creature

Chandra's Phoenix

Creature - Phoenix

Flying

Haste (This creature can attack and as soon as it comes under your control.)

Whenever an opponent is dealt damage by a red instant or sorcery spell you control or by a red planeswalker you control, return Chandra's Phoenix from your graveyard to your hand.

Mana:
Power: 2/2
Cardset: Magic 2014 #134 (Rare)
Magic 2012 #126 (Rare)
Type: Creature

Chancellor of the Tangle

Creature - Beast

You may reveal this card from your opening hand. If you do, at the beginning of your first main phase, add to your mana pool.

Vigilance, reach

Mana:
Power: 6/7
Cardset: New Phyrexia #106 (Rare)
Type: Creature

Chancellor of the Spires

Creature - Sphinx

You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent puts the top seven cards of his or her library into his or her graveyard.

Flying

When Chancellor of the Spires enters the battlefield, you may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost.

Mana:
Power: 5/7
Cardset: New Phyrexia #31 (Rare)
Type: Creature

Chancellor of the Forge

Creature - Giant

You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, put a 1/1 red Goblin creature token with haste onto the battlefield.

When Chancellor of the Forge enters the battlefield, put X 1/1 red Goblin creature tokens with haste onto the battlefield, where X is the number of creatures you control.

Mana:
Power: 5/5
Cardset: New Phyrexia #81 (Rare)
Type: Creature

Chancellor of the Dross

Creature - Vampire

You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent loses 3 life, then you gain life equal to the life lost this way.

Flying, lifelink

Mana:
Power: 6/6
Cardset: New Phyrexia #54 (Rare)
Type: Creature

Chancellor of the Annex

Creature - Angel

You may reveal this card from your opening hand. If you do, when each opponent casts his or her first spell of the game, counter that spell unless that player pays .

Flying

Whenever an opponent casts a spell, counter it unless that player pays .

Mana:
Power: 5/6
Cardset: New Phyrexia #6 (Rare)
Type: Creature

Champion's Drake

Creature - Drake

Flying

Champion's Drake gets +3/+3 as long as you control a creature with three or more level counters on it.

"'Fraid of heights? Ride a horse. 'Fraid of missing out? Rein up a drake."
-Trinda, Hada spy patrol

Mana:
Power: 1/1
Cardset: Rise of the Eldrazi #56 (Common)
Type: Creature

Champion of the Parish

Creature - Human Soldier

Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Champion of the Parish.

"I stand for every cobbler, tanner, and fool in this town-and they stand for me."

Mana:
Power: 1/1
Cardset: Innistrad #6 (Rare)
Type: Creature

Champion of Stray Souls

Creature - Skeleton Warrior

, , Sacrifice X other creatures: Return X target creature cards from your graveyard to the battlefield.

: Put Champion of Stray Souls on top of your library from your graveyard.

Mana:
Power: 4/4
Cardset: Born of the Gods #63 (Mythic Rare)
Type: Creature

Champion of Lambholt

Creature - Human Warrior

Creatures with power less than Champion of Lambholt's power can't block creatures you control.

Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of Lambholt.

Mana:
Power: 1/1
Cardset: Avacyn Restored #171 (Rare)
Type: Creature

Champion of Arashin

Creature - Hound Warrior

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

"The blood of Dromoka and the blood of my veins are the same."

Mana:
Power: 3/2
Cardset: Dragons of Tarkir #9 (Common)
Type: Creature

Chameleon Colossus

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

Protection from black

: Chameleon Colossus gets +X/+X until end of turn, where X is its power.

Mana:
Power: 4/4
Cardset: From the Vault: Twenty #16 (Mythic Rare)
Archenemy #52 (Rare)
Morningtide #116 (Rare)
Type: Creature

Chained Throatseeker

Creature - Horror

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Chained Throatseeker can't attack unless defending player is poisoned.

Mana:
Power: 5/5
Cardset: New Phyrexia #30 (Common)
Type: Creature

Chainbreaker

Artifact Creature - Scarecrow

Chainbreaker enters the battlefield with two -1/-1 counters on it.

, : Remove a -1/-1 counter from target creature.

Scarecrows deemed too malevolent to roam free are shackled to boulders or dolmen stones. Their animosity usually outlives the chains.

Mana:
Power: 3/3
Cardset: Shadowmoor #249 (Common)
Type: Artifact Creature

Cerulean Sphinx

Creature - Sphinx

Flying

: Cerulean Sphinx's owner shuffles it into his or her library.

"About the sphinx, I have mixed feelings. Their wisdom I crave, but their secrecy I can't tolerate."
-Szadek

Mana:
Power: 5/5
Cardset: Ravnica: City of Guilds #39 (Rare)
Type: Creature

Cerodon Yearling

Creature - Beast

Vigilance, haste

The unit of measurement used to chart a cerodon's growth is "persons consumed."

Mana:
Power: 2/2
Cardset: Alara Reborn #96 (Common)
Type: Creature

Cephalid Constable

Creature - Cephalid Wizard

Whenever Cephalid Constable deals combat damage to a player, return up to that many target permanents that player controls to their owners' hands.

Cephalids don't police people. They police loyalties.

Mana:
Power: 1/1
Cardset: Tenth Edition #72 (Rare)
Judgment #35 (Rare)
Type: Creature

Centaur's Herald

Creature - Elf Scout

, Sacrifice Centaur's Herald: Put a 3/3 green Centaur creature token onto the battlefield.

The farther they go from Vitu-Ghazi, the less willing the crowd is to part for them.

Mana:
Cardset: Return to Ravnica #118 (Common)
Type: Creature

Centaur Safeguard

Creature - Centaur Warrior

( can be paid with either or .)

When Centaur Safeguard dies, you may gain 3 life.

Swift, strong, and selfless, the centaurs are the shields of the Conclave.

Mana: {{/}}
Power: 3/1
Cardset: Ravnica: City of Guilds #244 (Common)
Type: Creature

Centaur Healer

Creature - Centaur Cleric

When Centaur Healer enters the battlefield, you gain 3 life.

Instructors at the Kasarna training grounds are capable healers in case their students fail to grasp the subtleties of combat.

Mana:
Power: 3/3
Cardset: Return to Ravnica #148 (Common)
Type: Creature

Centaur Courser

Creature - Centaur Warrior

"The centaurs are truly free. Never will they be tamed by temptation or controlled by fear. They live in total harmony, a feat not yet achieved by our kind."
-Ramal, sage of Westgate

Mana:
Power: 3/3
Cardset: Magic 2013 #164 (Common)
Magic 2010 #172 (Common)
Type: Creature

Centaur Battlemaster

Creature - Centaur Warrior

Heroic - Whenever you cast a spell that targets Centaur Battlemaster, put three +1/+1 counters on Centaur Battlemaster.

"A herd is only as strong as its weakest. Our weakest just killed his third minotaur raider-today."
-Braulios of Pheres Band

Mana:
Power: 3/3
Cardset: Theros #154 (Uncommon)
Type: Creature

Cenn's Tactician

Creature - Kithkin Soldier

, : Put a +1/+1 counter on target Soldier creature.

Each creature you control with a +1/+1 counter on it can block an additional creature.

The choke point was the plan, but devoted camaraderie was always her strategy.

Mana:
Power: 1/1
Cardset: Morningtide #5 (Uncommon)
Type: Creature

Cenn's Heir

Creature - Kithkin Soldier

Whenever Cenn's Heir attacks, it gets +1/+1 until end of turn for each other attacking Kithkin.

His home clachan's familial spirit bolsters his own, but he will be ready to preside over the town as cenn only after he learns to project that strength to others.

Mana:
Power: 1/1
Cardset: Lorwyn #8 (Common)
Type: Creature

Cemetery Reaper

Creature - Zombie

Other Zombie creatures you control get +1/+1.

, : Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield.

Every grave cradles a recruit.

Mana:
Power: 2/2
Cardset: Magic 2012 #86 (Rare)
Archenemy #12 (Rare)
Magic 2010 #87 (Rare)
Type: Creature

Cemetery Puca

Creature - Shapeshifter

Whenever a creature dies, you may pay . If you do, Cemetery Puca becomes a copy of that creature and gains this ability.

"'Tis a strange creature indeed that chooses the vanquished over the victor."
-Awylla, elvish safewright

Mana: {{/}}{{/}}
Power: 1/2
Cardset: Shadowmoor #158 (Rare)
Type: Creature

Celestial Kirin

Legendary Creature - Kirin Spirit

Flying

Whenever you cast a Spirit or Arcane spell, destroy all permanents with that spell's converted mana cost.

All bow at its visitation-some in awe, some in honor, some in fear.

Mana:
Power: 3/3
Cardset: Saviors of Kamigawa #3 (Rare)
Type: Creature

Celestial Force

Creature - Elemental

At the beginning of each upkeep, you gain 3 life.

"Wishing upon only one star seems like a failure of imagination."
-Vish Kal, Blood Arbiter

Mana:
Power: 7/7
Cardset: Commander #10 (Rare)
Type: Creature

Celestial Crusader

Creature - Spirit

Flash (You may cast this spell any time you could cast an instant.)

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Flying

Other white creatures get +1/+1.

Mana:
Power: 2/2
Cardset: Commander 2014 #68 (Uncommon)
Elspeth vs. Tezzeret #14 (Uncommon)
Time Spiral #7 (Uncommon)
Type: Creature

Celestial Ancient

Creature - Elemental

Flying

Whenever you cast an enchantment spell, put a +1/+1 counter on each creature you control.

"We thought the clouds had moved from the night sky. Then the night sky moved, and the horizon grew wings."
-Josuri

Mana:
Power: 3/3
Cardset: Planechase 2012 #5 (Rare)
Dissension #7 (Rare)
Type: Creature

Ceaseless Searblades

Creature - Elemental Warrior

Whenever you activate an ability of an Elemental, Ceaseless Searblades gets +1/+0 until end of turn.

Flamekins' fires burn cool until they decide otherwise.

Mana:
Power: 2/4
Cardset: Lorwyn #158 (Uncommon)
Type: Creature

Cavern Thoctar

Creature - Beast

: Cavern Thoctar gets +1/+0 until end of turn.

Natives of Naya know better than to loiter near the mouth of a cave. Two glowing red eyes and the stench of foul breath are all the warning you're likely to get.

Mana:
Power: 5/5
Cardset: Shards of Alara #125 (Common)
Type: Creature

Cavalry Pegasus

Creature - Pegasus

Flying

Whenever Cavalry Pegasus attacks, each attacking Human gains flying until end of turn.

"It is hope, hooved and winged."
-Cymede, queen of Akros

Mana:
Power: 1/1
Cardset: Theros #2 (Common)
Type: Creature

Cavalry Master

Creature - Human Knight

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Other creatures you control with flanking have flanking. (Each instance of flanking triggers separately.)

Mana:
Power: 3/3
Cardset: Time Spiral #6 (Uncommon)
Type: Creature

Cautery Sliver

Creature - Sliver

All Slivers have ", Sacrifice this permanent: This permanent deals 1 damage to target creature or player."

All Slivers have ", Sacrifice this permanent: Prevent the next 1 damage that would be dealt to target Sliver creature or player this turn."

Mana:
Power: 2/2
Cardset: Planar Chaos #154 (Uncommon)
Type: Creature

Caustic Hound

Creature - Hound

When Caustic Hound dies, each player loses 4 life.

At first, the Mirrans aimed for its exposed gut. The survivors quickly learned to do otherwise.

Mana:
Power: 4/4
Cardset: Mirrodin Besieged #40 (Common)
Type: Creature

Caustic Crawler

Creature - Insect

Landfall - Whenever a land enters the battlefield under your control, you may have target creature get -1/-1 until end of turn.

Novice explorers can mistake the acid-carved stone lairs for ancient ruins. They rarely survive to learn better.

Mana:
Power: 4/3
Cardset: Worldwake #54 (Uncommon)
Type: Creature

Cathodion

Artifact Creature - Construct

When Cathodion dies, add to your mana pool.

Instead of creating a tool that would be damaged by heat, the Thran built one that was charged by it.

Mana:
Power: 3/3
Cardset: Commander 2014 #234 (Uncommon)
Mirrodin #149 (Uncommon)
Urza's Saga #287 (Uncommon)
Type: Artifact Creature

Cathedral Sanctifier

Creature - Human Cleric

When Cathedral Sanctifier enters the battlefield, you gain 3 life.

"Evil will soon be vanquished. What Innistrad most needs now is healing."

Mana:
Power: 1/1
Cardset: Avacyn Restored #11 (Common)
Type: Creature

Cathedral Membrane

Artifact Creature - Wall

( can be paid with either or 2 life.)

Defender

When Cathedral Membrane dies during combat, it deals 6 damage to each creature it blocked this combat.

Mana:
Cardset: New Phyrexia #5 (Uncommon)
Type: Artifact Creature

Cathartic Adept

Creature - Human Wizard

: Target player puts the top card of his or her library into his or her graveyard.

"Forget. Only then will there be space for hope between the pain and fear."

Mana:
Power: 1/1
Cardset: Shards of Alara #34 (Common)
Type: Creature

Caterwauling Boggart

Creature - Goblin Shaman

Each Goblin you control can't be blocked except by two or more creatures.

Each Elemental you control can't be blocked except by two or more creatures.

"As far as I can tell, that frog dangling from the stick serves absolutely no purpose whatsoever."
-Gaddock Teeg

Mana:
Power: 2/2
Cardset: Lorwyn #157 (Common)
Type: Creature

Catacomb Slug

Creature - Slug

"The entire murder scene was covered in dripping, oozing slime. No need for a soothsayer to solve that one."
-Pel Javya, Wojek investigator

Mana:
Power: 2/6
Cardset: Return to Ravnica #58 (Common)
Type: Creature

Catacomb Sifter

Creature - Eldrazi Drone

Devoid (This card has no color.)

When Catacomb Sifter enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add to your mana pool."

Whenever another creature you control dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Mana:
Power: 2/3
Cardset: Battle for Zendikar #201 (Uncommon)
Type: Creature

Castle Raptors

Creature - Bird Soldier

Flying

As long as Castle Raptors is untapped, it gets +0/+2.

"Each place we see is as ruined and lifeless as the last. So here we stay, because this ruin is ours."

Mana:
Power: 3/3
Cardset: Time Spiral #5 (Common)
Type: Creature

Carven Caryatid

Creature - Spirit

Defender (This creature can't attack.)

When Carven Caryatid enters the battlefield, draw a card.

So-called "old wood" is rare in deforested Ravnica. Statues carved from it are said to house the last of the ancient nature spirits.

Mana:
Power: 2/5
Cardset: Ravnica: City of Guilds #155 (Uncommon)
Type: Creature

Cartel Aristocrat

Creature - Human Advisor

Sacrifice another creature: Cartel Aristocrat gains protection from the color of your choice until end of turn.

"Your life serves a higher purpose now: ensuring the continuation of my own."

Mana:
Power: 2/2
Cardset: Gatecrash #150 (Uncommon)
Type: Creature

Carrion Wall

Creature - Wall

Defender (This creature can't attack.)

: Regenerate Carrion Wall.

A wall built from the bodies of the enemy will never lack building material in times of war.

Mana:
Power: 3/2
Cardset: Eighth Edition #121 (Uncommon)
Nemesis #54 (Uncommon)
Type: Creature

Carrion Thrash

Creature - Viashino Warrior

When Carrion Thrash dies, you may pay . If you do, return another target creature card from your graveyard to your hand.

Viashino hunt in gangs called thrashes. Not all thrashes hunt the freshest game.

Mana:
Power: 4/4
Cardset: Shards of Alara #162 (Common)
Type: Creature

Carrion Howler

Creature - Zombie Wolf

Pay 1 life: Carrion Howler gets +2/-1 until end of turn.

They chase tirelessly after the bone-carts that speed along the streets of the Plague Quarter.

Mana:
Power: 2/2
Cardset: Ravnica: City of Guilds #79 (Uncommon)
Type: Creature

Carrion Crow

Creature - Zombie Bird

Flying (This creature can't be blocked except by creatures with flying or reach.)

Carrion Crow enters the battlefield tapped.

When carrion feeds on carrion, dark days approach.

Mana:
Power: 2/2
Cardset: Magic 2015 #88 (Common)
Type: Creature

Carrier Thrall

Creature - Vampire

When Carrier Thrall dies, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add to your mana pool."

"Later we will mourn those we have lost. First we must end their suffering."-Drana, Kalastria bloodchief

Mana:
Power: 2/1
Cardset: Battle for Zendikar #106 (Uncommon)
Type: Creature

Carnivorous Moss-Beast

Creature - Plant Elemental Beast

: Put a +1/+1 counter on Carnivorous Moss-Beast.

Ranger wisdom dictates that when fleeing from a moss-beast, you must stay calm, find your bearings, and run south.

Mana:
Power: 4/5
Cardset: Magic 2015 #170 (Common)
Type: Creature

Carnival Hellsteed

Creature - Nightmare Horse

First strike, haste

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Its favorite treats are candied hands and sweet hearts.

Mana:
Power: 5/4
Cardset: Return to Ravnica #147 (Rare)
Type: Creature

Carnifex Demon

Creature - Demon

Flying

Carnifex Demon enters the battlefield with two -1/-1 counters on it.

, Remove a -1/-1 counter from Carnifex Demon: Put a -1/-1 counter on each other creature.

Every contagion has a host.

Mana:
Power: 6/6
Cardset: Scars of Mirrodin #57 (Rare)
Type: Creature

Carnage Wurm

Creature - Wurm

Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)

Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Mana:
Power: 6/6
Cardset: Magic 2012 #168 (Uncommon)
Type: Creature

Carnage Gladiator

Creature - Skeleton Warrior

Whenever a creature blocks, that creature's controller loses 1 life.

: Regenerate Carnage Gladiator.

Not the foulest or bloodiest act at Rix Maadi by a stretch.

Mana:
Power: 4/2
Cardset: Dragon's Maze #61 (Uncommon)
Type: Creature

Caregiver

Creature - Human Cleric

, Sacrifice a creature: Prevent the next 1 damage that would be dealt to target creature or player this turn.

"The guilds each believe its way is right, but their ways only bring blood to Ravnica's streets and tears to Ravnica's families."

Mana:
Power: 1/1
Cardset: Ravnica: City of Guilds #6 (Common)
Type: Creature

Caravan Hurda

Creature - Giant

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

"Not too bright, but good enough for the job required-carrying and walking in a straight line."
-Bruse Tarl, Goma Fada nomad

Mana:
Power: 1/5
Cardset: Zendikar #5 (Common)
Type: Creature

Caravan Escort

Creature - Human Knight

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-4

2/2

LEVEL 5+

5/5

First strike

Mana:
Power: 1/1
Cardset: Knights vs. Dragons #2 (Unknown)
Rise of the Eldrazi #15 (Common)
Type: Creature

Carapace Forger

Creature - Elf Artificer

Metalcraft - Carapace Forger gets +2/+2 as long as you control three or more artifacts.

"Bows and whips cannot save us from these new horrors of the Mephidross."

Mana:
Power: 2/2
Cardset: Scars of Mirrodin #114 (Common)
Type: Creature

Captivating Vampire

Creature - Vampire

Other Vampire creatures you control get +1/+1.

Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.

Mana:
Power: 2/2
Cardset: Magic 2011 #87 (Rare)
Type: Creature

Captain of the Watch

Creature - Human Soldier

Vigilance (Attacking doesn't cause this creature to tap.)

Other Soldier creatures you control get +1/+1 and have vigilance.

When Captain of the Watch enters the battlefield, put three 1/1 white Soldier creature tokens onto the battlefield.

Mana:
Power: 3/3
Cardset: Magic 2013 #8 (Rare)
Magic 2010 #6 (Rare)
Type: Creature

Captain of the Mists

Creature - Human Wizard

Whenever another Human enters the battlefield under your control, untap Captain of the Mists.

, : You may tap or untap target permanent.

"I am no mere ship's captain. The north wind is my accomplice. The tide is my first mate."

Mana:
Power: 2/3
Cardset: Avacyn Restored #45 (Rare)
Type: Creature

Capricious Efreet

Creature - Efreet

At the beginning of your upkeep, choose target nonland permanent you control and up to two target nonland permanents you don't control. Destroy one of them at random.

"You wish for great destruction? It is done, my master."

Mana:
Power: 6/4
Cardset: Commander 2013 #102 (Rare)
Magic 2010 #131 (Rare)
Type: Creature

Capashen Knight

Creature - Human Knight

First strike (This creature deals combat damage before creatures without first strike.)

: Capashen Knight gets +1/+0 until end of turn.

Few warriors dare to challenge a knight of Capashen. Should one do so, there is one fewer.

Mana:
Power: 1/1
Cardset: Magic 2014 #11 (Common)
Urza's Destiny #3 (Common)
Type: Creature

Canyon Wildcat

Creature - Cat

Mountainwalk

In the warrior kingdom of Keld, the cats used in the hunt are prized for their tracking sense and ability to climb walls.

Mana:
Power: 2/1
Cardset: Ajani vs. Nicol Bolas #6 (Common)
Eighth Edition #181 (Common)
Tempest #167 (Common)
Type: Creature

Canyon Minotaur

Creature - Minotaur Warrior

"We'll scale these cliffs, traverse Brittle Bridge, and then fight our way down the volcanic slopes on the other side."
"Isn't the shortest route through the canyon?"
"Yes."
"So shouldn't we-"
"No."

Mana:
Power: 3/3
Cardset: Magic 2014 #131 (Common)
Magic 2013 #122 (Common)
Magic 2011 #126 (Common)
Magic 2010 #130 (Common)
Conflux #60 (Common)
Type: Creature

Canyon Lurkers

Creature - Human Rogue

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

The broken Qal Sisma foothills make poor terrain for cavalry, but a perfect setting for ambushes.

Mana:
Power: 5/2
Cardset: Khans of Tarkir #105 (Common)
Type: Creature

Canopy Spider

Creature - Spider

Reach (This creature can block creatures with flying.)

It keeps the upper reaches of the forest free of every menace . . . except for the spider itself.

Mana:
Power: 1/3
Cardset: Tenth Edition #254 (Common)
Eighth Edition #236 (Common)
Seventh Edition #234 (Common)
Tempest #111 (Common)
Type: Creature

Canopy Gorger

Creature - Wurm

The settlement's defenders were glad to have such a massive, ferocious creature join the fight-but less glad to see it flatten their homes along the way.

Mana:
Power: 6/5
Cardset: Oath of the Gatewatch #129 (Common)
Type: Creature

Canker Abomination

Creature - Treefolk Horror

As Canker Abomination enters the battlefield, choose an opponent. Canker Abomination enters the battlefield with a -1/-1 counter on it for each creature that player controls.

Once the hideous disease takes hold, it spreads through both bark and mind.

Mana: {{/}}{{/}}
Power: 6/6
Cardset: Eventide #115 (Uncommon)
Type: Creature

Canal Dredger

Artifact Creature - Construct

Draft Canal Dredger face up.

Each player passes the last card from each booster pack to a player who drafted a card named Canal Dredger.

: Put target card from your graveyard on the bottom of your library.

Mana:
Power: 1/5
Cardset: Conspiracy #55 (Rare)
Type: Artifact Creature

Callow Jushi

Creature - Human Wizard

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Callow Jushi.

At the beginning of the end step, if there are two or more ki counters on Callow Jushi, you may flip it.

Mana:
Power: 2/2
Cardset: Betrayers of Kamigawa #31 (Uncommon)
Type: Creature

Callous Deceiver

Creature - Spirit

: Look at the top card of your library.

: Reveal the top card of your library. If it's a land card, Callous Deceiver gets +1/+0 and gains flying until end of turn. Activate this ability only once each turn.

Mana:
Power: 1/3
Cardset: Champions of Kamigawa #53 (Common)
Type: Creature

Caller of Gales

Creature - Merfolk Wizard

, : Target creature gains flying until end of turn.

"Some merfolk choose to rest their fins in the water. I believe wisdom exists not only where we were born but where we were told not to go."

Mana:
Power: 1/1
Cardset: Zendikar #43 (Common)
Type: Creature

Caldera Hellion

Creature - Hellion

Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)

When Caldera Hellion enters the battlefield, it deals 3 damage to each creature.

Mana:
Power: 3/3
Cardset: Shards of Alara #95 (Rare)
Type: Creature

Calcite Snapper

Creature - Turtle

Shroud (This creature can't be the target of spells or abilities.)

Landfall - Whenever a land enters the battlefield under your control, you may switch Calcite Snapper's power and toughness until end of turn.

Mana:
Power: 1/4
Cardset: Worldwake #25 (Common)
Type: Creature

Calciderm

Creature - Beast

Shroud (This permanent can't be the target of spells or abilities.)

Vanishing 4 (This permanent enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

Mana:
Power: 5/5
Cardset: Planar Chaos #23 (Uncommon)
Type: Creature

Cairn Wanderer

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

As long as a creature card with flying is in a graveyard, Cairn Wanderer has flying. The same is true for fear, first strike, double strike, deathtouch, haste, landwalk, lifelink, protection, reach, trample, shroud, and vigilance.

Mana:
Power: 4/4
Cardset: Lorwyn #105 (Rare)
Type: Creature

Cadaver Imp

Creature - Imp

Flying

When Cadaver Imp enters the battlefield, you may return target creature card from your graveyard to your hand.

The mouth must be pried open before rigor mortis sets in. Otherwise the returning soul can find no ingress.

Mana:
Power: 1/1
Cardset: Planechase 2012 #31 (Common)
Rise of the Eldrazi #99 (Common)
Type: Creature

Cackling Imp

Creature - Imp

Flying

: Target player loses 1 life.

Its laughter drives needles through your mind.

Mana:
Power: 2/2
Cardset: Divine vs. Demonic #41 (Common)
Fifth Dawn #44 (Common)
Type: Creature

Cache Raiders

Creature - Merfolk Rogue

At the beginning of your upkeep, return a permanent you control to its owner's hand.

What the current doesn't take, they do.

Mana:
Power: 4/4
Cardset: Venser vs. Koth #18 (Uncommon)
Eventide #18 (Uncommon)
Type: Creature

Butcher of the Horde

Creature - Demon

Flying

Sacrifice another creature: Butcher of the Horde gains your choice of vigilance, lifelink, or haste until end of turn.

Mana:
Power: 5/4
Cardset: Khans of Tarkir #168 (Rare)
Type: Creature

Butcher of Malakir

Creature - Vampire Warrior

Flying

Whenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature.

His verdict is always guilty. His sentence is always death.

Mana:
Power: 5/4
Cardset: Commander 2014 #138 (Rare)
Sorin vs. Tibalt #18 (Rare)
Commander #75 (Rare)
Worldwake #53 (Rare)
Type: Creature

Butcher Ghoul

Creature - Zombie

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Without a mind, it doesn't fear death. Without a soul, it doesn't mind killing.

Mana:
Power: 1/1
Cardset: Avacyn Restored #89 (Common)
Type: Creature

Bushi Tenderfoot

Creature - Human Soldier

When a creature dealt damage by Bushi Tenderfoot this turn dies, flip Bushi Tenderfoot.

Mana:
Power: 1/1
Cardset: Champions of Kamigawa #2 (Uncommon)
Type: Creature

Burrenton Shield-Bearers

Creature - Kithkin Soldier

Whenever Burrenton Shield-Bearers attacks, target creature gets +0/+3 until end of turn.

Soul and bones, kithkin are woven into their clans. They fight fiercely and without self-interest.

Mana:
Power: 3/3
Cardset: Morningtide #4 (Common)
Type: Creature

Burrenton Forge-Tender

Creature - Kithkin Wizard

Protection from red

Sacrifice Burrenton Forge-Tender: Prevent all damage a red source of your choice would deal this turn.

"We are a clachan of smiths. The forge is as comfortable to us as a small fire during a cool winter's evening."

Mana:
Power: 1/1
Cardset: Lorwyn #7 (Uncommon)
Type: Creature

Burrenton Bombardier

Creature - Kithkin Soldier

Flying

Reinforce 2- (, Discard this card: Put two +1/+1 counters on target creature.)

The flasks provide ballast, a means of steering, and-with a little luck-a way to deliver ward-spells to cohorts below.

Mana:
Power: 2/2
Cardset: Elspeth vs. Tezzeret #11 (Common)
Morningtide #3 (Common)
Type: Creature

Burr Grafter

Creature - Spirit

Sacrifice Burr Grafter: Target creature gets +2/+2 until end of turn.

Soulshift 3 (When this creature dies, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.)

Mana:
Power: 2/2
Cardset: Champions of Kamigawa #203 (Common)
Type: Creature

Burnished Hart

Artifact Creature - Elk

, Sacrifice Burnished Hart: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.

Forged by divine hands to wander mortal realms.

Mana:
Power: 2/2
Cardset: Commander 2014 #232 (Uncommon)
Theros #213 (Uncommon)
Type: Artifact Creature