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Char-RumblerCreature - ElementalDouble strike Elementals flourished as Dominaria healed and new forms of life adapted to the land's reinfusion with mana. |
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Chapel GeistCreature - SpiritFlying Death has bound it with chains of past regrets. Forever it searches for atonement, each kindness removing a single link. |
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Chaos ImpsCreature - ImpFlying
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Changeling TitanCreature - ShapeshifterChangeling (This card is every creature type at all times.)
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Changeling SentinelCreature - ShapeshifterChangeling (This card is every creature type at all times.) There's nothing more unsettling than locking blades with something that looks just like you. |
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Changeling HeroCreature - ShapeshifterChangeling (This card is every creature type at all times.)
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Changeling BerserkerCreature - ShapeshifterChangeling (This card is every creature type at all times.)
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Chandra's SpitfireCreature - ElementalFlying "I've lit most everything on fire-trees, rocks, even the water. Now it's time to burn the clouds." |
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Chandra's PhoenixCreature - PhoenixFlying
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Chancellor of the TangleCreature - BeastYou may reveal this card from your opening hand. If you do, at the beginning of your first main phase, add
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Chancellor of the SpiresCreature - SphinxYou may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent puts the top seven cards of his or her library into his or her graveyard.
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Chancellor of the ForgeCreature - GiantYou may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, put a 1/1 red Goblin creature token with haste onto the battlefield.
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Chancellor of the DrossCreature - VampireYou may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent loses 3 life, then you gain life equal to the life lost this way.
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Chancellor of the AnnexCreature - AngelYou may reveal this card from your opening hand. If you do, when each opponent casts his or her first spell of the game, counter that spell unless that player pays
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Champion's DrakeCreature - DrakeFlying "'Fraid of heights? Ride a horse. 'Fraid of missing out? Rein up a drake." |
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Champion of the ParishCreature - Human SoldierWhenever another Human enters the battlefield under your control, put a +1/+1 counter on Champion of the Parish. "I stand for every cobbler, tanner, and fool in this town-and they stand for me." |
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Champion of Stray SoulsCreature - Skeleton Warrior
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Champion of LambholtCreature - Human WarriorCreatures with power less than Champion of Lambholt's power can't block creatures you control.
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Champion of ArashinCreature - Hound WarriorLifelink (Damage dealt by this creature also causes you to gain that much life.) "The blood of Dromoka and the blood of my veins are the same." |
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Chameleon ColossusCreature - ShapeshifterChangeling (This card is every creature type at all times.)
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Chained ThroatseekerCreature - HorrorInfect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
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ChainbreakerArtifact Creature - ScarecrowChainbreaker enters the battlefield with two -1/-1 counters on it. Scarecrows deemed too malevolent to roam free are shackled to boulders or dolmen stones. Their animosity usually outlives the chains. |
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Cerulean SphinxCreature - SphinxFlying "About the sphinx, I have mixed feelings. Their wisdom I crave, but their secrecy I can't tolerate." |
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Cerodon YearlingCreature - BeastVigilance, haste The unit of measurement used to chart a cerodon's growth is "persons consumed." |
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Cephalid ConstableCreature - Cephalid WizardWhenever Cephalid Constable deals combat damage to a player, return up to that many target permanents that player controls to their owners' hands. Cephalids don't police people. They police loyalties. |
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Centaur's HeraldCreature - Elf Scout
The farther they go from Vitu-Ghazi, the less willing the crowd is to part for them. |
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Centaur SafeguardCreature - Centaur Warrior( Swift, strong, and selfless, the centaurs are the shields of the Conclave. |
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Centaur HealerCreature - Centaur ClericWhen Centaur Healer enters the battlefield, you gain 3 life. Instructors at the Kasarna training grounds are capable healers in case their students fail to grasp the subtleties of combat. |
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Centaur CourserCreature - Centaur Warrior"The centaurs are truly free. Never will they be tamed by temptation or controlled by fear. They live in total harmony, a feat not yet achieved by our kind." |
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Centaur BattlemasterCreature - Centaur WarriorHeroic - Whenever you cast a spell that targets Centaur Battlemaster, put three +1/+1 counters on Centaur Battlemaster. "A herd is only as strong as its weakest. Our weakest just killed his third minotaur raider-today." |
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Cenn's TacticianCreature - Kithkin Soldier
The choke point was the plan, but devoted camaraderie was always her strategy. |
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Cenn's HeirCreature - Kithkin SoldierWhenever Cenn's Heir attacks, it gets +1/+1 until end of turn for each other attacking Kithkin. His home clachan's familial spirit bolsters his own, but he will be ready to preside over the town as cenn only after he learns to project that strength to others. |
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Cemetery ReaperCreature - ZombieOther Zombie creatures you control get +1/+1. Every grave cradles a recruit. |
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Cemetery PucaCreature - ShapeshifterWhenever a creature dies, you may pay "'Tis a strange creature indeed that chooses the vanquished over the victor." |
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Celestial KirinLegendary Creature - Kirin SpiritFlying All bow at its visitation-some in awe, some in honor, some in fear. |
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Celestial ForceCreature - ElementalAt the beginning of each upkeep, you gain 3 life. "Wishing upon only one star seems like a failure of imagination." |
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Celestial CrusaderCreature - SpiritFlash (You may cast this spell any time you could cast an instant.)
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Celestial AncientCreature - ElementalFlying "We thought the clouds had moved from the night sky. Then the night sky moved, and the horizon grew wings." |
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Ceaseless SearbladesCreature - Elemental WarriorWhenever you activate an ability of an Elemental, Ceaseless Searblades gets +1/+0 until end of turn. Flamekins' fires burn cool until they decide otherwise. |
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Cavern ThoctarCreature - Beast
Natives of Naya know better than to loiter near the mouth of a cave. Two glowing red eyes and the stench of foul breath are all the warning you're likely to get. |
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Cavalry PegasusCreature - PegasusFlying "It is hope, hooved and winged." |
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Cavalry MasterCreature - Human KnightFlanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
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Cautery SliverCreature - SliverAll Slivers have "
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Caustic HoundCreature - HoundWhen Caustic Hound dies, each player loses 4 life. At first, the Mirrans aimed for its exposed gut. The survivors quickly learned to do otherwise. |
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Caustic CrawlerCreature - InsectLandfall - Whenever a land enters the battlefield under your control, you may have target creature get -1/-1 until end of turn. Novice explorers can mistake the acid-carved stone lairs for ancient ruins. They rarely survive to learn better. |
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CathodionArtifact Creature - ConstructWhen Cathodion dies, add Instead of creating a tool that would be damaged by heat, the Thran built one that was charged by it. |
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Cathedral SanctifierCreature - Human ClericWhen Cathedral Sanctifier enters the battlefield, you gain 3 life. "Evil will soon be vanquished. What Innistrad most needs now is healing." |
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Cathedral MembraneArtifact Creature - Wall(
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Cathartic AdeptCreature - Human Wizard
"Forget. Only then will there be space for hope between the pain and fear." |
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Caterwauling BoggartCreature - Goblin ShamanEach Goblin you control can't be blocked except by two or more creatures. "As far as I can tell, that frog dangling from the stick serves absolutely no purpose whatsoever." |
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Catacomb SlugCreature - Slug"The entire murder scene was covered in dripping, oozing slime. No need for a soothsayer to solve that one." |
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Catacomb SifterCreature - Eldrazi DroneDevoid (This card has no color.)
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Castle RaptorsCreature - Bird SoldierFlying "Each place we see is as ruined and lifeless as the last. So here we stay, because this ruin is ours." |
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Carven CaryatidCreature - SpiritDefender (This creature can't attack.) So-called "old wood" is rare in deforested Ravnica. Statues carved from it are said to house the last of the ancient nature spirits. |
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Cartel AristocratCreature - Human AdvisorSacrifice another creature: Cartel Aristocrat gains protection from the color of your choice until end of turn. "Your life serves a higher purpose now: ensuring the continuation of my own." |
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Carrion WallCreature - WallDefender (This creature can't attack.) A wall built from the bodies of the enemy will never lack building material in times of war. |
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Carrion ThrashCreature - Viashino WarriorWhen Carrion Thrash dies, you may pay Viashino hunt in gangs called thrashes. Not all thrashes hunt the freshest game. |
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Carrion HowlerCreature - Zombie WolfPay 1 life: Carrion Howler gets +2/-1 until end of turn. They chase tirelessly after the bone-carts that speed along the streets of the Plague Quarter. |
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Carrion CrowCreature - Zombie BirdFlying (This creature can't be blocked except by creatures with flying or reach.) When carrion feeds on carrion, dark days approach. |
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Carrier ThrallCreature - VampireWhen Carrier Thrall dies, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add "Later we will mourn those we have lost. First we must end their suffering."-Drana, Kalastria bloodchief |
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Carnivorous Moss-BeastCreature - Plant Elemental Beast
Ranger wisdom dictates that when fleeing from a moss-beast, you must stay calm, find your bearings, and run south. |
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Carnival HellsteedCreature - Nightmare HorseFirst strike, haste Its favorite treats are candied hands and sweet hearts. |
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Carnifex DemonCreature - DemonFlying Every contagion has a host. |
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Carnage WurmCreature - WurmBloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)
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Carnage GladiatorCreature - Skeleton WarriorWhenever a creature blocks, that creature's controller loses 1 life. Not the foulest or bloodiest act at Rix Maadi by a stretch. |
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CaregiverCreature - Human Cleric
"The guilds each believe its way is right, but their ways only bring blood to Ravnica's streets and tears to Ravnica's families." |
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Caravan HurdaCreature - GiantLifelink (Damage dealt by this creature also causes you to gain that much life.) "Not too bright, but good enough for the job required-carrying and walking in a straight line." |
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Caravan EscortCreature - Human KnightLevel up
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Carapace ForgerCreature - Elf ArtificerMetalcraft - Carapace Forger gets +2/+2 as long as you control three or more artifacts. "Bows and whips cannot save us from these new horrors of the Mephidross." |
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Captivating VampireCreature - VampireOther Vampire creatures you control get +1/+1.
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Captain of the WatchCreature - Human SoldierVigilance (Attacking doesn't cause this creature to tap.)
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Captain of the MistsCreature - Human WizardWhenever another Human enters the battlefield under your control, untap Captain of the Mists. "I am no mere ship's captain. The north wind is my accomplice. The tide is my first mate." |
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Capricious EfreetCreature - EfreetAt the beginning of your upkeep, choose target nonland permanent you control and up to two target nonland permanents you don't control. Destroy one of them at random. "You wish for great destruction? It is done, my master." |
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Capashen KnightCreature - Human KnightFirst strike (This creature deals combat damage before creatures without first strike.) Few warriors dare to challenge a knight of Capashen. Should one do so, there is one fewer. |
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Canyon WildcatCreature - CatMountainwalk In the warrior kingdom of Keld, the cats used in the hunt are prized for their tracking sense and ability to climb walls. |
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Canyon MinotaurCreature - Minotaur Warrior"We'll scale these cliffs, traverse Brittle Bridge, and then fight our way down the volcanic slopes on the other side." |
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Canyon LurkersCreature - Human RogueMorph The broken Qal Sisma foothills make poor terrain for cavalry, but a perfect setting for ambushes. |
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Canopy SpiderCreature - SpiderReach (This creature can block creatures with flying.) It keeps the upper reaches of the forest free of every menace . . . except for the spider itself. |
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Canopy GorgerCreature - WurmThe settlement's defenders were glad to have such a massive, ferocious creature join the fight-but less glad to see it flatten their homes along the way. |
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Canker AbominationCreature - Treefolk HorrorAs Canker Abomination enters the battlefield, choose an opponent. Canker Abomination enters the battlefield with a -1/-1 counter on it for each creature that player controls. Once the hideous disease takes hold, it spreads through both bark and mind. |
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Canal DredgerArtifact Creature - ConstructDraft Canal Dredger face up.
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Callow JushiCreature - Human WizardWhenever you cast a Spirit or Arcane spell, you may put a ki counter on Callow Jushi.
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Callous DeceiverCreature - Spirit
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Caller of GalesCreature - Merfolk Wizard
"Some merfolk choose to rest their fins in the water. I believe wisdom exists not only where we were born but where we were told not to go." |
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Caldera HellionCreature - HellionDevour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)
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Calcite SnapperCreature - TurtleShroud (This creature can't be the target of spells or abilities.)
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CalcidermCreature - BeastShroud (This permanent can't be the target of spells or abilities.)
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Cairn WandererCreature - ShapeshifterChangeling (This card is every creature type at all times.)
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Cadaver ImpCreature - ImpFlying The mouth must be pried open before rigor mortis sets in. Otherwise the returning soul can find no ingress. |
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Cackling ImpCreature - ImpFlying Its laughter drives needles through your mind. |
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Cache RaidersCreature - Merfolk RogueAt the beginning of your upkeep, return a permanent you control to its owner's hand. What the current doesn't take, they do. |
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Butcher of the HordeCreature - DemonFlying
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Butcher of MalakirCreature - Vampire WarriorFlying His verdict is always guilty. His sentence is always death. |
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Butcher GhoulCreature - ZombieUndying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) Without a mind, it doesn't fear death. Without a soul, it doesn't mind killing. |
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Bushi TenderfootCreature - Human SoldierWhen a creature dealt damage by Bushi Tenderfoot this turn dies, flip Bushi Tenderfoot.
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Burrenton Shield-BearersCreature - Kithkin SoldierWhenever Burrenton Shield-Bearers attacks, target creature gets +0/+3 until end of turn. Soul and bones, kithkin are woven into their clans. They fight fiercely and without self-interest. |
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Burrenton Forge-TenderCreature - Kithkin WizardProtection from red "We are a clachan of smiths. The forge is as comfortable to us as a small fire during a cool winter's evening." |
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Burrenton BombardierCreature - Kithkin SoldierFlying The flasks provide ballast, a means of steering, and-with a little luck-a way to deliver ward-spells to cohorts below. |
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Burr GrafterCreature - SpiritSacrifice Burr Grafter: Target creature gets +2/+2 until end of turn.
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Burnished HartArtifact Creature - Elk
Forged by divine hands to wander mortal realms. |
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