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Mirror-Sigil Sergeant

Creature - Rhino Soldier

Trample

At the beginning of your upkeep, if you control a blue permanent, you may put a token that's a copy of Mirror-Sigil Sergeant onto the battlefield.

"If I had many lives, I would give them all for Bant."

Mana:
Power: 4/4
Cardset: Conflux #12 (Mythic Rare)
Type: Creature

Nacatl Hunt-Pride

Creature - Cat Warrior

Vigilance

, : Target creature can't block this turn.

, : Target creature blocks this turn if able.

"We must hunt and kill the dragon before it can return to raze our ancient city."

Mana:
Power: 5/4
Cardset: Ajani vs. Nicol Bolas #20 (Uncommon)
Conflux #13 (Uncommon)
Type: Creature

Extractor Demon

Creature - Demon

Flying

Whenever another creature leaves the battlefield, you may have target player put the top two cards of his or her library into his or her graveyard.

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Mana:
Power: 5/5
Cardset: Commander #81 (Rare)
Archenemy #15 (Rare)
Conflux #44 (Rare)
Type: Creature

Grixis Slavedriver

Creature - Zombie Giant

When Grixis Slavedriver leaves the battlefield, put a 2/2 black Zombie creature token onto the battlefield.

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Mana:
Power: 4/4
Cardset: Conflux #46 (Uncommon)
Type: Creature

Paleoloth

Creature - Beast

Whenever another creature with power 5 or greater enters the battlefield under your control, you may return target creature card from your graveyard to your hand.

"Gods do not sleep soundly in the earth's embrace."
-Mayael the Anima

Mana:
Power: 5/5
Cardset: Conflux #88 (Rare)
Type: Creature

Malfegor

Legendary Creature - Demon Dragon

Flying

When Malfegor enters the battlefield, discard your hand. Each opponent sacrifices a creature for each card discarded this way.

A demon cannot be trusted, and a dragon will not be ruled.

Mana:
Power: 6/6
Cardset: Commander #208 (Mythic Rare)
Conflux #117 (Mythic Rare)
Type: Creature

Meglonoth

Creature - Beast

Vigilance, trample

Whenever Meglonoth blocks a creature, Meglonoth deals damage to that creature's controller equal to Meglonoth's power.

When the shards merged, Mayael found herself the general of Naya's mightiest army.

Mana:
Power: 6/6
Cardset: Conflux #118 (Rare)
Type: Creature

Skyward Eye Prophets

Creature - Human Wizard

Vigilance

: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.

They lament the doom that is coming to Bant without realizing the part their own leaders have played in it.

Mana:
Power: 3/3
Cardset: Commander 2013 #214 (Uncommon)
Conflux #125 (Uncommon)
Type: Creature

Spirit of the Hearth

Creature - Cat Spirit

Flying

You have hexproof. (You can't be the target of spells or abilities your opponents control.)

Thieves know that a snarl in the night means, "Rob another house."

Mana:
Power: 4/5
Cardset: Eventide #14 (Rare)
Type: Creature

Impelled Giant

Creature - Giant Warrior

Trample

Tap an untapped red creature you control other than Impelled Giant: Impelled Giant gets +X/+0 until end of turn, where X is the power of the creature tapped this way.

Mana:
Power: 3/3
Cardset: Eventide #58 (Uncommon)
Type: Creature

Primalcrux

Creature - Elemental

Trample

Chroma - Primalcrux's power and toughness are each equal to the number of green mana symbols in the mana costs of permanents you control.

When nature is backed into a corner, just like its children, it lashes out.

Mana:
Power: */*
Cardset: Eventide #73 (Rare)
Type: Creature

Mindwrack Liege

Creature - Horror

Other blue creatures you control get +1/+1.

Other red creatures you control get +1/+1.

: You may put a blue or red creature card from your hand onto the battlefield.

Mana: {{/}}{{/}}{{/}}
Power: 4/4
Cardset: Eventide #104 (Rare)
Type: Creature

Nucklavee

Creature - Beast

When Nucklavee enters the battlefield, you may return target red sorcery card from your graveyard to your hand.

When Nucklavee enters the battlefield, you may return target blue instant card from your graveyard to your hand.

It loathes all tastes but two: spells and flesh.

Mana: {{/}}{{/}}
Power: 4/4
Cardset: Commander #214 (Uncommon)
Eventide #110 (Uncommon)
Type: Creature

Trapjaw Kelpie

Creature - Beast

Flash

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Travelers in these waters leave a bit of themselves behind.

Mana: {{/}}{{/}}
Power: 3/3
Cardset: Eventide #164 (Common)
Type: Creature

Twilight Shepherd

Creature - Angel

Flying, vigilance

When Twilight Shepherd enters the battlefield, return to your hand all cards in your graveyard that were put there from the battlefield this turn.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Mana:
Power: 5/5
Cardset: Commander 2014 #94 (Rare)
Divine vs. Demonic #11 (Rare)
Shadowmoor #25 (Rare)
Type: Creature

Woeleecher

Creature - Elemental

, : Remove a -1/-1 counter from target creature. If you do, you gain 2 life.

One head senses the curse. The second loosens it from the soul. The third drinks it as an invigorating mist.

Mana:
Power: 3/5
Cardset: Shadowmoor #27 (Common)
Type: Creature

Deepchannel Mentor

Creature - Merfolk Rogue

Blue creatures you control are unblockable.

The rivers can no longer provide safe passage for travelers and commerce. They serve only as highways for raiders and channels for blood and woe.

Mana:
Power: 2/2
Cardset: Shadowmoor #35 (Uncommon)
Type: Creature

Ashenmoor Cohort

Creature - Elemental Warrior

Ashenmoor Cohort gets +1/+1 as long as you control another black creature.

"None will concede a place for us in this world. If it is not for us, neither shall it be for them. We rest not until they choke in its cold ashes."
-Illulia of Nighthearth

Mana:
Power: 4/3
Cardset: Shadowmoor #56 (Common)
Type: Creature

Midnight Banshee

Creature - Spirit

Wither (This deals damage to creatures in the form of -1/-1 counters.)

At the beginning of your upkeep, put a -1/-1 counter on each nonblack creature.

Many have heard the beginning of its low, sustained shriek but few the end.

Mana:
Power: 5/5
Cardset: Shadowmoor #72 (Rare)
Type: Creature

Inescapable Brute

Creature - Giant Warrior

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Inescapable Brute must be blocked if able.

If you think you made it past him alive, he's just teasing you.

Mana:
Power: 3/3
Cardset: Shadowmoor #95 (Common)
Type: Creature

Foxfire Oak

Creature - Treefolk Shaman

: Foxfire Oak gets +3/+0 until end of turn.

"The brethren shall blaze with unnatural fire, and the flame shall consume and purify our rage."
-Treefolk catastrophe myth

Mana:
Power: 3/6
Cardset: Shadowmoor #115 (Common)
Type: Creature

Roughshod Mentor

Creature - Giant Warrior

Green creatures you control have trample.

He didn't hear the cries of the treefolk whose branches he snapped or of the elves caught underfoot. He had eyes only for the path ahead.

Mana:
Power: 5/4
Cardset: Shadowmoor #128 (Uncommon)
Type: Creature

Witherscale Wurm

Creature - Wurm

Whenever Witherscale Wurm blocks or becomes blocked by a creature, that creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)

Whenever Witherscale Wurm deals damage to an opponent, remove all -1/-1 counters from it.

Mana:
Power: 9/9
Cardset: Shadowmoor #134 (Rare)
Type: Creature

Oona, Queen of the Fae

Legendary Creature - Faerie Wizard

Flying

: Choose a color. Target opponent exiles the top X cards of his or her library. For each card of the chosen color exiled this way, put a 1/1 blue and black Faerie Rogue creature token with flying onto the battlefield.

Mana: {{/}}{{/}}{{/}}
Power: 5/5
Cardset: Modern Masters #193 (Rare)
Shadowmoor #172 (Rare)
Type: Creature

Grief Tyrant

Creature - Horror

Grief Tyrant enters the battlefield with four -1/-1 counters on it.

When Grief Tyrant dies, put a -1/-1 counter on target creature for each -1/-1 counter on Grief Tyrant.

Mana: {{/}}
Power: 8/8
Cardset: Shadowmoor #189 (Uncommon)
Type: Creature

Morselhoarder

Creature - Elemental

Morselhoarder enters the battlefield with two -1/-1 counters on it.

Remove a -1/-1 counter from Morselhoarder: Add one mana of any color to your mana pool.

It scours the hills for living matter, savoring even the tang of poisonous fungi.

Mana: {{/}}{{/}}
Power: 6/4
Cardset: Shadowmoor #212 (Common)
Type: Creature

Valleymaker

Creature - Giant Shaman

, Sacrifice a Mountain: Valleymaker deals 3 damage to target creature.

, Sacrifice a Forest: Choose a player. That player adds to his or her mana pool.

Their home uprooted by a giant, the gang of boggarts mourned their old stomping ground.

Mana: {{/}}
Power: 5/5
Cardset: Shadowmoor #221 (Rare)
Type: Creature

Wort, the Raidmother

Legendary Creature - Goblin Shaman

When Wort, the Raidmother enters the battlefield, put two 1/1 red and green Goblin Warrior creature tokens onto the battlefield.

Each red or green instant or sorcery spell you cast has conspire. (As you cast the spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose new targets for the copy.)

Mana: {{/}}{{/}}
Power: 3/3
Cardset: Shadowmoor #223 (Rare)
Type: Creature

Rattleblaze Scarecrow

Artifact Creature - Scarecrow

Rattleblaze Scarecrow has persist as long as you control a black creature. (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Rattleblaze Scarecrow has haste as long as you control a red creature.

Mana:
Power: 5/3
Cardset: Shadowmoor #259 (Common)
Type: Artifact Creature

Thornwatch Scarecrow

Artifact Creature - Scarecrow

Thornwatch Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.)

Thornwatch Scarecrow has vigilance as long as you control a white creature.

Mana:
Power: 4/4
Cardset: Shadowmoor #265 (Common)
Type: Artifact Creature

Floodchaser

Creature - Elemental

Floodchaser enters the battlefield with six +1/+1 counters on it.

Floodchaser can't attack unless defending player controls an Island.

, Remove a +1/+1 counter from Floodchaser: Target land becomes an Island until end of turn.

Mana:
Cardset: Morningtide #34 (Common)
Type: Creature

Lunk Errant

Creature - Giant Warrior

Whenever Lunk Errant attacks alone, it gets +1/+1 and gains trample until end of turn.

"One's plenty," observed the merrow.
"Way too plenty," agreed the boggart.

Mana:
Power: 4/4
Cardset: Morningtide #94 (Common)
Type: Creature

Spitebellows

Creature - Elemental

When Spitebellows leaves the battlefield, it deals 6 damage to target creature.

Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Disaster stalks with gaping jaws across unready lands.

Mana:
Power: 6/1
Cardset: Commander 2014 #181 (Uncommon)
Commander 2013 #120 (Uncommon)
Commander #135 (Uncommon)
Morningtide #105 (Uncommon)
Type: Creature

Orchard Warden

Creature - Treefolk Shaman

Whenever another Treefolk creature enters the battlefield under your control, you may gain life equal to that creature's toughness.

"After the Rising, a treefolk's mind is as limber and green as its limbs, and is at its most receptive to our teachings."

Mana:
Power: 4/6
Cardset: Morningtide #131 (Uncommon)
Type: Creature

Lairwatch Giant

Creature - Giant Warrior

Lairwatch Giant can block an additional creature.

Whenever Lairwatch Giant blocks two or more creatures, it gains first strike until end of turn.

A giant can brood over a grudge for decades, and woe to those who interrupt him.

Mana:
Power: 5/3
Cardset: Lorwyn #29 (Common)
Type: Creature

Purity

Creature - Elemental Incarnation

Flying

If noncombat damage would be dealt to you, prevent that damage. You gain life equal to the damage prevented this way.

When Purity is put into a graveyard from anywhere, shuffle it into its owner's library.

Mana:
Power: 6/6
Cardset: Lorwyn #37 (Rare)
Type: Creature

Guile

Creature - Elemental Incarnation

Guile can't be blocked except by three or more creatures.

If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost.

When Guile is put into a graveyard from anywhere, shuffle it into its owner's library.

Mana:
Power: 6/6
Cardset: Jace vs. Chandra #14 (Rare)
Lorwyn #69 (Rare)
Type: Creature

Wanderwine Prophets

Creature - Merfolk Wizard

Champion a Merfolk (When this enters the battlefield, sacrifice it unless you exile another Merfolk you control. When this leaves the battlefield, that card returns to the battlefield.)

Whenever Wanderwine Prophets deals combat damage to a player, you may sacrifice a Merfolk. If you do, take an extra turn after this one.

Mana:
Power: 4/4
Cardset: Lorwyn #95 (Rare)
Type: Creature

Bog Hoodlums

Creature - Goblin Warrior

Bog Hoodlums can't block.

When Bog Hoodlums enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Bog Hoodlums. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Mana:
Power: 4/1
Cardset: Lorwyn #100 (Common)
Type: Creature

Dread

Creature - Elemental Incarnation

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Whenever a creature deals damage to you, destroy it.

When Dread is put into a graveyard from anywhere, shuffle it into its owner's library.

Mana:
Power: 6/6
Cardset: Lorwyn #107 (Rare)
Type: Creature

Thorntooth Witch

Creature - Treefolk Shaman

Whenever you cast a Treefolk spell, you may have target creature get +3/-3 until end of turn.

The crone's boughs creaked as she spoke. "You look peaked, little one. Come, sip from my warm brew. It'll have you blooming in no time."

Mana:
Power: 3/4
Cardset: Lorwyn #144 (Uncommon)
Type: Creature

Axegrinder Giant

Creature - Giant Warrior

The angriest of giants are often the most skillful weaponsmiths. Their grudges fuel endless sessions at the forge, all the while growling ferociously to themselves.

Mana:
Power: 6/4
Cardset: Lorwyn #151 (Common)
Type: Creature

Hostility

Creature - Elemental Incarnation

Haste

If a spell you control would deal damage to an opponent, prevent that damage. Put a 3/1 red Elemental Shaman creature token with haste onto the battlefield for each 1 damage prevented this way.

When Hostility is put into a graveyard from anywhere, shuffle it into its owner's library.

Mana:
Power: 6/6
Cardset: Jace vs. Chandra #48 (Rare)
Lorwyn #176 (Rare)
Type: Creature

Sunrise Sovereign

Creature - Giant Warrior

Other Giant creatures you control get +2/+2 and have trample.

A hundred generations has he mentored, a hundred armies has he crushed beneath his feet, yet only a hundred words has he ever spoken, each more revered than a hundred books.

Mana:
Power: 5/5
Cardset: Lorwyn #192 (Rare)
Type: Creature

Cloudthresher

Creature - Elemental

Flash

Reach (This can block creatures with flying.)

When Cloudthresher enters the battlefield, it deals 2 damage to each creature with flying and each player.

Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Mana:
Power: 7/7
Cardset: Lorwyn #202 (Rare)
Type: Creature

Vigor

Creature - Elemental Incarnation

Trample

If damage would be dealt to a creature you control other than Vigor, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way.

When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.

Mana:
Power: 6/6
Cardset: Lorwyn #240 (Rare)
Type: Creature

Arcanis the Omnipotent

Legendary Creature - Wizard

: Draw three cards.

: Return Arcanis the Omnipotent to its owner's hand.

"Do not concern yourself with my origin, my race, or my ancestry. Seek my record in the pits, and then make your wager."

Mana:
Power: 3/4
Cardset: Tenth Edition #66 (Rare)
Onslaught #66 (Rare)
Type: Creature

Mahamoti Djinn

Creature - Djinn

Flying (This creature can't be blocked except by creatures with flying or reach.)

Of royal blood among the spirits of the air, the Mahamoti djinn rides on the wings of the winds. As dangerous in the gambling hall as he is in battle, he is a master of trickery and misdirection.

Mana:
Power: 5/6
Cardset: Tenth Edition #90 (Rare)
Ninth Edition #85 (Rare)
Eighth Edition #88 (Rare)
Seventh Edition #84 (Rare)
Fourth Edition #84 (Rare)
Revised Edition #66 (Rare)
Unlimited Edition #65 (Rare)
Beta Edition #65 (Unknown)
Alpha Edition #65 (Unknown)
Type: Creature

Sea Monster

Creature - Serpent

Sea Monster can't attack unless defending player controls an Island.

It's easy to believe the monster is a myth-until you feel three hundred thousand pounds of myth crashing down on your ship.

Mana:
Power: 6/6
Cardset: Tenth Edition #106 (Common)
Ninth Edition #96 (Common)
Eighth Edition #99 (Common)
Seventh Edition #97 (Common)
Sixth Edition #96 (Unknown)
Tempest #85 (Common)
Type: Creature

Ascendant Evincar

Legendary Creature - Vampire

Flying (This creature can't be blocked except by creatures with flying or reach.)

Other black creatures get +1/+1.

Nonblack creatures get -1/-1.

His soul snared by an angel's curse, Crovax twisted heroism into its purest shadow.

Mana:
Power: 3/3
Cardset: Tenth Edition #127 (Rare)
Nemesis #51 (Rare)
Type: Creature

Kamahl, Pit Fighter

Legendary Creature - Human Barbarian

Haste (This creature can attack and as soon as it comes under your control.)

: Kamahl, Pit Fighter deals 3 damage to target creature or player.

"I didn't come to play. I came to win."

Mana:
Power: 6/1
Cardset: Tenth Edition #214 (Rare)
Odyssey #198 (Rare)
Type: Creature

Rhox

Creature - Rhino Beast

You may have Rhox assign its combat damage as though it weren't blocked.

: Regenerate Rhox. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

It's as solid as the club in its hand-and about as subtle.

Mana:
Power: 5/5
Cardset: Tenth Edition #291 (Rare)
Eighth Edition #277 (Rare)
Nemesis #112 (Rare)
Type: Creature

Tangle Spider

Creature - Spider

Flash (You may cast this spell any time you could cast an instant.)

Reach (This creature can block creatures with flying.)

Only rumors have ever escaped its web.

Mana:
Power: 3/4
Cardset: Tenth Edition #303 (Uncommon)
Darksteel #85 (Common)
Type: Creature

Composite Golem

Artifact Creature - Golem

Sacrifice Composite Golem: Add to your mana pool.

An artificer's experiment in cross-material engineering found its own purpose as an interpreter between cultures.

Mana:
Power: 4/4
Cardset: Tenth Edition #318 (Uncommon)
Fifth Dawn #111 (Uncommon)
Type: Artifact Creature

Phyrexian Gargantua

Creature - Horror

When Phyrexian Gargantua enters the battlefield, you draw two cards and you lose 2 life.

Other Phyrexians have nightmares about the gargantua.

Mana:
Power: 4/4
Cardset: Commander 2014 #154 (Uncommon)
Commander 2013 #87 (Uncommon)
Phyrexia vs. The Coalition #15 (Uncommon)
Ninth Edition #153 (Uncommon)
Apocalypse #48 (Uncommon)
Type: Creature

Yawgmoth Demon

Creature - Demon

Flying (This creature can't be blocked except by creatures with flying or reach.)

First strike (This creature deals combat damage before creatures without first strike.)

At the beginning of your upkeep, you may sacrifice an artifact. If you don't, tap Yawgmoth Demon and it deals 2 damage to you.

Mana:
Power: 6/6
Cardset: Ninth Edition #170 (Rare)
Antiquities #51 (Rare)
Type: Creature

Thundermare

Creature - Elemental Horse

Haste (This creature can attack the turn it comes under your control.)

When Thundermare enters the battlefield, tap all other creatures.

Its hooves strike lightning and the thunder follows quickly after.

Mana:
Power: 5/5
Cardset: Ninth Edition #224 (Rare)
Weatherlight #116 (Rare)
Type: Creature

Ancient Silverback

Creature - Ape

: Regenerate Ancient Silverback. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Mana:
Power: 6/5
Cardset: Magic 2015 #168 (Uncommon)
Ninth Edition #230 (Rare)
Seventh Edition #230 (Rare)
Urza's Destiny #101 (Rare)
Type: Creature

Force of Nature

Creature - Elemental

Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay .

Mana:
Power: 8/8
Cardset: Ninth Edition #242 (Rare)
Fifth Edition #156 (Rare)
Fourth Edition #129 (Rare)
Revised Edition #103 (Rare)
Unlimited Edition #103 (Rare)
Beta Edition #103 (Unknown)
Alpha Edition #103 (Unknown)
Type: Creature

Beast of Burden

Artifact Creature - Golem

Beast of Burden's power and toughness are each equal to the number of creatures on the battlefield.

Though it was built as an instrument of labor, it wasn't long before it became an instrument of war.

Mana:
Power: */*
Cardset: Ninth Edition #288 (Rare)
Eighth Edition #292 (Rare)
Seventh Edition #287 (Rare)
Urza's Legacy #122 (Rare)
Type: Artifact Creature

Elite Archers

Creature - Human Soldier Archer

: Elite Archers deals 3 damage to target attacking or blocking creature.

They fletch their arrows with the feathers of angels.

Mana:
Power: 3/3
Cardset: Eighth Edition #18 (Rare)
Seventh Edition #15 (Rare)
Urza's Saga #13 (Rare)
Type: Creature

Bloodshot Cyclops

Creature - Cyclops Giant

, Sacrifice a creature: Bloodshot Cyclops deals damage equal to the sacrificed creature's power to target creature or player.

After their first encounter, the goblins named him Chuck.

Mana:
Power: 4/4
Cardset: Eighth Edition #179 (Rare)
Seventh Edition #176 (Rare)
Urza's Destiny #77 (Rare)
Type: Creature

Two-Headed Dragon

Creature - Dragon

Flying

: Two-Headed Dragon gets +2/+0 until end of turn.

Two-Headed Dragon can't be blocked except by two or more creatures.

Two-Headed Dragon can block an additional creature.

Mana:
Power: 4/4
Cardset: Archenemy #50 (Rare)
Dragons #15 (Rare)
Eighth Edition #229 (Rare)
Mercadian Masques #221 (Rare)
Type: Creature

Brass Herald

Artifact Creature - Golem

As Brass Herald enters the battlefield, choose a creature type.

When Brass Herald enters the battlefield, reveal the top four cards of your library. Put all creature cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order.

Creatures of the chosen type get +1/+1.

Mana:
Power: 2/2
Cardset: Eighth Edition #293 (Rare)
Apocalypse #133 (Uncommon)
Type: Artifact Creature

Darien, King of Kjeldor

Legendary Creature - Human Soldier

Whenever you're dealt damage, you may put that many 1/1 white Soldier creature tokens onto the battlefield.

"With his dream of unification fulfilled, Darien became the last king of Kjeldor. Those who followed were known as the kings of New Argive."
-Kjeldor: Ice Civilization

Mana:
Power: 3/3
Cardset: Coldsnap #4 (Rare)
Type: Creature

Kjeldoran Gargoyle

Creature - Gargoyle

Flying, first strike

Whenever Kjeldoran Gargoyle deals damage, you gain that much life.

The gargoyles were taken from the walls of flooded Kjeldoran cities and brought upland to guard the outposts of New Argive.

Mana:
Power: 3/3
Cardset: Coldsnap #10 (Uncommon)
Type: Creature

Void Maw

Creature - Horror

Trample

If another creature would die, exile it instead.

Put a card exiled with Void Maw into its owner's graveyard: Void Maw gets +2/+2 until end of turn.

Mana:
Power: 4/5
Cardset: Coldsnap #74 (Rare)
Type: Creature

Greater Stone Spirit

Creature - Elemental Spirit

Greater Stone Spirit can't be blocked by creatures with flying.

: Until end of turn, target creature gets +0/+2 and gains ": This creature gets +1/+0 until end of turn."

Having charted their way up the difficult face, the two mountaineers had to contend with the mountain's decision to stand up.

Mana:
Power: 4/4
Cardset: Venser vs. Koth #61 (Uncommon)
Coldsnap #84 (Uncommon)
Type: Creature

Arctic Nishoba

Creature - Cat Warrior

Trample

Cumulative upkeep or (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

When Arctic Nishoba dies, you gain 2 life for each age counter on it.

Mana:
Power: 6/6
Cardset: Coldsnap #102 (Uncommon)
Type: Creature

Aurochs Herd

Creature - Aurochs

Trample

When Aurochs Herd enters the battlefield, you may search your library for an Aurochs card, reveal it, and put it into your hand. If you do, shuffle your library.

Whenever Aurochs Herd attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.

Mana:
Power: 4/4
Cardset: Coldsnap #103 (Common)
Type: Creature

Deepfire Elemental

Creature - Elemental

: Destroy target artifact or creature with converted mana cost X.

"There are deep, deep places in this world that have long burned hot with little regard for the whitening of the earth's thin skin."
-Sek'Kuar, Deathkeeper

Mana:
Power: 4/4
Cardset: Commander 2013 #185 (Uncommon)
Coldsnap #127 (Uncommon)
Type: Creature

Loxodon Mender

Creature - Elephant Cleric

, : Regenerate target artifact.

The Auriok believe that in the hands of a loxodon, no weapon can be broken.

Mana:
Power: 3/3
Cardset: Mirrodin #12 (Common)
Type: Creature

Looming Hoverguard

Creature - Drone

Flying

When Looming Hoverguard enters the battlefield, put target artifact on top of its owner's library.

Although mute, hoverguards get their message across loud and clear.

Mana:
Power: 3/3
Cardset: Mirrodin #38 (Uncommon)
Type: Creature

Somber Hoverguard

Creature - Drone

Affinity for artifacts (This spell costs less to cast for each artifact you control.)

Flying

The vedalken interrogate all intruders-once the hoverguards are done with them.

Mana:
Power: 3/2
Cardset: Mirrodin #51 (Common)
Type: Creature

Megatog

Creature - Atog

Sacrifice an artifact: Megatog gets +3/+3 and gains trample until end of turn.

Mana:
Power: 3/4
Cardset: Mirrodin #100 (Rare)
Type: Creature

Rustmouth Ogre

Creature - Ogre

Whenever Rustmouth Ogre deals combat damage to a player, you may destroy target artifact that player controls.

Mana:
Power: 5/4
Cardset: Mirrodin #103 (Uncommon)
Type: Creature

Groffskithur

Creature - Beast

Whenever Groffskithur becomes blocked, you may return target card named Groffskithur from your graveyard to your hand.

Mana:
Power: 3/3
Cardset: Mirrodin #121 (Common)
Type: Creature

Duplicant

Artifact Creature - Shapeshifter

Imprint - When Duplicant enters the battlefield, you may exile target nontoken creature.

As long as the exiled card is a creature card, Duplicant has that card's power, toughness, and creature types. It's still a Shapeshifter.

Mana:
Power: 2/4
Cardset: Commander's Arsenal #7 (Rare)
Archenemy #106 (Rare)
Mirrodin #165 (Rare)
Type: Artifact Creature

Goblin Dirigible

Artifact Creature - Construct

Flying

Goblin Dirigible doesn't untap during your untap step.

At the beginning of your upkeep, you may pay . If you do, untap Goblin Dirigible.

Mana:
Power: 4/4
Cardset: Mirrodin #177 (Uncommon)
Type: Artifact Creature

Malachite Golem

Artifact Creature - Golem

: Malachite Golem gains trample until end of turn.

Mana:
Power: 5/3
Cardset: Mirrodin #202 (Common)
Type: Artifact Creature

Mirror Golem

Artifact Creature - Golem

Imprint - When Mirror Golem enters the battlefield, you may exile target card from a graveyard.

Mirror Golem has protection from each of the exiled card's card types. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)

Mana:
Power: 3/4
Cardset: Mirrodin #208 (Uncommon)
Type: Artifact Creature

Pristine Angel

Creature - Angel

Flying

As long as Pristine Angel is untapped, it has protection from artifacts and from all colors.

Whenever you cast a spell, you may untap Pristine Angel.

Mana:
Power: 4/4
Cardset: Conspiracy #78 (Mythic Rare)
Darksteel #9 (Rare)
Type: Creature

Arcbound Fiend

Artifact Creature - Horror

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

At the beginning of your upkeep, you may move a +1/+1 counter from target creature onto Arcbound Fiend.

Modular 3 (This enters the battlefield with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Mana:
Cardset: Darksteel #96 (Uncommon)
Type: Artifact Creature

Auriok Siege Sled

Artifact Creature - Juggernaut

: Target artifact creature blocks Auriok Siege Sled this turn if able.

: Target artifact creature can't block Auriok Siege Sled this turn.

Everything in its path is either pushed aside or ground under.

Mana:
Power: 3/5
Cardset: Darksteel #105 (Uncommon)
Type: Artifact Creature

Gemini Engine

Artifact Creature - Construct

Whenever Gemini Engine attacks, put a colorless Construct artifact creature token named Twin onto the battlefield attacking. Its power is equal to Gemini Engine's power and its toughness is equal to Gemini Engine's toughness. Sacrifice the token at end of combat.

Mana:
Power: 3/4
Cardset: Darksteel #121 (Rare)
Type: Artifact Creature

Oxidda Golem

Artifact Creature - Golem

Affinity for Mountains (This spell costs less to cast for each Mountain you control.)

Haste

The longer it patrols the smoldering crags of the Oxidda Chain, the more it adopts their fiery temper.

Mana:
Power: 3/2
Cardset: Jace vs. Chandra #46 (Common)
Darksteel #135 (Common)
Type: Artifact Creature

Razor Golem

Artifact Creature - Golem

Affinity for Plains (This spell costs less to cast for each Plains you control.)

Vigilance

The longer it stands among the deadly blades of the Razor Fields, the more it adopts their harsh exterior.

Mana:
Power: 3/4
Cardset: Darksteel #137 (Common)
Type: Artifact Creature

Spire Golem

Artifact Creature - Golem

Affinity for Islands (This spell costs less to cast for each Island you control.)

Flying

The longer it soars above the shimmering swirls of the Quicksilver Sea, the more it adopts their unpredictability.

Mana:
Power: 2/4
Cardset: Jace vs. Chandra #16 (Common)
Darksteel #145 (Common)
Type: Artifact Creature

Plasma Elemental

Creature - Elemental

Plasma Elemental is unblockable.

"I watched a ship sail right through it. I thought it was harmless . . . until I saw what it had done to the crew."
-Bruenna, Neurok leader

Mana:
Power: 4/1
Cardset: Fifth Dawn #34 (Uncommon)
Type: Creature

Mephidross Vampire

Creature - Vampire

Flying

Each creature you control is a Vampire in addition to its other creature types and has "Whenever this creature deals damage to a creature, put a +1/+1 counter on this creature."

Mana:
Power: 3/4
Cardset: Fifth Dawn #53 (Rare)
Type: Creature

Iron-Barb Hellion

Creature - Hellion Beast

Haste

Iron-Barb Hellion can't block.

When you feel a rumble in the ground, hold perfectly still. One sound will bring the hellion.

Mana:
Power: 5/4
Cardset: Fifth Dawn #69 (Uncommon)
Type: Creature

Fangren Pathcutter

Creature - Beast

Whenever Fangren Pathcutter attacks, attacking creatures gain trample until end of turn.

"Tracking a fangren pack is easy. Catching up to one is fatal."
-Viridian scout

Mana:
Power: 4/6
Cardset: Fifth Dawn #87 (Uncommon)
Type: Creature

Tyrranax

Creature - Beast

: Tyrranax gets -1/+1 until end of turn.

It outnumbers you one to many.

Mana:
Power: 5/4
Cardset: Fifth Dawn #98 (Common)
Type: Creature

Arachnoid

Artifact Creature - Spider

Reach (This creature can block creatures with flying.)

It follows the green sun over Mirrodin's surface, spinning massive webs of whispersilk as it goes.

Mana:
Power: 2/6
Cardset: Fifth Dawn #102 (Uncommon)
Type: Artifact Creature

Arcbound Wanderer

Artifact Creature - Golem

Modular-Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Mana:
Cardset: Modern Masters #200 (Common)
Fifth Dawn #103 (Uncommon)
Type: Artifact Creature

Sawtooth Thresher

Artifact Creature - Construct

Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)

Remove two +1/+1 counters from Sawtooth Thresher: Sawtooth Thresher gets +4/+4 until end of turn.

Mana:
Power: 1/1
Cardset: Fifth Dawn #149 (Common)
Type: Artifact Creature

Kami of the Palace Fields

Creature - Spirit

Flying, first strike

Soulshift 5 (When this creature dies, you may return target Spirit card with converted mana cost 5 or less from your graveyard to your hand.)

Mana:
Power: 3/2
Cardset: Champions of Kamigawa #24 (Uncommon)
Type: Creature

Samurai Enforcers

Creature - Human Samurai

Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.)

From the moment they swore their oaths, they belonged to their lord, sword and soul.

Mana:
Power: 4/4
Cardset: Champions of Kamigawa #42 (Uncommon)
Type: Creature

Takeno, Samurai General

Legendary Creature - Human Samurai

Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.)

Each other Samurai creature you control gets +1/+1 for each point of bushido it has.

Mana:
Power: 3/3
Cardset: Champions of Kamigawa #46 (Rare)
Type: Creature

Yosei, the Morning Star

Legendary Creature - Dragon Spirit

Flying

When Yosei, the Morning Star dies, target player skips his or her next untap step. Tap up to five target permanents that player controls.

Mana:
Power: 5/5
Cardset: Modern Masters #35 (Mythic Rare)
Champions of Kamigawa #50 (Rare)
Type: Creature