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Day of Destiny

Legendary Enchantment

Legendary creatures you control get +2/+2.

"Rise like the sun, stand like the mountain, charge like the lion, die as a hero."
-General Takeno

Mana:
Cardset: Betrayers of Kamigawa #1 (Rare)
Type: Enchantment

Dawn's Reflection

Enchantment - Aura

Enchant land

Whenever enchanted land is tapped for mana, its controller adds two mana in any combination of colors to his or her mana pool (in addition to the mana the land produces).

Only Sylvok magic could truly capture the perfection of a Mirrodin sunrise.

Mana:
Cardset: Fifth Dawn #85 (Common)
Type: Enchantment

Dawn of the Dead

Enchantment

At the beginning of your upkeep, you lose 1 life.

At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.

Mana:
Cardset: Torment #59 (Rare)
Type: Enchantment

Dauthi Embrace

Enchantment

: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)

"The Dauthi army grows by screams and bounds."
-Lyna, Soltari emissary

Mana:
Cardset: Tempest #14 (Uncommon)
Type: Enchantment

Darksteel Mutation

Enchantment - Aura

Enchant creatureEnchanted creature is a 0/1 Insect artifact creature with indestructible and loses all other abilities.

Infinitely powerless.

Mana:
Cardset: Commander 2013 #9 (Uncommon)
Type: Enchantment

Darkest Hour

Enchantment

All creatures are black.

The eclipse made it clear whose side the sky was on.

Mana:
Cardset: Seventh Edition #128 (Rare)
Urza's Saga #128 (Rare)
Type: Enchantment

Dark Tutelage

Enchantment

At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.

"It is a rough road that leads to the heights of greatness."
-Seneca, Epistles, trans. Gummere

Mana:
Cardset: Magic 2011 #90 (Rare)
Type: Enchantment

Dark Suspicions

Enchantment

At the beginning of each opponent's upkeep, that player loses X life, where X is the number of cards in that player's hand minus the number of cards in your hand.

"After four thousand years, you learn to plan for betrayal."
-Urza

Mana:
Cardset: Planeshift #40 (Rare)
Type: Enchantment

Dark Prophecy

Enchantment

Whenever a creature you control dies, you draw a card and lose 1 life.

When the bog ran short on small animals, Ekri turned to the surrounding farmlands.

Mana:
Cardset: Magic 2014 #93 (Rare)
Type: Enchantment

Dark Privilege

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1.

Sacrifice a creature: Regenerate enchanted creature.

"As you breathe your last, understand why I accept such forbidden gifts."
-Purraj of Urborg

Mana:
Cardset: Visions #6 (Common)
Type: Enchantment

Dark Heart of the Wood

Enchantment

Sacrifice a Forest: You gain 3 life.

Even the Goblins shun this haunted place, where the tree limbs twist in agony and the ground seems to scuttle under your feet.

Mana:
Cardset: Ravnica: City of Guilds #200 (Uncommon)
The Dark #117 (Common)
Type: Enchantment

Dark Favor

Enchantment - Aura

Enchant creature

When Dark Favor enters the battlefield, you lose 1 life.

Enchanted creature gets +3/+1.

When he began to curse what he held holy, his strength grew unrivaled.

Mana:
Cardset: Magic 2014 #92 (Common)
Magic 2013 #86 (Common)
Magic 2012 #89 (Common)
Type: Enchantment

Dance of the Dead

Enchantment - Aura

Enchant creature card in a graveyard

When Dance of the Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Dance of the Dead." Return enchanted creature card to the battlefield tapped under your control and attach Dance of the Dead to it. When Dance of the Dead leaves the battlefield, that creature's controller sacrifices it.

Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step.

At the beginning of the upkeep of enchanted creature's controller, that player may pay . If he or she does, untap that creature.

Mana:
Cardset: Ice Age #6 (Uncommon)
Type: Enchantment

Dance of Many

Enchantment

When Dance of Many enters the battlefield, put a token that's a copy of target nontoken creature onto the battlefield.

When Dance of Many leaves the battlefield, exile the token.

When the token leaves the battlefield, sacrifice Dance of Many.

At the beginning of your upkeep, sacrifice Dance of Many unless you pay .

Mana:
Cardset: Fifth Edition #78 (Rare)
The Dark #21 (Rare)
Type: Enchantment

Damping Field

Enchantment

Players can't untap more than one artifact during their untap steps.

Eventually, mages learned to harness the power of natural damping fields and use it for their own ends.

Mana:
Cardset: Antiquities #98 (Uncommon)
Type: Enchantment

Dampening Pulse

Enchantment

Creatures your opponents control get -1/-0.

"Quiet now, you dreadful vermin."-Noyan Dar, Tazeem roilmage

Mana:
Cardset: Battle for Zendikar #75 (Uncommon)
Type: Enchantment

Daily Regimen

Enchantment - Aura

Enchant creature

: Put a +1/+1 counter on enchanted creature.

What self-indulgence tears down, discipline builds up again.

Mana:
Cardset: Morningtide #8 (Uncommon)
Type: Enchantment

Cyclops of Eternal Fury

Enchantment Creature - Cyclops

Creatures you control have haste.

"The anger that festers inside this one is contagious."
-Anthousa of Setessa

Mana:
Power: 5/3
Cardset: Journey Into Nyx #92 (Uncommon)
Type: Enchantment

Cyclone

Enchantment

At the beginning of your upkeep, put a wind counter on Cyclone, then sacrifice Cyclone unless you pay for each wind counter on it. If you pay, Cyclone deals damage equal to the number of wind counters on it to each creature and each player.

Mana:
Cardset: Arabian Nights #29 (Uncommon)
Type: Enchantment

Cycle of Life

Enchantment

Return Cycle of Life to its owner's hand: Target creature you cast this turn becomes 0/1 until your next upkeep. At the beginning of your next upkeep, put a +1/+1 counter on that creature.

Thus does nature assert herself.

Mana:
Cardset: Mirage #109 (Rare)
Type: Enchantment

Customs Depot

Enchantment

Whenever you cast a creature spell, you may pay . If you do, draw a card, then discard a card.

A bribe is always faster than filling out paperwork.

Mana:
Cardset: Mercadian Masques #71 (Uncommon)
Type: Enchantment

Custody Battle

Enchantment - Aura

Enchant creature

Enchanted creature has "At the beginning of your upkeep, target opponent gains control of this creature unless you sacrifice a land."

Goblins resolve disputes by splitting everything straight down the middle.

Mana:
Cardset: Onslaught #197 (Uncommon)
Type: Enchantment

Cursed Land

Enchantment - Aura

Enchant land

At the beginning of the upkeep of enchanted land's controller, Cursed Land deals 1 damage to that player.

Mana:
Cardset: Fifth Edition #14 (Uncommon)
Fourth Edition #11 (Uncommon)
Revised Edition #6 (Uncommon)
Unlimited Edition #6 (Uncommon)
Beta Edition #6 (Unknown)
Alpha Edition #6 (Unknown)
Type: Enchantment

Cursed Flesh

Enchantment - Aura

Enchant creature

Enchanted creature gets -1/-1 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

A farewell to arms . . . and feet . . . and legs . . . .

Mana:
Cardset: Invasion #98 (Common)
Exodus #56 (Common)
Type: Enchantment

Curse of Wizardry

Enchantment

As Curse of Wizardry enters the battlefield, choose a color.

Whenever a player casts a spell of the chosen color, that player loses 1 life.

"We must all push through the pain to heal our world."
-Ayli, Kamsa cleric

Mana:
Cardset: Rise of the Eldrazi #104 (Uncommon)
Type: Enchantment

Curse of Thirst

Enchantment - Aura Curse

Enchant player

At the beginning of enchanted player's upkeep, Curse of Thirst deals damage to that player equal to the number of Curses attached to him or her.

"May you drink until you drown but never be sated."
-Odila, witch of Morkrut

Mana:
Cardset: Dark Ascension #57 (Uncommon)
Type: Enchantment

Curse of the Pierced Heart

Enchantment - Aura Curse

Enchant player

At the beginning of enchanted player's upkeep, Curse of the Pierced Heart deals 1 damage to that player.

"May your veins weep, and may every vampire take notice."
-Stensian curse

Mana:
Cardset: Innistrad #138 (Common)
Type: Enchantment

Curse of the Nightly Hunt

Enchantment - Aura Curse

Enchant player

Creatures enchanted player controls attack each turn if able.

When the moon rises and the bloodlust takes hold, nothing matters but the kill.

Mana:
Cardset: Innistrad #137 (Uncommon)
Type: Enchantment

Curse of the Forsaken

Enchantment - Aura Curse

Enchant playerWhenever a creature attacks enchanted player, its controller gains 1 life.

"Purge the damned, for they have no place among the righteous!"-Seeta of Thraben

Mana:
Cardset: Commander 2013 #8 (Uncommon)
Type: Enchantment

Curse of the Fire Penguin

Enchant Creature

Curse of the Fire Penquin consumes and confuses enchanted creature.

-----

Creature Penguin

Trample

When this creature is put into a graveyard from play, return Curse of the Fire Penguin from your graveyard to play.

6/5

Mana:
Cardset: Unhinged #73 (Rare)
Type: Enchantment

Curse of the Bloody Tome

Enchantment - Aura Curse

Enchant player

At the beginning of enchanted player's upkeep, that player puts the top two cards of his or her library into his or her graveyard.

After seeing his life's work drip away, the mage decided it was a good time to go crazy.

Mana:
Cardset: Innistrad #50 (Common)
Type: Enchantment

Curse of Stalked Prey

Enchantment - Aura Curse

Enchant player

Whenever a creature deals combat damage to enchanted player, put a +1/+1 counter on that creature.

"Innocent thorns can fill the air with your bloodscent. Don't stray from the path."
-Elmut, crossway watcher

Mana:
Cardset: Innistrad #136 (Rare)
Type: Enchantment

Curse of Shallow Graves

Enchantment - Aura Curse

Enchant playerWhenever a player attacks enchanted player with one or more creatures, that attacking player may put a 2/2 black Zombie creature token onto the battlefield tapped.

Mana:
Cardset: Commander 2013 #71 (Uncommon)
Type: Enchantment

Curse of Predation

Enchantment - Aura Curse

Enchant playerWhenever a creature attacks enchanted player, put a +1/+1 counter on it.

"Hunters feed on the fear of their prey."-Garruk Wildspeaker

Mana:
Cardset: Commander 2013 #140 (Uncommon)
Type: Enchantment

Curse of Oblivion

Enchantment - Aura Curse

Enchant player

At the beginning of enchanted player's upkeep, that player exiles two cards from his or her graveyard.

The first step to peace is to learn how to forget.

Mana:
Cardset: Innistrad #95 (Common)
Type: Enchantment

Curse of Misfortunes

Enchantment - Aura Curse

Enchant player

At the beginning of your upkeep, you may search your library for a Curse card that doesn't have the same name as a Curse attached to enchanted player, put it onto the battlefield attached to that player, then shuffle your library.

Mana:
Cardset: Dark Ascension #56 (Rare)
Type: Enchantment

Curse of Marit Lage

Enchantment

When Curse of Marit Lage enters the battlefield, tap all Islands.

Islands don't untap during their controllers' untap steps.

"Our world has not felt her thundering steps in lifetimes, but Marit Lage's presence is still with us."
-Halvor Arenson, Kjeldoran Priest

Mana:
Cardset: Ice Age #181 (Rare)
Type: Enchantment

Curse of Inertia

Enchantment - Aura Curse

Enchant playerWhenever a player attacks enchanted player with one or more creatures, that attacking player may tap or untap target permanent of his or her choice.

"As long as I pull the strings, you will dance."-Tezzeret

Mana:
Cardset: Commander 2013 #36 (Uncommon)
Type: Enchantment

Curse of Exhaustion

Enchantment - Aura Curse

Enchant player

Enchanted player can't cast more than one spell each turn.

"I do believe your heresy will prove more difficult now that you have more pressing concerns."
-Bishop Argust

Mana:
Cardset: Dark Ascension #5 (Uncommon)
Type: Enchantment

Curse of Echoes

Enchantment - Aura Curse

Enchant player

Whenever enchanted player casts an instant or sorcery spell, each other player may copy that spell and may choose new targets for the copy he or she controls.

Mana:
Cardset: Dark Ascension #34 (Rare)
Type: Enchantment