![]() |
DespondencyEnchantment - AuraEnchant creature
|
|
||||||
![]() |
DesolationEnchantmentAt the beginning of each end step, each player who tapped a land for mana this turn sacrifices a land. Desolation deals 2 damage to each player who sacrificed a Plains this way. "Kill a creature, destroy the present. Kill the land, destroy the future." |
|
||||||
![]() |
Descent into MadnessEnchantmentAt the beginning of your upkeep, put a despair counter on Descent into Madness, then each player exiles X permanents he or she controls and/or cards from his or her hand, where X is the number of despair counters on Descent into Madness. The stairs lead down in both directions. |
|
||||||
![]() |
Descendants' PathEnchantmentAt the beginning of your upkeep, reveal the top card of your library. If it's a creature card that shares a creature type with a creature you control, you may cast that card without paying its mana cost. Otherwise, put that card on the bottom of your library.
|
|
||||||
![]() |
Dense FoliageEnchantmentCreatures can't be the targets of spells. "Big plants not only good for hidin', but full o' tasty bugs, too." |
|
||||||
![]() |
Dense CanopyEnchantmentCreatures with flying can block only creatures with flying. The orochi learned how to move swiftly and surely along the forest floor, like fish darting through gull-watched waters. |
|
||||||
![]() |
Demonic TormentEnchantment - AuraEnchant creature
|
|
||||||
![]() |
Demonic RisingEnchantmentAt the beginning of your end step, if you control exactly one creature, put a 5/5 black Demon creature token with flying onto the battlefield. Which is the greater folly, summoning the demon or expecting gratitude from it? |
|
||||||
![]() |
Demonic AppetiteEnchantment - AuraEnchant creature you control "Morality is just shorthand for the constraints of being powerless." |
|
||||||
![]() |
Delusions of MediocrityEnchantmentWhen Delusions of Mediocrity enters the battlefield, you gain 10 life. When nothing but second best will do. |
|
||||||
![]() |
Delaying ShieldEnchantmentIf damage would be dealt to you, put that many delay counters on Delaying Shield instead.
|
|
||||||
![]() |
DehydrationEnchantment - AuraEnchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) The viashino used the spell to dry foods for crossing the Great Desert. The Suq'Ata later discovered its use in war. |
|
||||||
![]() |
Dega SanctuaryEnchantmentAt the beginning of your upkeep, if you control a black or red permanent, you gain 2 life. If you control a black permanent and a red permanent, you gain 4 life instead.
|
|
||||||
![]() |
Defensive StanceEnchantment - AuraEnchant creature "It isn't for fighting. It's for when the fighting's gone bad." |
|
||||||
![]() |
Defensive FormationEnchantmentRather than the attacking player, you assign the combat damage of each creature attacking you. You can divide that creature's combat damage as you choose among any of the creatures blocking it. "Your enemies will pound upon the door of your defenses, but only you shall have the key, and it is the key of life." |
|
||||||
![]() |
Defense of the HeartEnchantmentAt the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart, search your library for up to two creature cards, and put those cards onto the battlefield. Then shuffle your library.
|
|
||||||
![]() |
DefangEnchantment - AuraEnchant creature Once vampires are disarmed, they're given wooden swords and forced to assist in the training of Midnight Duelists. |
|
||||||
![]() |
Deep WaterEnchantment
|
|
||||||
![]() |
Decree of SilenceEnchantmentWhenever an opponent casts a spell, counter that spell and put a depletion counter on Decree of Silence. If there are three or more depletion counters on Decree of Silence, sacrifice it.
|
|
||||||
![]() |
DecompositionEnchantment - AuraEnchant black creature
|
|
||||||
![]() |
Declaration of NaughtEnchantmentAs Declaration of Naught enters the battlefield, name a card. Every story, even a faerie tale, comes to an end. |
|
||||||
![]() |
Decaying SoilEnchantmentAt the beginning of your upkeep, exile a card from your graveyard.
|
|
||||||
![]() |
Debtors' KnellEnchantment(
|
|
||||||
![]() |
Debtor's PulpitEnchantment - AuraEnchant land "You may not be able to pay. But you can still kneel."
|
|
||||||
![]() |
Debilitating InjuryEnchantment - AuraEnchant creature "If weakness does not exist within the Temur then we shall force it upon them." |
|
||||||
![]() |
Deathreap RitualEnchantmentMorbid - At the beginning of each end step, if a creature died this turn, you may draw a card. "All who set foot in Paliano are pawns in someone's play for power." |
|
||||||
![]() |
DeathgripEnchantment
|
|||||||
![]() |
Death's PresenceEnchantmentWhenever a creature you control dies, put X +1/+1 counters on target creature you control, where X is the power of the creature that died. "We traffic in flesh, not souls. Still, it's a shame to let anything go to waste." |
|
||||||
![]() |
Death's ApproachEnchantment - AuraEnchant creature "It's cold in the grave, and the dead crave your warmth. Who are you to deny them?"
|
|
||||||
![]() |
Death WatchEnchantment - AuraEnchant creature "Watch death wait / Wait, death, watch / Steal breath swiftly / but steal life slowly." |
|
||||||
![]() |
Death Pits of RathEnchantmentWhenever a creature is dealt damage, destroy it. It can't be regenerated. "Neither could I forget what I had read of these pits-that the sudden extinction of life formed no part of their most horrible plan." |
|
||||||
![]() |
Death Pit OfferingEnchantmentWhen Death Pit Offering enters the battlefield, sacrifice all creatures you control. "Kill them all and feed them to the new recruits." |
|
||||||
![]() |
Death MatchEnchantmentWhenever a creature enters the battlefield, that creature's controller may have target creature of his or her choice get -3/-3 until end of turn. The Cabal breeds many things for the pit fights, but it never breeds compassion. |
|
||||||
![]() |
Deadly WanderingsEnchantmentAs long as you control exactly one creature, that creature gets +2/+0 and has deathtouch and lifelink. "Seclusion is only an option for the strong." |
|
||||||
![]() |
DeadfallEnchantmentCreatures with forestwalk can be blocked as though they didn't have forestwalk.
|
|
||||||
![]() |
Deadbridge ChantEnchantmentWhen Deadbridge Chant enters the battlefield, put the top ten cards of your library into your graveyard.
|
|
||||||
![]() |
DeadapultEnchantment
"Nothing ruins your day like a blazing zombie." |
|
||||||
![]() |
Dead WeightEnchantment - AuraEnchant creature The crueler vampires' idea of free-range farming. |
|
||||||
![]() |
Daybreak CoronetEnchantment - AuraEnchant creature with another Aura attached to it
|
|
||||||
![]() |
Day of the DragonsEnchantmentWhen Day of the Dragons enters the battlefield, exile all creatures you control. Then put that many 5/5 red Dragon creature tokens with flying onto the battlefield.
|
|