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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Hollowborn Barghest

Creature - Demon Hound

At the beginning of your upkeep, if you have no cards in hand, each opponent loses 2 life.

At the beginning of each opponent's upkeep, if that player has no cards in hand, he or she loses 2 life.

It leaves a trail of crumpled trees and dashed dreams.

Mana:
Power: 7/6
Cardset: Shadowmoor #68 (Rare)
Type: Creature

Hollowhenge Beast

Creature - Beast

In a world of monsters, it's the stuff of nightmares.

Mana:
Power: 5/5
Cardset: Dark Ascension #118 (Common)
Type: Creature

Hollowhenge Scavenger

Creature - Elemental

Morbid - When Hollowhenge Scavenger enters the battlefield, if a creature died this turn, you gain 5 life.

After werewolves slaughtered the citizenry of Hollowhenge, other creatures moved in.

Mana:
Power: 4/5
Cardset: Innistrad #188 (Uncommon)
Type: Creature

Hollowhenge Spirit

Creature - Spirit

Flash (You may cast this spell any time you could cast an instant.)

Flying

When Hollowhenge Spirit enters the battlefield, remove target attacking or blocking creature from combat.

Some spirits mourn. Others terrorize.

Mana:
Power: 2/2
Cardset: Dark Ascension #10 (Uncommon)
Type: Creature

Hollowsage

Creature - Merfolk Wizard

Whenever Hollowsage becomes untapped, you may have target player discard a card.

Dreams of dark nights to come are said to stir in the minds of scheming hollowsages.

Mana:
Power: 2/2
Cardset: Shadowmoor #69 (Uncommon)
Type: Creature

Holy Day

Instant

Prevent all combat damage that would be dealt this turn.

"Today there is feasting and peace across our land, but the war has not ended. Tuck away your bloodlust. You'll need it tomorrow."
-Karrim, Samite healer

Mana:
Cardset: Tenth Edition #21 (Common)
Ninth Edition #18 (Common)
Eighth Edition #23 (Common)
Invasion #20 (Common)
Legends #189 (Common)
Type: Instant

Holy Justiciar

Creature - Human Cleric

, : Tap target creature. If that creature is a Zombie, exile it.

Her eyes see through the rotting flesh and glimpse a soul in agony, begging for the Blessed Sleep.

Mana:
Power: 2/1
Cardset: Avacyn Restored #25 (Uncommon)
Type: Creature

Holy Mantle

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has protection from creatures.

"The guilds promise to provide safety. I prefer to make my own."
-Briska, Ninth District freemage

Mana:
Cardset: Gatecrash #17 (Uncommon)
Type: Enchantment

Holy Strength

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+2.

"Born under the sun, the first child will seek the foundation of honor and be fortified by its righteousness."
-Codex of the Constellari

Mana:
Cardset: Magic 2011 #16 (Common)
Magic 2010 #15 (Common)
Tenth Edition #22 (Common)
Ninth Edition #19 (Common)
Eighth Edition #24 (Common)
Seventh Edition #20 (Common)
Fifth Edition #311 (Common)
Fourth Edition #280 (Common)
Revised Edition #208 (Common)
Unlimited Edition #209 (Common)
Beta Edition #210 (Unknown)
Alpha Edition #208 (Unknown)
Type: Enchantment

Homeward Path

Land

: Add to your mana pool.

: Each player gains control of all creatures he or she owns.

"Let your heels point you home."
-Ancient blessing

Cardset: Commander 2013 #295 (Rare)
Commander #277 (Rare)
Type: Land

Homicidal Seclusion

Enchantment

As long as you control exactly one creature, that creature gets +3/+1 and has lifelink.

"Damned crows and their endless squawking . . . blocks out the voices in my head . . ."
-Hermit of Hanne Hall

Mana:
Cardset: Avacyn Restored #108 (Uncommon)
Type: Enchantment

Homing Lightning

Instant

Homing Lightning deals 4 damage to target creature and each other creature with the same name as that creature.

"I see countless worlds. What makes them think I can't find them in just one?"
-Ral Zarek

Mana:
Cardset: Gatecrash #96 (Uncommon)
Type: Instant

Homing Sliver

Creature - Sliver

Each Sliver card in each player's hand has slivercycling .

Slivercycling (, Discard this card: Search your library for a Sliver card, reveal it, and put it into your hand. Then shuffle your library.)

Mana:
Power: 2/2
Cardset: Premium Deck Series: Slivers #19 (Common)
Future Sight #118 (Common)
Type: Creature

Homura, Human Ascendant

Legendary Creature - Human Monk

Homura, Human Ascendant can't block.

When Homura dies, return it to the battlefield flipped.

Mana:
Power: 4/4
Cardset: Saviors of Kamigawa #103 (Rare)
Type: Creature

Honden of Cleansing Fire

Legendary Enchantment - Shrine

At the beginning of your upkeep, you gain 2 life for each Shrine you control.

To the sorrow of all, its fire was turned toward those who worshipped it.

Mana:
Cardset: Champions of Kamigawa #14 (Uncommon)
Type: Enchantment

Honden of Infinite Rage

Legendary Enchantment - Shrine

At the beginning of your upkeep, Honden of Infinite Rage deals damage to target creature or player equal to the number of Shrines you control.

To the sorrow of all, its rage became focused on those who once stoked it.

Mana:
Cardset: Champions of Kamigawa #172 (Uncommon)
Type: Enchantment

Honden of Life's Web

Legendary Enchantment - Shrine

At the beginning of your upkeep, put a 1/1 colorless Spirit creature token onto the battlefield for each Shrine you control.

To the sorrow of all, its web became a net that strangled those who helped weave it.

Mana:
Cardset: Champions of Kamigawa #213 (Uncommon)
Type: Enchantment

Honden of Night's Reach

Legendary Enchantment - Shrine

At the beginning of your upkeep, target opponent discards a card for each Shrine you control.

To the sorrow of all, its dark reach grasped and crushed those who guarded its silent vigil.

Mana:
Cardset: Champions of Kamigawa #116 (Uncommon)
Type: Enchantment

Honden of Seeing Winds

Legendary Enchantment - Shrine

At the beginning of your upkeep, draw a card for each Shrine you control.

To the sorrow of all, its winds found sin in the hearts of those who once learned from its wisdom.

Mana:
Cardset: Champions of Kamigawa #69 (Uncommon)
Type: Enchantment

Honor Guard

Creature - Human Soldier

: Honor Guard gets +0/+1 until end of turn.

The strength of one. The courage of ten.

Mana:
Power: 1/1
Cardset: Tenth Edition #23 (Common)
Ninth Edition #20 (Common)
Eighth Edition #25 (Common)
Seventh Edition #21 (Common)
Stronghold #107 (Common)
Type: Creature

Honor of the Pure

Enchantment

White creatures you control get +1/+1.

Together the soldiers were like a golden blade, cutting down their enemies and scarring the darkness.

Mana:
Cardset: Magic 2012 #23 (Rare)
Magic 2011 #17 (Rare)
Magic 2010 #16 (Rare)
Type: Enchantment

Honor's Reward

Instant

You gain 4 life. Bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)

It seldom rains in Abzan lands. When it does, the khan marks the occasion by honoring the families of the fallen.

Mana:
Cardset: Fate Reforged #14 (Uncommon)
Type: Instant

Honor-Worn Shaku

Artifact

: Add to your mana pool.

Tap an untapped legendary permanent you control: Untap Honor-Worn Shaku.

Before being presented to its lord, each shaku is blessed by every hero of every region within that lord's domain.

Mana:
Cardset: Champions of Kamigawa #254 (Uncommon)
Type: Artifact

Honorable Passage

Instant

The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage. If damage from a red source is prevented this way, Honorable Passage deals that much damage to the source's controller.

Mana:
Cardset: Time Spiral "Timeshifted" #9 (Special)
Visions #107 (Uncommon)
Type: Instant

Hooded Assassin

Creature - Human Assassin

When Hooded Assassin enters the battlefield, choose one -

• Put a +1/+1 counter on Hooded Assassin.

• Destroy target creature that was dealt damage this turn.

Mana:
Power: 1/2
Cardset: Fate Reforged #73 (Common)
Type: Creature

Hooded Horror

Creature - Horror

Hooded Horror can't be blocked if defending player controls the most creatures or is tied for the most.

Insidious fear can be the undoing of the greatest of armies.

Mana:
Power: 4/4
Cardset: Commander 2013 #80 (Uncommon)
Type: Creature

Hooded Hydra

Creature - Snake Hydra

Hooded Hydra enters the battlefield with X +1/+1 counters on it.

When Hooded Hydra dies, put a 1/1 green Snake creature token onto the battlefield for each +1/+1 counter on it.

Morph

As Hooded Hydra is turned face up, put five +1/+1 counters on it.

Mana:
Cardset: Khans of Tarkir #136 (Mythic Rare)
Type: Creature

Hoof Skulkin

Artifact Creature - Scarecrow

: Target green creature gets +1/+1 until end of turn.

It hunts with the memory of a long lost herd.

Mana:
Power: 2/2
Cardset: Eventide #169 (Common)
Type: Artifact Creature

Hoofprints of the Stag

Tribal Enchantment - Elemental

Whenever you draw a card, you may put a hoofprint counter on Hoofprints of the Stag.

, Remove four hoofprint counters from Hoofprints of the Stag: Put a 4/4 white Elemental creature token with flying onto the battlefield. Activate this ability only during your turn.

Mana:
Cardset: Lorwyn #21 (Rare)
Type: Enchantment

Hooting Mandrills

Creature - Ape

Delve (Each card you exile from your graveyard while casting this spell pays for .)

Trample

Interlopers in Sultai territory usually end up as crocodile chow or baboon bait.

Mana:
Power: 4/4
Cardset: Khans of Tarkir #137 (Common)
Type: Creature

Hopeful Eidolon

Enchantment Creature - Spirit

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Enchanted creature gets +1/+1 and has lifelink.

Mana:
Power: 1/1
Cardset: Theros #19 (Common)
Type: Enchantment

Horde Ambusher

Creature - Human Berserker

Whenever Horde Ambusher blocks, it deals 1 damage to you.

Morph-Reveal a red card in your hand. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Horde Ambusher is turned face up, target creature can't block this turn.

Mana:
Power: 2/2
Cardset: Khans of Tarkir #110 (Uncommon)
Type: Creature

Horde of Boggarts

Creature - Goblin

Horde of Boggarts's power and toughness are each equal to the number of red permanents you control.

Horde of Boggarts can't be blocked except by two or more creatures.

Strategies don't come easily to the boggarts' feral minds, but full-on assault hasn't failed them yet.

Mana:
Power: */*
Cardset: Shadowmoor #94 (Uncommon)
Type: Creature

Horde of Notions

Legendary Creature - Elemental

Vigilance, trample, haste

: You may play target Elemental card from your graveyard without paying its mana cost.

Even the oldest treefolk was but an acorn when Lorwyn's first mysteries were born.

Mana:
Power: 5/5
Cardset: Lorwyn #249 (Rare)
Type: Creature

Hordeling Outburst

Sorcery

Put three 1/1 red Goblin creature tokens onto the battlefield.

"Leave no scraps, lest you attract pests."
-Mardu threat

Mana:
Cardset: Khans of Tarkir #111 (Uncommon)
Type: Sorcery

Horizon Canopy

Land

, Pay 1 life: Add or to your mana pool.

, , Sacrifice Horizon Canopy: Draw a card.

The great leaves are resilient underfoot. Heavy steps do not bruise them, but release a sweet and spicy scent.

Cardset: Future Sight #177 (Rare)
Type: Land

Horizon Chimera

Creature - Chimera

Flash (You may cast this spell any time you could cast an instant.)

Flying, trample

Whenever you draw a card, you gain 1 life.

Mana:
Power: 3/2
Cardset: Theros #194 (Uncommon)
Type: Creature

Horizon Drake

Creature - Drake

Flying, protection from lands

Using thermal updrafts and gravity currents, drakes eat and sleep in the air. Some never touch the ground from birth until death.

Mana:
Power: 3/1
Cardset: Worldwake #30 (Uncommon)
Type: Creature

Horizon Scholar

Creature - Sphinx

Flying

When Horizon Scholar enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Power: 4/4
Cardset: Theros #51 (Uncommon)
Type: Creature

Horizon Seed

Creature - Spirit

Whenever you cast a Spirit or Arcane spell, regenerate target creature.

In peaceful times, these beings escorted the honored kami to their new shrines. In the Kami War, they became the medics of an unstoppable army.

Mana:
Power: 2/1
Cardset: Champions of Kamigawa #15 (Uncommon)
Type: Creature

Horizon Spellbomb

Artifact

, , Sacrifice Horizon Spellbomb: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.

When Horizon Spellbomb is put into a graveyard from the battlefield, you may pay . If you do, draw a card.

Mana:
Cardset: Scars of Mirrodin #165 (Common)
Type: Artifact

Horncaller's Chant

Sorcery

Put a 4/4 green Rhino creature token with trample onto the battlefield, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.)

"The Selesnya are gathering armies. Do you still believe they aren't preparing for war?"
-Teysa, to Isperia

Mana:
Cardset: Return to Ravnica #128 (Common)
Type: Sorcery

Horned Helm

Artifact - Equipment

Equipped creature gets +1/+1 and has trample.

: Attach Horned Helm to target creature you control.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Mana:
Cardset: Fifth Dawn #132 (Common)
Type: Artifact

Horned Troll

Creature - Troll

: Regenerate Horned Troll.

Sword hilts jut from some trolls' bodies where wounds healed so fast that the weapons were trapped inside.

Mana:
Power: 2/2
Cardset: Eighth Edition #257 (Common)
Mercadian Masques #251 (Common)
Type: Creature

Horned Turtle

Creature - Turtle

It's a mistake to say turtles hide in their shells. They merely need time to contemplate how best to bite your head off.

Mana:
Power: 1/4
Cardset: Magic 2010 #55 (Common)
Ninth Edition #81 (Common)
Eighth Edition #83 (Common)
Seventh Edition #80 (Common)
Sixth Edition #74 (Unknown)
Tempest #67 (Common)
Type: Creature

Hornet Harasser

Creature - Goblin Shaman

When Hornet Harasser dies, target creature gets -2/-2 until end of turn.

"And though she didn't get her honey, Auntie found something far more interesting."
-A tale of Auntie Grub

Mana:
Power: 2/2
Cardset: Lorwyn #118 (Common)
Type: Creature

Hornet Nest

Creature - Insect

Defender (This creature can't attack.)

Whenever Hornet Nest is dealt damage, put that many 1/1 green Insect creature tokens with flying and deathtouch onto the battlefield. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)

Mana:
Cardset: Magic 2015 #177 (Rare)
Type: Creature

Hornet Queen

Creature - Insect

Flying

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

When Hornet Queen enters the battlefield, put four 1/1 green Insect creature tokens with flying and deathtouch onto the battlefield.

Mana:
Power: 2/2
Cardset: Magic 2015 #178 (Rare)
Commander #159 (Rare)
Type: Creature

Hornet Sting

Instant

Hornet Sting deals 1 damage to target creature or player.

It was only then-to his infinite sorrow-that Gork realized hornets don't make honey.

Mana:
Cardset: Magic 2011 #181 (Common)
Type: Instant

Horobi's Whisper

Instant - Arcane

If you control a Swamp, destroy target nonblack creature.

Splice onto Arcane-Exile four cards from your graveyard. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Mana:
Cardset: Modern Masters #88 (Uncommon)
Betrayers of Kamigawa #70 (Common)
Type: Instant

Horobi, Death's Wail

Legendary Creature - Spirit

Flying

Whenever a creature becomes the target of a spell or ability, destroy that creature.

"From the ashes of Reito rose a new kami. And thereafter at every battle came Horobi, Death's Wail."
-The History of Kamigawa

Mana:
Power: 4/4
Cardset: Champions of Kamigawa #117 (Rare)
Type: Creature

Horribly Awry

Instant

Devoid (This card has no color.)

Counter target creature spell with converted mana cost 4 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

"We are nothing but dust to them-our bodies, our actions, even our words."-Jori En, expedition leader

Mana:
Cardset: Battle for Zendikar #59 (Uncommon)
Type: Instant

Horrifying Revelation

Sorcery

Target player discards a card, then puts the top card of his or her library into his or her graveyard.

"Ours is a glorious transmission! Behold a future where all bow to the Father of Machines."
-Isila, Priest of Sheoldred

Mana:
Cardset: Mirrodin Besieged #45 (Common)
Type: Sorcery

Horror of Horrors

Enchantment

Sacrifice a Swamp: Regenerate target black creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Mana:
Cardset: Ninth Edition #140 (Uncommon)
Legends #20 (Uncommon)
Type: Enchantment

Horror of the Dim

Creature - Horror

: Horror of the Dim gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

"Lesser minds can scarcely imagine such a marriage of necromancy and mind magic."
-Strava, Dimir mage

Mana:
Power: 3/4
Cardset: Gatecrash #68 (Common)
Type: Creature

Horseshoe Crab

Creature - Crab

: Untap Horseshoe Crab.

"Hmm . . . It looks kinda like a bug. Let's crack it open an' see if it tastes like one!"
-Squee, goblin cabin hand

Mana:
Power: 1/3
Cardset: Tenth Edition #87 (Common)
Urza's Saga #80 (Common)
Type: Creature

Hostile Realm

Enchantment - Aura

Enchant land

Enchanted land has ": Target creature can't block this turn."

Lorwyn's crust explodes with power when the greater elementals are born. The flamekin use the fallout as cover for forays into enemy territory.

Mana:
Cardset: Morningtide #91 (Common)
Type: Enchantment

Hostility

Creature - Elemental Incarnation

Haste

If a spell you control would deal damage to an opponent, prevent that damage. Put a 3/1 red Elemental Shaman creature token with haste onto the battlefield for each 1 damage prevented this way.

When Hostility is put into a graveyard from anywhere, shuffle it into its owner's library.

Mana:
Power: 6/6
Cardset: Jace vs. Chandra #48 (Rare)
Lorwyn #176 (Rare)
Type: Creature

Hot Soup

Artifact - Equipment

Equipped creature can't be blocked.

Whenever equipped creature is dealt damage, destroy it.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

"Comin' through!"
Designed by James Ernest

Mana:
Cardset: Magic 2015 #219 (Uncommon)
Type: Artifact

Hotheaded Giant

Creature - Giant Warrior

Haste

Hotheaded Giant enters the battlefield with two -1/-1 counters on it unless you've cast another red spell this turn.

As he races the moon each night, he draws a glowing equator across the world.

Mana:
Power: 4/4
Cardset: Eventide #57 (Common)
Type: Creature

Hound of Griselbrand

Creature - Elemental Hound

Double strike

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Mana:
Power: 2/2
Cardset: Avacyn Restored #141 (Rare)
Type: Creature

Hour of Need

Instant

Strive - Hour of Need costs more to cast for each target beyond the first.

Exile any number of target creatures. For each creature exiled this way, its controller puts a 4/4 blue Sphinx creature token with flying onto the battlefield.

Mana:
Cardset: Journey Into Nyx #40 (Uncommon)
Type: Instant

Hour of Reckoning

Sorcery

Convoke (Each creature you tap while casting this spell reduces its cost by or by one mana of that creature's color.)

Destroy all nontoken creatures.

"Ravnica, like a hedge, must be pruned, leaving only leaves of verdant uniformity."
-Niszka, Selesnya evangel

Mana:
Cardset: Commander #15 (Rare)
Ravnica: City of Guilds #21 (Rare)
Type: Sorcery

Hover Barrier

Creature - Illusion Wall

Defender, flying

As whispers and rumors increased, so did the demand for fail-safe barriers.

Mana:
Cardset: Return to Ravnica #40 (Uncommon)
Type: Creature

Hoverguard Observer

Creature - Drone

Flying

Hoverguard Observer can block only creatures with flying.

It could be made to run silently, but its low hum reminds the Neurok that they are always watched.

Mana:
Power: 3/3
Cardset: Darksteel #22 (Uncommon)
Type: Creature

Hoverguard Sweepers

Creature - Drone

Flying

When Hoverguard Sweepers enters the battlefield, you may return up to two target creatures to their owners' hands.

They only appear in emergencies, and emergencies never last long.

Mana:
Power: 5/6
Cardset: Commander 2014 #113 (Rare)
Fifth Dawn #32 (Rare)
Type: Creature

Hovermyr

Artifact Creature - Myr

Flying, vigilance

Originally created to harvest blinkmoths, the hovermyr are now the silent observers of a dying world.

Mana:
Power: 1/2
Cardset: New Phyrexia #138 (Common)
Type: Artifact Creature

Howl of the Horde

Sorcery

When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.

Raid - If you attacked with a creature this turn, when you cast your next instant or sorcery spell this turn, copy that spell an additional time. You may choose new targets for the copy.

Mana:
Cardset: Khans of Tarkir #112 (Rare)
Type: Sorcery

Howl of the Night Pack

Sorcery

Put a 2/2 green Wolf creature token onto the battlefield for each Forest you control.

The murderous horrors of Raven's Run are legendary, but even that haunted place goes quiet when the night wolves howl.

Mana:
Cardset: Magic 2014 #178 (Uncommon)
Magic 2010 #187 (Uncommon)
Shadowmoor #119 (Uncommon)
Type: Sorcery

Howlgeist

Creature - Spirit Wolf

Creatures with power less than Howlgeist's power can't block it.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Mana:
Power: 4/2
Cardset: Avacyn Restored #182 (Uncommon)
Type: Creature

Howling Banshee

Creature - Spirit

Flying

When Howling Banshee enters the battlefield, each player loses 3 life.

Villagers cloaked the town in magical silence, but their ears still bled.

Mana:
Power: 3/3
Cardset: Magic 2011 #100 (Uncommon)
Garruk vs. Liliana #43 (Uncommon)
Magic 2010 #99 (Uncommon)
Type: Creature

Howling Mine

Artifact

At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.

The mine's riches never end, nor do the moans of the spirits doomed to haunt them.

Mana:
Cardset: Commander #251 (Rare)
Magic 2010 #212 (Rare)
Tenth Edition #325 (Rare)
Ninth Edition #298 (Rare)
Eighth Edition #303 (Rare)
Seventh Edition #300 (Rare)
Sixth Edition #290 (Unknown)
Fifth Edition #377 (Rare)
Fourth Edition #343 (Rare)
Revised Edition #251 (Rare)
Unlimited Edition #248 (Rare)
Beta Edition #249 (Unknown)
Alpha Edition #247 (Unknown)
Type: Artifact

Howling Wolf

Creature - Wolf

When Howling Wolf enters the battlefield, you may search your library for up to three cards named Howling Wolf, reveal them, and put them into your hand. If you do, shuffle your library.

Mana:
Power: 2/2
Cardset: Conspiracy #167 (Common)
Mercadian Masques #252 (Common)
Type: Creature

Howltooth Hollow

Land

Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)

: Add to your mana pool.

, : You may play the exiled card without paying its mana cost if each player has no cards in hand.

Cardset: Lorwyn #269 (Rare)
Type: Land

Hua Tuo, Honored Physician

Legendary Creature - Human

: Put target creature card from your graveyard on top of your library. Activate this ability only during your turn, before attackers are declared.

Mana:
Power: 1/2
Cardset: Commander 2013 #149 (Rare)
Type: Creature

Hubris

Instant

Return target creature and all Auras attached to it to their owners' hands.

"You wish to learn of Nyx? Very well."
-Phenax, god of deception

Mana:
Cardset: Journey Into Nyx #41 (Common)
Type: Instant

Hulking Cyclops

Creature - Cyclops

Hulking Cyclops can't block.

Anyone can get around a cyclops, but few can stand in its way.

Mana:
Power: 5/5
Cardset: Eighth Edition #195 (Uncommon)
Sixth Edition #189 (Unknown)
Visions #84 (Uncommon)
Type: Creature

Hull Breach

Sorcery

Choose one - Destroy target artifact; or destroy target enchantment; or destroy target artifact and target enchantment.

"Crovax knows we're coming now," said a grinning Sisay. "I just sent the Predator crashing into his stronghold."

Mana:
Cardset: Commander 2013 #193 (Common)
Commander #203 (Common)
Planeshift #111 (Common)
Type: Sorcery

Hum of the Radix

Enchantment

Each artifact spell costs more to cast for each artifact its controller controls.

Mana:
Cardset: Mirrodin #122 (Rare)
Type: Enchantment

Human Frailty

Instant

Destroy target Human creature.

"I have seen a hundred mortal families rise and fall. I shall outlast a thousand more."
-Olivia Voldaren

Mana:
Cardset: Avacyn Restored #109 (Uncommon)
Type: Instant

Humble Budoka

Creature - Human Monk

Shroud (This permanent can't be the target of spells or abilities.)

Each time wanderers entered the forest seeking enlightenment, Dosan was there, waiting for them to arrive.

Mana:
Power: 2/2
Cardset: Champions of Kamigawa #214 (Common)
Type: Creature

Humble Defector

Creature - Human Rogue

: Draw two cards. Target opponent gains control of Humble Defector. Activate this ability only during your turn.

"You were once Mardu, so your body and will are strong. Now we must train your mind."
-Houn, Jeskai elder

Mana:
Power: 2/1
Cardset: Fate Reforged #104 (Uncommon)
Type: Creature

Humbler of Mortals

Enchantment Creature - Elemental

Constellation - Whenever Humbler of Mortals or another enchantment enters the battlefield under your control, creatures you control gain trample until end of turn.

The anger of the gods multiplied in Nyx, and the land awoke in dark echoes of their rage.

Mana:
Power: 5/5
Cardset: Journey Into Nyx #127 (Common)
Type: Enchantment

Hundred-Handed One

Creature - Giant

Vigilance

: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

As long as Hundred-Handed One is monstrous, it has reach and can block an additional ninety-nine creatures each combat.

Mana:
Power: 3/5
Cardset: Theros #20 (Rare)
Type: Creature

Hundred-Talon Kami

Creature - Spirit

Flying

Soulshift 4 (When this creature dies, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.)

Mana:
Power: 2/3
Cardset: Champions of Kamigawa #16 (Common)
Type: Creature

Hundred-Talon Strike

Instant - Arcane

Target creature gets +1/+0 and gains first strike until end of turn.

Splice onto Arcane-Tap an untapped white creature you control. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Mana:
Cardset: Betrayers of Kamigawa #8 (Common)
Type: Instant

Hunger of the Howlpack

Instant

Put a +1/+1 counter on target creature.

Morbid - Put three +1/+1 counters on that creature instead if a creature died this turn.

"Werewolves are an unholy mix of a predator's instinct and a human's hatred."
-Alena, trapper of Kessig

Mana:
Cardset: Conspiracy #168 (Common)
Dark Ascension #119 (Common)
Type: Instant

Hunger of the Nim

Sorcery

Target creature gets +1/+0 until end of turn for each artifact you control.

Their pain is so great, they can't help but share it with others.

Mana:
Cardset: Darksteel #46 (Common)
Type: Sorcery

Hungering Yeti

Creature - Yeti

As long as you control a green or blue permanent, you may cast Hungering Yeti as though it had flash. (You may cast it any time you could cast an instant.)

No clan is as adept at saying "go away" as the Temur.

Mana:
Power: 4/4
Cardset: Fate Reforged #105 (Uncommon)
Type: Creature

Hungry Spriggan

Creature - Goblin Warrior

Trample

Whenever Hungry Spriggan attacks, it gets +3/+3 until end of turn.

If a spriggan's eyes are larger than its stomach, it has ways to remedy the situation.

Mana:
Power: 1/1
Cardset: Shadowmoor #120 (Common)
Type: Creature

Hunt Down

Sorcery

Target creature blocks target creature this turn if able.

"Springjacks and faeries can be difficult to hunt, but my favorite prey are the flamekin. They never fail to put up a worthy fight when cornered."

Mana:
Cardset: Lorwyn #218 (Common)
Type: Sorcery

Hunt the Hunter

Sorcery

Target green creature you control gets +2/+2 until end of turn. It fights target green creature an opponent controls.

"A grudge is a tattoo worn on the inside."
-Setessan warrior saying

Mana:
Cardset: Theros #159 (Uncommon)
Type: Sorcery

Hunt the Weak

Sorcery

Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)

He who hesitates is lunch.

Mana:
Cardset: Fate Reforged #133 (Common)
Magic 2015 #179 (Common)
Magic 2014 #179 (Common)
Type: Sorcery

Hunted Dragon

Creature - Dragon

Flying, haste

When Hunted Dragon enters the battlefield, put three 2/2 white Knight creature tokens with first strike onto the battlefield under target opponent's control.

The knights see a mighty quarry. The dragon sees breakfast, lunch, and dinner.

Mana:
Power: 6/6
Cardset: Ravnica: City of Guilds #131 (Rare)
Type: Creature

Hunted Ghoul

Creature - Zombie

Hunted Ghoul can't block Humans.

Even after Hanweir was saved, Gisa's lost ghouls would shamble through, still following the twisted orders of their imprisoned master.

Mana:
Power: 1/2
Cardset: Avacyn Restored #110 (Common)
Type: Creature

Hunted Horror

Creature - Horror

Trample

When Hunted Horror enters the battlefield, put two 3/3 green Centaur creature tokens with protection from black onto the battlefield under target opponent's control.

Mana:
Power: 7/7
Cardset: Ravnica: City of Guilds #90 (Rare)
Type: Creature

Hunted Lammasu

Creature - Lammasu

Flying

When Hunted Lammasu enters the battlefield, put a 4/4 black Horror creature token onto the battlefield under target opponent's control.

The lammasu ruled the velds before the city grew. Now they roam Ravnica's skies, but their ancient enemies have not forgotten them.

Mana:
Power: 5/5
Cardset: Ravnica: City of Guilds #22 (Rare)
Type: Creature

Hunted Phantasm

Creature - Spirit

Hunted Phantasm is unblockable.

When Hunted Phantasm enters the battlefield, put five 1/1 red Goblin creature tokens onto the battlefield under target opponent's control.

Mana:
Power: 4/6
Cardset: Ravnica: City of Guilds #55 (Rare)
Type: Creature

Hunted Troll

Creature - Troll Warrior

When Hunted Troll enters the battlefield, target opponent puts four 1/1 blue Faerie creature tokens with flying onto the battlefield.

: Regenerate Hunted Troll.

Mana:
Power: 8/4
Cardset: Commander 2013 #150 (Rare)
Ravnica: City of Guilds #170 (Rare)
Type: Creature

Hunted Wumpus

Creature - Beast

When Hunted Wumpus enters the battlefield, each other player may put a creature card from his or her hand onto the battlefield.

Just one can feed a dozen people for a month.

Mana:
Power: 6/6
Cardset: Tenth Edition #269 (Uncommon)
Ninth Edition #248 (Uncommon)
Eighth Edition #258 (Uncommon)
Mercadian Masques #253 (Uncommon)
Type: Creature
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