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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Strata Scythe

Artifact - Equipment

Imprint - When Strata Scythe enters the battlefield, search your library for a land card, exile it, then shuffle your library.

Equipped creature gets +1/+1 for each land on the battlefield with the same name as the exiled card.

Equip

Mana:
Cardset: Commander 2014 #274 (Rare)
Scars of Mirrodin #206 (Rare)
Type: Artifact

Strider Harness

Artifact - Equipment

Equipped creature gets +1/+1 and has haste.

Equip

Each journey begins with a single step-and sometimes ends with that single step as well.

Mana:
Cardset: Oath of the Gatewatch #167 (Uncommon)
Scars of Mirrodin #207 (Common)
Type: Artifact

Sword of Body and Mind

Artifact - Equipment

Equipped creature gets +2/+2 and has protection from green and from blue.

Whenever equipped creature deals combat damage to a player, you put a 2/2 green Wolf creature token onto the battlefield and that player puts the top ten cards of his or her library into his or her graveyard.

Equip

Mana:
Cardset: Scars of Mirrodin #208 (Mythic Rare)
Type: Artifact

Sylvok Replica

Artifact Creature - Shaman

, Sacrifice Sylvok Replica: Destroy target artifact or enchantment.

All the zeal of the Sylvok with only a trace of their conservancy.

Mana:
Power: 1/3
Cardset: Scars of Mirrodin #210 (Common)
Type: Artifact Creature

Tumble Magnet

Artifact

Tumble Magnet enters the battlefield with three charge counters on it.

, Remove a charge counter from Tumble Magnet: Tap target artifact or creature.

Magnetic devices that keep massive golems and structures standing can also be used for the opposite purpose.

Mana:
Cardset: Scars of Mirrodin #218 (Common)
Type: Artifact

Vulshok Replica

Artifact Creature - Berserker

, Sacrifice Vulshok Replica: Vulshok Replica deals 3 damage to target player.

All the fury of the Vulshok with only a trace of their recklessness.

Mana:
Power: 3/1
Cardset: Scars of Mirrodin #221 (Common)
Type: Artifact Creature

Affa Guard Hound

Creature - Hound

Flash

When Affa Guard Hound enters the battlefield, target creature gets +0/+3 until end of turn.

Once a welcoming hub for explorers, Affa became a place of guarded tongues and quick defenses.

Mana:
Power: 2/2
Cardset: Rise of the Eldrazi #14 (Uncommon)
Type: Creature

Dawnglare Invoker

Creature - Kor Wizard

Flying

: Tap all creatures target player controls.

"What we knew as Emeria, Ula, and Cosi were not divine beings at all, but a cruel trick, and a grave error."
-The Invokers' Tales

Mana:
Power: 2/1
Cardset: Rise of the Eldrazi #16 (Common)
Type: Creature

Hedron-Field Purists

Creature - Human Cleric

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-4

1/4

If a source would deal damage to you or a creature you control, prevent 1 of that damage.

LEVEL 5+

2/5

If a source would deal damage to you or a creature you control, prevent 2 of that damage.

Mana:
Cardset: Rise of the Eldrazi #25 (Rare)
Type: Creature

Luminous Wake

Enchantment - Aura

Enchant creature

Whenever enchanted creature attacks or blocks, you gain 4 life.

"If destiny's champions have arisen to fight the Ancient Ones, then let me, too, do my part."
-Ravuel of Graypelt

Mana:
Cardset: Rise of the Eldrazi #35 (Uncommon)
Type: Enchantment

Repel the Darkness

Instant

Tap up to two target creatures.

Draw a card.

A boon to those who cannot see in the dark. A bane to those who live in it.

Mana:
Cardset: Rise of the Eldrazi #42 (Common)
Type: Instant

Survival Cache

Sorcery

You gain 2 life. Then if you have more life than an opponent, draw a card.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Mana:
Cardset: Commander 2013 #23 (Uncommon)
Rise of the Eldrazi #48 (Uncommon)
Type: Sorcery

Transcendent Master

Creature - Human Cleric Avatar

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 6-11

6/6

Lifelink

LEVEL 12+

9/9

Lifelink

Transcendent Master is indestructible.

Mana:
Power: 3/3
Cardset: Rise of the Eldrazi #51 (Mythic Rare)
Type: Creature

Umbra Mystic

Creature - Human Wizard

Auras attached to permanents you control have totem armor. (If an enchanted permanent you control would be destroyed, instead remove all damage from it and destroy an Aura attached to it.)

"I have found the courage to face death-twice, if I must."

Mana:
Power: 2/2
Cardset: Rise of the Eldrazi #52 (Rare)
Type: Creature

Dormant Gomazoa

Creature - Jellyfish

Flying

Dormant Gomazoa enters the battlefield tapped.

Dormant Gomazoa doesn't untap during your untap step.

Whenever you become the target of a spell, you may untap Dormant Gomazoa.

Mana:
Power: 5/5
Cardset: Rise of the Eldrazi #62 (Rare)
Type: Creature

Echo Mage

Creature - Human Wizard

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 2-3

2/4

, : Copy target instant or sorcery spell. You may choose new targets for the copy.

LEVEL 4+

2/5

, : Copy target instant or sorcery spell twice. You may choose new targets for the copies.

Mana:
Power: 2/3
Cardset: Commander 2013 #43 (Rare)
Rise of the Eldrazi #64 (Rare)
Type: Creature

Jwari Scuttler

Creature - Crab

"Yeah, they've got a lot of meat. The only downside to eating 'em is that you often find human bones and body parts inside."
-Jaby, Silundi Sea nomad

Mana:
Power: 2/3
Cardset: Rise of the Eldrazi #73 (Common)
Type: Creature

Phantasmal Abomination

Creature - Illusion

Defender

When Phantasmal Abomination becomes the target of a spell or ability, sacrifice it.

Create an illusion so strong that it becomes another's reality, and you can become the master of all.

Mana:
Power: 5/5
Cardset: Rise of the Eldrazi #80 (Uncommon)
Type: Creature

Regress

Instant

Return target permanent to its owner's hand.

"Never look too deep, where the waters turn dark. What the sea has hidden there may not stay down forever."
-Jaby, Silundi Sea nomad

Mana:
Cardset: Rise of the Eldrazi #83 (Common)
Mirrodin #48 (Common)
Type: Instant

Sea Gate Oracle

Creature - Human Wizard

When Sea Gate Oracle enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

"The secret entrance should be near."

Mana:
Power: 1/3
Cardset: Commander 2014 #124 (Common)
Rise of the Eldrazi #85 (Common)
Type: Creature

Surrakar Spellblade

Creature - Surrakar

Whenever you cast an instant or sorcery spell, you may put a charge counter on Surrakar Spellblade.

Whenever Surrakar Spellblade deals combat damage to a player, you may draw X cards, where X is the number of charge counters on it.

Mana:
Power: 2/1
Cardset: Rise of the Eldrazi #90 (Rare)
Type: Creature

Venerated Teacher

Creature - Human Wizard

When Venerated Teacher enters the battlefield, put two level counters on each creature you control with level up.

"The unfathomable is upon us, students. I have no doubt you will rise to the occasion."

Mana:
Power: 2/2
Cardset: Rise of the Eldrazi #93 (Common)
Type: Creature

Arrogant Bloodlord

Creature - Vampire Knight

Whenever Arrogant Bloodlord blocks or becomes blocked by a creature with power 1 or less, destroy Arrogant Bloodlord at end of combat.

"I would rather take my own head than be thwarted by a presumptuous wretch with a shield and a dream."

Mana:
Power: 4/4
Cardset: Rise of the Eldrazi #94 (Uncommon)
Type: Creature

Bloodrite Invoker

Creature - Vampire Shaman

: Target player loses 3 life and you gain 3 life.

"The brood lineages unfolded across the world, each patterned after one of three progenitors, each a study in mindless consumption."
-The Invokers' Tales

Mana:
Power: 3/1
Cardset: Rise of the Eldrazi #97 (Common)
Type: Creature

Cadaver Imp

Creature - Imp

Flying

When Cadaver Imp enters the battlefield, you may return target creature card from your graveyard to your hand.

The mouth must be pried open before rigor mortis sets in. Otherwise the returning soul can find no ingress.

Mana:
Power: 1/1
Cardset: Planechase 2012 #31 (Common)
Rise of the Eldrazi #99 (Common)
Type: Creature

Gloomhunter

Creature - Bat

Flying

Scavengers both mundane and magical follow in its wake, feeding on the scraps of flesh and spirit it leaves behind.

Mana:
Power: 2/1
Cardset: Rise of the Eldrazi #111 (Common)
Type: Creature

Induce Despair

Instant

As an additional cost to cast Induce Despair, reveal a creature card from your hand.

Target creature gets -X/-X until end of turn, where X is the revealed card's converted mana cost.

All the angel saw was her doom.

Mana:
Cardset: Rise of the Eldrazi #114 (Common)
Type: Instant

Last Kiss

Instant

Last Kiss deals 2 damage to target creature and you gain 2 life.

"Romanticize it, glamorize it, call it what you will. To me, it will always be carnal, bloody murder."
-Ayli, Kamsa cleric

Mana:
Cardset: Rise of the Eldrazi #116 (Common)
Type: Instant

Nirkana Cutthroat

Creature - Vampire Warrior

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-2

4/3

Deathtouch

LEVEL 3+

5/4

First strike, deathtouch

Mana:
Power: 3/2
Cardset: Rise of the Eldrazi #119 (Uncommon)
Type: Creature

Pawn of Ulamog

Creature - Vampire Shaman

Whenever Pawn of Ulamog or another nontoken creature you control dies, you may put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add to your mana pool."

Mana:
Power: 2/2
Cardset: Rise of the Eldrazi #122 (Uncommon)
Type: Creature

Perish the Thought

Sorcery

Target opponent reveals his or her hand. You choose a card from it. That player shuffles that card into his or her library.

It removed only one idea from her mind: defiance.

Mana:
Cardset: Rise of the Eldrazi #123 (Common)
Type: Sorcery

Battle Rampart

Creature - Wall

Defender

: Target creature gains haste until end of turn.

"I will build no sanctuaries. The safety you seek can be won only by the sword."
-Yannash, outpost builder

Mana:
Power: 1/3
Cardset: Rise of the Eldrazi #135 (Common)
Mercadian Masques #173 (Common)
Type: Creature

Brimstone Mage

Creature - Human Shaman

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-2

2/3

: Brimstone Mage deals 1 damage to target creature or player.

LEVEL 3+

2/4

: Brimstone Mage deals 3 damage to target creature or player.

Mana:
Power: 2/2
Cardset: Rise of the Eldrazi #137 (Uncommon)
Type: Creature

Lavafume Invoker

Creature - Goblin Shaman

: Creatures you control get +3/+0 until end of turn.

"Then the ancient masters themselves, towers of rapacity, rose and began their calamitous feast."
-The Invokers' Tales

Mana:
Power: 2/2
Cardset: Rise of the Eldrazi #155 (Common)
Type: Creature

Lust for War

Enchantment - Aura

Enchant creature

Whenever enchanted creature becomes tapped, Lust for War deals 3 damage to that creature's controller.

Enchanted creature attacks each turn if able.

Mana:
Cardset: Rise of the Eldrazi #157 (Uncommon)
Type: Enchantment

Rage Nimbus

Creature - Elemental

Defender, flying

: Target creature attacks this turn if able.

The settlement knew there was something strange about the cloud when the old priest Mandli suddenly grabbed an axe and ran screaming into the hills.

Mana:
Power: 5/3
Cardset: Rise of the Eldrazi #160 (Rare)
Type: Creature

Raid Bombardment

Enchantment

Whenever a creature you control with power 2 or less attacks, Raid Bombardment deals 1 damage to defending player.

Goblins in the first wave of a fire raid always bemoan the aim of everyone else.

Mana:
Cardset: Rise of the Eldrazi #161 (Common)
Type: Enchantment

Staggershock

Instant

Staggershock deals 2 damage to target creature or player.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Mana:
Cardset: Rise of the Eldrazi #166 (Common)
Type: Instant

Tuktuk the Explorer

Legendary Creature - Goblin

Haste

When Tuktuk the Explorer dies, put a legendary 5/5 colorless Goblin Golem artifact creature token named Tuktuk the Returned onto the battlefield.

Remade by Eldrazi magic, Tuktuk inspired an entire clan of misguided goblins.

Mana:
Power: 1/1
Cardset: Commander 2014 #183 (Rare)
Rise of the Eldrazi #169 (Rare)
Type: Creature

Aura Gnarlid

Creature - Beast

Creatures with power less than Aura Gnarlid's power can't block it.

Aura Gnarlid gets +1/+1 for each Aura on the battlefield.

Kill a gnarlid with your first blow, or it'll cheerfully show you how it's done.

Mana:
Power: 2/2
Cardset: Planechase 2012 #55 (Common)
Rise of the Eldrazi #175 (Common)
Type: Creature

Awakening Zone

Enchantment

At the beginning of your upkeep, you may put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add to your mana pool."

The ground erupted in time with the hedron's thrum, a dirge of the last days.

Mana:
Cardset: Commander #142 (Rare)
Planechase 2012 #56 (Rare)
Rise of the Eldrazi #176 (Rare)
Type: Enchantment

Boar Umbra

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3.

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

"From in here, everything looks like dinner."

Mana:
Cardset: Planechase 2012 #58 (Uncommon)
Rise of the Eldrazi #179 (Uncommon)
Type: Enchantment

Daggerback Basilisk

Creature - Basilisk

Deathtouch

"Petrifying gaze, deadly fangs, knifelike dorsal spines, venomous saliva . . . Am I missing anything? . . . Toxic bones? Seriously?"
-Samila, Murasa Expeditionary House

Mana:
Power: 2/2
Cardset: Rise of the Eldrazi #182 (Common)
Type: Creature

Gravity Well

Enchantment

Whenever a creature with flying attacks, it loses flying until end of turn.

Storms spread throughout Oran-Rief, ripping the skies with wind and rain. Airborne creatures sought shelter where they could.

Mana:
Cardset: Rise of the Eldrazi #185 (Uncommon)
Type: Enchantment

Growth Spasm

Sorcery

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add to your mana pool."

Mana:
Cardset: Rise of the Eldrazi #186 (Common)
Type: Sorcery

Mul Daya Channelers

Creature - Elf Druid Shaman

Play with the top card of your library revealed.

As long as the top card of your library is a creature card, Mul Daya Channelers gets +3/+3.

As long as the top card of your library is a land card, Mul Daya Channelers has ": Add two mana of any one color to your mana pool."

Mana:
Power: 2/2
Cardset: Rise of the Eldrazi #198 (Rare)
Type: Creature

Realms Uncharted

Instant

Search your library for four land cards with different names and reveal them. An opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library.

Mana:
Cardset: Rise of the Eldrazi #206 (Rare)
Type: Instant

Snake Umbra

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card."

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Mana:
Cardset: Planechase 2012 #78 (Common)
Rise of the Eldrazi #207 (Common)
Type: Enchantment

Sporecap Spider

Creature - Spider

Reach (This creature can block creatures with flying.)

"They don't move much, but then again, if you get caught in its web, it has all the time in the world to get to you."
-Saidah, Joraga hunter

Mana:
Power: 1/5
Cardset: Conspiracy #179 (Common)
Rise of the Eldrazi #209 (Common)
Type: Creature

Pennon Blade

Artifact - Equipment

Equipped creature gets +1/+1 for each creature you control.

Equip

Draped with the pennon of a fallen outpost, the sword came to symbolize the peoples of Zendikar becoming one.

Mana:
Cardset: Rise of the Eldrazi #221 (Uncommon)
Type: Artifact

Reinforced Bulwark

Artifact Creature - Wall

Defender

: Prevent the next 1 damage that would be dealt to you this turn.

Built of wood and iron. Held together by hope and prayer.

Mana:
Cardset: Rise of the Eldrazi #223 (Common)
Type: Artifact Creature

Apex Hawks

Creature - Bird

Multikicker (You may pay an additional any number of times as you cast this spell.)

Flying

Apex Hawks enters the battlefield with a +1/+1 counter on it for each time it was kicked.

Mana:
Power: 2/2
Cardset: Conspiracy #67 (Common)
Worldwake #2 (Common)
Type: Creature

Guardian Zendikon

Enchantment - Aura

Enchant land

Enchanted land is a 2/6 white Wall creature with defender. It's still a land.

When enchanted land dies, return that card to its owner's hand.

Mana:
Cardset: Conspiracy #71 (Common)
Worldwake #6 (Common)
Type: Enchantment

Terra Eternal

Enchantment

All lands are indestructible.

"If this world could make a wish, it would be to survive the parasites who loot its treasures and threaten its life force."
-Saidah, Joraga hunter

Mana:
Cardset: Worldwake #22 (Rare)
Type: Enchantment

Æther Tradewinds

Instant

Return target permanent you control and target permanent you don't control to their owners' hands.

"The wind smells of misfortune. Check your knots."
-Anitan, Ondu cleric

Mana:
Cardset: Conspiracy #89 (Common)
Worldwake #24 (Common)
Type: Instant

Calcite Snapper

Creature - Turtle

Shroud (This creature can't be the target of spells or abilities.)

Landfall - Whenever a land enters the battlefield under your control, you may switch Calcite Snapper's power and toughness until end of turn.

Mana:
Power: 1/4
Cardset: Worldwake #25 (Common)
Type: Creature

Enclave Elite

Creature - Merfolk Soldier

Multikicker (You may pay an additional any number of times as you cast this spell.)

Islandwalk

Enclave Elite enters the battlefield with a +1/+1 counter on it for each time it was kicked.

Mana:
Power: 2/2
Cardset: Conspiracy #96 (Common)
Worldwake #27 (Common)
Type: Creature

Horizon Drake

Creature - Drake

Flying, protection from lands

Using thermal updrafts and gravity currents, drakes eat and sleep in the air. Some never touch the ground from birth until death.

Mana:
Power: 3/1
Cardset: Worldwake #30 (Uncommon)
Type: Creature

Spell Contortion

Instant

Multikicker (You may pay an additional any number of times as you cast this spell.)

Counter target spell unless its controller pays . Draw a card for each time Spell Contortion was kicked.

Mana:
Cardset: Worldwake #38 (Uncommon)
Type: Instant

Thada Adel, Acquisitor

Legendary Creature - Merfolk Rogue

Islandwalk

Whenever Thada Adel, Acquisitor deals combat damage to a player, search that player's library for an artifact card and exile it. Then that player shuffles his or her library. Until end of turn, you may play that card.

Mana:
Power: 2/2
Cardset: Worldwake #40 (Rare)
Type: Creature

Tideforce Elemental

Creature - Elemental

, : You may tap or untap another target creature.

Landfall - Whenever a land enters the battlefield under your control, you may untap Tideforce Elemental.

Ebb and flow, high tide and low, quick as sand and just as slow.

Mana:
Power: 2/1
Cardset: Worldwake #41 (Uncommon)
Type: Creature

Twitch

Instant

You may tap or untap target artifact, creature, or land.

Draw a card.

"The flow is diverted. Your path is clear. What are you waiting for-the cave to bid you welcome?"
-Maizah Shere, Tazeem lullmage

Mana:
Cardset: Worldwake #43 (Common)
Tenth Edition #121 (Common)
Tempest #99 (Common)
Type: Instant

Agadeem Occultist

Creature - Human Shaman Ally

: Put target creature card from an opponent's graveyard onto the battlefield under your control if its converted mana cost is less than or equal to the number of Allies you control.

Mana:
Cardset: Worldwake #48 (Rare)
Type: Creature

Bloodhusk Ritualist

Creature - Vampire Shaman

Multikicker (You may pay an additional any number of times as you cast this spell.)

When Bloodhusk Ritualist enters the battlefield, target opponent discards a card for each time it was kicked.

Mana:
Power: 2/2
Cardset: Worldwake #50 (Uncommon)
Type: Creature

Dead Reckoning

Sorcery

You may put target creature card from your graveyard on top of your library. If you do, Dead Reckoning deals damage equal to that card's power to target creature.

Many venture out to hunt for treasures. Others lie in wait to hunt the hunters.

Mana:
Cardset: Worldwake #56 (Common)
Type: Sorcery

Scrib Nibblers

Creature - Rat

: Exile the top card of target player's library. If it's a land card, you gain 1 life.

Landfall - Whenever a land enters the battlefield under your control, you may untap Scrib Nibblers.

Mana:
Power: 1/1
Cardset: Worldwake #66 (Uncommon)
Type: Creature

Tomb Hex

Instant

Target creature gets -2/-2 until end of turn.

Landfall - If you had a land enter the battlefield under your control this turn, that creature gets -4/-4 until end of turn instead.

Mana:
Cardset: Worldwake #69 (Common)
Type: Instant

Claws of Valakut

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+0 for each Mountain you control and has first strike.

"Swords may sunder. Shields may fail. My will is stronger than steel, and my flesh and bone far more deadly."

Mana:
Cardset: Knights vs. Dragons #72 (Unknown)
Worldwake #75 (Common)
Type: Enchantment

Crusher Zendikon

Enchantment - Aura

Enchant land

Enchanted land is a 4/2 red Beast creature with trample. It's still a land.

When enchanted land dies, return that card to its owner's hand.

Mana:
Cardset: Worldwake #78 (Common)
Type: Enchantment

Cunning Sparkmage

Creature - Human Shaman

Haste

: Cunning Sparkmage deals 1 damage to target creature or player.

"I see the weaknesses you hide even from yourself."

Mana:
Cardset: Worldwake #79 (Uncommon)
Type: Creature

Goblin Roughrider

Creature - Goblin Knight

Astride the bucking creature, Gribble hurtled down the mountainside while his Grotag brethren cheered. It was at that moment that legend of the Skrill Tamer was born.

Mana:
Power: 3/2
Cardset: Magic 2015 #146 (Common)
Worldwake #82 (Common)
Type: Creature

Leatherback Baloth

Creature - Beast

Heavy enough to withstand the Roil, leatherback skeletons are havens for travelers in storms and landshifts.

Mana:
Power: 4/5
Cardset: Worldwake #107 (Uncommon)
Type: Creature

Omnath, Locus of Mana

Legendary Creature - Elemental

Green mana doesn't empty from your mana pool as steps and phases end.

Omnath, Locus of Mana gets +1/+1 for each green mana in your mana pool.

It gathers against the coming storm.

Mana:
Power: 1/1
Cardset: Worldwake #109 (Mythic Rare)
Type: Creature

Snapping Creeper

Creature - Plant

Landfall - Whenever a land enters the battlefield under your control, Snapping Creeper gains vigilance until end of turn.

Its vast network of roots and vines keeps it aware of distant dangers.

Mana:
Power: 2/3
Cardset: Worldwake #112 (Common)
Type: Creature

Vastwood Animist

Creature - Elf Shaman Ally

: Target land you control becomes an X/X Elemental creature until end of turn, where X is the number of Allies you control. It's still a land.

He calls on the forests for counsel and summons the earth to his cause.

Mana:
Power: 1/1
Cardset: Worldwake #116 (Uncommon)
Type: Creature

Bold Defense

Instant

Kicker (You may pay an additional as you cast this spell.)

Creatures you control get +1/+1 until end of turn. If Bold Defense was kicked, instead creatures you control get +2/+2 and gain first strike until end of turn.

Mana:
Cardset: Zendikar #3 (Common)
Type: Instant

Devout Lightcaster

Creature - Kor Cleric

Protection from black

When Devout Lightcaster enters the battlefield, exile target black permanent.

"Goddess, grant us light to banish the world's shadows."
-Prayer to Kamsa

Mana:
Power: 2/2
Cardset: Zendikar #10 (Rare)
Type: Creature

Kabira Evangel

Creature - Human Cleric Ally

Whenever Kabira Evangel or another Ally enters the battlefield under your control, you may choose a color. If you do, Allies you control gain protection from the chosen color until end of turn.

Mana:
Power: 2/3
Cardset: Zendikar #15 (Rare)
Type: Creature

Kor Hookmaster

Creature - Kor Soldier

When Kor Hookmaster enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

"For us, a rope represents the ties that bind the kor. For you, it's more literal."

Mana:
Power: 2/2
Cardset: Elspeth vs. Tezzeret #12 (Common)
Zendikar #20 (Common)
Type: Creature

Kor Sanctifiers

Creature - Kor Cleric

Kicker (You may pay an additional as you cast this spell.)

When Kor Sanctifiers enters the battlefield, if it was kicked, destroy target artifact or enchantment.

"Why keep such trinkets? They only add weight to your travels."

Mana:
Power: 2/3
Cardset: Commander 2014 #76 (Common)
Zendikar #22 (Common)
Type: Creature

Makindi Shieldmate

Creature - Kor Soldier Ally

Defender

Whenever Makindi Shieldmate or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Makindi Shieldmate.

The more who rely on him, the more resolute he becomes.

Mana:
Cardset: Zendikar #26 (Common)
Type: Creature

Narrow Escape

Instant

Return target permanent you control to its owner's hand. You gain 4 life.

"A good explorer has to be as slippery as a gomazoa, as tough as a scute bug, and luckier than a ten-fingered trapfinder."
-Arhana, Kazandu trapfinder

Mana:
Cardset: Phyrexia vs. The Coalition #55 (Common)
Zendikar #27 (Common)
Type: Instant

Noble Vestige

Creature - Spirit

Flying

: Prevent the next 1 damage that would be dealt to target player this turn.

Most spirits are chained to this world by their despair, but he remains tethered by his hope for better days.

Mana:
Power: 1/2
Cardset: Zendikar #29 (Common)
Type: Creature

Pitfall Trap

Instant - Trap

If exactly one creature is attacking, you may pay rather than pay Pitfall Trap's mana cost.

Destroy target attacking creature without flying.

Each spike is poisoned-the trapmaker's idea of mercy.

Mana:
Cardset: Zendikar #32 (Uncommon)
Type: Instant

Archmage Ascension

Enchantment

At the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on Archmage Ascension.

As long as Archmage Ascension has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle your library.

Mana:
Cardset: Zendikar #42 (Rare)
Type: Enchantment

Lullmage Mentor

Creature - Merfolk Wizard

Whenever a spell or ability you control counters a spell, you may put a 1/1 blue Merfolk creature token onto the battlefield.

Tap seven untapped Merfolk you control: Counter target spell.

"Many voices are needed to quiet this land."

Mana:
Power: 2/2
Cardset: Zendikar #54 (Rare)
Type: Creature

Merfolk Wayfinder

Creature - Merfolk Scout

Flying

When Merfolk Wayfinder enters the battlefield, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order.

Mana:
Power: 1/2
Cardset: Zendikar #56 (Uncommon)
Type: Creature

Reckless Scholar

Creature - Human Wizard

: Target player draws a card, then discards a card.

"Any good prospector must sift the gold from the sand."

Mana:
Power: 2/1
Cardset: Conspiracy #104 (Common)
Zendikar #60 (Common)
Type: Creature

Umara Raptor

Creature - Bird Ally

Flying

Whenever Umara Raptor or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Umara Raptor.

Messenger, weapon, friend.

Mana:
Power: 1/1
Cardset: Zendikar #75 (Common)
Type: Creature

Hideous End

Instant

Destroy target nonblack creature. Its controller loses 2 life.

"A little dark magic won't stop me. The worse the curse, the better the prize."
-Radavi, Joraga relic hunter, last words

Mana:
Cardset: Phyrexia vs. The Coalition #26 (Common)
Garruk vs. Liliana #52 (Common)
Zendikar #98 (Common)
Type: Instant

Mindless Null

Creature - Zombie

Mindless Null can't block unless you control a Vampire.

Only a bloodchief can create vampires. The rest sire nulls, who become mindless beasts in their former bodies.

Mana:
Power: 2/2
Cardset: Zendikar #103 (Common)
Type: Creature

Sadistic Sacrament

Sorcery

Kicker (You may pay an additional as you cast this spell.)

Search target player's library for up to three cards, exile them, then that player shuffles his or her library. If Sadistic Sacrament was kicked, instead search that player's library for up to fifteen cards, exile them, then that player shuffles his or her library.

Mana:
Cardset: Zendikar #110 (Rare)
Type: Sorcery

Electropotence

Enchantment

Whenever a creature enters the battlefield under your control, you may pay . If you do, that creature deals damage equal to its power to target creature or player.

Where life and force collide.

Mana:
Cardset: Zendikar #122 (Rare)
Type: Enchantment

Goblin Ruinblaster

Creature - Goblin Shaman

Kicker (You may pay an additional as you cast this spell.)

Haste

When Goblin Ruinblaster enters the battlefield, if it was kicked, destroy target nonbasic land.

Mana:
Power: 2/1
Cardset: Zendikar #127 (Uncommon)
Type: Creature

Hellfire Mongrel

Creature - Elemental Hound

At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Hellfire Mongrel deals 2 damage to him or her.

There is no fondness between the hound and its master. There is only a common appreciation of the hunt.

Mana:
Power: 2/2
Cardset: Ajani vs. Nicol Bolas #48 (Uncommon)
Zendikar #130 (Uncommon)
Type: Creature

Magma Rift

Sorcery

As an additional cost to cast Magma Rift, sacrifice a land.

Magma Rift deals 5 damage to target creature.

"Lighting a fire needs kindling and heat. You be the kindling. I'll bring the heat."
-Chandra Nalaar

Mana:
Cardset: Zendikar #136 (Common)
Type: Sorcery

Molten Ravager

Creature - Elemental

: Molten Ravager gets +1/+0 until end of turn.

"Only the foolhardy would venture into the Akoum Mountains without a lullmage to tame the raging rocks and living fires."
-Sachir, Akoum Expeditionary House

Mana:
Cardset: Zendikar #138 (Common)
Type: Creature

Ruinous Minotaur

Creature - Minotaur Warrior

Whenever Ruinous Minotaur deals damage to an opponent, sacrifice a land.

Not every intelligent being is interested in treasure and lost knowledge . . . or even the basics of speech.

Mana:
Power: 5/2
Cardset: Zendikar #145 (Common)
Type: Creature

Torch Slinger

Creature - Goblin Shaman

Kicker (You may pay an additional as you cast this spell.)

When Torch Slinger enters the battlefield, if it was kicked, it deals 2 damage to target creature.

Once thrown, twice burned.

Mana:
Power: 2/2
Cardset: Zendikar #151 (Common)
Type: Creature

Beastmaster Ascension

Enchantment

Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension.

As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5.

Mana:
Cardset: Commander 2014 #186 (Rare)
Zendikar #159 (Rare)
Type: Enchantment
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