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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Hand of Honor

Creature - Human Samurai

Protection from black

Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)

"The sword is just a tool. It is the samurai's hand that brings it to life."

Mana:
Power: 2/2
Cardset: Saviors of Kamigawa #12 (Uncommon)
Type: Creature

Hand of Silumgar

Creature - Human Warrior

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Silumgar trains those whom he favors in his magic, granting them the ability to spread his disdain across the land.

Mana:
Power: 2/1
Cardset: Dragons of Tarkir #105 (Common)
Type: Creature

Hand of the Praetors

Creature - Zombie

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Other creatures you control with infect get +1/+1.

Whenever you cast a creature spell with infect, target player gets a poison counter.

Mana:
Power: 3/2
Cardset: Scars of Mirrodin #66 (Rare)
Type: Creature

Hands of Binding

Sorcery

Tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Mana:
Cardset: Gatecrash #37 (Common)
Type: Sorcery

Hankyu

Artifact - Equipment

Equipped creature has ": Put an aim counter on Hankyu" and ", Remove all aim counters from Hankyu: This creature deals damage to target creature or player equal to the number of aim counters removed this way."

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Mana:
Cardset: Champions of Kamigawa #253 (Uncommon)
Type: Artifact

Hanweir Lancer

Creature - Human Knight

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Hanweir Lancer is paired with another creature, both creatures have first strike.

Mana:
Power: 2/2
Cardset: Avacyn Restored #138 (Common)
Type: Creature

Hanweir Watchkeep

Creature - Human Warrior Werewolf

Defender

At the beginning of each upkeep, if no spells were cast last turn, transform Hanweir Watchkeep.

He scans for wolves, knowing there's one he can never anticipate.

Mana:
Power: 1/5
Cardset: Innistrad #145 (Uncommon)
Innistrad #145a (Uncommon)
Type: Creature

Harabaz Druid

Creature - Human Druid Ally

: Add X mana of any one color to your mana pool, where X is the number of Allies you control.

"I care nothing for treasure. The land beckons me, and I cannot rest until my feet have touched every inch of it."

Mana:
Cardset: Worldwake #105 (Rare)
Type: Creature

Harbinger of Spring

Creature - Spirit

Protection from non-Spirit creatures

Soulshift 4 (When this creature dies, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.)

Mana:
Power: 2/1
Cardset: Betrayers of Kamigawa #128 (Common)
Type: Creature

Harbinger of the Hunt

Creature - Dragon

Flying

: Harbinger of the Hunt deals 1 damage to each creature without flying.

: Harbinger of the Hunt deals 1 damage to each other creature with flying.

An Atarka dragon's exhale cooks what its inhale consumes.

Mana:
Power: 5/3
Cardset: Dragons of Tarkir #223 (Rare)
Type: Creature

Harbor Bandit

Creature - Human Rogue

Harbor Bandit gets +1/+1 as long as you control an Island.

: Harbor Bandit can't be blocked this turn.

He always drops a little trinket into the bay as thanks to the merfolk who taught him all his best tricks.

Mana:
Power: 2/2
Cardset: Magic 2013 #95 (Uncommon)
Type: Creature

Harbor Serpent

Creature - Serpent

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Harbor Serpent can't attack unless there are five or more Islands on the battlefield.

Like most giant monsters villagers worship as gods, it proves a fickle master.

Mana:
Power: 5/5
Cardset: Magic 2013 #53 (Common)
Magic 2012 #56 (Common)
Magic 2011 #56 (Common)
Type: Creature

Hardened Berserker

Creature - Human Berserker

Whenever Hardened Berserker attacks, the next spell you cast this turn costs less to cast.

"Just let him loose and follow the charge."
-Yikaro, Atarka warrior

Mana:
Power: 3/2
Cardset: Dragons of Tarkir #139 (Common)
Type: Creature

Hardened Scales

Enchantment

If one or more +1/+1 counters would be placed on a creature you control, that many plus one +1/+1 counters are placed on it instead.

"Naga shed their scales. We wear ours with pride."
-Golran, dragonscale captain

Mana:
Cardset: Khans of Tarkir #133 (Rare)
Type: Enchantment

Harm's Way

Instant

The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to target creature or player instead.

Even when fate is already written, there's always time to change the names.

Mana:
Cardset: Knights vs. Dragons #23 (Unknown)
Magic 2010 #14 (Uncommon)
Type: Instant

Harmless Assault

Instant

Prevent all combat damage that would be dealt this turn by attacking creatures.

After encasing it in a paralyzing beam of light, the angel studied the Eldrazi as a child would study a bug, curiously and without fear.

Mana:
Cardset: Rise of the Eldrazi #24 (Common)
Type: Instant

Harmonic Sliver

Creature - Sliver

All Slivers have "When this permanent enters the battlefield, destroy target artifact or enchantment."

"Since the last sliver arrived, even our mightiest relics splinter into shards as soon as we bring them against the hive."
-Llanach, Skyshroud ranger

Mana:
Power: 1/1
Cardset: Time Spiral #240 (Uncommon)
Type: Creature

Harmonize

Sorcery

Draw three cards.

"Life's greatest lessons don't come from focus or concentration. They come from breathing and simply noticing."
-Seton, centaur druid

Mana:
Cardset: Commander 2013 #148 (Uncommon)
Commander #158 (Uncommon)
Archenemy #59 (Uncommon)
Garruk vs. Liliana #21 (Uncommon)
Elves vs. Goblins #22 (Uncommon)
Planar Chaos #149 (Uncommon)
Type: Sorcery

Harness by Force

Sorcery

Strive - Harness by Force costs more to cast for each target beyond the first.

Gain control of any number of target creatures until end of turn. Untap those creatures. They gain haste until end of turn.

Mana:
Cardset: Journey Into Nyx #100 (Rare)
Type: Sorcery

Harpoon Sniper

Creature - Merfolk Archer

, : Harpoon Sniper deals X damage to target attacking or blocking creature, where X is the number of Merfolk you control.

Made from whiskergill bones, merrow spinebows can fire bolts through tree trunks.

Mana:
Power: 2/2
Cardset: Lorwyn #19 (Uncommon)
Type: Creature

Harrier Griffin

Creature - Griffin

Flying

At the beginning of your upkeep, tap target creature.

Moon Market merchants sell a bottled scent to cutpurses and other criminals. Those doused in the liquid become "griffin bait."

Mana:
Power: 3/3
Cardset: Guildpact #9 (Uncommon)
Type: Creature

Harrow

Instant

As an additional cost to cast Harrow, sacrifice a land.

Search your library for up to two basic land cards and put them onto the battlefield. Then shuffle your library.

The Roil redraws the world as it passes, leaving only the hedrons unchanged.

Mana:
Cardset: Commander 2014 #199 (Common)
Phyrexia vs. The Coalition #57 (Common)
Zendikar #165 (Common)
Invasion #189 (Common)
Tempest #124 (Uncommon)
Type: Instant

Harrowing Journey

Sorcery

Target player draws three cards and loses 3 life.

"There are always fools who attempt to traverse Kruin Pass before sundown and every time they wind up in a race for their lives."
-Old Rutstein

Mana:
Cardset: Dark Ascension #67 (Uncommon)
Type: Sorcery

Harsh Deceiver

Creature - Spirit

: Look at the top card of your library.

: Reveal the top card of your library. If it's a land card, untap Harsh Deceiver and it gets +1/+1 until end of turn. Activate this ability only once each turn.

Mana:
Power: 1/4
Cardset: Champions of Kamigawa #11 (Common)
Type: Creature

Harsh Sustenance

Instant

Harsh Sustenance deals X damage to target creature or player and you gain X life, where X is the number of creatures you control.

The Shifting Wastes provide refuge to those who know where to look for it.

Mana:
Cardset: Fate Reforged #154 (Common)
Type: Instant

Haru-Onna

Creature - Spirit

When Haru-Onna enters the battlefield, draw a card.

Whenever you cast a Spirit or Arcane spell, you may return Haru-Onna to its owner's hand.

Mana:
Power: 2/1
Cardset: Saviors of Kamigawa #132 (Uncommon)
Type: Creature

Harvest Gwyllion

Creature - Hag

Wither (This deals damage to creatures in the form of -1/-1 counters.)

She speaks only in vile epithets, spitting out curses and obscenities that harm others just by the hearing.

Mana: {{/}}{{/}}
Power: 2/4
Cardset: Eventide #90 (Common)
Type: Creature

Harvest Pyre

Instant

As an additional cost to cast Harvest Pyre, exile X cards from your graveyard.

Harvest Pyre deals X damage to target creature.

Corpses destroyed by fire form the most destructive geists.

Mana:
Cardset: Innistrad #146 (Common)
Type: Instant

Harvester of Souls

Creature - Demon

Deathtouch

Whenever another nontoken creature dies, you may draw a card.

"He is judge, jury, and executioner because he killed them all."
-Bishop Cawle of Elgaud

Mana:
Power: 5/5
Cardset: Avacyn Restored #107 (Rare)
Type: Creature

Harvester Troll

Creature - Troll

When Harvester Troll enters the battlefield, you may sacrifice a creature or land. If you do, put two +1/+1 counters on Harvester Troll.

Having no interest in the greater conflict, the trolls continue to prey upon whatever wanders into their domain.

Mana:
Power: 2/3
Cardset: Oath of the Gatewatch #133 (Uncommon)
Type: Creature

Harvestguard Alseids

Enchantment Creature - Nymph

Constellation - Whenever Harvestguard Alseids or another enchantment enters the battlefield under your control, prevent all damage that would be dealt to target creature this turn.

Not all shields are forged of iron or bronze.

Mana:
Power: 2/3
Cardset: Journey Into Nyx #13 (Common)
Type: Enchantment

Hatchet Bully

Creature - Goblin Warrior

, , Put a -1/-1 counter on a creature you control: Hatchet Bully deals 2 damage to target creature or player.

"It's not much for eating, but I think we can find somethin' to do with it."

Mana:
Power: 3/3
Cardset: Eventide #54 (Uncommon)
Type: Creature

Hatching Plans

Enchantment

When Hatching Plans is put into a graveyard from the battlefield, draw three cards.

So wondrous to behold, so delicate and finely crafted-and yet, such a pleasure to smash.

Mana:
Cardset: Guildpact #27 (Rare)
Type: Enchantment

Hate Weaver

Creature - Zombie Wizard

: Target blue or red creature gets +1/+0 until end of turn.

"Let my hate fuel your fury."

Mana:
Power: 2/1
Cardset: Tenth Edition #147 (Uncommon)
Invasion #108 (Uncommon)
Type: Creature

Hateflayer

Creature - Elemental

Wither (This deals damage to creatures in the form of -1/-1 counters.)

, {Q}: Hateflayer deals damage equal to its power to target creature or player. ({Q} is the untap symbol.)

It has no safe side.

Mana:
Power: 5/5
Cardset: Eventide #55 (Rare)
Type: Creature

Haunted Fengraf

Land

: Add to your mana pool.

, , Sacrifice Haunted Fengraf: Return a creature card at random from your graveyard to your hand.

A ghoulcaller's playground.

Cardset: Commander 2014 #300 (Common)
Dark Ascension #157 (Common)
Type: Land

Haunted Guardian

Artifact Creature - Construct

Defender, first strike

"Drain the victim's blood, sell the corpse, and use the soul on guard duty. No muss, no fuss, no problems."
-Olivia Voldaren

Mana:
Power: 2/1
Cardset: Avacyn Restored #216 (Uncommon)
Type: Artifact Creature

Haunted Plate Mail

Artifact - Equipment

Equipped creature gets +4/+4.

: Until end of turn, Haunted Plate Mail becomes a 4/4 Spirit artifact creature that's no longer an Equipment. Activate this ability only if you control no creatures.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Mana:
Cardset: Magic 2015 #218 (Rare)
Magic 2014 #212 (Rare)
Type: Artifact

Haunter of Nightveil

Creature - Spirit

Creatures your opponents control get -1/-0.

The Dimir employ the spirits of Ravnica's ancient, nameless dead, guiding their malevolence toward selected victims.

Mana:
Power: 3/4
Cardset: Dragon's Maze #76 (Uncommon)
Type: Creature

Haunting Echoes

Sorcery

Exile all cards from target player's graveyard other than basic land cards. For each card exiled this way, search that player's library for all cards with the same name as that card and exile them. Then that player shuffles his or her library.

Mana:
Cardset: Magic 2011 #99 (Rare)
Magic 2010 #98 (Rare)
Odyssey #142 (Rare)
Type: Sorcery

Haunting Hymn

Instant

Target player discards two cards. If you cast this spell during your main phase, that player discards four cards instead.

The hymn's melody has persisted since Tourach's time, but the words changed to invoke the phobias of each listener.

Mana:
Cardset: Time Spiral #112 (Uncommon)
Type: Instant

Haven of the Spirit Dragon

Land

: Add to your mana pool.

: Add one mana of any color to your mana pool. Spend this mana only to cast a Dragon creature spell.

, , Sacrifice Haven of the Spirit Dragon: Return target Dragon creature card or Ugin planeswalker card from your graveyard to your hand.

Cardset: Dragons of Tarkir #249 (Rare)
Type: Land

Havengul Lich

Creature - Zombie Wizard

: You may cast target creature card in a graveyard this turn. When you cast that card this turn, Havengul Lich gains all activated abilities of that card until end of turn.

Fusing intelligence with the power of undeath requires inspiration of the darkest kind.

Mana:
Power: 4/4
Cardset: Dark Ascension #139 (Mythic Rare)
Type: Creature

Havengul Runebinder

Creature - Human Wizard

, , Exile a creature card from your graveyard: Put a 2/2 black Zombie creature token onto the battlefield, then put a +1/+1 counter on each Zombie creature you control.

"So many corpses, so little time."

Mana:
Power: 2/2
Cardset: Dark Ascension #39 (Rare)
Type: Creature

Havengul Skaab

Creature - Zombie Horror

Whenever Havengul Skaab attacks, return another creature you control to its owner's hand.

An abomination so violent that the other fiends tremble at the sight of it.

Mana:
Power: 4/5
Cardset: Avacyn Restored #60 (Common)
Type: Creature

Havengul Vampire

Creature - Vampire

Whenever Havengul Vampire deals combat damage to a player, put a +1/+1 counter on it.

Whenever another creature dies, put a +1/+1 counter on Havengul Vampire.

"That slowly decreasing pulse-that's the beat I waltz to."

Mana:
Power: 2/2
Cardset: Avacyn Restored #139 (Uncommon)
Type: Creature

Havenwood Battleground

Land

Havenwood Battleground enters the battlefield tapped.

: Add to your mana pool.

, Sacrifice Havenwood Battleground: Add to your mana pool.

Cardset: Commander 2014 #301 (Uncommon)
Sixth Edition #325 (Unknown)
Fifth Edition #421 (Uncommon)
Fallen Empires #181 (Uncommon)
Type: Land

Havenwood Wurm

Creature - Wurm

Flash (You may cast this spell any time you could cast an instant.)

Trample

Time rifts bring tunneling beasts of old into the hard, dry earth of the present. Most die there, trapped, but the mightiest burst through the surface.

Mana:
Power: 5/6
Cardset: Time Spiral #199 (Common)
Type: Creature

Havoc Festival

Enchantment

Players can't gain life.

At the beginning of each player's upkeep, that player loses half his or her life, rounded up.

"We can't control enemies who have no regard for their own survival."
-Arrester Lavinia, Tenth Precinct

Mana:
Cardset: Return to Ravnica #166 (Rare)
Type: Enchantment

Havoc Sower

Creature - Eldrazi Drone

Devoid (This card has no color.)

{C}: Havoc Sower gets +2/+1 until end of turn. ({C} represents colorless mana.)

It grew with a terrible swiftness.

Mana:
Power: 3/3
Cardset: Oath of the Gatewatch #71 (Uncommon)
Type: Creature

Haze Frog

Creature - Frog

Flash (You may cast this spell any time you could cast an instant.)

When Haze Frog enters the battlefield, prevent all combat damage that other creatures would deal this turn.

Its breath leaves its prey too drowsy to struggle.

Mana:
Power: 2/1
Cardset: Rise of the Eldrazi #187 (Common)
Type: Creature

Haze of Rage

Sorcery

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)

Creatures you control get +1/+0 until end of turn.

Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Mana:
Cardset: Future Sight #100 (Uncommon)
Type: Sorcery

He Who Hungers

Legendary Creature - Spirit

Flying

, Sacrifice a Spirit: Target opponent reveals his or her hand. You choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.

Soulshift 4 (When this creature dies, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.)

Mana:
Power: 3/2
Cardset: Champions of Kamigawa #114 (Rare)
Type: Creature

Head Games

Sorcery

Target opponent puts the cards from his or her hand on top of his or her library. Search that player's library for that many cards. The player puts those cards into his or her hand, then shuffles his or her library.

Mana:
Cardset: Tenth Edition #148 (Rare)
Onslaught #155 (Rare)
Type: Sorcery

Headless Skaab

Creature - Zombie Warrior

As an additional cost to cast Headless Skaab, exile a creature card from your graveyard.

Headless Skaab enters the battlefield tapped.

A head is a needless encumbrance when muscle is all that's required.

Mana:
Power: 3/6
Cardset: Dark Ascension #40 (Common)
Type: Creature

Heal the Scars

Instant

Regenerate target creature. You gain life equal to that creature's toughness.

Elvish battle-magic has evolved two specialties: inflicting wounds that scar, and healing wounds without scarring. Politics determines the recipients of each.

Mana:
Cardset: Lorwyn #217 (Common)
Type: Instant

Healer of the Pride

Creature - Cat Cleric

Whenever another creature enters the battlefield under your control, you gain 2 life.

"No life is without meaning. No living thing is too small to be strong."

Mana:
Power: 2/3
Cardset: Magic 2013 #19 (Uncommon)
Type: Creature

Healer's Headdress

Artifact - Equipment

Equipped creature gets +0/+2 and has ": Prevent the next 1 damage that would be dealt to target creature or player this turn."

: Attach Healer's Headdress to target creature you control.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Mana:
Cardset: Fifth Dawn #129 (Common)
Type: Artifact

Healing Leaves

Instant

Choose one - Target player gains 3 life; or prevent the next 3 damage that would be dealt to target creature or player this turn.

The elves of Llanowar don't trust in alchemy. They rely instead on pure herbs harvested from the forest's sacred heart.

Mana:
Cardset: Planar Chaos #150 (Common)
Type: Instant

Healing Salve

Instant

Choose one - Target player gains 3 life; or prevent the next 3 damage that would be dealt to target creature or player this turn.

Mana:
Cardset: Divine vs. Demonic #14 (Common)
Eighth Edition #22 (Common)
Seventh Edition #18 (Common)
Sixth Edition #22 (Unknown)
Urza's Saga #16 (Common)
Fifth Edition #309 (Common)
Mirage #224 (Common)
Fourth Edition #278 (Common)
Revised Edition #206 (Common)
Unlimited Edition #207 (Common)
Beta Edition #208 (Unknown)
Alpha Edition #206 (Unknown)
Type: Instant

Heap Doll

Artifact Creature - Scarecrow

Sacrifice Heap Doll: Exile target card from a graveyard.

"I know one night it won't come back. Then I'll know it's truly done its job."
-Braenna, cobblesmith

Mana:
Power: 1/1
Cardset: Shadowmoor #253 (Uncommon)
Type: Artifact Creature

Heart of Light

Enchantment - Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Prevent all damage that would be dealt to and dealt by enchanted creature.

For those who reach enlightenment, violence is an unnecessary distraction.

Mana:
Cardset: Tenth Edition #19 (Common)
Betrayers of Kamigawa #6 (Common)
Type: Enchantment

Heart-Piercer Bow

Artifact - Equipment

Whenever equipped creature attacks, Heart-Piercer Bow deals 1 damage to target creature defending player controls.

Equip

Designed by an ancient artificer, the finest Mardu bows are carved from dragon bone and strung with the wind itself.

Mana:
Cardset: Khans of Tarkir #221 (Uncommon)
Type: Artifact

Heartbeat of Spring

Enchantment

Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.

"It is true that we monks hold the key to paradise, but most don't understand that the paradise we guard is the one within."
-Diary of Azusa

Mana:
Cardset: Champions of Kamigawa #212 (Rare)
Type: Enchantment

Hearth Kami

Creature - Spirit

, Sacrifice Hearth Kami: Destroy target artifact with converted mana cost X.

"Every treachery, great or small, begets a spirit that rages at the injustice. Given the opportunity, each will return that treachery to its owner tenfold."
-Sensei Hisoka

Mana:
Power: 2/1
Cardset: Champions of Kamigawa #171 (Common)
Type: Creature

Hearthcage Giant

Creature - Giant Warrior

When Hearthcage Giant enters the battlefield, put two 3/1 red Elemental Shaman creature tokens onto the battlefield.

Sacrifice an Elemental: Target Giant creature gets +3/+1 until end of turn.

The flamekin are mere kindling for his warmth.

Mana:
Power: 5/5
Cardset: Lorwyn #174 (Uncommon)
Type: Creature

Hearthfire Hobgoblin

Creature - Goblin Soldier

Double strike

Hobgoblins are best left alone. They sharpen their farm implements far more than is necessary for their work in the fields.

Mana: {{/}}{{/}}{{/}}
Power: 2/2
Cardset: Eventide #141 (Uncommon)
Type: Creature

Heartlash Cinder

Creature - Elemental Warrior

Haste

Chroma - When Heartlash Cinder enters the battlefield, it gets +X/+0 until end of turn, where X is the number of red mana symbols in the mana costs of permanents you control.

Mana:
Power: 1/1
Cardset: Eventide #56 (Common)
Type: Creature

Heartless Hidetsugu

Legendary Creature - Ogre Shaman

: Heartless Hidetsugu deals damage to each player equal to half that player's life total, rounded down.

Hidetsugu held over a dozen oni in blood oath. At his touch, rocks scorched. At his word, cities burned.

Mana:
Power: 4/3
Cardset: Conspiracy #144 (Rare)
Betrayers of Kamigawa #107 (Rare)
Type: Creature

Heartless Summoning

Enchantment

Creature spells you cast cost less to cast.

Creatures you control get -1/-1.

"They won't be winning any beauty pageants, but they'll do the trick."
-Enslow, ghoulcaller of Nephalia

Mana:
Cardset: Innistrad #104 (Rare)
Type: Enchantment

Heartmender

Creature - Elemental

At the beginning of your upkeep, remove a -1/-1 counter from each creature you control.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Mana: {{/}}{{/}}
Power: 2/2
Cardset: Shadowmoor #228 (Rare)
Type: Creature

Heartseeker

Artifact - Equipment

Equipped creature gets +2/+1 and has ", Unattach Heartseeker: Destroy target creature."

Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

Mana:
Cardset: Darksteel #124 (Rare)
Type: Artifact

Heartstabber Mosquito

Creature - Insect

Kicker (You may pay an additional as you cast this spell.)

Flying

When Heartstabber Mosquito enters the battlefield, if it was kicked, destroy target creature.

Mana:
Power: 2/2
Cardset: Zendikar #97 (Common)
Type: Creature

Heartwood Shard

Artifact

, or , : Target creature gains trample until end of turn.

Mana:
Cardset: Mirrodin #184 (Uncommon)
Type: Artifact

Heartwood Storyteller

Creature - Treefolk

Whenever a player casts a noncreature spell, each of that player's opponents may draw a card.

His roots reach deep, nurtured not by soil and rain, but by millennia of experience.

Mana:
Power: 2/3
Cardset: Future Sight #127 (Rare)
Type: Creature

Heat Ray

Instant

Heat Ray deals X damage to target creature.

"There was clearly a scream. I'm not sure if there was a mouth."
-Sachir, Akoum Expeditionary House

Mana:
Cardset: Magic 2015 #148 (Uncommon)
Rise of the Eldrazi #150 (Common)
Urza's Saga #199 (Common)
Type: Instant

Heat Shimmer

Sorcery

Put a token that's a copy of target creature onto the battlefield. That token has haste and "At the beginning of the end step, exile this permanent."

"Better to flare out than to gutter."
-Flamekin expression

Mana:
Cardset: Lorwyn #175 (Rare)
Type: Sorcery

Heavy Arbalest

Artifact - Equipment

Equipped creature doesn't untap during its controller's untap step.

Equipped creature has ": This creature deals 2 damage to target creature or player."

Equip

Mana:
Cardset: Scars of Mirrodin #164 (Uncommon)
Type: Artifact

Heavy Mattock

Artifact - Equipment

Equipped creature gets +1/+1.

As long as equipped creature is a Human, it gets an additional +1/+1.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Mana:
Cardset: Dark Ascension #150 (Common)
Type: Artifact

Heckling Fiends

Creature - Devil

: Target creature attacks this turn if able.

Their language may be a cacophonous agglomeration of chittering snorts and mad barking, but the message they send is all too clear.

Mana:
Power: 2/2
Cardset: Conspiracy #145 (Uncommon)
Dark Ascension #92 (Uncommon)
Type: Creature

Hedge Troll

Creature - Troll Cleric

Hedge Troll gets +1/+1 as long as you control a Plains.

: Regenerate Hedge Troll.

His abode was clean and bare, not a morsel in sight. I asked him what he ate, fearing the answer. He smiled and said his faith alone sustained him.

Mana:
Power: 2/2
Cardset: Planar Chaos #151 (Uncommon)
Type: Creature

Hedonist's Trove

Enchantment

When Hedonist's Trove enters the battlefield, exile all cards from target opponent's graveyard.

You may play land cards exiled with Hedonist's Trove.

You may cast nonland cards exiled with Hedonist's Trove. You can't cast more than one spell this way each turn.

Mana:
Cardset: Dragons of Tarkir #106 (Rare)
Type: Enchantment

Hedron Alignment

Enchantment

Hexproof

At the beginning of your upkeep, you may reveal your hand. If you do, you win the game if you own a card named Hedron Alignment in exile, in your hand, in your graveyard, and on the battlefield.

: Scry 1.

Mana:
Cardset: Oath of the Gatewatch #57 (Rare)
Type: Enchantment

Hedron Archive

Artifact

: Add to your mana pool.

, , Sacrifice Hedron Archive: Draw two cards.

"You've begun to understand the hedrons' true purpose," said Ugin. "The Eldrazi can be imprisoned.""And how did that work out last time?" asked Jace.

Mana:
Cardset: Battle for Zendikar #223 (Uncommon)
Type: Artifact

Hedron Blade

Artifact - Equipment

Equipped creature gets +1/+1.

Whenever equipped creature becomes blocked by one or more colorless creatures, it gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Mana:
Cardset: Battle for Zendikar #224 (Common)
Type: Artifact

Hedron Crab

Creature - Crab

Landfall - Whenever a land enters the battlefield under your control, target player puts the top three cards of his or her library into his or her graveyard.

Hedrons perplex minds both great and small.

Mana:
Cardset: Zendikar #47 (Uncommon)
Type: Creature

Hedron Crawler

Artifact Creature - Construct

: Add {C} to your mana pool. ({C} represents colorless mana.)

"It's endearing, in a mystical, pointy sort of way."
-General Tazri, allied commander

Mana:
Cardset: Oath of the Gatewatch #164 (Common)
Type: Artifact Creature

Hedron Matrix

Artifact - Equipment

Equipped creature gets +X/+X, where X is its converted mana cost.

Equip

The hedrons awoke along with the Eldrazi, forming superstructures that radiated overwhelming magic.

Mana:
Cardset: Rise of the Eldrazi #218 (Rare)
Type: Artifact

Hedron Rover

Artifact Creature - Construct

Landfall - Whenever a land enters the battlefield under your control, Hedron Rover gets +2/+2 until end of turn.

"Now that it has woken up and wandered off, we should go see what it was guarding."
-Gotzen, Bulwark explorer

Mana:
Power: 2/2
Cardset: Worldwake #125 (Common)
Type: Artifact Creature

Hedron Scrabbler

Artifact Creature - Construct

Landfall - Whenever a land enters the battlefield under your control, Hedron Scrabbler gets +1/+1 until end of turn.

"I don't care when the hedrons awoke. Why is the question that really matters."
-Anowon, the Ruin Sage

Mana:
Power: 1/1
Cardset: Zendikar #204 (Common)
Type: Artifact Creature

Hedron-Field Purists

Creature - Human Cleric

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-4

1/4

If a source would deal damage to you or a creature you control, prevent 1 of that damage.

LEVEL 5+

2/5

If a source would deal damage to you or a creature you control, prevent 2 of that damage.

Mana:
Cardset: Rise of the Eldrazi #25 (Rare)
Type: Creature

Heed the Mists

Sorcery - Arcane

Put the top card of your library into your graveyard, then draw cards equal to that card's converted mana cost.

"Once, I looked to the mists for wisdom. Now I wish only for understanding."

Mana:
Cardset: Betrayers of Kamigawa #36 (Uncommon)
Type: Sorcery

Heidar, Rimewind Master

Legendary Creature - Human Wizard

, : Return target permanent to its owner's hand. Activate this ability only if you control four or more snow permanents.

"The umber stain of the Thaw will be bleached away. Once again the world will be sharp, white, perfect!"

Mana:
Power: 3/3
Cardset: Coldsnap #36 (Rare)
Type: Creature

Heir of the Wilds

Creature - Human Warrior

Deathtouch

Ferocious - Whenever Heir of the Wilds attacks, if you control a creature with power 4 or greater, Heir of the Wilds gets +1/+1 until end of turn.

In the high caves of the Qal Sisma mountains, young hunters quest to hear the echoes of their fierce ancestors.

Mana:
Power: 2/2
Cardset: Khans of Tarkir #134 (Uncommon)
Type: Creature

Heirs of Stromkirk

Creature - Vampire

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Whenever Heirs of Stromkirk deals combat damage to a player, put a +1/+1 counter on it.

Mana:
Power: 2/2
Cardset: Avacyn Restored #140 (Common)
Type: Creature

Heliod's Emissary

Enchantment Creature - Elk

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Whenever Heliod's Emissary or enchanted creature attacks, tap target creature an opponent controls.

Enchanted creature gets +3/+3.

Mana:
Power: 3/3
Cardset: Theros #18 (Uncommon)
Type: Enchantment

Heliod's Pilgrim

Creature - Human Cleric

When Heliod's Pilgrim enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle your library.

The blessings of Heliod are apparent for all to see.

Mana:
Power: 1/2
Cardset: Magic 2015 #14 (Common)
Type: Creature

Heliod, God of the Sun

Legendary Enchantment Creature - God

Indestructible

As long as your devotion to white is less than five, Heliod isn't a creature. (Each in the mana costs of permanents you control counts toward your devotion to white.)

Other creatures you control have vigilance.

: Put a 2/1 white Cleric enchantment creature token onto the battlefield.

Mana:
Power: 5/6
Cardset: Theros #17 (Mythic Rare)
Type: Enchantment

Heliophial

Artifact

Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)

, Sacrifice Heliophial: Heliophial deals damage equal to the number of charge counters on it to target creature or player.

Mana:
Cardset: Fifth Dawn #130 (Common)
Type: Artifact

Helium Squirter

Creature - Beast Mutant

Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)

: Target creature with a +1/+1 counter on it gains flying until end of turn.

Mana:
Cardset: Dissension #26 (Common)
Type: Creature
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