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Indulgent Tormentor

Creature - Demon

Flying

At the beginning of your upkeep, draw a card unless target opponent sacrifices a creature or pays 3 life.

The promise of anguish is payment enough for services rendered.

Mana:
Power: 5/3
Cardset: Magic 2015 #101 (Rare)
Type: Creature

Nightfire Giant

Creature - Zombie Giant

Nightfire Giant gets +1/+1 as long as you control a Mountain.

: Nightfire Giant deals 2 damage to target creature or player.

Nightfire turns the greatest weakness of the undead into formidable strength.

Mana:
Power: 4/3
Cardset: Magic 2015 #109 (Uncommon)
Type: Creature

Rotfeaster Maggot

Creature - Insect

When Rotfeaster Maggot enters the battlefield, exile target creature card from a graveyard. You gain life equal to that card's toughness.

Is it at the top of the food chain or the bottom?

Mana:
Power: 3/5
Cardset: Magic 2015 #112 (Common)
Type: Creature

Shadowcloak Vampire

Creature - Vampire

Pay 2 life: Shadowcloak Vampire gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)

"My favorite guilty pleasure? Are there innocent ones?"

Mana:
Power: 4/3
Cardset: Magic 2015 #113 (Common)
Type: Creature

Hoarding Dragon

Creature - Dragon

Flying

When Hoarding Dragon enters the battlefield, you may search your library for an artifact card, exile it, then shuffle your library.

When Hoarding Dragon dies, you may put the exiled card into its owner's hand.

Mana:
Power: 4/4
Cardset: Magic 2015 #149 (Rare)
Magic 2011 #144 (Rare)
Type: Creature

Thundering Giant

Creature - Giant

Haste (This creature can attack and as soon as it comes under your control.)

The giant was felt a few seconds before he was seen.

Mana:
Power: 4/3
Cardset: Magic 2015 #165 (Common)
Modern Masters #136 (Common)
Tenth Edition #243 (Uncommon)
Urza's Saga #221 (Uncommon)
Type: Creature

Charging Rhino

Creature - Rhino

Charging Rhino can't be blocked by more than one creature.

"Is it wrong to go straight for what you want? Sneaking is for cats and goblins."
-Tahngarth of the Weatherlight

Mana:
Power: 4/4
Cardset: Magic 2015 #171 (Common)
Conspiracy #159 (Common)
Tempest #112 (Uncommon)
Type: Creature

Sliver Hivelord

Legendary Creature - Sliver

Sliver creatures you control have indestructible. (Damage and effects that say "destroy" don't destroy them.)

"This is the source, the line unbroken since the calamity that brought such monsters to our shores."
-Hastric, Thunian scout

Mana:
Power: 5/5
Cardset: Magic 2015 #211 (Mythic Rare)
Type: Creature

Dazzling Ramparts

Creature - Wall

Defender

, : Tap target creature.

When Anafenza holds court under the First Tree, the gates of Mer-Ek are sealed. No safer place exists in all of Tarkir.

Mana:
Cardset: Khans of Tarkir #6 (Uncommon)
Type: Creature

Sage-Eye Harrier

Creature - Bird Warrior

Flying

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

These winged warriors meditate in flight, tracing mandalas in the clouds.

Mana:
Power: 1/5
Cardset: Khans of Tarkir #20 (Common)
Type: Creature

Wingmate Roc

Creature - Bird

Flying

Raid - When Wingmate Roc enters the battlefield, if you attacked with a creature this turn, put a 3/4 white Bird creature token with flying onto the battlefield.

Whenever Wingmate Roc attacks, you gain 1 life for each attacking creature.

Mana:
Power: 3/4
Cardset: Khans of Tarkir #31 (Mythic Rare)
Type: Creature

Mystic of the Hidden Way

Creature - Human Monk

Mystic of the Hidden Way can't be blocked.

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

"There are no obstacles, only different paths."

Mana:
Power: 3/2
Cardset: Khans of Tarkir #48 (Common)
Type: Creature

Whirlwind Adept

Creature - Djinn Monk

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Mana:
Power: 4/2
Cardset: Khans of Tarkir #63 (Common)
Type: Creature

Kheru Dreadmaw

Creature - Zombie Crocodile

Defender

, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness.

Its hunting instincts have long since rotted away. Its hunger, however, remains.

Mana:
Power: 4/4
Cardset: Khans of Tarkir #76 (Common)
Type: Creature

Krumar Bond-Kin

Creature - Orc Warrior

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

"The Abzan replaced my savagery with a noble heritage. I would give my life for my House."

Mana:
Power: 5/3
Cardset: Khans of Tarkir #77 (Common)
Type: Creature

Rotting Mastodon

Creature - Zombie Elephant

Mastodons became extinct long ago, but foul forces of the Gurmag Swamp sometimes animate their decaying remains. The Sultai happily exploit such creatures but consider them inferior to their own necromantic creations.

Mana:
Power: 2/8
Cardset: Khans of Tarkir #87 (Common)
Type: Creature

Swarm of Bloodflies

Creature - Insect

Flying

Swarm of Bloodflies enters the battlefield with two +1/+1 counters on it.

Whenever another creature dies, put a +1/+1 counter on Swarm of Bloodflies.

In the Gudul delta, bloodfly bites are indistinguishable from spear wounds.

Mana:
Cardset: Khans of Tarkir #92 (Uncommon)
Type: Creature

Canyon Lurkers

Creature - Human Rogue

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

The broken Qal Sisma foothills make poor terrain for cavalry, but a perfect setting for ambushes.

Mana:
Power: 5/2
Cardset: Khans of Tarkir #105 (Common)
Type: Creature

Dragon-Style Twins

Creature - Human Monk

Double strike

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

"We are the flicker of the flame and its heat, the two sides of a single blade."

Mana:
Power: 3/3
Cardset: Khans of Tarkir #108 (Rare)
Type: Creature

Meandering Towershell

Creature - Turtle

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Whenever Meandering Towershell attacks, exile it. Return it to the battlefield under your control tapped and attacking at the beginning of the declare attackers step on your next turn.

Mana:
Power: 5/9
Cardset: Khans of Tarkir #141 (Rare)
Type: Creature

Pine Walker

Creature - Elemental

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Whenever Pine Walker or another creature you control is turned face up, untap that creature.

Mana:
Power: 5/5
Cardset: Khans of Tarkir #143 (Uncommon)
Type: Creature

Sagu Archer

Creature - Naga Archer

Reach (This creature can block creatures with flying.)

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

His arrows whistle like a serpent's hiss.

Mana:
Power: 2/5
Cardset: Khans of Tarkir #146 (Common)
Type: Creature

Ankle Shanker

Creature - Goblin Berserker

Haste

Whenever Ankle Shanker attacks, creatures you control gain first strike and deathtouch until end of turn.

The stature of the fighter matters less than the depth of the cut.

Mana:
Power: 2/2
Cardset: Khans of Tarkir #164 (Rare)
Type: Creature

Armament Corps

Creature - Human Soldier

When Armament Corps enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control.

The Abzan avoid extended supply lines by incorporating weapons stores into their battle formations.

Mana:
Power: 4/4
Cardset: Khans of Tarkir #165 (Uncommon)
Type: Creature

Avalanche Tusker

Creature - Elephant Warrior

Whenever Avalanche Tusker attacks, target creature defending player controls blocks it this combat if able.

"Hold the high ground, then bring it to your enemy."
-Surrak, khan of the Temur

Mana:
Power: 6/4
Cardset: Khans of Tarkir #166 (Rare)
Type: Creature

Bear's Companion

Creature - Human Warrior

When Bear's Companion enters the battlefield, put a 4/4 green Bear creature token onto the battlefield.

"The Sultai came hunting for a bear hide. Now I have a belt of naga skin, and my friend has a full belly."

Mana:
Power: 2/2
Cardset: Khans of Tarkir #167 (Uncommon)
Type: Creature

Ivorytusk Fortress

Creature - Elephant

Untap each creature you control with a +1/+1 counter on it during each other player's untap step.

Abzan soldiers march to war confident that their Houses march with them.

Mana:
Power: 5/7
Cardset: Khans of Tarkir #179 (Rare)
Type: Creature

Mardu Roughrider

Creature - Orc Warrior

Whenever Mardu Roughrider attacks, target creature can't block this turn.

The most ferocious saddlebrutes lead the assault, ramming through massed pikes and stout barricades as if they were paper and silk.

Mana:
Power: 5/4
Cardset: Khans of Tarkir #187 (Uncommon)
Type: Creature

Rakshasa Vizier

Creature - Cat Demon

Whenever one or more cards are put into exile from your graveyard, put that many +1/+1 counters on Rakshasa Vizier.

Rakshasa offer deals that sound advantageous to those who forget who they are dealing with.

Mana:
Power: 4/4
Cardset: Khans of Tarkir #193 (Rare)
Type: Creature

Sage of the Inward Eye

Creature - Djinn Wizard

Flying

Whenever you cast a noncreature spell, creatures you control gain lifelink until end of turn.

"No one petal claims beauty for the lotus."

Mana:
Power: 3/4
Cardset: Khans of Tarkir #195 (Rare)
Type: Creature

Sultai Soothsayer

Creature - Naga Shaman

When Sultai Soothsayer enters the battlefield, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.

The naga of the Sultai Brood made deals with dark forces to keep their power.

Mana:
Power: 2/5
Cardset: Khans of Tarkir #205 (Uncommon)
Type: Creature

Surrak Dragonclaw

Legendary Creature - Human Warrior

Flash

Surrak Dragonclaw can't be countered.

Creature spells you control can't be countered.

Other creatures you control have trample.

Both his rank and his scars were earned in single combat against a cave bear.

Mana:
Power: 6/6
Cardset: Khans of Tarkir #206 (Mythic Rare)
Type: Creature

Warden of the Eye

Creature - Djinn Wizard

When Warden of the Eye enters the battlefield, return target noncreature, nonland card from your graveyard to your hand.

The wardens guard the sacred documents of Tarkir's history, though they are forbidden to read the words.

Mana:
Power: 3/3
Cardset: Khans of Tarkir #212 (Uncommon)
Type: Creature

Zurgo Helmsmasher

Legendary Creature - Orc Warrior

Haste

Zurgo Helmsmasher attacks each combat if able.

Zurgo Helmsmasher has indestructible as long as it's your turn.

Whenever a creature dealt damage by Zurgo Helmsmasher this turn dies, put a +1/+1 counter on Zurgo Helmsmasher.

Mana:
Power: 7/2
Cardset: Khans of Tarkir #214 (Mythic Rare)
Type: Creature

Blight Herder

Creature - Eldrazi Processor

When you cast Blight Herder, you may put two cards your opponents own from exile into their owners' graveyards. If you do, put three 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add to your mana pool."

Mana:
Power: 4/5
Cardset: Battle for Zendikar #2 (Rare)
Type: Creature

Kozilek's Channeler

Creature - Eldrazi

: Add to your mana pool.

"In the dark places of our world, something horrible is growing. I fear our foes may be more numerous than we had imagined."-Nissa Revane

Mana:
Power: 4/4
Cardset: Battle for Zendikar #10 (Common)
Type: Creature

Ghostly Sentinel

Creature - Kor Spirit

Flying, vigilance

Mystics of the Stone Havens call upon the spirits of fallen heroes to defend the refuges.

Mana:
Power: 3/3
Cardset: Battle for Zendikar #28 (Common)
Type: Creature

Hero of Goma Fada

Creature - Human Knight Ally

Rally - Whenever Hero of Goma Fada or another Ally enters the battlefield under your control, creatures you control gain indestructible until end of turn.

"They seek to break us. Let us show them our strength!"

Mana:
Power: 4/3
Cardset: Battle for Zendikar #31 (Rare)
Type: Creature

Kor Entanglers

Creature - Kor Soldier Ally

Rally - Whenever Kor Entanglers or another Ally enters the battlefield under your control, tap target creature an opponent controls.

"We came into this world together. We fight for this world together. We'll leave this world together."

Mana:
Power: 3/4
Cardset: Battle for Zendikar #36 (Uncommon)
Type: Creature

Oracle of Dust

Creature - Eldrazi Processor

Devoid (This card has no color.)

, Put a card an opponent owns from exile into that player's graveyard: Draw a card, then discard a card.

Whatever it is searching for, it will stop at nothing to find it.

Mana:
Power: 3/5
Cardset: Battle for Zendikar #63 (Common)
Type: Creature

Ulamog's Reclaimer

Creature - Eldrazi Processor

Devoid (This card has no color.)

When Ulamog's Reclaimer enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, return target instant or sorcery card from your graveyard to your hand.

Mana:
Power: 2/5
Cardset: Battle for Zendikar #68 (Uncommon)
Type: Creature

Guardian of Tazeem

Creature - Sphinx

Flying

Landfall - Whenever a land enters the battlefield under your control, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step.

Mana:
Power: 4/5
Cardset: Battle for Zendikar #78 (Rare)
Type: Creature

Windrider Patrol

Creature - Merfolk Wizard

Flying

Whenever Windrider Patrol deals combat damage to a player, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Power: 4/3
Cardset: Battle for Zendikar #89 (Uncommon)
Type: Creature

Geyserfield Stalker

Creature - Elemental

Menace (This creature can't be blocked except by two or more creatures.)

Landfall - Whenever a land enters the battlefield under your control, Geyserfield Stalker gets +2/+2 until end of turn.

Mana:
Power: 3/2
Cardset: Battle for Zendikar #111 (Common)
Type: Creature

Kalastria Nightwatch

Creature - Vampire Warrior Ally

Whenever you gain life, Kalastria Nightwatch gains flying until end of turn.

"Kalitas may have returned to mindless servitude beneath the Eldrazi, but we say never again."-Drana, Kalastria bloodchief

Mana:
Power: 4/5
Cardset: Battle for Zendikar #115 (Common)
Type: Creature

Barrage Tyrant

Creature - Eldrazi

Devoid (This card has no color.)

, Sacrifice another colorless creature: Barrage Tyrant deals damage equal to the sacrificed creature's power to target creature or player.

Terrible fury. Excellent aim.

Mana:
Power: 5/3
Cardset: Battle for Zendikar #127 (Rare)
Type: Creature

Shatterskull Recruit

Creature - Giant Warrior Ally

Menace (This creature can't be blocked except by two or more creatures.)

Saved from certain death by the kor, he considers himself bound to them by an unbreakable blood oath.

Mana:
Power: 4/4
Cardset: Battle for Zendikar #155 (Common)
Type: Creature

Tajuru Warcaller

Creature - Elf Warrior Ally

Rally - Whenever Tajuru Warcaller or another Ally enters the battlefield under your control, creatures you control get +2/+2 until end of turn.

Her rallying cry reaches far beyond the Tajuru elves, inspiring all those who hear it.

Mana:
Power: 2/1
Cardset: Battle for Zendikar #195 (Uncommon)
Type: Creature

Territorial Baloth

Creature - Beast

Landfall - Whenever a land enters the battlefield under your control, Territorial Baloth gets +2/+2 until end of turn.

Its territory is defined by wherever it is at the moment.

Mana:
Power: 4/4
Cardset: Battle for Zendikar #196 (Common)
Zendikar #188 (Common)
Type: Creature

Brood Butcher

Creature - Eldrazi Drone

Devoid (This card has no color.)

When Brood Butcher enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add to your mana pool."

, Sacrifice a creature: Target creature gets -2/-2 until end of turn.

Mana:
Power: 3/3
Cardset: Battle for Zendikar #199 (Rare)
Type: Creature

Angelic Captain

Creature - Angel Ally

Flying

Whenever Angelic Captain attacks, it gets +1/+1 until end of turn for each other attacking Ally.

As the soldiers beneath her raised their voices, the angel spread her wings, their span seeming to cover the sky.

Mana:
Power: 4/3
Cardset: Battle for Zendikar #208 (Rare)
Type: Creature

Noyan Dar, Roil Shaper

Legendary Creature - Merfolk Ally

Whenever you cast an instant or sorcery spell, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.

After many years as a lullmage, Noyan Dar turned his talents from allaying Zendikar's fury to the considerably easier task of rousing it.

Mana:
Power: 4/4
Cardset: Battle for Zendikar #216 (Rare)
Type: Creature

Resolute Blademaster

Creature - Human Soldier Ally

Rally - Whenever Resolute Blademaster or another Ally enters the battlefield under your control, creatures you control gain double strike until end of turn.

"Great steel is born in the hottest forges. Great soldiers are born in war."

Mana:
Power: 2/2
Cardset: Battle for Zendikar #218 (Uncommon)
Type: Creature

Reality Smasher

Creature - Eldrazi

({C} represents colorless mana.)

Trample, haste

Whenever Reality Smasher becomes the target of a spell an opponent controls, counter that spell unless its controller discards a card.

As easy to stop as it is to comprehend.

Mana: {C}
Power: 5/5
Cardset: Oath of the Gatewatch #7 (Rare)
Type: Creature

Walker of the Wastes

Creature - Eldrazi

({C} represents colorless mana.)

Trample

Walker of the Wastes gets +1/+1 for each land you control named Wastes.

In the absence of life, something yet grows.

Mana: {C}
Power: 4/4
Cardset: Oath of the Gatewatch #10 (Uncommon)
Type: Creature

Expedition Raptor

Creature - Bird

Flying

When Expedition Raptor enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)

Mana:
Power: 2/2
Cardset: Oath of the Gatewatch #18 (Common)
Type: Creature

General Tazri

Legendary Creature - Human Ally

When General Tazri enters the battlefield, you may search your library for an Ally creature card, reveal it, put it into your hand, then shuffle your library.

: Ally creatures you control get +X/+X until end of turn, where X is the number of colors among those creatures.

Mana:
Power: 3/4
Cardset: Oath of the Gatewatch #19 (Mythic Rare)
Type: Creature

Munda's Vanguard

Creature - Kor Knight Ally

Cohort - , Tap an untapped Ally you control: Put a +1/+1 counter on each creature you control.

"Do not let yourselves fall now. Zendikar is depending on us-on you!"

Mana:
Power: 3/3
Cardset: Oath of the Gatewatch #29 (Rare)
Type: Creature

Steppe Glider

Creature - Elemental

Flying, vigilance

: Target creature with a +1/+1 counter on it gains flying and vigilance until end of turn.

It glides over the landscape. It also happens to be one.

Mana:
Power: 2/4
Cardset: Oath of the Gatewatch #36 (Uncommon)
Type: Creature

Cyclone Sire

Creature - Elemental

Flying

When Cyclone Sire dies, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.

The rampaging Roil creates life out of the most volatile elements.

Mana:
Power: 3/4
Cardset: Oath of the Gatewatch #54 (Uncommon)
Type: Creature

Jwar Isle Avenger

Creature - Sphinx

Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Flying

Though solitary by nature, the sphinxes did not hesitate to join in the fight against the Eldrazi.

Mana:
Power: 3/3
Cardset: Oath of the Gatewatch #58 (Common)
Type: Creature

Kozilek's Translator

Creature - Eldrazi Drone

Devoid (This card has no color.)

Pay 1 life: Add {C} to your mana pool. Activate this ability only once each turn. ({C} represents colorless mana.)

From nothingness, sustenance.

Mana:
Power: 3/5
Cardset: Oath of the Gatewatch #74 (Common)
Type: Creature

Malakir Soothsayer

Creature - Vampire Shaman Ally

Cohort - , Tap an untapped Ally you control: You draw a card and you lose 1 life.

"Your blood whispers secrets your mind could never comprehend."

Mana:
Power: 4/4
Cardset: Oath of the Gatewatch #87 (Uncommon)
Type: Creature

Cinder Hellion

Creature - Hellion

Trample

When Cinder Hellion enters the battlefield, it deals 2 damage to target opponent.

Chandra used jets of flame to lure hellions into the path of oncoming Eldrazi.

Mana:
Power: 4/4
Cardset: Oath of the Gatewatch #105 (Common)
Type: Creature

Goblin Dark-Dwellers

Creature - Goblin

Menace

When Goblin Dark-Dwellers enters the battlefield, you may cast target instant or sorcery card with converted mana cost 3 or less from your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead.

Mana:
Power: 4/4
Cardset: Oath of the Gatewatch #110 (Rare)
Type: Creature

Embodiment of Insight

Creature - Elemental

Vigilance

Land creatures you control have vigilance.

Landfall - Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

Mana:
Power: 4/4
Cardset: Oath of the Gatewatch #131 (Uncommon)
Type: Creature

Tajuru Pathwarden

Creature - Elf Warrior Ally

Vigilance, trample

"My people blazed these pathways long ago, before the Eldrazi came. We will ride them long after the Eldrazi are gone."

Mana:
Power: 5/4
Cardset: Oath of the Gatewatch #145 (Common)
Type: Creature

Armory Guard

Creature - Giant Soldier

Armory Guard has vigilance as long as you control a Gate.

The Dimir agents watched from the shadows. "Eight hours, and I've yet to see him blink," Nefara hissed. "I suggest we find another way in."

Mana:
Power: 2/5
Cardset: Return to Ravnica #2 (Common)
Type: Creature

Azorius Justiciar

Creature - Human Wizard

When Azorius Justiciar enters the battlefield, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)

"Your potential to commit a crime warrants further investigation."

Mana:
Power: 2/2
Cardset: Return to Ravnica #6 (Uncommon)
Type: Creature

Phantom General

Creature - Spirit Soldier

Creature tokens you control get +1/+1.

After his death, the general was reunited with fallen soldiers from over thirty of his campaigns.

Mana:
Power: 2/3
Cardset: Sorin vs. Tibalt #14 (Uncommon)
Return to Ravnica #16 (Uncommon)
Type: Creature

Aquus Steed

Creature - Beast

, : Target creature gets -2/-0 until end of turn.

In water, it's as graceful as a dolphin. On land, it darts and jerks so unpredictably that few can ride it for long.

Mana:
Power: 1/3
Cardset: Return to Ravnica #29 (Uncommon)
Type: Creature

Runewing

Creature - Bird

Flying

When Runewing dies, draw a card.

In the hands of the open-minded, a runewing quill writes wisdom of its own.

Mana:
Power: 2/2
Cardset: Return to Ravnica #48 (Common)
Type: Creature

Soulsworn Spirit

Creature - Spirit

Soulsworn Spirit is unblockable.

When Soulsworn Spirit enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

Mana:
Power: 2/1
Cardset: Return to Ravnica #51 (Uncommon)
Type: Creature

Dark Revenant

Creature - Spirit

Flying

When Dark Revenant dies, put it on top of its owner's library.

The murderer faced justice in the Azorius courts, but his soul was set free on a technicality.

Mana:
Power: 2/2
Cardset: Return to Ravnica #61 (Uncommon)
Type: Creature

Desecration Demon

Creature - Demon

Flying

At the beginning of each combat, any opponent may sacrifice a creature. If a player does, tap Desecration Demon and put a +1/+1 counter on it.

Mana:
Power: 6/6
Cardset: Return to Ravnica #63 (Rare)
Type: Creature

Ogre Jailbreaker

Creature - Ogre Rogue

Defender

Ogre Jailbreaker can attack as though it didn't have defender as long as you control a Gate.

It took three years for it to occur to him to use the chain as a weapon, but once it did, he made up for lost time.

Mana:
Power: 4/4
Cardset: Return to Ravnica #72 (Common)
Type: Creature

Perilous Shadow

Creature - Insect Shade

: Perilous Shadow gets +2/+2 until end of turn.

There are some shadows that even the Dimir fear.

Mana:
Cardset: Return to Ravnica #74 (Common)
Type: Creature

Slum Reaper

Creature - Horror

When Slum Reaper enters the battlefield, each player sacrifices a creature.

It's sent into unguilded districts by the Orzhov to collect the souls of those no one will miss.

Mana:
Power: 4/2
Cardset: Return to Ravnica #77 (Uncommon)
Type: Creature

Bloodfray Giant

Creature - Giant

Trample

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

The star performer of the Juri Revue, his shows have fans and blood spilling into the street.

Mana:
Power: 4/3
Cardset: Return to Ravnica #89 (Uncommon)
Type: Creature

Cobblebrute

Creature - Elemental

The most ancient streets take on a life of their own. A few have decided to move to nicer neighborhoods.

Mana:
Power: 5/2
Cardset: Return to Ravnica #91 (Common)
Type: Creature

Deadbridge Goliath

Creature - Insect

Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Some Golgari insects live for centuries-and they never stop growing.

Mana:
Power: 5/5
Cardset: Return to Ravnica #120 (Rare)
Type: Creature

Golgari Decoy

Creature - Elf Rogue

All creatures able to block Golgari Decoy do so.

Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Mana:
Power: 2/2
Cardset: Return to Ravnica #127 (Uncommon)
Type: Creature

Korozda Monitor

Creature - Lizard

Trample

Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Mana:
Power: 3/3
Cardset: Return to Ravnica #129 (Common)
Type: Creature

Towering Indrik

Creature - Beast

Reach (This creature can block creatures with flying.)

It chases its airborne prey relentlessly, heedless to what it pulverizes beneath its hooves.

Mana:
Power: 2/4
Cardset: Return to Ravnica #137 (Common)
Type: Creature

Corpsejack Menace

Creature - Fungus

If one or more +1/+1 counters would be placed on a creature you control, twice that many +1/+1 counters are placed on it instead.

Weakness is not in the nature of the Swarm.

Mana:
Power: 4/4
Cardset: Return to Ravnica #152 (Rare)
Type: Creature

Hussar Patrol

Creature - Human Knight

Flash (You may cast this spell any time you could cast an instant.)

Vigilance

"You think no one is watching, you think you're smart enough to escape, and most foolish of all, you think no one cares."
-Arrester Lavinia, Tenth Precinct

Mana:
Power: 2/4
Cardset: Return to Ravnica #169 (Common)
Type: Creature

Jarad, Golgari Lich Lord

Legendary Creature - Zombie Elf

Jarad, Golgari Lich Lord gets +1/+1 for each creature card in your graveyard.

, Sacrifice another creature: Each opponent loses life equal to the sacrificed creature's power.

Sacrifice a Swamp and a Forest: Return Jarad from your graveyard to your hand.

Mana:
Power: 2/2
Cardset: Return to Ravnica #174 (Mythic Rare)
Izzet vs. Golgari #45 (Mythic Rare)
Type: Creature

Rakdos, Lord of Riots

Legendary Creature - Demon

You can't cast Rakdos, Lord of Riots unless an opponent lost life this turn.

Flying, trample

Creature spells you cast cost less to cast for each 1 life your opponents have lost this turn.

Mana:
Power: 6/6
Cardset: Return to Ravnica #187 (Mythic Rare)
Type: Creature

Skymark Roc

Creature - Bird

Flying

Whenever Skymark Roc attacks, you may return target creature defending player controls with toughness 2 or less to its owner's hand.

"Try not to look guilty. Or delicious."
-Thorpe, street urchin

Mana:
Power: 3/3
Cardset: Return to Ravnica #196 (Uncommon)
Type: Creature

Sluiceway Scorpion

Creature - Scorpion

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Mana:
Power: 2/2
Cardset: Return to Ravnica #198 (Common)
Type: Creature

Trostani, Selesnya's Voice

Legendary Creature - Dryad

Whenever another creature enters the battlefield under your control, you gain life equal to that creature's toughness.

, : Populate. (Put a token onto the battlefield that's a copy of a creature token you control.)

Mana:
Power: 2/5
Cardset: Return to Ravnica #206 (Mythic Rare)
Type: Creature

Volatile Rig

Artifact Creature - Construct

Trample

Volatile Rig attacks each turn if able.

Whenever Volatile Rig is dealt damage, flip a coin. If you lose the flip, sacrifice Volatile Rig.

When Volatile Rig dies, flip a coin. If you lose the flip, it deals 4 damage to each creature and each player.

Mana:
Power: 4/4
Cardset: Return to Ravnica #236 (Rare)
Type: Artifact Creature

Crypt Ghast

Creature - Spirit

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

Whenever you tap a Swamp for mana, add to your mana pool (in addition to the mana the land produces).

Mana:
Power: 2/2
Cardset: Commander 2014 #139 (Rare)
Gatecrash #61 (Rare)
Type: Creature

Ghor-Clan Rampager

Creature - Beast

Trample

Bloodrush - , Discard Ghor-Clan Rampager: Target attacking creature gets +4/+4 and gains trample until end of turn.

"The Simic come from the cold slow depths. How could they understand the fire in a wild heart?"
-Kroshkar, Gruul shaman

Mana:
Power: 4/4
Cardset: Gatecrash #167 (Uncommon)
Type: Creature

Viashino Shanktail

Creature - Viashino Warrior

First strike

Bloodrush - , Discard Viashino Shanktail: Target attacking creature gets +3/+1 and gains first strike until end of turn.

The Slizt Clan's battle cry is an impressive display of fury, defiance, and spit.

Mana:
Power: 3/1
Cardset: Gatecrash #110 (Uncommon)
Type: Creature

Balustrade Spy

Creature - Vampire Rogue

Flying

When Balustrade Spy enters the battlefield, target player reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard.

Mana:
Power: 2/3
Cardset: Gatecrash #57 (Common)
Type: Creature

Fathom Mage

Creature - Human Wizard

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Whenever a +1/+1 counter is placed on Fathom Mage, you may draw a card.

Mana:
Power: 1/1
Cardset: Gatecrash #162 (Rare)
Type: Creature

Rubblebelt Raiders

Creature - Human Warrior

Whenever Rubblebelt Raiders attacks, put a +1/+1 counter on it for each attacking creature you control.

"This city will perish, and the Gruul will cheer as the boar-god crushes the last bricks into dust."
-Nikya of the Old Ways

Mana: {{/}}{{/}}{{/}}
Power: 3/3
Cardset: Gatecrash #224 (Rare)
Type: Creature

Syndicate Enforcer

Creature - Human Rogue

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

Even the darkest corners of Ravnica still lie in the shadow of the Church.

Mana:
Power: 3/2
Cardset: Gatecrash #80 (Common)
Type: Creature

Crowned Ceratok

Creature - Rhino

Trample

Each creature you control with a +1/+1 counter on it has trample.

The best way to calm a rampaging ceratok is to wait until it dies of natural causes.

Mana:
Power: 4/3
Cardset: Gatecrash #117 (Uncommon)
Type: Creature