Card Library

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Nimbus Maze

Land

: Add to your mana pool.

: Add to your mana pool. Activate this ability only if you control an Island.

: Add to your mana pool. Activate this ability only if you control a Plains.

To find its center is to find one's own.

Cardset: Future Sight #178 (Rare)
Type: Land

Nivix, Aerie of the Firemind

Land

: Add to your mana pool.

, : Exile the top card of your library. Until your next turn, you may cast that card if it's an instant or sorcery.

Cardset: Izzet vs. Golgari #36 (Uncommon)
Guildpact #160 (Uncommon)
Type: Land

Nomad Outpost

Land

Nomad Outpost enters the battlefield tapped.

: Add , , or to your mana pool.

"Only the weak imprison themselves behind walls. We live free under the wind, and our freedom makes us strong."
-Zurgo, khan of the Mardu

Cardset: Khans of Tarkir #237 (Uncommon)
Type: Land

Novijen, Heart of Progress

Land

: Add to your mana pool.

, : Put a +1/+1 counter on each creature that entered the battlefield this turn.

"The unnatural pressures of life in this city are best withstood by lifeforms that adapt with unnatural swiftness."
-Momir Vig

Cardset: Dissension #175 (Uncommon)
Type: Land

Nykthos, Shrine to Nyx

Legendary Land

: Add to your mana pool.

, : Choose a color. Add to your mana pool an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)

Mana:
Cardset: Theros #223 (Rare)
Type: Land

Oboro, Palace in the Clouds

Legendary Land

: Add to your mana pool.

: Return Oboro, Palace in the Clouds to its owner's hand.

Here the soratami wove their endless plots-graceful, artful, and deceitful, while the unwitting world moved below.

Mana:
Cardset: Saviors of Kamigawa #164 (Rare)
Type: Land

Okina, Temple to the Grandfathers

Legendary Land

: Add to your mana pool.

, : Target legendary creature gets +1/+1 until end of turn.

If a land can be said to have a heart, Okina is the heart of Kamigawa.

Mana:
Cardset: Champions of Kamigawa #280 (Rare)
Type: Land

Opal Palace

Land

: Add to your mana pool., : Add to your mana pool one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.

Cardset: Commander 2013 #310 (Common)
Type: Land

Opulent Palace

Land

Opulent Palace enters the battlefield tapped.

: Add , , or to your mana pool.

The dense jungle surrenders to a lush and lavish expanse. At its center uncoil the spires of Qarsi Palace.

Cardset: Khans of Tarkir #238 (Uncommon)
Type: Land

Oran-Rief, the Vastwood

Land

Oran-Rief, the Vastwood enters the battlefield tapped.

: Add to your mana pool.

: Put a +1/+1 counter on each green creature that entered the battlefield this turn.

Cardset: Commander 2014 #305 (Rare)
Zendikar #221 (Rare)
Type: Land

Orzhov Basilica

Land

Orzhov Basilica enters the battlefield tapped.

When Orzhov Basilica enters the battlefield, return a land you control to its owner's hand.

: Add to your mana pool.

Cardset: Commander 2013 #311 (Common)
Commander #283 (Common)
Guildpact #161 (Common)
Type: Land

Orzhov Guildgate

Land - Gate

Orzhov Guildgate enters the battlefield tapped.

: Add or to your mana pool.

Enter to find wealth, security, and eternal life . . . for just a small price up front.

Mana:
Cardset: Commander 2013 #312 (Common)
Dragon's Maze #153 (Common)
Gatecrash #244 (Common)
Type: Land

Orzhova, the Church of Deals

Land

: Add to your mana pool.

, : Target player loses 1 life and you gain 1 life.

Cardset: Guildpact #162 (Uncommon)
Type: Land

Overgrown Tomb

Land - Swamp Forest

(: Add or to your mana pool.)

As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, Overgrown Tomb enters the battlefield tapped.

The best funeral shroud is the fabric of new life.

Mana:
Cardset: Return to Ravnica #243 (Rare)
Ravnica: City of Guilds #279 (Rare)
Type: Land

Paliano, the High City

Legendary Land

Reveal Paliano, the High City as you draft it. The player to your right chooses a color, you choose another color, then the player to your left chooses a third color.

: Add one mana to your mana pool of any color chosen as you drafted cards named Paliano, the High City.

Mana:
Cardset: Conspiracy #65 (Rare)
Type: Land

Pendelhaven

Legendary Land

: Add to your mana pool.

: Target 1/1 creature gets +1/+2 until end of turn.

"This is the forest primeval. The murmuring pines and the hemlocks . . . / Stand like Druids of old." -Henry Wadsworth
Longfellow, "Evangeline"

Mana:
Cardset: Time Spiral "Timeshifted" #120 (Special)
Legends #250 (Uncommon)
Type: Land

Phyrexia's Core

Land

: Add to your mana pool.

, , Sacrifice an artifact: You gain 1 life.

"So even the heart of our world has succumbed."
-Koth of the Hammer

Cardset: Commander 2014 #306 (Uncommon)
New Phyrexia #165 (Uncommon)
Type: Land

Pillar of the Paruns

Land

: Add one mana of any color to your mana pool. Spend this mana only to cast a multicolored spell.

Built on the very ground where the Ten signed the Guildpact, the tower is a monument to the past and a reminder of who holds power in the present.

Cardset: Dissension #176 (Rare)
Type: Land

Pinecrest Ridge

Land

: Add to your mana pool.

: Add or to your mana pool. Pinecrest Ridge doesn't untap during your next untap step.

Cardset: Champions of Kamigawa #281 (Uncommon)
Type: Land

Piranha Marsh

Land

Piranha Marsh enters the battlefield tapped.

When Piranha Marsh enters the battlefield, target player loses 1 life.

: Add to your mana pool.

Cardset: Zendikar #222 (Common)
Type: Land

Plains

Basic Land - Plains

(: Add to your mana pool.)

Mana:
Cardset: Battle for Zendikar #250a (Common)
Battle for Zendikar #251a (Common)
Battle for Zendikar #252a (Common)
Battle for Zendikar #253a (Common)
Battle for Zendikar #254a (Common)
Dragons of Tarkir #250 (Common)
Dragons of Tarkir #251 (Common)
Dragons of Tarkir #252 (Common)
Fate Reforged #176 (Common)
Fate Reforged #177 (Common)
Commander 2014 #318 (Common)
Commander 2014 #319 (Common)
Commander 2014 #320 (Common)
Commander 2014 #321 (Common)
Khans of Tarkir #250 (Common)
Khans of Tarkir #251 (Common)
Khans of Tarkir #252 (Common)
Khans of Tarkir #253 (Common)
Magic 2015 #250 (Common)
Magic 2015 #251 (Common)
Magic 2015 #252 (Common)
Magic 2015 #253 (Common)
Commander 2013 #337 (Common)
Commander 2013 #338 (Common)
Commander 2013 #339 (Common)
Commander 2013 #340 (Common)
Theros #230 (Common)
Theros #231 (Common)
Theros #232 (Common)
Theros #233 (Common)
Magic 2014 #230 (Common)
Magic 2014 #231 (Common)
Magic 2014 #232 (Common)
Magic 2014 #233 (Common)
Sorin vs. Tibalt #38 (Common)
Sorin vs. Tibalt #39 (Common)
Sorin vs. Tibalt #40 (Common)
Return to Ravnica #250 (Common)
Return to Ravnica #251 (Common)
Return to Ravnica #252 (Common)
Return to Ravnica #253 (Common)
Return to Ravnica #254 (Common)
Magic 2013 #230 (Common)
Magic 2013 #231 (Common)
Magic 2013 #232 (Common)
Magic 2013 #233 (Common)
Commander #299 (Common)
Commander #300 (Common)
Commander #301 (Common)
Commander #302 (Common)
Planechase 2012 #132 (Common)
Planechase 2012 #133 (Common)
Planechase 2012 #134 (Common)
Planechase 2012 #135 (Common)
Planechase 2012 #136 (Common)
Avacyn Restored #230 (Common)
Avacyn Restored #231 (Common)
Avacyn Restored #232 (Common)
Venser vs. Koth #38 (Common)
Venser vs. Koth #39 (Common)
Venser vs. Koth #40 (Common)
Innistrad #250 (Common)
Innistrad #251 (Common)
Innistrad #252 (Common)
Ajani vs. Nicol Bolas #40 (Common)
Magic 2012 #230 (Common)
Magic 2012 #231 (Common)
Magic 2012 #232 (Common)
Magic 2012 #233 (Common)
New Phyrexia #166 (Common)
New Phyrexia #167 (Common)
Knights vs. Dragons #39 (Unknown)
Knights vs. Dragons #40 (Unknown)
Knights vs. Dragons #41 (Unknown)
Knights vs. Dragons #42 (Unknown)
Mirrodin Besieged #146 (Common)
Mirrodin Besieged #147 (Common)
Scars of Mirrodin #230 (Common)
Scars of Mirrodin #231 (Common)
Scars of Mirrodin #232 (Common)
Scars of Mirrodin #233 (Common)
Elspeth vs. Tezzeret #35 (Common)
Elspeth vs. Tezzeret #36 (Common)
Elspeth vs. Tezzeret #37 (Common)
Elspeth vs. Tezzeret #38 (Common)
Magic 2011 #230 (Common)
Magic 2011 #231 (Common)
Magic 2011 #232 (Common)
Magic 2011 #233 (Common)
Archenemy #137 (Common)
Archenemy #138 (Common)
Rise of the Eldrazi #229 (Common)
Rise of the Eldrazi #230 (Common)
Rise of the Eldrazi #231 (Common)
Rise of the Eldrazi #232 (Common)
Phyrexia vs. The Coalition #67 (Common)
Premium Deck Series: Slivers #37 (Common)
Zendikar #230 (Common)
Zendikar #231 (Common)
Zendikar #232 (Common)
Zendikar #233 (Common)
Zendikar #250 (Common)
Zendikar #251 (Common)
Zendikar #252 (Common)
Zendikar #253 (Common)
Magic 2010 #230 (Common)
Magic 2010 #231 (Common)
Magic 2010 #232 (Common)
Magic 2010 #233 (Common)
Divine vs. Demonic #26 (Common)
Divine vs. Demonic #27 (Common)
Divine vs. Demonic #28 (Common)
Divine vs. Demonic #29 (Common)
Shards of Alara #230 (Common)
Shards of Alara #231 (Common)
Shards of Alara #232 (Common)
Shards of Alara #233 (Common)
Shadowmoor #282 (Common)
Shadowmoor #283 (Common)
Shadowmoor #284 (Common)
Shadowmoor #285 (Common)
Lorwyn #282 (Common)
Lorwyn #283 (Common)
Lorwyn #284 (Common)
Lorwyn #285 (Common)
Tenth Edition #364 (Common)
Tenth Edition #365 (Common)
Tenth Edition #366 (Common)
Tenth Edition #367 (Common)
Time Spiral #282 (Common)
Time Spiral #283 (Common)
Time Spiral #284 (Common)
Time Spiral #285 (Common)
Ravnica: City of Guilds #287 (Common)
Ravnica: City of Guilds #288 (Common)
Ravnica: City of Guilds #289 (Common)
Ravnica: City of Guilds #290 (Common)
Ninth Edition #331 (Common)
Ninth Edition #332 (Common)
Ninth Edition #333 (Common)
Ninth Edition #334 (Common)
Champions of Kamigawa #287 (Common)
Champions of Kamigawa #288 (Common)
Champions of Kamigawa #289 (Common)
Champions of Kamigawa #290 (Common)
Mirrodin #287 (Common)
Mirrodin #288 (Common)
Mirrodin #289 (Common)
Mirrodin #290 (Common)
Eighth Edition #331 (Common)
Eighth Edition #332 (Common)
Eighth Edition #333 (Common)
Eighth Edition #334 (Common)
Onslaught #331 (Common)
Onslaught #332 (Common)
Onslaught #333 (Common)
Onslaught #334 (Common)
Odyssey #331 (Common)
Odyssey #332 (Common)
Odyssey #333 (Common)
Odyssey #334 (Common)
Seventh Edition #341 (Common)
Seventh Edition #342 (Common)
Seventh Edition #343 (Common)
Seventh Edition #344 (Common)
Invasion #331 (Common)
Invasion #332 (Common)
Invasion #333 (Common)
Invasion #334 (Common)
Mercadian Masques #331 (Common)
Mercadian Masques #332 (Common)
Mercadian Masques #333 (Common)
Mercadian Masques #334 (Common)
Sixth Edition #331 (Unknown)
Sixth Edition #332 (Unknown)
Sixth Edition #333 (Unknown)
Sixth Edition #334 (Unknown)
Urza's Saga #331 (Common)
Urza's Saga #332 (Common)
Urza's Saga #333 (Common)
Urza's Saga #334 (Common)
Unglued #84 (Common)
Tempest #324 (Common)
Tempest #325 (Common)
Tempest #326 (Common)
Tempest #327 (Common)
Fifth Edition #434 (Common)
Fifth Edition #435 (Common)
Fifth Edition #436 (Common)
Fifth Edition #437 (Common)
Mirage #306 (Common)
Mirage #307 (Common)
Mirage #308 (Common)
Mirage #309 (Common)
Ice Age #343 (Common)
Ice Age #344 (Common)
Ice Age #345 (Common)
Fourth Edition #186 (Common)
Fourth Edition #187 (Common)
Fourth Edition #188 (Common)
Revised Edition #293 (Common)
Revised Edition #294 (Common)
Revised Edition #295 (Common)
Unlimited Edition #289 (Common)
Unlimited Edition #290 (Common)
Unlimited Edition #291 (Common)
Beta Edition #289 (Unknown)
Beta Edition #290 (Unknown)
Beta Edition #291 (Unknown)
Alpha Edition #285 (Unknown)
Alpha Edition #286 (Unknown)
Type: Land

Polluted Delta

Land

, Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card and put it onto the battlefield. Then shuffle your library.

Cardset: Khans of Tarkir #239 (Rare)
Onslaught #321 (Rare)
Type: Land

Polluted Mire

Land

Polluted Mire enters the battlefield tapped.

: Add to your mana pool.

Cycling (, Discard this card: Draw a card.)

Cardset: Commander 2014 #307 (Common)
Graveborn #26 (Unknown)
Garruk vs. Liliana #59 (Common)
Urza's Saga #323 (Common)
Type: Land

Prahv, Spires of Order

Land

: Add to your mana pool.

, : Prevent all damage a source of your choice would deal this turn.

Prahv, where much work is done to make sure nothing is accomplished.

Cardset: Dissension #177 (Uncommon)
Type: Land

Prairie Stream

Land - Plains Island

(: Add or to your mana pool.)

Prairie Stream enters the battlefield tapped unless you control two or more basic lands.

The continent of Ondu is a vast plateau crisscrossed by deep trenches and meandering rivers.

Mana:
Cardset: Battle for Zendikar #241 (Rare)
Type: Land

Primal Beyond

Land

As Primal Beyond enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Primal Beyond enters the battlefield tapped.

: Add to your mana pool.

: Add one mana of any color to your mana pool. Spend this mana only to cast an Elemental spell or activate an ability of an Elemental.

Cardset: Morningtide #149 (Rare)
Type: Land

Quicksand

Land

: Add to your mana pool.

, Sacrifice Quicksand: Target attacking creature without flying gets -1/-2 until end of turn.

Cardset: Conspiracy #209 (Uncommon)
Worldwake #140 (Common)
Tenth Edition #356 (Uncommon)
Ninth Edition #323 (Uncommon)
Visions #166 (Uncommon)
Type: Land

Radiant Fountain

Land

When Radiant Fountain enters the battlefield, you gain 2 life.

: Add to your mana pool.

"All peoples treasure a place where the weary traveler may drink in peace."
-Ajani Goldmane

Cardset: Magic 2015 #245 (Common)
Type: Land

Raging Ravine

Land

Raging Ravine enters the battlefield tapped.

: Add or to your mana pool.

: Until end of turn, Raging Ravine becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land.

Cardset: Worldwake #141 (Rare)
Type: Land

Rakdos Carnarium

Land

Rakdos Carnarium enters the battlefield tapped.

When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand.

: Add to your mana pool.

Cardset: Commander 2013 #313 (Common)
Sorin vs. Tibalt #74 (Common)
Commander #284 (Common)
Archenemy #132 (Common)
Dissension #178 (Common)
Type: Land

Rakdos Guildgate

Land - Gate

Rakdos Guildgate enters the battlefield tapped.

: Add or to your mana pool.

Enter and indulge your darkest fantasies, for you may never pass this way again.

Mana:
Cardset: Commander 2013 #314 (Common)
Dragon's Maze #154 (Common)
Return to Ravnica #244 (Common)
Type: Land

Razorverge Thicket

Land

Razorverge Thicket enters the battlefield tapped unless you control two or fewer other lands.

: Add or to your mana pool.

Where the Razor Fields beat back the Tangle, the crowded thicket yields to bright scimitars of grass.

Cardset: Scars of Mirrodin #228 (Rare)
Type: Land

Reflecting Pool

Land

: Add to your mana pool one mana of any type that a land you control could produce.

Does it reflect the future that once was or the past that can never be?

Cardset: Conspiracy #210 (Rare)
Shadowmoor #278 (Rare)
Tempest #328 (Rare)
Type: Land

Reliquary Tower

Land

You have no maximum hand size.

: Add to your mana pool.

Once guarded by the Knights of the Reliquary, the tower stands now protected only by its own remoteness, its dusty treasures open to plunder by anyone.

Cardset: Commander 2014 #308 (Uncommon)
Magic 2013 #227 (Uncommon)
Conflux #143 (Uncommon)
Type: Land

Remote Isle

Land

Remote Isle enters the battlefield tapped.

: Add to your mana pool.

Cycling (, Discard this card: Draw a card.)

Cardset: Commander 2014 #309 (Common)
Urza's Saga #324 (Common)
Type: Land

River of Tears

Land

: Add to your mana pool. If you played a land this turn, add to your mana pool instead.

"The Westfolk wept, and their tears wore winding rivers into the cheek of the world."
-Glem the Lonebard, "Origins of Kholon"

Cardset: Future Sight #179 (Rare)
Type: Land

Rix Maadi, Dungeon Palace

Land

: Add to your mana pool.

, : Each player discards a card. Activate this ability only any time you could cast a sorcery.

Even miles away, if you put your ear to the sewer vents, you can hear the screams and the tempestuous laughter.

Cardset: Dissension #179 (Uncommon)
Type: Land

Rogue's Passage

Land

: Add to your mana pool.

, : Target creature is unblockable this turn.

Rumors quickly spread among thieves about a labyrinth without walls and a prize beyond all measures of worth.

Cardset: Return to Ravnica #245 (Uncommon)
Type: Land

Rootbound Crag

Land

Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest.

: Add or to your mana pool.

Cardset: Magic 2013 #228 (Rare)
Magic 2012 #228 (Rare)
Magic 2011 #227 (Rare)
Premium Deck Series: Slivers #32 (Rare)
Magic 2010 #227 (Rare)
Type: Land

Rugged Highlands

Land

Rugged Highlands enters the battlefield tapped.

When Rugged Highlands enters the battlefield, you gain 1 life.

: Add or to your mana pool.

Cardset: Fate Reforged #170 (Common)
Khans of Tarkir #240 (Common)
Type: Land

Rugged Prairie

Land

: Add to your mana pool.

, : Add , , or to your mana pool.

Hobs bury their kin far from home. They believe the dry, open ground keeps hags from stealing the bones and gwyllions from stealing the spirits.

Cardset: Eventide #178 (Rare)
Type: Land

Ruins of Oran-Rief

Land

Ruins of Oran-Rief enters the battlefield tapped.

: Add {C} to your mana pool. ({C} represents colorless mana.)

: Put a +1/+1 counter on target colorless creature that entered the battlefield this turn.

Cardset: Oath of the Gatewatch #176 (Rare)
Type: Land

Rupture Spire

Land

Rupture Spire enters the battlefield tapped.

When Rupture Spire enters the battlefield, sacrifice it unless you pay .

: Add one mana of any color to your mana pool.

Cardset: Commander 2013 #315 (Common)
Commander #285 (Common)
Planechase 2012 #124 (Common)
Ajani vs. Nicol Bolas #75 (Common)
Premium Deck Series: Slivers #33 (Common)
Conflux #144 (Common)
Type: Land

Rustic Clachan

Land

As Rustic Clachan enters the battlefield, you may reveal a Kithkin card from your hand. If you don't, Rustic Clachan enters the battlefield tapped.

: Add to your mana pool.

Reinforce 1- (, Discard this card: Put a +1/+1 counter on target creature.)

Cardset: Elspeth vs. Tezzeret #34 (Rare)
Morningtide #150 (Rare)
Type: Land

Sacred Foundry

Land - Mountain Plains

(: Add or to your mana pool.)

As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, Sacred Foundry enters the battlefield tapped.

Mana:
Cardset: Gatecrash #245 (Rare)
Ravnica: City of Guilds #280 (Rare)
Type: Land

Safe Haven

Land

, : Exile target creature you control.

At the beginning of your upkeep, you may sacrifice Safe Haven. If you do, return each card exiled with Safe Haven to the battlefield under its owner's control.

Cardset: Time Spiral "Timeshifted" #121 (Special)
The Dark #115 (Rare)
Type: Land

Salt Marsh

Land

Salt Marsh enters the battlefield tapped.

: Add or to your mana pool.

Only death breeds in stagnant water.
-Urborg saying

Cardset: Eighth Edition #325 (Uncommon)
Invasion #326 (Uncommon)
Type: Land

Saltcrusted Steppe

Land

: Add to your mana pool.

, : Put a storage counter on Saltcrusted Steppe.

, Remove X storage counters from Saltcrusted Steppe: Add X mana in any combination of and/or to your mana pool.

Cardset: Commander 2013 #316 (Uncommon)
Time Spiral #277 (Uncommon)
Type: Land

Sanctum of Ugin

Land

: Add to your mana pool.

Whenever you cast a colorless spell with converted mana cost 7 or greater, you may sacrifice Sanctum of Ugin. If you do, search your library for a colorless creature card, reveal it, put it into your hand, then shuffle your library.

Cardset: Battle for Zendikar #242 (Rare)
Type: Land

Sandsteppe Citadel

Land

Sandsteppe Citadel enters the battlefield tapped.

: Add , , or to your mana pool.

That which endures, survives.

Cardset: Khans of Tarkir #241 (Uncommon)
Type: Land

Sandstone Bridge

Land

Sandstone Bridge enters the battlefield tapped.

When Sandstone Bridge enters the battlefield, target creature gets +1/+1 and gains vigilance until end of turn.

: Add to your mana pool.

Cardset: Battle for Zendikar #243 (Common)
Type: Land

Sapseep Forest

Land - Forest

(: Add to your mana pool.)

Sapseep Forest enters the battlefield tapped.

, : You gain 1 life. Activate this ability only if you control two or more green permanents.

Mana:
Cardset: Ajani vs. Nicol Bolas #36 (Uncommon)
Shadowmoor #279 (Uncommon)
Type: Land

Savage Lands

Land

Savage Lands enters the battlefield tapped.

: Add , , or to your mana pool.

Jund is a world as cruel as those who call it home. Their brutal struggles scar the land even as it carves them in its image, a vicious circle spiraling out of control.

Cardset: Commander 2013 #317 (Uncommon)
Shards of Alara #228 (Uncommon)
Type: Land

Scalding Tarn

Land

, Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card and put it onto the battlefield. Then shuffle your library.

Cardset: Zendikar #223 (Rare)
Type: Land

Scoured Barrens

Land

Scoured Barrens enters the battlefield tapped.

When Scoured Barrens enters the battlefield, you gain 1 life.

: Add or to your mana pool.

Cardset: Fate Reforged #171 (Common)
Khans of Tarkir #242 (Common)
Type: Land

Scrying Sheets

Snow Land

: Add to your mana pool.

{S}, : Look at the top card of your library. If that card is snow, you may reveal it and put it into your hand. ({S} can be paid with one mana from a snow permanent.)

Mana:
Cardset: Coldsnap #149 (Rare)
Type: Land

Sea Gate Wreckage

Land

: Add {C} to your mana pool. ({C} represents colorless mana.)

{C}, : Draw a card. Activate this ability only if you have no cards in hand.

Once a center for knowledge, Sea Gate now serves as a reminder of what was lost.

Cardset: Oath of the Gatewatch #177 (Rare)
Type: Land

Seachrome Coast

Land

Seachrome Coast enters the battlefield tapped unless you control two or fewer other lands.

: Add or to your mana pool.

Where the Quicksilver Sea laps over the Razor Fields, the landscape reflects the suns' fading hope.

Cardset: Scars of Mirrodin #229 (Rare)
Type: Land

Seaside Citadel

Land

Seaside Citadel enters the battlefield tapped.

: Add , , or to your mana pool.

For wisdom's sake, it was built high to gaze on all things. For glory's sake, it was built high as a testament of power. For strength's sake, it was built high to repel all attacks.

Cardset: Commander 2013 #318 (Uncommon)
Shards of Alara #229 (Uncommon)
Type: Land

Seat of the Synod

Artifact Land

(Seat of the Synod isn't a spell.)

: Add to your mana pool.

Mana:
Cardset: Elspeth vs. Tezzeret #74 (Common)
Mirrodin #283 (Common)
Type: Land

Secluded Glen

Land

As Secluded Glen enters the battlefield, you may reveal a Faerie card from your hand. If you don't, Secluded Glen enters the battlefield tapped.

: Add or to your mana pool.

Protected by glamers and guile, Glen Elendra harbors the elusive Oona, queen of the fae.

Cardset: Lorwyn #271 (Rare)
Type: Land

Secluded Steppe

Land

Secluded Steppe enters the battlefield tapped.

: Add to your mana pool.

Cycling (, Discard this card: Draw a card.)

Cardset: Commander 2014 #310 (Common)
Commander 2013 #319 (Common)
Commander #286 (Common)
Archenemy #133 (Common)
Divine vs. Demonic #25 (Common)
Onslaught #324 (Common)
Type: Land

Sejiri Refuge

Land

Sejiri Refuge enters the battlefield tapped.

When Sejiri Refuge enters the battlefield, you gain 1 life.

: Add or to your mana pool.

Cardset: Commander 2013 #320 (Uncommon)
Venser vs. Koth #36 (Uncommon)
Zendikar #224 (Uncommon)
Type: Land

Sejiri Steppe

Land

Sejiri Steppe enters the battlefield tapped.

When Sejiri Steppe enters the battlefield, target creature you control gains protection from the color of your choice until end of turn.

: Add to your mana pool.

Cardset: Knights vs. Dragons #36 (Unknown)
Worldwake #142 (Common)
Type: Land

Selesnya Guildgate

Land - Gate

Selesnya Guildgate enters the battlefield tapped.

: Add or to your mana pool.

Enter and rejoice! The Conclave stands united, open to one and all.

Mana:
Cardset: Commander 2013 #321 (Common)
Dragon's Maze #155 (Common)
Return to Ravnica #246 (Common)
Type: Land

Selesnya Sanctuary

Land

Selesnya Sanctuary enters the battlefield tapped.

When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand.

: Add to your mana pool.

Cardset: Commander 2013 #322 (Common)
Commander #287 (Common)
Planechase 2012 #125 (Common)
Knights vs. Dragons #37 (Unknown)
Ravnica: City of Guilds #281 (Common)
Type: Land

Seraph Sanctuary

Land

When Seraph Sanctuary enters the battlefield, you gain 1 life.

Whenever an Angel enters the battlefield under your control, you gain 1 life.

: Add to your mana pool.

Cardset: Avacyn Restored #228 (Common)
Type: Land

Shambling Vent

Land

Shambling Vent enters the battlefield tapped.

: Add or to your mana pool.

: Shambling Vent becomes a 2/3 white and black Elemental creature with lifelink until end of turn. It's still a land.

Cardset: Battle for Zendikar #244 (Rare)
Type: Land

Shelldock Isle

Land

Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)

: Add to your mana pool.

, : You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it.

Cardset: Lorwyn #272 (Rare)
Type: Land

Shimmering Grotto

Land

: Add to your mana pool.

, : Add one mana of any color to your mana pool.

"This is the price of being last in the food chain. We must keep our places of beauty hidden away instead of displayed for all to see."
-Hildin, priest of Avacyn

Cardset: Magic 2014 #229 (Uncommon)
Planechase 2012 #126 (Common)
Innistrad #246 (Common)
Lorwyn #273 (Common)
Type: Land

Shinka, the Bloodsoaked Keep

Legendary Land

: Add to your mana pool.

, : Target legendary creature gains first strike until end of turn.

The glow from within looks inviting, but woe awaits whomever finds out who stokes the fire or what simmers in the pot.

Mana:
Cardset: Champions of Kamigawa #282 (Rare)
Type: Land

Shivan Oasis

Land

Shivan Oasis enters the battlefield tapped.

: Add or to your mana pool.

Only the hardiest explorers survive to eat the fruit.

Cardset: Phyrexia vs. The Coalition #65 (Uncommon)
Eighth Edition #326 (Uncommon)
Invasion #327 (Uncommon)
Type: Land

Shivan Reef

Land

: Add to your mana pool.

: Add or to your mana pool. Shivan Reef deals 1 damage to you.

Cardset: Magic 2015 #246 (Rare)
Tenth Edition #357 (Rare)
Ninth Edition #324 (Rare)
Apocalypse #142 (Rare)
Type: Land

Shizo, Death's Storehouse

Legendary Land

: Add to your mana pool.

, : Target legendary creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Centuries ago, Shizo was a verdant field of wildflowers. After 891 samurai died in a single battle on its grasses, it became a haunted moor.

Mana:
Cardset: Champions of Kamigawa #283 (Rare)
Type: Land

Shrine of the Forsaken Gods

Land

: Add to your mana pool.

: Add to your mana pool. Spend this mana only to cast colorless spells. Activate this ability only if you control seven or more lands.

The gods known to the merfolk as Ula, Emeria, and Cosi were nothing more than false memories of a monstrous trinity: the Eldrazi titans Ulamog, Emrakul, and Kozilek.

Cardset: Battle for Zendikar #245 (Rare)
Type: Land

Simic Growth Chamber

Land

Simic Growth Chamber enters the battlefield tapped.

When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand.

: Add to your mana pool.

Cardset: Commander #288 (Common)
Dissension #180 (Common)
Type: Land

Simic Guildgate

Land - Gate

Simic Guildgate enters the battlefield tapped.

: Add or to your mana pool.

Enter and comprehend the perfection of orchestrated life.

Mana:
Cardset: Commander 2013 #323 (Common)
Dragon's Maze #156 (Common)
Gatecrash #246 (Common)
Type: Land

Skarrg, the Rage Pits

Land

: Add to your mana pool.

, : Target creature gets +1/+1 and gains trample until end of turn.

Cardset: Planechase 2012 #127 (Uncommon)
Guildpact #163 (Uncommon)
Type: Land

Skyline Cascade

Land

Skyline Cascade enters the battlefield tapped.

When Skyline Cascade enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step.

: Add to your mana pool.

Cardset: Battle for Zendikar #246 (Common)
Type: Land

Slayers' Stronghold

Land

: Add to your mana pool.

, : Target creature gets +2/+0 and gains vigilance and haste until end of turn.

Its courtyards are lit during every hour of the day so that night may never fall within its walls.

Cardset: Avacyn Restored #229 (Rare)
Type: Land

Slippery Karst

Land

Slippery Karst enters the battlefield tapped.

: Add to your mana pool.

Cycling (, Discard this card: Draw a card.)

Cardset: Commander 2014 #311 (Common)
Commander 2013 #324 (Common)
Garruk vs. Liliana #26 (Common)
Urza's Saga #327 (Common)
Type: Land

Sliver Hive

Land

: Add to your mana pool.

: Add one mana of any color to your mana pool. Spend this mana only to cast a Sliver spell.

, : Put a 1/1 colorless Sliver creature token onto the battlefield. Activate this ability only if you control a Sliver.

Cardset: Magic 2015 #247 (Rare)
Type: Land

Smoldering Crater

Land

Smoldering Crater enters the battlefield tapped.

: Add to your mana pool.

Cycling (, Discard this card: Draw a card.)

Cardset: Commander 2014 #312 (Common)
Commander 2013 #325 (Common)
Urza's Saga #328 (Common)
Type: Land

Smoldering Marsh

Land - Swamp Mountain

(: Add or to your mana pool.)

Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands.

The continent of Guul Draz is a geothermal swampland reeking of heat and decay.

Mana:
Cardset: Battle for Zendikar #247 (Rare)
Type: Land

Smoldering Spires

Land

Smoldering Spires enters the battlefield tapped.

When Smoldering Spires enters the battlefield, target creature can't block this turn.

: Add to your mana pool.

Cardset: Worldwake #143 (Common)
Type: Land

Snow-Covered Forest

Basic Snow Land - Forest

(: Add to your mana pool.)

Mana:
Cardset: Coldsnap #155 (Common)
Ice Age #347 (Common)
Type: Land

Snow-Covered Island

Basic Snow Land - Island

(: Add to your mana pool.)

Mana:
Cardset: Coldsnap #152 (Common)
Ice Age #348 (Common)
Type: Land

Snow-Covered Mountain

Basic Snow Land - Mountain

(: Add to your mana pool.)

Mana:
Cardset: Coldsnap #154 (Common)
Ice Age #349 (Common)
Type: Land

Snow-Covered Plains

Basic Snow Land - Plains

(: Add to your mana pool.)

Mana:
Cardset: Coldsnap #151 (Common)
Ice Age #350 (Common)
Type: Land

Snow-Covered Swamp

Basic Snow Land - Swamp

(: Add to your mana pool.)

Mana:
Cardset: Coldsnap #153 (Common)
Ice Age #351 (Common)
Type: Land

Soaring Seacliff

Land

Soaring Seacliff enters the battlefield tapped.

When Soaring Seacliff enters the battlefield, target creature gains flying until end of turn.

: Add to your mana pool.

Cardset: Venser vs. Koth #37 (Common)
Zendikar #225 (Common)
Type: Land

Spawning Bed

Land

: Add to your mana pool.

, , Sacrifice Spawning Bed: Put three 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add to your mana pool."

Young Eldrazi crawl forth from the dust, compelled by a greater will.

Cardset: Battle for Zendikar #248 (Uncommon)
Type: Land

Spawning Pool

Land

Spawning Pool enters the battlefield tapped.

: Add to your mana pool.

: Spawning Pool becomes a 1/1 black Skeleton creature with ": Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Cardset: Tenth Edition #358 (Uncommon)
Urza's Legacy #142 (Uncommon)
Type: Land

Spinerock Knoll

Land

Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)

: Add to your mana pool.

, : You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.

Cardset: Lorwyn #274 (Rare)
Type: Land

Springjack Pasture

Land

: Add to your mana pool.

, : Put a 0/1 white Goat creature token onto the battlefield.

, Sacrifice X Goats: Add X mana of any one color to your mana pool. You gain X life.

Cardset: Commander 2013 #326 (Rare)
Eventide #179 (Rare)
Type: Land

Stalking Stones

Land

: Add to your mana pool.

: Stalking Stones becomes a 3/3 Elemental artifact creature that's still a land. (This effect lasts indefinitely.)

Cardset: Elspeth vs. Tezzeret #75 (Uncommon)
Mirrodin #284 (Uncommon)
Tempest #333 (Uncommon)
Type: Land

Steam Vents

Land - Island Mountain

(: Add or to your mana pool.)

As Steam Vents enters the battlefield, you may pay 2 life. If you don't, Steam Vents enters the battlefield tapped.

Crafted with genius, energized with madness.

Mana:
Cardset: Return to Ravnica #247 (Rare)
Guildpact #164 (Rare)
Type: Land

Stensia Bloodhall

Land

: Add to your mana pool.

, : Stensia Bloodhall deals 2 damage to target player.

The revelry ends when the supply of fresh ingenues runs dry.

Cardset: Innistrad #247 (Rare)
Type: Land

Stirring Wildwood

Land

Stirring Wildwood enters the battlefield tapped.

: Add or to your mana pool.

: Until end of turn, Stirring Wildwood becomes a 3/4 green and white Elemental creature with reach. It's still a land.

Cardset: Worldwake #144 (Rare)
Type: Land

Stomping Ground

Land - Mountain Forest

(: Add or to your mana pool.)

As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, Stomping Ground enters the battlefield tapped.

Mana:
Cardset: Gatecrash #247 (Rare)
Guildpact #165 (Rare)
Type: Land