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Submerged Boneyard

Land

Submerged Boneyard enters the battlefield tapped.

: Add or to your mana pool.

"Long after the land has given up the last of its secrets, there will still be mysteries in the depths of the sea."
-Kiora

Cardset: Oath of the Gatewatch #178 (Uncommon)
Type: Land

Sulfur Falls

Land

Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain.

: Add or to your mana pool.

Skirsdag cultists meet behind a waterfall's curtain and plot with demonic forces.

Cardset: Innistrad #248 (Rare)
Type: Land

Sulfurous Springs

Land

: Add to your mana pool.

: Add or to your mana pool. Sulfurous Springs deals 1 damage to you.

Cardset: Tenth Edition #359 (Rare)
Ninth Edition #325 (Rare)
Seventh Edition #345 (Rare)
Sixth Edition #328 (Unknown)
Fifth Edition #440 (Rare)
Ice Age #352 (Rare)
Type: Land

Sunhome, Fortress of the Legion

Land

: Add to your mana pool.

, : Target creature gains double strike until end of turn.

Sunhome-the stalwart shield, the towering sentinel, the seat of justice.

Cardset: Ravnica: City of Guilds #282 (Uncommon)
Type: Land

Sunken Hollow

Land - Island Swamp

(: Add or to your mana pool.)

Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.

On the continent of Tazeem, rushing waters plunge through narrow canyons into mist-cloaked lakes.

Mana:
Cardset: Battle for Zendikar #249 (Rare)
Type: Land

Sunken Ruins

Land

: Add to your mana pool.

, : Add , , or to your mana pool.

Without the care of the tideshapers, the Lanes lie neglected. Some have flooded entire towns; others dried to cracked mud.

Cardset: Shadowmoor #280 (Rare)
Type: Land

Sunpetal Grove

Land

Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains.

: Add or to your mana pool.

Cardset: Magic 2013 #229 (Rare)
Magic 2012 #229 (Rare)
Magic 2011 #228 (Rare)
Magic 2010 #228 (Rare)
Type: Land

Svogthos, the Restless Tomb

Land

: Add to your mana pool.

: Until end of turn, Svogthos, the Restless Tomb becomes a black and green Plant Zombie creature with "This creature's power and toughness are each equal to the number of creature cards in your graveyard." It's still a land.

Cardset: Izzet vs. Golgari #81 (Uncommon)
Commander #289 (Uncommon)
Ravnica: City of Guilds #283 (Uncommon)
Type: Land

Swamp

Basic Land - Swamp

(: Add to your mana pool.)

Mana:
Cardset: Battle for Zendikar #260a (Common)
Battle for Zendikar #261a (Common)
Battle for Zendikar #262a (Common)
Battle for Zendikar #263a (Common)
Battle for Zendikar #264a (Common)
Dragons of Tarkir #256 (Common)
Dragons of Tarkir #257 (Common)
Dragons of Tarkir #258 (Common)
Fate Reforged #180 (Common)
Fate Reforged #181 (Common)
Commander 2014 #326 (Common)
Commander 2014 #327 (Common)
Commander 2014 #328 (Common)
Commander 2014 #329 (Common)
Khans of Tarkir #258 (Common)
Khans of Tarkir #259 (Common)
Khans of Tarkir #260 (Common)
Khans of Tarkir #261 (Common)
Magic 2015 #258 (Common)
Magic 2015 #259 (Common)
Magic 2015 #260 (Common)
Magic 2015 #261 (Common)
Commander 2013 #345 (Common)
Commander 2013 #346 (Common)
Commander 2013 #347 (Common)
Commander 2013 #348 (Common)
Theros #238 (Common)
Theros #239 (Common)
Theros #240 (Common)
Theros #241 (Common)
Magic 2014 #238 (Common)
Magic 2014 #239 (Common)
Magic 2014 #240 (Common)
Magic 2014 #241 (Common)
Sorin vs. Tibalt #35 (Common)
Sorin vs. Tibalt #36 (Common)
Sorin vs. Tibalt #37 (Common)
Sorin vs. Tibalt #78 (Common)
Sorin vs. Tibalt #79 (Common)
Sorin vs. Tibalt #80 (Common)
Return to Ravnica #260 (Common)
Return to Ravnica #261 (Common)
Return to Ravnica #262 (Common)
Return to Ravnica #263 (Common)
Return to Ravnica #264 (Common)
Izzet vs. Golgari #83 (Common)
Izzet vs. Golgari #84 (Common)
Izzet vs. Golgari #85 (Common)
Izzet vs. Golgari #86 (Common)
Magic 2013 #238 (Common)
Magic 2013 #239 (Common)
Magic 2013 #240 (Common)
Magic 2013 #241 (Common)
Commander #307 (Common)
Commander #308 (Common)
Commander #309 (Common)
Commander #310 (Common)
Planechase 2012 #142 (Common)
Planechase 2012 #143 (Common)
Planechase 2012 #144 (Common)
Planechase 2012 #145 (Common)
Planechase 2012 #146 (Common)
Avacyn Restored #236 (Common)
Avacyn Restored #237 (Common)
Avacyn Restored #238 (Common)
Graveborn #27 (Unknown)
Graveborn #28 (Unknown)
Graveborn #29 (Unknown)
Graveborn #30 (Unknown)
Innistrad #256 (Common)
Innistrad #257 (Common)
Innistrad #258 (Common)
Ajani vs. Nicol Bolas #77 (Common)
Ajani vs. Nicol Bolas #78 (Common)
Magic 2012 #238 (Common)
Magic 2012 #239 (Common)
Magic 2012 #240 (Common)
Magic 2012 #241 (Common)
New Phyrexia #170 (Common)
New Phyrexia #171 (Common)
Mirrodin Besieged #150 (Common)
Mirrodin Besieged #151 (Common)
Scars of Mirrodin #238 (Common)
Scars of Mirrodin #239 (Common)
Scars of Mirrodin #240 (Common)
Scars of Mirrodin #241 (Common)
Magic 2011 #238 (Common)
Magic 2011 #239 (Common)
Magic 2011 #240 (Common)
Magic 2011 #241 (Common)
Archenemy #142 (Common)
Archenemy #143 (Common)
Archenemy #144 (Common)
Rise of the Eldrazi #237 (Common)
Rise of the Eldrazi #238 (Common)
Rise of the Eldrazi #239 (Common)
Rise of the Eldrazi #240 (Common)
Phyrexia vs. The Coalition #32 (Common)
Phyrexia vs. The Coalition #33 (Common)
Phyrexia vs. The Coalition #34 (Common)
Phyrexia vs. The Coalition #35 (Common)
Premium Deck Series: Slivers #39 (Common)
Garruk vs. Liliana #60 (Common)
Garruk vs. Liliana #61 (Common)
Garruk vs. Liliana #62 (Common)
Garruk vs. Liliana #63 (Common)
Zendikar #238 (Common)
Zendikar #239 (Common)
Zendikar #240 (Common)
Zendikar #241 (Common)
Zendikar #258 (Common)
Zendikar #259 (Common)
Zendikar #260 (Common)
Zendikar #261 (Common)
Magic 2010 #238 (Common)
Magic 2010 #239 (Common)
Magic 2010 #240 (Common)
Magic 2010 #241 (Common)
Divine vs. Demonic #59 (Common)
Divine vs. Demonic #60 (Common)
Divine vs. Demonic #61 (Common)
Divine vs. Demonic #62 (Common)
Shards of Alara #238 (Common)
Shards of Alara #239 (Common)
Shards of Alara #240 (Common)
Shards of Alara #241 (Common)
Shadowmoor #290 (Common)
Shadowmoor #291 (Common)
Shadowmoor #292 (Common)
Shadowmoor #293 (Common)
Lorwyn #290 (Common)
Lorwyn #291 (Common)
Lorwyn #292 (Common)
Lorwyn #293 (Common)
Tenth Edition #372 (Common)
Tenth Edition #373 (Common)
Tenth Edition #374 (Common)
Tenth Edition #375 (Common)
Time Spiral #290 (Common)
Time Spiral #291 (Common)
Time Spiral #292 (Common)
Time Spiral #293 (Common)
Ravnica: City of Guilds #295 (Common)
Ravnica: City of Guilds #296 (Common)
Ravnica: City of Guilds #297 (Common)
Ravnica: City of Guilds #298 (Common)
Ninth Edition #339 (Common)
Ninth Edition #340 (Common)
Ninth Edition #341 (Common)
Ninth Edition #342 (Common)
Champions of Kamigawa #295 (Common)
Champions of Kamigawa #296 (Common)
Champions of Kamigawa #297 (Common)
Champions of Kamigawa #298 (Common)
Mirrodin #295 (Common)
Mirrodin #296 (Common)
Mirrodin #297 (Common)
Mirrodin #298 (Common)
Eighth Edition #339 (Common)
Eighth Edition #340 (Common)
Eighth Edition #341 (Common)
Eighth Edition #342 (Common)
Onslaught #339 (Common)
Onslaught #340 (Common)
Onslaught #341 (Common)
Onslaught #342 (Common)
Odyssey #339 (Common)
Odyssey #340 (Common)
Odyssey #341 (Common)
Odyssey #342 (Common)
Seventh Edition #346 (Common)
Seventh Edition #347 (Common)
Seventh Edition #348 (Common)
Seventh Edition #349 (Common)
Invasion #339 (Common)
Invasion #340 (Common)
Invasion #341 (Common)
Invasion #342 (Common)
Mercadian Masques #339 (Common)
Mercadian Masques #340 (Common)
Mercadian Masques #341 (Common)
Mercadian Masques #342 (Common)
Sixth Edition #339 (Unknown)
Sixth Edition #340 (Unknown)
Sixth Edition #341 (Unknown)
Sixth Edition #342 (Unknown)
Urza's Saga #339 (Common)
Urza's Saga #340 (Common)
Urza's Saga #341 (Common)
Urza's Saga #342 (Common)
Unglued #86 (Common)
Tempest #334 (Common)
Tempest #335 (Common)
Tempest #336 (Common)
Tempest #337 (Common)
Fifth Edition #442 (Common)
Fifth Edition #443 (Common)
Fifth Edition #444 (Common)
Fifth Edition #445 (Common)
Mirage #311 (Common)
Mirage #312 (Common)
Mirage #313 (Common)
Mirage #314 (Common)
Ice Age #353 (Common)
Ice Age #354 (Common)
Ice Age #355 (Common)
Fourth Edition #190 (Common)
Fourth Edition #191 (Common)
Fourth Edition #192 (Common)
Revised Edition #299 (Common)
Revised Edition #300 (Common)
Revised Edition #301 (Common)
Unlimited Edition #295 (Common)
Unlimited Edition #296 (Common)
Unlimited Edition #297 (Common)
Beta Edition #295 (Unknown)
Beta Edition #296 (Unknown)
Beta Edition #297 (Unknown)
Alpha Edition #290 (Unknown)
Alpha Edition #291 (Unknown)
Type: Land

Swarmyard

Land

: Add to your mana pool.

: Regenerate target Insect, Rat, Spider, or Squirrel.

Where scavengers nest in hollowed-out rib cages and chittering crawlers peer from empty eye sockets, few dare to trespass.

Cardset: Time Spiral #278 (Rare)
Type: Land

Swiftwater Cliffs

Land

Swiftwater Cliffs enters the battlefield tapped.

When Swiftwater Cliffs enters the battlefield, you gain 1 life.

: Add or to your mana pool.

Cardset: Fate Reforged #172 (Common)
Khans of Tarkir #243 (Common)
Type: Land

Tainted Field

Land

: Add to your mana pool.

: Add or to your mana pool. Activate this ability only if you control a Swamp.

Cardset: Sorin vs. Tibalt #34 (Uncommon)
Torment #140 (Uncommon)
Type: Land

Tectonic Edge

Land

: Add to your mana pool.

, , Sacrifice Tectonic Edge: Destroy target nonbasic land. Activate this ability only if an opponent controls four or more lands.

"We move because the earth does."
-Bruse Tarl, Goma Fada nomad

Cardset: Commander 2014 #313 (Uncommon)
Worldwake #145 (Uncommon)
Type: Land

Teetering Peaks

Land

Teetering Peaks enters the battlefield tapped.

When Teetering Peaks enters the battlefield, target creature gets +2/+0 until end of turn.

: Add to your mana pool.

Cardset: Fire and Lightning #30 (Unknown)
Zendikar #226 (Common)
Type: Land

Temple Garden

Land - Forest Plains

(: Add or to your mana pool.)

As Temple Garden enters the battlefield, you may pay 2 life. If you don't, Temple Garden enters the battlefield tapped.

In the gardens of the Conclave, order and beauty are the roots of power.

Mana:
Cardset: Return to Ravnica #248 (Rare)
Ravnica: City of Guilds #284 (Rare)
Type: Land

Temple of Abandon

Land

Temple of Abandon enters the battlefield tapped.

When Temple of Abandon enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Theros #224 (Rare)
Type: Land

Temple of Deceit

Land

Temple of Deceit enters the battlefield tapped.

When Temple of Deceit enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Theros #225 (Rare)
Type: Land

Temple of Enlightenment

Land

Temple of Enlightenment enters the battlefield tapped.

When Temple of Enlightenment enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Born of the Gods #163 (Rare)
Type: Land

Temple of Epiphany

Land

Temple of Epiphany enters the battlefield tapped.

When Temple of Epiphany enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Journey Into Nyx #164 (Rare)
Type: Land

Temple of Malady

Land

Temple of Malady enters the battlefield tapped.

When Temple of Malady enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Journey Into Nyx #165 (Rare)
Type: Land

Temple of Malice

Land

Temple of Malice enters the battlefield tapped.

When Temple of Malice enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Born of the Gods #164 (Rare)
Type: Land

Temple of Mystery

Land

Temple of Mystery enters the battlefield tapped.

When Temple of Mystery enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Theros #226 (Rare)
Type: Land

Temple of Plenty

Land

Temple of Plenty enters the battlefield tapped.

When Temple of Plenty enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Born of the Gods #165 (Rare)
Type: Land

Temple of Silence

Land

Temple of Silence enters the battlefield tapped.

When Temple of Silence enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Theros #227 (Rare)
Type: Land

Temple of the False God

Land

: Add to your mana pool. Activate this ability only if you control five or more lands.

Those who bring nothing to the temple take nothing away.

Cardset: Commander 2014 #314 (Uncommon)
Commander 2013 #327 (Uncommon)
Commander #290 (Uncommon)
Scourge #143 (Uncommon)
Type: Land

Temple of Triumph

Land

Temple of Triumph enters the battlefield tapped.

When Temple of Triumph enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Theros #228 (Rare)
Type: Land

Tendo Ice Bridge

Land

Tendo Ice Bridge enters the battlefield with a charge counter on it.

: Add to your mana pool.

, Remove a charge counter from Tendo Ice Bridge: Add one mana of any color to your mana pool.

Cardset: Betrayers of Kamigawa #165 (Rare)
Type: Land

Terramorphic Expanse

Land

, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.

Cardset: Commander 2014 #315 (Common)
Commander 2013 #328 (Common)
Modern Masters #224 (Common)
Commander #291 (Common)
Planechase 2012 #129 (Common)
Ajani vs. Nicol Bolas #76 (Common)
Magic 2011 #229 (Common)
Archenemy #134 (Common)
Phyrexia vs. The Coalition #66 (Common)
Premium Deck Series: Slivers #34 (Common)
Magic 2010 #229 (Common)
Tenth Edition #360 (Common)
Time Spiral #279 (Common)
Type: Land

Thespian's Stage

Land

: Add to your mana pool.

, : Thespian's Stage becomes a copy of target land and gains this ability.

Amid rumors of war, the third act of The Absolution of the Guildpact was quickly rewritten as a tragedy.

Cardset: Gatecrash #248 (Rare)
Type: Land

Thornwood Falls

Land

Thornwood Falls enters the battlefield tapped.

When Thornwood Falls enters the battlefield, you gain 1 life.

: Add or to your mana pool.

Cardset: Fate Reforged #173 (Common)
Khans of Tarkir #244 (Common)
Type: Land

Timber Gorge

Land

Timber Gorge enters the battlefield tapped.

: Add or to your mana pool.

Tazeem's embrace is harsh, but for those that call it home, nothing else will do.

Cardset: Oath of the Gatewatch #179 (Uncommon)
Type: Land

Tolaria West

Land

Tolaria West enters the battlefield tapped.

: Add to your mana pool.

Transmute (, Discard this card: Search your library for a card with converted mana cost 0, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)

Cardset: Future Sight #173 (Uncommon)
Type: Land

Tomb of the Spirit Dragon

Land

: Add to your mana pool.

, : You gain 1 life for each colorless creature you control.

"The voice calls me here, yet I see only bones. Is this more dragon trickery?"
-Sarkhan Vol

Cardset: Khans of Tarkir #245 (Uncommon)
Type: Land

Tomb of Urami

Legendary Land

: Add to your mana pool. Tomb of Urami deals 1 damage to you if you don't control an Ogre.

, , Sacrifice all lands you control: Put a legendary 5/5 black Demon Spirit creature token with flying named Urami onto the battlefield.

Mana:
Cardset: Saviors of Kamigawa #165 (Rare)
Type: Land

Tranquil Cove

Land

Tranquil Cove enters the battlefield tapped.

When Tranquil Cove enters the battlefield, you gain 1 life.

: Add or to your mana pool.

Cardset: Fate Reforged #174 (Common)
Khans of Tarkir #246 (Common)
Type: Land

Tranquil Expanse

Land

Tranquil Expanse enters the battlefield tapped.

: Add or to your mana pool.

Despite the chaos of the Roil and the devastation of the Eldrazi, Zendikar is a world of breathtaking beauty.

Cardset: Oath of the Gatewatch #180 (Uncommon)
Type: Land

Tranquil Garden

Land

: Add to your mana pool.

: Add or to your mana pool. Tranquil Garden doesn't untap during your next untap step.

Cardset: Champions of Kamigawa #284 (Uncommon)
Type: Land

Tranquil Thicket

Land

Tranquil Thicket enters the battlefield tapped.

: Add to your mana pool.

Cycling (, Discard this card: Draw a card.)

Cardset: Commander 2014 #316 (Common)
Commander 2013 #329 (Common)
Izzet vs. Golgari #82 (Common)
Commander #292 (Common)
Archenemy #135 (Common)
Elves vs. Goblins #27 (Common)
Onslaught #326 (Common)
Type: Land

Transguild Promenade

Land

Transguild Promenade enters the battlefield tapped.

When Transguild Promenade enters the battlefield, sacrifice it unless you pay .

: Add one mana of any color to your mana pool.

Cardset: Commander 2013 #330 (Common)
Return to Ravnica #249 (Common)
Type: Land

Tree of Tales

Artifact Land

(Tree of Tales isn't a spell.)

: Add to your mana pool.

Mana:
Cardset: Mirrodin #285 (Common)
Type: Land

Treetop Village

Land

Treetop Village enters the battlefield tapped.

: Add to your mana pool.

: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Cardset: Knights vs. Dragons #38 (Unknown)
Garruk vs. Liliana #27 (Uncommon)
Tenth Edition #361 (Uncommon)
Urza's Legacy #143 (Uncommon)
Type: Land

Tresserhorn Sinks

Snow Land

Tresserhorn Sinks enters the battlefield tapped.

: Add or to your mana pool.

"Our land oppressed by silent Cold,
We weary wretches, young and old,
Pray that Springtime loose his hold."
-The Dynasty of Winter Kings

Mana:
Cardset: Coldsnap #150 (Uncommon)
Type: Land

Turntimber Grove

Land

Turntimber Grove enters the battlefield tapped.

When Turntimber Grove enters the battlefield, target creature gets +1/+1 until end of turn.

: Add to your mana pool.

Cardset: Zendikar #227 (Common)
Type: Land

Twilight Mire

Land

: Add to your mana pool.

, : Add , , or to your mana pool.

As their roots soaked in a weak tea of bogwater and decay, the trees absorbed the essence of death into their living tissue.

Cardset: Eventide #180 (Rare)
Type: Land

Underground River

Land

: Add to your mana pool.

: Add or to your mana pool. Underground River deals 1 damage to you.

Cardset: Tenth Edition #362 (Rare)
Ninth Edition #326 (Rare)
Seventh Edition #350 (Rare)
Sixth Edition #330 (Unknown)
Fifth Edition #446 (Rare)
Ice Age #357 (Rare)
Type: Land

Unknown Shores

Land

: Add {C} to your mana pool. ({C} represents colorless mana.)

, : Add one mana of any color to your mana pool.

Philosophers speak of a place where myths wash like tides upon the shores of the real.

Cardset: Oath of the Gatewatch #181 (Common)
Theros #229 (Common)
Type: Land

Unstable Frontier

Land

: Add to your mana pool.

: Target land you control becomes the basic land type of your choice until end of turn.

The goblins went to sleep in Jund and awoke in Grixis. They'd never seen a zombie before. They would never see one again.

Cardset: Conflux #145 (Uncommon)
Type: Land

Untaidake, the Cloud Keeper

Legendary Land

Untaidake, the Cloud Keeper enters the battlefield tapped.

, Pay 2 life: Add to your mana pool. Spend this mana only to cast legendary spells.

Untaidake is the needle that weaves the fabric of creation.

Mana:
Cardset: Champions of Kamigawa #285 (Rare)
Type: Land

Urborg Volcano

Land

Urborg Volcano enters the battlefield tapped.

: Add or to your mana pool.

Deep in the heart of Urborg lie massive volcanoes whose thick black smoke covers the land with perpetual darkness.

Cardset: Eighth Edition #327 (Uncommon)
Invasion #330 (Uncommon)
Type: Land

Urborg, Tomb of Yawgmoth

Legendary Land

Each land is a Swamp in addition to its other land types.

"Yawgmoth's corpse is a wound in the universe. His foul blood seeps out, infecting the land with his final curse."
-Lord Windgrace

Mana:
Cardset: Magic 2015 #248 (Rare)
Planar Chaos #165 (Rare)
Type: Land

Urza's Factory

Land - Urza's

: Add to your mana pool.

, : Put a 2/2 colorless Assembly-Worker artifact creature token onto the battlefield.

"Though their ideals are leagues apart, Urza's and Mishra's creations have a surprising harmony with one another."
-Tocasia, journal entry

Mana:
Cardset: Commander 2013 #331 (Uncommon)
Time Spiral #280 (Uncommon)
Type: Land

Urza's Mine

Land - Urza's Mine

: Add to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add to your mana pool instead.

Mana:
Cardset: Ninth Edition #327 (Uncommon)
Eighth Edition #328 (Uncommon)
Fifth Edition #447 (Common)
Antiquities #75 (Common)
Antiquities #76 (Common)
Antiquities #77 (Common)
Antiquities #78 (Common)
Type: Land

Urza's Power Plant

Land - Urza's Power-Plant

: Add to your mana pool. If you control an Urza's Mine and an Urza's Tower, add to your mana pool instead.

Mana:
Cardset: Ninth Edition #328 (Uncommon)
Eighth Edition #329 (Uncommon)
Fifth Edition #448 (Common)
Antiquities #79 (Common)
Antiquities #80 (Common)
Antiquities #81 (Common)
Antiquities #82 (Common)
Type: Land

Urza's Tower

Land - Urza's Tower

: Add to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add to your mana pool instead.

Mana:
Cardset: Ninth Edition #329 (Uncommon)
Eighth Edition #330 (Uncommon)
Fifth Edition #449 (Common)
Antiquities #83 (Common)
Antiquities #84 (Common)
Antiquities #85 (Common)
Antiquities #86 (Common)
Type: Land

Valakut, the Molten Pinnacle

Land

Valakut, the Molten Pinnacle enters the battlefield tapped.

Whenever a Mountain enters the battlefield under your control, if you control at least five other Mountains, you may have Valakut, the Molten Pinnacle deal 3 damage to target creature or player.

: Add to your mana pool.

Cardset: Zendikar #228 (Rare)
Type: Land

Vault of the Archangel

Land

: Add to your mana pool.

, : Creatures you control gain deathtouch and lifelink until end of turn.

"For centuries my creation kept this world in balance. Now only her shadow remains."
-Sorin Markov

Cardset: Dark Ascension #158 (Rare)
Type: Land

Vault of Whispers

Artifact Land

(Vault of Whispers isn't a spell.)

: Add to your mana pool.

Mana:
Cardset: Mirrodin #286 (Common)
Type: Land

Verdant Catacombs

Land

, Pay 1 life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card and put it onto the battlefield. Then shuffle your library.

Cardset: Zendikar #229 (Rare)
Type: Land

Vesuva

Land

You may have Vesuva enter the battlefield tapped as a copy of any land on the battlefield.

It is everywhere you've ever been.

Cardset: Time Spiral #281 (Rare)
Type: Land

Vitu-Ghazi, the City-Tree

Land

: Add to your mana pool.

, : Put a 1/1 green Saproling creature token onto the battlefield.

In the autumn, she casts her seeds across the streets below, and come spring, her children rise in service to the Conclave.

Cardset: Commander 2013 #332 (Uncommon)
Planechase 2012 #130 (Uncommon)
Ajani vs. Nicol Bolas #37 (Uncommon)
Archenemy #136 (Uncommon)
Ravnica: City of Guilds #285 (Uncommon)
Type: Land

Vivid Crag

Land

Vivid Crag enters the battlefield tapped with two charge counters on it.

: Add to your mana pool.

, Remove a charge counter from Vivid Crag: Add one mana of any color to your mana pool.

Cardset: Commander 2013 #333 (Uncommon)
Modern Masters #225 (Uncommon)
Commander #293 (Uncommon)
Lorwyn #275 (Uncommon)
Type: Land

Vivid Creek

Land

Vivid Creek enters the battlefield tapped with two charge counters on it.

: Add to your mana pool.

, Remove a charge counter from Vivid Creek: Add one mana of any color to your mana pool.

Cardset: Commander 2013 #334 (Uncommon)
Modern Masters #226 (Uncommon)
Commander #294 (Uncommon)
Planechase 2012 #131 (Uncommon)
Premium Deck Series: Slivers #35 (Uncommon)
Lorwyn #276 (Uncommon)
Type: Land

Vivid Grove

Land

Vivid Grove enters the battlefield tapped with two charge counters on it.

: Add to your mana pool.

, Remove a charge counter from Vivid Grove: Add one mana of any color to your mana pool.

Cardset: Commander 2013 #335 (Uncommon)
Modern Masters #227 (Uncommon)
Commander #295 (Uncommon)
Premium Deck Series: Slivers #36 (Uncommon)
Lorwyn #277 (Uncommon)
Type: Land

Vivid Marsh

Land

Vivid Marsh enters the battlefield tapped with two charge counters on it.

: Add to your mana pool.

, Remove a charge counter from Vivid Marsh: Add one mana of any color to your mana pool.

Cardset: Commander 2013 #336 (Uncommon)
Modern Masters #228 (Uncommon)
Commander #296 (Uncommon)
Lorwyn #278 (Uncommon)
Type: Land

Vivid Meadow

Land

Vivid Meadow enters the battlefield tapped with two charge counters on it.

: Add to your mana pool.

, Remove a charge counter from Vivid Meadow: Add one mana of any color to your mana pool.

Cardset: Modern Masters #229 (Uncommon)
Commander #297 (Uncommon)
Lorwyn #279 (Uncommon)
Type: Land

Wandering Fumarole

Land

Wandering Fumarole enters the battlefield tapped.

: Add or to your mana pool.

: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with ": Switch this creature's power and toughness until end of turn." It's still a land.

Cardset: Oath of the Gatewatch #182 (Rare)
Type: Land

Wanderwine Hub

Land

As Wanderwine Hub enters the battlefield, you may reveal a Merfolk card from your hand. If you don't, Wanderwine Hub enters the battlefield tapped.

: Add or to your mana pool.

Below the great river, a bustling hub channels the flow of merrow trade.

Cardset: Lorwyn #280 (Rare)
Type: Land

Wastes

Basic Land

: Add {C} to your mana pool.

Mana:
Cardset: Oath of the Gatewatch #183 (Common)
Oath of the Gatewatch #184 (Common)
Type: Land

Waterveil Cavern

Land

: Add to your mana pool.

: Add or to your mana pool. Waterveil Cavern doesn't untap during your next untap step.

Cardset: Champions of Kamigawa #286 (Uncommon)
Type: Land

Watery Grave

Land - Island Swamp

(: Add or to your mana pool.)

As Watery Grave enters the battlefield, you may pay 2 life. If you don't, Watery Grave enters the battlefield tapped.

Mana:
Cardset: Gatecrash #249 (Rare)
Ravnica: City of Guilds #286 (Rare)
Type: Land

Wind-Scarred Crag

Land

Wind-Scarred Crag enters the battlefield tapped.

When Wind-Scarred Crag enters the battlefield, you gain 1 life.

: Add or to your mana pool.

Cardset: Fate Reforged #175 (Common)
Khans of Tarkir #247 (Common)
Type: Land

Windbrisk Heights

Land

Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)

: Add to your mana pool.

, : You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.

Cardset: Lorwyn #281 (Rare)
Type: Land

Windswept Heath

Land

, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card and put it onto the battlefield. Then shuffle your library.

Cardset: Khans of Tarkir #248 (Rare)
Onslaught #328 (Rare)
Type: Land

Wooded Bastion

Land

: Add to your mana pool.

, : Add , , or to your mana pool.

The elves of Wilt-Leaf Wood continually expand the palisade surrounding the sanctuary. They hope to one day enclose the entire forest within its walls.

Cardset: Shadowmoor #281 (Rare)
Type: Land

Wooded Foothills

Land

, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card and put it onto the battlefield. Then shuffle your library.

Cardset: Khans of Tarkir #249 (Rare)
Onslaught #330 (Rare)
Type: Land

Woodland Cemetery

Land

Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest.

: Add or to your mana pool.

Farmers cut the trees and buried their dead. The dead rose up and killed the farmers. The trees grew back and strangled the dead.

Cardset: Innistrad #249 (Rare)
Type: Land

Yavimaya Coast

Land

: Add to your mana pool.

: Add or to your mana pool. Yavimaya Coast deals 1 damage to you.

Cardset: Magic 2015 #249 (Rare)
Tenth Edition #363 (Rare)
Ninth Edition #330 (Rare)
Apocalypse #143 (Rare)
Type: Land

Zoetic Cavern

Land

: Add to your mana pool.

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Nothing lives within it, yet there is life.

Cardset: Commander 2014 #317 (Uncommon)
Commander #298 (Uncommon)
Future Sight #180 (Uncommon)
Type: Land