Card Library

Sort by: Name Mana Type

Giant's Ire

Tribal Sorcery - Giant

Giant's Ire deals 4 damage to target player. If you control a Giant, draw a card.

The only feeling greater than hurling something a mile is crushing something else with it that was really, really irritating you.

Mana:
Cardset: Lorwyn #170 (Common)
Type: Sorcery

Ghoulcaller's Chant

Sorcery

Choose one - Return target creature card from your graveyard to your hand; or return two target Zombie cards from your graveyard to your hand.

"The living are born small and weak. The dead rise ready to serve. The choice is obvious."
-Gisa, ghoulcaller of Gavony

Mana:
Cardset: Innistrad #101 (Common)
Type: Sorcery

Ghostform

Sorcery

Up to two target creatures are unblockable this turn.

"There's no such thing as ‘impenetrable.'"

Mana:
Cardset: Avacyn Restored #56 (Common)
Type: Sorcery

Ghitu Fire

Sorcery

You may cast Ghitu Fire any time you could cast an instant if you pay more to cast it.

Ghitu Fire deals X damage to target creature or player.

Mana:
Cardset: Invasion #144 (Rare)
Type: Sorcery

Ghastly Discovery

Sorcery

Draw two cards, then discard a card.

Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.)

Korrigans, spirits bound to sources of water, shriek when they come upon their own drowned corpses.

Mana:
Cardset: Shadowmoor #39 (Common)
Type: Sorcery

Ghastly Conscription

Sorcery

Exile all creature cards from target player's graveyard in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Mana:
Cardset: Fate Reforged #70 (Mythic Rare)
Type: Sorcery

Gerrymandering

Sorcery

Remove all lands from play and shuffle them together. Randomly deal to each player one land card for each land he or she had before. Each player puts those lands into play under his or her control, untapped.

Mana:
Cardset: Unglued #59 (Uncommon)
Type: Sorcery

Gerrard's Wisdom

Sorcery

You gain 2 life for each card in your hand.

A picture is worth a thousand swords.

Mana:
Cardset: Seventh Edition #16 (Uncommon)
Weatherlight #131 (Uncommon)
Type: Sorcery

Gerrard's Verdict

Sorcery

Target player discards two cards. You gain 3 life for each land card discarded this way.

A heart of light and a soul of darkness cannot coexist.

Mana:
Cardset: Apocalypse #102 (Uncommon)
Type: Sorcery

Geosurge

Sorcery

Add to your mana pool. Spend this mana only to cast artifact or creature spells.

"The mountains have been corrupted. Otherwise, they would not lend me their fire so easily."
-Koth of the Hammer

Mana:
Cardset: New Phyrexia #85 (Uncommon)
Type: Sorcery

Genesis Wave

Sorcery

Reveal the top X cards of your library. You may put any number of permanent cards with converted mana cost X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.

Mana:
Cardset: Scars of Mirrodin #122 (Rare)
Type: Sorcery

Gelatinous Genesis

Sorcery

Put X X/X green Ooze creature tokens onto the battlefield.

Even as the world was left cracked and gory by the marauding Eldrazi, new life began to drip from its wounds.

Mana:
Cardset: Rise of the Eldrazi #183 (Rare)
Type: Sorcery

Gaze of Pain

Sorcery

Until end of turn, whenever a creature you control attacks and isn't blocked, you may choose to have it deal damage equal to its power to a target creature. If you do, it assigns no combat damage this turn.

Remove the guardians to ensure your victory.

Mana:
Cardset: Ice Age #16 (Common)
Type: Sorcery

Gaze of Justice

Sorcery

As an additional cost to cast Gaze of Justice, tap three untapped white creatures you control.

Exile target creature.

Flashback (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.)

Mana:
Cardset: Time Spiral #20 (Common)
Type: Sorcery

Gaze of Granite

Sorcery

Destroy each nonland permanent with converted mana cost X or less.

Golgari reclaimers resent the gorgons, begrudging the loss of so many fine nutrients locked away in stone.

Mana:
Cardset: Dragon's Maze #72 (Rare)
Type: Sorcery

Gather the Townsfolk

Sorcery

Put two 1/1 white Human creature tokens onto the battlefield.

Fateful hour - If you have 5 or less life, put five of those tokens onto the battlefield instead.

In the memories of those they lost lies the strength needed to defend their city.

Mana:
Cardset: Dark Ascension #8 (Common)
Type: Sorcery

Game of Chaos

Sorcery

Flip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip.

Mana:
Cardset: Fifth Edition #232 (Rare)
Ice Age #186 (Rare)
Type: Sorcery

Gamble

Sorcery

Search your library for a card, put that card into your hand, discard a card at random, then shuffle your library.

When you've got nothing, you might as well trade it for something else.

Mana:
Cardset: Urza's Saga #188 (Rare)
Type: Sorcery

Gale Force

Sorcery

Gale Force deals 5 damage to each creature with flying.

Everything the kami had done, they did with more force. Gentle breezes became typhoons, rolling rivers turned to crushing rapids, and gentle growth became overnight masses of thorns and vines.

Mana:
Cardset: Champions of Kamigawa #209 (Uncommon)
Type: Sorcery

Gaea's Bounty

Sorcery

Search your library for up to two Forest cards, reveal those cards, and put them into your hand. Then shuffle your library.

The forest grew back so quickly that lumbering machines were suspended in the treetops.

Mana:
Cardset: Urza's Saga #254 (Common)
Type: Sorcery

Gaea's Blessing

Sorcery

Target player shuffles up to three target cards from his or her graveyard into his or her library.

Draw a card.

When Gaea's Blessing is put into your graveyard from your library, shuffle your graveyard into your library.

Mana:
Cardset: Time Spiral "Timeshifted" #77 (Special)
Weatherlight #71 (Uncommon)
Type: Sorcery

Gaea's Balance

Sorcery

As an additional cost to cast Gaea's Balance, sacrifice five lands.

Search your library for a land card of each basic land type and put them onto the battlefield. Then shuffle your library.

Mana:
Cardset: Apocalypse #77 (Uncommon)
Type: Sorcery

Fury of the Horde

Sorcery

You may exile two red cards from your hand rather than pay Fury of the Horde's mana cost.

Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

Mana:
Cardset: Coldsnap #81 (Rare)
Type: Sorcery

Fungal Sprouting

Sorcery

Put X 1/1 green Saproling creature tokens onto the battlefield, where X is the greatest power among creatures you control.

"Saprolings need only a host to feed upon. Numbers will take care of the rest."
-Ghave, Guru of Spores

Mana:
Cardset: Magic 2013 #173 (Uncommon)
Type: Sorcery

Fumarole

Sorcery

As an additional cost to cast Fumarole, pay 3 life.

Destroy target creature and target land.

"Too many of us have died in the explosions that wrack these hills."
-Klazina Jansdotter, Leader of the Order of the Sacred Torch

Mana:
Cardset: Ice Age #369 (Uncommon)
Type: Sorcery

Fugue

Sorcery

Target player discards three cards.

"It's hard to keep our own troops from fleeing when he's like this. How can our foes possibly stand against him?"
-Field marshal for the Eastern Paladin

Mana:
Cardset: Seventh Edition #137 (Uncommon)
Exodus #62 (Uncommon)
Type: Sorcery

From the Ashes

Sorcery

Destroy all nonbasic lands. For each land destroyed this way, its controller may search his or her library for a basic land card and put it onto the battlefield. Then each player who searched his or her library this way shuffles it.

Mana:
Cardset: Commander 2013 #108 (Rare)
Type: Sorcery

Frenzied Tilling

Sorcery

Destroy target land. Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.

"Beneath her scars, Dominaria's beauty yet shines."
-Multani, maro-sorcerer

Mana:
Cardset: Gatecrash #166 (Uncommon)
Invasion #247 (Common)
Type: Sorcery

Fossil Find

Sorcery

Return a card at random from your graveyard to your hand, then reorder your graveyard as you choose.

"Some secrets want to be revealed. They burst through the soil of their own accord."
-Dindun of Kulrath Mine

Mana: {{/}}
Cardset: Shadowmoor #206 (Uncommon)
Type: Sorcery

Formless Nurturing

Sorcery

Manifest the top card of your library, then put a +1/+1 counter on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Mana:
Cardset: Fate Reforged #129 (Common)
Type: Sorcery

Forked Bolt

Sorcery

Forked Bolt deals 2 damage divided as you choose among one or two target creatures and/or players.

"Play no favorites. Everybody dies."
-Sparkmage saying

Mana:
Cardset: Rise of the Eldrazi #146 (Uncommon)
Type: Sorcery

Forgotten Lore

Sorcery

Target opponent chooses a card in your graveyard. You may pay . If you do, repeat this process except that opponent can't choose a card already chosen for Forgotten Lore. Then put the last chosen card into your hand.

In ashes are the gems of history.

Mana:
Cardset: Ice Age #125 (Uncommon)
Type: Sorcery

Forget

Sorcery

Target player discards two cards, then draws as many cards as he or she discarded this way.

Mana:
Cardset: Sixth Edition #70 (Unknown)
Fifth Edition #89 (Rare)
Homelands #32 (Rare)
Type: Sorcery

Foresight

Sorcery

Search your library for three cards, exile them, then shuffle your library.

Draw a card at the beginning of the next turn's upkeep.

Mana:
Cardset: Alliances #43 (Common)
Alliances #44 (Common)
Type: Sorcery

Foresee

Sorcery

Scry 4, then draw two cards. (To scry 4, look at the top four cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Two eyes to see what could be, two eyes to see what will.

Mana:
Cardset: Magic 2011 #54 (Common)
Future Sight #36 (Common)
Type: Sorcery

Forced March

Sorcery

Destroy all creatures with converted mana cost X or less.

The Caterans call it a screening process. The dead are in no condition to argue.

Mana:
Cardset: Mercadian Masques #136 (Rare)
Type: Sorcery

Forbidden Ritual

Sorcery

Sacrifice a nontoken permanent. If you do, target opponent loses 2 life unless he or she sacrifices a permanent or discards a card. You may repeat this process any number of times.

Mana:
Cardset: Visions #10 (Rare)
Type: Sorcery

Footsteps of the Goryo

Sorcery - Arcane

Return target creature card from your graveyard to the battlefield. Sacrifice that creature at the beginning of the next end step.

In the case of violent deaths, kami offered a chance for revenge if the deceased offered up its corpse as a host to the invading kami.

Mana:
Cardset: Saviors of Kamigawa #68 (Uncommon)
Type: Sorcery

Fodder Launch

Tribal Sorcery - Goblin

As an additional cost to cast Fodder Launch, sacrifice a Goblin.

Target creature gets -5/-5 until end of turn. Fodder Launch deals 5 damage to that creature's controller.

Leave it to a boggart to come up with a projectile as disgusting as it is deadly.

Mana:
Cardset: Lorwyn #114 (Uncommon)
Type: Sorcery

Flux

Sorcery

Each player discards any number of cards, then draws that many cards.

Draw a card.

"Every spell has the potential to be worthless."
-Ertai, wizard adept

Mana:
Cardset: Weatherlight #39 (Common)
Type: Sorcery