Giant's IreTribal Sorcery - GiantGiant's Ire deals 4 damage to target player. If you control a Giant, draw a card. The only feeling greater than hurling something a mile is crushing something else with it that was really, really irritating you. |
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Ghoulcaller's ChantSorceryChoose one - Return target creature card from your graveyard to your hand; or return two target Zombie cards from your graveyard to your hand. "The living are born small and weak. The dead rise ready to serve. The choice is obvious." |
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GhostformSorceryUp to two target creatures are unblockable this turn. "There's no such thing as ‘impenetrable.'" |
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Ghitu FireSorceryYou may cast Ghitu Fire any time you could cast an instant if you pay more to cast it.
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Ghastly DiscoverySorceryDraw two cards, then discard a card. Korrigans, spirits bound to sources of water, shriek when they come upon their own drowned corpses. |
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Ghastly ConscriptionSorceryExile all creature cards from target player's graveyard in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
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GerrymanderingSorceryRemove all lands from play and shuffle them together. Randomly deal to each player one land card for each land he or she had before. Each player puts those lands into play under his or her control, untapped.
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Gerrard's WisdomSorceryYou gain 2 life for each card in your hand. A picture is worth a thousand swords. |
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Gerrard's VerdictSorceryTarget player discards two cards. You gain 3 life for each land card discarded this way. A heart of light and a soul of darkness cannot coexist. |
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GeosurgeSorceryAdd to your mana pool. Spend this mana only to cast artifact or creature spells. "The mountains have been corrupted. Otherwise, they would not lend me their fire so easily." |
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Genesis WaveSorceryReveal the top X cards of your library. You may put any number of permanent cards with converted mana cost X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.
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Gelatinous GenesisSorceryPut X X/X green Ooze creature tokens onto the battlefield. Even as the world was left cracked and gory by the marauding Eldrazi, new life began to drip from its wounds. |
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Gaze of PainSorceryUntil end of turn, whenever a creature you control attacks and isn't blocked, you may choose to have it deal damage equal to its power to a target creature. If you do, it assigns no combat damage this turn. Remove the guardians to ensure your victory. |
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Gaze of JusticeSorceryAs an additional cost to cast Gaze of Justice, tap three untapped white creatures you control.
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Gaze of GraniteSorceryDestroy each nonland permanent with converted mana cost X or less. Golgari reclaimers resent the gorgons, begrudging the loss of so many fine nutrients locked away in stone. |
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Gather the TownsfolkSorceryPut two 1/1 white Human creature tokens onto the battlefield. In the memories of those they lost lies the strength needed to defend their city. |
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Game of ChaosSorceryFlip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip.
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GambleSorcerySearch your library for a card, put that card into your hand, discard a card at random, then shuffle your library. When you've got nothing, you might as well trade it for something else. |
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Gale ForceSorceryGale Force deals 5 damage to each creature with flying. Everything the kami had done, they did with more force. Gentle breezes became typhoons, rolling rivers turned to crushing rapids, and gentle growth became overnight masses of thorns and vines. |
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Gaea's BountySorcerySearch your library for up to two Forest cards, reveal those cards, and put them into your hand. Then shuffle your library. The forest grew back so quickly that lumbering machines were suspended in the treetops. |
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Gaea's BlessingSorceryTarget player shuffles up to three target cards from his or her graveyard into his or her library.
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Gaea's BalanceSorceryAs an additional cost to cast Gaea's Balance, sacrifice five lands.
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Fury of the HordeSorceryYou may exile two red cards from your hand rather than pay Fury of the Horde's mana cost.
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Fungal SproutingSorceryPut X 1/1 green Saproling creature tokens onto the battlefield, where X is the greatest power among creatures you control. "Saprolings need only a host to feed upon. Numbers will take care of the rest." |
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FumaroleSorceryAs an additional cost to cast Fumarole, pay 3 life. "Too many of us have died in the explosions that wrack these hills." |
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FugueSorceryTarget player discards three cards. "It's hard to keep our own troops from fleeing when he's like this. How can our foes possibly stand against him?" |
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From the AshesSorceryDestroy all nonbasic lands. For each land destroyed this way, its controller may search his or her library for a basic land card and put it onto the battlefield. Then each player who searched his or her library this way shuffles it.
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Frenzied TillingSorceryDestroy target land. Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. "Beneath her scars, Dominaria's beauty yet shines." |
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Fossil FindSorceryReturn a card at random from your graveyard to your hand, then reorder your graveyard as you choose. "Some secrets want to be revealed. They burst through the soil of their own accord." |
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Formless NurturingSorceryManifest the top card of your library, then put a +1/+1 counter on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
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Forked BoltSorceryForked Bolt deals 2 damage divided as you choose among one or two target creatures and/or players. "Play no favorites. Everybody dies." |
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Forgotten LoreSorceryTarget opponent chooses a card in your graveyard. You may pay . If you do, repeat this process except that opponent can't choose a card already chosen for Forgotten Lore. Then put the last chosen card into your hand. In ashes are the gems of history. |
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ForgetSorceryTarget player discards two cards, then draws as many cards as he or she discarded this way.
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ForesightSorcerySearch your library for three cards, exile them, then shuffle your library.
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ForeseeSorceryScry 4, then draw two cards. (To scry 4, look at the top four cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) Two eyes to see what could be, two eyes to see what will. |
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Forced MarchSorceryDestroy all creatures with converted mana cost X or less. The Caterans call it a screening process. The dead are in no condition to argue. |
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Forbidden RitualSorcerySacrifice a nontoken permanent. If you do, target opponent loses 2 life unless he or she sacrifices a permanent or discards a card. You may repeat this process any number of times.
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Footsteps of the GoryoSorcery - ArcaneReturn target creature card from your graveyard to the battlefield. Sacrifice that creature at the beginning of the next end step. In the case of violent deaths, kami offered a chance for revenge if the deceased offered up its corpse as a host to the invading kami. |
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Fodder LaunchTribal Sorcery - GoblinAs an additional cost to cast Fodder Launch, sacrifice a Goblin. Leave it to a boggart to come up with a projectile as disgusting as it is deadly. |
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FluxSorceryEach player discards any number of cards, then draws that many cards. "Every spell has the potential to be worthless." |
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