Raise DeadSorceryReturn target creature card from your graveyard to your hand. The earth cannot hold that which magic commands. |
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Rakdos's ReturnSorceryRakdos's Return deals X damage to target opponent. That player discards X cards. When Lord Rakdos stirred from his slumber, everyone else's nightmare began. |
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Rakshasa's SecretSorceryTarget opponent discards two cards. Put the top two cards of your library into your graveyard. The voice of a rakshasa is soft, its breath sweet. But every word is the murmur of madness. |
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Rally the HordeSorceryExile the top card of your library. Exile the top card of your library. Exile the top card of your library. If the last card exiled isn't a land, repeat this process. Put a 1/1 red Warrior creature token onto the battlefield for each nonland card exiled this way.
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Rampant GrowthSorcerySearch your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. Nature grows solutions to its problems. |
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Rancid EarthSorceryDestroy target land.
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Ranger's PathSorcerySearch your library for up to two Forest cards and put them onto the battlefield tapped. Then shuffle your library. The forest can seem like a dense maze. Those who travel the canopy know otherwise. |
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RansackSorceryLook at the top five cards of target player's library. Put any number of them on the bottom of that library in any order and the rest on top of the library in any order.
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Rats' FeastSorceryExile X target cards from a single graveyard. "That does it-I quit" |
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Raven's CrimeSorceryTarget player discards a card. It plucks away memories like choice bits of carrion. |
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RazeSorceryAs an additional cost to cast Raze, sacrifice a land. The viashino believe that the oldest mountains hate everyone equally. |
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Razia's PurificationSorceryEach player chooses three permanents he or she controls, then sacrifices the rest. Only the chosen ones are spared. |
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Read the BonesSorceryScry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) The dead know lessons the living haven't learned. |
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Reality StrobeSorceryReturn target permanent to its owner's hand. Exile Reality Strobe with three time counters on it.
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ReanimateSorceryPut target creature card from a graveyard onto the battlefield under your control. You lose life equal to its converted mana cost. "You will learn to earn death." |
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Reap and SowSorceryChoose one - Destroy target land; or search your library for a land card, put that card onto the battlefield, then shuffle your library.
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Reap IntellectSorceryTarget opponent reveals his or her hand. You choose up to X nonland cards from it and exile them. For each card exiled this way, search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles his or her library.
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Reap the SeagrafSorceryPut a 2/2 black Zombie creature token onto the battlefield. The wreck hung on the jagged reef, each night disgorging more of its gruesome cargo. |
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RebirthSorceryRemove Rebirth from your deck before playing if you're not playing for ante.
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Reborn HopeSorceryReturn target multicolored card from your graveyard to your hand. "In darkness is kindled the fiercest hope." |
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Rebuking CeremonySorceryPut two target artifacts on top of their owners' libraries. From the Radix at the hub of the Tangle all the way out to the Edges of Forgetting, a Viridian elf's life is built around the temporary. |
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RecallSorceryDiscard X cards, then return a card from your graveyard to your hand for each card discarded this way. Exile Recall.
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Reckless AbandonSorceryAs an additional cost to cast Reckless Abandon, sacrifice a creature. The climax of a warlord's career is always death. |
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Reckless ChargeSorceryTarget creature gets +3/+0 and gains haste until end of turn.
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Reclaiming VinesSorceryDestroy target artifact, enchantment, or land. "This world tires of its long occupation."-Nissa Revane |
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RecollectSorceryReturn target card from your graveyard to your hand. "The bones of the past will tell their tales-if you know how to speak their language." |
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ReconstructionSorceryReturn target artifact card from your graveyard to your hand. Tedious research made the Sages of the College of Lat-Nam adept in repairing broken artifacts. |
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RecoupSorceryTarget sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (Mana cost includes color.)
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RecoverSorceryReturn target creature card from your graveyard to your hand. As Barrin exhumed his daughter's body, he finally realized the full price of his faith in Urza. |
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Recross the PathsSorceryReveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield and the rest on the bottom of your library in any order. Clash with an opponent. If you win, return Recross the Paths to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
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Recurring InsightSorceryDraw cards equal to the number of cards in target opponent's hand.
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Red Sun's ZenithSorceryRed Sun's Zenith deals X damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead. Shuffle Red Sun's Zenith into its owner's library.
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Reduce to DreamsSorceryReturn all artifacts and enchantments to their owners' hands. "This world is a dream. We cling to our toys like children, but sooner or later we must learn to live without them." |
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Reforge the SoulSorceryEach player discards his or her hand and draws seven cards. In a wave of spells called the Cursemute, Avacyn cleansed the world with divine fire. |
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RegrowthSorceryReturn target card from your graveyard to your hand.
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Reign of ChaosSorceryChoose one - Destroy target Plains and target white creature; or destroy target Island and target blue creature. "The Burning Isles are the home to a dozen lords who claim dominion. Jamuraa will look to only one leader: me." |
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Reign of TerrorSorceryDestroy all green creatures or all white creatures. They can't be regenerated. You lose 2 life for each creature that died this way. "I don't know what takes them; they die around me without time to scream." |
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Reign of the PitSorceryEach player sacrifices a creature. Put an X/X black Demon creature token with flying onto the battlefield, where X is the total power of the creatures sacrificed this way.
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RejuvenateSorceryYou gain 6 life.
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Rekindled FlameSorceryRekindled Flame deals 4 damage to target creature or player.
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