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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Lyev Decree

Sorcery

Detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)

The Azorius have so many codes and statutes that you're always in violation of one of them.

Mana:
Cardset: Dragon's Maze #3 (Common)
Type: Sorcery

Lost Hours

Sorcery

Target player reveals his or her hand. You choose a nonland card from it. That player puts that card into his or her library third from the top.

"Your thoughts do not interest me nearly as much as the absence thereof."
-Gorghul, augur of skulls

Mana:
Cardset: Future Sight #69 (Common)
Type: Sorcery

Lose Calm

Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste and menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

A lifetime of discipline forsaken in a moment of rage.

Mana:
Cardset: Dragons of Tarkir #147 (Common)
Type: Sorcery

Look at Me, I'm the DCI

Sorcery

Ban one card, other than a basic land, for the remainder of the match. (For the remainder of the match, each player removes from the game all copies of that card in play or in any graveyard, hand, library, or sideboard.)

Few understand the DCI's rigorous decision-making process.

Mana:
Cardset: Unglued #8 (Rare)
Type: Sorcery

Lobotomy

Sorcery

Target player reveals his or her hand, then you choose a card other than a basic land card from it. Search that player's graveyard, hand, and library for all cards with the same name as the chosen card and exile them. Then that player shuffles his or her library.

Mana:
Cardset: Invasion #255 (Uncommon)
Tempest #342 (Uncommon)
Type: Sorcery

Living Wish

Sorcery

You may choose a creature or land card you own from outside the game, reveal that card, and put it into your hand. Exile Living Wish.

He wished for growth, but not for a way to control it.

Mana:
Cardset: Judgment #124 (Rare)
Type: Sorcery

Living End

Sorcery

Illus. Greg Staples

Mana: {<}{b}{r}{>}{(}{C}{o}{l}{o}{r}
Cardset: Time Spiral #115 (Rare)
Type: Sorcery

Living Death

Sorcery

Each player exiles all creature cards from his or her graveyard, then sacrifices all creatures he or she controls, then puts all cards he or she exiled this way onto the battlefield.

Mana:
Cardset: Commander #88 (Rare)
Phyrexia vs. The Coalition #31 (Rare)
Tempest #36 (Rare)
Type: Sorcery

Liturgy of Blood

Sorcery

Destroy target creature. Add to your mana pool.

"You harbor such vast potential. It would be such a shame to let you die of old age."-Zul Ashur, lich lord

Mana:
Cardset: Magic 2014 #104 (Common)
Type: Sorcery

Liquid Fire

Sorcery

As an additional cost to cast Liquid Fire, choose a number between 0 and 5.

Liquid Fire deals X damage to target creature and 5 minus X damage to that creature's controller, where X is the chosen number.

There's no such thing as a little bit of lava.

Mana:
Cardset: Odyssey #201 (Uncommon)
Type: Sorcery

Lingering Souls

Sorcery

Put two 1/1 white Spirit creature tokens with flying onto the battlefield.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

The murdered inhabitants of Hollowhenge impart to the living the terror they felt in death.

Mana:
Cardset: Sorin vs. Tibalt #24 (Uncommon)
Dark Ascension #12 (Uncommon)
Type: Sorcery

Lightning Surge

Sorcery

Lightning Surge deals 4 damage to target creature or player.

Threshold - If seven or more cards are in your graveyard, instead Lightning Surge deals 6 damage to that creature or player and the damage can't be prevented.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Judgment #96 (Rare)
Type: Sorcery

Life's Legacy

Sorcery

As an additional cost to cast Life's Legacy, sacrifice a creature.

Draw cards equal to the sacrificed creature's power.

At the instant of death, the mystery of life.

Mana:
Cardset: Magic 2015 #183 (Rare)
Type: Sorcery

Life's Finale

Sorcery

Destroy all creatures, then search target opponent's library for up to three creature cards and put them into his or her graveyard. Then that player shuffles his or her library.

The feeble resistance of the flesh is over. Phyrexia spreads its shadow over all.

Mana:
Cardset: New Phyrexia #65 (Rare)
Type: Sorcery

Life from the Loam

Sorcery

Return up to three target land cards from your graveyard to your hand.

Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)

Mana:
Cardset: Modern Masters #153 (Rare)
Izzet vs. Golgari #69 (Rare)
Ravnica: City of Guilds #172 (Rare)
Type: Sorcery

Life (Life/Death)

Sorcery

All lands you control become 1/1 creatures until end of turn. They're still lands.

Mana:
Cardset: Izzet vs. Golgari #77 (Uncommon)
Apocalypse #130 (Uncommon)
Type: Sorcery

Library of Lat-Nam

Sorcery

An opponent chooses one - You draw three cards at the beginning of the next turn's upkeep; or you search your library for a card, put that card into your hand, then shuffle your library.

Mana:
Cardset: Sixth Edition #78 (Unknown)
Alliances #47 (Rare)
Type: Sorcery

Legerdemain

Sorcery

Exchange control of target artifact or creature and another target permanent that shares one of those types with it. (This effect lasts indefinitely.)

Squee tucked the warm ball in his pocket and slipped a pebble in its place. ‘Glok,' he mumbled, and hid.

Mana:
Cardset: Tempest #72 (Uncommon)
Type: Sorcery

Leeches

Sorcery

Target player loses all poison counters. Leeches deals that much damage to that player.

"Where our potions and powders fail, perhaps nature will succeed."
-Reyhan, Samite Alchemist

Mana:
Cardset: Homelands #111 (Rare)
Type: Sorcery

Lead the Stampede

Sorcery

Look at the top five cards of your library. You may reveal any number of creature cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.

Mana:
Cardset: Conspiracy #170 (Uncommon)
Ajani vs. Nicol Bolas #24 (Uncommon)
Mirrodin Besieged #82 (Uncommon)
Type: Sorcery

Lay Waste

Sorcery

Destroy target land.

Cycling (, Discard this card: Draw a card.)

Mana:
Cardset: Onslaught #216 (Common)
Urza's Saga #201 (Common)
Type: Sorcery

Lay of the Land

Sorcery

Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.

Victory favors neither the righteous nor the wicked. It favors the prepared.

Mana:
Cardset: Magic 2014 #183 (Common)
Apocalypse #81 (Common)
Type: Sorcery

Lavalanche

Sorcery

Lavalanche deals X damage to target player and each creature he or she controls.

Alara's burning blood cannot be contained by mere earth and stone.

Mana:
Cardset: Alara Reborn #118 (Rare)
Type: Sorcery

Lava Spike

Sorcery - Arcane

Lava Spike deals 3 damage to target player.

Some kami attacks during the war were rife with trickery, subterfuge, and subtlety, draining hope and pride from the mortal world. Other attacks were a lot more straightforward.

Mana:
Cardset: Modern Masters #121 (Common)
Champions of Kamigawa #178 (Common)
Type: Sorcery

Lava Burst

Sorcery

Lava Burst deals X damage to target creature or player. If Lava Burst would deal damage to a creature, that damage can't be prevented or dealt instead to another creature or player.

"Overkill? This isn't a game of Kick-the-Ouphe!"
-Jaya Ballard, Task Mage

Mana:
Cardset: Ice Age #198 (Common)
Type: Sorcery

Lava Blister

Sorcery

Destroy target nonbasic land unless its controller has Lava Blister deal 6 damage to him or her.

To treat flesh wounds, use earth. To treat earth wounds, use flesh.
-Barbarian saying

Mana:
Cardset: Odyssey #200 (Uncommon)
Type: Sorcery

Lava Axe

Sorcery

Lava Axe deals 5 damage to target player.

It can chop down a redwood in a single stroke. Your sternum isn't going to fare any better.

Mana:
Cardset: Magic 2015 #154 (Common)
Magic 2014 #143 (Common)
Magic 2012 #148 (Common)
Magic 2011 #147 (Common)
Magic 2010 #145 (Common)
Tenth Edition #215 (Common)
Ninth Edition #200 (Common)
Eighth Edition #197 (Common)
Seventh Edition #199 (Common)
Urza's Legacy #84 (Common)
Type: Sorcery

Launch the Fleet

Sorcery

Strive - Launch the Fleet costs more to cast for each target beyond the first.

Until end of turn, any number of target creatures each gain "Whenever this creature attacks, put a 1/1 white Soldier creature token onto the battlefield tapped and attacking."

Mana:
Cardset: Journey Into Nyx #15 (Rare)
Type: Sorcery

Last Thoughts

Sorcery

Draw a card.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Mana:
Cardset: Gatecrash #40 (Common)
Type: Sorcery

Last Stand

Sorcery

Target opponent loses 2 life for each Swamp you control. Last Stand deals damage equal to the number of Mountains you control to target creature. Put a 1/1 green Saproling creature token onto the battlefield for each Forest you control. You gain 2 life for each Plains you control. Draw a card for each Island you control, then discard that many cards.

Mana:
Cardset: Planechase 2012 #100 (Rare)
Apocalypse #107 (Rare)
Type: Sorcery

Last Rites

Sorcery

Discard any number of cards. Target player reveals his or her hand, then you choose a nonland card from it for each card discarded this way. That player discards those cards.

Mana:
Cardset: Graveborn #21 (Unknown)
Odyssey #146 (Common)
Type: Sorcery

Last Caress

Sorcery

Target player loses 1 life and you gain 1 life.

Draw a card.

Mana:
Cardset: Apocalypse #41 (Common)
Type: Sorcery

Laquatus's Creativity

Sorcery

Target player draws cards equal to the number of cards in his or her hand, then discards that many cards.

One never knows when inspiration will bubble up.

Mana:
Cardset: Odyssey #88 (Uncommon)
Type: Sorcery

Landslide

Sorcery

Sacrifice any number of Mountains. Landslide deals that much damage to target player.

Sometimes the mountain takes.
-Keldon saying

Mana:
Cardset: Urza's Destiny #92 (Uncommon)
Type: Sorcery

Landfill

Sorcery

Choose a land type. Remove from play all lands of that type that you control. Drop those cards, one at a time, onto the playing area from a height of at least one foot. Destroy each card in play that is completely covered by those cards. Then return to play, tapped, all lands dropped in this way.

Mana:
Cardset: Unglued #49 (Rare)
Type: Sorcery

Landbind Ritual

Sorcery

You gain 2 life for each Plains you control.

"Honor this place, for our children's children will stand here and speak these same words again."
-Ayli, Kamsa cleric

Mana:
Cardset: Zendikar #24 (Uncommon)
Type: Sorcery

Land Grant

Sorcery

If you have no land cards in hand, you may reveal your hand rather than pay Land Grant's mana cost.

Search your library for a Forest card, reveal that card, and put it into your hand. Then shuffle your library.

Mana:
Cardset: Mercadian Masques #255 (Common)
Type: Sorcery

Land Aid '04

Sorcery

Search your library for a basic land card, put that card into play tapped, then shuffle your library. If you sang a song the whole time you were searching and shuffling, you may untap that land.

Mana:
Cardset: Unhinged #102 (Common)
Type: Sorcery

Lair Delve

Sorcery

Reveal the top two cards of your library. Put all creature and land cards revealed this way into your hand and the rest on the bottom of your library in any order.

"The fiends have fled. Well, good riddance. Nothing I like more than an empty lair."

Mana:
Cardset: Avacyn Restored #184 (Common)
Type: Sorcery

Lab Rats

Sorcery

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)

Put a 1/1 black Rat creature token onto the battlefield.

Mana:
Cardset: Stronghold #11 (Common)
Type: Sorcery
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