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Herald of Dromoka

Creature - Human Warrior

Vigilance

Other Warrior creatures you control have vigilance.

The trumpeters of Arashin are ever alert in their watch over the Great Aerie.

Mana:
Power: 2/2
Cardset: Dragons of Tarkir #22 (Common)
Type: Creature

Herald of Anafenza

Creature - Human Soldier

Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Whenever you activate Herald of Anafenza's outlast ability, put a 1/1 white Warrior creature token onto the battlefield.

Mana:
Power: 1/2
Cardset: Khans of Tarkir #12 (Rare)
Type: Creature

Hellspark Elemental

Creature - Elemental

Trample, haste

At the beginning of the end step, sacrifice Hellspark Elemental.

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Mana:
Power: 3/1
Cardset: Sorin vs. Tibalt #46 (Uncommon)
Fire and Lightning #6 (Unknown)
Conflux #65 (Uncommon)
Type: Creature

Hellrider

Creature - Devil

Haste

Whenever a creature you control attacks, Hellrider deals 1 damage to defending player.

"Behind every devil's mayhem lurks a demon's scheme."
-Rem Karolus, Blade of the Inquisitors

Mana:
Power: 3/3
Cardset: Sorin vs. Tibalt #52 (Rare)
Dark Ascension #93 (Rare)
Type: Creature

Hellraiser Goblin

Creature - Goblin Berserker

Creatures you control have haste and attack each combat if able.

Don't let him lead the soldiers, but by all means let him lead the way.

Mana:
Power: 2/2
Cardset: Gatecrash #95 (Uncommon)
Type: Creature

Hellkite Tyrant

Creature - Dragon

Flying, trample

Whenever Hellkite Tyrant deals combat damage to a player, gain control of all artifacts that player controls.

At the beginning of your upkeep, if you control twenty or more artifacts, you win the game.

Mana:
Power: 6/5
Cardset: Gatecrash #94 (Mythic Rare)
Type: Creature

Hellkite Overlord

Creature - Dragon

Flying, trample, haste

: Hellkite Overlord gets +1/+0 until end of turn.

: Regenerate Hellkite Overlord.

"The dragon has no pretense of compassion, no false mask of civilization-just hunger, heat, and need."
-Sarkhan Vol

Mana:
Power: 8/8
Cardset: Shards of Alara #172 (Mythic Rare)
Dragons #8 (Rare)
Type: Creature

Hellkite Igniter

Creature - Dragon

Flying, haste

: Hellkite Igniter gets +X/+0 until end of turn, where X is the number of artifacts you control.

Its flight sets the sky itself on fire.

Mana:
Power: 5/5
Cardset: Mirrodin Besieged #65 (Rare)
Type: Creature

Hellkite Hatchling

Creature - Dragon

Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)

Hellkite Hatchling has flying and trample if it devoured a creature.

A killing machine from birth.

Mana:
Power: 2/2
Cardset: Planechase 2012 #95 (Uncommon)
Conflux #111 (Uncommon)
Type: Creature

Hellkite Charger

Creature - Dragon

Flying, haste

Whenever Hellkite Charger attacks, you may pay . If you do, untap all attacking creatures and after this phase, there is an additional combat phase.

Mana:
Power: 5/5
Cardset: Archenemy #41 (Rare)
Zendikar #131 (Rare)
Type: Creature

Hellhole Flailer

Creature - Ogre Warrior

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

, Sacrifice Hellhole Flailer: Hellhole Flailer deals damage equal to its power to target player.

Mana:
Power: 3/2
Cardset: Return to Ravnica #167 (Uncommon)
Type: Creature

Hellfire Mongrel

Creature - Elemental Hound

At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Hellfire Mongrel deals 2 damage to him or her.

There is no fondness between the hound and its master. There is only a common appreciation of the hunt.

Mana:
Power: 2/2
Cardset: Ajani vs. Nicol Bolas #48 (Uncommon)
Zendikar #130 (Uncommon)
Type: Creature

Hellcarver Demon

Creature - Demon

Flying

Whenever Hellcarver Demon deals combat damage to a player, sacrifice all other permanents you control and discard your hand. Exile the top six cards of your library. You may cast any number of nonland cards exiled this way without paying their mana costs.

Mana:
Power: 6/6
Cardset: Rise of the Eldrazi #113 (Mythic Rare)
Type: Creature

Hell's Thunder

Creature - Elemental

Flying, haste

At the beginning of the end step, sacrifice Hell's Thunder.

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Mana:
Power: 4/4
Cardset: Shards of Alara #103 (Rare)
Type: Creature

Heliod's Pilgrim

Creature - Human Cleric

When Heliod's Pilgrim enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle your library.

The blessings of Heliod are apparent for all to see.

Mana:
Power: 1/2
Cardset: Magic 2015 #14 (Common)
Type: Creature

Heirs of Stromkirk

Creature - Vampire

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Whenever Heirs of Stromkirk deals combat damage to a player, put a +1/+1 counter on it.

Mana:
Power: 2/2
Cardset: Avacyn Restored #140 (Common)
Type: Creature

Heir of the Wilds

Creature - Human Warrior

Deathtouch

Ferocious - Whenever Heir of the Wilds attacks, if you control a creature with power 4 or greater, Heir of the Wilds gets +1/+1 until end of turn.

In the high caves of the Qal Sisma mountains, young hunters quest to hear the echoes of their fierce ancestors.

Mana:
Power: 2/2
Cardset: Khans of Tarkir #134 (Uncommon)
Type: Creature

Hedron-Field Purists

Creature - Human Cleric

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-4

1/4

If a source would deal damage to you or a creature you control, prevent 1 of that damage.

LEVEL 5+

2/5

If a source would deal damage to you or a creature you control, prevent 2 of that damage.

Mana:
Cardset: Rise of the Eldrazi #25 (Rare)
Type: Creature

Hedron Scrabbler

Artifact Creature - Construct

Landfall - Whenever a land enters the battlefield under your control, Hedron Scrabbler gets +1/+1 until end of turn.

"I don't care when the hedrons awoke. Why is the question that really matters."
-Anowon, the Ruin Sage

Mana:
Power: 1/1
Cardset: Zendikar #204 (Common)
Type: Artifact Creature

Hedron Rover

Artifact Creature - Construct

Landfall - Whenever a land enters the battlefield under your control, Hedron Rover gets +2/+2 until end of turn.

"Now that it has woken up and wandered off, we should go see what it was guarding."
-Gotzen, Bulwark explorer

Mana:
Power: 2/2
Cardset: Worldwake #125 (Common)
Type: Artifact Creature

Hedron Crawler

Artifact Creature - Construct

: Add {C} to your mana pool. ({C} represents colorless mana.)

"It's endearing, in a mystical, pointy sort of way."
-General Tazri, allied commander

Mana:
Cardset: Oath of the Gatewatch #164 (Common)
Type: Artifact Creature

Hedron Crab

Creature - Crab

Landfall - Whenever a land enters the battlefield under your control, target player puts the top three cards of his or her library into his or her graveyard.

Hedrons perplex minds both great and small.

Mana:
Cardset: Zendikar #47 (Uncommon)
Type: Creature

Heckling Fiends

Creature - Devil

: Target creature attacks this turn if able.

Their language may be a cacophonous agglomeration of chittering snorts and mad barking, but the message they send is all too clear.

Mana:
Power: 2/2
Cardset: Conspiracy #145 (Uncommon)
Dark Ascension #92 (Uncommon)
Type: Creature

Heartstabber Mosquito

Creature - Insect

Kicker (You may pay an additional as you cast this spell.)

Flying

When Heartstabber Mosquito enters the battlefield, if it was kicked, destroy target creature.

Mana:
Power: 2/2
Cardset: Zendikar #97 (Common)
Type: Creature

Heartless Hidetsugu

Legendary Creature - Ogre Shaman

: Heartless Hidetsugu deals damage to each player equal to half that player's life total, rounded down.

Hidetsugu held over a dozen oni in blood oath. At his touch, rocks scorched. At his word, cities burned.

Mana:
Power: 4/3
Cardset: Conspiracy #144 (Rare)
Betrayers of Kamigawa #107 (Rare)
Type: Creature

Healer of the Pride

Creature - Cat Cleric

Whenever another creature enters the battlefield under your control, you gain 2 life.

"No life is without meaning. No living thing is too small to be strong."

Mana:
Power: 2/3
Cardset: Magic 2013 #19 (Uncommon)
Type: Creature

Headless Skaab

Creature - Zombie Warrior

As an additional cost to cast Headless Skaab, exile a creature card from your graveyard.

Headless Skaab enters the battlefield tapped.

A head is a needless encumbrance when muscle is all that's required.

Mana:
Power: 3/6
Cardset: Dark Ascension #40 (Common)
Type: Creature

Haze Frog

Creature - Frog

Flash (You may cast this spell any time you could cast an instant.)

When Haze Frog enters the battlefield, prevent all combat damage that other creatures would deal this turn.

Its breath leaves its prey too drowsy to struggle.

Mana:
Power: 2/1
Cardset: Rise of the Eldrazi #187 (Common)
Type: Creature

Havoc Sower

Creature - Eldrazi Drone

Devoid (This card has no color.)

{C}: Havoc Sower gets +2/+1 until end of turn. ({C} represents colorless mana.)

It grew with a terrible swiftness.

Mana:
Power: 3/3
Cardset: Oath of the Gatewatch #71 (Uncommon)
Type: Creature

Havengul Vampire

Creature - Vampire

Whenever Havengul Vampire deals combat damage to a player, put a +1/+1 counter on it.

Whenever another creature dies, put a +1/+1 counter on Havengul Vampire.

"That slowly decreasing pulse-that's the beat I waltz to."

Mana:
Power: 2/2
Cardset: Avacyn Restored #139 (Uncommon)
Type: Creature

Havengul Skaab

Creature - Zombie Horror

Whenever Havengul Skaab attacks, return another creature you control to its owner's hand.

An abomination so violent that the other fiends tremble at the sight of it.

Mana:
Power: 4/5
Cardset: Avacyn Restored #60 (Common)
Type: Creature

Havengul Runebinder

Creature - Human Wizard

, , Exile a creature card from your graveyard: Put a 2/2 black Zombie creature token onto the battlefield, then put a +1/+1 counter on each Zombie creature you control.

"So many corpses, so little time."

Mana:
Power: 2/2
Cardset: Dark Ascension #39 (Rare)
Type: Creature

Havengul Lich

Creature - Zombie Wizard

: You may cast target creature card in a graveyard this turn. When you cast that card this turn, Havengul Lich gains all activated abilities of that card until end of turn.

Fusing intelligence with the power of undeath requires inspiration of the darkest kind.

Mana:
Power: 4/4
Cardset: Dark Ascension #139 (Mythic Rare)
Type: Creature

Haunter of Nightveil

Creature - Spirit

Creatures your opponents control get -1/-0.

The Dimir employ the spirits of Ravnica's ancient, nameless dead, guiding their malevolence toward selected victims.

Mana:
Power: 3/4
Cardset: Dragon's Maze #76 (Uncommon)
Type: Creature

Haunted Guardian

Artifact Creature - Construct

Defender, first strike

"Drain the victim's blood, sell the corpse, and use the soul on guard duty. No muss, no fuss, no problems."
-Olivia Voldaren

Mana:
Power: 2/1
Cardset: Avacyn Restored #216 (Uncommon)
Type: Artifact Creature

Harvester Troll

Creature - Troll

When Harvester Troll enters the battlefield, you may sacrifice a creature or land. If you do, put two +1/+1 counters on Harvester Troll.

Having no interest in the greater conflict, the trolls continue to prey upon whatever wanders into their domain.

Mana:
Power: 2/3
Cardset: Oath of the Gatewatch #133 (Uncommon)
Type: Creature

Harvester of Souls

Creature - Demon

Deathtouch

Whenever another nontoken creature dies, you may draw a card.

"He is judge, jury, and executioner because he killed them all."
-Bishop Cawle of Elgaud

Mana:
Power: 5/5
Cardset: Avacyn Restored #107 (Rare)
Type: Creature

Hardened Berserker

Creature - Human Berserker

Whenever Hardened Berserker attacks, the next spell you cast this turn costs less to cast.

"Just let him loose and follow the charge."
-Yikaro, Atarka warrior

Mana:
Power: 3/2
Cardset: Dragons of Tarkir #139 (Common)
Type: Creature

Harbor Serpent

Creature - Serpent

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Harbor Serpent can't attack unless there are five or more Islands on the battlefield.

Like most giant monsters villagers worship as gods, it proves a fickle master.

Mana:
Power: 5/5
Cardset: Magic 2013 #53 (Common)
Magic 2012 #56 (Common)
Magic 2011 #56 (Common)
Type: Creature

Harbor Bandit

Creature - Human Rogue

Harbor Bandit gets +1/+1 as long as you control an Island.

: Harbor Bandit can't be blocked this turn.

He always drops a little trinket into the bay as thanks to the merfolk who taught him all his best tricks.

Mana:
Power: 2/2
Cardset: Magic 2013 #95 (Uncommon)
Type: Creature

Harbinger of the Hunt

Creature - Dragon

Flying

: Harbinger of the Hunt deals 1 damage to each creature without flying.

: Harbinger of the Hunt deals 1 damage to each other creature with flying.

An Atarka dragon's exhale cooks what its inhale consumes.

Mana:
Power: 5/3
Cardset: Dragons of Tarkir #223 (Rare)
Type: Creature

Harabaz Druid

Creature - Human Druid Ally

: Add X mana of any one color to your mana pool, where X is the number of Allies you control.

"I care nothing for treasure. The land beckons me, and I cannot rest until my feet have touched every inch of it."

Mana:
Cardset: Worldwake #105 (Rare)
Type: Creature

Hanweir Watchkeep

Creature - Human Warrior Werewolf

Defender

At the beginning of each upkeep, if no spells were cast last turn, transform Hanweir Watchkeep.

He scans for wolves, knowing there's one he can never anticipate.

Mana:
Power: 1/5
Cardset: Innistrad #145 (Uncommon)
Innistrad #145a (Uncommon)
Type: Creature

Hanweir Lancer

Creature - Human Knight

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Hanweir Lancer is paired with another creature, both creatures have first strike.

Mana:
Power: 2/2
Cardset: Avacyn Restored #138 (Common)
Type: Creature

Hand of the Praetors

Creature - Zombie

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Other creatures you control with infect get +1/+1.

Whenever you cast a creature spell with infect, target player gets a poison counter.

Mana:
Power: 3/2
Cardset: Scars of Mirrodin #66 (Rare)
Type: Creature

Hand of Silumgar

Creature - Human Warrior

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Silumgar trains those whom he favors in his magic, granting them the ability to spread his disdain across the land.

Mana:
Power: 2/1
Cardset: Dragons of Tarkir #105 (Common)
Type: Creature

Hand of Emrakul

Creature - Eldrazi

You may sacrifice four Eldrazi Spawn rather than pay Hand of Emrakul's mana cost.

Annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent.)

"I believed in a beautiful god. But this is the true face of the divine."
-Ayli, Kamsa cleric

Mana:
Power: 7/7
Cardset: Rise of the Eldrazi #5 (Common)
Type: Creature

Hana Kami

Creature - Spirit

, Sacrifice Hana Kami: Return target Arcane card from your graveyard to your hand.

It grew in lands lit by pride and watered by tears.

Mana:
Power: 1/1
Cardset: Modern Masters #147 (Common)
Champions of Kamigawa #211 (Uncommon)
Type: Creature

Hammerheim Deadeye

Creature - Giant Warrior

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Hammerheim Deadeye enters the battlefield, destroy target creature with flying.

Mana:
Power: 3/3
Cardset: Modern Masters #119 (Common)
Planar Chaos #101 (Uncommon)
Type: Creature

Hamletback Goliath

Creature - Giant Warrior

Whenever another creature enters the battlefield, you may put X +1/+1 counters on Hamletback Goliath, where X is that creature's power.

"If you live on a giant's back, there's only one individual you'll ever need to fear."
-Gaddock Teeg

Mana:
Power: 6/6
Cardset: Magic 2013 #136 (Rare)
Lorwyn #173 (Rare)
Type: Creature

Hamlet Captain

Creature - Human Warrior

Whenever Hamlet Captain attacks or blocks, other Human creatures you control get +1/+1 until end of turn.

"I would fear this fight, bloodsucker, were I alone."

Mana:
Power: 2/2
Cardset: Innistrad #187 (Uncommon)
Type: Creature

Halo Hunter

Creature - Demon

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

When Halo Hunter enters the battlefield, destroy target Angel.

Hanging on the walls of his lair, the fallen halos cast his depravity in everlasting light.

Mana:
Power: 6/3
Cardset: Zendikar #96 (Rare)
Type: Creature

Hallowed Spiritkeeper

Creature - Avatar

Vigilance

When Hallowed Spiritkeeper dies, put X 1/1 white Spirit creature tokens with flying onto the battlefield, where X is the number of creature cards in your graveyard.

Mana:
Power: 3/2
Cardset: Commander 2014 #8 (Rare)
Type: Creature

Halimar Wavewatch

Creature - Merfolk Soldier

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-4

0/6

LEVEL 5+

6/6

Islandwalk

Mana:
Cardset: Rise of the Eldrazi #72 (Common)
Type: Creature

Halimar Tidecaller

Creature - Human Wizard Ally

When Halimar Tidecaller enters the battlefield, you may return target card with awaken from your graveyard to your hand.

Land creatures you control have flying.

"Quiet the waves? Why would I want to do that?"

Mana:
Power: 2/3
Cardset: Battle for Zendikar #79 (Uncommon)
Type: Creature

Halimar Excavator

Creature - Human Wizard Ally

Whenever Halimar Excavator or another Ally enters the battlefield under your control, target player puts the top X cards of his or her library into his or her graveyard, where X is the number of Allies you control.

Mana:
Power: 1/3
Cardset: Worldwake #29 (Common)
Type: Creature

Hagra Sharpshooter

Creature - Human Assassin Ally

: Target creature gets -1/-1 until end of turn.

"It's hard to find their weak points, but I very much enjoy the discovery process."

Mana:
Power: 2/2
Cardset: Battle for Zendikar #113 (Uncommon)
Type: Creature

Hagra Diabolist

Creature - Ogre Shaman Ally

Whenever Hagra Diabolist or another Ally enters the battlefield under your control, you may have target player lose life equal to the number of Allies you control.

"When exploring the darkest regions, wickedness can be the best accomplice of all."

Mana:
Power: 3/2
Cardset: Zendikar #95 (Uncommon)
Type: Creature

Hagra Crocodile

Creature - Crocodile

Hagra Crocodile can't block.

Landfall - Whenever a land enters the battlefield under your control, Hagra Crocodile gets +2/+2 until end of turn.

The creatures of Zendikar are opportunists, eating whatever is available to them. Like goblins. Or boats.

Mana:
Power: 3/1
Cardset: Zendikar #94 (Common)
Type: Creature

Hada Spy Patrol

Creature - Human Rogue

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-2

2/2

Hada Spy Patrol can't be blocked.

LEVEL 3+

3/3

Shroud

Hada Spy Patrol can't be blocked.

Mana:
Power: 1/1
Cardset: Commander 2013 #46 (Uncommon)
Rise of the Eldrazi #71 (Uncommon)
Type: Creature

Hada Freeblade

Creature - Human Soldier Ally

Whenever Hada Freeblade or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Hada Freeblade.

"I toiled in Kazuul's mines when I was eight. I think I'm tough enough for a little hiking."

Mana:
Cardset: Worldwake #7 (Uncommon)
Type: Creature

Haazda Snare Squad

Creature - Human Soldier

Whenever Haazda Snare Squad attacks, you may pay . If you do, tap target creature an opponent controls.

They've been probation officers, army grunts, bounty hunters-anything to make their district safer.

Mana:
Power: 1/4
Cardset: Dragon's Maze #2 (Common)
Type: Creature

Gyre Sage

Creature - Elf Druid

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

: Add to your mana pool for each +1/+1 counter on Gyre Sage.

Mana:
Power: 1/2
Cardset: Gatecrash #123 (Rare)
Type: Creature

Gwyllion Hedge-Mage

Creature - Hag Wizard

When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Plains, you may put a 1/1 white Kithkin Soldier creature token onto the battlefield.

When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Swamps, you may put a -1/-1 counter on target creature.

Mana: {{/}}
Power: 2/2
Cardset: Commander #202 (Uncommon)
Eventide #89 (Uncommon)
Type: Creature

Gwafa Hazid, Profiteer

Legendary Creature - Human Rogue

, : Put a bribery counter on target creature you don't control. Its controller draws a card.

Creatures with bribery counters on them can't attack or block.

"Everyone has a price."

Mana:
Power: 2/2
Cardset: Conflux #110 (Rare)
Type: Creature

Guul Draz Vampire

Creature - Vampire Rogue

As long as an opponent has 10 or less life, Guul Draz Vampire gets +2/+1 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

"A creature's bloodscent is a beacon that cannot be disguised."

Mana:
Power: 1/1
Cardset: Zendikar #93 (Common)
Type: Creature

Guul Draz Specter

Creature - Specter

Flying

Guul Draz Specter gets +3/+3 as long as an opponent has no cards in hand.

Whenever Guul Draz Specter deals combat damage to a player, that player discards a card.

Mana:
Power: 2/2
Cardset: Zendikar #92 (Rare)
Type: Creature

Guul Draz Overseer

Creature - Vampire

Flying

Landfall - Whenever a land enters the battlefield under your control, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead.

Mana:
Power: 3/4
Cardset: Battle for Zendikar #112 (Rare)
Type: Creature

Guul Draz Assassin

Creature - Vampire Assassin

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 2-3

2/2

, : Target creature gets -2/-2 until end of turn.

LEVEL 4+

4/4

, : Target creature gets -4/-4 until end of turn.

Mana:
Power: 1/1
Cardset: Rise of the Eldrazi #112 (Rare)
Type: Creature

Guttersnipe

Creature - Goblin Shaman

Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.

He wants to watch Ravnica burn, one soul at a time.

Mana:
Power: 2/2
Cardset: Commander 2013 #112 (Uncommon)
Return to Ravnica #98 (Uncommon)
Type: Creature

Gutter Skulk

Creature - Zombie Rat

Upon finding his warehouse infested, Gaven didn't know whether to get an exterminator or an exorcist.

Mana:
Power: 2/2
Cardset: Gatecrash #67 (Common)
Type: Creature

Gustrider Exuberant

Creature - Human Wizard

Flying

Sacrifice Gustrider Exuberant: Creatures you control with power 5 or greater gain flying until end of turn.

"The elves claim the canopy. The nacatl claim the mountains. I suppose you think we ought to stay on the jungle floor?"

Mana:
Power: 1/2
Cardset: Shards of Alara #13 (Common)
Type: Creature

Gust-Skimmer

Artifact Creature - Insect

: Gust-Skimmer gains flying until end of turn.

Phyrexian smog clouds choked the skies, threatening creatures who couldn't comprehend the menace below.

Mana:
Power: 2/1
Cardset: Mirrodin Besieged #108 (Common)
Type: Artifact Creature

Gurmag Swiftwing

Creature - Bat

Flying, first strike, haste

"Anything a falcon can do, a bat can do in pitch darkness."
-Urdnan the Wanderer

Mana:
Power: 1/2
Cardset: Khans of Tarkir #74 (Uncommon)
Type: Creature

Gurmag Drowner

Creature - Naga Wizard

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)

When Gurmag Drowner exploits a creature, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.

Mana:
Power: 2/4
Cardset: Dragons of Tarkir #57 (Common)
Type: Creature

Gurmag Angler

Creature - Zombie Fish

Delve (Each card you exile from your graveyard while casting this spell pays for .)

If everything in the Gurmag Swamp hungers for human flesh, what bait could be more effective?

Mana:
Power: 5/5
Cardset: Fate Reforged #72 (Common)
Type: Creature

Gudul Lurker

Creature - Salamander

Gudul Lurker can't be blocked.

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

The small are mostly ignored by dragons.

Mana:
Power: 1/1
Cardset: Dragons of Tarkir #56 (Uncommon)
Type: Creature

Guardians of Meletis

Artifact Creature - Golem

Defender

The histories speak of two feuding rulers whose deaths were celebrated and whose monuments symbolized the end of their wars. In truth they were peaceful lovers, their story lost to the ages.

Mana:
Cardset: Theros #217 (Common)
Type: Artifact Creature

Guardians of Akrasa

Creature - Human Soldier

Defender (This creature can't attack.)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

"Only by the bravery of those who put loyalty above glory is our home kept safe."
-Elspeth Tirel

Mana:
Cardset: Magic 2013 #18 (Common)
Shards of Alara #12 (Common)
Type: Creature

Guardian Shield-Bearer

Creature - Human Soldier

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Guardian Shield-Bearer is turned face up, put a +1/+1 counter on another target creature you control.

Mana:
Power: 2/1
Cardset: Dragons of Tarkir #189 (Common)
Type: Creature

Guardian Seraph

Creature - Angel

Flying

If a source an opponent controls would deal damage to you, prevent 1 of that damage.

Her gaze prevents the petty sins and her sword punishes the rest.

Mana:
Power: 3/4
Cardset: Magic 2010 #13 (Rare)
Type: Creature

Guardian of the Gateless

Creature - Angel

Flying

Guardian of the Gateless can block any number of creatures.

Whenever Guardian of the Gateless blocks, it gets +1/+1 until end of turn for each creature it's blocking.

Mana:
Power: 3/3
Cardset: Gatecrash #14 (Uncommon)
Type: Creature

Guardian of the Ages

Artifact Creature - Golem

Defender (This creature can't attack.)

When a creature attacks you or a planeswalker you control, if Guardian of the Ages has defender, it loses defender and gains trample.

"At my feet, invasions end."-Statue inscription

Mana:
Power: 7/7
Cardset: Magic 2014 #211 (Rare)
Type: Artifact Creature

Guardian of Tazeem

Creature - Sphinx

Flying

Landfall - Whenever a land enters the battlefield under your control, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step.

Mana:
Power: 4/5
Cardset: Battle for Zendikar #78 (Rare)
Type: Creature

Guardian Lions

Creature - Cat

Vigilance (Attacking doesn't cause this creature to tap.)

Approach in peace or not at all.

Mana:
Power: 1/6
Cardset: Magic 2013 #17 (Common)
Type: Creature

Guard Gomazoa

Creature - Jellyfish

Defender, flying

Prevent all combat damage that would be dealt to Guard Gomazoa.

It lingers near the outposts of the Makindi Trenches, inadvertently granting another layer of defense.

Mana:
Power: 1/3
Cardset: Commander 2013 #45 (Uncommon)
Commander #49 (Uncommon)
Planechase 2012 #17 (Uncommon)
Rise of the Eldrazi #70 (Uncommon)
Type: Creature

Gryff Vanguard

Creature - Human Knight

Flying

When Gryff Vanguard enters the battlefield, draw a card.

"Ghouls smashed the door, but I heard the call of the gryffs and knew we were saved."
-Ekka, shopkeeper of Hanweir

Mana:
Power: 3/2
Cardset: Avacyn Restored #59 (Common)
Type: Creature

Gruul Ragebeast

Creature - Beast

Whenever Gruul Ragebeast or another creature enters the battlefield under your control, that creature fights target creature an opponent controls.

"If the other guilds want a war, they should know we've been ready the whole time."
-Ruric Thar, Ghor-Clan chieftain

Mana:
Power: 6/6
Cardset: Gatecrash #170 (Rare)
Type: Creature

Grudge Keeper

Creature - Zombie Wizard

Whenever players finish voting, each opponent who voted for a choice you didn't vote for loses 2 life.

"Your defiance is noted."

Mana:
Power: 2/1
Cardset: Conspiracy #28 (Common)
Type: Creature

Grovetender Druids

Creature - Elf Druid Ally

Rally - Whenever Grovetender Druids or another Ally enters the battlefield under your control, you may pay . If you do, put a 1/1 green Plant creature token onto the battlefield.

"The seedlings scream for us to loose them upon the Eldrazi, and we shall oblige."

Mana:
Power: 3/3
Cardset: Battle for Zendikar #212 (Uncommon)
Type: Creature

Grove Rumbler

Creature - Elemental

Trample

Landfall - Whenever a land enters the battlefield under your control, Grove Rumbler gets +2/+2 until end of turn.

"The land will not wait for the enemy to arrive."-Nissa Revane

Mana:
Power: 3/3
Cardset: Battle for Zendikar #211 (Uncommon)
Type: Creature

Groundshaker Sliver

Creature - Sliver

Sliver creatures you control have trample. (If a Sliver you control would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Mana:
Power: 5/5
Cardset: Magic 2014 #177 (Common)
Type: Creature

Grotag Thrasher

Creature - Lizard

Whenever Grotag Thrasher attacks, target creature can't block this turn.

The goblin fancied himself a rider. The lizard was happy with its new flail.

Mana:
Power: 3/3
Cardset: Worldwake #83 (Common)
Type: Creature

Grotag Siege-Runner

Creature - Goblin Rogue

, Sacrifice Grotag Siege-Runner: Destroy target creature with defender. Grotag Siege-Runner deals 2 damage to that creature's controller.

"I don't think he's bringing in the mail . . . ."
-Nundari, Sea Gate militia captain

Mana:
Power: 2/1
Cardset: Rise of the Eldrazi #149 (Common)
Type: Creature

Grizzled Outcasts

Creature - Human Werewolf

At the beginning of each upkeep, if no spells were cast last turn, transform Grizzled Outcasts.

Seen as unsavory, the hunters were never allowed in town-until one night they vanished.

Mana:
Power: 4/4
Cardset: Innistrad #185 (Common)
Innistrad #185a (Common)
Type: Creature

Grizzled Leotau

Creature - Cat

"There is no glory in a death of age, as even the leotau know. As winter steals into their coats, they seek the deadliest lands, that they may die as they lived."
-Aarsil the Blessed

Mana:
Power: 1/5
Cardset: Alara Reborn #69 (Common)
Type: Creature

Grixis Sojourners

Creature - Zombie Ogre

When you cycle Grixis Sojourners or it dies, you may exile target card from a graveyard.

Cycling (, Discard this card: Draw a card.)

Mana:
Power: 4/3
Cardset: Alara Reborn #112 (Common)
Type: Creature

Grixis Slavedriver

Creature - Zombie Giant

When Grixis Slavedriver leaves the battlefield, put a 2/2 black Zombie creature token onto the battlefield.

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Mana:
Power: 4/4
Cardset: Conflux #46 (Uncommon)
Type: Creature

Grixis Illusionist

Creature - Human Wizard

: Target land you control becomes the basic land type of your choice until end of turn.

"It's simple, really. If they can't find us, they can't kill us."

Mana:
Power: 1/1
Cardset: Conspiracy #99 (Common)
Conflux #29 (Common)
Type: Creature

Grixis Grimblade

Creature - Zombie Warrior

As long as you control another multicolored permanent, Grixis Grimblade gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.)

Mana: {{/}}
Power: 2/1
Cardset: Alara Reborn #134 (Common)
Type: Creature