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Bronzebeak Moa

Creature - Bird

Whenever another creature enters the battlefield under your control, Bronzebeak Moa gets +3/+3 until end of turn.

They fight for their home with more loyalty than any conscript.

Mana:
Power: 2/2
Cardset: Dragon's Maze #60 (Uncommon)
Type: Creature

Carnage Gladiator

Creature - Skeleton Warrior

Whenever a creature blocks, that creature's controller loses 1 life.

: Regenerate Carnage Gladiator.

Not the foulest or bloodiest act at Rix Maadi by a stretch.

Mana:
Power: 4/2
Cardset: Dragon's Maze #61 (Uncommon)
Type: Creature

Council of the Absolute

Creature - Human Advisor

As Council of the Absolute enters the battlefield, name a card other than a creature or land card.

Your opponents can't cast cards with the chosen name.

Spells with the chosen name you cast cost less to cast.

Mana:
Power: 2/4
Cardset: Dragon's Maze #62 (Mythic Rare)
Type: Creature

Deputy of Acquittals

Creature - Human Wizard

Flash (You may cast this spell any time you could cast an instant.)

When Deputy of Acquittals enters the battlefield, you may return another target creature you control to its owner's hand.

"Everyone deserves a day in court."

Mana:
Power: 2/2
Cardset: Dragon's Maze #65 (Common)
Type: Creature

Emmara Tandris

Legendary Creature - Elf Shaman

Prevent all damage that would be dealt to creature tokens you control.

When Selesnya needed a champion, Emmara put the ranks of her guild before herself-making her the perfect choice.

Mana:
Power: 5/7
Cardset: Dragon's Maze #68 (Rare)
Type: Creature

Exava, Rakdos Blood Witch

Legendary Creature - Human Cleric

First strike, haste

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Each other creature you control with a +1/+1 counter on it has haste.

Mana:
Power: 3/3
Cardset: Dragon's Maze #69 (Rare)
Type: Creature

Feral Animist

Creature - Goblin Shaman

: Feral Animist gets +X/+0 until end of turn, where X is its power.

He chanted over a pot of boiling blood and honey. His brain buzzed like a nest of hornets, and his muscles rippled with the might of the bear.

Mana:
Power: 2/1
Cardset: Dragon's Maze #70 (Uncommon)
Guildpact #112 (Uncommon)
Type: Creature

Fluxcharger

Creature - Weird

Flying

Whenever you cast an instant or sorcery spell, you may switch Fluxcharger's power and toughness until end of turn.

One part mizzium, two parts elemental energy, eleven parts danger.

Mana:
Power: 1/5
Cardset: Dragon's Maze #71 (Uncommon)
Type: Creature

Goblin Test Pilot

Creature - Goblin Wizard

Flying

: Goblin Test Pilot deals 2 damage to target creature or player chosen at random.

"All pilots and prototypes destroyed. Extensive collateral damage inflicted. Conclusion: flawless design."
-Manual of Melek

Mana:
Cardset: Dragon's Maze #74 (Uncommon)
Type: Creature

Haunter of Nightveil

Creature - Spirit

Creatures your opponents control get -1/-0.

The Dimir employ the spirits of Ravnica's ancient, nameless dead, guiding their malevolence toward selected victims.

Mana:
Power: 3/4
Cardset: Dragon's Maze #76 (Uncommon)
Type: Creature

Jelenn Sphinx

Creature - Sphinx

Flying, vigilance

Whenever Jelenn Sphinx attacks, other attacking creatures get +1/+1 until end of turn.

Few among the Azorius have ever spoken with the sphinxes, but all have felt their influence.

Mana:
Power: 1/5
Cardset: Dragon's Maze #77 (Uncommon)
Type: Creature

Korozda Gorgon

Creature - Gorgon

Deathtouch

, Remove a +1/+1 counter from a creature you control: Target creature gets -1/-1 until end of turn.

"Welcome to my collection."

Mana:
Power: 2/5
Cardset: Dragon's Maze #78 (Uncommon)
Type: Creature

Lavinia of the Tenth

Legendary Creature - Human Soldier

Protection from red

When Lavinia of the Tenth enters the battlefield, detain each nonland permanent your opponents control with converted mana cost 4 or less. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)

Mana:
Power: 4/4
Cardset: Dragon's Maze #80 (Rare)
Type: Creature

Master of Cruelties

Creature - Demon

First strike, deathtouch

Master of Cruelties can only attack alone.

Whenever Master of Cruelties attacks a player and isn't blocked, that player's life total becomes 1. Master of Cruelties assigns no combat damage this combat.

Mana:
Power: 1/4
Cardset: Dragon's Maze #82 (Mythic Rare)
Type: Creature

Maw of the Obzedat

Creature - Thrull

Sacrifice a creature: Creatures you control get +1/+1 until end of turn.

The devout sacrifice themselves to it hoping for escape from their debts to the guild, but many end up owing in the afterlife.

Mana:
Power: 3/3
Cardset: Dragon's Maze #83 (Uncommon)
Type: Creature

Melek, Izzet Paragon

Legendary Creature - Weird Wizard

Play with the top card of your library revealed.

You may cast the top card of your library if it's an instant or sorcery card.

Whenever you cast an instant or sorcery spell from your library, copy it. You may choose new targets for the copy.

Mana:
Power: 2/4
Cardset: Dragon's Maze #84 (Rare)
Type: Creature

Mirko Vosk, Mind Drinker

Legendary Creature - Vampire

Flying

Whenever Mirko Vosk, Mind Drinker deals combat damage to a player, that player reveals cards from the top of his or her library until he or she reveals four land cards, then puts those cards into his or her graveyard.

Mana:
Power: 2/4
Cardset: Dragon's Maze #85 (Rare)
Type: Creature

Nivix Cyclops

Creature - Cyclops

Defender

Whenever you cast an instant or sorcery spell, Nivix Cyclops gets +3/+0 until end of turn and can attack this turn as though it didn't have defender.

Mana:
Power: 1/4
Cardset: Dragon's Maze #87 (Common)
Type: Creature

Notion Thief

Creature - Human Rogue

Flash

If an opponent would draw a card except the first one he or she draws in each of his or her draw steps, instead that player skips that draw and you draw a card.

Mana:
Power: 3/1
Cardset: Dragon's Maze #88 (Rare)
Type: Creature

Progenitor Mimic

Creature - Shapeshifter

You may have Progenitor Mimic enter the battlefield as a copy of any creature on the battlefield except it gains "At the beginning of your upkeep, if this creature isn't a token, put a token onto the battlefield that's a copy of this creature."

Mana:
Cardset: Dragon's Maze #92 (Mythic Rare)
Type: Creature

Rot Farm Skeleton

Creature - Plant Skeleton

Rot Farm Skeleton can't block.

, Put the top four cards of your library into your graveyard: Return Rot Farm Skeleton from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery.

Mana:
Power: 4/1
Cardset: Dragon's Maze #98 (Uncommon)
Type: Creature

Ruric Thar, the Unbowed

Legendary Creature - Ogre Warrior

Vigilance, reach

Ruric Thar, the Unbowed attacks each turn if able.

Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player.

Mana:
Power: 6/6
Cardset: Dragon's Maze #99 (Rare)
Type: Creature

Savageborn Hydra

Creature - Hydra

Double strike

Savageborn Hydra enters the battlefield with X +1/+1 counters on it.

: Put a +1/+1 counter on Savageborn Hydra. Activate this ability only any time you could cast a sorcery.

Mana:
Cardset: Dragon's Maze #100 (Mythic Rare)
Type: Creature

Scab-Clan Giant

Creature - Giant Warrior

When Scab-Clan Giant enters the battlefield, it fights target creature an opponent controls chosen at random.

For the Gruul, bone-crushing rage is the first priority. Accuracy comes in a distant ninetieth.

Mana:
Power: 4/5
Cardset: Dragon's Maze #101 (Uncommon)
Type: Creature

Sin Collector

Creature - Human Cleric

When Sin Collector enters the battlefield, target opponent reveals his or her hand. You choose an instant or sorcery card from it and exile that card.

"That must weigh heavily on your soul. Let me purge it for you."

Mana:
Power: 2/1
Cardset: Dragon's Maze #103 (Uncommon)
Type: Creature

Sire of Insanity

Creature - Demon

At the beginning of each end step, each player discards his or her hand.

Its victims become mindless lunatics. Conveniently, that's the first step in joining the Cult of Rakdos.

Mana:
Power: 6/4
Cardset: Dragon's Maze #104 (Rare)
Type: Creature

Species Gorger

Creature - Frog Beast

At the beginning of your upkeep, return a creature you control to its owner's hand.

"We raised eelhawks to control the squidflies, then waspcrabs to prey on the eelhawks. Now what do we do with all these waspcrabs?"
-Gulistan, Simic biomancer

Mana:
Power: 6/6
Cardset: Dragon's Maze #105 (Uncommon)
Type: Creature

Spike Jester

Creature - Goblin Warrior

Haste

For the Rakdos, "suicidal charge" and "good showmanship" are one and the same.

Mana:
Power: 3/1
Cardset: Dragon's Maze #106 (Uncommon)
Type: Creature

Tajic, Blade of the Legion

Legendary Creature - Human Soldier

Indestructible

Battalion - Whenever Tajic, Blade of the Legion and at least two other creatures attack, Tajic gets +5/+5 until end of turn.

"I run the maze alone, but I fight with the full might of the Legion."

Mana:
Power: 2/2
Cardset: Dragon's Maze #107 (Rare)
Type: Creature

Teysa, Envoy of Ghosts

Legendary Creature - Human Advisor

Vigilance, protection from creatures

Whenever a creature deals combat damage to you, destroy that creature. Put a 1/1 white and black Spirit creature token with flying onto the battlefield.

Mana:
Power: 4/4
Cardset: Dragon's Maze #108 (Rare)
Type: Creature

Tithe Drinker

Creature - Vampire

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

Mana:
Power: 2/1
Cardset: Dragon's Maze #109 (Common)
Type: Creature

Trostani's Summoner

Creature - Elf Shaman

When Trostani's Summoner enters the battlefield, put a 2/2 white Knight creature token with vigilance, a 3/3 green Centaur creature token, and a 4/4 green Rhino creature token with trample onto the battlefield.

Mana:
Power: 1/1
Cardset: Dragon's Maze #110 (Uncommon)
Type: Creature

Varolz, the Scar-Striped

Legendary Creature - Troll Warrior

Each creature card in your graveyard has scavenge. The scavenge cost is equal to its mana cost. (Exile a creature card from your graveyard and pay its mana cost: Put a number of +1/+1 counters equal to that card's power on target creature. Scavenge only as a sorcery.)

Sacrifice another creature: Regenerate Varolz, the Scar-Striped.

Mana:
Power: 2/2
Cardset: Dragon's Maze #112 (Rare)
Type: Creature

Viashino Firstblade

Creature - Viashino Soldier

Haste

When Viashino Firstblade enters the battlefield, it gets +2/+2 until end of turn.

"All that steel doesn't make them slower. It makes them bolder."
-Tajic, Blade of the Legion

Mana:
Power: 2/2
Cardset: Dragon's Maze #113 (Common)
Type: Creature

Voice of Resurgence

Creature - Elemental

Whenever an opponent casts a spell during your turn or when Voice of Resurgence dies, put a green and white Elemental creature token onto the battlefield with "This creature's power and toughness are each equal to the number of creatures you control."

Mana:
Power: 2/2
Cardset: Dragon's Maze #114 (Mythic Rare)
Type: Creature

Vorel of the Hull Clade

Legendary Creature - Human Merfolk

, : For each counter on target artifact, creature, or land, put another of those counters on that permanent.

"I used to hurl rocks and eat scraps of meat burned over a fire. Look at what I've become and tell me Simic does not hold infinite possibility."

Mana:
Power: 1/4
Cardset: Dragon's Maze #115 (Rare)
Type: Creature

Woodlot Crawler

Creature - Insect

Forestwalk, protection from green

"We learned something from the Simic. Unfortunately for them."
-Nefara, Dimir agent

Mana:
Power: 2/1
Cardset: Dragon's Maze #118 (Uncommon)
Type: Creature

Zhur-Taa Ancient

Creature - Beast

Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.

Many Ravnicans think of nature as orderly groves and elf-tended rot farms. They haven't seen the Gruul wilds.

Mana:
Power: 7/5
Cardset: Dragon's Maze #119 (Rare)
Type: Creature

Zhur-Taa Druid

Creature - Human Druid

: Add to your mana pool.

Whenever you tap Zhur-Taa Druid for mana, it deals 1 damage to each opponent.

"Only the decadent think magic should be pristine and without cost."

Mana:
Power: 1/1
Cardset: Dragon's Maze #120 (Common)
Type: Creature

Mesmeric Fiend

Creature - Nightmare Horror

When Mesmeric Fiend enters the battlefield, target opponent reveals his or her hand and you choose a nonland card from it. Exile that card.

When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand.

Mana:
Power: 1/1
Cardset: Sorin vs. Tibalt #7 (Common)
Torment #69 (Common)
Type: Creature

Twilight Drover

Creature - Spirit

Whenever a creature token leaves the battlefield, put a +1/+1 counter on Twilight Drover.

, Remove a +1/+1 counter from Twilight Drover: Put two 1/1 white Spirit creature tokens with flying onto the battlefield.

Mana:
Power: 1/1
Cardset: Sorin vs. Tibalt #9 (Rare)
Ravnica: City of Guilds #33 (Rare)
Type: Creature

Revenant Patriarch

Creature - Spirit

When Revenant Patriarch enters the battlefield, if was spent to cast it, target player skips his or her next combat phase.

Revenant Patriarch can't block.

"The Golgari raise the bodies of their dead to serve. We raise the spirits of our dead to lead."

Mana:
Power: 4/3
Cardset: Sorin vs. Tibalt #16 (Uncommon)
Guildpact #59 (Uncommon)
Type: Creature

Scorched Rusalka

Creature - Spirit

, Sacrifice a creature: Scorched Rusalka deals 1 damage to target player.

Each small blaze she sets jogs her memory, letting her piece together the mystery of her own fiery end.

Mana:
Power: 1/1
Cardset: Sorin vs. Tibalt #43 (Uncommon)
Guildpact #74 (Uncommon)
Type: Creature

Coal Stoker

Creature - Elemental

When Coal Stoker enters the battlefield, if you cast it from your hand, add to your mana pool.

"The day is mine! I sent three such creatures against my foe, then watched as my magefire popped her soldiers like overripe spleenfruits."
-Dobruk the Unstable, pyromancer

Mana:
Power: 3/3
Cardset: Sorin vs. Tibalt #49 (Common)
Time Spiral #150 (Common)
Type: Creature

Lavaborn Muse

Creature - Spirit

At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Lavaborn Muse deals 3 damage to him or her.

"Her voice is disaster, painful and final."
-Matoc, lavamancer

Mana:
Power: 3/3
Cardset: Sorin vs. Tibalt #50 (Rare)
Tenth Edition #216 (Rare)
Legions #105 (Rare)
Type: Creature

Amrou Scout

Creature - Kithkin Rebel Scout

, : Search your library for a Rebel permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.

The people of Amrou were scattered by war and driven into hiding. Scouts maintain the beacon fires that signal "return" and "home."

Mana:
Power: 2/1
Cardset: Modern Masters #2 (Common)
Time Spiral #1 (Common)
Type: Creature

Amrou Seekers

Creature - Kithkin Rebel

Amrou Seekers can't be blocked except by artifact creatures and/or white creatures.

The paradise of Amrou Haven had become a field of cinders. Its people struggled to survive, hoping to see visions of its past in the strange storms that quickly passed.

Mana:
Power: 2/2
Cardset: Modern Masters #3 (Common)
Time Spiral #2 (Common)
Type: Creature

Auriok Salvagers

Creature - Human Soldier

: Return target artifact card with converted mana cost 1 or less from your graveyard to your hand.

"Memnarch or the vedalken salvage most of the large machines, leaving us only scraps. Scraps are enough."

Mana:
Power: 2/4
Cardset: Modern Masters #5 (Rare)
Fifth Dawn #4 (Uncommon)
Type: Creature

Avian Changeling

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

Flying

Today it flies with the flock. Tomorrow it may wake to find them gone, its body in an unfamiliar form.

Mana:
Power: 2/2
Cardset: Modern Masters #6 (Common)
Lorwyn #4 (Common)
Type: Creature

Cloudgoat Ranger

Creature - Giant Warrior

When Cloudgoat Ranger enters the battlefield, put three 1/1 white Kithkin Soldier creature tokens onto the battlefield.

Tap three untapped Kithkin you control: Cloudgoat Ranger gets +2/+0 and gains flying until end of turn.

Mana:
Power: 3/3
Cardset: Modern Masters #10 (Uncommon)
Lorwyn #10 (Uncommon)
Type: Creature

Flickerwisp

Creature - Elemental

Flying

When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Its wings disturb more than air.

Mana:
Power: 3/1
Cardset: Commander 2014 #71 (Uncommon)
Commander 2013 #13 (Uncommon)
Modern Masters #16 (Uncommon)
Eventide #6 (Uncommon)
Type: Creature

Hillcomber Giant

Creature - Giant Scout

Mountainwalk

The giants believe the fossils they find in Lorwyn's rocky heights are dreams frozen in time, and they treasure them.

Mana:
Power: 3/3
Cardset: Modern Masters #18 (Common)
Lorwyn #20 (Common)
Type: Creature

Ivory Giant

Creature - Giant

When Ivory Giant enters the battlefield, tap all nonwhite creatures.

Suspend 5- (Rather than cast this card from your hand, you may pay and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Mana:
Power: 3/4
Cardset: Modern Masters #19 (Common)
Time Spiral #24 (Common)
Type: Creature

Kataki, War's Wage

Legendary Creature - Spirit

All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay ."

"Before the war, we prayed to Kataki to sharpen our swords and harden our armor. Without his blessing our weapons are all but useless against the kami hordes."
-Kenzo the Hardhearted

Mana:
Power: 2/1
Cardset: Modern Masters #20 (Rare)
Saviors of Kamigawa #14 (Rare)
Type: Creature

Kithkin Greatheart

Creature - Kithkin Soldier

As long as you control a Giant, Kithkin Greatheart gets +1/+1 and has first strike.

Sometimes a curious giant singles out a "little one" to follow for a few days, never realizing the effect it will have on the little one's life.

Mana:
Power: 2/1
Cardset: Modern Masters #21 (Common)
Lorwyn #25 (Common)
Type: Creature

Meadowboon

Creature - Elemental

When Meadowboon leaves the battlefield, put a +1/+1 counter on each creature target player controls.

Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Mana:
Power: 3/3
Cardset: Modern Masters #22 (Uncommon)
Morningtide #17 (Uncommon)
Type: Creature

Pallid Mycoderm

Creature - Fungus

At the beginning of your upkeep, put a spore counter on Pallid Mycoderm.

Remove three spore counters from Pallid Mycoderm: Put a 1/1 green Saproling creature token onto the battlefield.

Sacrifice a Saproling: Each creature you control that's a Fungus or a Saproling gets +1/+1 until end of turn.

Mana:
Power: 2/4
Cardset: Modern Masters #24 (Common)
Planar Chaos #10 (Common)
Type: Creature

Reveillark

Creature - Elemental

Flying

When Reveillark leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield.

Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Mana:
Power: 4/3
Cardset: Modern Masters #26 (Rare)
Morningtide #22 (Rare)
Type: Creature

Saltfield Recluse

Creature - Human Rebel Cleric

: Target creature gets -2/-0 until end of turn.

He remembers a past of light and healing. But he lives the bitter present-parching salt, scouring wind, and the withering heat of the desert.

Mana:
Power: 1/2
Cardset: Modern Masters #27 (Common)
Planar Chaos #16 (Common)
Type: Creature

Sandsower

Creature - Spirit

Tap three untapped creatures you control: Tap target creature.

It drifts through the streets as a breeze of collective sighs, wilting the bustle with dreams and heavy eyelids.

Mana:
Power: 1/3
Cardset: Modern Masters #29 (Uncommon)
Ravnica: City of Guilds #28 (Uncommon)
Type: Creature

Stonehewer Giant

Creature - Giant Warrior

Vigilance

, : Search your library for an Equipment card and put it onto the battlefield. Attach it to a creature you control. Then shuffle your library.

"No matter how strong, an unarmed fighter is no more than a fool."

Mana:
Power: 4/4
Cardset: Modern Masters #31 (Rare)
Morningtide #24 (Rare)
Type: Creature

Veteran Armorer

Creature - Human Soldier

Other creatures you control get +0/+1.

"Give me a sword and I'll kill a few enemies. But give me a hammer and a fiery forge, and I'll turn the tide of battle."

Mana:
Power: 2/2
Cardset: Modern Masters #34 (Common)
Ravnica: City of Guilds #34 (Common)
Type: Creature

Yosei, the Morning Star

Legendary Creature - Dragon Spirit

Flying

When Yosei, the Morning Star dies, target player skips his or her next untap step. Tap up to five target permanents that player controls.

Mana:
Power: 5/5
Cardset: Modern Masters #35 (Mythic Rare)
Champions of Kamigawa #50 (Rare)
Type: Creature

Errant Ephemeron

Creature - Illusion

Flying

Suspend 4- (Rather than cast this card from your hand, you may pay and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Mana:
Power: 4/4
Cardset: Modern Masters #41 (Common)
Jace vs. Chandra #20 (Common)
Time Spiral #60 (Common)
Type: Creature

Glen Elendra Archmage

Creature - Faerie Wizard

Flying

, Sacrifice Glen Elendra Archmage: Counter target noncreature spell.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Mana:
Power: 2/2
Cardset: Modern Masters #47 (Rare)
Eventide #22 (Rare)
Type: Creature

Keiga, the Tide Star

Legendary Creature - Dragon Spirit

Flying

When Keiga, the Tide Star dies, gain control of target creature.

Mana:
Power: 5/5
Cardset: Modern Masters #48 (Mythic Rare)
Champions of Kamigawa #72 (Rare)
Type: Creature

Kira, Great Glass-Spinner

Legendary Creature - Spirit

Flying

Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time in a turn, counter that spell or ability."

Each spell is an intricate tapestry, and Kira is the great unraveler.

Mana:
Power: 2/2
Cardset: Modern Masters #49 (Rare)
Betrayers of Kamigawa #40 (Rare)
Type: Creature

Latchkey Faerie

Creature - Faerie Rogue

Flying

Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.)

When Latchkey Faerie enters the battlefield, if its prowl cost was paid, draw a card.

Mana:
Power: 3/1
Cardset: Modern Masters #50 (Common)
Morningtide #39 (Common)
Type: Creature

Meloku the Clouded Mirror

Legendary Creature - Moonfolk Wizard

Flying

, Return a land you control to its owner's hand: Put a 1/1 blue Illusion creature token with flying onto the battlefield.

He loved his cities in the clouds. When he traveled to the lands below, he brought many reminders of his home.

Mana:
Power: 2/4
Cardset: Modern Masters #52 (Rare)
Champions of Kamigawa #74 (Rare)
Type: Creature

Mothdust Changeling

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

Tap an untapped creature you control: Mothdust Changeling gains flying until end of turn.

"Ever seen a changeling fly into a lantern?"
-Calydd, kithkin farmer

Mana:
Power: 1/1
Cardset: Modern Masters #53 (Common)
Morningtide #42 (Common)
Type: Creature

Narcomoeba

Creature - Illusion

Flying

When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.

It was created by the Iquati as a living memory-one that objects to being forgotten.

Mana:
Power: 1/1
Cardset: Modern Masters #55 (Uncommon)
Future Sight #54 (Uncommon)
Type: Creature

Pestermite

Creature - Faerie Rogue

Flash

Flying

When Pestermite enters the battlefield, you may tap or untap target permanent.

The fae know when they're not wanted. That's precisely why they show up.

Mana:
Power: 2/1
Cardset: Modern Masters #59 (Common)
Lorwyn #78 (Common)
Type: Creature

Riftwing Cloudskate

Creature - Illusion

Flying

When Riftwing Cloudskate enters the battlefield, return target permanent to its owner's hand.

Suspend 3- (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Mana:
Power: 2/2
Cardset: Modern Masters #62 (Uncommon)
Jace vs. Chandra #15 (Uncommon)
Time Spiral #73 (Uncommon)
Type: Creature

Scion of Oona

Creature - Faerie Soldier

Flash

Flying

Other Faerie creatures you control get +1/+1.

Other Faeries you control have shroud.

Mana:
Power: 1/1
Cardset: Modern Masters #63 (Rare)
Lorwyn #83 (Rare)
Type: Creature

Spellstutter Sprite

Creature - Faerie Wizard

Flash

Flying

When Spellstutter Sprite enters the battlefield, counter target spell with converted mana cost X or less, where X is the number of Faeries you control.

Mana:
Power: 1/1
Cardset: Modern Masters #65 (Common)
Lorwyn #89 (Common)
Type: Creature

Vedalken Dismisser

Creature - Vedalken Wizard

When Vedalken Dismisser enters the battlefield, put target creature on top of its owner's library.

"I crept up on him, quiet as a guttermouse. And then suddenly I found myself facedown in a latrine pit behind Tin Street Market."
-Sirislav, Dimir spy

Mana:
Power: 2/2
Cardset: Modern Masters #69 (Common)
Ravnica: City of Guilds #73 (Common)
Type: Creature

Vendilion Clique

Legendary Creature - Faerie Wizard

Flash

Flying

When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of his or her library, then draws a card.

Mana:
Power: 3/1
Cardset: Modern Masters #70 (Mythic Rare)
Morningtide #55 (Rare)
Type: Creature

Auntie's Snitch

Creature - Goblin Rogue

Auntie's Snitch can't block.

Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)

Whenever a Goblin or Rogue you control deals combat damage to a player, if Auntie's Snitch is in your graveyard, you may return Auntie's Snitch to your hand.

Mana:
Power: 3/1
Cardset: Modern Masters #72 (Uncommon)
Morningtide #57 (Rare)
Type: Creature

Blightspeaker

Creature - Human Rebel Cleric

: Target player loses 1 life.

, : Search your library for a Rebel permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.

One croaked sermon spreads propaganda and plague.

Mana:
Power: 1/1
Cardset: Modern Masters #73 (Common)
Planar Chaos #64 (Common)
Type: Creature

Dark Confidant

Creature - Human Wizard

At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.

Greatness, at any cost.

Mana:
Power: 2/1
Cardset: Modern Masters #75 (Mythic Rare)
Ravnica: City of Guilds #81 (Rare)
Type: Creature

Deepcavern Imp

Creature - Imp Rebel

Flying, haste

Echo-Discard a card. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Mana:
Power: 2/2
Cardset: Modern Masters #79 (Common)
Future Sight #83 (Common)
Type: Creature

Dreamspoiler Witches

Creature - Faerie Wizard

Flying

Whenever you cast a spell during an opponent's turn, you may have target creature get -1/-1 until end of turn.

At night, the faeries steal dreamstuff for their queen. At daybreak, countless creatures wake weak and hollow.

Mana:
Power: 2/2
Cardset: Modern Masters #81 (Common)
Lorwyn #108 (Common)
Type: Creature

Earwig Squad

Creature - Goblin Rogue

Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)

When Earwig Squad enters the battlefield, if its prowl cost was paid, search target opponent's library for three cards and exile them. Then that player shuffles his or her library.

Mana:
Power: 5/3
Cardset: Modern Masters #82 (Rare)
Morningtide #60 (Rare)
Type: Creature

Facevaulter

Creature - Goblin Warrior

, Sacrifice a Goblin: Facevaulter gets +2/+2 until end of turn.

Boggarts get so excited when they find something new to smash that they really don't notice who gets underfoot.

Mana:
Power: 1/1
Cardset: Modern Masters #85 (Common)
Lorwyn #111 (Common)
Type: Creature

Faerie Macabre

Creature - Faerie Rogue

Flying

Discard Faerie Macabre: Exile up to two target cards from graveyards.

The line between dream and death is gauzy and fragile. She leads those too near it from one side to the other.

Mana:
Power: 2/2
Cardset: Modern Masters #86 (Common)
Garruk vs. Liliana #42 (Common)
Shadowmoor #66 (Common)
Type: Creature

Festering Goblin

Creature - Zombie Goblin

When Festering Goblin dies, target creature gets -1/-1 until end of turn.

In life, it was a fetid, disease-ridden thing. In death, not much changed.

Mana:
Power: 1/1
Cardset: Modern Masters #87 (Common)
Archenemy #16 (Common)
Tenth Edition #143 (Common)
Ninth Edition #130 (Common)
Onslaught #148 (Common)
Type: Creature

Kokusho, the Evening Star

Legendary Creature - Dragon Spirit

Flying

When Kokusho, the Evening Star dies, each opponent loses 5 life. You gain life equal to the life lost this way.

Mana:
Power: 5/5
Cardset: Modern Masters #89 (Mythic Rare)
Dragons #9 (Rare)
Champions of Kamigawa #122 (Rare)
Type: Creature

Mad Auntie

Creature - Goblin Shaman

Other Goblin creatures you control get +1/+1.

: Regenerate another target Goblin.

One part cunning, one part wise, and many, many parts demented.

Mana:
Power: 2/2
Cardset: Modern Masters #90 (Uncommon)
Lorwyn #123 (Rare)
Type: Creature

Marsh Flitter

Creature - Faerie Rogue

Flying

When Marsh Flitter enters the battlefield, put two 1/1 black Goblin Rogue creature tokens onto the battlefield.

Sacrifice a Goblin: Marsh Flitter becomes 3/3 until end of turn.

Mana:
Power: 1/1
Cardset: Modern Masters #91 (Uncommon)
Lorwyn #125 (Uncommon)
Type: Creature

Rathi Trapper

Creature - Human Rebel Rogue

, : Tap target creature.

Tangling vines, fetid murk, paralyzing poisons, and crawling dead. The swamp is nature's trap waiting to be exploited by unnatural minds.

Mana:
Power: 1/2
Cardset: Modern Masters #94 (Common)
Planar Chaos #90 (Common)
Type: Creature

Skeletal Vampire

Creature - Vampire Skeleton

Flying

When Skeletal Vampire enters the battlefield, put two 1/1 black Bat creature tokens with flying onto the battlefield.

, Sacrifice a Bat: Put two 1/1 black Bat creature tokens with flying onto the battlefield.

Sacrifice a Bat: Regenerate Skeletal Vampire.

Mana:
Power: 3/3
Cardset: Modern Masters #96 (Rare)
Garruk vs. Liliana #46 (Rare)
Guildpact #62 (Rare)
Type: Creature

Stinkweed Imp

Creature - Imp

Flying

Whenever Stinkweed Imp deals combat damage to a creature, destroy that creature.

Dredge 5 (If you would draw a card, instead you may put exactly five cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)

Mana:
Power: 1/2
Cardset: Modern Masters #98 (Common)
Izzet vs. Golgari #54 (Common)
Divine vs. Demonic #36 (Common)
Ravnica: City of Guilds #107 (Common)
Type: Creature

Street Wraith

Creature - Wraith

Swampwalk

Cycling-Pay 2 life. (Pay 2 life, Discard this card: Draw a card.)

The lamps on Wyndmoor Street snuff themselves at midnight and refuse to relight, afraid to illuminate what lies in the darkness.

Mana:
Power: 3/4
Cardset: Modern Masters #99 (Common)
Future Sight #90 (Uncommon)
Type: Creature

Thieving Sprite

Creature - Faerie Rogue

Flying

When Thieving Sprite enters the battlefield, target player reveals X cards from his or her hand, where X is the number of Faeries you control. You choose one of those cards. That player discards that card.

Mana:
Power: 1/1
Cardset: Modern Masters #101 (Common)
Lorwyn #143 (Common)
Type: Creature

Tombstalker

Creature - Demon

Flying

Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs less to cast for each card exiled this way.)

Mana:
Power: 5/5
Cardset: Modern Masters #102 (Rare)
Future Sight #91 (Rare)
Type: Creature

Warren Pilferers

Creature - Goblin Rogue

When Warren Pilferers enters the battlefield, return target creature card from your graveyard to your hand. If that card is a Goblin card, Warren Pilferers gains haste until end of turn.

"What do they need all this stuff for? They're dead. We're alive. Simple enough."

Mana:
Power: 3/3
Cardset: Modern Masters #103 (Common)
Lorwyn #146 (Common)
Type: Creature

Blind-Spot Giant

Creature - Giant Warrior

Blind-Spot Giant can't attack or block unless you control another Giant.

Among the solitude-loving giantkind, teamwork is unusual. But he appreciates hearing the occasional "Swing down and to your left."

Mana:
Power: 4/3
Cardset: Modern Masters #105 (Common)
Lorwyn #153 (Common)
Type: Creature

Countryside Crusher

Creature - Giant Warrior

At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process.

Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Countryside Crusher.

Mana:
Power: 3/3
Cardset: Modern Masters #108 (Rare)
Morningtide #89 (Rare)
Type: Creature

Greater Gargadon

Creature - Beast

Suspend 10-

Sacrifice an artifact, creature, or land: Remove a time counter from Greater Gargadon. Activate this ability only if Greater Gargadon is suspended.

Mana:
Power: 9/7
Cardset: Modern Masters #117 (Rare)
Time Spiral #161 (Rare)
Type: Creature

Grinning Ignus

Creature - Elemental

, Return Grinning Ignus to its owner's hand: Add to your mana pool. Activate this ability only any time you could cast a sorcery.

"Take care what you offer the ignus. Food, perhaps. Coins. But nothing flammable!"
-Stovic, village eccentric

Mana:
Power: 2/2
Cardset: Modern Masters #118 (Uncommon)
Future Sight #116 (Common)
Type: Creature