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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Cephalid Looter

Creature - Cephalid Rogue

: Target player draws a card, then discards a card.

"Amazing, isn't it, what humans will throw away when they're drowning?"

Mana:
Power: 2/1
Cardset: Odyssey #72 (Common)
Type: Creature

Cephalid Pathmage

Creature - Cephalid Wizard

Cephalid Pathmage is unblockable.

, Sacrifice Cephalid Pathmage: Target creature is unblockable this turn.

Pathmages can open doors that aren't even there.

Mana:
Power: 1/2
Cardset: Legions #31 (Common)
Type: Creature

Cephalid Retainer

Creature - Cephalid

: Tap target creature without flying.

Cephalids whisper flattery in your ear, put jewels in your hand, spin dreams in your head, and stick knives in your back.

Mana:
Power: 2/3
Cardset: Odyssey #73 (Rare)
Type: Creature

Cephalid Sage

Creature - Cephalid

Threshold - As long as seven or more cards are in your graveyard, Cephalid Sage has "When Cephalid Sage enters the battlefield, draw three cards, then discard two cards."

Mana:
Power: 2/3
Cardset: Torment #29 (Uncommon)
Type: Creature

Cephalid Scout

Creature - Cephalid Wizard Scout

Flying

, Sacrifice a land: Draw a card.

The more they survey the dreadful dry expanses, the more the cephalids thirst to tame them.

Mana:
Power: 1/1
Cardset: Odyssey #74 (Common)
Type: Creature

Cephalid Shrine

Enchantment

Whenever a player casts a spell, counter that spell unless that player pays , where X is the number of cards in all graveyards with the same name as the spell.

Mana:
Cardset: Odyssey #75 (Rare)
Type: Enchantment

Cephalid Snitch

Creature - Cephalid Wizard

Sacrifice Cephalid Snitch: Target creature loses protection from black until end of turn.

The cautious are wary of their enemies. The wise are also wary of their friends.

Mana:
Power: 1/1
Cardset: Torment #30 (Common)
Type: Creature

Cephalid Vandal

Creature - Cephalid Rogue

At the beginning of your upkeep, put a shred counter on Cephalid Vandal. Then put the top card of your library into your graveyard for each shred counter on Cephalid Vandal.

Mana:
Power: 1/1
Cardset: Torment #31 (Rare)
Type: Creature

Cerebral Eruption

Sorcery

Target opponent reveals the top card of his or her library. Cerebral Eruption deals damage equal to the revealed card's converted mana cost to that player and each creature he or she controls. If a land card is revealed this way, return Cerebral Eruption to its owner's hand.

Mana:
Cardset: Scars of Mirrodin #86 (Rare)
Type: Sorcery

Cerebral Vortex

Instant

Target player draws two cards, then Cerebral Vortex deals damage to that player equal to the number of cards he or she has drawn this turn.

Izzet brains and Izzet boilers: contents under pressure.

Mana:
Cardset: Guildpact #107 (Rare)
Type: Instant

Ceremonial Guard

Creature - Human Soldier

When Ceremonial Guard attacks or blocks, destroy it at end of combat.

"These guards are the most disciplined military unit in the city. They couldn't fight their way out of a broom closet, but they've got discipline."
-Gerrard, to Sisay

Mana:
Power: 3/4
Cardset: Mercadian Masques #182 (Common)
Type: Creature

Cerodon Yearling

Creature - Beast

Vigilance, haste

The unit of measurement used to chart a cerodon's growth is "persons consumed."

Mana:
Power: 2/2
Cardset: Alara Reborn #96 (Common)
Type: Creature

Cerulean Sphinx

Creature - Sphinx

Flying

: Cerulean Sphinx's owner shuffles it into his or her library.

"About the sphinx, I have mixed feelings. Their wisdom I crave, but their secrecy I can't tolerate."
-Szadek

Mana:
Power: 5/5
Cardset: Ravnica: City of Guilds #39 (Rare)
Type: Creature

Cerulean Wisps

Instant

Target creature becomes blue until end of turn. Untap that creature.

Draw a card.

"If you see ghostly lights by the river, eat three twigs of marshroot to ward off kelpies."
-Kithkin superstition

Mana:
Cardset: Shadowmoor #31 (Common)
Type: Instant

Cerulean Wyvern

Creature - Drake

Flying, protection from green

"Once, a Quirion asked why I was so cautious when the day was clear. I told him of the sky-blue hide of the cerluean wyvern, and he offered me double if I could conjure a strong tailwind!"
-Sisay, Captain of the Weatherlight

Mana:
Power: 3/3
Cardset: Mirage #57 (Uncommon)
Type: Creature

Cessation

Enchantment - Aura

Enchant creature

Enchanted creature can't attack.

When Cessation is put into a graveyard from the battlefield, return Cessation to its owner's hand.

"The face of Light will shine upon them, and they will know war no more."
-Song of All, canto 918

Mana:
Cardset: Urza's Legacy #4 (Common)
Type: Enchantment

Ceta Disciple

Creature - Merfolk Wizard

, : Target creature gets +2/+0 until end of turn.

, : Add one mana of any color to your mana pool.

"The sea holds all that you need. You simply must know how to ask for it."

Mana:
Power: 1/1
Cardset: Apocalypse #19 (Common)
Type: Creature

Ceta Sanctuary

Enchantment

At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card.

Mana:
Cardset: Apocalypse #20 (Uncommon)
Type: Enchantment

Cetavolver

Creature - Volver

Kicker and/or (You may pay an additional and/or as you cast this spell.)

If Cetavolver was kicked with its kicker, it enters the battlefield with two +1/+1 counters on it and with first strike.

If Cetavolver was kicked with its kicker, it enters the battlefield with a +1/+1 counter on it and with trample.

Mana:
Power: 1/1
Cardset: Apocalypse #21 (Rare)
Type: Creature

Chain Lightning

Sorcery

Chain Lightning deals 3 damage to target creature or player. Then that player or that creature's controller may pay . If the player does, he or she may copy this spell and may choose a new target for that copy.

Mana:
Cardset: Fire and Lightning #16 (Unknown)
Legends #137 (Common)
Type: Sorcery

Chain of Acid

Sorcery

Destroy target noncreature permanent. Then that permanent's controller may copy this spell and may choose a new target for that copy.

Mana:
Cardset: Onslaught #252 (Uncommon)
Type: Sorcery

Chain of Plasma

Instant

Chain of Plasma deals 3 damage to target creature or player. Then that player or that creature's controller may discard a card. If the player does, he or she may copy this spell and may choose a new target for that copy.

Mana:
Cardset: Onslaught #193 (Uncommon)
Type: Instant

Chain of Silence

Instant

Prevent all damage target creature would deal this turn. That creature's controller may sacrifice a land. If the player does, he or she may copy this spell and may choose a new target for that copy.

Mana:
Cardset: Onslaught #12 (Uncommon)
Type: Instant

Chain of Smog

Sorcery

Target player discards two cards. That player may copy this spell and may choose a new target for that copy.

Mana:
Cardset: Onslaught #132 (Uncommon)
Type: Sorcery

Chain of Vapor

Instant

Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land. If the player does, he or she may copy this spell and may choose a new target for that copy.

Mana:
Cardset: Onslaught #73 (Uncommon)
Type: Instant

Chain Reaction

Sorcery

Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.

"We train for the improbable, like lightning striking the same place twice, or striking everywhere at once."
-Nundari, Sea Gate militia captain

Mana:
Cardset: Commander #113 (Rare)
Worldwake #74 (Rare)
Type: Sorcery

Chain Stasis

Instant

You may tap or untap target creature. Then that creature's controller may pay . If the player does, he or she may copy this spell and may choose a new target for that copy.

"Here we go again."
-Kakra, Sea Troll

Mana:
Cardset: Homelands #28 (Rare)
Type: Instant

Chainbreaker

Artifact Creature - Scarecrow

Chainbreaker enters the battlefield with two -1/-1 counters on it.

, : Remove a -1/-1 counter from target creature.

Scarecrows deemed too malevolent to roam free are shackled to boulders or dolmen stones. Their animosity usually outlives the chains.

Mana:
Power: 3/3
Cardset: Shadowmoor #249 (Common)
Type: Artifact Creature

Chained Throatseeker

Creature - Horror

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Chained Throatseeker can't attack unless defending player is poisoned.

Mana:
Power: 5/5
Cardset: New Phyrexia #30 (Common)
Type: Creature

Chained to the Rocks

Enchantment - Aura

Enchant Mountain you control

When Chained to the Rocks enters the battlefield, exile target creature an opponent controls until Chained to the Rocks leaves the battlefield. (That creature returns under its owner's control.)

Mana:
Cardset: Theros #4 (Rare)
Type: Enchantment

Chainer's Edict

Sorcery

Target player sacrifices a creature.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

The pits have their own form of mercy.

Mana:
Cardset: From the Vault: Twenty #10 (Mythic Rare)
Torment #57 (Uncommon)
Type: Sorcery

Chainer, Dementia Master

Legendary Creature - Human Minion

Nightmare creatures get +1/+1.

, Pay 3 life: Put target creature card from a graveyard onto the battlefield under your control. That creature is black and is a Nightmare in addition to its other creature types.

When Chainer, Dementia Master leaves the battlefield, exile all Nightmares.

Mana:
Power: 3/3
Cardset: Torment #56 (Rare)
Type: Creature

Chainflinger

Creature - Beast

, : Chainflinger deals 1 damage to target creature or player.

Threshold - , : Chainflinger deals 2 damage to target creature or player. Activate this ability only if seven or more cards are in your graveyard.

Mana:
Power: 2/2
Cardset: Odyssey #181 (Common)
Type: Creature

Chains of Mephistopheles

Enchantment

If a player would draw a card except the first one he or she draws in his or her draw step each turn, that player discards a card instead. If the player discards a card this way, he or she draws a card. If the player doesn't discard a card this way, he or she puts the top card of his or her library into his or her graveyard.

Mana:
Cardset: Legends #5 (Rare)
Type: Enchantment

Chalice of Life

Artifact

: You gain 1 life. Then if you have at least 10 life more than your starting life total, transform Chalice of Life.

The sweet taste of hope's promise.

Mana:
Cardset: Dark Ascension #146 (Uncommon)
Type: Artifact

Chalice of the Void

Artifact

Chalice of the Void enters the battlefield with X charge counters on it.

Whenever a player casts a spell with converted mana cost equal to the number of charge counters on Chalice of the Void, counter that spell.

Mana:
Cardset: Modern Masters #203 (Rare)
Mirrodin #150 (Rare)
Type: Artifact

Chamber of Manipulation

Enchantment - Aura

Enchant land

Enchanted land has ", Discard a card: Gain control of target creature until end of turn."

Politics is just a subtle form of mind control-and cephalids are master politicians.

Mana:
Cardset: Odyssey #76 (Uncommon)
Type: Enchantment

Chambered Nautilus

Creature - Nautilus Beast

Whenever Chambered Nautilus becomes blocked, you may draw a card.

What's merely a home for the nautilus can become exquisite jewelry in the hands of Saprazzan artisans.

Mana:
Power: 2/2
Cardset: Mercadian Masques #64 (Uncommon)
Type: Creature

Chameleon Blur

Instant

Prevent all damage that creatures would deal to players this turn.

"Sometimes the best plan is neither fighting nor running."
-Freyalise

Mana:
Cardset: Time Spiral #192 (Common)
Type: Instant

Chameleon Colossus

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

Protection from black

: Chameleon Colossus gets +X/+X until end of turn, where X is its power.

Mana:
Power: 4/4
Cardset: From the Vault: Twenty #16 (Mythic Rare)
Archenemy #52 (Rare)
Morningtide #116 (Rare)
Type: Creature

Chameleon Spirit

Creature - Illusion Spirit

As Chameleon Spirit enters the battlefield, choose a color.

Chameleon Spirit's power and toughness are each equal to the number of permanents of the chosen color your opponents control.

Mana:
Power: */*
Cardset: Mercadian Masques #65 (Uncommon)
Type: Creature

Champion of Arashin

Creature - Hound Warrior

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

"The blood of Dromoka and the blood of my veins are the same."

Mana:
Power: 3/2
Cardset: Dragons of Tarkir #9 (Common)
Type: Creature

Champion of Lambholt

Creature - Human Warrior

Creatures with power less than Champion of Lambholt's power can't block creatures you control.

Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of Lambholt.

Mana:
Power: 1/1
Cardset: Avacyn Restored #171 (Rare)
Type: Creature

Champion of Stray Souls

Creature - Skeleton Warrior

, , Sacrifice X other creatures: Return X target creature cards from your graveyard to the battlefield.

: Put Champion of Stray Souls on top of your library from your graveyard.

Mana:
Power: 4/4
Cardset: Born of the Gods #63 (Mythic Rare)
Type: Creature

Champion of the Parish

Creature - Human Soldier

Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Champion of the Parish.

"I stand for every cobbler, tanner, and fool in this town-and they stand for me."

Mana:
Power: 1/1
Cardset: Innistrad #6 (Rare)
Type: Creature

Champion's Drake

Creature - Drake

Flying

Champion's Drake gets +3/+3 as long as you control a creature with three or more level counters on it.

"'Fraid of heights? Ride a horse. 'Fraid of missing out? Rein up a drake."
-Trinda, Hada spy patrol

Mana:
Power: 1/1
Cardset: Rise of the Eldrazi #56 (Common)
Type: Creature

Champion's Helm

Artifact - Equipment

Equipped creature gets +2/+2.

As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.)

Equip

Mana:
Cardset: Commander #244 (Rare)
Type: Artifact

Chance Encounter

Enchantment

Whenever you win a coin flip, put a luck counter on Chance Encounter.

At the beginning of your upkeep, if Chance Encounter has ten or more luck counters on it, you win the game.

The more unlikely the victory, the more memorable the success.

Mana:
Cardset: Odyssey #182 (Rare)
Type: Enchantment

Chancellor of the Annex

Creature - Angel

You may reveal this card from your opening hand. If you do, when each opponent casts his or her first spell of the game, counter that spell unless that player pays .

Flying

Whenever an opponent casts a spell, counter it unless that player pays .

Mana:
Power: 5/6
Cardset: New Phyrexia #6 (Rare)
Type: Creature

Chancellor of the Dross

Creature - Vampire

You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent loses 3 life, then you gain life equal to the life lost this way.

Flying, lifelink

Mana:
Power: 6/6
Cardset: New Phyrexia #54 (Rare)
Type: Creature

Chancellor of the Forge

Creature - Giant

You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, put a 1/1 red Goblin creature token with haste onto the battlefield.

When Chancellor of the Forge enters the battlefield, put X 1/1 red Goblin creature tokens with haste onto the battlefield, where X is the number of creatures you control.

Mana:
Power: 5/5
Cardset: New Phyrexia #81 (Rare)
Type: Creature

Chancellor of the Spires

Creature - Sphinx

You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent puts the top seven cards of his or her library into his or her graveyard.

Flying

When Chancellor of the Spires enters the battlefield, you may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost.

Mana:
Power: 5/7
Cardset: New Phyrexia #31 (Rare)
Type: Creature

Chancellor of the Tangle

Creature - Beast

You may reveal this card from your opening hand. If you do, at the beginning of your first main phase, add to your mana pool.

Vigilance, reach

Mana:
Power: 6/7
Cardset: New Phyrexia #106 (Rare)
Type: Creature

Chandler

Legendary Creature - Human Rogue

, : Destroy target artifact creature.

"Never brag about the latest wonder you've created, students. Chandler might be listening."
-Reveka, Wizard Savant

Mana:
Power: 3/3
Cardset: Homelands #88 (Uncommon)
Type: Creature

Chandra Ablaze

Planeswalker - Chandra (Loyalty: 5)

+1: Discard a card. If a red card is discarded this way, Chandra Ablaze deals 4 damage to target creature or player.

-2: Each player discards his or her hand, then draws three cards.

-7: Cast any number of red instant and/or sorcery cards from your graveyard without paying their mana costs.

Mana:
Cardset: Zendikar #120 (Mythic Rare)
Type: Planeswalker

Chandra Nalaar

Planeswalker - Chandra (Loyalty: 6)

+1: Chandra Nalaar deals 1 damage to target player.

-X: Chandra Nalaar deals X damage to target creature.

-8: Chandra Nalaar deals 10 damage to target player and each creature he or she controls.

Mana:
Cardset: Magic 2011 #127 (Mythic Rare)
Magic 2010 #132 (Mythic Rare)
Jace vs. Chandra #34 (Mythic Rare)
Lorwyn #159 (Rare)
Type: Planeswalker

Chandra's Fury

Instant

Chandra's Fury deals 4 damage to target player and 1 damage to each creature that player controls.

"I asked if they wanted to do things the easy way. I meant easy for me."

Mana:
Cardset: Magic 2013 #124 (Common)
Type: Instant

Chandra's Outrage

Instant

Chandra's Outrage deals 4 damage to target creature and 2 damage to that creature's controller.

Chandra never believed in using her "inside voice."

Mana:
Cardset: Magic 2014 #133 (Common)
Magic 2012 #125 (Common)
Magic 2011 #128 (Common)
Archenemy #32 (Common)
Type: Instant

Chandra's Phoenix

Creature - Phoenix

Flying

Haste (This creature can attack and as soon as it comes under your control.)

Whenever an opponent is dealt damage by a red instant or sorcery spell you control or by a red planeswalker you control, return Chandra's Phoenix from your graveyard to your hand.

Mana:
Power: 2/2
Cardset: Magic 2014 #134 (Rare)
Magic 2012 #126 (Rare)
Type: Creature

Chandra's Spitfire

Creature - Elemental

Flying

Whenever an opponent is dealt noncombat damage, Chandra's Spitfire gets +3/+0 until end of turn.

"I've lit most everything on fire-trees, rocks, even the water. Now it's time to burn the clouds."

Mana:
Power: 1/3
Cardset: Magic 2011 #129 (Uncommon)
Type: Creature

Chandra, Flamecaller

Planeswalker - Chandra (Loyalty: 4)

+1: Put two 3/1 red Elemental creature tokens with haste onto the battlefield. Exile them at the beginning of the next end step.

0: Discard all the cards in your hand, then draw that many cards plus one.

−X: Chandra, Flamecaller deals X damage to each creature.

Mana:
Cardset: Oath of the Gatewatch #104 (Mythic Rare)
Type: Planeswalker

Chandra, Pyromaster

Planeswalker - Chandra (Loyalty: 4)

+1: Chandra, Pyromaster deals 1 damage to target player and 1 damage to up to one target creature that player controls. That creature can't block this turn.

0: Exile the top card of your library. You may play it this turn.

−7: Exile the top ten cards of your library. Choose an instant or sorcery card exiled this way and copy it three times. You may cast the copies without paying their mana costs.

Mana:
Cardset: Magic 2015 #134 (Mythic Rare)
Magic 2014 #132 (Mythic Rare)
Type: Planeswalker

Chandra, the Firebrand

Planeswalker - Chandra (Loyalty: 3)

+1: Chandra, the Firebrand deals 1 damage to target creature or player.

−2: When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.

−6: Chandra, the Firebrand deals 6 damage to each of up to six target creatures and/or players.

Mana:
Cardset: Magic 2013 #123 (Mythic Rare)
Magic 2012 #124 (Mythic Rare)
Type: Planeswalker

Change of Heart

Instant

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)

Target creature can't attack this turn.

Mana:
Cardset: Stronghold #103 (Common)
Type: Instant

Changeling Berserker

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

Haste

Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)

Mana:
Power: 5/3
Cardset: Lorwyn #160 (Uncommon)
Type: Creature

Changeling Hero

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Mana:
Power: 4/4
Cardset: Lorwyn #9 (Uncommon)
Type: Creature

Changeling Sentinel

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

Vigilance

There's nothing more unsettling than locking blades with something that looks just like you.

Mana:
Power: 3/2
Cardset: Morningtide #6 (Common)
Type: Creature

Changeling Titan

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)

Mana:
Power: 7/7
Cardset: Lorwyn #200 (Uncommon)
Type: Creature

Channel

Sorcery

Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add to your mana pool.

Mana:
Cardset: Fourth Edition #120 (Uncommon)
Revised Edition #95 (Uncommon)
Unlimited Edition #97 (Uncommon)
Beta Edition #97 (Unknown)
Alpha Edition #97 (Unknown)
Type: Sorcery

Channel Harm

Instant

Prevent all damage that would be dealt to you and permanents you control this turn by sources you don't control. If damage is prevented this way, you may have Channel Harm deal that much damage to target creature.

Mana:
Cardset: Fate Reforged #7 (Uncommon)
Type: Instant

Channel the Suns

Sorcery

Add to your mana pool.

To some the birth of the fifth sun was a sign of doom. To others it was a sign of salvation. But to all it was a sign.

Mana:
Cardset: Fifth Dawn #84 (Uncommon)
Type: Sorcery

Chant of the Skifsang

Enchantment - Aura

Enchant creature

Enchanted creature gets -13/-0.

The skifsang, seafarers of Nephalia, craft spells like other sailors craft nets-making them strong enough to snare even the deadliest catch.

Mana:
Cardset: Dark Ascension #31 (Common)
Type: Enchantment

Chant of Vitu-Ghazi

Instant

Convoke (Each creature you tap while casting this spell reduces its cost by or by one mana of that creature's color.)

Prevent all damage that would be dealt by creatures this turn. You gain life equal to the damage prevented this way.

Mana:
Cardset: Ravnica: City of Guilds #7 (Uncommon)
Type: Instant

Chaos Charm

Instant

Choose one - Destroy target Wall; or Chaos Charm deals 1 damage to target creature; or target creature gains haste until end of turn.

Mana:
Cardset: Mirage #163 (Common)
Type: Instant

Chaos Harlequin

Creature - Human

: Exile the top card of your library. If that card is a land card, Chaos Harlequin gets -4/-0 until end of turn. Otherwise, Chaos Harlequin gets +2/+0 until end of turn.

Mana:
Power: 2/4
Cardset: Alliances #102 (Rare)
Type: Creature

Chaos Imps

Creature - Imp

Flying

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Chaos Imps has trample as long as it has a +1/+1 counter on it.

Mana:
Power: 6/5
Cardset: Return to Ravnica #90 (Rare)
Type: Creature

Chaos Lord

Creature - Human

First strike

At the beginning of your upkeep, target opponent gains control of Chaos Lord if the number of permanents is even.

Chaos Lord can attack as though it had haste unless it entered the battlefield this turn.

Mana:
Power: 7/7
Cardset: Ice Age #178 (Rare)
Type: Creature

Chaos Moon

Enchantment

At the beginning of each upkeep, count the number of permanents. If the number is odd, until end of turn, red creatures get +1/+1 and whenever a player taps a Mountain for mana, that player adds to his or her mana pool (in addition to the mana the land produces). If the number is even, until end of turn, red creatures get -1/-1 and if a player taps a Mountain for mana, that Mountain produces colorless mana instead of any other type.

Mana:
Cardset: Ice Age #179 (Rare)
Type: Enchantment

Chaos Orb

Artifact

, : If Chaos Orb is on the battlefield, flip Chaos Orb onto the battlefield from a height of at least one foot. If Chaos Orb turns over completely at least once during the flip, destroy all permanents it touches. Then destroy Chaos Orb.

Mana:
Cardset: Unlimited Edition #236 (Rare)
Beta Edition #237 (Unknown)
Alpha Edition #235 (Unknown)
Type: Artifact

Chaos Warp

Instant

The owner of target permanent shuffles it into his or her library, then reveals the top card of his or her library. If it's a permanent card, he or she puts it onto the battlefield.

Mana:
Cardset: Commander 2014 #174 (Rare)
Commander's Arsenal #1 (Rare)
Commander #114 (Rare)
Type: Instant

Chaoslace

Instant

Target spell or permanent becomes red. (Its mana symbols remain unchanged.)

Mana:
Cardset: Fourth Edition #200 (Rare)
Revised Edition #140 (Rare)
Unlimited Edition #140 (Rare)
Beta Edition #141 (Unknown)
Alpha Edition #140 (Unknown)
Type: Instant

Chaosphere

World Enchantment

Creatures with flying can block only creatures with flying.

Creatures without flying have reach. (They can block creatures with flying.)

"I dance the nothing dance, / Feet in the air, knives in the ground."
-Femeref chant

Mana:
Cardset: Mirage #164 (Rare)
Type: Enchantment

Chaotic Backlash

Instant

Chaotic Backlash deals damage to target player equal to twice the number of white and/or blue permanents he or she controls.

The concept of thoughtweft fascinates the Nighthearth cult. Imagine, bringing agony to an entire people by torturing just one.

Mana:
Cardset: Eventide #49 (Uncommon)
Type: Instant

Chaotic Goo

Creature - Ooze

Chaotic Goo enters the battlefield with three +1/+1 counters on it.

At the beginning of your upkeep, you may flip a coin. If you win the flip, put a +1/+1 counter on Chaotic Goo. If you lose the flip, remove a +1/+1 counter from Chaotic Goo.

Mana:
Cardset: Tempest #168 (Rare)
Type: Creature

Chaotic Strike

Instant

Cast Chaotic Strike only during combat after blockers are declared.

Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.

Draw a card.

Mana:
Cardset: Invasion #140 (Uncommon)
Type: Instant

Chapel Geist

Creature - Spirit

Flying

Death has bound it with chains of past regrets. Forever it searches for atonement, each kindness removing a single link.

Mana:
Power: 2/3
Cardset: Innistrad #7 (Common)
Type: Creature

Char

Instant

Char deals 4 damage to target creature or player and 2 damage to you.

Izzet mages often acquire their magic reagents from dubious sources, so the potency of their spells is never predictable.

Mana:
Cardset: From the Vault: Twenty #14 (Mythic Rare)
Ravnica: City of Guilds #117 (Rare)
Type: Instant

Char-Rumbler

Creature - Elemental

Double strike

: Char-Rumbler gets +1/+0 until end of turn.

Elementals flourished as Dominaria healed and new forms of life adapted to the land's reinfusion with mana.

Mana:
Power: -1/3
Cardset: Future Sight #96 (Uncommon)
Type: Creature

Charcoal Diamond

Artifact

Charcoal Diamond enters the battlefield tapped.

: Add to your mana pool.

Mana:
Cardset: Commander 2014 #235 (Uncommon)
Seventh Edition #289 (Uncommon)
Sixth Edition #276 (Unknown)
Mirage #261 (Uncommon)
Type: Artifact

Charge Across the Araba

Instant - Arcane

Sweep - Return any number of Plains you control to their owner's hand. Creatures you control get +1/+1 until end of turn for each Plains returned this way.

Mana:
Cardset: Saviors of Kamigawa #4 (Uncommon)
Type: Instant

Charging Badger

Creature - Badger

Trample

"If the hierarchies of nature were determined by ferocity alone, the badger would be lord of the beasts."
-Anthousa of Setessa

Mana:
Power: 1/1
Cardset: Born of the Gods #118 (Common)
Type: Creature

Charging Griffin

Creature - Griffin

Flying

Whenever Charging Griffin attacks, it gets +1/+1 until end of turn.

Four claws, two wings, one beak, no fear.

Mana:
Power: 2/2
Cardset: Magic 2014 #13 (Common)
Type: Creature

Charging Paladin

Creature - Human Knight

Whenever Charging Paladin attacks, it gets +0/+3 until end of turn.

"Hope shall be the blade that severs our bonds."

Mana:
Power: 2/2
Cardset: Divine vs. Demonic #4 (Common)
Exodus #4 (Common)
Type: Creature

Charging Rhino

Creature - Rhino

Charging Rhino can't be blocked by more than one creature.

"Is it wrong to go straight for what you want? Sneaking is for cats and goblins."
-Tahngarth of the Weatherlight

Mana:
Power: 4/4
Cardset: Magic 2015 #171 (Common)
Conspiracy #159 (Common)
Tempest #112 (Uncommon)
Type: Creature

Charging Slateback

Creature - Beast

Charging Slateback can't block.

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Goblins prize its hide for building rock sled runners.

Mana:
Power: 4/3
Cardset: Onslaught #194 (Common)
Type: Creature

Charging Troll

Creature - Troll

Vigilance

: Regenerate Charging Troll.

They stop for nothing, not even the end of a battle.

Mana:
Power: 3/3
Cardset: Phyrexia vs. The Coalition #45 (Uncommon)
Invasion #239 (Uncommon)
Type: Creature

Chariot of the Sun

Artifact

, : Until end of turn, target creature you control gains flying and its toughness becomes 1.

"Sun follows Moon until she tires, then carries her until she's strong / and runs ahead of him again."
-"Love Song of Night and Day"

Mana:
Cardset: Mirage #262 (Uncommon)
Type: Artifact

Chariot of Victory

Artifact - Equipment

Equipped creature has first strike, trample, and haste.

Equip

The greatest heroes are the first to stand, the first to take up arms, and the first to meet the enemy.

Mana:
Cardset: Journey Into Nyx #159 (Uncommon)
Type: Artifact

Charisma

Enchantment - Aura

Enchant creature

Whenever enchanted creature deals damage to a creature, gain control of the other creature for as long as Charisma remains on the battlefield.

It was Gerrard's nature to lead and the Mercadians' to follow.

Mana:
Cardset: Mercadian Masques #66 (Rare)
Type: Enchantment

Charm Peddler

Creature - Human Spellshaper

, , Discard a card: The next time a source of your choice would deal damage to target creature this turn, prevent that damage.

Mana:
Power: 1/1
Cardset: Mercadian Masques #6 (Common)
Type: Creature
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