Angelic CaptainCreature - Angel AllyFlying As the soldiers beneath her raised their voices, the angel spread her wings, their span seeming to cover the sky. |
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Angelic Field MarshalCreature - AngelFlying Her presence on the battlefield can transform an unruly mob into a disciplined army. |
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Angelic OverseerCreature - AngelFlying From mortal hope immortal power springs. |
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Angelic SkirmisherCreature - AngelFlying "A keen mind wields an army as a deft hand wields a sword." |
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Angelic WallCreature - WallDefender (This creature can't attack.) "The air stirred as if fanned by angels' wings, and the enemy was turned aside." |
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AngerCreature - IncarnationHaste "For its time as a mortal, Anger chose a shell of boiling rock." |
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Animar, Soul of ElementsLegendary Creature - ElementalProtection from white and from black
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Ankle ShankerCreature - Goblin BerserkerHaste The stature of the fighter matters less than the depth of the cut. |
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Anowon, the Ruin SageLegendary Creature - Vampire ShamanAt the beginning of your upkeep, each player sacrifices a non-Vampire creature. "So many have died in search of that map. And now it appears in the hands of the arrogant child Chandra Nalaar." |
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Ant QueenCreature - Insect: Put a 1/1 green Insect creature token onto the battlefield. "Kill the queen first, or we'll be fighting her drones forever. It is not in a queen's nature to have enough servants." |
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Anthousa, Setessan HeroLegendary Creature - Human WarriorHeroic - Whenever you cast a spell that targets Anthousa, Setessan Hero, up to three target lands you control each become 2/2 Warrior creatures until end of turn. They're still lands. The warriors she leads can rarely keep pace with her, and neither can the tales. |
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Anvilwrought RaptorArtifact Creature - BirdFlying, first strike "I know its lightness, for I have seen it fly. I know its weight, for I have seen it strike." |
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Apex HawksCreature - BirdMultikicker (You may pay an additional any number of times as you cast this spell.)
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Apocalypse HydraCreature - HydraApocalypse Hydra enters the battlefield with X +1/+1 counters on it. If X is 5 or more, it enters the battlefield with an additional X +1/+1 counters on it.
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Aquastrand SpiderCreature - Spider MutantGraft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
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Aquus SteedCreature - Beast, : Target creature gets -2/-0 until end of turn. In water, it's as graceful as a dolphin. On land, it darts and jerks so unpredictably that few can ride it for long. |
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Arachnus SpinnerCreature - SpiderReach (This creature can block creatures with flying.)
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Arashin ClericCreature - Human ClericWhen Arashin Cleric enters the battlefield, you gain 3 life. "We'll have time to put out the fires when those trapped within the ruins are safe." |
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Arashin ForemostCreature - Human WarriorDouble strike "I would gladly give my life if it would inspire my clan to victory." |
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Arashin SovereignCreature - DragonFlying Dromoka dragons foster trust among their subjects, while the other clans must spend their time quelling rebellion. |
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Arashin War BeastCreature - BeastWhenever Arashin War Beast deals combat damage to one or more blocking creatures, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
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Arbalest EliteCreature - Human Archer, : Arbalest Elite deals 3 damage to target attacking or blocking creature. Arbalest Elite doesn't untap during your next untap step. There are few things as satisfying as a good, healthy thunk. |
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Arbiter of KnollridgeCreature - Giant WizardVigilance Though giants are mortal, they live so long and on such a grand scale that many small folk don't believe they ever truly die. |
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Arbiter of the IdealCreature - SphinxFlying
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Arbor ColossusCreature - GiantReach
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Arbor ElfCreature - Elf Druid: Untap target Forest. "The forest will surround you with its life if you are still and calm." |
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Arc RunnerCreature - Elemental OxHaste (This creature can attack and as soon as it comes under your control.) The storms of the wastelands form quickly and hit hard. Few have anything to do with rain. |
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Arcbound RavagerArtifact Creature - BeastSacrifice an artifact: Put a +1/+1 counter on Arcbound Ravager.
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Arcbound StingerArtifact Creature - InsectFlying
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Arcbound WandererArtifact Creature - GolemModular-Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. When it dies, you may put its +1/+1 counters on target artifact creature.)
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Arcbound WorkerArtifact Creature - ConstructModular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) The parts are as strong as the whole. |
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ArchaeomancerCreature - Human WizardWhen Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand. "Words of power never disappear. They sleep, awaiting those with the will to rouse them." |
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ArchangelCreature - AngelFlying, vigilance The sky rang with the cries of armored seraphs, and the darkness made a tactical retreat. |
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Archangel of StrifeCreature - AngelFlying
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Archangel of ThuneCreature - AngelFlying Even the wicked have nightmares. |
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Archdemon of UnxCreature - DemonFlying, trample The necropolis at Unx was once a living city, its streets untrodden by death. |
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Archers of QarsiCreature - Naga ArcherDefender "We think of the naga as creeping cutthroats, slitherers in the swamps. But they are equally at home in the trees." |
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Archers' ParapetCreature - WallDefender Every shaft is graven with a name from a kin tree, calling upon the spirits of the ancestors to make it fly true. |
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Archfiend of DepravityCreature - DemonFlying "Why would I kill you all? Who then would be left to worship me?" |
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Architects of WillArtifact Creature - Human WizardWhen Architects of Will enters the battlefield, look at the top three cards of target player's library, then put them back in any order. This secret society of mages manipulates the beliefs and opinions of others. |
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Archon of JusticeCreature - ArchonFlying In dark times, Truth bears a blade. |
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Archon of RedemptionCreature - ArchonFlying Until Emeria is freed, he raises his sword in her name. |
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Archon of the TriumvirateCreature - ArchonFlying
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ArchweaverCreature - SpiderReach, trample The silk of the archweavers adds structural integrity to otherwise unstable Izzet building sites. |
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Archwing DragonCreature - DragonFlying, haste Swifter than an angel, crueler than a demon, and relentless as a ghoul. |
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Arctic AvenCreature - Bird WizardFlying
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Ardent RecruitCreature - Human SoldierMetalcraft - Ardent Recruit gets +2/+2 as long as you control three or more artifacts. "We lost our homes and our kin. We won't let those rotters take our future as well." |
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Arena AthleteCreature - HumanHeroic - Whenever you cast a spell that targets Arena Athlete, target creature an opponent controls can't block this turn. The Iroan Games award no medals. Athletes vie for a visit from Iroas, god of victory. |
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Argent SphinxCreature - SphinxFlying A great mirage, a dream of wings and silver. |
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Armada WurmCreature - WurmTrample No one in the Conclave acts alone. |
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Armament CorpsCreature - Human SoldierWhen Armament Corps enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control. The Abzan avoid extended supply lines by incorporating weapons stores into their battle formations. |
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Armament MasterCreature - Kor SoldierOther Kor creatures you control get +2/+2 for each Equipment attached to Armament Master. "We prepare for the known with daggers, rations, rope, and pitons. But we also prepare for the unknown with billycat tails, pikku roots, hedron chips . . ." |
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Armored CancrixCreature - CrabCreatures displaced from time still turn up every year, stranded by the temporal disaster that once swept across Dominaria. |
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Armored SkaabCreature - Zombie WarriorWhen Armored Skaab enters the battlefield, put the top four cards of your library into your graveyard. Literally made for battle. |
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Armored TransportArtifact Creature - ConstructPrevent all combat damage that would be dealt to Armored Transport by creatures blocking it. "If only our jails were as secure."
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Armored WarhorseCreature - Horse"When we of the Northern Verge claim a mount, no peasant's nag will do. It must be as strong as our virtue, and must join us of its own will." |
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Armored Wolf-RiderCreature - Elf KnightWolf-riders of Selesnya apprentice from a young age. Each rider raises a wolf pup from birth to serve as a mount, hoping that one day the two will share the honor of guarding the Great Concourse. |
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Armory GuardCreature - Giant SoldierArmory Guard has vigilance as long as you control a Gate. The Dimir agents watched from the shadows. "Eight hours, and I've yet to see him blink," Nefara hissed. "I suggest we find another way in." |
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Arms DealerCreature - Goblin Rogue, Sacrifice a Goblin: Arms Dealer deals 4 damage to target creature. "Guaranteed to leave your enemies sufficiently stabbed, bitten, cleaved, or exploded." |
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Arrogant BloodlordCreature - Vampire KnightWhenever Arrogant Bloodlord blocks or becomes blocked by a creature with power 1 or less, destroy Arrogant Bloodlord at end of combat. "I would rather take my own head than be thwarted by a presumptuous wretch with a shield and a dream." |
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Arsenal ThresherArtifact Creature - ConstructAs Arsenal Thresher enters the battlefield, you may reveal any number of other artifact cards from your hand. Arsenal Thresher enters the battlefield with a +1/+1 counter on it for each card revealed this way.
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Artisan of FormsCreature - Human WizardHeroic - Whenever you cast a spell that targets Artisan of Forms, you may have Artisan of Forms become a copy of target creature and gain this ability.
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Artisan of KozilekCreature - EldraziWhen you cast Artisan of Kozilek, you may return target creature card from your graveyard to the battlefield.
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Ascended LawmageCreature - Vedalken WizardFlying, hexproof A lawmage's runic script is an act of governance given form: legislation written directly onto the air itself. |
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Ash ZealotCreature - Human WarriorFirst strike, haste "Smarter than death? Let's see you outsmart my mace, necromancer!" |
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Ashcloud PhoenixCreature - PhoenixFlying
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Ashen RiderCreature - ArchonFlying One offering to appease her on her arrival. Another to celebrate her departure. |
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Ashiok's AdeptCreature - Human WizardHeroic - Whenever you cast a spell that targets Ashiok's Adept, each opponent discards a card. "Every nightmare is a caged bird that yearns to be set free." |
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Ashmouth HoundCreature - Elemental HoundWhenever Ashmouth Hound blocks or becomes blocked by a creature, Ashmouth Hound deals 1 damage to that creature. Its fiery paws make it easy to track, which is very useful when you want to go in exactly the opposite direction. |
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Asphodel WandererCreature - Skeleton Soldier: Regenerate Asphodel Wanderer. He killed out of hate, so now only hate sustains him. He sought immortality, so the gods gave it to him. |
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Assault GriffinCreature - GriffinFlying "Griffins do not serve. They give freely to those they trust." |
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Atarka BeastbreakerCreature - Human WarriorFormidable - : Atarka Beastbreaker gets +4/+4 until end of turn. Activate this ability only if creatures you control have total power 8 or greater. He scorns the heavy winter garb of lesser warriors, trusting his anger to keep him warm. |
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Atarka EfreetCreature - Efreet ShamanMegamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
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Atarka PummelerCreature - Ogre WarriorFormidable - : Creatures you control gain menace until end of turn. Activate this ability only if creatures you control have total power 8 or greater. (They can't be blocked except by two or more creatures.)
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Atarka, World RenderLegendary Creature - DragonFlying, trample "Her hunger knows no limit. Left unchecked, she would feast on all of Tarkir." |
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Attended KnightCreature - Human KnightFirst strike (This creature deals combat damage before creatures without first strike.)
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Augur of BolasCreature - Merfolk WizardWhen Augur of Bolas enters the battlefield, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
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Augury AdeptCreature - Kithkin WizardWhenever Augury Adept deals combat damage to a player, reveal the top card of your library and put that card into your hand. You gain life equal to its converted mana cost. Moonstones grant limited foresight but unlimited advantages. |
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Augury OwlCreature - BirdFlying
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Auntie's SnitchCreature - Goblin RogueAuntie's Snitch can't block.
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Aura GnarlidCreature - BeastCreatures with power less than Aura Gnarlid's power can't block it. Kill a gnarlid with your first blow, or it'll cheerfully show you how it's done. |
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AuramancerCreature - Human WizardWhen Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand. "In memories, we can find our deepest reserves of strength." |
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Aurelia, the WarleaderLegendary Creature - AngelFlying, vigilance, haste Where Razia was aloof and untouchable, Aurelia is on the frontlines, calling for war. |
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Auriok EdgewrightCreature - Human SoldierMetalcraft - Auriok Edgewright has double strike as long as you control three or more artifacts. Auriok soldiers craft their own weapons, forging a connection to the steel with each blow of the hammer. |
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Auriok ReplicaArtifact Creature - Cleric, Sacrifice Auriok Replica: Prevent all damage a source of your choice would deal to you this turn. All the loyalty of the Auriok with only a trace of their self-righteousness. |
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Auriok SalvagersCreature - Human Soldier: Return target artifact card with converted mana cost 1 or less from your graveyard to your hand. "Memnarch or the vedalken salvage most of the large machines, leaving us only scraps. Scraps are enough." |
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Auriok SunchaserCreature - Human SoldierMetalcraft - As long as you control three or more artifacts, Auriok Sunchaser gets +2/+2 and has flying. "Grant me loft. Grant me light. Grant me the accuracy I need to kill all who threaten Bladehold." |
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Auriok SurvivorsCreature - Human SoldierWhen Auriok Survivors enters the battlefield, you may return target Equipment card from your graveyard to the battlefield. If you do, you may attach it to Auriok Survivors. "We are Mirrodin's children. We will reclaim her-one scrap at a time, if we have to." |
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Avacyn's PilgrimCreature - Human Monk: Add to your mana pool. "Avacyn's protection is everywhere. From the holy church to the sacred glade, all that we see is under her blessed watch." |
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Avacyn, Angel of HopeLegendary Creature - AngelFlying, vigilance A golden helix streaked skyward from the Helvault. A thunderous explosion shattered the silver monolith and Avacyn emerged, free from her prison at last. |
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Avacyn, Guardian AngelLegendary Creature - AngelFlying, vigilance
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Avacynian PriestCreature - Human Cleric, : Tap target non-Human creature. Moorlanders speak in awe of the priests' talent for arriving just in time to drive off the wicked things that prowl the ravished parish. |
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Avalanche TuskerCreature - Elephant WarriorWhenever Avalanche Tusker attacks, target creature defending player controls blocks it this combat if able. "Hold the high ground, then bring it to your enemy." |
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Avatar of FuryCreature - AvatarIf an opponent controls seven or more lands, Avatar of Fury costs less to cast.
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Avatar of SlaughterCreature - AvatarAll creatures have double strike and attack each turn if able. "Diplomacy has solved nothing. Only bloodspill can end this now. Call forth the warbringer." |
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Avatar of the ResoluteCreature - AvatarReach, trample It exemplifies the ideals of the Dromoka: strength, unity, and honor. |
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Avatar of WoeCreature - AvatarIf there are ten or more creature cards total in all graveyards, Avatar of Woe costs less to cast.
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Aven FleetwingCreature - Bird SoldierFlying "It was too fast, even for our veteran archers. They might as well have been blowing it kisses." |
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Aven MimeomancerCreature - Bird WizardFlying "If the skies are our only refuge, I will see all of us take wing." |
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Aven SkirmisherCreature - Bird WarriorFlying "We do not hide from the dragons that pretend to rule the skies. If we did, the dragons would become our rulers, and our way of life would be lost." |
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