Card Library

Sort by: Name Mana Type

Abattoir Ghoul

Creature - Zombie

First strike

Whenever a creature dealt damage by Abattoir Ghoul this turn dies, you gain life equal to that creature's toughness.

Death took his humanity but not his skill with the knife.

Mana:
Power: 3/2
Cardset: Innistrad #85 (Uncommon)
Type: Creature

Abbey Griffin

Creature - Griffin

Flying, vigilance

"The darkness crawls with vampires and ghouls, but we are not without allies."
-Mikaeus, the Lunarch

Mana:
Power: 2/2
Cardset: Innistrad #1 (Common)
Type: Creature

Abhorrent Overlord

Creature - Demon

Flying

When Abhorrent Overlord enters the battlefield, put a number of 1/1 black Harpy creature tokens with flying onto the battlefield equal to your devotion to black. (Each in the mana costs of permanents you control counts toward your devotion to black.)

At the beginning of your upkeep, sacrifice a creature.

Mana:
Power: 6/6
Cardset: Theros #75 (Rare)
Type: Creature

Abomination of Gudul

Creature - Horror

Flying

Whenever Abomination of Gudul deals combat damage to a player, you may draw a card. If you do, discard a card.

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Mana:
Power: 3/4
Cardset: Khans of Tarkir #159 (Common)
Type: Creature

Abuna Acolyte

Creature - Cat Cleric

: Prevent the next 1 damage that would be dealt to target creature or player this turn.

: Prevent the next 2 damage that would be dealt to target artifact creature this turn.

"You can break nothing I cannot mend."

Mana:
Power: 1/1
Cardset: Scars of Mirrodin #1 (Uncommon)
Type: Creature

Abyssal Persecutor

Creature - Demon

Flying, trample

You can't win the game and your opponents can't lose the game.

His slaves crave death more than they desire freedom. He denies them both.

Mana:
Power: 6/6
Cardset: Commander 2014 #132 (Mythic Rare)
Worldwake #47 (Mythic Rare)
Type: Creature

Abzan Battle Priest

Creature - Human Cleric

Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has lifelink.

"Wherever I walk, the ancestors walk too."

Mana:
Power: 3/2
Cardset: Khans of Tarkir #1 (Uncommon)
Type: Creature

Abzan Beastmaster

Creature - Hound Shaman

At the beginning of your upkeep, draw a card if you control the creature with the greatest toughness or tied for the greatest toughness.

His beasts move the great siege towers of the Abzan across the endless sands.

Mana:
Power: 2/1
Cardset: Fate Reforged #119 (Uncommon)
Type: Creature

Abzan Falconer

Creature - Human Soldier

Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has flying.

The fastest way across the dunes is above.

Mana:
Power: 2/3
Cardset: Khans of Tarkir #2 (Uncommon)
Type: Creature

Abzan Guide

Creature - Human Warrior

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

"These roads are desolate and changeable. Follow me, or die in the wastes."

Mana:
Power: 4/4
Cardset: Khans of Tarkir #162 (Common)
Type: Creature

Abzan Kin-Guard

Creature - Human Warrior

Abzan Kin-Guard has lifelink as long as you control a white or black permanent.

"The Mardu rush headlong toward extinction. We ensure the longevity of our clan by protecting our territory, not rampaging through it."

Mana:
Power: 3/3
Cardset: Fate Reforged #120 (Uncommon)
Type: Creature

Abzan Skycaptain

Creature - Bird Soldier

Flying

When Abzan Skycaptain dies, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)

"A tempest is coming. Turn your faces toward the wind!"

Mana:
Power: 2/2
Cardset: Fate Reforged #4 (Common)
Type: Creature

Academy Elite

Creature - Human Wizard

Academy Elite enters the battlefield with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards.

, Remove a +1/+1 counter from Academy Elite: Draw a card, then discard a card.

Mana:
Cardset: Conspiracy #20 (Rare)
Type: Creature

Academy Raider

Creature - Human Warrior

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Whenever Academy Raider deals combat damage to a player, you may discard a card. If you do, draw a card.

Mana:
Power: 1/1
Cardset: Magic 2014 #124 (Common)
Type: Creature

Accorder Paladin

Creature - Human Knight

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

"I fight for the suns, the surface, and everything in between."

Mana:
Power: 3/1
Cardset: Mirrodin Besieged #1 (Uncommon)
Type: Creature

Accursed Spirit

Creature - Spirit

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Many have heard the slither of dragging armor and the soft squelch of its voice. But only its victims ever meet its icy gaze.

Mana:
Power: 3/2
Cardset: Magic 2015 #85 (Common)
Magic 2014 #83 (Common)
Type: Creature

Acid Web Spider

Creature - Spider

Reach

When Acid Web Spider enters the battlefield, you may destroy target Equipment.

Its web is an excellent source of found copper for the daring or the stupid.

Mana:
Power: 3/5
Cardset: Scars of Mirrodin #108 (Uncommon)
Type: Creature

Acid-Spewer Dragon

Creature - Dragon

Flying, deathtouch

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Acid-Spewer Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.

Mana:
Power: 3/3
Cardset: Dragons of Tarkir #86 (Uncommon)
Type: Creature

Acidic Slime

Creature - Ooze

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.

Mana:
Power: 2/2
Cardset: Commander 2013 #134 (Uncommon)
Magic 2013 #159 (Uncommon)
Commander #140 (Uncommon)
Magic 2012 #161 (Uncommon)
Magic 2011 #161 (Uncommon)
Magic 2010 #165 (Uncommon)
Type: Creature

Acolyte of Xathrid

Creature - Human Cleric

, : Target player loses 1 life.

Like all priests, she gives her blessings only to those truly worthy of them.

Mana:
Cardset: Magic 2010 #83 (Common)
Type: Creature

Adaptive Automaton

Artifact Creature - Construct

As Adaptive Automaton enters the battlefield, choose a creature type.

Adaptive Automaton is the chosen type in addition to its other types.

Other creatures you control of the chosen type get +1/+1.

Such loyalty can only be made.

Mana:
Power: 2/2
Cardset: Magic 2012 #201 (Rare)
Type: Artifact Creature

Adaptive Snapjaw

Creature - Lizard Beast

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

"Eh, needs more toad."
-Gulistan, Simic biomancer

Mana:
Power: 6/2
Cardset: Gatecrash #113 (Common)
Type: Creature

Admonition Angel

Creature - Angel

Flying

Landfall - Whenever a land enters the battlefield under your control, you may exile target nonland permanent other than Admonition Angel.

When Admonition Angel leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.

Mana:
Power: 6/6
Cardset: Worldwake #1 (Mythic Rare)
Type: Creature

Advocate of the Beast

Creature - Elf Shaman

At the beginning of your end step, put a +1/+1 counter on target Beast creature you control.

"I am neither their drover nor their leader. To these majestic beasts, I am simply their herdmate and nothing more."

Mana:
Power: 2/3
Cardset: Magic 2014 #164 (Common)
Type: Creature

Aegis Angel

Creature - Angel

Flying

When Aegis Angel enters the battlefield, another target permanent is indestructible for as long as you control Aegis Angel. (Effects that say "destroy" don't destroy that permanent. An indestructible creature can't be destroyed by damage.)

Mana:
Power: 5/5
Cardset: Magic 2012 #1 (Rare)
Type: Creature

Aerie Bowmasters

Creature - Hound Archer

Reach (This creature can block creatures with flying.)

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

Mana:
Power: 3/4
Cardset: Dragons of Tarkir #170 (Common)
Type: Creature

Aerie Mystics

Creature - Bird Wizard

Flying

: Creatures you control gain shroud until end of turn.

They are cautious with their body language and facial expressions. Any stray movement could betray the positions of the troops they protect and cost many lives.

Mana:
Power: 3/3
Cardset: Commander 2013 #2 (Uncommon)
Conflux #1 (Uncommon)
Type: Creature

Aerie Worshippers

Creature - Human Cleric

Inspired - Whenever Aerie Worshippers becomes untapped, you may pay . If you do, put a 2/2 blue Bird enchantment creature token with flying onto the battlefield.

They can conjure stars from a clear sky.

Mana:
Power: 2/4
Cardset: Born of the Gods #30 (Uncommon)
Type: Creature

Aeronaut Tinkerer

Creature - Human Artificer

Aeronaut Tinkerer has flying as long as you control an artifact. (It can't be blocked except by creatures with flying or reach.)

"All tinkerers have their heads in the clouds. I don't intend to stop there."

Mana:
Power: 2/3
Cardset: Magic 2015 #43 (Common)
Type: Creature

Affa Guard Hound

Creature - Hound

Flash

When Affa Guard Hound enters the battlefield, target creature gets +0/+3 until end of turn.

Once a welcoming hub for explorers, Affa became a place of guarded tongues and quick defenses.

Mana:
Power: 2/2
Cardset: Rise of the Eldrazi #14 (Uncommon)
Type: Creature

Affa Protector

Creature - Human Soldier Ally

Vigilance

"Through all the terrors we face, I hold on to the memory of the world before the Eldrazi came. I'd like to see that world again."

Mana:
Power: 1/4
Cardset: Oath of the Gatewatch #14 (Common)
Type: Creature

Afflicted Deserter

Creature - Human Werewolf

At the beginning of each upkeep, if no spells were cast last turn, transform Afflicted Deserter.

The rising of the first full moon eliminated any doubt as to the horrible truth lurking within.

Mana:
Power: 3/2
Cardset: Dark Ascension #81 (Uncommon)
Type: Creature

Agadeem Occultist

Creature - Human Shaman Ally

: Put target creature card from an opponent's graveyard onto the battlefield under your control if its converted mana cost is less than or equal to the number of Allies you control.

Mana:
Cardset: Worldwake #48 (Rare)
Type: Creature

Agent of Acquisitions

Artifact Creature - Construct

Draft Agent of Acquisitions face up.

Instead of drafting a card from a booster pack, you may draft each card in that booster pack, one at a time. If you do, turn Agent of Acquisitions face down and you can't draft cards for the rest of this draft round. (You may look at booster packs passed to you.)

Mana:
Power: 2/1
Cardset: Conspiracy #54 (Uncommon)
Type: Artifact Creature

Agent of Horizons

Creature - Human Rogue

: Agent of Horizons can't be blocked this turn.

The light in the woods just before dawn reveals a glimmering network of branches, roots, and spiderwebs. The acolytes of Kruphix walk this lattice unseen.

Mana:
Power: 3/2
Cardset: Theros #148 (Common)
Type: Creature

Agent of the Fates

Creature - Human Assassin

Deathtouch

Heroic - Whenever you cast a spell that targets Agent of the Fates, each opponent sacrifices a creature.

"You are breathing borrowed air."

Mana:
Power: 3/2
Cardset: Theros #76 (Rare)
Type: Creature

Ainok Artillerist

Creature - Hound Archer

Ainok Artillerist has reach as long as it has a +1/+1 counter on it. (It can block creatures with flying.)

"In the Tarkir I once knew, the Abzan revered their ancestor trees. Now, as Dromoka, they cut their finest groves to make weapons."
-Sarkhan Vol

Mana:
Power: 4/1
Cardset: Dragons of Tarkir #171 (Common)
Type: Creature

Ainok Bond-Kin

Creature - Hound Soldier

Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has first strike.

"Hold the line, for family and the fallen!"

Mana:
Power: 2/1
Cardset: Khans of Tarkir #3 (Common)
Type: Creature

Ainok Guide

Creature - Hound Scout

When Ainok Guide enters the battlefield, choose one -

• Put a +1/+1 counter on Ainok Guide.

• Search your library for a basic land card, reveal it, then shuffle your library and put that card on top of it.

Mana:
Power: 1/1
Cardset: Fate Reforged #121 (Common)
Type: Creature

Ainok Survivalist

Creature - Hound Shaman

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Ainok Survivalist is turned face up, destroy target artifact or enchantment an opponent controls.

Mana:
Power: 2/1
Cardset: Dragons of Tarkir #172 (Uncommon)
Type: Creature

Ainok Tracker

Creature - Hound Scout

First strike

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Some ainok of the mountains are accepted among the Temur as trusted hunt-mates.

Mana:
Power: 3/3
Cardset: Khans of Tarkir #96 (Common)
Type: Creature

Air Elemental

Creature - Elemental

Flying

"The East Wind, an interloper in the dominions of Westerly Weather, is an impassive-faced tyrant with a sharp poniard held behind his back for a treacherous stab."
-Joseph Conrad, The Mirror of the Sea

Mana:
Power: 4/4
Cardset: Magic 2010 #42 (Uncommon)
Jace vs. Chandra #13 (Uncommon)
Tenth Edition #64 (Uncommon)
Ninth Edition #58 (Uncommon)
Eighth Edition #59 (Uncommon)
Seventh Edition #58 (Uncommon)
Sixth Edition #56 (Unknown)
Fifth Edition #71 (Uncommon)
Fourth Edition #59 (Uncommon)
Revised Edition #47 (Uncommon)
Unlimited Edition #47 (Uncommon)
Beta Edition #47 (Unknown)
Alpha Edition #47 (Unknown)
Type: Creature

Air Servant

Creature - Elemental

Flying

: Tap target creature with flying.

"Wind is forceful, yet ephemeral. It can knock a dragon out of the sky, yet pass through the smallest crack unhindered."
-Jestus Dreya, Of Elements and Eternity

Mana:
Power: 4/3
Cardset: Conspiracy #90 (Uncommon)
Magic 2014 #42 (Uncommon)
Magic 2011 #42 (Uncommon)
Type: Creature

Ajani's Chosen

Creature - Cat Soldier

Whenever an enchantment enters the battlefield under your control, put a 2/2 white Cat creature token onto the battlefield. If that enchantment is an Aura, you may attach it to the token.

"United, our roar will level mountains."

Mana:
Power: 3/3
Cardset: Magic 2014 #2 (Rare)
Type: Creature

Ajani's Pridemate

Creature - Cat Soldier

Whenever you gain life, you may put a +1/+1 counter on Ajani's Pridemate.

"When one of us prospers, the pride prospers."
-Jazal Goldmane

Mana:
Power: 2/2
Cardset: Magic 2015 #2 (Uncommon)
Commander 2013 #3 (Uncommon)
Ajani vs. Nicol Bolas #9 (Uncommon)
Magic 2011 #3 (Uncommon)
Type: Creature

Ajani's Sunstriker

Creature - Cat Cleric

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

"Ajani goes where he is needed most and in his name we keep his lands safe."

Mana:
Power: 2/2
Cardset: Conspiracy #66 (Common)
Magic 2013 #2 (Common)
Type: Creature

Akoum Battlesinger

Creature - Human Berserker Ally

Haste

Whenever Akoum Battlesinger or another Ally enters the battlefield under your control, you may have Ally creatures you control get +1/+0 until end of turn.

Mana:
Power: 1/1
Cardset: Worldwake #71 (Common)
Type: Creature

Akoum Boulderfoot

Creature - Giant Warrior

When Akoum Boulderfoot enters the battlefield, it deals 1 damage to target creature or player.

"If you're in Akoum and you glimpse a shadow overhead, the worst thing you can do is duck."
-Chadir the Navigator

Mana:
Power: 4/5
Cardset: Rise of the Eldrazi #134 (Uncommon)
Type: Creature

Akoum Firebird

Creature - Phoenix

Flying, haste

Akoum Firebird attacks each turn if able.

Landfall - Whenever a land enters the battlefield under your control, you may pay . If you do, return Akoum Firebird from your graveyard to the battlefield.

Mana:
Power: 3/3
Cardset: Battle for Zendikar #138 (Mythic Rare)
Type: Creature

Akoum Flameseeker

Creature - Human Shaman Ally

Cohort - , Tap an untapped Ally you control: Discard a card. If you do, draw a card.

In the face of extinction, the most perilous endeavors can be cause for hope.

Mana:
Power: 3/2
Cardset: Oath of the Gatewatch #101 (Common)
Type: Creature

Akoum Hellkite

Creature - Dragon

Flying

Landfall - Whenever a land enters the battlefield under your control, Akoum Hellkite deals 1 damage to target creature or player. If that land is a Mountain, Akoum Hellkite deals 2 damage to that creature or player instead.

Mana:
Power: 4/4
Cardset: Battle for Zendikar #139 (Rare)
Type: Creature

Akoum Stonewaker

Creature - Human Shaman

Landfall - Whenever a land enters the battlefield under your control, you may pay . If you do, put a 3/1 red Elemental creature token with trample and haste onto the battlefield. Exile that token at the beginning of the next end step.

Mana:
Power: 2/1
Cardset: Battle for Zendikar #140 (Uncommon)
Type: Creature

Akrasan Squire

Creature - Human Soldier

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Bant's armies are primarily composed of members of the Mortar caste, loyal commoners who haven't yet earned a sigil.

Mana:
Power: 1/1
Cardset: Shards of Alara #1 (Common)
Type: Creature

Akroan Conscriptor

Creature - Human Shaman

Heroic - Whenever you cast a spell that targets Akroan Conscriptor, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.

"The time to serve is now."

Mana:
Power: 3/2
Cardset: Born of the Gods #87 (Uncommon)
Type: Creature

Akroan Crusader

Creature - Human Soldier

Heroic - Whenever you cast a spell that targets Akroan Crusader, put a 1/1 red Soldier creature token with haste onto the battlefield.

An Akroan soldier's worth is measured by the number of swords raised by his battle cry.

Mana:
Power: 1/1
Cardset: Theros #111 (Common)
Type: Creature

Akroan Hoplite

Creature - Human Soldier

Whenever Akroan Hoplite attacks, it gets +X/+0 until end of turn, where X is the number of attacking creatures you control.

"Fair fight? How could it be a fair fight? We're Akroans. They're not."

Mana:
Power: 1/2
Cardset: Theros #185 (Uncommon)
Type: Creature

Akroan Horse

Artifact Creature - Horse

Defender

When Akroan Horse enters the battlefield, an opponent gains control of it.

At the beginning of your upkeep, each opponent puts a 1/1 white Soldier creature token onto the battlefield.

Mana:
Cardset: Theros #210 (Rare)
Type: Artifact Creature

Akroan Line Breaker

Creature - Human Warrior

Heroic - Whenever you cast a spell that targets Akroan Line Breaker, Akroan Line Breaker gets +2/+0 and gains intimidate until end of turn.

The enemies' shields are the first to shatter, and their battle line is never far behind.

Mana:
Power: 2/1
Cardset: Journey Into Nyx #88 (Uncommon)
Type: Creature

Akroan Mastiff

Creature - Hound

, : Tap target creature.

Even when many of the soldiers who guarded Akros were called away, its safety was never in doubt.

Mana:
Power: 2/2
Cardset: Journey Into Nyx #3 (Common)
Type: Creature

Akroan Phalanx

Creature - Human Soldier

Vigilance

: Creatures you control get +1/+0 until end of turn.

Shields up, spears out, heels set, hearts firm.

Mana:
Power: 3/3
Cardset: Born of the Gods #2 (Uncommon)
Type: Creature

Akroan Skyguard

Creature - Human Soldier

Flying

Heroic - Whenever you cast a spell that targets Akroan Skyguard, put a +1/+1 counter on Akroan Skyguard.

"Trust me. When you have earned a god's favor, you'll know."

Mana:
Power: 1/1
Cardset: Born of the Gods #3 (Common)
Type: Creature

Akroma, Angel of Fury

Legendary Creature - Angel

Akroma, Angel of Fury can't be countered.

Flying, trample, protection from white and from blue

: Akroma, Angel of Fury gets +1/+0 until end of turn.

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Mana:
Power: 6/6
Cardset: Commander #108 (Rare)
Planar Chaos #94 (Rare)
Type: Creature

Alabaster Kirin

Creature - Kirin

Flying, vigilance

The appearance of a kirin signifies the passing or arrival of an important figure. As word of sightings spread, all the khans took it to mean themselves. Only the shaman Chianul thought of Sarkhan Vol.

Mana:
Power: 2/3
Cardset: Khans of Tarkir #4 (Common)
Type: Creature

Alabaster Mage

Creature - Human Wizard

: Target creature you control gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

"We hold sacred the powers of light and life. Truth and honor are our greatest weapons."
-Alabaster creed

Mana:
Power: 2/1
Cardset: Magic 2012 #2 (Uncommon)
Type: Creature

Alchemist's Apprentice

Creature - Human Wizard

Sacrifice Alchemist's Apprentice: Draw a card.

Side effects may include foul odors, scalding steam, and spontaneous nonexistence.

Mana:
Power: 1/1
Cardset: Avacyn Restored #42 (Common)
Type: Creature

Alesha's Vanguard

Creature - Orc Warrior

Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Boundaries drawn on maps or marked with stone have no meaning for the Mardu.

Mana:
Power: 3/3
Cardset: Fate Reforged #60 (Common)
Type: Creature

Alesha, Who Smiles at Death

Legendary Creature - Human Warrior

First strike

Whenever Alesha, Who Smiles at Death attacks, you may pay . If you do, return target creature card with power 2 or less from your graveyard to the battlefield tapped and attacking.

"Greet death with sword in hand."

Mana:
Power: 3/2
Cardset: Fate Reforged #90 (Rare)
Type: Creature

Algae Gharial

Creature - Crocodile

Shroud

Whenever another creature dies, you may put a +1/+1 counter on Algae Gharial.

It lurks just under the surface, using the algae-choked tar pits of Jund as both home and hunting blind.

Mana:
Power: 1/1
Cardset: Shards of Alara #123 (Uncommon)
Type: Creature

Alloy Myr

Artifact Creature - Myr

: Add one mana of any color to your mana pool.

With or without witnesses, the suns continued their prismatic dance.

Mana:
Power: 2/2
Cardset: New Phyrexia #129 (Uncommon)
Type: Artifact Creature

Alluring Siren

Creature - Siren

: Target creature an opponent controls attacks you this turn if able.

She lures victims with promises of flesh, captures them in a net of deceit, and destroys them in the embrace of the sea.

Mana:
Power: 1/1
Cardset: Magic 2012 #42 (Uncommon)
Magic 2011 #43 (Uncommon)
Magic 2010 #43 (Uncommon)
Type: Creature

Alms Beast

Creature - Beast

Creatures blocking or blocked by Alms Beast have lifelink.

Alms-coins are only redeemable at Orzhov businesses.

Mana:
Power: 6/6
Cardset: Gatecrash #141 (Rare)
Type: Creature

Alpha Tyrranax

Creature - Beast

Hunger seized the tyrranax, and the Sylvok's vision quest ended in disaster.

Mana:
Power: 6/5
Cardset: Scars of Mirrodin #109 (Common)
Type: Creature

Alpine Grizzly

Creature - Bear

The Temur welcome bears into the clan, fighting alongside them in battle. The relationship dates back to when they labored side by side under Sultai rule.

Mana:
Power: 4/2
Cardset: Khans of Tarkir #127 (Common)
Type: Creature

Altac Bloodseeker

Creature - Human Berserker

Whenever a creature an opponent controls dies, Altac Bloodseeker gets +2/+0 and gains first strike and haste until end of turn. (It deals combat damage before creatures without first strike, and it can attack and as soon as it comes under your control.)

Mana:
Power: 2/1
Cardset: Magic 2015 #128 (Uncommon)
Type: Creature

Ambuscade Shaman

Creature - Orc Shaman

Whenever Ambuscade Shaman or another creature enters the battlefield under your control, that creature gets +2/+2 until end of turn.

Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Mana:
Power: 2/2
Cardset: Dragons of Tarkir #87 (Uncommon)
Type: Creature

Ambush Krotiq

Creature - Insect

Trample

When Ambush Krotiq enters the battlefield, return another creature you control to its owner's hand.

The Abzan merchants soon discovered why this route was clear of dragons.

Mana:
Power: 5/5
Cardset: Fate Reforged #122 (Common)
Type: Creature

Ambush Viper

Creature - Snake

Flash (You may cast this spell any time you could cast an instant.)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

"Living creatures seldom impress me. But I like this one."
-Uta Falkenrath

Mana:
Power: 2/1
Cardset: Innistrad #169 (Common)
Type: Creature

Amphin Cutthroat

Creature - Salamander Rogue

"The amphin have long built their society in secret. While surface dwellers squabbled over trivial borders, they patiently expanded, building their ammonite temple-caves. Now amphin priests eye the shore, and amphin hunters gird for war."
-Gor Muldrak, Cryptohistories

Mana:
Power: 2/4
Cardset: Magic 2012 #43 (Common)
Type: Creature

Amphin Pathmage

Creature - Salamander Wizard

: Target creature can't be blocked this turn.

"There are those who do not believe in the existence of the amphin. This seems somehow to be of their own design."
-Gor Muldrak, Cryptohistories

Mana:
Power: 3/2
Cardset: Magic 2015 #45 (Common)
Type: Creature

Amrou Scout

Creature - Kithkin Rebel Scout

, : Search your library for a Rebel permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.

The people of Amrou were scattered by war and driven into hiding. Scouts maintain the beacon fires that signal "return" and "home."

Mana:
Power: 2/1
Cardset: Modern Masters #2 (Common)
Time Spiral #1 (Common)
Type: Creature

Amrou Seekers

Creature - Kithkin Rebel

Amrou Seekers can't be blocked except by artifact creatures and/or white creatures.

The paradise of Amrou Haven had become a field of cinders. Its people struggled to survive, hoping to see visions of its past in the strange storms that quickly passed.

Mana:
Power: 2/2
Cardset: Modern Masters #3 (Common)
Time Spiral #2 (Common)
Type: Creature

Anafenza, Kin-Tree Spirit

Legendary Creature - Spirit Soldier

Whenever another nontoken creature enters the battlefield under your control, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Martyred for worshipping her ancestors, she now walks among them.

Mana:
Power: 2/2
Cardset: Dragons of Tarkir #2 (Rare)
Type: Creature

Anafenza, the Foremost

Legendary Creature - Human Soldier

Whenever Anafenza, the Foremost attacks, put a +1/+1 counter on another target tapped creature you control.

If a creature card would be put into an opponent's graveyard from anywhere, exile it instead.

Rarely at rest on the Amber Throne, Anafenza always leads the Abzan Houses to battle.

Mana:
Power: 4/4
Cardset: Khans of Tarkir #163 (Mythic Rare)
Type: Creature

Anathemancer

Creature - Zombie Wizard

When Anathemancer enters the battlefield, it deals damage to target player equal to the number of nonbasic lands that player controls.

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Mana:
Power: 2/2
Cardset: Alara Reborn #33 (Uncommon)
Type: Creature

Anax and Cymede

Legendary Creature - Human Soldier

First strike, vigilance

Heroic - Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn.

Akros's greatest heroes are also its royalty.

Mana:
Power: 3/2
Cardset: Theros #186 (Rare)
Type: Creature

Ancestral Statue

Artifact Creature - Golem

When Ancestral Statue enters the battlefield, return a nonland permanent you control to its owner's hand.

The mage awakened the statue in hopes of learning the lost lore of her clan, but the statue was interested only in war.

Mana:
Power: 3/4
Cardset: Dragons of Tarkir #234 (Common)
Type: Artifact Creature

Ancient Carp

Creature - Fish

"Why eat now what could one day grow into a feast?"
-Ojutai, translated from Draconic

Mana:
Power: 2/5
Cardset: Dragons of Tarkir #44 (Common)
Type: Creature

Ancient Crab

Creature - Crab

After the fall of Sea Gate and the draining of the Halimar basin, the crab set off to find a new home.

Mana:
Power: 1/5
Cardset: Oath of the Gatewatch #50 (Common)
Type: Creature

Ancient Hellkite

Creature - Dragon

Flying

: Ancient Hellkite deals 1 damage to target creature defending player controls. Activate this ability only if Ancient Hellkite is attacking.

When a dragon attacks, there are no bystanders.

Mana:
Power: 6/6
Cardset: Magic 2011 #122 (Rare)
Type: Creature

Ancient Silverback

Creature - Ape

: Regenerate Ancient Silverback. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Mana:
Power: 6/5
Cardset: Magic 2015 #168 (Uncommon)
Ninth Edition #230 (Rare)
Seventh Edition #230 (Rare)
Urza's Destiny #101 (Rare)
Type: Creature

Angel of Despair

Creature - Angel

Flying

When Angel of Despair enters the battlefield, destroy target permanent.

"I feel in them a sense of duty and commitment, yet I can feel nothing else. It is as if their duty is to an empty void."
-Razia

Mana:
Power: 5/5
Cardset: Commander #180 (Rare)
Guildpact #101 (Rare)
Type: Creature

Angel of Finality

Creature - Angel

Flying When Angel of Finality enters the battlefield, exile all cards from target player's graveyard.

"Better the dead depart utterly than be enslaved."

Mana:
Power: 3/4
Cardset: Commander 2013 #4 (Rare)
Type: Creature

Angel of Flight Alabaster

Creature - Angel

Flying

At the beginning of your upkeep, return target Spirit card from your graveyard to your hand.

She endures without Avacyn but secretly asks each soul she guides if it has seen her.

Mana:
Power: 4/4
Cardset: Innistrad #2 (Rare)
Type: Creature

Angel of Glory's Rise

Creature - Angel

Flying

When Angel of Glory's Rise enters the battlefield, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield.

"Justice isn't done until undeath is undone."

Mana:
Power: 4/6
Cardset: Avacyn Restored #1 (Rare)
Type: Creature

Angel of Jubilation

Creature - Angel

Flying

Other nonblack creatures you control get +1/+1.

Players can't pay life or sacrifice creatures to cast spells or activate abilities.

"Though Innistrad is not cleansed of evil, we finally have cause to rejoice."

Mana:
Power: 3/3
Cardset: Avacyn Restored #2 (Rare)
Type: Creature

Angel of Renewal

Creature - Angel Ally

Flying

When Angel of Renewal enters the battlefield, you gain 1 life for each creature you control.

"No more fear. No more failure. No more death. No more!"

Mana:
Power: 4/4
Cardset: Battle for Zendikar #18 (Uncommon)
Type: Creature

Angel of Serenity

Creature - Angel

Flying

When Angel of Serenity enters the battlefield, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards.

When Angel of Serenity leaves the battlefield, return the exiled cards to their owners' hands.

Mana:
Power: 5/6
Cardset: Return to Ravnica #1 (Mythic Rare)
Type: Creature

Angel of the Dire Hour

Creature - Angel

Flash

Flying

When Angel of the Dire Hour enters the battlefield, if you cast it from your hand, exile all attacking creatures.

She arrived like a meteorite, and the enemy fell in a shock wave of holy vengeance.

Mana:
Power: 5/4
Cardset: Commander 2014 #1 (Rare)
Type: Creature

Angel's Herald

Creature - Human Cleric

, , Sacrifice a green creature, a white creature, and a blue creature: Search your library for a card named Empyrial Archangel and put it onto the battlefield. Then shuffle your library.

Rigorous faith and belief are rewarded on occasion, and richly so.

Mana:
Power: 1/1
Cardset: Shards of Alara #2 (Uncommon)
Type: Creature

Angelic Arbiter

Creature - Angel

Flying

Each opponent who cast a spell this turn can't attack with creatures.

Each opponent who attacked with a creature this turn can't cast spells.

Mana:
Power: 5/6
Cardset: Commander #5 (Rare)
Magic 2011 #4 (Rare)
Type: Creature