Card Library

Sort by: Name Mana Type

Will-Forged Golem

Artifact Creature - Golem

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)

The modular nature of the automaton's design makes assembly perfectly intuitive.

Mana:
Power: 4/4
Cardset: Magic 2015 #239 (Common)
Type: Artifact Creature

Willbender

Creature - Human Wizard

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Willbender is turned face up, change the target of target spell or ability with a single target.

Mana:
Power: 1/2
Cardset: Commander 2014 #131 (Uncommon)
Jace vs. Chandra #6 (Uncommon)
Time Spiral "Timeshifted" #36 (Special)
Legions #58 (Uncommon)
Type: Creature

Wind Dancer

Creature - Faerie

Flying

: Target creature gains flying until end of turn.

The sky is her stage.

Mana:
Power: 1/1
Cardset: Conspiracy #111 (Uncommon)
Seventh Edition #113 (Uncommon)
Tempest #104 (Uncommon)
Type: Creature

Wind Drake

Creature - Drake

Flying

A smaller cousin to the dragon, drakes are often seen at the side of powerful wizards who use them as airborne eyes and ears.

Mana:
Power: 2/2
Cardset: Dragon's Maze #20 (Common)
Magic 2013 #80 (Common)
Magic 2010 #81 (Common)
Ninth Edition #112 (Common)
Eighth Edition #114 (Common)
Seventh Edition #114 (Common)
Sixth Edition #106 (Unknown)
Tempest #105 (Common)
Type: Creature

Windborn Muse

Creature - Spirit

Flying

Creatures can't attack you unless their controller pays for each creature he or she controls that's attacking you.

"Her voice is justice, clear and relentless."
-Akroma, angelic avenger

Mana:
Power: 2/3
Cardset: Commander #38 (Rare)
Tenth Edition #60 (Rare)
Legions #28 (Rare)
Type: Creature

Windreader Sphinx

Creature - Sphinx

Flying

Whenever a creature with flying attacks, you may draw a card.

"Your mind is too filled with foolish concerns to hear the subtle whispers that the breeze brings."

Mana:
Power: 3/7
Cardset: Magic 2014 #81 (Mythic Rare)
Type: Creature

Windrider Eel

Creature - Fish

Flying

Landfall - Whenever a land enters the battlefield under your control, Windrider Eel gets +2/+2 until end of turn.

"The best spot to hook one is right behind the gills."
-Rana Cloudwake, kor skyfisher

Mana:
Power: 2/2
Cardset: Zendikar #78 (Common)
Type: Creature

Windrider Patrol

Creature - Merfolk Wizard

Flying

Whenever Windrider Patrol deals combat damage to a player, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Power: 4/3
Cardset: Battle for Zendikar #89 (Uncommon)
Type: Creature

Windwright Mage

Artifact Creature - Human Wizard

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Windwright Mage has flying as long as an artifact card is in your graveyard.

She knows the names and secrets of each of Esper's twenty-three winds.

Mana:
Power: 2/2
Cardset: Shards of Alara #208 (Common)
Type: Artifact Creature

Wing Splicer

Creature - Human Artificer

When Wing Splicer enters the battlefield, put a 3/3 colorless Golem artifact creature token onto the battlefield.

Golem creatures you control have flying.

Mana:
Power: 1/1
Cardset: New Phyrexia #50 (Uncommon)
Type: Creature

Wingcrafter

Creature - Human Wizard

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Wingcrafter is paired with another creature, both creatures have flying.

Mana:
Power: 1/1
Cardset: Avacyn Restored #83 (Common)
Type: Creature

Winged Coatl

Creature - Snake

Flash

Flying

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

The nacatl called this new species "vetli," their word for poison arrows.

Mana:
Power: 1/1
Cardset: Commander 2013 #226 (Common)
Alara Reborn #105 (Common)
Type: Creature

Wingmate Roc

Creature - Bird

Flying

Raid - When Wingmate Roc enters the battlefield, if you attacked with a creature this turn, put a 3/4 white Bird creature token with flying onto the battlefield.

Whenever Wingmate Roc attacks, you gain 1 life for each attacking creature.

Mana:
Power: 3/4
Cardset: Khans of Tarkir #31 (Mythic Rare)
Type: Creature

Wingsteed Rider

Creature - Human Knight

Flying

Heroic - Whenever you cast a spell that targets Wingsteed Rider, put a +1/+1 counter on Wingsteed Rider.

Trust is the only bridle a pegasus will accept.

Mana:
Power: 2/2
Cardset: Theros #36 (Common)
Type: Creature

Witch's Familiar

Creature - Frog

Some bog witches practice the strange art of batrachomancy, reading portents in the number, size, and color of warts on a toad's hide.

Mana:
Power: 2/3
Cardset: Magic 2015 #123 (Common)
Type: Creature

Witchstalker

Creature - Wolf

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Whenever an opponent casts a blue or black spell during your turn, put a +1/+1 counter on Witchstalker.

Mana:
Power: 3/3
Cardset: Magic 2014 #202 (Rare)
Type: Creature

Witness of the Ages

Artifact Creature - Golem

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

It strode through the clash of dragons, the fall of Ugin, and the rise of the khans.

Mana:
Power: 4/4
Cardset: Khans of Tarkir #228 (Uncommon)
Type: Artifact Creature

Wojek Halberdiers

Creature - Human Soldier

Battalion - Whenever Wojek Halberdiers and at least two other creatures attack, Wojek Halberdiers gains first strike until end of turn.

Tired of Boros interference, the Rakdos unleashed hellraiser goblins, hoping their corpses would weigh down the halberds.

Mana:
Power: 3/2
Cardset: Gatecrash #208 (Common)
Type: Creature

Wolfbitten Captive

Creature - Human Werewolf

: Wolfbitten Captive gets +2/+2 until end of turn. Activate this ability only once each turn.

At the beginning of each upkeep, if no spells were cast last turn, transform Wolfbitten Captive.

Mana:
Power: 1/1
Cardset: Dark Ascension #133 (Rare)
Type: Creature

Wolfbriar Elemental

Creature - Elemental

Multikicker (You may pay an additional any number of times as you cast this spell.)

When Wolfbriar Elemental enters the battlefield, put a 2/2 green Wolf creature token onto the battlefield for each time it was kicked.

Mana:
Power: 4/4
Cardset: Commander 2014 #225 (Rare)
Conspiracy #182 (Rare)
Worldwake #118 (Rare)
Type: Creature

Wolfir Avenger

Creature - Wolf Warrior

Flash (You may cast this spell any time you could cast an instant.)

: Regenerate Wolfir Avenger.

Released from a dark curse and bound to a higher calling.

Mana:
Power: 3/3
Cardset: Avacyn Restored #205 (Uncommon)
Type: Creature

Wolfir Silverheart

Creature - Wolf Warrior

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Wolfir Silverheart is paired with another creature, each of those creatures gets +4/+4.

Mana:
Power: 4/4
Cardset: Avacyn Restored #206 (Rare)
Type: Creature

Wonder

Creature - Incarnation

Flying

As long as Wonder is in your graveyard and you control an Island, creatures you control have flying.

"The awestruck birds gazed at Wonder. Slowly, timidly, they rose into the air."
-Scroll of Beginnings

Mana:
Power: 2/2
Cardset: Commander 2013 #67 (Uncommon)
Commander #71 (Uncommon)
Judgment #54 (Uncommon)
Type: Creature

Wood Elves

Creature - Elf Scout

When Wood Elves enters the battlefield, search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.

Every branch a crossroads, every vine a swift steed.

Mana:
Power: 1/1
Cardset: Commander 2014 #226 (Common)
Elves vs. Goblins #18 (Common)
Ninth Edition #283 (Common)
Eighth Edition #289 (Common)
Seventh Edition #284 (Common)
Exodus #130 (Common)
Type: Creature

Wood Sage

Creature - Human Druid

: Name a creature card. Reveal the top four cards of your library and put all of them with that name into your hand. Put the rest into your graveyard.

Mana:
Power: 1/1
Cardset: Conspiracy #195 (Uncommon)
Tempest #350 (Rare)
Type: Creature

Woodborn Behemoth

Creature - Elemental

As long as you control eight or more lands, Woodborn Behemoth gets +4/+4 and has trample. (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Mana:
Power: 4/4
Cardset: Magic 2014 #203 (Uncommon)
Type: Creature

Woodfall Primus

Creature - Treefolk Shaman

Trample

When Woodfall Primus enters the battlefield, destroy target noncreature permanent.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Mana:
Power: 6/6
Cardset: Modern Masters #174 (Rare)
Shadowmoor #135 (Rare)
Type: Creature

Woodland Sleuth

Creature - Human Scout

Morbid - When Woodland Sleuth enters the battlefield, if a creature died this turn, return a creature card at random from your graveyard to your hand.

"Whatever did this is near. Death reversion has not yet occurred. Be alert!"

Mana:
Power: 2/3
Cardset: Innistrad #210 (Common)
Type: Creature

Woodland Wanderer

Creature - Elemental

Vigilance, trample

Converge - Woodland Wanderer enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.

"The elements understand better than anyone that actions speak louder than words."-Gideon Jura

Mana:
Power: 2/2
Cardset: Battle for Zendikar #198 (Rare)
Type: Creature

Woodlot Crawler

Creature - Insect

Forestwalk, protection from green

"We learned something from the Simic. Unfortunately for them."
-Nefara, Dimir agent

Mana:
Power: 2/1
Cardset: Dragon's Maze #118 (Uncommon)
Type: Creature

Woodvine Elemental

Creature - Elemental

Trample

Parley - Whenever Woodvine Elemental attacks, each player reveals the top card of his or her library. For each nonland card revealed this way, attacking creatures you control get +1/+1 until end of turn. Then each player draws a card.

Mana:
Power: 4/4
Cardset: Conspiracy #52 (Uncommon)
Type: Creature

Woolly Loxodon

Creature - Elephant Warrior

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Even among the hardiest warriors of the Temur, loxodons are respected for their adaptation to the mountain snows.

Mana:
Power: 6/7
Cardset: Khans of Tarkir #158 (Common)
Type: Creature

Woolly Thoctar

Creature - Beast

One of the most ferocious and deadly gargantuans, the thoctar never sees its worshippers, but it often awakens surrounded by gifts and sacrifices.

Mana:
Power: 5/4
Cardset: Ajani vs. Nicol Bolas #13 (Uncommon)
Shards of Alara #209 (Uncommon)
Type: Creature

World Breaker

Creature - Eldrazi

Devoid (This card has no color.)

When you cast World Breaker, exile target artifact, enchantment, or land.

Reach

{C}, Sacrifice a land: Return World Breaker from your graveyard to your hand. ({C} represents colorless mana.)

Mana:
Power: 5/7
Cardset: Oath of the Gatewatch #126 (Mythic Rare)
Type: Creature

World Queller

Creature - Avatar

At the beginning of your upkeep, you may choose a card type. If you do, each player sacrifices a permanent of that type.

"Why fight the world when you know who will win?"
-Nissa Revane

Mana:
Power: 4/4
Cardset: Zendikar #39 (Rare)
Type: Creature

Worldheart Phoenix

Creature - Phoenix

Flying

You may cast Worldheart Phoenix from your graveyard by paying rather than paying its mana cost. If you do, it enters the battlefield with two +1/+1 counters on it.

Mana:
Power: 2/2
Cardset: Conflux #77 (Rare)
Type: Creature

Worldspine Wurm

Creature - Wurm

Trample

When Worldspine Wurm dies, put three 5/5 green Wurm creature tokens with trample onto the battlefield.

When Worldspine Wurm is put into a graveyard from anywhere, shuffle it into its owner's library.

Mana:
Power: 15/15
Cardset: Return to Ravnica #140 (Mythic Rare)
Type: Creature

Wrecking Ogre

Creature - Ogre Warrior

Double strike

Bloodrush - , Discard Wrecking Ogre: Target attacking creature gets +3/+3 and gains double strike until end of turn.

If no opponent can be found, ogres of the Bolrac Clan will often pick fights with buildings.

Mana:
Power: 3/3
Cardset: Gatecrash #112 (Rare)
Type: Creature

Wren's Run Packmaster

Creature - Elf Warrior

Champion an Elf (When this enters the battlefield, sacrifice it unless you exile another Elf you control. When this leaves the battlefield, that card returns to the battlefield.)

: Put a 2/2 green Wolf creature token onto the battlefield.

Each Wolf you control has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.)

Mana:
Power: 5/5
Cardset: Commander 2014 #227 (Rare)
Lorwyn #244 (Rare)
Type: Creature

Wrexial, the Risen Deep

Legendary Creature - Kraken

Islandwalk, swampwalk

Whenever Wrexial, the Risen Deep deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that card would be put into a graveyard this turn, exile it instead.

Mana:
Power: 5/8
Cardset: Commander #239 (Mythic Rare)
Worldwake #120 (Mythic Rare)
Type: Creature

Wurmcoil Engine

Artifact Creature - Wurm

Deathtouch, lifelink

When Wurmcoil Engine dies, put a 3/3 colorless Wurm artifact creature token with deathtouch and a 3/3 colorless Wurm artifact creature token with lifelink onto the battlefield.

Mana:
Power: 6/6
Cardset: Commander 2014 #283 (Mythic Rare)
Scars of Mirrodin #223 (Mythic Rare)
Type: Artifact Creature

Xathrid Demon

Creature - Demon

Flying, trample

At the beginning of your upkeep, sacrifice a creature other than Xathrid Demon, then each opponent loses life equal to the sacrificed creature's power. If you can't sacrifice a creature, tap Xathrid Demon and you lose 7 life.

Mana:
Power: 7/7
Cardset: Commander 2014 #170 (Mythic Rare)
Magic 2010 #122 (Mythic Rare)
Type: Creature

Xathrid Gorgon

Creature - Gorgon

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

, : Put a petrification counter on target creature. It gains defender and becomes a colorless artifact in addition to its other types. Its activated abilities can't be activated. (A creature with defender can't attack.)

Mana:
Power: 3/6
Cardset: Magic 2013 #118 (Rare)
Type: Creature

Xathrid Necromancer

Creature - Human Wizard

Whenever Xathrid Necromancer or another Human creature you control dies, put a 2/2 black Zombie creature token onto the battlefield tapped.

"My commands shall echo forever in their dusty skulls."

Mana:
Power: 2/2
Cardset: Magic 2014 #123 (Rare)
Type: Creature

Xathrid Slyblade

Creature - Human Assassin

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

: Until end of turn, Xathrid Slyblade loses hexproof and gains first strike and deathtouch. (It deals combat damage before creatures without first strike. Any amount of damage it deals to a creature is enough to destroy it.)

Designed by Rob Pardo

Mana:
Power: 2/1
Cardset: Magic 2015 #124 (Uncommon)
Type: Creature

Yasova Dragonclaw

Legendary Creature - Human Warrior

Trample

At the beginning of combat on your turn, you may pay . If you do, gain control of target creature an opponent controls with power less than Yasova Dragonclaw's power until end of turn, untap that creature, and it gains haste until end of turn.

Mana:
Power: 4/2
Cardset: Fate Reforged #148 (Rare)
Type: Creature

Yavimaya Elder

Creature - Human Druid

When Yavimaya Elder dies, you may search your library for up to two basic land cards, reveal them, and put them into your hand. If you do, shuffle your library.

, Sacrifice Yavimaya Elder: Draw a card.

Mana:
Power: 2/1
Cardset: Commander #179 (Common)
Phyrexia vs. The Coalition #44 (Common)
Urza's Destiny #124 (Common)
Type: Creature

Yavimaya Wurm

Creature - Wurm

Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Anywhere else, colossal. In the forests of Yavimaya, commonplace.

Mana:
Power: 6/4
Cardset: Magic 2011 #200 (Common)
Urza's Legacy #120 (Common)
Type: Creature

Yeva's Forcemage

Creature - Elf Shaman

When Yeva's Forcemage enters the battlefield, target creature gets +2/+2 until end of turn.

"Nature can't be stopped. It rips and tears at Ravnica's tallest buildings to claim its place in the sun."

Mana:
Power: 2/2
Cardset: Magic 2013 #198 (Common)
Type: Creature

Yeva, Nature's Herald

Legendary Creature - Elf Shaman

Flash (You may cast this spell any time you could cast an instant.)

You may cast green creature cards as though they had flash.

"I can call an army to my side in the blink of an eye. Best not blink."

Mana:
Power: 4/4
Cardset: Magic 2013 #197 (Rare)
Type: Creature

Yew Spirit

Creature - Spirit Treefolk

: Yew Spirit gets +X/+X until end of turn, where X is its power.

"I wonder what dwelled in the primordial forests before humans existed."
-Elder Rimheit

Mana:
Power: 3/3
Cardset: Avacyn Restored #207 (Uncommon)
Type: Creature

Yisan, the Wanderer Bard

Legendary Creature - Human Rogue

, , Put a verse counter on Yisan, the Wanderer Bard: Search your library for a creature card with converted mana cost equal to the number of verse counters on Yisan, put it onto the battlefield, then shuffle your library.

Designed by Brian Fargo

Mana:
Power: 2/3
Cardset: Magic 2015 #209 (Rare)
Type: Creature

Yoked Ox

Creature - Ox

It was in fields of grain, not fields of battle, that the Champion learned to bear the yoke of duty to the gods. She worked the land long before she was called on to defend it.
-The Theriad

Mana:
Cardset: Theros #37 (Common)
Type: Creature

Yoked Plowbeast

Creature - Beast

Cycling (, Discard this card: Draw a card.)

"It is sacrilege to confine a gargantuan to the grinding of straight lines. I will pray that it remembers who is the master of this land."
-Syeena, elvish godtoucher

Mana:
Power: 5/5
Cardset: Shards of Alara #31 (Common)
Type: Creature

Yosei, the Morning Star

Legendary Creature - Dragon Spirit

Flying

When Yosei, the Morning Star dies, target player skips his or her next untap step. Tap up to five target permanents that player controls.

Mana:
Power: 5/5
Cardset: Modern Masters #35 (Mythic Rare)
Champions of Kamigawa #50 (Rare)
Type: Creature

Young Pyromancer

Creature - Human Shaman

Whenever you cast an instant or sorcery spell, put a 1/1 red Elemental creature token onto the battlefield.

Immolation is the sincerest form of flattery.

Mana:
Power: 2/1
Cardset: Magic 2014 #163 (Uncommon)
Type: Creature

Young Wolf

Creature - Wolf

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

The Ulvenwald makes no allowances for youth. Today's newborn is either tomorrow's hunter or tomorrow's lunch.

Mana:
Power: 1/1
Cardset: Dark Ascension #134 (Common)
Type: Creature

Youthful Scholar

Creature - Human Wizard

When Youthful Scholar dies, draw two cards.

"Too dumb, and you end up a sibsig. Too smart, and you end up a meal. Mediocrity is the key to a long life."
-Mogai, Silumgar noble

Mana:
Power: 2/2
Cardset: Dragons of Tarkir #84 (Uncommon)
Type: Creature

Zada's Commando

Creature - Goblin Archer Ally

First strike

Cohort - , Tap an untapped Ally you control: Zada's Commando deals 1 damage to target opponent.

"There's a word for someone who brings too much gear to battle: ‘survivor.'"
-Zada of Slab Haven

Mana:
Power: 2/1
Cardset: Oath of the Gatewatch #120 (Common)
Type: Creature

Zada, Hedron Grinder

Legendary Creature - Goblin Ally

Whenever you cast an instant or sorcery spell that targets only Zada, Hedron Grinder, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures.

"A hedron holds magic for a thousand years-or less, if need be."

Mana:
Power: 3/3
Cardset: Battle for Zendikar #162 (Rare)
Type: Creature

Zameck Guildmage

Creature - Elf Wizard

: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it.

, Remove a +1/+1 counter from a creature you control: Draw a card.

Mana:
Power: 2/2
Cardset: Gatecrash #209 (Uncommon)
Type: Creature

Zanikev Locust

Creature - Insect

Flying

Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Mana:
Power: 3/3
Cardset: Return to Ravnica #84 (Uncommon)
Type: Creature

Zarichi Tiger

Creature - Cat

, : You gain 2 life.

"The taming and consecration of these creatures is evidence of our faith."
-Resimir, Zarichi Temple priest

Mana:
Power: 2/3
Cardset: Gatecrash #28 (Common)
Type: Creature

Zealous Conscripts

Creature - Human Warrior

Haste

When Zealous Conscripts enters the battlefield, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.

Mana:
Power: 3/3
Cardset: Avacyn Restored #166 (Rare)
Type: Creature

Zedruu the Greathearted

Legendary Creature - Minotaur Monk

At the beginning of your upkeep, you gain X life and draw X cards, where X is the number of permanents you own that your opponents control.

: Target opponent gains control of target permanent you control.

Mana:
Power: 2/4
Cardset: Commander #240 (Mythic Rare)
Type: Creature

Zendikar Farguide

Creature - Elemental

Forestwalk

Expeditions follow the paths it leaves in its wake.

Mana:
Power: 3/3
Cardset: Zendikar #194 (Common)
Type: Creature

Zephyr Scribe

Creature - Human Monk

, : Draw a card, then discard a card.

Whenever you cast a noncreature spell, untap Zephyr Scribe.

"Ojutai's rule has allowed Tarkir's monks to learn from the truly enlightened."
-Sarkhan Vol

Mana:
Power: 2/1
Cardset: Dragons of Tarkir #85 (Common)
Type: Creature

Zephyr Sprite

Creature - Faerie

Flying

"I've never understood why so many beings lumber around on the ground. There are three dimensions, yet they use only two."

Mana:
Power: 1/1
Cardset: Magic 2010 #82 (Common)
Type: Creature

Zhur-Taa Ancient

Creature - Beast

Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.

Many Ravnicans think of nature as orderly groves and elf-tended rot farms. They haven't seen the Gruul wilds.

Mana:
Power: 7/5
Cardset: Dragon's Maze #119 (Rare)
Type: Creature

Zhur-Taa Druid

Creature - Human Druid

: Add to your mana pool.

Whenever you tap Zhur-Taa Druid for mana, it deals 1 damage to each opponent.

"Only the decadent think magic should be pristine and without cost."

Mana:
Power: 1/1
Cardset: Dragon's Maze #120 (Common)
Type: Creature

Zhur-Taa Swine

Creature - Boar

Bloodrush - , Discard Zhur-Taa Swine: Target attacking creature gets +5/+4 until end of turn.

Gurley was the first to domesticate one, though his widow didn't take much solace in that accomplishment.

Mana:
Power: 5/4
Cardset: Gatecrash #210 (Common)
Type: Creature

Zof Shade

Creature - Shade

: Zof Shade gets +2/+2 until end of turn.

It haunts the remnants of the Helix of Zof, leeching strength from the vast Eldrazi ruin.

Mana:
Power: 2/2
Cardset: Magic 2015 #125 (Common)
Rise of the Eldrazi #132 (Common)
Type: Creature

Zombie Goliath

Creature - Zombie Giant

"Removing the encumbrance of useless brain tissue grants several advantages: a slight increase in mobility, a response of revulsion and horror from the enemy, and, in the case of large specimens, room for passengers."
-Zul Ashur, lich lord

Mana:
Power: 4/3
Cardset: Conspiracy #135 (Common)
Magic 2013 #119 (Common)
Magic 2012 #119 (Common)
Magic 2010 #123 (Common)
Type: Creature

Zombie Outlander

Creature - Zombie Scout

Protection from green

The ripe smell of life drifted into Grixis. The dead caught the scent and with reckless hunger followed it back into Jund.

Mana:
Power: 2/2
Cardset: Conflux #133 (Common)
Type: Creature

Zulaport Chainmage

Creature - Human Shaman Ally

Cohort - , Tap an untapped Ally you control: Target opponent loses 2 life.

The chains obey her. Everything else would do best to get out of her way.

Mana:
Power: 4/2
Cardset: Oath of the Gatewatch #93 (Common)
Type: Creature

Zulaport Cutthroat

Creature - Human Rogue Ally

Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life.

"Eldrazi? Ha! Try walking through Zulaport at night with your pockets full. Now that's dangerous."

Mana:
Power: 1/1
Cardset: Battle for Zendikar #126 (Uncommon)
Type: Creature

Zulaport Enforcer

Creature - Human Warrior

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-2

3/3

LEVEL 3+

5/5

Zulaport Enforcer can't be blocked except by black creatures.

Mana:
Power: 1/1
Cardset: Rise of the Eldrazi #133 (Common)
Type: Creature

Zurgo Bellstriker

Legendary Creature - Orc Warrior

Zurgo Bellstriker can't block creatures with power 2 or greater.

Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Mana:
Power: 2/2
Cardset: Dragons of Tarkir #169 (Rare)
Type: Creature

Zurgo Helmsmasher

Legendary Creature - Orc Warrior

Haste

Zurgo Helmsmasher attacks each combat if able.

Zurgo Helmsmasher has indestructible as long as it's your turn.

Whenever a creature dealt damage by Zurgo Helmsmasher this turn dies, put a +1/+1 counter on Zurgo Helmsmasher.

Mana:
Power: 7/2
Cardset: Khans of Tarkir #214 (Mythic Rare)
Type: Creature