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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Final-Sting Faerie

Creature - Faerie Assassin

Flying

When Final-Sting Faerie enters the battlefield, destroy target creature that was dealt damage this turn.

Many heroes' last sight is a grin at the other end of a rapier.

Mana:
Power: 2/2
Cardset: Morningtide #63 (Common)
Type: Creature

Frogtosser Banneret

Creature - Goblin Rogue

Haste

Goblin spells and Rogue spells you cast cost less to cast.

The Frogtossers thread feathers, bones, and trophies from past raids into their standards, believing they fuel the warren with the anger of its victims.

Mana:
Power: 1/1
Cardset: Morningtide #64 (Common)
Type: Creature

Maralen of the Mornsong

Legendary Creature - Elf Wizard

Players can't draw cards.

At the beginning of each player's draw step, that player loses 3 life, searches his or her library for a card, puts it into his or her hand, then shuffles his or her library.

Maralen sent Veesa, Endry, and Iliona-the Vendilion clique-on the gravest of tasks.

Mana:
Power: 2/3
Cardset: Morningtide #65 (Rare)
Type: Creature

Moonglove Changeling

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

: Moonglove Changeling gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy that creature.)

Mana:
Power: 2/2
Cardset: Morningtide #67 (Common)
Type: Creature

Nightshade Schemers

Creature - Faerie Wizard

Flying

Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Nightshade Schemers, you may reveal it. If you do, each opponent loses 2 life.

Mana:
Power: 3/2
Cardset: Morningtide #69 (Uncommon)
Type: Creature

Offalsnout

Creature - Elemental

Flash

When Offalsnout leaves the battlefield, exile target card from a graveyard.

Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Mana:
Power: 2/2
Cardset: Morningtide #71 (Uncommon)
Type: Creature

Oona's Blackguard

Creature - Faerie Rogue

Flying

Each other Rogue creature you control enters the battlefield with an additional +1/+1 counter on it.

Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, that player discards a card.

Mana:
Power: 1/1
Cardset: Morningtide #72 (Uncommon)
Type: Creature

Prickly Boggart

Creature - Goblin Rogue

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

"Even without the spines, who would dare to touch it?"
-Desmera, perfect of Wren's Run

Mana:
Power: 1/1
Cardset: Morningtide #74 (Common)
Type: Creature

Scarblade Elite

Creature - Elf Assassin

, Exile an Assassin card from your graveyard: Destroy target creature.

"Rejoice, eyeblight. In your last hours above the earth, those who bury you will finally make you beautiful."

Mana:
Power: 2/2
Cardset: Morningtide #77 (Rare)
Type: Creature

Squeaking Pie Grubfellows

Creature - Goblin Shaman

Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Squeaking Pie Grubfellows, you may reveal it. If you do, each opponent discards a card.

Mana:
Power: 3/2
Cardset: Morningtide #78 (Common)
Type: Creature

Stenchskipper

Creature - Elemental

Flying

At the beginning of the end step, if you control no Goblins, sacrifice Stenchskipper.

"Many believe it to be the manifestation of all that is vile about the boggarts. I believe it should be avoided-from upwind, if possible."
-Cenn Deagan

Mana:
Power: 6/5
Cardset: Morningtide #79 (Rare)
Type: Creature

Stinkdrinker Bandit

Creature - Goblin Rogue

Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)

Whenever a Rogue you control attacks and isn't blocked, it gets +2/+1 until end of turn.

Mana:
Power: 2/1
Cardset: Morningtide #80 (Uncommon)
Type: Creature

Weed-Pruner Poplar

Creature - Treefolk Assassin

At the beginning of your upkeep, target creature other than Weed-Pruner Poplar gets -1/-1 until end of turn.

"When Byoog reached down to pull up a bit of root for the stew, he didn't expect the root to pull back."
-A tale of Auntie Wort

Mana:
Power: 3/3
Cardset: Morningtide #83 (Common)
Type: Creature

Weirding Shaman

Creature - Goblin Shaman

, Sacrifice a Goblin: Put two 1/1 black Goblin Rogue creature tokens onto the battlefield.

All boggarts have an auntie, but they don't all have a mum.

Mana:
Power: 2/1
Cardset: Morningtide #84 (Rare)
Type: Creature

Boldwyr Heavyweights

Creature - Giant Warrior

Trample

When Boldwyr Heavyweights enters the battlefield, each opponent may search his or her library for a creature card and put it onto the battlefield. Then each player who searched his or her library this way shuffles it.

Even if giants bring nothing else on a journey, they bring attention.

Mana:
Power: 8/8
Cardset: Morningtide #85 (Rare)
Type: Creature

Boldwyr Intimidator

Creature - Giant Warrior

Cowards can't block Warriors.

: Target creature becomes a Coward until end of turn.

: Target creature becomes a Warrior until end of turn.

"Now everyone knows what you are."

Mana:
Power: 5/5
Cardset: Conspiracy #137 (Uncommon)
Morningtide #86 (Uncommon)
Future Sight #111 (Uncommon)
Type: Creature

Borderland Behemoth

Creature - Giant Warrior

Trample

Borderland Behemoth gets +4/+4 for each other Giant you control.

Giants share nothing but their fury.

Mana:
Power: 4/4
Cardset: Morningtide #87 (Rare)
Type: Creature

Brighthearth Banneret

Creature - Elemental Warrior

Elemental spells and Warrior spells you cast cost less to cast.

Reinforce 1- (, Discard this card: Put a +1/+1 counter on target creature.)

The banner symbolizes the goodwill of the Brighthearth. Their emissaries bring the mastery of fire to other races.

Mana:
Power: 1/1
Cardset: Morningtide #88 (Common)
Type: Creature

Countryside Crusher

Creature - Giant Warrior

At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process.

Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Countryside Crusher.

Mana:
Power: 3/3
Cardset: Modern Masters #108 (Rare)
Morningtide #89 (Rare)
Type: Creature

Fire Juggler

Creature - Goblin Shaman

Whenever Fire Juggler becomes blocked, clash with an opponent. If you win, Fire Juggler deals 4 damage to each creature blocking it. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Mana:
Power: 2/2
Cardset: Morningtide #90 (Common)
Type: Creature

Lightning Crafter

Creature - Goblin Shaman

Champion a Goblin or Shaman (When this enters the battlefield, sacrifice it unless you exile another Goblin or Shaman you control. When this leaves the battlefield, that card returns to the battlefield.)

: Lightning Crafter deals 3 damage to target creature or player.

Mana:
Power: 3/3
Cardset: Morningtide #93 (Rare)
Type: Creature

Lunk Errant

Creature - Giant Warrior

Whenever Lunk Errant attacks alone, it gets +1/+1 and gains trample until end of turn.

"One's plenty," observed the merrow.
"Way too plenty," agreed the boggart.

Mana:
Power: 4/4
Cardset: Morningtide #94 (Common)
Type: Creature

Mudbutton Clanger

Creature - Goblin Warrior

Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Mudbutton Clanger, you may reveal it. If you do, Mudbutton Clanger gets +1/+1 until end of turn.

Mana:
Power: 1/1
Cardset: Morningtide #95 (Common)
Type: Creature

Pyroclast Consul

Creature - Elemental Shaman

Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Pyroclast Consul, you may reveal it. If you do, Pyroclast Consul deals 2 damage to each creature.

Mana:
Power: 3/3
Cardset: Morningtide #96 (Uncommon)
Type: Creature

Rage Forger

Creature - Elemental Shaman

When Rage Forger enters the battlefield, put a +1/+1 counter on each other Shaman creature you control.

Whenever a creature you control with a +1/+1 counter on it attacks, you may have that creature deal 1 damage to target player.

Mana:
Power: 2/2
Cardset: Morningtide #97 (Uncommon)
Type: Creature

Seething Pathblazer

Creature - Elemental Warrior

Sacrifice an Elemental: Seething Pathblazer gets +2/+0 and gains first strike until end of turn.

"Flamekin death rites are elaborate and spectacular affairs. Their greatest fear is death in obscurity."
-Tollek Worldwatcher, journal

Mana:
Power: 2/2
Cardset: Morningtide #101 (Common)
Type: Creature

Sensation Gorger

Creature - Goblin Shaman

Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Sensation Gorger, you may reveal it. If you do, each player discards his or her hand and draws four cards.

More, more, more!

Mana:
Power: 2/2
Cardset: Morningtide #102 (Rare)
Type: Creature

Spitebellows

Creature - Elemental

When Spitebellows leaves the battlefield, it deals 6 damage to target creature.

Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Disaster stalks with gaping jaws across unready lands.

Mana:
Power: 6/1
Cardset: Commander 2014 #181 (Uncommon)
Commander 2013 #120 (Uncommon)
Commander #135 (Uncommon)
Morningtide #105 (Uncommon)
Type: Creature

Stingmoggie

Creature - Elemental

Stingmoggie enters the battlefield with two +1/+1 counters on it.

, Remove a +1/+1 counter from Stingmoggie: Destroy target artifact or land.

A path vexed by the stingmoggie was probably the wrong path anyhow.

Mana:
Cardset: Morningtide #106 (Common)
Type: Creature

Sunflare Shaman

Creature - Elemental Shaman

, : Sunflare Shaman deals X damage to target creature or player and X damage to itself, where X is the number of Elemental cards in your graveyard.

A spark to light the guttered heart.

Mana:
Power: 2/1
Cardset: Morningtide #108 (Common)
Type: Creature

Taurean Mauler

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

Whenever an opponent casts a spell, you may put a +1/+1 counter on Taurean Mauler.

The power of a waterfall. The fury of an avalanche. The intellect of a gale-force wind.

Mana:
Power: 2/2
Cardset: Archenemy #49 (Rare)
Morningtide #109 (Rare)
Type: Creature

Vengeful Firebrand

Creature - Elemental Warrior

Vengeful Firebrand has haste as long as a Warrior card is in your graveyard.

: Vengeful Firebrand gets +1/+0 until end of turn.

The flame of a warrior is never extinguished.

Mana:
Power: 5/2
Cardset: Morningtide #111 (Rare)
Type: Creature

War-Spike Changeling

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

: War-Spike Changeling gains first strike until end of turn.

"Aren't there boggarts enough in Lorwyn? Couldn't it turn into a sheep? Or a sunflower?"
-Olly of Goldmeadow

Mana:
Power: 3/3
Cardset: Modern Masters #139 (Common)
Morningtide #112 (Common)
Type: Creature

Ambassador Oak

Creature - Treefolk Warrior

When Ambassador Oak enters the battlefield, put a 1/1 green Elf Warrior creature token onto the battlefield.

Treefolk and elves share a common interest in the forests, but really the elves just feel at home with the view from above.

Mana:
Power: 3/3
Cardset: Morningtide #113 (Common)
Type: Creature

Bosk Banneret

Creature - Treefolk Shaman

Treefolk spells and Shaman spells you cast cost less to cast.

Deep in a murmuring bosk, where the trees' memories span centuries, the simple banner of green and copper signifies an elder whose rings number more than a faerie's days.

Mana:
Power: 1/3
Cardset: Morningtide #114 (Common)
Type: Creature

Bramblewood Paragon

Creature - Elf Warrior

Each other Warrior creature you control enters the battlefield with an additional +1/+1 counter on it.

Each creature you control with a +1/+1 counter on it has trample.

Those who seek to escape her blades succeed only in dying on their stomachs.

Mana:
Power: 2/2
Cardset: Morningtide #115 (Uncommon)
Type: Creature

Chameleon Colossus

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

Protection from black

: Chameleon Colossus gets +X/+X until end of turn, where X is its power.

Mana:
Power: 4/4
Cardset: From the Vault: Twenty #16 (Mythic Rare)
Archenemy #52 (Rare)
Morningtide #116 (Rare)
Type: Creature

Elvish Warrior

Creature - Elf Warrior

As graceful as a deer leaping a stream and as deadly as the wolf waiting in ambush on the other side, elvish warriors are the eyes of the forest as well as its unsheathed claws.

Mana:
Power: 2/3
Cardset: Morningtide #120 (Common)
Elves vs. Goblins #5 (Common)
Ninth Edition #240 (Common)
Onslaught #260 (Common)
Type: Creature

Everbark Shaman

Creature - Treefolk Shaman

, Exile a Treefolk card from your graveyard: Search your library for two Forest cards and put them onto the battlefield tapped. Then shuffle your library.

"May you rise again, from seed to sapling to sentience."

Mana:
Power: 3/5
Cardset: Morningtide #121 (Common)
Type: Creature

Fertilid

Creature - Elemental

Fertilid enters the battlefield with two +1/+1 counters on it.

, Remove a +1/+1 counter from Fertilid: Target player searches his or her library for a basic land card and puts it onto the battlefield tapped. Then that player shuffles his or her library.

Mana:
Cardset: Commander #154 (Common)
Archenemy #54 (Common)
Morningtide #122 (Common)
Type: Creature

Game-Trail Changeling

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

Trample

"I pity them, never knowing the pleasures of a single familiar form, but at least they find a noble shape at times."
-Desmera, perfect of Wren's Run

Mana:
Power: 4/4
Cardset: Morningtide #123 (Common)
Type: Creature

Gilt-Leaf Archdruid

Creature - Elf Druid

Whenever you cast a Druid spell, you may draw a card.

Tap seven untapped Druids you control: Gain control of all lands target player controls.

"In our hands, the natural world finds more beauty than nature alone could ever provide."

Mana:
Power: 3/3
Cardset: Morningtide #124 (Rare)
Type: Creature

Greatbow Doyen

Creature - Elf Archer

Other Archer creatures you control get +1/+1.

Whenever an Archer you control deals damage to a creature, that Archer deals that much damage to that creature's controller.

"My arrows will ever find you."

Mana:
Power: 2/4
Cardset: Morningtide #125 (Rare)
Type: Creature

Heritage Druid

Creature - Elf Druid

Tap three untapped Elves you control: Add to your mana pool.

"Study the great spirits of our age and those of the past. Prune secrets from the branching traceries of our lineage."
-Twila, Gilt-Leaf archdruid

Mana:
Power: 1/1
Cardset: Morningtide #126 (Uncommon)
Type: Creature

Leaf-Crowned Elder

Creature - Treefolk Shaman

Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Leaf-Crowned Elder, you may reveal it. If you do, you may play that card without paying its mana cost.

Mana:
Power: 3/5
Cardset: Morningtide #128 (Rare)
Type: Creature

Lys Alana Bowmaster

Creature - Elf Archer

Reach (This can block creatures with flying.)

Whenever you cast an Elf spell, you may have Lys Alana Bowmaster deal 2 damage to target creature with flying.

Mana:
Power: 2/2
Cardset: Morningtide #130 (Common)
Type: Creature

Orchard Warden

Creature - Treefolk Shaman

Whenever another Treefolk creature enters the battlefield under your control, you may gain life equal to that creature's toughness.

"After the Rising, a treefolk's mind is as limber and green as its limbs, and is at its most receptive to our teachings."

Mana:
Power: 4/6
Cardset: Morningtide #131 (Uncommon)
Type: Creature

Rhys the Exiled

Legendary Creature - Elf Warrior

Whenever Rhys the Exiled attacks, you gain 1 life for each Elf you control.

, Sacrifice an Elf: Regenerate Rhys the Exiled.

Once a famed hunter and packmaster, now a renegade seeking his own path.

Mana:
Power: 3/2
Cardset: Morningtide #135 (Rare)
Type: Creature

Unstoppable Ash

Creature - Treefolk Warrior

Trample

Champion a Treefolk or Warrior (When this enters the battlefield, sacrifice it unless you exile another Treefolk or Warrior you control. When this leaves the battlefield, that card returns to the battlefield.)

Whenever a creature you control becomes blocked, it gets +0/+5 until end of turn.

Mana:
Power: 5/5
Cardset: Morningtide #137 (Rare)
Type: Creature

Walker of the Grove

Creature - Elemental

When Walker of the Grove leaves the battlefield, put a 4/4 green Elemental creature token onto the battlefield.

Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Mana:
Power: 7/7
Cardset: Commander 2013 #175 (Uncommon)
Modern Masters #173 (Common)
Morningtide #138 (Uncommon)
Type: Creature

Winnower Patrol

Creature - Elf Warrior

Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Winnower Patrol, you may reveal it. If you do, put a +1/+1 counter on Winnower Patrol.

Mana:
Power: 3/2
Cardset: Morningtide #139 (Common)
Type: Creature

Wolf-Skull Shaman

Creature - Elf Shaman

Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wolf-Skull Shaman, you may reveal it. If you do, put a 2/2 green Wolf creature token onto the battlefield.

A chorus of howls answers his call.

Mana:
Power: 2/2
Cardset: Morningtide #140 (Uncommon)
Type: Creature

Avian Changeling

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

Flying

Today it flies with the flock. Tomorrow it may wake to find them gone, its body in an unfamiliar form.

Mana:
Power: 2/2
Cardset: Modern Masters #6 (Common)
Lorwyn #4 (Common)
Type: Creature

Brigid, Hero of Kinsbaile

Legendary Creature - Kithkin Archer

First strike

: Brigid, Hero of Kinsbaile deals 2 damage to each attacking or blocking creature target player controls.

Thanks to one champion archer, the true borders of Kinsbaile extend an arrow's flight beyond the buildings.

Mana:
Power: 2/3
Cardset: Lorwyn #6 (Rare)
Type: Creature

Burrenton Forge-Tender

Creature - Kithkin Wizard

Protection from red

Sacrifice Burrenton Forge-Tender: Prevent all damage a red source of your choice would deal this turn.

"We are a clachan of smiths. The forge is as comfortable to us as a small fire during a cool winter's evening."

Mana:
Power: 1/1
Cardset: Lorwyn #7 (Uncommon)
Type: Creature

Cenn's Heir

Creature - Kithkin Soldier

Whenever Cenn's Heir attacks, it gets +1/+1 until end of turn for each other attacking Kithkin.

His home clachan's familial spirit bolsters his own, but he will be ready to preside over the town as cenn only after he learns to project that strength to others.

Mana:
Power: 1/1
Cardset: Lorwyn #8 (Common)
Type: Creature

Changeling Hero

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Mana:
Power: 4/4
Cardset: Lorwyn #9 (Uncommon)
Type: Creature

Cloudgoat Ranger

Creature - Giant Warrior

When Cloudgoat Ranger enters the battlefield, put three 1/1 white Kithkin Soldier creature tokens onto the battlefield.

Tap three untapped Kithkin you control: Cloudgoat Ranger gets +2/+0 and gains flying until end of turn.

Mana:
Power: 3/3
Cardset: Modern Masters #10 (Uncommon)
Lorwyn #10 (Uncommon)
Type: Creature

Dawnfluke

Creature - Elemental

Flash

When Dawnfluke enters the battlefield, prevent the next 3 damage that would be dealt to target creature or player this turn.

Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Mana:
Cardset: Lorwyn #12 (Common)
Type: Creature

Galepowder Mage

Creature - Kithkin Wizard

Flying

Whenever Galepowder Mage attacks, exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Mana:
Power: 3/3
Cardset: Venser vs. Koth #12 (Rare)
Lorwyn #15 (Rare)
Type: Creature

Goldmeadow Dodger

Creature - Kithkin Rogue

Goldmeadow Dodger can't be blocked by creatures with power 4 or greater.

"I've gotten close enough to a giant to smell his breath, but none has ever so much as spotted me. I wonder how long my record can extend?"

Mana:
Power: 1/1
Cardset: Lorwyn #16 (Common)
Type: Creature

Goldmeadow Harrier

Creature - Kithkin Soldier

, : Tap target creature.

"It's a proven fact that sling-stones from the dawn side of the riverbank sail the farthest and truest."
-Deagan, cenn of Burrenton

Mana:
Power: 1/1
Cardset: Elspeth vs. Tezzeret #3 (Common)
Lorwyn #17 (Common)
Type: Creature

Goldmeadow Stalwart

Creature - Kithkin Soldier

As an additional cost to cast Goldmeadow Stalwart, reveal a Kithkin card from your hand or pay .

The thoughtweft ties a clachan together. Sharing each other's hopes and fears, all the village's citizens spring into action upon the first threat to any one of them.

Mana:
Power: 2/2
Cardset: Lorwyn #18 (Uncommon)
Type: Creature

Harpoon Sniper

Creature - Merfolk Archer

, : Harpoon Sniper deals X damage to target attacking or blocking creature, where X is the number of Merfolk you control.

Made from whiskergill bones, merrow spinebows can fire bolts through tree trunks.

Mana:
Power: 2/2
Cardset: Lorwyn #19 (Uncommon)
Type: Creature

Hillcomber Giant

Creature - Giant Scout

Mountainwalk

The giants believe the fossils they find in Lorwyn's rocky heights are dreams frozen in time, and they treasure them.

Mana:
Power: 3/3
Cardset: Modern Masters #18 (Common)
Lorwyn #20 (Common)
Type: Creature

Judge of Currents

Creature - Merfolk Wizard

Whenever a Merfolk you control becomes tapped, you may gain 1 life.

Though the currents of the Lanes shift every year, the merrow never lose track of where they are or where they are going.

Mana:
Power: 1/1
Cardset: Lorwyn #22 (Common)
Type: Creature

Kinsbaile Balloonist

Creature - Kithkin Soldier

Flying

Whenever Kinsbaile Balloonist attacks, you may have target creature gain flying until end of turn.

Even when a giant's tantrum turns the sky into a chaotic gale, the path of the balloonist never falters.

Mana:
Power: 2/2
Cardset: Lorwyn #23 (Common)
Type: Creature

Kinsbaile Skirmisher

Creature - Kithkin Soldier

When Kinsbaile Skirmisher enters the battlefield, target creature gets +1/+1 until end of turn.

"If a boggart even dares breathe near one of my kin, I'll know. And I'll not be happy."

Mana:
Power: 2/2
Cardset: Magic 2015 #16 (Common)
Lorwyn #24 (Common)
Type: Creature

Kithkin Greatheart

Creature - Kithkin Soldier

As long as you control a Giant, Kithkin Greatheart gets +1/+1 and has first strike.

Sometimes a curious giant singles out a "little one" to follow for a few days, never realizing the effect it will have on the little one's life.

Mana:
Power: 2/1
Cardset: Modern Masters #21 (Common)
Lorwyn #25 (Common)
Type: Creature

Kithkin Harbinger

Creature - Kithkin Wizard

When Kithkin Harbinger enters the battlefield, you may search your library for a Kithkin card, reveal it, then shuffle your library and put that card on top of it.

Her ears are open to even the softest voice.

Mana:
Power: 1/3
Cardset: Lorwyn #26 (Uncommon)
Type: Creature

Kithkin Healer

Creature - Kithkin Cleric

: Prevent the next 1 damage that would be dealt to target creature or player this turn.

The empathetic nature of the thoughtweft allows kithkin healers to treat the cause of an illness rather than fight its symptoms.

Mana:
Power: 2/2
Cardset: Lorwyn #27 (Common)
Type: Creature

Knight of Meadowgrain

Creature - Kithkin Knight

First strike

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

"By tradition, we don't speak for two days after battle. If our deeds won't speak for themselves, what else could be said?"

Mana:
Power: 2/2
Cardset: Knights vs. Dragons #5 (Unknown)
Lorwyn #28 (Uncommon)
Type: Creature

Lairwatch Giant

Creature - Giant Warrior

Lairwatch Giant can block an additional creature.

Whenever Lairwatch Giant blocks two or more creatures, it gains first strike until end of turn.

A giant can brood over a grudge for decades, and woe to those who interrupt him.

Mana:
Power: 5/3
Cardset: Lorwyn #29 (Common)
Type: Creature

Mirror Entity

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

: Creatures you control become X/X and gain all creature types until end of turn.

Unaware of Lorwyn's diversity, it sees only itself, reflected a thousand times over.

Mana:
Power: 1/1
Cardset: Commander 2013 #17 (Rare)
Lorwyn #31 (Rare)
Type: Creature

Oaken Brawler

Creature - Treefolk Warrior

When Oaken Brawler enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Oaken Brawler. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Mana:
Power: 2/4
Cardset: Lorwyn #33 (Common)
Type: Creature

Plover Knights

Creature - Kithkin Knight

Flying, first strike

The knights are a major attraction at every Lammastide festival. Teams of riders perform daring feats of flight to the delight of all below.

Mana:
Power: 3/3
Cardset: Knights vs. Dragons #20 (Unknown)
Lorwyn #35 (Common)
Type: Creature

Purity

Creature - Elemental Incarnation

Flying

If noncombat damage would be dealt to you, prevent that damage. You gain life equal to the damage prevented this way.

When Purity is put into a graveyard from anywhere, shuffle it into its owner's library.

Mana:
Power: 6/6
Cardset: Lorwyn #37 (Rare)
Type: Creature

Sentry Oak

Creature - Treefolk Warrior

Defender

At the beginning of combat on your turn, you may clash with an opponent. If you win, Sentry Oak gets +2/+0 and loses defender until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Mana:
Power: 3/5
Cardset: Lorwyn #38 (Uncommon)
Type: Creature

Springjack Knight

Creature - Kithkin Knight

Whenever Springjack Knight attacks, clash with an opponent. If you win, target creature gains double strike until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Mana:
Power: 2/1
Cardset: Lorwyn #41 (Common)
Type: Creature

Thoughtweft Trio

Creature - Kithkin Soldier

First strike, vigilance

Champion a Kithkin (When this enters the battlefield, sacrifice it unless you exile another Kithkin you control. When this leaves the battlefield, that card returns to the battlefield.)

Thoughtweft Trio can block any number of creatures.

Mana:
Power: 5/5
Cardset: Lorwyn #44 (Rare)
Type: Creature

Veteran of the Depths

Creature - Merfolk Soldier

Whenever Veteran of the Depths becomes tapped, you may put a +1/+1 counter on it.

In the backwaters of the Merrow Lanes lie stones scarred with tallies of countless generations, each representing a victory of merrow soldiers.

Mana:
Power: 2/2
Cardset: Lorwyn #46 (Uncommon)
Type: Creature

Wellgabber Apothecary

Creature - Merfolk Cleric

: Prevent all damage that would be dealt to target tapped Merfolk or Kithkin creature this turn.

"You've discovered that boggarts bite, I see. And will the militia be chasing this lot? . . . Ah, you're staying in town to avoid Nath's hunt. Wise. Now this poultice . . ."

Mana:
Power: 2/3
Cardset: Lorwyn #47 (Common)
Type: Creature

Wispmare

Creature - Elemental

Flying

When Wispmare enters the battlefield, destroy target enchantment.

Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Mana:
Power: 1/3
Cardset: Lorwyn #48 (Common)
Type: Creature

Wizened Cenn

Creature - Kithkin Cleric

Other Kithkin creatures you control get +1/+1.

"Thoughtweft binds us together as one, part of an intricate pattern that would unravel if even one thread came loose."

Mana:
Power: 2/2
Cardset: Lorwyn #49 (Uncommon)
Type: Creature

Amoeboid Changeling

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

: Target creature gains all creature types until end of turn.

: Target creature loses all creature types until end of turn.

Mana:
Power: 1/1
Cardset: Premium Deck Series: Slivers #3 (Common)
Lorwyn #51 (Common)
Type: Creature

Benthicore

Creature - Elemental

When Benthicore enters the battlefield, put two 1/1 blue Merfolk Wizard creature tokens onto the battlefield.

Tap two untapped Merfolk you control: Untap Benthicore. It gains shroud until end of turn. (It can't be the target of spells or abilities.)

Mana:
Power: 5/5
Cardset: Lorwyn #53 (Uncommon)
Type: Creature

Deeptread Merrow

Creature - Merfolk Rogue

: Deeptread Merrow gains islandwalk until end of turn.

"My success at navigating the Dark Meanders irritates the Inkfathom school. They consider themselves peerless divers, but I try to remind them that they cannot own commodities like bravery and cunning."

Mana:
Power: 2/1
Cardset: Lorwyn #57 (Common)
Type: Creature

Drowner of Secrets

Creature - Merfolk Wizard

Tap an untapped Merfolk you control: Target player puts the top card of his or her library into his or her graveyard.

Merrows consider themselves the keepers of Lorwyn's past-and consider it their duty to edit when necessary.

Mana:
Power: 1/3
Cardset: Lorwyn #58 (Uncommon)
Type: Creature

Ethereal Whiskergill

Creature - Elemental

Flying

Ethereal Whiskergill can't attack unless defending player controls an Island.

Fallowsages debate whether the whiskergill is native to the Dark Meanders or merely dreamstuff made real.

Mana:
Power: 4/3
Cardset: Lorwyn #60 (Uncommon)
Type: Creature

Faerie Harbinger

Creature - Faerie Wizard

Flash

Flying

When Faerie Harbinger enters the battlefield, you may search your library for a Faerie card, reveal it, then shuffle your library and put that card on top of it.

Mana:
Power: 2/2
Cardset: Lorwyn #61 (Uncommon)
Type: Creature

Fallowsage

Creature - Merfolk Wizard

Whenever Fallowsage becomes tapped, you may draw a card.

Memories of ages past are said to swim the minds of lounging fallowsages.

Mana:
Power: 2/2
Cardset: Lorwyn #63 (Uncommon)
Type: Creature

Glen Elendra Pranksters

Creature - Faerie Wizard

Flying

Whenever you cast a spell during an opponent's turn, you may return target creature you control to its owner's hand.

Victims spirited through a faerie ring find themselves stranded miles away.

Mana:
Power: 1/3
Cardset: Lorwyn #67 (Uncommon)
Type: Creature

Guile

Creature - Elemental Incarnation

Guile can't be blocked except by three or more creatures.

If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost.

When Guile is put into a graveyard from anywhere, shuffle it into its owner's library.

Mana:
Power: 6/6
Cardset: Jace vs. Chandra #14 (Rare)
Lorwyn #69 (Rare)
Type: Creature

Inkfathom Divers

Creature - Merfolk Soldier

Islandwalk

When Inkfathom Divers enters the battlefield, look at the top four cards of your library, then put them back in any order.

"None appreciate sun and shallows like those who have seen the depths."
-Lianda of the Stonybrook school

Mana:
Power: 3/3
Cardset: Lorwyn #70 (Common)
Type: Creature

Merrow Harbinger

Creature - Merfolk Wizard

Islandwalk

When Merrow Harbinger enters the battlefield, you may search your library for a Merfolk card, reveal it, then shuffle your library and put that card on top of it.

Mana:
Power: 2/3
Cardset: Lorwyn #73 (Uncommon)
Type: Creature

Merrow Reejerey

Creature - Merfolk Soldier

Other Merfolk creatures you control get +1/+1.

Whenever you cast a Merfolk spell, you may tap or untap target permanent.

Steady and silent as the deep current, the reejerey guides the course of the school.

Mana:
Power: 2/2
Cardset: Lorwyn #74 (Uncommon)
Type: Creature

Mistbind Clique

Creature - Faerie Wizard

Flash

Flying

Champion a Faerie (When this enters the battlefield, sacrifice it unless you exile another Faerie you control. When this leaves the battlefield, that card returns to the battlefield.)

When a Faerie is championed with Mistbind Clique, tap all lands target player controls.

Mana:
Power: 4/4
Cardset: Lorwyn #75 (Rare)
Type: Creature

Paperfin Rascal

Creature - Merfolk Rogue

When Paperfin Rascal enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Paperfin Rascal. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Mana:
Power: 2/2
Cardset: Lorwyn #77 (Common)
Type: Creature

Pestermite

Creature - Faerie Rogue

Flash

Flying

When Pestermite enters the battlefield, you may tap or untap target permanent.

The fae know when they're not wanted. That's precisely why they show up.

Mana:
Power: 2/1
Cardset: Modern Masters #59 (Common)
Lorwyn #78 (Common)
Type: Creature

Ringskipper

Creature - Faerie Wizard

Flying

When Ringskipper dies, clash with an opponent. If you win, return Ringskipper to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Mana:
Power: 1/1
Cardset: Lorwyn #81 (Common)
Type: Creature
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