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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Farhaven Elf

Creature - Elf Druid

When Farhaven Elf enters the battlefield, you may search your library for a basic land card and put it onto the battlefield tapped. If you do, shuffle your library.

"Verdant bloom does exist. It merely hides for its own safety."

Mana:
Power: 1/1
Cardset: Commander 2014 #196 (Common)
Commander 2013 #144 (Common)
Shadowmoor #113 (Common)
Type: Creature

Hungry Spriggan

Creature - Goblin Warrior

Trample

Whenever Hungry Spriggan attacks, it gets +3/+3 until end of turn.

If a spriggan's eyes are larger than its stomach, it has ways to remedy the situation.

Mana:
Power: 1/1
Cardset: Shadowmoor #120 (Common)
Type: Creature

Spawnwrithe

Creature - Elemental

Trample

Whenever Spawnwrithe deals combat damage to a player, put a token that's a copy of Spawnwrithe onto the battlefield.

Its victims feel only an itchy, wriggling feeling just under their skin. By then, it's far too late.

Mana:
Power: 2/2
Cardset: Commander #171 (Rare)
Shadowmoor #129 (Rare)
Type: Creature

Augury Adept

Creature - Kithkin Wizard

Whenever Augury Adept deals combat damage to a player, reveal the top card of your library and put that card into your hand. You gain life equal to its converted mana cost.

Moonstones grant limited foresight but unlimited advantages.

Mana: {{/}}{{/}}
Power: 2/2
Cardset: Commander 2013 #227 (Rare)
Shadowmoor #137 (Rare)
Type: Creature

Plumeveil

Creature - Elemental

Flash

Defender, flying

"It was vast, a great sheet of soaring wings, and equally silent. It caught us unawares and blocked our view of the kithkin stronghold."
-Grensch, merrow cutthroat

Mana: {{/}}{{/}}{{/}}
Power: 4/4
Cardset: Modern Masters #194 (Uncommon)
Commander #218 (Uncommon)
Shadowmoor #145 (Uncommon)
Type: Creature

Silkbind Faerie

Creature - Faerie Rogue

Flying

, {Q}: Tap target creature. ({Q} is the untap symbol.)

"The bigger they are, the more fun it is to watch them fall flat on their faces."

Mana: {{/}}
Power: 1/3
Cardset: Shadowmoor #148 (Common)
Type: Creature

Thistledown Duo

Creature - Kithkin Soldier Wizard

Whenever you cast a white spell, Thistledown Duo gets +1/+1 until end of turn.

Whenever you cast a blue spell, Thistledown Duo gains flying until end of turn.

Mana: {{/}}
Power: 2/2
Cardset: Shadowmoor #152 (Common)
Type: Creature

Cemetery Puca

Creature - Shapeshifter

Whenever a creature dies, you may pay . If you do, Cemetery Puca becomes a copy of that creature and gains this ability.

"'Tis a strange creature indeed that chooses the vanquished over the victor."
-Awylla, elvish safewright

Mana: {{/}}{{/}}
Power: 1/2
Cardset: Shadowmoor #158 (Rare)
Type: Creature

Gravelgill Duo

Creature - Merfolk Rogue Warrior

Whenever you cast a blue spell, Gravelgill Duo gets +1/+1 until end of turn.

Whenever you cast a black spell, Gravelgill Duo gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Mana: {{/}}
Power: 2/1
Cardset: Shadowmoor #165 (Common)
Type: Creature

Wasp Lancer

Creature - Faerie Soldier

Flying

"I doubt that faeries understand how short their lives are, compared to the rest of us. If they did, would they so readily charge into battle, heedless of the danger before them?"
-Awylla, elvish safewright

Mana: {{/}}{{/}}{{/}}
Power: 3/2
Cardset: Shadowmoor #179 (Uncommon)
Type: Creature

Ashenmoor Gouger

Creature - Elemental Warrior

Ashenmoor Gouger can't block.

After his hands had crumbled away, leaving only wickedly sharp points, he decided his only purpose was war.

Mana: {{/}}{{/}}{{/}}
Power: 4/4
Cardset: Shadowmoor #180 (Uncommon)
Type: Creature

Fulminator Mage

Creature - Elemental Shaman

Sacrifice Fulminator Mage: Destroy target nonbasic land.

"Unsafe Terrain Ahead-Turn Back"
-Sign near the former location of Pyrtagh Cairn

Mana: {{/}}{{/}}
Power: 2/2
Cardset: Shadowmoor #188 (Rare)
Type: Creature

Boggart Ram-Gang

Creature - Goblin Warrior

Haste

Wither (This deals damage to creatures in the form of -1/-1 counters.)

"We're going to need a bigger gate."
-Bowen, Barrenton guardcaptain

Mana: {{/}}{{/}}{{/}}
Power: 3/3
Cardset: Fire and Lightning #13 (Unknown)
Shadowmoor #203 (Uncommon)
Type: Creature

Tattermunge Duo

Creature - Goblin Warrior Shaman

Whenever you cast a red spell, Tattermunge Duo gets +1/+1 until end of turn.

Whenever you cast a green spell, Tattermunge Duo gains forestwalk until end of turn.

Mana: {{/}}
Power: 2/3
Cardset: Shadowmoor #218 (Common)
Type: Creature

Kitchen Finks

Creature - Ouphe

When Kitchen Finks enters the battlefield, you gain 2 life.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Accept one favor from an ouphe, and you're doomed to accept another.

Mana: {{/}}{{/}}
Power: 3/2
Cardset: Modern Masters #190 (Uncommon)
Shadowmoor #229 (Uncommon)
Type: Creature

Oracle of Nectars

Creature - Elf Cleric

, : You gain X life.

When elves find a fount of beauty, they protect it. Where there is beauty, there is hope.

Mana: {{/}}
Power: 2/2
Cardset: Shadowmoor #233 (Rare)
Type: Creature

Wilt-Leaf Cavaliers

Creature - Elf Knight

Vigilance

Every elf in Shadowmoor is charged from birth with a terrible duty: to strike back against the ugliness and darkness, even though they are all around and seemingly without end.

Mana: {{/}}{{/}}{{/}}
Power: 3/4
Cardset: Knights vs. Dragons #15 (Unknown)
Shadowmoor #244 (Uncommon)
Type: Creature

Lurebound Scarecrow

Artifact Creature - Scarecrow

As Lurebound Scarecrow enters the battlefield, choose a color.

When you control no permanents of the chosen color, sacrifice Lurebound Scarecrow.

It's a fool's race to run if all is lost if it be won.

Mana:
Power: 4/4
Cardset: Shadowmoor #256 (Uncommon)
Type: Artifact Creature

Scuttlemutt

Artifact Creature - Scarecrow

: Add one mana of any color to your mana pool.

: Target creature becomes the color or colors of your choice until end of turn.

Built to shuttle goods from the river, it took off one day carrying a cauldron of dyes.

Mana:
Power: 2/2
Cardset: Shadowmoor #263 (Common)
Type: Artifact Creature

Tatterkite

Artifact Creature - Scarecrow

Flying

Tatterkite can't have counters placed on it.

"I rigged it together from wicker and scrap, yet somehow I find it unalterably perfect."
-Braenna, cobblesmith

Mana:
Power: 2/1
Cardset: Shadowmoor #264 (Uncommon)
Type: Artifact Creature

Wingrattle Scarecrow

Artifact Creature - Scarecrow

Wingrattle Scarecrow has flying as long as you control a blue creature.

Wingrattle Scarecrow has persist as long as you control a black creature. (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Mana:
Power: 2/2
Cardset: Shadowmoor #270 (Common)
Type: Artifact Creature

Burrenton Bombardier

Creature - Kithkin Soldier

Flying

Reinforce 2- (, Discard this card: Put two +1/+1 counters on target creature.)

The flasks provide ballast, a means of steering, and-with a little luck-a way to deliver ward-spells to cohorts below.

Mana:
Power: 2/2
Cardset: Elspeth vs. Tezzeret #11 (Common)
Morningtide #3 (Common)
Type: Creature

Kinsbaile Borderguard

Creature - Kithkin Soldier

Kinsbaile Borderguard enters the battlefield with a +1/+1 counter on it for each other Kithkin you control.

When Kinsbaile Borderguard dies, put a 1/1 white Kithkin Soldier creature token onto the battlefield for each counter on it.

Mana:
Power: 1/1
Cardset: Morningtide #14 (Rare)
Type: Creature

Kithkin Zephyrnaut

Creature - Kithkin Soldier

Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Kithkin Zephyrnaut, you may reveal it. If you do, Kithkin Zephyrnaut gets +2/+2 and gains flying and vigilance until end of turn.

Mana:
Power: 2/2
Cardset: Morningtide #16 (Common)
Type: Creature

Preeminent Captain

Creature - Kithkin Soldier

First strike (This creature deals combat damage before creatures without first strike.)

Whenever Preeminent Captain attacks, you may put a Soldier creature card from your hand onto the battlefield tapped and attacking.

"If you need an example to lead others to the front lines, consider the precedent set."

Mana:
Power: 2/2
Cardset: Magic 2015 #25 (Rare)
Morningtide #20 (Rare)
Type: Creature

Stonybrook Schoolmaster

Creature - Merfolk Wizard

Whenever Stonybrook Schoolmaster becomes tapped, you may put a 1/1 blue Merfolk Wizard creature token onto the battlefield.

Merrow schools rarely form by design. They come together naturally as eager learners surround the wisest teachers.

Mana:
Power: 1/2
Cardset: Morningtide #25 (Common)
Type: Creature

Dewdrop Spy

Creature - Faerie Rogue

Flash

Flying

When Dewdrop Spy enters the battlefield, look at the top card of target player's library.

Only in dew from Oona herself is there clarity enough to see a victim's mind.

Mana:
Power: 2/2
Cardset: Morningtide #30 (Common)
Type: Creature

Sage of Fables

Creature - Merfolk Wizard

Each other Wizard creature you control enters the battlefield with an additional +1/+1 counter on it.

, Remove a +1/+1 counter from a creature you control: Draw a card.

"There is no secret that cannot be sold."

Mana:
Power: 2/2
Cardset: Morningtide #47 (Uncommon)
Type: Creature

Sigil Tracer

Creature - Merfolk Wizard

, Tap two untapped Wizards you control: Copy target instant or sorcery spell. You may choose new targets for the copy.

"The reflection is true. It is you who are distorted and false."

Mana:
Power: 2/2
Cardset: Morningtide #49 (Rare)
Type: Creature

Vendilion Clique

Legendary Creature - Faerie Wizard

Flash

Flying

When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of his or her library, then draws a card.

Mana:
Power: 3/1
Cardset: Modern Masters #70 (Mythic Rare)
Morningtide #55 (Rare)
Type: Creature

Auntie's Snitch

Creature - Goblin Rogue

Auntie's Snitch can't block.

Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)

Whenever a Goblin or Rogue you control deals combat damage to a player, if Auntie's Snitch is in your graveyard, you may return Auntie's Snitch to your hand.

Mana:
Power: 3/1
Cardset: Modern Masters #72 (Uncommon)
Morningtide #57 (Rare)
Type: Creature

Maralen of the Mornsong

Legendary Creature - Elf Wizard

Players can't draw cards.

At the beginning of each player's draw step, that player loses 3 life, searches his or her library for a card, puts it into his or her hand, then shuffles his or her library.

Maralen sent Veesa, Endry, and Iliona-the Vendilion clique-on the gravest of tasks.

Mana:
Power: 2/3
Cardset: Morningtide #65 (Rare)
Type: Creature

Moonglove Changeling

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

: Moonglove Changeling gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy that creature.)

Mana:
Power: 2/2
Cardset: Morningtide #67 (Common)
Type: Creature

Offalsnout

Creature - Elemental

Flash

When Offalsnout leaves the battlefield, exile target card from a graveyard.

Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Mana:
Power: 2/2
Cardset: Morningtide #71 (Uncommon)
Type: Creature

Countryside Crusher

Creature - Giant Warrior

At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process.

Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Countryside Crusher.

Mana:
Power: 3/3
Cardset: Modern Masters #108 (Rare)
Morningtide #89 (Rare)
Type: Creature

Fire Juggler

Creature - Goblin Shaman

Whenever Fire Juggler becomes blocked, clash with an opponent. If you win, Fire Juggler deals 4 damage to each creature blocking it. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Mana:
Power: 2/2
Cardset: Morningtide #90 (Common)
Type: Creature

Rage Forger

Creature - Elemental Shaman

When Rage Forger enters the battlefield, put a +1/+1 counter on each other Shaman creature you control.

Whenever a creature you control with a +1/+1 counter on it attacks, you may have that creature deal 1 damage to target player.

Mana:
Power: 2/2
Cardset: Morningtide #97 (Uncommon)
Type: Creature

Seething Pathblazer

Creature - Elemental Warrior

Sacrifice an Elemental: Seething Pathblazer gets +2/+0 and gains first strike until end of turn.

"Flamekin death rites are elaborate and spectacular affairs. Their greatest fear is death in obscurity."
-Tollek Worldwatcher, journal

Mana:
Power: 2/2
Cardset: Morningtide #101 (Common)
Type: Creature

Sensation Gorger

Creature - Goblin Shaman

Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Sensation Gorger, you may reveal it. If you do, each player discards his or her hand and draws four cards.

More, more, more!

Mana:
Power: 2/2
Cardset: Morningtide #102 (Rare)
Type: Creature

Taurean Mauler

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

Whenever an opponent casts a spell, you may put a +1/+1 counter on Taurean Mauler.

The power of a waterfall. The fury of an avalanche. The intellect of a gale-force wind.

Mana:
Power: 2/2
Cardset: Archenemy #49 (Rare)
Morningtide #109 (Rare)
Type: Creature

Fertilid

Creature - Elemental

Fertilid enters the battlefield with two +1/+1 counters on it.

, Remove a +1/+1 counter from Fertilid: Target player searches his or her library for a basic land card and puts it onto the battlefield tapped. Then that player shuffles his or her library.

Mana:
Cardset: Commander #154 (Common)
Archenemy #54 (Common)
Morningtide #122 (Common)
Type: Creature

Lys Alana Bowmaster

Creature - Elf Archer

Reach (This can block creatures with flying.)

Whenever you cast an Elf spell, you may have Lys Alana Bowmaster deal 2 damage to target creature with flying.

Mana:
Power: 2/2
Cardset: Morningtide #130 (Common)
Type: Creature

Rhys the Exiled

Legendary Creature - Elf Warrior

Whenever Rhys the Exiled attacks, you gain 1 life for each Elf you control.

, Sacrifice an Elf: Regenerate Rhys the Exiled.

Once a famed hunter and packmaster, now a renegade seeking his own path.

Mana:
Power: 3/2
Cardset: Morningtide #135 (Rare)
Type: Creature

Winnower Patrol

Creature - Elf Warrior

Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Winnower Patrol, you may reveal it. If you do, put a +1/+1 counter on Winnower Patrol.

Mana:
Power: 3/2
Cardset: Morningtide #139 (Common)
Type: Creature

Avian Changeling

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

Flying

Today it flies with the flock. Tomorrow it may wake to find them gone, its body in an unfamiliar form.

Mana:
Power: 2/2
Cardset: Modern Masters #6 (Common)
Lorwyn #4 (Common)
Type: Creature

Harpoon Sniper

Creature - Merfolk Archer

, : Harpoon Sniper deals X damage to target attacking or blocking creature, where X is the number of Merfolk you control.

Made from whiskergill bones, merrow spinebows can fire bolts through tree trunks.

Mana:
Power: 2/2
Cardset: Lorwyn #19 (Uncommon)
Type: Creature

Kithkin Harbinger

Creature - Kithkin Wizard

When Kithkin Harbinger enters the battlefield, you may search your library for a Kithkin card, reveal it, then shuffle your library and put that card on top of it.

Her ears are open to even the softest voice.

Mana:
Power: 1/3
Cardset: Lorwyn #26 (Uncommon)
Type: Creature

Kithkin Healer

Creature - Kithkin Cleric

: Prevent the next 1 damage that would be dealt to target creature or player this turn.

The empathetic nature of the thoughtweft allows kithkin healers to treat the cause of an illness rather than fight its symptoms.

Mana:
Power: 2/2
Cardset: Lorwyn #27 (Common)
Type: Creature

Mirror Entity

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

: Creatures you control become X/X and gain all creature types until end of turn.

Unaware of Lorwyn's diversity, it sees only itself, reflected a thousand times over.

Mana:
Power: 1/1
Cardset: Commander 2013 #17 (Rare)
Lorwyn #31 (Rare)
Type: Creature

Springjack Knight

Creature - Kithkin Knight

Whenever Springjack Knight attacks, clash with an opponent. If you win, target creature gains double strike until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Mana:
Power: 2/1
Cardset: Lorwyn #41 (Common)
Type: Creature

Wispmare

Creature - Elemental

Flying

When Wispmare enters the battlefield, destroy target enchantment.

Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Mana:
Power: 1/3
Cardset: Lorwyn #48 (Common)
Type: Creature

Drowner of Secrets

Creature - Merfolk Wizard

Tap an untapped Merfolk you control: Target player puts the top card of his or her library into his or her graveyard.

Merrows consider themselves the keepers of Lorwyn's past-and consider it their duty to edit when necessary.

Mana:
Power: 1/3
Cardset: Lorwyn #58 (Uncommon)
Type: Creature

Merrow Reejerey

Creature - Merfolk Soldier

Other Merfolk creatures you control get +1/+1.

Whenever you cast a Merfolk spell, you may tap or untap target permanent.

Steady and silent as the deep current, the reejerey guides the course of the school.

Mana:
Power: 2/2
Cardset: Lorwyn #74 (Uncommon)
Type: Creature

Paperfin Rascal

Creature - Merfolk Rogue

When Paperfin Rascal enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Paperfin Rascal. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Mana:
Power: 2/2
Cardset: Lorwyn #77 (Common)
Type: Creature

Pestermite

Creature - Faerie Rogue

Flash

Flying

When Pestermite enters the battlefield, you may tap or untap target permanent.

The fae know when they're not wanted. That's precisely why they show up.

Mana:
Power: 2/1
Cardset: Modern Masters #59 (Common)
Lorwyn #78 (Common)
Type: Creature

Scion of Oona

Creature - Faerie Soldier

Flash

Flying

Other Faerie creatures you control get +1/+1.

Other Faeries you control have shroud.

Mana:
Power: 1/1
Cardset: Modern Masters #63 (Rare)
Lorwyn #83 (Rare)
Type: Creature

Streambed Aquitects

Creature - Merfolk Scout

: Target Merfolk creature gets +1/+1 and gains islandwalk until end of turn.

: Target land becomes an Island until end of turn.

"We look in the river and see scattered stones. A merrow looks and sees a map of Lorwyn."
-Illulia, flamekin soulstoke

Mana:
Power: 2/3
Cardset: Lorwyn #91 (Common)
Type: Creature

Black Poplar Shaman

Creature - Treefolk Shaman

: Regenerate target Treefolk.

It absorbs the pain of other treefolk, which leaves it bitter, yet addicted to the sensation of agony.

Mana:
Power: 1/3
Cardset: Lorwyn #99 (Common)
Type: Creature

Boggart Harbinger

Creature - Goblin Shaman

When Boggart Harbinger enters the battlefield, you may search your library for a Goblin card, reveal it, then shuffle your library and put that card on top of it.

Mana:
Power: 2/1
Cardset: Lorwyn #102 (Uncommon)
Type: Creature

Boggart Loggers

Creature - Goblin Rogue

Forestwalk

, Sacrifice Boggart Loggers: Destroy target Treefolk or Forest.

Auntie Flint lent axes to Nibb and Gyik, thinking they'd share their experiences with her. She's still waiting for them to come back.

Mana:
Power: 2/1
Cardset: Lorwyn #103 (Common)
Type: Creature

Ghostly Changeling

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

: Ghostly Changeling gets +1/+1 until end of turn.

In desolate places, changelings may take the shape of fancies, or memories, or fears.

Mana:
Power: 2/2
Cardset: Lorwyn #116 (Uncommon)
Type: Creature

Lys Alana Scarblade

Creature - Elf Assassin

, Discard an Elf card: Target creature gets -X/-X until end of turn, where X is the number of Elves you control.

In beauty-obsessed Lys Alana, one cut of her blade means the difference between a high society feast and raking through the dungheap for scraps.

Mana:
Power: 1/1
Cardset: Lorwyn #122 (Uncommon)
Type: Creature

Mad Auntie

Creature - Goblin Shaman

Other Goblin creatures you control get +1/+1.

: Regenerate another target Goblin.

One part cunning, one part wise, and many, many parts demented.

Mana:
Power: 2/2
Cardset: Modern Masters #90 (Uncommon)
Lorwyn #123 (Rare)
Type: Creature

Spiderwig Boggart

Creature - Goblin Shaman

When Spiderwig Boggart enters the battlefield, target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Auntie Flint was the first to pioneer the spiderwig, a mass of arachnids intended to be worn rather than eaten.

Mana:
Power: 2/2
Cardset: Lorwyn #141 (Common)
Type: Creature

Thieving Sprite

Creature - Faerie Rogue

Flying

When Thieving Sprite enters the battlefield, target player reveals X cards from his or her hand, where X is the number of Faeries you control. You choose one of those cards. That player discards that card.

Mana:
Power: 1/1
Cardset: Modern Masters #101 (Common)
Lorwyn #143 (Common)
Type: Creature

Blind-Spot Giant

Creature - Giant Warrior

Blind-Spot Giant can't attack or block unless you control another Giant.

Among the solitude-loving giantkind, teamwork is unusual. But he appreciates hearing the occasional "Swing down and to your left."

Mana:
Power: 4/3
Cardset: Modern Masters #105 (Common)
Lorwyn #153 (Common)
Type: Creature

Goatnapper

Creature - Goblin Rogue

When Goatnapper enters the battlefield, untap target Goat and gain control of it until end of turn. It gains haste until end of turn.

Kith goats are just for practice. The real prize, of course, is a giant's cloudgoat.

Mana:
Power: 2/2
Cardset: Lorwyn #172 (Uncommon)
Type: Creature

Incandescent Soulstoke

Creature - Elemental Shaman

Other Elemental creatures you control get +1/+1.

, : You may put an Elemental creature card from your hand onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step.

Mana:
Power: 2/2
Cardset: Lorwyn #178 (Rare)
Type: Creature

Inner-Flame Acolyte

Creature - Elemental Shaman

When Inner-Flame Acolyte enters the battlefield, target creature gets +2/+0 and gains haste until end of turn.

Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Mana:
Power: 2/2
Cardset: Jace vs. Chandra #41 (Common)
Lorwyn #181 (Common)
Type: Creature

Inner-Flame Igniter

Creature - Elemental Warrior

: Creatures you control get +1/+0 until end of turn. If this is the third time this ability has resolved this turn, creatures you control gain first strike until end of turn.

A light an army can follow.

Mana:
Power: 2/2
Cardset: Lorwyn #182 (Uncommon)
Type: Creature

Mudbutton Torchrunner

Creature - Goblin Warrior

When Mudbutton Torchrunner dies, it deals 3 damage to target creature or player.

The oil sloshes against his skull as he nears his destination: the Frogtosser Games and the lighting of the Flaming Boggart.

Mana:
Power: 1/1
Cardset: Planechase 2012 #49 (Common)
Knights vs. Dragons #52 (Unknown)
Elves vs. Goblins #46 (Common)
Lorwyn #185 (Common)
Type: Creature

Stinkdrinker Daredevil

Creature - Goblin Rogue

Giant spells you cast cost less to cast.

Boggarts constantly strive to outdo each other with the things they bring back to the warren, each hoping the exploit will become as well-known as those of Auntie Grub.

Mana:
Power: 1/3
Cardset: Modern Masters #132 (Common)
Lorwyn #191 (Common)
Type: Creature

Battlewand Oak

Creature - Treefolk Warrior

Whenever a Forest enters the battlefield under your control, Battlewand Oak gets +2/+2 until end of turn.

Whenever you cast a Treefolk spell, Battlewand Oak gets +2/+2 until end of turn.

Mana:
Power: 1/3
Cardset: Lorwyn #197 (Common)
Type: Creature

Elvish Branchbender

Creature - Elf Druid

: Until end of turn, target Forest becomes an X/X Treefolk creature in addition to its other types, where X is the number of Elves you control.

"How do the vinebred feel? Fah! We do not ask the puppet how it feels when the puppeteer bids it dance."

Mana:
Power: 2/2
Cardset: Lorwyn #204 (Common)
Type: Creature

Elvish Harbinger

Creature - Elf Druid

When Elvish Harbinger enters the battlefield, you may search your library for an Elf card, reveal it, then shuffle your library and put that card on top of it.

: Add one mana of any color to your mana pool.

Mana:
Power: 1/2
Cardset: Elves vs. Goblins #4 (Uncommon)
Lorwyn #207 (Uncommon)
Type: Creature

Gilt-Leaf Seer

Creature - Elf Shaman

, : Look at the top two cards of your library, then put them back in any order.

Desmera blinded her seers so that her beauty would be the last image burned in their memories. The act only deepened their insight.

Mana:
Power: 2/2
Cardset: Lorwyn #215 (Common)
Type: Creature

Imperious Perfect

Creature - Elf Warrior

Other Elf creatures you control get +1/+1.

, : Put a 1/1 green Elf Warrior creature token onto the battlefield.

In a culture of beauty, the most beautiful are worshipped as gods.

Mana:
Power: 2/2
Cardset: Commander 2014 #202 (Uncommon)
Elves vs. Goblins #8 (Uncommon)
Lorwyn #220 (Uncommon)
Type: Creature

Jagged-Scar Archers

Creature - Elf Archer

Jagged-Scar Archers's power and toughness are each equal to the number of Elves you control.

: Jagged-Scar Archers deals damage equal to its power to target creature with flying.

Mana:
Power: */*
Cardset: Lorwyn #222 (Uncommon)
Type: Creature

Kithkin Mourncaller

Creature - Kithkin Scout

Whenever an attacking Kithkin or Elf is put into your graveyard from the battlefield, you may draw a card.

Eidren's hunts are dangerous affairs. All dread the inevitable recounting of those who died while flushing out his prey.

Mana:
Power: 2/2
Cardset: Lorwyn #224 (Uncommon)
Type: Creature

Doran, the Siege Tower

Legendary Creature - Treefolk Shaman

Each creature assigns combat damage equal to its toughness rather than its power.

"Each year that passes rings you inwardly with memory and might. Wield your heart, and the world will tremble."

Mana:
Cardset: Lorwyn #247 (Rare)
Type: Creature

Benalish Knight

Creature - Human Knight

Flash (You may cast this spell any time you could cast an instant.)

First strike (This creature deals combat damage before creatures without first strike.)

"We called them ‘armored lightning.'"
-Gerrard of the Weatherlight

Mana:
Power: 2/2
Cardset: Tenth Edition #11 (Common)
Weatherlight #125 (Common)
Type: Creature

Field Marshal

Creature - Human Soldier

Other Soldier creatures get +1/+1 and have first strike. (They deal combat damage before creatures without first strike.)

He is the only one who sees the patterns in the overlapping maps and conflicting reports.

Mana:
Power: 2/2
Cardset: Tenth Edition #15 (Rare)
Coldsnap #5 (Rare)
Type: Creature

Nomad Mythmaker

Creature - Human Nomad Cleric

, : Put target Aura card from a graveyard onto the battlefield under your control attached to a creature you control.

On the wild steppes, history vanishes in the dust. Only the mythmakers remain to say what was, and is, and will be.

Mana:
Power: 2/2
Cardset: Tenth Edition #30 (Rare)
Judgment #15 (Rare)
Type: Creature

Paladin en-Vec

Creature - Human Knight

First strike, protection from black and from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.)

"I do not consider myself a hero. I know only what the Vec teach: justice must always be served and corruption must always be opposed."

Mana:
Power: 2/2
Cardset: Tenth Edition #32 (Rare)
Ninth Edition #32 (Rare)
Exodus #12 (Rare)
Type: Creature

Skyhunter Prowler

Creature - Cat Knight

Flying, vigilance (This creature can't be blocked except by creatures with flying or reach, and attacking doesn't cause this creature to tap.)

As tireless as her mount, a skyhunter's vigil is measured in days.

Mana:
Power: 1/3
Cardset: Tenth Edition #42 (Common)
Ninth Edition #45 (Common)
Fifth Dawn #15 (Common)
Type: Creature

Skyhunter Skirmisher

Creature - Cat Knight

Flying, double strike (This creature can't be blocked except by creatures with flying or reach, and it deals both first-strike and regular combat damage.)

"Take the deadly grace and strength of the leonin, combined with a pteron mount capable of rending a foe in two and armed with notched steel. That is a skyhunter-and why Taj-Nar has never fallen."
-Raksha Golden Cub

Mana:
Power: 1/1
Cardset: Commander 2014 #89 (Uncommon)
Tenth Edition #43 (Uncommon)
Fifth Dawn #16 (Uncommon)
Type: Creature

Treasure Hunter

Creature - Human

When Treasure Hunter enters the battlefield, you may return target artifact card from your graveyard to your hand.

"The treasures of the ancients belong in museums, not in the grubby hands of grave robbers."

Mana:
Power: 2/2
Cardset: Tenth Edition #52 (Uncommon)
Exodus #23 (Uncommon)
Type: Creature

Venerable Monk

Creature - Human Monk Cleric

When Venerable Monk enters the battlefield, you gain 2 life.

Age wears the flesh but galvanizes the soul.

Mana:
Power: 2/2
Cardset: Divine vs. Demonic #5 (Common)
Tenth Edition #55 (Common)
Ninth Edition #51 (Common)
Eighth Edition #55 (Common)
Seventh Edition #53 (Common)
Sixth Edition #50 (Unknown)
Stronghold #121 (Common)
Type: Creature

Academy Researchers

Creature - Human Wizard

When Academy Researchers enters the battlefield, you may put an Aura card from your hand onto the battlefield attached to Academy Researchers.

They brandish their latest theories as warriors would wield weapons.

Mana:
Power: 2/2
Cardset: Tenth Edition #63 (Uncommon)
Urza's Saga #58 (Uncommon)
Type: Creature

Ambassador Laquatus

Legendary Creature - Merfolk Wizard

: Target player puts the top three cards of his or her library into his or her graveyard.

"Life is a game. The only thing that matters is whether you're a pawn or a player."

Mana:
Power: 1/3
Cardset: Tenth Edition #65 (Rare)
Torment #23 (Rare)
Type: Creature

Cephalid Constable

Creature - Cephalid Wizard

Whenever Cephalid Constable deals combat damage to a player, return up to that many target permanents that player controls to their owners' hands.

Cephalids don't police people. They police loyalties.

Mana:
Power: 1/1
Cardset: Tenth Edition #72 (Rare)
Judgment #35 (Rare)
Type: Creature

Crafty Pathmage

Creature - Human Wizard

: Target creature with power 2 or less is unblockable this turn.

Follow the pathmage
-Otarian expression meaning
"escape quickly"

Mana:
Power: 1/1
Cardset: Tenth Edition #77 (Common)
Ninth Edition #71 (Common)
Onslaught #77 (Common)
Type: Creature

Fog Elemental

Creature - Elemental

Flying (This creature can't be blocked except by creatures with flying or reach.)

When Fog Elemental attacks or blocks, sacrifice it at end of combat.

"It's the perfect sentry. Those who should pass can go right through it."
-Teferi

Mana:
Power: 4/4
Cardset: Tenth Edition #85 (Uncommon)
Sixth Edition #69 (Unknown)
Weatherlight #40 (Common)
Type: Creature

Horseshoe Crab

Creature - Crab

: Untap Horseshoe Crab.

"Hmm . . . It looks kinda like a bug. Let's crack it open an' see if it tastes like one!"
-Squee, goblin cabin hand

Mana:
Power: 1/3
Cardset: Tenth Edition #87 (Common)
Urza's Saga #80 (Common)
Type: Creature

Puppeteer

Creature - Human Wizard

, : You may tap or untap target creature.

"Getting people to do what you want is merely a matter of telling them what they want to hear."

Mana:
Power: 1/2
Cardset: Tenth Edition #98 (Uncommon)
Ninth Edition #91 (Uncommon)
Eighth Edition #94 (Uncommon)
Odyssey #97 (Uncommon)
Type: Creature

Rootwater Commando

Creature - Merfolk

Islandwalk (This creature is unblockable as long as defending player controls an Island.)

Rootwater merfolk are seldom seen these days, but elf corpses are as numerous as ever.

Mana:
Power: 2/2
Cardset: Tenth Edition #102 (Common)
Nemesis #39 (Common)
Type: Creature

Wall of Air

Creature - Wall

Defender, flying (This creature can't attack, and it can block creatures with flying.)

When no falcons fly, beware the sky.
-Femeref aphorism

Mana:
Power: 1/5
Cardset: Tenth Edition #124 (Uncommon)
Eighth Edition #113 (Uncommon)
Seventh Edition #111 (Uncommon)
Sixth Edition #105 (Unknown)
Fifth Edition #135 (Uncommon)
Fourth Edition #113 (Uncommon)
Revised Edition #90 (Uncommon)
Unlimited Edition #90 (Uncommon)
Beta Edition #90 (Unknown)
Alpha Edition #90 (Unknown)
Type: Creature

Doomed Necromancer

Creature - Human Cleric Mercenary

, , Sacrifice Doomed Necromancer: Return target creature card from your graveyard to the battlefield.

Many necromancers share the same last words-the ones that conclude the undeath ritual.

Mana:
Power: 2/2
Cardset: Tenth Edition #137 (Rare)
Onslaught #140 (Rare)
Type: Creature

Dusk Imp

Creature - Imp

Flying

It despises humans and squirrels and beasts and dwarves and cephalids . . . well, it despises just about everything.

Mana:
Power: 2/1
Cardset: Divine vs. Demonic #34 (Common)
Tenth Edition #140 (Common)
Eighth Edition #130 (Common)
Odyssey #131 (Common)
Type: Creature

Hidden Horror

Creature - Horror

When Hidden Horror enters the battlefield, sacrifice it unless you discard a creature card.

If the presence of evil were obvious, it wouldn't be nearly as dangerous.

Mana:
Power: 4/4
Cardset: Graveborn #2 (Unknown)
Tenth Edition #149 (Uncommon)
Sixth Edition #137 (Unknown)
Weatherlight #14 (Uncommon)
Type: Creature
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