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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Mold Adder

Creature - Fungus Snake

Whenever an opponent casts a blue or black spell, you may put a +1/+1 counter on Mold Adder.

The more you struggle against its coils, the tighter they get.

Mana:
Power: 1/1
Cardset: Magic 2010 #194 (Uncommon)
Type: Creature

Aerie Mystics

Creature - Bird Wizard

Flying

: Creatures you control gain shroud until end of turn.

They are cautious with their body language and facial expressions. Any stray movement could betray the positions of the troops they protect and cost many lives.

Mana:
Power: 3/3
Cardset: Commander 2013 #2 (Uncommon)
Conflux #1 (Uncommon)
Type: Creature

Aven Trailblazer

Creature - Bird Soldier

Flying

Domain - Aven Trailblazer's toughness is equal to the number of basic land types among lands you control.

"The bird wore the form of a man, bereft of filigree. Why do the Texts not speak of it?"
-Belator of Esper

Mana:
Power: 2/*
Cardset: Conflux #4 (Common)
Type: Creature

Mirror-Sigil Sergeant

Creature - Rhino Soldier

Trample

At the beginning of your upkeep, if you control a blue permanent, you may put a token that's a copy of Mirror-Sigil Sergeant onto the battlefield.

"If I had many lives, I would give them all for Bant."

Mana:
Power: 4/4
Cardset: Conflux #12 (Mythic Rare)
Type: Creature

Nacatl Hunt-Pride

Creature - Cat Warrior

Vigilance

, : Target creature can't block this turn.

, : Target creature blocks this turn if able.

"We must hunt and kill the dragon before it can return to raze our ancient city."

Mana:
Power: 5/4
Cardset: Ajani vs. Nicol Bolas #20 (Uncommon)
Conflux #13 (Uncommon)
Type: Creature

Paragon of the Amesha

Creature - Human Knight

First strike

: Until end of turn, Paragon of the Amesha becomes an Angel, gets +3/+3, and gains flying and lifelink.

"Let my lance sing with the voices of angels and the heathen cower before my shield, for I will teach this land the meaning of honor."

Mana:
Power: 2/2
Cardset: Conflux #14 (Uncommon)
Type: Creature

Rhox Meditant

Creature - Rhino Monk

When Rhox Meditant enters the battlefield, if you control a green permanent, draw a card.

The weight of her conviction balances on the harmony of her soul.

Mana:
Power: 2/4
Cardset: Conflux #16 (Common)
Type: Creature

Valiant Guard

Creature - Human Soldier

As the outsiders invaded Bant, soldiers who once saw sigils as the highest marks of glory began to see the scars of battle as tokens of equal worth.

Mana:
Cardset: Conflux #19 (Common)
Type: Creature

Wall of Reverence

Creature - Spirit Wall

Defender, flying

At the beginning of your end step, you may gain life equal to the power of target creature you control.

The lives of elves are long, but their memories are longer. Even after death, they do not desert their homes.

Mana:
Power: 1/6
Cardset: Commander 2013 #26 (Rare)
Conflux #20 (Rare)
Type: Creature

Brackwater Elemental

Creature - Elemental

When Brackwater Elemental attacks or blocks, sacrifice it at the beginning of the next end step.

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Mana:
Power: 4/4
Cardset: Ajani vs. Nicol Bolas #46 (Common)
Conflux #21 (Common)
Type: Creature

Frontline Sage

Creature - Human Wizard

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

, : Draw a card, then discard a card.

The battle was won in the commander's head before the first weapon was drawn.

Mana:
Cardset: Conflux #28 (Common)
Type: Creature

Grixis Illusionist

Creature - Human Wizard

: Target land you control becomes the basic land type of your choice until end of turn.

"It's simple, really. If they can't find us, they can't kill us."

Mana:
Power: 1/1
Cardset: Conspiracy #99 (Common)
Conflux #29 (Common)
Type: Creature

Dreadwing

Creature - Zombie

: Dreadwing gets +3/+0 and gains flying until end of turn.

Dreadwings spring from lofty perches to surprise kathari in midflight. They smother their prey and then consume it as they glide gently toward the ground.

Mana:
Power: 1/1
Cardset: Conflux #43 (Uncommon)
Type: Creature

Extractor Demon

Creature - Demon

Flying

Whenever another creature leaves the battlefield, you may have target player put the top two cards of his or her library into his or her graveyard.

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Mana:
Power: 5/5
Cardset: Commander #81 (Rare)
Archenemy #15 (Rare)
Conflux #44 (Rare)
Type: Creature

Fleshformer

Creature - Human Wizard

: Fleshformer gets +2/+2 and gains fear until end of turn. Target creature gets -2/-2 until end of turn. Activate this ability only during your turn. (A creature with fear can't be blocked except by artifact creatures and/or black creatures.)

Necromancers who discovered the new sources of mana were quick to dream up new nightmares with them.

Mana:
Power: 2/2
Cardset: Conflux #45 (Uncommon)
Type: Creature

Grixis Slavedriver

Creature - Zombie Giant

When Grixis Slavedriver leaves the battlefield, put a 2/2 black Zombie creature token onto the battlefield.

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Mana:
Power: 4/4
Cardset: Conflux #46 (Uncommon)
Type: Creature

Infectious Horror

Creature - Zombie Horror

Whenever Infectious Horror attacks, each opponent loses 2 life.

Not once in the history of Grixis has anyone died of old age.

Mana:
Power: 2/2
Cardset: Conspiracy #115 (Common)
Archenemy #18 (Common)
Conflux #47 (Common)
Type: Creature

Kederekt Parasite

Creature - Horror

Whenever an opponent draws a card, if you control a red permanent, you may have Kederekt Parasite deal 1 damage to that player.

When the smell of passing thoughts piques its hunger, its maw becomes primed with acid and a taste for brains.

Mana:
Power: 1/1
Cardset: Conflux #48 (Rare)
Type: Creature

Nyxathid

Creature - Elemental

As Nyxathid enters the battlefield, choose an opponent.

Nyxathid gets -1/-1 for each card in the chosen player's hand.

Born of volcanic forces, it thrives on the absolute panic it inspires.

Mana:
Power: 7/7
Cardset: Conflux #49 (Rare)
Type: Creature

Pestilent Kathari

Creature - Bird Warrior

Flying

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

: Pestilent Kathari gains first strike until end of turn.

Mana:
Power: 1/1
Cardset: Conflux #50 (Common)
Type: Creature

Rotting Rats

Creature - Zombie Rat

When Rotting Rats enters the battlefield, each player discards a card.

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Mana:
Power: 1/1
Cardset: Conflux #51 (Common)
Type: Creature

Sedraxis Alchemist

Creature - Zombie Wizard

When Sedraxis Alchemist enters the battlefield, if you control a blue permanent, return target nonland permanent to its owner's hand.

The problem with a liquid that can dissolve anything is finding something to carry it in.

Mana:
Power: 2/2
Cardset: Conflux #54 (Common)
Type: Creature

Bloodhall Ooze

Creature - Ooze

At the beginning of your upkeep, if you control a black permanent, you may put a +1/+1 counter on Bloodhall Ooze.

At the beginning of your upkeep, if you control a green permanent, you may put a +1/+1 counter on Bloodhall Ooze.

A drop of blood spilled from the first dragon.

Mana:
Power: 1/1
Cardset: Conflux #59 (Rare)
Type: Creature

Dragonsoul Knight

Creature - Human Knight

First strike

: Until end of turn, Dragonsoul Knight becomes a Dragon, gets +5/+3, and gains flying and trample.

The farther he roamed from Jund and its dragons, the more he felt their essence in himself.

Mana:
Power: 2/2
Cardset: Conflux #62 (Uncommon)
Type: Creature

Goblin Razerunners

Creature - Goblin Warrior

, Sacrifice a land: Put a +1/+1 counter on Goblin Razerunners.

At the beginning of your end step, you may have Goblin Razerunners deal damage equal to the number of +1/+1 counters on it to target player.

Finding themselves in a new and unexplored world, they immediately set it on fire.

Mana:
Power: 3/4
Cardset: Conflux #64 (Rare)
Type: Creature

Hellspark Elemental

Creature - Elemental

Trample, haste

At the beginning of the end step, sacrifice Hellspark Elemental.

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Mana:
Power: 3/1
Cardset: Sorin vs. Tibalt #46 (Uncommon)
Fire and Lightning #6 (Unknown)
Conflux #65 (Uncommon)
Type: Creature

Kranioceros

Creature - Beast

: Kranioceros gets +0/+3 until end of turn.

"A surly beast, the kranioceros will raise its defenses at the smallest threat. Stay out of sight and downwind, or you'll disrupt its natural migrations."
-Ebrel, godtoucher mentor

Mana:
Power: 5/2
Cardset: Conflux #67 (Common)
Type: Creature

Rakka Mar

Legendary Creature - Human Shaman

Haste

, : Put a 3/1 red Elemental creature token with haste onto the battlefield.

"The finest pawns are those with pawns of their own."
-Nicol Bolas

Mana:
Power: 2/2
Cardset: Conflux #71 (Rare)
Type: Creature

Toxic Iguanar

Creature - Lizard

Toxic Iguanar has deathtouch as long as you control a green permanent. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)

There are no "weak" creatures on Jund. Even the smallest can strike a deadly blow.

Mana:
Power: 1/1
Cardset: Conflux #72 (Common)
Type: Creature

Viashino Slaughtermaster

Creature - Viashino Warrior

Double strike

: Viashino Slaughtermaster gets +1/+1 until end of turn. Activate this ability only once each turn.

"I'll fight two at once, and then lick their guts from my blades."

Mana:
Power: 1/1
Cardset: Conflux #73 (Uncommon)
Type: Creature

Voracious Dragon

Creature - Dragon

Flying

Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)

When Voracious Dragon enters the battlefield, it deals damage to target creature or player equal to twice the number of Goblins it devoured.

Mana:
Power: 4/4
Cardset: Knights vs. Dragons #56 (Unknown)
Conflux #75 (Rare)
Type: Creature

Wandering Goblins

Creature - Goblin Warrior

Domain - : Wandering Goblins gets +1/+0 until end of turn for each basic land type among lands you control.

Tired of waiting for a dragon to eat them, some hardy goblins struck out to become meals for the unknown.

Mana:
Cardset: Conflux #76 (Common)
Type: Creature

Worldheart Phoenix

Creature - Phoenix

Flying

You may cast Worldheart Phoenix from your graveyard by paying rather than paying its mana cost. If you do, it enters the battlefield with two +1/+1 counters on it.

Mana:
Power: 2/2
Cardset: Conflux #77 (Rare)
Type: Creature

Beacon Behemoth

Creature - Beast

: Target creature with power 5 or greater gains vigilance until end of turn.

When its smoky plumes light Naya's sky, every creature from the smallest pip fawn to the largest rannet heeds the warning.

Mana:
Power: 5/3
Cardset: Conflux #78 (Common)
Type: Creature

Cliffrunner Behemoth

Creature - Rhino Beast

Cliffrunner Behemoth has haste as long as you control a red permanent.

Cliffrunner Behemoth has lifelink as long as you control a white permanent.

It's revered for its power, celebrated for its grace, and feared for the avalanches triggered by its thunderous feet.

Mana:
Power: 5/3
Cardset: Conflux #79 (Rare)
Type: Creature

Cylian Sunsinger

Creature - Elf Shaman

: Cylian Sunsinger and each other creature with the same name as it get +3/+3 until end of turn.

"The sun shines bright upon the strong."

Mana:
Power: 2/2
Cardset: Conflux #80 (Rare)
Type: Creature

Ember Weaver

Creature - Spider

Reach (This can block creatures with flying.)

As long as you control a red permanent, Ember Weaver gets +1/+0 and has first strike.

"Each night, the sun unravels and blows away. Each day, the spiders set a new one in the sky."
-Sunseeder myth

Mana:
Power: 2/3
Cardset: Conflux #81 (Common)
Type: Creature

Gluttonous Slime

Creature - Ooze

Flash

Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)

On Jund, everything eventually ends up in something else's stomach.

Mana:
Power: 2/2
Cardset: Planechase 2012 #65 (Uncommon)
Conflux #83 (Uncommon)
Type: Creature

Matca Rioters

Creature - Human Warrior

Domain - Matca Rioters's power and toughness are each equal to the number of basic land types among lands you control.

When outsiders interrupted the matca championship, things got ugly.

Mana:
Power: */*
Cardset: Conflux #84 (Common)
Type: Creature

Nacatl Savage

Creature - Cat Warrior

Protection from artifacts

"Blades dull and armor dents. Marisi taught us that instinct is the only thing a true warrior needs."
-Ajani

Mana:
Power: 2/1
Cardset: Conflux #86 (Common)
Type: Creature

Noble Hierarch

Creature - Human Druid

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

: Add , , or to your mana pool.

She protects the sacred groves from blight, drought, and the Unbeholden.

Mana:
Cardset: Conflux #87 (Rare)
Type: Creature

Paleoloth

Creature - Beast

Whenever another creature with power 5 or greater enters the battlefield under your control, you may return target creature card from your graveyard to your hand.

"Gods do not sleep soundly in the earth's embrace."
-Mayael the Anima

Mana:
Power: 5/5
Cardset: Conflux #88 (Rare)
Type: Creature

Sacellum Archers

Creature - Elf Archer

, : Sacellum Archers deals 2 damage to target attacking or blocking creature.

"Our arrows are aimed not at the sacred behemoths but at those who dare to dream of such a trophy."

Mana:
Power: 2/3
Cardset: Conflux #89 (Uncommon)
Type: Creature

Scattershot Archer

Creature - Elf Archer

: Scattershot Archer deals 1 damage to each creature with flying.

To train her elves for war, Mayael would drop a sackful of acorns from the tree canopy. Each archer tried to split as many as possible before the acorns hit the forest floor below.

Mana:
Power: 1/2
Cardset: Conflux #90 (Common)
Type: Creature

Thornling

Creature - Elemental Shapeshifter

: Thornling gains haste until end of turn.

: Thornling gains trample until end of turn.

: Thornling is indestructible this turn.

: Thornling gets +1/-1 until end of turn.

: Thornling gets -1/+1 until end of turn.

Mana:
Power: 4/4
Cardset: Conflux #95 (Mythic Rare)
Type: Creature

Tukatongue Thallid

Creature - Fungus

When Tukatongue Thallid dies, put a 1/1 green Saproling creature token onto the battlefield.

Jund's thallids tried to disguise their deliciousness by covering themselves in spines harvested from the tukatongue tree.

Mana:
Power: 1/1
Cardset: Planechase 2012 #79 (Common)
Conflux #96 (Common)
Type: Creature

Wild Leotau

Creature - Cat

At the beginning of your upkeep, sacrifice Wild Leotau unless you pay .

"Leotau that were born wild make the best mounts. It's like riding a thunderstorm."
-Rafiq of the Many

Mana:
Power: 5/4
Cardset: Conflux #97 (Common)
Type: Creature

Apocalypse Hydra

Creature - Hydra

Apocalypse Hydra enters the battlefield with X +1/+1 counters on it. If X is 5 or more, it enters the battlefield with an additional X +1/+1 counters on it.

, Remove a +1/+1 counter from Apocalypse Hydra: Apocalypse Hydra deals 1 damage to target creature or player.

Mana:
Cardset: Conflux #98 (Mythic Rare)
Type: Creature

Blood Tyrant

Creature - Vampire

Flying, trample

At the beginning of your upkeep, each player loses 1 life. Put a +1/+1 counter on Blood Tyrant for each 1 life lost this way.

Whenever a player loses the game, put five +1/+1 counters on Blood Tyrant.

Mana:
Power: 5/5
Cardset: Conflux #99 (Rare)
Type: Creature

Charnelhoard Wurm

Creature - Wurm

Trample

Whenever Charnelhoard Wurm deals damage to an opponent, you may return target card from your graveyard to your hand.

Jund's dragons hoard only sangrite crystals. Its wurms aren't so picky.

Mana:
Power: 6/6
Cardset: Commander 2013 #180 (Rare)
Conflux #100 (Rare)
Type: Creature

Child of Alara

Legendary Creature - Avatar

Trample

When Child of Alara dies, destroy all nonland permanents. They can't be regenerated.

The progeny of the Maelstrom shows no allegiance-and no mercy-to any of the five shards.

Mana:
Power: 6/6
Cardset: Conflux #101 (Mythic Rare)
Type: Creature

Fusion Elemental

Creature - Elemental

As the shards merged into the Maelstrom, their mana energies fused into new monstrosities.

Mana:
Power: 8/8
Cardset: Planechase 2012 #93 (Uncommon)
Conflux #107 (Uncommon)
Type: Creature

Giltspire Avenger

Creature - Human Soldier

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

: Destroy target creature that dealt damage to you this turn.

"To trespass so far from home is to ask for a lonesome grave."

Mana:
Power: 2/2
Cardset: Conflux #108 (Rare)
Type: Creature

Goblin Outlander

Creature - Goblin Scout

Protection from white

Egbol stared in wonder at Naya's landscape. So much to eat. So much to steal.

Mana:
Power: 2/2
Cardset: Conflux #109 (Common)
Type: Creature

Gwafa Hazid, Profiteer

Legendary Creature - Human Rogue

, : Put a bribery counter on target creature you don't control. Its controller draws a card.

Creatures with bribery counters on them can't attack or block.

"Everyone has a price."

Mana:
Power: 2/2
Cardset: Conflux #110 (Rare)
Type: Creature

Hellkite Hatchling

Creature - Dragon

Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)

Hellkite Hatchling has flying and trample if it devoured a creature.

A killing machine from birth.

Mana:
Power: 2/2
Cardset: Planechase 2012 #95 (Uncommon)
Conflux #111 (Uncommon)
Type: Creature

Jhessian Balmgiver

Creature - Human Cleric

: Prevent the next 1 damage that would be dealt to target creature or player this turn.

: Target creature is unblockable this turn.

"You have two choices: heed my advice now or need my healing later."

Mana:
Power: 1/1
Cardset: Conflux #112 (Uncommon)
Type: Creature

Knight of the Reliquary

Creature - Human Knight

Knight of the Reliquary gets +1/+1 for each land card in your graveyard.

, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle your library.

"Knowledge of Bant's landscape and ruins is a weapon that the invaders can't comprehend."
-Elspeth

Mana:
Power: 2/2
Cardset: Modern Masters #178 (Rare)
Knights vs. Dragons #1 (Unknown)
Conflux #113 (Rare)
Type: Creature

Knotvine Mystic

Creature - Elf Druid

, : Add to your mana pool.

The elves of Naya were the last to acknowledge the massive shift of mana in their world.

Mana:
Power: 2/2
Cardset: Conflux #114 (Uncommon)
Type: Creature

Maelstrom Archangel

Creature - Angel

Flying

Whenever Maelstrom Archangel deals combat damage to a player, you may cast a nonland card from your hand without paying its mana cost.

There is no world where angels fear to tread.

Mana:
Power: 5/5
Cardset: Conflux #115 (Mythic Rare)
Type: Creature

Malfegor

Legendary Creature - Demon Dragon

Flying

When Malfegor enters the battlefield, discard your hand. Each opponent sacrifices a creature for each card discarded this way.

A demon cannot be trusted, and a dragon will not be ruled.

Mana:
Power: 6/6
Cardset: Commander #208 (Mythic Rare)
Conflux #117 (Mythic Rare)
Type: Creature

Meglonoth

Creature - Beast

Vigilance, trample

Whenever Meglonoth blocks a creature, Meglonoth deals damage to that creature's controller equal to Meglonoth's power.

When the shards merged, Mayael found herself the general of Naya's mightiest army.

Mana:
Power: 6/6
Cardset: Conflux #118 (Rare)
Type: Creature

Nacatl Outlander

Creature - Cat Scout

Protection from blue

Survival in the wilds of Naya left Tiyan well equipped to win the civilized battles of Bant.

Mana:
Power: 2/2
Cardset: Conflux #119 (Common)
Type: Creature

Progenitus

Legendary Creature - Hydra Avatar

Protection from everything

If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead.

The Soul of the World has returned.

Mana:
Power: 10/10
Cardset: Modern Masters #182 (Mythic Rare)
Conflux #121 (Mythic Rare)
Type: Creature

Rhox Bodyguard

Creature - Rhino Monk Soldier

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

When Rhox Bodyguard enters the battlefield, you gain 3 life.

An enlightened soul caged in a body made for battle.

Mana:
Power: 2/3
Cardset: Conflux #122 (Common)
Type: Creature

Scarland Thrinax

Creature - Lizard

Sacrifice a creature: Put a +1/+1 counter on Scarland Thrinax.

"There is only one way of life in Jund: feed on the weak until you are cut down by something stronger."
-Jorshu of Clan Nel Toth

Mana:
Power: 2/2
Cardset: Commander 2013 #209 (Uncommon)
Conflux #123 (Uncommon)
Type: Creature

Shambling Remains

Creature - Zombie Horror

Shambling Remains can't block.

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Mana:
Power: 4/3
Cardset: Sorin vs. Tibalt #48 (Uncommon)
Conflux #124 (Uncommon)
Type: Creature

Skyward Eye Prophets

Creature - Human Wizard

Vigilance

: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.

They lament the doom that is coming to Bant without realizing the part their own leaders have played in it.

Mana:
Power: 3/3
Cardset: Commander 2013 #214 (Uncommon)
Conflux #125 (Uncommon)
Type: Creature

Vagrant Plowbeasts

Creature - Beast

: Regenerate target creature with power 5 or greater.

Plowbeasts of Naya escaped their harnesses in droves, content to snack on the conveniently cultivated fields of Eos and Valeron.

Mana:
Power: 6/6
Cardset: Conflux #129 (Uncommon)
Type: Creature

Valeron Outlander

Creature - Human Scout

Protection from black

After years of honing her philosophy in debate with stubborn rhoxes, Niella was ready to convert any heathen.

Mana:
Power: 2/2
Cardset: Conflux #130 (Common)
Type: Creature

Zombie Outlander

Creature - Zombie Scout

Protection from green

The ripe smell of life drifted into Grixis. The dead caught the scent and with reckless hunger followed it back into Jund.

Mana:
Power: 2/2
Cardset: Conflux #133 (Common)
Type: Creature

Ballynock Trapper

Creature - Kithkin Soldier

: Tap target creature.

Whenever you cast a white spell, you may untap Ballynock Trapper.

No matter how large or small, fierce or fleeting, the kithkin have a trap for it.

Mana:
Power: 2/2
Cardset: Eventide #2 (Common)
Type: Creature

Flickerwisp

Creature - Elemental

Flying

When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Its wings disturb more than air.

Mana:
Power: 3/1
Cardset: Commander 2014 #71 (Uncommon)
Commander 2013 #13 (Uncommon)
Modern Masters #16 (Uncommon)
Eventide #6 (Uncommon)
Type: Creature

Kithkin Spellduster

Creature - Kithkin Wizard

Flying

, Sacrifice Kithkin Spellduster: Destroy target enchantment.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Mana:
Power: 2/3
Cardset: Eventide #8 (Common)
Type: Creature

Kithkin Zealot

Creature - Kithkin Cleric

When Kithkin Zealot enters the battlefield, you gain 1 life for each black and/or red permanent target opponent controls.

The more his flock fears, the more power he wields.

Mana:
Power: 1/3
Cardset: Eventide #9 (Common)
Type: Creature

Loyal Gyrfalcon

Creature - Bird

Defender, flying

Whenever you cast a white spell, Loyal Gyrfalcon loses defender until end of turn.

It's tethered not to keep it from fleeing but to keep it from eating everything in sight.

Mana:
Power: 3/3
Cardset: Eventide #11 (Uncommon)
Type: Creature

Patrol Signaler

Creature - Kithkin Soldier

, {Q}: Put a 1/1 white Kithkin Soldier creature token onto the battlefield. ({Q} is the untap symbol.)

Many a keen-eared bogle has run afoul of a clever and silently orchestrated kithkin ambush.

Mana:
Power: 1/1
Cardset: Eventide #12 (Uncommon)
Type: Creature

Spirit of the Hearth

Creature - Cat Spirit

Flying

You have hexproof. (You can't be the target of spells or abilities your opponents control.)

Thieves know that a snarl in the night means, "Rob another house."

Mana:
Power: 4/5
Cardset: Eventide #14 (Rare)
Type: Creature

Springjack Shepherd

Creature - Kithkin Wizard

Chroma - When Springjack Shepherd enters the battlefield, put a 0/1 white Goat creature token onto the battlefield for each white mana symbol in the mana costs of permanents you control.

"Better for a doun to lose its cenn than its springjacks."

Mana:
Power: 1/2
Cardset: Eventide #15 (Uncommon)
Type: Creature

Suture Spirit

Creature - Spirit

Flying

: Regenerate target creature.

Is her need to heal born out of compassion or penance?

Mana:
Power: 1/1
Cardset: Eventide #16 (Uncommon)
Type: Creature

Cache Raiders

Creature - Merfolk Rogue

At the beginning of your upkeep, return a permanent you control to its owner's hand.

What the current doesn't take, they do.

Mana:
Power: 4/4
Cardset: Venser vs. Koth #18 (Uncommon)
Eventide #18 (Uncommon)
Type: Creature

Dream Thief

Creature - Faerie Rogue

Flying

When Dream Thief enters the battlefield, draw a card if you've cast another blue spell this turn.

Awylla's salvaged dreams would finally be put to good use.

Mana:
Power: 2/1
Cardset: Eventide #20 (Common)
Type: Creature

Glen Elendra Archmage

Creature - Faerie Wizard

Flying

, Sacrifice Glen Elendra Archmage: Counter target noncreature spell.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Mana:
Power: 2/2
Cardset: Modern Masters #47 (Rare)
Eventide #22 (Rare)
Type: Creature

Indigo Faerie

Creature - Faerie Wizard

Flying

: Target permanent becomes blue in addition to its other colors until end of turn.

"You should see your face right now."

Mana:
Power: 1/1
Cardset: Eventide #24 (Uncommon)
Type: Creature

Merrow Levitator

Creature - Merfolk Wizard

: Target creature gains flying until end of turn.

Whenever you cast a blue spell, you may untap Merrow Levitator.

He fancies himself a master thief, claiming to "steal the ground" from his victims.

Mana:
Power: 2/3
Cardset: Eventide #26 (Common)
Type: Creature

Razorfin Abolisher

Creature - Merfolk Wizard

, : Return target creature with a counter on it to its owner's hand.

Once you have been marked by the merrow, you are not long for their waters.

Mana:
Power: 2/2
Cardset: Eventide #28 (Uncommon)
Type: Creature

Talonrend

Creature - Elemental

Flying

: Talonrend gets +1/-1 until end of turn.

Change is a denizen of Shadowmoor as much as ouphes and noggles are.

Mana:
Cardset: Eventide #30 (Uncommon)
Type: Creature

Wake Thrasher

Creature - Merfolk Soldier

Whenever a permanent you control becomes untapped, Wake Thrasher gets +1/+1 until end of turn.

Anyone who thinks merrows have more brains than brawn has never been run over by one.

Mana:
Power: 1/1
Cardset: Eventide #31 (Rare)
Type: Creature

Wilderness Hypnotist

Creature - Merfolk Wizard

: Target red or green creature gets -2/-0 until end of turn.

"I felt as if I were moving in brackish water, as if I were drowning, even though I knew I stood on dry land."
-Dindun of Kulrath Mine

Mana:
Power: 1/3
Cardset: Eventide #32 (Common)
Type: Creature

Ashling, the Extinguisher

Legendary Creature - Elemental Shaman

Whenever Ashling, the Extinguisher deals combat damage to a player, choose target creature that player controls. He or she sacrifices that creature.

The Aurora had transformed her into a relentless force of destruction.

Mana:
Power: 4/4
Cardset: Eventide #33 (Rare)
Type: Creature

Creakwood Ghoul

Creature - Plant Zombie

: Exile target card from a graveyard. You gain 1 life.

Some eat the living. Some eat the dead. It eats the past.

Mana:
Power: 3/3
Cardset: Eventide #34 (Uncommon)
Type: Creature

Lingering Tormentor

Creature - Spirit

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

The bogeyman doesn't disappear when you close your eyes.

Mana:
Power: 2/2
Cardset: Eventide #36 (Uncommon)
Type: Creature

Merrow Bonegnawer

Creature - Merfolk Rogue

: Target player exiles a card from his or her graveyard.

Whenever you cast a black spell, you may untap Merrow Bonegnawer.

Banished to the Dark Meanders for hideous crimes, some merrows find a taste for the darkness . . . and the dead.

Mana:
Power: 1/1
Cardset: Eventide #37 (Common)
Type: Creature

Necroskitter

Creature - Elemental

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Whenever a creature an opponent controls with a -1/-1 counter on it dies, you may return that card to the battlefield under your control.

Mana:
Power: 1/4
Cardset: Eventide #38 (Rare)
Type: Creature

Needle Specter

Creature - Specter

Flying

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Whenever Needle Specter deals combat damage to a player, that player discards that many cards.

Mana:
Power: 1/1
Cardset: Eventide #39 (Rare)
Type: Creature

Smoldering Butcher

Creature - Elemental Warrior

Wither (This deals damage to creatures in the form of -1/-1 counters.)

A cinder's axe bears no marks from parrying a foe's blade.

Mana:
Power: 4/2
Cardset: Eventide #42 (Common)
Type: Creature

Soot Imp

Creature - Imp

Flying

Whenever a player casts a nonblack spell, that player loses 1 life.

"If one gets in your chimney, you're going to need a long wick and a barrel of bangstuff to get it out."
-Hob Heddil

Mana:
Power: 1/2
Cardset: Divine vs. Demonic #37 (Uncommon)
Eventide #43 (Uncommon)
Type: Creature

Soul Snuffers

Creature - Elemental Shaman

When Soul Snuffers enters the battlefield, put a -1/-1 counter on each creature.

They once sought to unite with the flame of transcendence. Now they seek only to extinguish the lights of others.

Mana:
Power: 3/3
Cardset: Eventide #45 (Uncommon)
Type: Creature

Umbra Stalker

Creature - Elemental

Chroma - Umbra Stalker's power and toughness are each equal to the number of black mana symbols in the mana costs of cards in your graveyard.

Don't venture into the darkness, lest it decide not to let you leave.

Mana:
Power: */*
Cardset: Eventide #48 (Rare)
Type: Creature

Cinder Pyromancer

Creature - Elemental Shaman

: Cinder Pyromancer deals 1 damage to target player.

Whenever you cast a red spell, you may untap Cinder Pyromancer.

"If the whole world burns, I'll never grow cold."

Mana:
Cardset: Fire and Lightning #9 (Unknown)
Eventide #50 (Common)
Type: Creature
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