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Erebos's Emissary

Enchantment Creature - Snake

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Discard a creature card: Erebos's Emissary gets +2/+2 until end of turn. If Erebos's Emissary is an Aura, enchanted creature gets +2/+2 until end of turn instead.

Enchanted creature gets +3/+3.

Mana:
Power: 3/3
Cardset: Theros #86 (Uncommon)
Type: Enchantment

Whip of Erebos

Legendary Enchantment Artifact

Creatures you control have lifelink.

, : Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate this ability only any time you could cast a sorcery.

Mana:
Cardset: Theros #110 (Rare)
Type: Enchantment

Purphoros, God of the Forge

Legendary Enchantment Creature - God

Indestructible

As long as your devotion to red is less than five, Purphoros isn't a creature.

Whenever another creature enters the battlefield under your control, Purphoros deals 2 damage to each opponent.

: Creatures you control get +1/+0 until end of turn.

Mana:
Power: 6/5
Cardset: Theros #135 (Mythic Rare)
Type: Enchantment

Purphoros's Emissary

Enchantment Creature - Ox

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Purphoros's Emissary can't be blocked except by two or more creatures.

Enchanted creature gets +3/+3 and can't be blocked except by two or more creatures.

Mana:
Power: 3/3
Cardset: Theros #136 (Uncommon)
Type: Enchantment

Nylea, God of the Hunt

Legendary Enchantment Creature - God

Indestructible

As long as your devotion to green is less than five, Nylea isn't a creature. (Each in the mana costs of permanents you control counts toward your devotion to green.)

Other creatures you control have trample.

: Target creature gets +2/+2 until end of turn.

Mana:
Power: 6/6
Cardset: Theros #166 (Mythic Rare)
Type: Enchantment

Nylea's Emissary

Enchantment Creature - Cat

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Trample

Enchanted creature gets +3/+3 and has trample.

Mana:
Power: 3/3
Cardset: Theros #168 (Uncommon)
Type: Enchantment

Sunbond

Enchantment - Aura

Enchant creature

Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature."

"I was not chosen for my faith in the gods. Sometimes the gods must put their faith in us."
-Elspeth

Mana:
Cardset: Born of the Gods #28 (Uncommon)
Type: Enchantment

Oracle's Insight

Enchantment - Aura

Enchant creature

Enchanted creature has ": Scry 1, then draw a card." (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

Mana:
Cardset: Born of the Gods #47 (Uncommon)
Type: Enchantment

Fate Unraveler

Enchantment Creature - Hag

Whenever an opponent draws a card, Fate Unraveler deals 1 damage to that player.

"Never forget that the life you've built can be undone by a single loose thread."
-Perisophia the philosopher

Mana:
Power: 3/4
Cardset: Born of the Gods #68 (Rare)
Type: Enchantment

Weight of the Underworld

Enchantment - Aura

Enchant creature

Enchanted creature gets -3/-2.

Proud Alkmenos, who would not bow to Erebos in death, is now bowed by his own hubris for all eternity.

Mana:
Cardset: Born of the Gods #86 (Common)
Type: Enchantment

Ephara, God of the Polis

Legendary Enchantment Creature - God

Indestructible

As long as your devotion to white and blue is less than seven, Ephara isn't a creature.

At the beginning of each upkeep, if you had another creature enter the battlefield under your control last turn, draw a card.

Mana:
Power: 6/5
Cardset: Born of the Gods #145 (Mythic Rare)
Type: Enchantment

Mogis, God of Slaughter

Legendary Enchantment Creature - God

Indestructible

As long as your devotion to black and red is less than seven, Mogis isn't a creature.

At the beginning of each opponent's upkeep, Mogis deals 2 damage to that player unless he or she sacrifices a creature.

Mana:
Power: 7/5
Cardset: Born of the Gods #151 (Mythic Rare)
Type: Enchantment

Agent of Erebos

Enchantment Creature - Zombie

Constellation - Whenever Agent of Erebos or another enchantment enters the battlefield under your control, exile all cards from target player's graveyard.

Erebos's minions hunt the Returned and warn those who consider the same folly.

Mana:
Power: 2/2
Cardset: Journey Into Nyx #59 (Uncommon)
Type: Enchantment

Forgeborn Oreads

Enchantment Creature - Nymph

Constellation - Whenever Forgeborn Oreads or another enchantment enters the battlefield under your control, Forgeborn Oreads deals 1 damage to target creature or player.

Purphoros shaped the oreads out of stray coals from his forge.

Mana:
Power: 4/2
Cardset: Journey Into Nyx #98 (Uncommon)
Type: Enchantment

Eidolon of Blossoms

Enchantment Creature - Spirit

Constellation - Whenever Eidolon of Blossoms or another enchantment enters the battlefield under your control, draw a card.

The emotional echoes of dryad gatherings attract lost souls.

Mana:
Power: 2/2
Cardset: Journey Into Nyx #122 (Rare)
Type: Enchantment

Market Festival

Enchantment - Aura

Enchant land

Whenever enchanted land is tapped for mana, its controller adds two mana in any combination of colors to his or her mana pool (in addition to the mana the land produces).

Commerce is always the basis for peace.

Mana:
Cardset: Journey Into Nyx #130 (Common)
Type: Enchantment

Iroas, God of Victory

Legendary Enchantment Creature - God

Indestructible

As long as your devotion to red and white is less than seven, Iroas isn't a creature.

Creatures you control can't be blocked except by two or more creatures.

Prevent all damage that would be dealt to attacking creatures you control.

Mana:
Power: 7/4
Cardset: Journey Into Nyx #150 (Mythic Rare)
Type: Enchantment

Deathreap Ritual

Enchantment

Morbid - At the beginning of each end step, if a creature died this turn, you may draw a card.

"All who set foot in Paliano are pawns in someone's play for power."
-Marchesa, the Black Rose

Mana:
Cardset: Conspiracy #44 (Uncommon)
Type: Enchantment

First Response

Enchantment

At the beginning of each upkeep, if you lost life last turn, put a 1/1 white Soldier creature token onto the battlefield.

"There's never a good time for a disaster or an attack. That's why we're here."
-Oren, militia captain

Mana:
Cardset: Magic 2015 #12 (Uncommon)
Type: Enchantment

Marked by Honor

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has vigilance. (Attacking doesn't cause it to tap.)

Stand your post for duty. Stand your ground for honor.

Mana:
Cardset: Magic 2015 #17 (Common)
Type: Enchantment

Aggressive Mining

Enchantment

You can't play lands.

Sacrifice a land: Draw two cards. Activate this ability only once each turn.

Designed by Markus Persson

Mana:
Cardset: Magic 2015 #127 (Rare)
Type: Enchantment

Siegecraft

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+4.

"They thought their fortress impregnable . . . until we marched up with ours, and blocked out the sun."
-Golran, dragonscale captain

Mana:
Cardset: Khans of Tarkir #23 (Common)
Type: Enchantment

Raiders' Spoils

Enchantment

Creatures you control get +1/+0.

Whenever a Warrior you control deals combat damage to a player, you may pay 1 life. If you do, draw a card.

"To conquer is to eat."
-Edicts of Ilagra

Mana:
Cardset: Khans of Tarkir #83 (Uncommon)
Type: Enchantment

Wolfcaller's Howl

Enchantment

At the beginning of your upkeep, put X 2/2 green Wolf creature tokens onto the battlefield, where X is the number of your opponents with four or more cards in hand.

"Knowledge is a stain that only instinct and ferocity can cleanse."
-Drarg, wolfcaller

Mana:
Cardset: Commander 2014 #52 (Rare)
Type: Enchantment

Citadel Siege

Enchantment

As Citadel Siege enters the battlefield, choose Khans or Dragons.

• Khans - At the beginning of combat on your turn, put two +1/+1 counters on target creature you control.

• Dragons - At the beginning of combat on each opponent's turn, tap target creature that player controls.

Mana:
Cardset: Fate Reforged #8 (Rare)
Type: Enchantment

Sage's Reverie

Enchantment - Aura

Enchant creature

When Sage's Reverie enters the battlefield, draw a card for each Aura you control that's attached to a creature.

Enchanted creature gets +1/+1 for each Aura you control that's attached to a creature.

Mana:
Cardset: Fate Reforged #23 (Uncommon)
Type: Enchantment

Outpost Siege

Enchantment

As Outpost Siege enters the battlefield, choose Khans or Dragons.

• Khans - At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card.

• Dragons - Whenever a creature you control leaves the battlefield, Outpost Siege deals 1 damage to target creature or player.

Mana:
Cardset: Fate Reforged #110 (Rare)
Type: Enchantment

Rageform

Enchantment

When Rageform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Rageform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)

Mana:
Cardset: Fate Reforged #112 (Uncommon)
Type: Enchantment

Frontier Siege

Enchantment

As Frontier Siege enters the battlefield, choose Khans or Dragons.

• Khans - At the beginning of each of your main phases, add to your mana pool.

• Dragons - Whenever a creature with flying enters the battlefield under your control, you may have it fight target creature you don't control.

Mana:
Cardset: Fate Reforged #131 (Rare)
Type: Enchantment

Fruit of the First Tree

Enchantment - Aura

Enchant creature

When enchanted creature dies, you gain X life and draw X cards, where X is its toughness.

"I will be the ancestor my descendants call upon for aid. On that day I will take up my sword for my family once more."

Mana:
Cardset: Fate Reforged #132 (Uncommon)
Type: Enchantment

Skywise Teachings

Enchantment

Whenever you cast a noncreature spell, you may pay . If you do, put a 2/2 blue Djinn Monk creature token with flying onto the battlefield.

Ojutai's words must be translated from Draconic before his students can benefit from their wisdom.

Mana:
Cardset: Dragons of Tarkir #79 (Uncommon)
Type: Enchantment

Retreat to Emeria

Enchantment

Landfall - Whenever a land enters the battlefield under your control, choose one -

• Put a 1/1 white Kor Ally creature token onto the battlefield.

• Creatures you control get +1/+1 until end of turn.

Mana:
Cardset: Battle for Zendikar #44 (Uncommon)
Type: Enchantment

Dampening Pulse

Enchantment

Creatures your opponents control get -1/-0.

"Quiet now, you dreadful vermin."-Noyan Dar, Tazeem roilmage

Mana:
Cardset: Battle for Zendikar #75 (Uncommon)
Type: Enchantment

From Beyond

Enchantment

Devoid (This card has no color.)

At the beginning of your upkeep, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add to your mana pool."

, Sacrifice From Beyond: Search your library for an Eldrazi card, reveal it, put it into your hand, then shuffle your library.

Mana:
Cardset: Battle for Zendikar #167 (Rare)
Type: Enchantment

Iona's Blessing

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2, has vigilance, and can block an additional creature.

"Walk now in my light. When the rest of the world closes its eyes, you will still see."
-Iona

Mana:
Cardset: Oath of the Gatewatch #21 (Uncommon)
Type: Enchantment

Isolation Zone

Enchantment

When Isolation Zone enters the battlefield, exile target creature or enchantment an opponent controls until Isolation Zone leaves the battlefield. (That permanent returns under its owner's control.)

When properly aligned, hedrons become powerful tools of binding.

Mana:
Cardset: Oath of the Gatewatch #22 (Common)
Type: Enchantment

Pyromancer's Assault

Enchantment

Whenever you cast your second spell each turn, Pyromancer's Assault deals 2 damage to target creature or player.

Never ask a pyromancer if that's the best she's got.

Mana:
Cardset: Oath of the Gatewatch #115 (Uncommon)
Type: Enchantment

Cathars' Crusade

Enchantment

Whenever a creature enters the battlefield under your control, put a +1/+1 counter on each creature you control.

Avacyn's holy warriors kept hope alive in her darkest hours. Now they will carry that hope across Innistrad.

Mana:
Cardset: Commander 2014 #67 (Rare)
Avacyn Restored #10 (Rare)
Type: Enchantment

Commander's Authority

Enchantment - Aura

Enchant creature

Enchanted creature has "At the beginning of your upkeep, put a 1/1 white Human creature token onto the battlefield."

"Wear her symbol with honor, a sign of faith upheld and honest deeds bravely done."

Mana:
Cardset: Avacyn Restored #13 (Uncommon)
Type: Enchantment

Arcane Melee

Enchantment

Instant and sorcery spells cost less to cast.

Debates between wizards are never purely academic.

Mana:
Cardset: Commander 2013 #29 (Rare)
Avacyn Restored #44 (Rare)
Type: Enchantment

Demonic Rising

Enchantment

At the beginning of your end step, if you control exactly one creature, put a 5/5 black Demon creature token with flying onto the battlefield.

Which is the greater folly, summoning the demon or expecting gratitude from it?

Mana:
Cardset: Avacyn Restored #94 (Rare)
Type: Enchantment

Descent into Madness

Enchantment

At the beginning of your upkeep, put a despair counter on Descent into Madness, then each player exiles X permanents he or she controls and/or cards from his or her hand, where X is the number of despair counters on Descent into Madness.

The stairs lead down in both directions.

Mana:
Cardset: Avacyn Restored #97 (Mythic Rare)
Type: Enchantment

Exquisite Blood

Enchantment

Whenever an opponent loses life, you gain that much life.

Even as humans regained the upper hand, some still willingly traded their lives for a chance at immortality.

Mana:
Cardset: Avacyn Restored #102 (Rare)
Type: Enchantment

Homicidal Seclusion

Enchantment

As long as you control exactly one creature, that creature gets +3/+1 and has lifelink.

"Damned crows and their endless squawking . . . blocks out the voices in my head . . ."
-Hermit of Hanne Hall

Mana:
Cardset: Avacyn Restored #108 (Uncommon)
Type: Enchantment

Battle of Wits

Enchantment

At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game.

There is no loftier ambition than the pursuit of knowledge.

Mana:
Cardset: Magic 2013 #44 (Rare)
Ninth Edition #65 (Rare)
Odyssey #69 (Rare)
Type: Enchantment

Mind Control

Enchantment - Aura

Enchant creature

You control enchanted creature.

"Every primitive mind has a motive. Easy to find, and eminently exploitable."
-Noyan Dar, Tazeem lullmage

Mana:
Cardset: Magic 2012 #67 (Uncommon)
Magic 2011 #67 (Uncommon)
Magic 2010 #63 (Uncommon)
Type: Enchantment

Call to the Grave

Enchantment

At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature.

At the beginning of the end step, if no creatures are on the battlefield, sacrifice Call to the Grave.

Mana:
Cardset: Magic 2012 #85 (Rare)
Scourge #58 (Rare)
Type: Enchantment

Curse of Echoes

Enchantment - Aura Curse

Enchant player

Whenever enchanted player casts an instant or sorcery spell, each other player may copy that spell and may choose new targets for the copy he or she controls.

Mana:
Cardset: Dark Ascension #34 (Rare)
Type: Enchantment

Curse of Misfortunes

Enchantment - Aura Curse

Enchant player

At the beginning of your upkeep, you may search your library for a Curse card that doesn't have the same name as a Curse attached to enchanted player, put it onto the battlefield attached to that player, then shuffle your library.

Mana:
Cardset: Dark Ascension #56 (Rare)
Type: Enchantment

Curse of Thirst

Enchantment - Aura Curse

Enchant player

At the beginning of enchanted player's upkeep, Curse of Thirst deals damage to that player equal to the number of Curses attached to him or her.

"May you drink until you drown but never be sated."
-Odila, witch of Morkrut

Mana:
Cardset: Dark Ascension #57 (Uncommon)
Type: Enchantment

Curse of Bloodletting

Enchantment - Aura Curse

Enchant player

If a source would deal damage to enchanted player, it deals double that damage to that player instead.

It is the demon's mark, an infernal claim on the flesh of the guilty.

Mana:
Cardset: Dark Ascension #85 (Rare)
Type: Enchantment

Lost in the Woods

Enchantment

Whenever a creature attacks you or a planeswalker you control, reveal the top card of your library. If it's a Forest card, remove that creature from combat. Then put the revealed card on the bottom of your library.

Mana:
Cardset: Dark Ascension #123 (Rare)
Type: Enchantment

Curse of Death's Hold

Enchantment - Aura Curse

Enchant player

Creatures enchanted player controls get -1/-1.

"May you and all your kin waste and wither until your clan is no more!"

Mana:
Cardset: Innistrad #94 (Rare)
Type: Enchantment

Heretic's Punishment

Enchantment

: Choose target creature or player, then put the top three cards of your library into your graveyard. Heretic's Punishment deals damage to that creature or player equal to the highest converted mana cost among those cards.

Mana:
Cardset: Innistrad #147 (Rare)
Type: Enchantment

Gutter Grime

Enchantment

Whenever a nontoken creature you control dies, put a slime counter on Gutter Grime, then put a green Ooze creature token onto the battlefield with "This creature's power and toughness are each equal to the number of slime counters on Gutter Grime."

Mana:
Cardset: Innistrad #186 (Rare)
Type: Enchantment

Knightly Valor

Enchantment - Aura

Enchant creature

When Knightly Valor enters the battlefield, put a 2/2 white Knight creature token with vigilance onto the battlefield.

Enchanted creature gets +2/+2 and has vigilance.

Mana:
Cardset: Return to Ravnica #13 (Common)
Type: Enchantment

Sphere of Safety

Enchantment

Creatures can't attack you or a planeswalker you control unless their controller pays for each of those creatures, where X is the number of enchantments you control.

The Rakdos believe that all are eager to join their revels, even when told otherwise.

Mana:
Cardset: Return to Ravnica #24 (Uncommon)
Type: Enchantment

Search the City

Enchantment

When Search the City enters the battlefield, exile the top five cards of your library.

Whenever you play a card with the same name as one of the exiled cards, you may put one of those cards with that name into its owner's hand. Then if there are no cards exiled with Search the City, sacrifice it. If you do, take an extra turn after this one.

Mana:
Cardset: Return to Ravnica #49 (Rare)
Type: Enchantment

Pyroconvergence

Enchantment

Whenever you cast a multicolored spell, Pyroconvergence deals 2 damage to target creature or player.

"The Izzet are an equation that turns lunacy into explosions."
-Leonos, Azorius arbiter

Mana:
Cardset: Return to Ravnica #103 (Uncommon)
Type: Enchantment

Righteous Authority

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1 for each card in its controller's hand.

At the beginning of the draw step of enchanted creature's controller, that player draws an additional card.

Mana:
Cardset: Return to Ravnica #189 (Rare)
Type: Enchantment

Righteous Cause

Enchantment

Whenever a creature attacks, you gain 1 life.

"Until the world unites in vengeful fury and Phage is destroyed, I will not stay my hand."
-Akroma, angelic avenger

Mana:
Cardset: Commander #29 (Uncommon)
Divine vs. Demonic #22 (Uncommon)
Onslaught #51 (Uncommon)
Type: Enchantment

Coma Veil

Enchantment - Aura

Enchant artifact or creature

Enchanted permanent doesn't untap during its controller's untap step.

Etherium does not know sleep. Only magic can teach it the resting state of cold steel.

Mana:
Cardset: Shards of Alara #36 (Common)
Type: Enchantment

Where Ancients Tread

Enchantment

Whenever a creature with power 5 or greater enters the battlefield under your control, you may have Where Ancients Tread deal 5 damage to target creature or player.

"Never subtle nor cryptic is the reckoning of the mighty."
-Mayael the Anima

Mana:
Cardset: Commander 2013 #130 (Rare)
Shards of Alara #122 (Rare)
Type: Enchantment

Persuasion

Enchantment - Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

You control enchanted creature.

"Protocol demands that you bow down before me. I always stand on protocol."

Mana:
Cardset: Tenth Edition #95 (Uncommon)
Odyssey #92 (Rare)
Type: Enchantment

Screams of the Damned

Enchantment

, Exile a card from your graveyard: Screams of the Damned deals 1 damage to each creature and each player.

It's important to face your inner demons . . . unless they're the kind of demons that can kill you.

Mana:
Cardset: Odyssey #160 (Uncommon)
Type: Enchantment

Traveling Plague

Enchantment - Aura

Enchant creature

At the beginning of each upkeep, put a plague counter on Traveling Plague.

Enchanted creature gets -1/-1 for each plague counter on Traveling Plague.

When enchanted creature leaves the battlefield, that creature's controller returns Traveling Plague from its owner's graveyard to the battlefield.

Mana:
Cardset: Odyssey #166 (Rare)
Type: Enchantment

Burning Sands

Enchantment

Whenever a creature dies, that creature's controller sacrifices a land.

"Pain teaches lessons no scholar can."
-Kamahl, pit fighter

Mana:
Cardset: Odyssey #180 (Rare)
Type: Enchantment

Verdant Succession

Enchantment

Whenever a green nontoken creature dies, that creature's controller may search his or her library for a card with the same name as that creature and put it onto the battlefield. If that player does, he or she shuffles his or her library.

Mana:
Cardset: Odyssey #280 (Rare)
Type: Enchantment

Numbing Dose

Enchantment - Aura

Enchant artifact or creature

Enchanted permanent doesn't untap during its controller's untap step.

At the beginning of the upkeep of enchanted permanent's controller, that player loses 1 life.

Mana:
Cardset: New Phyrexia #40 (Common)
Type: Enchantment

Xenograft

Enchantment

As Xenograft enters the battlefield, choose a creature type.

Each creature you control is the chosen type in addition to its other types.

"I despise Vorinclex and his slobberings about ‘evolution.' Only I know true progress."
-Jin-Gitaxias, Core Augur

Mana:
Cardset: New Phyrexia #51 (Rare)
Type: Enchantment

Corrupted Conscience

Enchantment - Aura

Enchant creature

You control enchanted creature.

Enchanted creature has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Karn's creation is now his master.

Mana:
Cardset: Mirrodin Besieged #22 (Uncommon)
Type: Enchantment

Inexorable Tide

Enchantment

Whenever you cast a spell, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)

"See how gratefully this world accepts our blessings."
-Jin-Gitaxias, Core Augur

Mana:
Cardset: Scars of Mirrodin #35 (Rare)
Type: Enchantment

Painful Quandary

Enchantment

Whenever an opponent casts a spell, that player loses 5 life unless he or she discards a card.

"For each word spoken, one forgotten. For each thought, a memory rotten."
-Moriok incantation

Mana:
Cardset: Scars of Mirrodin #73 (Rare)
Type: Enchantment

Asceticism

Enchantment

Creatures you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)

: Regenerate target creature.

"Let my ignominy build walls thicker than iron and stronger than darksteel."
-Thrun, the last troll

Mana:
Cardset: Scars of Mirrodin #110 (Rare)
Type: Enchantment

Mammoth Umbra

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3 and has vigilance.

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Mana:
Cardset: Planechase 2012 #10 (Uncommon)
Rise of the Eldrazi #37 (Uncommon)
Type: Enchantment

Near-Death Experience

Enchantment

At the beginning of your upkeep, if you have exactly 1 life, you win the game.

Lands ravaged, cities in ruins, so many lives sacrificed, and yet there was no other word for it but victory.

Mana:
Cardset: Rise of the Eldrazi #38 (Rare)
Type: Enchantment

Drake Umbra

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3 and has flying.

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Mana:
Cardset: Rise of the Eldrazi #63 (Uncommon)
Type: Enchantment

Gravitational Shift

Enchantment

Creatures with flying get +2/+0.

Creatures without flying get -2/-0.

As they awakened, the Eldrazi reasserted their mastery over all of Zendikar's natural forces.

Mana:
Cardset: Rise of the Eldrazi #69 (Rare)
Type: Enchantment

Vapor Snare

Enchantment - Aura

Enchant creature

You control enchanted creature.

At the beginning of your upkeep, sacrifice Vapor Snare unless you return a land you control to its owner's hand.

Mana:
Cardset: Worldwake #44 (Uncommon)
Type: Enchantment

Rumbling Aftershocks

Enchantment

Whenever you cast a kicked spell, you may have Rumbling Aftershocks deal damage to target creature or player equal to the number of times that spell was kicked.

"I like it here. You always get a little more for your mana."
-Chandra Nalaar

Mana:
Cardset: Worldwake #89 (Uncommon)
Type: Enchantment

Vastwood Zendikon

Enchantment - Aura

Enchant land

Enchanted land is a 6/4 green Elemental creature. It's still a land.

When enchanted land dies, return that card to its owner's hand.

Mana:
Cardset: Worldwake #117 (Common)
Type: Enchantment

Gigantiform

Enchantment - Aura

Kicker

Enchant creature

Enchanted creature is 8/8 and has trample.

When Gigantiform enters the battlefield, if it was kicked, you may search your library for a card named Gigantiform, put it onto the battlefield, then shuffle your library.

Mana:
Cardset: Zendikar #162 (Rare)
Type: Enchantment

Predatory Advantage

Enchantment

At the beginning of each opponent's end step, if that player didn't cast a creature spell this turn, put a 2/2 green Lizard creature token onto the battlefield.

Those who forget their past are doomed to be eaten by it.

Mana:
Cardset: Alara Reborn #58 (Rare)
Type: Enchantment

Finest Hour

Enchantment

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Whenever a creature you control attacks alone, if it's the first combat phase of the turn, untap that creature. After this phase, there is an additional combat phase.

Mana:
Cardset: Alara Reborn #126 (Rare)
Type: Enchantment

Maelstrom Nexus

Enchantment

The first spell you cast each turn has cascade. (When you cast your first spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Mana:
Cardset: Alara Reborn #130 (Mythic Rare)
Type: Enchantment

Sanguine Bond

Enchantment

Whenever you gain life, target opponent loses that much life.

"Blood is constant. Every drop I drink, someone must bleed."
-Vradeen, vampire nocturnus

Mana:
Cardset: Commander 2013 #92 (Rare)
Magic 2014 #112 (Rare)
Magic 2010 #111 (Rare)
Type: Enchantment

Sigil of the Empty Throne

Enchantment

Whenever you cast an enchantment spell, put a 4/4 white Angel creature token with flying onto the battlefield.

When Asha left Bant, she ensured that the world would have protection and order in her absence.

Mana:
Cardset: Planechase 2012 #11 (Rare)
Conflux #18 (Rare)
Type: Enchantment

Suicidal Charge

Enchantment

Sacrifice Suicidal Charge: Creatures your opponents control get -1/-1 until end of turn. Those creatures attack this turn if able.

"They think they're winning. But they're just lining up to be dinner."
-Rakka Mar

Mana:
Cardset: Conflux #128 (Common)
Type: Enchantment

Gift of the Deity

Enchantment - Aura

Enchant creature

As long as enchanted creature is black, it gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.)

As long as enchanted creature is green, it gets +1/+1 and all creatures able to block it do so.

Mana: {{/}}
Cardset: Eventide #122 (Common)
Type: Enchantment

Boon Reflection

Enchantment

If you would gain life, you gain twice that much life instead.

Kithkin healers chant the clan songs of both their parents over the broth to double its curative effect.

Mana:
Cardset: Shadowmoor #5 (Rare)
Type: Enchantment

Biting Tether

Enchantment - Aura

Enchant creature

You control enchanted creature.

At the beginning of your upkeep, put a -1/-1 counter on enchanted creature.

A chain of lies as strong as steel.

Mana:
Cardset: Shadowmoor #29 (Uncommon)
Type: Enchantment

Polluted Bonds

Enchantment

Whenever a land enters the battlefield under an opponent's control, that player loses 2 life and you gain 2 life.

The mystic bond between spellcasters and the land is just as vulnerable to attack as the casters themselves.

Mana:
Cardset: Shadowmoor #74 (Rare)
Type: Enchantment

Flourishing Defenses

Enchantment

Whenever a -1/-1 counter is placed on a creature, you may put a 1/1 green Elf Warrior creature token onto the battlefield.

Many horrors take the bait of brave elf volunteers walking alone, only to fall to the blades of rescuers lurking nearby.

Mana:
Cardset: Shadowmoor #114 (Uncommon)
Type: Enchantment

Enchanted Evening

Enchantment

All permanents are enchantments in addition to their other types.

In the reflection, she saw the rough shell of the world sloughing away, revealing the truth shining underneath.

Mana: {{/}}{{/}}
Cardset: Shadowmoor #140 (Rare)
Type: Enchantment

Dire Undercurrents

Enchantment

Whenever a blue creature enters the battlefield under your control, you may have target player draw a card.

Whenever a black creature enters the battlefield under your control, you may have target player discard a card.

Mana: {{/}}{{/}}
Cardset: Shadowmoor #159 (Rare)
Type: Enchantment

Runes of the Deus

Enchantment - Aura

Enchant creature

As long as enchanted creature is red, it gets +1/+1 and has double strike. (It deals both first-strike and regular combat damage.)

As long as enchanted creature is green, it gets +1/+1 and has trample.

Mana: {{/}}
Cardset: Shadowmoor #215 (Common)
Type: Enchantment

Soaring Hope

Enchantment - Aura

Enchant creature

When Soaring Hope enters the battlefield, you gain 3 life.

Enchanted creature has flying.

: Put Soaring Hope on top of its owner's library.

Mana:
Cardset: Lorwyn #40 (Common)
Type: Enchantment

Angelic Chorus

Enchantment

Whenever a creature enters the battlefield under your control, you gain life equal to its toughness.

The harmony of the glorious is a dirge to the wicked.

Mana:
Cardset: Tenth Edition #4 (Rare)
Urza's Saga #3 (Rare)
Type: Enchantment

Sunken Hope

Enchantment

At the beginning of each player's upkeep, that player returns a creature he or she controls to its owner's hand.

"I don't concern myself with my enemy's hopes. Hopes follow the tides. They will retreat soon enough."
-Ambassador Laquatus

Mana:
Cardset: Planechase 2012 #26 (Rare)
Tenth Edition #112 (Rare)
Planeshift #37 (Rare)
Type: Enchantment

Cowardice

Enchantment

Whenever a creature becomes the target of a spell or ability, return that creature to its owner's hand. (It won't be affected by the spell or ability.)

"Cowards die many times before their deaths;
The valiant never taste of death but once."
-William Shakespeare, Julius Caesar

Mana:
Cardset: Ninth Edition #70 (Rare)
Eighth Edition #71 (Rare)
Mercadian Masques #70 (Rare)
Type: Enchantment