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Seer's Vision

Enchantment

Your opponents play with their hands revealed.

Sacrifice Seer's Vision: Look at target player's hand and choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.

Mana:
Cardset: Invasion #270 (Uncommon)
Type: Enchantment

Seismic Assault

Enchantment

Discard a land card: Seismic Assault deals 2 damage to target creature or player.

Earth arms itself with fire.

Mana:
Cardset: Tenth Edition #228 (Rare)
Eighth Edition #219 (Rare)
Seventh Edition #216 (Rare)
Exodus #101 (Rare)
Type: Enchantment

Seizures

Enchantment - Aura

Enchant creature

Whenever enchanted creature becomes tapped, Seizures deals 3 damage to that creature's controller unless that player pays .

"Sheathe your sword, warrior, lest ye fall on it when stricken."
-Lim-Dûl, the Necromancer

Mana:
Cardset: Ice Age #47 (Common)
Type: Enchantment

Sensory Deprivation

Enchantment - Aura

Enchant creature

Enchanted creature gets -3/-0.

They call it "stitcher's anesthesia," a spell to deaden the senses while the mad doctors begin their grisly work.

Mana:
Cardset: Magic 2014 #71 (Common)
Innistrad #74 (Common)
Type: Enchantment

Serenity

Enchantment

At the beginning of your upkeep, destroy all artifacts and enchantments. They can't be regenerated.

"Just think of me as the storm before the calm."
-Gerrard of the Weatherlight

Mana:
Cardset: Sixth Edition #41 (Unknown)
Weatherlight #140 (Rare)
Type: Enchantment

Serpent Skin

Enchantment - Aura

Flash

Enchant creature

Enchanted creature gets +1/+1.

: Regenerate enchanted creature.

Mana:
Cardset: Champions of Kamigawa #240 (Common)
Type: Enchantment

Serra Aviary

World Enchantment

Creatures with flying get +1/+1.

"Serra, like Feroz, is long since dead. But remember, Daria: her spirit shall survive so long as the Homelands do."
-Taysir

Mana:
Cardset: Homelands #118 (Rare)
Type: Enchantment

Serra Bestiary

Enchantment - Aura

Enchant creature

At the beginning of your upkeep, sacrifice Serra Bestiary unless you pay .

Enchanted creature can't attack or block, and its activated abilities with in their costs can't be activated.

Mana:
Cardset: Fifth Edition #336 (Uncommon)
Homelands #119 (Uncommon)
Type: Enchantment

Serra's Blessing

Enchantment

Creatures you control have vigilance. (Attacking doesn't cause them to tap.)

"Rise, and I will show you how to run without flagging, fight without raging, and fly without wings."

Mana:
Cardset: Ninth Edition #44 (Uncommon)
Sixth Edition #42 (Unknown)
Weatherlight #141 (Uncommon)
Type: Enchantment

Serra's Boon

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+2 as long as it's white. Otherwise, it gets -2/-1.

"The light of an angel's glance is warm, but her fixed stare blinds and burns."
-Calexis, deacon of the New Order of Serra

Mana:
Cardset: Divine vs. Demonic #18 (Uncommon)
Planar Chaos #17 (Uncommon)
Type: Enchantment

Serra's Embrace

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has flying and vigilance.

The touch of Serra's angels bears hopes aloft and empowers noble causes.

Mana:
Cardset: Divine vs. Demonic #21 (Uncommon)
Tenth Edition #40 (Uncommon)
Seventh Edition #43 (Uncommon)
Urza's Saga #47 (Uncommon)
Type: Enchantment

Serra's Hymn

Enchantment

At the beginning of your upkeep, you may put a verse counter on Serra's Hymn.

Sacrifice Serra's Hymn: Prevent the next X damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose, where X is the number of verse counters on Serra's Hymn.

Mana:
Cardset: Urza's Saga #48 (Uncommon)
Type: Enchantment

Serra's Liturgy

Enchantment

At the beginning of your upkeep, you may put a verse counter on Serra's Liturgy.

, Sacrifice Serra's Liturgy: Destroy up to X target artifacts and/or enchantments, where X is the number of verse counters on Serra's Liturgy.

Mana:
Cardset: Urza's Saga #49 (Rare)
Type: Enchantment

Seton's Desire

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2.

Threshold - As long as seven or more cards are in your graveyard, all creatures able to block enchanted creature do so.

Mana:
Cardset: Odyssey #268 (Common)
Type: Enchantment

Shackles

Enchantment - Aura

Enchant creature

Enchanted creature doesn't untap during its controller's untap step.

: Return Shackles to its owner's hand.

Shackles of gold are still shackles.

Mana:
Cardset: Invasion #37 (Common)
Exodus #18 (Common)
Type: Enchantment

Shade's Form

Enchantment - Aura

Enchant creature

Enchanted creature has ": This creature gets +1/+1 until end of turn."

When enchanted creature dies, return that card to the battlefield under your control.

Mana:
Cardset: Torment #81 (Common)
Type: Enchantment

Shadow Lance

Enchantment - Aura

Enchant creature

Enchanted creature has first strike.

: Enchanted creature gets +2/+2 until end of turn.

Shadow lances are crafted from harvested souls. The more wicked the sinner, the keener the blade.

Mana:
Cardset: Guildpact #14 (Uncommon)
Type: Enchantment

Shape of the Wiitigo

Enchantment - Aura

Enchant creature

When Shape of the Wiitigo enters the battlefield, put six +1/+1 counters on enchanted creature.

At the beginning of your upkeep, put a +1/+1 counter on enchanted creature if it attacked or blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it.

Mana:
Cardset: Coldsnap #120 (Rare)
Type: Enchantment

Shapeshifter's Marrow

Enchantment

At the beginning of each opponent's upkeep, that player reveals the top card of his or her library. If it's a creature card, the player puts the card into his or her graveyard and Shapeshifter's Marrow becomes a copy of that card. (If it does, it loses this ability.)

Mana:
Cardset: Future Sight #58 (Rare)
Type: Enchantment

Shared Animosity

Enchantment

Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.

"It is the nature of souls that they burn more brightly together than apart."
-Vessifrus, flamekin demagogue

Mana:
Cardset: Morningtide #104 (Rare)
Type: Enchantment

Shared Fate

Enchantment

If a player would draw a card, that player exiles the top card of an opponent's library face down instead.

Each player may look at and play cards he or she exiled with Shared Fate.

Mana:
Cardset: Mirrodin #49 (Rare)
Type: Enchantment

Shared Triumph

Enchantment

As Shared Triumph enters the battlefield, choose a creature type.

Creatures of the chosen type get +1/+1.

"Win together, die alone."

Mana:
Cardset: Onslaught #53 (Rare)
Type: Enchantment

Sheltered Aerie

Enchantment - Aura

Enchant land

Enchanted land has ": Add two mana of any one color to your mana pool."

Dromoka's scalelords patrol the skies over Arashin, offering her people safety from the harsh world.

Mana:
Cardset: Dragons of Tarkir #206 (Common)
Type: Enchantment

Sheltering Prayers

Enchantment

Basic lands each player controls have shroud as long as that player controls three or fewer lands. (They can't be the targets of spells or abilities.)

"It matters not if the gods hear my prayers. Jamuraa does."

Mana:
Cardset: Prophecy #22 (Rare)
Type: Enchantment

Shield of Duty and Reason

Enchantment - Aura

Enchant creature

Enchanted creature has protection from green and from blue.

The duty: to defend. The reason: to survive.

Mana:
Cardset: Apocalypse #16 (Common)
Type: Enchantment

Shield of the Oversoul

Enchantment - Aura

Enchant creature

As long as enchanted creature is green, it gets +1/+1 and is indestructible. (Lethal damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)

As long as enchanted creature is white, it gets +1/+1 and has flying.

Mana: {{/}}
Cardset: Shadowmoor #242 (Common)
Type: Enchantment

Shielding Plax

Enchantment - Aura

( can be paid with either or .)

Enchant creature

When Shielding Plax enters the battlefield, draw a card.

Enchanted creature can't be the target of spells or abilities your opponents control.

Mana: {{/}}
Cardset: Dissension #147 (Common)
Type: Enchantment

Shifting Sky

Enchantment

As Shifting Sky enters the battlefield, choose a color.

All nonland permanents are the chosen color.

Master the sky and you rule everything beneath it.
-Metathran saying

Mana:
Cardset: Eighth Edition #100 (Rare)
Planeshift #32 (Uncommon)
Type: Enchantment

Shimmer

Enchantment

As Shimmer enters the battlefield, choose a land type.

Each land of the chosen type has phasing. (It phases in or out before its controller untaps during each of his or her untap steps. While it's phased out, it's treated as though it doesn't exist.)

To buy unseen land, pay in unseen coin.
-Suq'Ata maxim

Mana:
Cardset: Mirage #92 (Rare)
Type: Enchantment

Shimmering Wings

Enchantment - Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.)

: Return Shimmering Wings to its owner's hand.

"I leave words like ‘impossible' to the rabble. Whatever I imagine, I can create."
-Ixidor, reality sculptor

Mana:
Cardset: Tenth Edition #107 (Common)
Invasion #72 (Common)
Tempest #87 (Common)
Type: Enchantment

Shiv's Embrace

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has flying.

: Enchanted creature gets +1/+0 until end of turn.

Mana:
Cardset: Magic 2014 #153 (Uncommon)
Knights vs. Dragons #74 (Unknown)
Magic 2011 #156 (Uncommon)
Urza's Saga #216 (Uncommon)
Type: Enchantment

Shivan Harvest

Enchantment

, Sacrifice a creature: Destroy target nonbasic land.

"The blood of your ancestors ran heavy on this soil. Now it's your turn to sacrifice for the glory of Shiv."
-Viashino heretic

Mana:
Cardset: Invasion #167 (Uncommon)
Type: Enchantment

Shrieking Affliction

Enchantment

At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, he or she loses 3 life.

A gargoyle's voice reaches pitches that will shatter glass and warp bone.

Mana:
Cardset: Return to Ravnica #76 (Uncommon)
Type: Enchantment

Sicken

Enchantment - Aura

Enchant creature

Enchanted creature gets -1/-1.

Cycling (, Discard this card: Draw a card.)

Urza dared to attack Phyrexia. Slowly, it retaliated.

Mana:
Cardset: Urza's Saga #156 (Common)
Type: Enchantment

Siegecraft

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+4.

"They thought their fortress impregnable . . . until we marched up with ours, and blocked out the sun."
-Golran, dragonscale captain

Mana:
Cardset: Khans of Tarkir #23 (Common)
Type: Enchantment

Sight of the Scalelords

Enchantment

At the beginning of combat on your turn, creatures you control with toughness 4 or greater get +2/+2 and gain vigilance until end of turn.

"The Silumgar creep around our borders and infiltrate our aeries. We must remain ever watchful."
-Golran, Dromoka captain

Mana:
Cardset: Dragons of Tarkir #207 (Uncommon)
Type: Enchantment

Sightless Brawler

Enchantment Creature - Human Warrior

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Sightless Brawler can't attack alone.

Enchanted creature gets +3/+2 and can't attack alone.

Mana:
Power: 3/2
Cardset: Journey Into Nyx #24 (Uncommon)
Type: Enchantment

Sigil of Sleep

Enchantment - Aura

Enchant creature

Whenever enchanted creature deals damage to a player, return target creature that player controls to its owner's hand.

Arrows are only one way to remove an enemy.

Mana:
Cardset: Venser vs. Koth #25 (Common)
Urza's Destiny #46 (Common)
Type: Enchantment

Sigil of the Empty Throne

Enchantment

Whenever you cast an enchantment spell, put a 4/4 white Angel creature token with flying onto the battlefield.

When Asha left Bant, she ensured that the world would have protection and order in her absence.

Mana:
Cardset: Planechase 2012 #11 (Rare)
Conflux #18 (Rare)
Type: Enchantment

Sigil of the Nayan Gods

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1 for each creature you control.

Cycling (, Discard this card: Draw a card.)

As the elves learned the hymns of angels, the knights learned the roars of titans.

Mana:
Cardset: Alara Reborn #78 (Common)
Type: Enchantment

Sigil of the New Dawn

Enchantment

Whenever a creature is put into your graveyard from the battlefield, you may pay . If you do, return that card to your hand.

"We lay our dead to rest in a beautiful bed, in hopes that the Ancestor will think it a fit cradle for the next life."
-Mystic elder

Mana:
Cardset: Onslaught #55 (Rare)
Type: Enchantment

Silkwrap

Enchantment

When Silkwrap enters the battlefield, exile target creature with converted mana cost 3 or less an opponent controls until Silkwrap leaves the battlefield. (That creature returns under its owner's control.)

Better scarves than scars.

Mana:
Cardset: Dragons of Tarkir #38 (Uncommon)
Type: Enchantment

Singing Bell Strike

Enchantment - Aura

Enchant creature

When Singing Bell Strike enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Enchanted creature has ": Untap this creature."

Mana:
Cardset: Khans of Tarkir #55 (Common)
Type: Enchantment

Sinister Possession

Enchantment - Aura

Enchant creature

Whenever enchanted creature attacks or blocks, its controller loses 2 life.

"You caught something on a cold night's stroll? No, I'd say something caught you."
-Mezim Magrah, civic healer

Mana:
Cardset: Dragon's Maze #29 (Common)
Type: Enchantment

Sinister Strength

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+1 and is black.

"I bless the living with a song of death."
-Lord Dralnu

Mana:
Cardset: Planeshift #54 (Common)
Type: Enchantment

Sinking Feeling

Enchantment - Aura

Enchant creature

Enchanted creature doesn't untap during its controller's untap step.

Enchanted creature has ", Put a -1/-1 counter on this creature: Untap this creature."

Mana:
Cardset: Shadowmoor #51 (Common)
Type: Enchantment

Sinstriker's Will

Enchantment - Aura

Enchant creature

Enchanted creature has ": This creature deals damage equal to its power to target attacking or blocking creature."

"Steel rusts. Arrows break. But righteousness is always strong, always sharp."

Mana:
Cardset: Guildpact #16 (Uncommon)
Type: Enchantment

Sisay's Ingenuity

Enchantment - Aura

Enchant creature

When Sisay's Ingenuity enters the battlefield, draw a card.

Enchanted creature has ": Target creature becomes the color of your choice until end of turn."

Mana:
Cardset: Planeshift #33 (Common)
Type: Enchantment

Skeletal Grimace

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1 and has ": Regenerate this creature."

"And then I realized we all have skeletons on the inside. Why wait until the bodies are dead to control them?"
-Jadar, ghoulcaller of Nephalia

Mana:
Cardset: Innistrad #116 (Common)
Type: Enchantment

Skybind

Enchantment

Constellation - Whenever Skybind or another enchantment enters the battlefield under your control, exile target nonenchantment permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Mana:
Cardset: Journey Into Nyx #25 (Rare)
Type: Enchantment

Skygames

Enchantment - Aura

Enchant land

Enchanted land has ": Target creature gains flying until end of turn. Activate this ability only any time you could cast a sorcery."

Both Boros and Azorius scout the games in hopes of recruiting the finest athletes.

Mana:
Cardset: Gatecrash #51 (Common)
Type: Enchantment

Skywise Teachings

Enchantment

Whenever you cast a noncreature spell, you may pay . If you do, put a 2/2 blue Djinn Monk creature token with flying onto the battlefield.

Ojutai's words must be translated from Draconic before his students can benefit from their wisdom.

Mana:
Cardset: Dragons of Tarkir #79 (Uncommon)
Type: Enchantment

Sleeper's Guile

Enchantment - Aura

Enchant creature

Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

When Sleeper's Guile is put into a graveyard from the battlefield, return Sleeper's Guile to its owner's hand.

Mana:
Cardset: Urza's Legacy #67 (Common)
Type: Enchantment

Sleeper's Robe

Enchantment - Aura

Enchant creature

Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

Whenever enchanted creature deals combat damage to an opponent, you may draw a card.

Mana:
Cardset: Invasion #273 (Uncommon)
Type: Enchantment

Sleeping Potion

Enchantment - Aura

Enchant creature

When Sleeping Potion enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

When enchanted creature becomes the target of a spell or ability, sacrifice Sleeping Potion.

Mana:
Cardset: Planeshift #34 (Common)
Type: Enchantment

Slow Motion

Enchantment - Aura

Enchant creature

At the beginning of the upkeep of enchanted creature's controller, that player sacrifices that creature unless he or she pays .

When Slow Motion is put into a graveyard from the battlefield, return Slow Motion to its owner's hand.

Mana:
Cardset: Urza's Legacy #42 (Common)
Type: Enchantment

Sluggishness

Enchantment - Aura

Enchant creature

Enchanted creature can't block.

When Sluggishness is put into a graveyard from the battlefield, return Sluggishness to its owner's hand.

Vark decided to lie down and think of a good excuse to quit working.

Mana:
Cardset: Urza's Legacy #92 (Common)
Type: Enchantment

Smoke

Enchantment

Players can't untap more than one creature during their untap steps.

Mana:
Cardset: Fifth Edition #268 (Rare)
Fourth Edition #240 (Rare)
Revised Edition #177 (Rare)
Unlimited Edition #176 (Rare)
Beta Edition #177 (Unknown)
Alpha Edition #176 (Unknown)
Type: Enchantment

Smoldering Tar

Enchantment

At the beginning of your upkeep, target player loses 1 life.

Sacrifice Smoldering Tar: Smoldering Tar deals 4 damage to target creature. Activate this ability only any time you could cast a sorcery.

Mana:
Cardset: Invasion #275 (Uncommon)
Type: Enchantment

Snake Cult Initiation

Enchantment - Aura

Enchant creature

Enchanted creature has poisonous 3. (Whenever it deals combat damage to a player, that player gets three poison counters. A player with ten or more poison counters loses the game.)

Mana:
Cardset: Future Sight #89 (Uncommon)
Type: Enchantment

Snake Pit

Enchantment

Whenever an opponent casts a blue or black spell, you may put a 1/1 green Snake creature token onto the battlefield.

If the ground is smooth, the way will be rough.
-Deepwood saying

Mana:
Cardset: Mercadian Masques #271 (Uncommon)
Type: Enchantment

Snake Umbra

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card."

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Mana:
Cardset: Planechase 2012 #78 (Common)
Rise of the Eldrazi #207 (Common)
Type: Enchantment

Sneak Attack

Enchantment

: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step.

"Nothin' beat surprise-'cept rock."

Mana:
Cardset: Urza's Saga #218 (Rare)
Type: Enchantment

Snow Devil

Enchantment - Aura

Enchant creature

Enchanted creature has flying.

Enchanted creature has first strike as long as it's blocking and you control a snow land.

"Give me wings to fly and speed to strike. In return, the glory I earn shall be yours." -Steinar Icefist, Balduvian Shaman

Mana:
Cardset: Ice Age #100 (Common)
Type: Enchantment

Snowblind

Enchantment - Aura

Enchant creature

Enchanted creature gets -X/-Y. If that creature is attacking, X is the number of snow lands defending player controls. Otherwise, X is the number of snow lands its controller controls. Y is equal to X or to enchanted creature's toughness minus 1, whichever is smaller.

Mana:
Cardset: Ice Age #152 (Rare)
Type: Enchantment

Snowfall

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Whenever an Island is tapped for mana, its controller may add to his or her mana pool (in addition to the mana the land produces). If that Island is snow, its controller may add to his or her mana pool instead. Spend this mana only to pay cumulative upkeep costs.

Mana:
Cardset: Ice Age #101 (Common)
Type: Enchantment

Soar

Enchantment - Aura

You may cast Soar as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.

Enchant creature

Enchanted creature gets +0/+1 and has flying.

"Would you give up your hands to fly? That is what the birds have done."
-The One Thousand Questions

Mana:
Cardset: Mirage #93 (Common)
Type: Enchantment

Soaring Hope

Enchantment - Aura

Enchant creature

When Soaring Hope enters the battlefield, you gain 3 life.

Enchanted creature has flying.

: Put Soaring Hope on top of its owner's library.

Mana:
Cardset: Lorwyn #40 (Common)
Type: Enchantment

Solitary Confinement

Enchantment

At the beginning of your upkeep, sacrifice Solitary Confinement unless you discard a card.

Skip your draw step.

You have shroud. (You can't be the target of spells or abilities.)

Prevent all damage that would be dealt to you.

Mana:
Cardset: Judgment #24 (Rare)
Type: Enchantment

Song of Serenity

Enchantment

Creatures that are enchanted can't attack or block.

Heartwood brings peace in great symphonies where dryads conduct the trees through every note.

Mana:
Cardset: Exodus #125 (Uncommon)
Type: Enchantment

Song of the Dryads

Enchantment - Aura

Enchant permanent

Enchanted permanent is a colorless Forest land.

Few who encounter the strange, human-like grove leave once the lilting chorus of the dryads reaches their ears.

Mana:
Cardset: Commander 2014 #47 (Rare)
Type: Enchantment

Soothsaying

Enchantment

: Shuffle your library.

: Look at the top X cards of your library, then put them back in any order.

The vizier's wisdom proved invaluable in untangling the Mercadian knot of lies.

Mana:
Cardset: Mercadian Masques #104 (Uncommon)
Type: Enchantment

Sorry

Enchantment

Before playing any spell, if a copy of that spell card is in any graveyard, the spell's caster may say "Sorry." If he or she does not, any other player may counter the spell by saying "Sorry" as it is cast.

If any player says "Sorry" at any other time, Sorry deals 2 damage to that player.

Mana:
Cardset: Unglued #27 (Uncommon)
Type: Enchantment

Soul Barrier

Enchantment

Whenever an opponent casts a creature spell, Soul Barrier deals 2 damage to that player unless he or she pays .

"The Soul selects her own Society-
Then-shuts the Door-"
-Emily Dickinson,
"The Soul selects her own Society"

Mana:
Cardset: Fifth Edition #125 (Common)
Ice Age #103 (Uncommon)
Type: Enchantment

Soul Bleed

Enchantment - Aura

Enchant creature

At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.

Whether the end comes swift or slow, it always comes too soon.

Mana:
Cardset: Magic 2010 #113 (Common)
Type: Enchantment

Soul Channeling

Enchantment - Aura

Enchant creature

Pay 2 life: Regenerate enchanted creature.

Driven by masters more terrible than the Mercadians could imagine, the dark overseers would pay any price to keep their shipwrights working.

Mana:
Cardset: Mercadian Masques #163 (Common)
Type: Enchantment

Soul Echo

Enchantment

Soul Echo enters the battlefield with X echo counters on it.

You don't lose the game for having 0 or less life.

At the beginning of your upkeep, sacrifice Soul Echo if there are no echo counters on it. Otherwise, target opponent may choose that for each 1 damage that would be dealt to you until your next upkeep, you remove an echo counter from Soul Echo instead.

Mana:
Cardset: Mirage #244 (Rare)
Type: Enchantment

Soul Kiss

Enchantment - Aura

Enchant creature

, Pay 1 life: Enchanted creature gets +2/+2 until end of turn. Activate this ability no more than three times each turn.

Mana:
Cardset: Ice Age #50 (Common)
Type: Enchantment

Soul Link

Enchantment - Aura

Enchant creature

Whenever enchanted creature deals damage, you gain that much life.

Whenever enchanted creature is dealt damage, you gain that much life.

They danced like puppets to a tune only Yawgmoth could hear.

Mana:
Cardset: Apocalypse #120 (Common)
Type: Enchantment

Soul Ransom

Enchantment - Aura

Enchant creature

You control enchanted creature.

Discard two cards: Soul Ransom's controller sacrifices it, then draws two cards. Only any opponent may activate this ability.

Mana:
Cardset: Gatecrash #198 (Rare)
Type: Enchantment

Soul Snare

Enchantment

, Sacrifice Soul Snare: Exile target creature that's attacking you or a planeswalker you control.

"Body and spirit are sworn enemies. They will take any excuse to be rid of each other."
-Tariel, Reckoner of Souls

Mana:
Cardset: Commander #32 (Uncommon)
Type: Enchantment

Soul Stair Expedition

Enchantment

Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Soul Stair Expedition.

Remove three quest counters from Soul Stair Expedition and sacrifice it: Return up to two target creature cards from your graveyard to your hand.

Mana:
Cardset: Zendikar #112 (Common)
Type: Enchantment

Soul Tithe

Enchantment - Aura

Enchant nonland permanent

At the beginning of the upkeep of enchanted permanent's controller, that player sacrifices it unless he or she pays , where X is its converted mana cost.

Mana:
Cardset: Return to Ravnica #23 (Uncommon)
Type: Enchantment

Soulcatchers' Aerie

Enchantment

Whenever a Bird is put into your graveyard from the battlefield, put a feather counter on Soulcatchers' Aerie.

Bird creatures get +1/+1 for each feather counter on Soulcatchers' Aerie.

Mana:
Cardset: Judgment #25 (Uncommon)
Type: Enchantment

Spatial Binding

Enchantment

Pay 1 life: Until your next upkeep, target permanent can't phase out.

Time is the one shackle you can't break.
-Zhalfirin aphorism

Mana:
Cardset: Mirage #344 (Uncommon)
Type: Enchantment

Spawning Grounds

Enchantment - Aura

Enchant landEnchanted land has ": Put a 5/5 green Beast creature token with trample onto the battlefield."

It's the only water source in miles of desert, but the local tribes avoid it at all costs.

Mana:
Cardset: Commander 2013 #171 (Rare)
Type: Enchantment

Spear of Heliod

Legendary Enchantment Artifact

Creatures you control get +1/+1.

, : Destroy target creature that dealt damage to you this turn.

Legend speaks of the Sun Spear, the mighty weapon that can strike any point in Theros, even the depths of the Underworld.

Mana:
Cardset: Theros #33 (Rare)
Type: Enchantment

Spearpoint Oread

Enchantment Creature - Nymph

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

First strike

Enchanted creature gets +2/+2 and has first strike.

Mana:
Power: 2/2
Cardset: Theros #141 (Common)
Type: Enchantment

Spectra Ward

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has protection from all colors. This effect doesn't remove Auras. (It can't be blocked, targeted, or dealt damage by anything that's white, blue, black, red, or green.)

Mana:
Cardset: Magic 2015 #36 (Rare)
Type: Enchantment

Spectral Cloak

Enchantment - Aura

Enchant creature

Enchanted creature has shroud as long as it's untapped. (It can't be the target of spells or abilities.)

Mana:
Cardset: Legends #78 (Uncommon)
Type: Enchantment

Spectral Flight

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has flying.

"The church looks down on binding spirits into armor, but now I can look down on them."
-Dierk, geistmage

Mana:
Cardset: Innistrad #79 (Common)
Type: Enchantment

Spectral Prison

Enchantment - Aura

Enchant creature

Enchanted creature doesn't untap during its controller's untap step.

When enchanted creature becomes the target of a spell, sacrifice Spectral Prison.

Mana:
Cardset: Avacyn Restored #75 (Common)
Type: Enchantment

Spectral Shield

Enchantment - Aura

Enchant creature

Enchanted creature gets +0/+2 and can't be the target of spells.

"What can be a stronger shield than concealment? Have you ever defeated an enemy you didn't know existed?"
-Gerda Äagesdotter,
Archmage of the Unseen

Mana:
Cardset: Ice Age #380 (Uncommon)
Type: Enchantment

Spellshock

Enchantment

Whenever a player casts a spell, Spellshock deals 2 damage to that player.

A snap of fingers, a snap of teeth.

Mana:
Cardset: Exodus #104 (Uncommon)
Type: Enchantment

Spellweaver Volute

Enchantment - Aura

Enchant instant card in a graveyard

Whenever you cast a sorcery spell, copy the enchanted instant card. You may cast the copy without paying its mana cost. If you do, exile the enchanted card and attach Spellweaver Volute to another instant card in a graveyard.

Mana:
Cardset: Future Sight #59 (Rare)
Type: Enchantment

Sphere of Duty

Enchantment

If a green source would deal damage to you, prevent 2 of that damage.

Duty subdues instinct.

Mana:
Cardset: Odyssey #48 (Uncommon)
Type: Enchantment

Sphere of Grace

Enchantment

If a black source would deal damage to you, prevent 2 of that damage.

Grace repels darkness.

Mana:
Cardset: Odyssey #49 (Uncommon)
Type: Enchantment

Sphere of Law

Enchantment

If a red source would deal damage to you, prevent 2 of that damage.

Law smothers anarchy.

Mana:
Cardset: Odyssey #50 (Uncommon)
Type: Enchantment

Sphere of Purity

Enchantment

If an artifact would deal damage to you, prevent 1 of that damage.

Purity rejects artifice.

Mana:
Cardset: Mirrodin #26 (Common)
Type: Enchantment

Sphere of Reason

Enchantment

If a blue source would deal damage to you, prevent 2 of that damage.

Reason exposes deception.

Mana:
Cardset: Odyssey #51 (Uncommon)
Type: Enchantment