DovescapeEnchantment( can be paid with either or .)
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Riot SpikesEnchantment - Aura( can be paid with either or .) Most auramancers would have let the spikes hover just above the skin. Having the spikes rip through the skin from beneath was a touch added by Rakdos himself. |
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Shielding PlaxEnchantment - Aura( can be paid with either or .)
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Detainment SpellEnchantment - AuraEnchant creature Bind the mind rather than the wrist, and you stop the intent to harm before it starts. |
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Griffin GuideEnchantment - AuraEnchant creature
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Opal GuardianEnchantmentWhen an opponent casts a creature spell, if Opal Guardian is an enchantment, Opal Guardian becomes a 3/4 Gargoyle creature with flying and protection from red. It was a moment in time, cast in stone-a moment whose time had come again. |
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Pentarch WardEnchantment - AuraEnchant creature
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Spirit LoopEnchantment - AuraEnchant creature you control
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Temporal IsolationEnchantment - AuraFlash (You may cast this spell any time you could cast an instant.)
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Eternity SnareEnchantment - AuraEnchant creature
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Fool's DemiseEnchantment - AuraEnchant creature
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Ophidian EyeEnchantment - AuraFlash (You may cast this spell any time you could cast an instant.)
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Paradox HazeEnchantment - AuraEnchant player "Keep your pace steady through the haze, lest you step on the heels of your future self or trip the self a moment behind you." |
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Fallen IdealEnchantment - AuraEnchant creature
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FeeblenessEnchantment - AuraFlash (You may cast this spell any time you could cast an instant.) Just a small touch of magic can harness the debilitating power of Urborg's poisonous winds. |
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Ghitu FirebreathingEnchantment - AuraFlash (You may cast this spell any time you could cast an instant.)
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Undying RageEnchantment - AuraEnchant creature Radha was born in Skyshroud, but her temper is undeniably Keldon. |
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Æther WebEnchantment - AuraFlash (You may cast this spell any time you could cast an instant.)
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Aspect of MongooseEnchantment - AuraEnchant creature
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Verdant EmbraceEnchantment - AuraEnchant creature
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Mantle of LeadershipEnchantment - AuraFlash (You may cast this spell any time you could cast an instant.)
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Serra's BoonEnchantment - AuraEnchant creature "The light of an angel's glance is warm, but her fixed stare blinds and burns." |
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Porphyry NodesEnchantmentAt the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them.
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Auramancer's GuiseEnchantment - AuraEnchant creature "Consider not what the mask hides, but what it can reveal." |
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Reality AcidEnchantment - AuraEnchant permanent
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Frozen ÆtherEnchantmentArtifacts, creatures, and lands your opponents control enter the battlefield tapped. Gjornersen entertained his followers by taking bets on which would move first-the drowsing land wurm or the frozen goblins. |
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Circle of AfflictionEnchantmentAs Circle of Affliction enters the battlefield, choose a color.
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MelancholyEnchantment - AuraEnchant creature
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Null ProfusionEnchantmentSkip your draw step. "Some say that time is cyclical and that history inevitably repeats. My will is my own. I won't bow to fate." |
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Vampiric LinkEnchantment - AuraEnchant creature The familiar's fangs deliver the master's bite. |
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Dust CoronaEnchantment - AuraEnchant creature "They infiltrated deep into the enemy camp under cover of darkness . . . and dirt." |
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PyrohemiaEnchantmentAt the beginning of the end step, if no creatures are on the battlefield, sacrifice Pyrohemia.
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Life and LimbEnchantmentAll Forests and all Saprolings are 1/1 green Saproling creatures and Forest lands in addition to their other types. "It was a sight of pain and awe-a twisted forest, migrating across the salt plain in search of richer soil." |
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Utopia VowEnchantment - AuraEnchant creature "I'll guard this fruit and its seedling until the land is healed. My life now belongs to Dominaria." |
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Wild PairEnchantmentWhenever a creature enters the battlefield, if you cast it from your hand, you may search your library for a creature card with the same total power and toughness and put it onto the battlefield. If you do, shuffle your library.
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Gaea's AnthemEnchantmentCreatures you control get +1/+1. "To those who can hear it, Gaea's battle song brings power as swift as sunlight and as enduring as the deep roots of the forest." |
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Keen SenseEnchantment - AuraEnchant creature Crovax sensed that Mirri wasn't ready for the curse taking hold of her. Weeping in his heart, he fled. |
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Seal of PrimordiumEnchantmentSacrifice Seal of Primordium: Destroy target artifact or enchantment. "I am the simplifier, the root that drags all artifice to earth." |
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Barren GloryEnchantmentAt the beginning of your upkeep, if you control no permanents other than Barren Glory and have no cards in hand, you win the game. "The only perfect world is an empty world, with no one to sin or wage war." |
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Gift of GraniteEnchantment - AuraFlash (You may cast this spell any time you could cast an instant.) The blessing adds both protection to the recipient and weightlessness to the stone. |
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Bound in SilenceTribal Enchantment - Rebel AuraEnchant creature A fight put off forever is already won. |
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Daybreak CoronetEnchantment - AuraEnchant creature with another Aura attached to it
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Imperial MaskEnchantmentWhen Imperial Mask enters the battlefield, if it's not a token, each of your teammates puts a token that's a copy of Imperial Mask onto the battlefield.
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Lucent LiminidEnchantment Creature - ElementalFlying It is a herald of the sun goddess, projected from the hallowed glass whenever her light passes through. |
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Lumithread FieldEnchantmentCreatures you control get +0/+1. Having conquered the Bastion of Suns, the Ota took its light for their own. |
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Leaden FistsEnchantment - AuraFlash (You may cast this spell any time you could cast an instant.)
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Take PossessionEnchantment - AuraSplit second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
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Arcanum WingsEnchantment - AuraEnchant creature Nobles don wings to reach the sky villas of their peers, exchanging them for more fashionable attire upon arrival. |
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Second WindEnchantment - AuraEnchant creature Vindr stormchasers believe that the same ancient forces that move the winds can also move mortal minds and hearts. |
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Shapeshifter's MarrowEnchantmentAt the beginning of each opponent's upkeep, that player reveals the top card of his or her library. If it's a creature card, the player puts the card into his or her graveyard and Shapeshifter's Marrow becomes a copy of that card. (If it does, it loses this ability.)
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Spellweaver VoluteEnchantment - AuraEnchant instant card in a graveyard
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Gibbering DescentEnchantmentAt the beginning of each player's upkeep, that player loses 1 life and discards a card.
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Grave PerilEnchantmentWhen a nonblack creature enters the battlefield, sacrifice Grave Peril. If you do, destroy that creature. "Sometimes the grave does not wait for death before relishing its feast of flesh and bones." |
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Oblivion CrownEnchantment - AuraFlash (You may cast this spell any time you could cast an instant.)
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Pooling VenomEnchantment - AuraEnchant land The land can only hold so much poison before it begins to bite back. |
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Bridge from BelowEnchantmentWhenever a nontoken creature is put into your graveyard from the battlefield, if Bridge from Below is in your graveyard, put a 2/2 black Zombie creature token onto the battlefield.
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Snake Cult InitiationEnchantment - AuraEnchant creature
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Witch's MistEnchantment, : Destroy target creature that was dealt damage this turn. "Hear us, Overmother. Let the strong thrive under your gelatinous hand, and let the weak writhe under your serrated heel." |
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Fatal AttractionEnchantment - AuraEnchant creature
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Pyromancer's SwathEnchantmentIf an instant or sorcery source you control would deal damage to a creature or player, it deals that much damage plus 2 to that creature or player instead.
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Emblem of the WarmindEnchantment - AuraEnchant creature you control "It takes but one spark to ignite a parched forest. Our hearts, I fear, are too dry for this new visitor." |
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Flowstone EmbraceEnchantment - AuraEnchant creature "The seventh symbol, the Mark of Stone, stores the power of ancient Rath." |
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Petrified PlatingEnchantment - AuraEnchant creature
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Quiet DisrepairEnchantment - AuraEnchant artifact or enchantment "Artifice has always stood upon nature's shoulders. Let us watch nature take a turn." |
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Muraganda PetroglyphsEnchantmentCreatures with no abilities get +2/+2. Some mages forsake their scrolls and libraries to learn at the feet of ancient trees and sacred stones. |
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Felidar UmbraEnchantment - AuraEnchant creature
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Indrik UmbraEnchantment - AuraEnchant creature
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Circle of Protection: ArtEnchantmentAs Circle of Protection: Art comes into play, choose an artist.
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Drawn TogetherEnchantmentAs Drawn Together comes into play, choose an artist. "My Pete Venters theme deck is nearly complete. Then I shall be unstoppable Bwahahahaaa" |
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First Come, First ServedEnchantmentThe attacking or blocking creature with the lowest collector number has first strike. If two or more creatures are tied, they all have first strike. The Yotian soldiers hoped that one day R&D would make an artifact creature whose name starts with Z. And in their dreams, it's a 4/1. |
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Look at Me, I'm R&DEnchantmentAs Look at Me, I'm R&D comes into play, choose a number and a second number one higher or one lower than that number.
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Staying PowerEnchantmentAs long as Staying Power is in play, "until end of turn" and "this turn" effects don't end. Mongo's fleas no longer bothered him. But the family of goblins that had moved in behind his left ear was starting to get really irritating. |
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WordmailEnchant CreatureEnchanted creature gets +1/+1 for each word in its name. "Suck on it, Stangg" |
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AmbiguityEnchantmentWhenever a player plays a spell that counters a spell that has been played or a player plays a spell that comes into play with counters, that player may counter the next spell played or put an additional counter on a permanent that has already been played, but not countered.
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Loose LipsEnchant CreatureAs Loose Lips comes into play, choose a sentence with eight or fewer words. Your sentence can't be longer than this one. |
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Now I Know My ABC'sEnchantmentAt the beginning of your upkeep, if you control permanents with names that include all twenty-six letters of the English alphabet, you win the game. The quick onyx goblin jumps over the lazy dwarf. |
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Topsy TurvyEnchantmentThe phases of each player's turn are reversed. (The phases are, in reverse order, end, postcombat main, combat, precombat main, and beginning.) "Here on going is heck the what?" |
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Farewell to ArmsEnchantmentAs Farewell to Arms comes into play, choose a hand attached to an opponent's arm.
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Necro-ImpotenceEnchantmentSkip your untap step.
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Zzzyxas's AbyssEnchantmentAt the beginning of your upkeep, destroy all nonland permanents with the first name alphabetically among nonland permanents in play. Tired of always being picked last, the wizard Zzzyxas created the ultimate revenge. |
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Curse of the Fire PenguinEnchant CreatureCurse of the Fire Penquin consumes and confuses enchanted creature.
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Yet Another Æther VortexEnchantmentAll creatures have haste. It puts the "vortex" in "flavortext." |
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Form of the SquirrelEnchantmentAs Form of the Squirrel comes into play, put a 1/1 green Squirrel creature token into play. You lose the game when it leaves play.
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Name DroppingEnchantmentGotcha Whenever an opponent says a word that's in the name of a card in your graveyard, you may say "Gotcha" If you do, return that card to your hand. Gemini (May 21–June 21) This week is a good time to branch out and meet others, but don't forget your roots. Avoid commitments and open flame. |
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Charm SchoolEnchantment - AuraWhen Charm School comes into play, choose a color and balance Charm School on your head.
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The Cheese Stands AloneEnchantmentIf you control no cards in play other than The Cheese Stands Alone and have no cards in your hand, you win the game. The meat, on the other hand, has frequent visitors. |
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I'm Rubber, You're GlueEnchantmentSpeak only in rhyming sentences. If you do not, sacrifice I'm Rubber, You're Glue.
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BureaucracyEnchantmentPursuant to subsection 3.1 (4) of Richard's Rules of Order, during the upkeep of each participant in this game of the Magic: The Gathering® trading card game (hereafter known as "PLAYER"), that PLAYER performs all actions in the sequence of previously added actions (hereafter known as "ACTION QUEUE"), in the order those actions were added, then adds another action to the end of the ACTION QUEUE. All actions must be simple physical or verbal actions that a player can perform while sitting in a chair, without jeopardizing the health and security of said PLAYER.
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CensorshipEnchantmentWhen Censorship comes into play, choose a CENSORED word. Editor's note: There were no suitable flavor text submissions for this card. |
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Checks and BalancesEnchantmentWhenever any spell is played, counter that spell if each player, other than the caster and his or her teammates, agrees to choose and discard a card. Those players must discard those cards after agreeing.
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Common CourtesyEnchantmentCounter any spell unless its caster asks your permission to play that spell. If you refuse permission, Sacrifice Common Courtesy and counter the spell. "You didn't say the Magic word." |
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Fowl PlayEnchantment - AuraEnchanted creature loses all abilities and is a 1/1 creature that counts as a Chicken. "I feel like chicken tonight!" |
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Free-for-AllEnchantmentWhen Free-for-All comes into play, set aside all creatures in play, face down.
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Psychic NetworkEnchantmentEach player reveals the top card of his or her library to all other players by continuously holding it against his or her forehead. This does not allow a player to look at his or her own card. (That card still counts as the top card of your library. Whenever you draw a card, draw that one and replace it with the next card of your library.)
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SorryEnchantmentBefore playing any spell, if a copy of that spell card is in any graveyard, the spell's caster may say "Sorry." If he or she does not, any other player may counter the spell by saying "Sorry" as it is cast.
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HandcuffsEnchantmentTarget player keeps both hands in contact with each other. If he or she does not, sacrifice Handcuffs and that player sacrifices three cards in play. "That was fun! Now me." |
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OwEnchantmentWhenever any creature damages a player, for each Ow card in play, that player says "Ow" once or Ow deals 1 damage to him or her. Have you ever noticed how some flavor text has no relevance whatsoever to the card it's on? |
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Volrath's Motion SensorEnchantment - AuraWhen Volrath's Motion Sensor comes into play, choose target hand controlled by an opponent. Enchanted player balances Volrath's Motion Sensor on the back of that hand.
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Burning Cinder Fury of Crimson Chaos FireEnchantmentWhenever any player taps a card, that player gives control of that card to an opponent at end of turn.
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RicochetEnchantmentWhenever any spell targets a single player, each player rolls a six-sided die. That spell is redirected to the player or players with the lowest die roll. If two or more players tie for the lowest die roll, they reroll until there is no tie.
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