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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Stronghold Zeppelin

Creature - Human

Flying

Stronghold Zeppelin can block only creatures with flying.

As long as the stronghold controlled the sky, the rebels were doomed.

Mana:
Power: 3/3
Cardset: Nemesis #47 (Uncommon)
Type: Creature

Trickster Mage

Creature - Human Spellshaper

, , Discard a card: You may tap or untap target artifact, creature, or land.

"If it ain't broke, I'll break it. If it *is* broke, I'll fix it."

Mana:
Power: 1/1
Cardset: Nemesis #49 (Common)
Type: Creature

Viseling

Artifact Creature - Construct

At the beginning of each opponent's upkeep, Viseling deals X damage to that player, where X is the number of cards in his or her hand minus 4.

"This may hurt a lot."

Mana:
Power: 2/2
Cardset: Commander 2013 #269 (Uncommon)
Nemesis #140 (Uncommon)
Type: Artifact Creature

Voice of Truth

Creature - Angel

Flying, protection from white

"Above them all is Truth, and Truth must be set free. If the wings of Truth are clipped, the voices will fall silent."
-Song of All, canto 167

Mana:
Power: 2/2
Cardset: Nemesis #25 (Uncommon)
Type: Creature

Volrath the Fallen

Legendary Creature - Shapeshifter

, Discard a creature card: Volrath the Fallen gets +X/+X until end of turn, where X is the discarded card's converted mana cost.

"I stepped out. I did not step down."

Mana:
Power: 6/4
Cardset: Nemesis #75 (Rare)
Type: Creature

Wandering Eye

Creature - Illusion

Flying

Players play with their hands revealed.

The evincar has many ways of keeping track of his subjects.

Mana:
Power: 1/3
Cardset: Nemesis #50 (Common)
Type: Creature

Wild Mammoth

Creature - Elephant

At the beginning of your upkeep, if a player controls more creatures than each other player, the player who controls the most creatures gains control of Wild Mammoth.

"Sit. Heel! Down! HELP!"

Mana:
Power: 3/4
Cardset: Nemesis #124 (Uncommon)
Type: Creature

Woodripper

Creature - Beast

Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

, Remove a fade counter from Woodripper: Destroy target artifact.

Mana:
Power: 4/6
Cardset: Nemesis #125 (Uncommon)
Type: Creature

Aerial Caravan

Creature - Human Soldier

Flying

: Exile the top card of your library. Until end of turn, you may play that card. (Reveal the card as you exile it.)

Successful delivery is *not* guaranteed.

Mana:
Power: 4/3
Cardset: Mercadian Masques #58 (Rare)
Type: Creature

Alabaster Wall

Creature - Wall

Defender (This creature can't attack.)

: Prevent the next 1 damage that would be dealt to target creature or player this turn.

Its mortar is mixed with waters straight from the Fountain of Cho.

Mana:
Cardset: Mercadian Masques #2 (Common)
Type: Creature

Alley Grifters

Creature - Human Mercenary

Whenever Alley Grifters becomes blocked, defending player discards a card.

One distracts the victim, the other extracts the valuables.

Mana:
Power: 2/2
Cardset: Mercadian Masques #115 (Common)
Type: Creature

Balloon Peddler

Creature - Human Spellshaper

, , Discard a card: Target creature gains flying until end of turn.

The market festival turned out to be the high point of Jaffy's visit.

Mana:
Power: 2/2
Cardset: Mercadian Masques #59 (Common)
Type: Creature

Battle Squadron

Creature - Goblin

Flying

Battle Squadron's power and toughness are each equal to the number of creatures you control.

The goblins made an unruly pile with military precision.

Mana:
Power: */*
Cardset: Mercadian Masques #174 (Rare)
Type: Creature

Blaster Mage

Creature - Human Spellshaper

, , Discard a card: Destroy target Wall.

"Don't get up. I'll show myself out."

Mana:
Power: 2/2
Cardset: Mercadian Masques #175 (Common)
Type: Creature

Blockade Runner

Creature - Merfolk

: Blockade Runner is unblockable this turn.

"I need to get back to Mercadia City," said Sisay. "We can get you there," the vizier answered. "Easily."

Mana:
Power: 2/2
Cardset: Mercadian Masques #60 (Common)
Type: Creature

Blood Hound

Creature - Hound

Whenever you're dealt damage, you may put that many +1/+1 counters on Blood Hound.

At the beginning of your end step, remove all +1/+1 counters from Blood Hound.

Mana:
Power: 1/1
Cardset: Mercadian Masques #176 (Rare)
Type: Creature

Boa Constrictor

Creature - Snake

: Boa Constrictor gets +3/+3 until end of turn.

Its eyes are bigger than its stomach, but its mouth is larger still.

Mana:
Power: 3/3
Cardset: Mercadian Masques #231 (Uncommon)
Type: Creature

Bog Smugglers

Creature - Human Mercenary

Swampwalk

They slide over the bog like oil across glass.

Mana:
Power: 2/2
Cardset: Mercadian Masques #117 (Common)
Type: Creature

Bog Witch

Creature - Human Spellshaper

, , Discard a card: Add to your mana pool.

The world is the body. The mana is the blood. The witch is the surgeon.

Mana:
Power: 1/1
Cardset: Archenemy #11 (Common)
Mercadian Masques #118 (Common)
Type: Creature

Cackling Witch

Creature - Human Spellshaper

, , Discard a card: Target creature gets +X/+0 until end of turn.

The touch of his madness can drive anyone into a killing frenzy.

Mana:
Power: 1/1
Cardset: Mercadian Masques #119 (Uncommon)
Type: Creature

Caller of the Hunt

Creature - Human

As an additional cost to cast Caller of the Hunt, choose a creature type.

Caller of the Hunt's power and toughness are each equal to the number of creatures of the chosen type on the battlefield.

Mana:
Power: */*
Cardset: Mercadian Masques #233 (Rare)
Type: Creature

Cateran Brute

Creature - Horror Mercenary

, : Search your library for a Mercenary permanent card with converted mana cost 2 or less and put it onto the battlefield. Then shuffle your library.

The Cateran guild prefers to call them "public relations."

Mana:
Power: 2/2
Cardset: Mercadian Masques #120 (Common)
Type: Creature

Cateran Enforcer

Creature - Horror Mercenary

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

, : Search your library for a Mercenary permanent card with converted mana cost 4 or less and put it onto the battlefield. Then shuffle your library.

Mana:
Power: 4/3
Cardset: Mercadian Masques #121 (Uncommon)
Type: Creature

Cateran Kidnappers

Creature - Human Mercenary

, : Search your library for a Mercenary permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.

Recruits aren't always volunteers.

Mana:
Power: 4/2
Cardset: Mercadian Masques #122 (Uncommon)
Type: Creature

Cateran Overlord

Creature - Horror Mercenary

Sacrifice a creature: Regenerate Cateran Overlord.

, : Search your library for a Mercenary permanent card with converted mana cost 6 or less and put it onto the battlefield. Then shuffle your library.

Mana:
Power: 7/5
Cardset: Mercadian Masques #123 (Rare)
Type: Creature

Cateran Persuader

Creature - Human Mercenary

, : Search your library for a Mercenary permanent card with converted mana cost 1 or less and put it onto the battlefield. Then shuffle your library.

Mana:
Power: 2/1
Cardset: Mercadian Masques #124 (Common)
Type: Creature

Cateran Slaver

Creature - Horror Mercenary

Swampwalk

, : Search your library for a Mercenary permanent card with converted mana cost 5 or less and put it onto the battlefield. Then shuffle your library.

Mana:
Power: 5/5
Cardset: Mercadian Masques #125 (Rare)
Type: Creature

Caustic Wasps

Creature - Insect

Flying

Whenever Caustic Wasps deals combat damage to a player, you may destroy target artifact that player controls.

Even the wasp knows how to pay the magistrate his due respect.

Mana:
Power: 1/1
Cardset: Mercadian Masques #234 (Uncommon)
Type: Creature

Cavern Crawler

Creature - Insect

Mountainwalk

: Cavern Crawler gets +1/-1 until end of turn.

Mana:
Cardset: Mercadian Masques #181 (Common)
Type: Creature

Ceremonial Guard

Creature - Human Soldier

When Ceremonial Guard attacks or blocks, destroy it at end of combat.

"These guards are the most disciplined military unit in the city. They couldn't fight their way out of a broom closet, but they've got discipline."
-Gerrard, to Sisay

Mana:
Power: 3/4
Cardset: Mercadian Masques #182 (Common)
Type: Creature

Chambered Nautilus

Creature - Nautilus Beast

Whenever Chambered Nautilus becomes blocked, you may draw a card.

What's merely a home for the nautilus can become exquisite jewelry in the hands of Saprazzan artisans.

Mana:
Power: 2/2
Cardset: Mercadian Masques #64 (Uncommon)
Type: Creature

Chameleon Spirit

Creature - Illusion Spirit

As Chameleon Spirit enters the battlefield, choose a color.

Chameleon Spirit's power and toughness are each equal to the number of permanents of the chosen color your opponents control.

Mana:
Power: */*
Cardset: Mercadian Masques #65 (Uncommon)
Type: Creature

Charm Peddler

Creature - Human Spellshaper

, , Discard a card: The next time a source of your choice would deal damage to target creature this turn, prevent that damage.

Mana:
Power: 1/1
Cardset: Mercadian Masques #6 (Common)
Type: Creature

Charmed Griffin

Creature - Griffin

Flying

When Charmed Griffin enters the battlefield, each other player may put an artifact or enchantment card onto the battlefield from his or her hand.

Are you sure you can afford such a luxury?

Mana:
Power: 3/3
Cardset: Mercadian Masques #7 (Uncommon)
Type: Creature

Cho-Arrim Alchemist

Creature - Human Spellshaper

, , Discard a card: The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.

Mana:
Power: 1/1
Cardset: Mercadian Masques #8 (Rare)
Type: Creature

Cho-Arrim Bruiser

Creature - Ogre Rebel

Whenever Cho-Arrim Bruiser attacks, you may tap up to two target creatures.

He doesn't know why the Cho-Arrim fight the Mercadians, but he's happy to bash heads for them anyway.

Mana:
Power: 3/4
Cardset: Mercadian Masques #9 (Rare)
Type: Creature

Cho-Arrim Legate

Creature - Human Soldier

Protection from black

If an opponent controls a Swamp and you control a Plains, you may cast Cho-Arrim Legate without paying its mana cost.

Mana:
Power: 1/2
Cardset: Mercadian Masques #10 (Uncommon)
Type: Creature

Cinder Elemental

Creature - Elemental

, , Sacrifice Cinder Elemental: Cinder Elemental deals X damage to target creature or player.

Their rage can grow to such proportions that they explode in a cloud of fire.

Mana:
Power: 2/2
Cardset: Gatecrash #87 (Uncommon)
Mercadian Masques #183 (Uncommon)
Type: Creature

Corrupt Official

Creature - Human Minion

: Regenerate Corrupt Official.

Whenever Corrupt Official becomes blocked, defending player discards a card at random.

His favor comes at a high price.

Mana:
Power: 3/1
Cardset: Mercadian Masques #128 (Rare)
Type: Creature

Crag Saurian

Creature - Lizard

Whenever a source deals damage to Crag Saurian, that source's controller gains control of Crag Saurian.

It follows the strongest leader-the one with the longest whip.

Mana:
Power: 4/4
Cardset: Mercadian Masques #185 (Rare)
Type: Creature
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