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Alpha Kavu

Creature - Kavu

: Target Kavu creature gets -1/+1 until end of turn.

Kavu leaders instinctively protect their herds from harm.

Mana:
Power: 2/2
Cardset: Planeshift #77 (Uncommon)
Type: Creature

Alpha Brawl

Sorcery

Target creature an opponent controls deals damage equal to its power to each other creature that player controls, then each of those creatures deals damage equal to its power to that creature.

Being an alpha means proving it every full moon.

Mana:
Cardset: Dark Ascension #82 (Rare)
Type: Sorcery

Alpha Authority

Enchantment - Aura

Enchant creature

Enchanted creature has hexproof and can't be blocked by more than one creature.

Even the bitterest enemies of the Burning-Tree Clan respect the strength of Borborygmos's rule.

Mana:
Cardset: Gatecrash #114 (Uncommon)
Type: Enchantment

Alms Beast

Creature - Beast

Creatures blocking or blocked by Alms Beast have lifelink.

Alms-coins are only redeemable at Orzhov businesses.

Mana:
Power: 6/6
Cardset: Gatecrash #141 (Rare)
Type: Creature

Alms

Enchantment

, Exile the top card of your graveyard: Prevent the next 1 damage that would be dealt to target creature this turn.

"Helping people is mostly a matter of teaching them to help themselves."
-Sisay, journal

Mana:
Cardset: Weatherlight #119 (Common)
Type: Enchantment

Ally Encampment

Land

: Add to your mana pool.

: Add one mana of any color to your mana pool. Spend this mana only to cast an Ally spell.

, , Sacrifice Ally Encampment: Return target Ally you control to its owner's hand.

Cardset: Battle for Zendikar #228 (Rare)
Type: Land

Alluring Siren

Creature - Siren

: Target creature an opponent controls attacks you this turn if able.

She lures victims with promises of flesh, captures them in a net of deceit, and destroys them in the embrace of the sea.

Mana:
Power: 1/1
Cardset: Magic 2012 #42 (Uncommon)
Magic 2011 #43 (Uncommon)
Magic 2010 #43 (Uncommon)
Type: Creature

Alloy Myr

Artifact Creature - Myr

: Add one mana of any color to your mana pool.

With or without witnesses, the suns continued their prismatic dance.

Mana:
Power: 2/2
Cardset: New Phyrexia #129 (Uncommon)
Type: Artifact Creature

Alloy Golem

Artifact Creature - Golem

As Alloy Golem enters the battlefield, choose a color.

Alloy Golem is the chosen color. (It's still an artifact.)

"We turned old weapons into new warriors."
-Jhoira, master artificer

Mana:
Power: 4/4
Cardset: Invasion #297 (Uncommon)
Type: Artifact Creature

Allosaurus Rider

Creature - Elf Warrior

You may exile two green cards from your hand rather than pay Allosaurus Rider's mana cost.

Allosaurus Rider's power and toughness are each equal to 1 plus the number of lands you control.

Mana:
Power: 1+*/1+*
Cardset: Elves vs. Goblins #2 (Rare)
Coldsnap #101 (Rare)
Type: Creature

Allied Strategies

Sorcery

Domain - Target player draws a card for each basic land type among lands he or she controls.

Each commander looked at the others and wondered who would be first to break the alliance.

Mana:
Cardset: Phyrexia vs. The Coalition #63 (Uncommon)
Planeshift #20 (Uncommon)
Type: Sorcery

Allied Reinforcements

Sorcery

Put two 2/2 white Knight Ally creature tokens onto the battlefield.

"Our formation was scattered after Sea Gate fell. If you're fighting the Eldrazi, consider us your newest recruits."

Mana:
Cardset: Oath of the Gatewatch #15 (Uncommon)
Type: Sorcery

Alliance of Arms

Sorcery

Join forces - Starting with you, each player may pay any amount of mana. Each player puts X 1/1 white Soldier creature tokens onto the battlefield, where X is the total amount of mana paid this way.

Mana:
Cardset: Commander #4 (Rare)
Type: Sorcery

Alley Grifters

Creature - Human Mercenary

Whenever Alley Grifters becomes blocked, defending player discards a card.

One distracts the victim, the other extracts the valuables.

Mana:
Power: 2/2
Cardset: Mercadian Masques #115 (Common)
Type: Creature

Allay

Instant

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)

Destroy target enchantment.

Mana:
Cardset: Exodus #1 (Common)
Type: Instant

All Suns' Dawn

Sorcery

For each color, return up to one target card of that color from your graveyard to your hand. Exile All Suns' Dawn.

Mana:
Cardset: Fifth Dawn #81 (Rare)
Type: Sorcery

All Is Dust

Tribal Sorcery - Eldrazi

Each player sacrifices all colored permanents he or she controls.

"The emergence of the Eldrazi isn't necessarily a bad thing, as long as you've already lived a fulfilling and complete life without regrets."
-Javad Nasrin, Ondu relic hunter

Mana:
Cardset: Rise of the Eldrazi #1 (Mythic Rare)
Type: Sorcery

All Hallow's Eve

Sorcery

Exile All Hallow's Eve with two scream counters on it.

At the beginning of your upkeep, if All Hallow's Eve is exiled with a scream counter on it, remove a scream counter from it. If there are no more scream counters on it, put it into your graveyard and each player returns all creature cards from his or her graveyard to the battlefield.

Mana:
Cardset: Legends #2 (Rare)
Type: Sorcery

Alive (Alive/Well)

Sorcery

Put a 3/3 green Centaur creature token onto the battlefield.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #121 (Uncommon)
Dragon's Maze #121a (Uncommon)
Type: Sorcery

Aligned Hedron Network

Artifact

When Aligned Hedron Network enters the battlefield, exile all creatures with power 5 or greater until Aligned Hedron Network leaves the battlefield. (Those creatures return under their owners' control.)

The last hedron slotted into place, locking Ulamog in an infinite loop of binding energy.

Mana:
Cardset: Battle for Zendikar #222 (Rare)
Type: Artifact

Aliban's Tower

Instant

Target blocking creature gets +3/+1 until end of turn.

"Those who hide in hollow towers would do well to remember the rain."
-Reyhan, Samite Alchemist

Mana:
Cardset: Homelands #76 (Common)
Homelands #77 (Common)
Type: Instant

Ali from Cairo

Creature - Human

Damage that would reduce your life total to less than 1 reduces it to 1 instead.

Mana:
Cardset: Arabian Nights #44 (Uncommon)
Type: Creature

Ali Baba

Creature - Human Rogue

: Tap target Wall.

"When he reached the entrance of the cavern, he pronounced the words, ‘Open, Sesame!'"
-The Arabian Nights, Junior Classics trans.

Mana:
Power: 1/1
Cardset: Fourth Edition #193 (Uncommon)
Arabian Nights #43 (Uncommon)
Type: Creature

Algae Gharial

Creature - Crocodile

Shroud

Whenever another creature dies, you may put a +1/+1 counter on Algae Gharial.

It lurks just under the surface, using the algae-choked tar pits of Jund as both home and hunting blind.

Mana:
Power: 1/1
Cardset: Shards of Alara #123 (Uncommon)
Type: Creature

Alexi, Zephyr Mage

Legendary Creature - Human Spellshaper

, , Discard two cards: Return X target creatures to their owners' hands.

The Keldons didn't know her name, but they still cursed her in battle.

Mana:
Power: 3/3
Cardset: Prophecy #28 (Rare)
Type: Creature

Alexi's Cloak

Enchantment - Aura

Flash

Enchant creature

Enchanted creature has shroud. (It can't be the target of spells or abilities.)

"Doesn't look like much, does it?"
-Alexi, zephyr mage

Mana:
Cardset: Prophecy #29 (Common)
Type: Enchantment

Alesha, Who Smiles at Death

Legendary Creature - Human Warrior

First strike

Whenever Alesha, Who Smiles at Death attacks, you may pay . If you do, return target creature card with power 2 or less from your graveyard to the battlefield tapped and attacking.

"Greet death with sword in hand."

Mana:
Power: 3/2
Cardset: Fate Reforged #90 (Rare)
Type: Creature

Alesha's Vanguard

Creature - Orc Warrior

Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Boundaries drawn on maps or marked with stone have no meaning for the Mardu.

Mana:
Power: 3/3
Cardset: Fate Reforged #60 (Common)
Type: Creature

Aleatory

Instant

Cast Aleatory only during combat after blockers are declared.

Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.

Draw a card at the beginning of the next turn's upkeep.

Mana:
Cardset: Mirage #155 (Uncommon)
Type: Instant

Alchor's Tomb

Artifact

, : Target permanent you control becomes the color of your choice. (This effect lasts indefinitely.)

Mana:
Cardset: Legends #214 (Rare)
Type: Artifact

Alchemist's Refuge

Land

: Add to your mana pool.

, : You may cast nonland cards this turn as though they had flash.

Persecuted alchemists fled deep into Kessig's wilds, seeking solitude to continue their ghoulish craft.

Cardset: Avacyn Restored #225 (Rare)
Type: Land

Alchemist's Apprentice

Creature - Human Wizard

Sacrifice Alchemist's Apprentice: Draw a card.

Side effects may include foul odors, scalding steam, and spontaneous nonexistence.

Mana:
Power: 1/1
Cardset: Avacyn Restored #42 (Common)
Type: Creature

Albino Troll

Creature - Troll

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

: Regenerate Albino Troll.

Mana:
Power: 3/3
Cardset: Garruk vs. Liliana #3 (Uncommon)
Urza's Saga #231 (Uncommon)
Type: Creature

Alarum

Instant

Untap target nonattacking creature. It gets +1/+3 until end of turn.

"One timely cry of warning can save nine of surprise."
-Sidar Jabari

Mana:
Cardset: Mirage #206 (Common)
Type: Instant

Aladdin's Ring

Artifact

, : Aladdin's Ring deals 4 damage to target creature or player.

"A good lamp will light your way. A good ring will clear it."
-Nervan, royal jeweler

Mana:
Cardset: Ninth Edition #286 (Rare)
Eighth Edition #291 (Rare)
Seventh Edition #286 (Rare)
Sixth Edition #271 (Unknown)
Fifth Edition #346 (Rare)
Fourth Edition #310 (Rare)
Revised Edition #232 (Rare)
Arabian Nights #71 (Uncommon)
Type: Artifact

Aladdin's Lamp

Artifact

, : The next time you would draw a card this turn, instead look at the top X cards of your library, put all but one of them on the bottom of your library in a random order, then draw a card. X can't be 0.

Mana:
Cardset: Fourth Edition #309 (Rare)
Revised Edition #231 (Rare)
Arabian Nights #70 (Uncommon)
Type: Artifact

Aladdin

Creature - Human Rogue

, : Gain control of target artifact for as long as you control Aladdin.

Mana:
Power: 1/1
Cardset: Arabian Nights #42 (Uncommon)
Type: Creature

Alaborn Cavalier

Creature - Human Knight

Whenever Alaborn Cavalier attacks, you may tap target creature.

"Course he ran! I wouldn't want to stare down that barrel, either!"
-Alaborn soldier

Mana:
Power: 2/2
Cardset: Knights vs. Dragons #18 (Unknown)
Type: Creature

Alabaster Wall

Creature - Wall

Defender (This creature can't attack.)

: Prevent the next 1 damage that would be dealt to target creature or player this turn.

Its mortar is mixed with waters straight from the Fountain of Cho.

Mana:
Cardset: Mercadian Masques #2 (Common)
Type: Creature

Alabaster Potion

Instant

Choose one - Target player gains X life; or prevent the next X damage that would be dealt to target creature or player this turn.

"Healing is a matter of time, but it is sometimes also a matter of opportunity."
-D'Avenant proverb

Mana:
Cardset: Fifth Edition #279 (Common)
Fourth Edition #251 (Common)
Legends #171 (Common)
Type: Instant

Alabaster Mage

Creature - Human Wizard

: Target creature you control gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

"We hold sacred the powers of light and life. Truth and honor are our greatest weapons."
-Alabaster creed

Mana:
Power: 2/1
Cardset: Magic 2012 #2 (Uncommon)
Type: Creature

Alabaster Leech

Creature - Leech

White spells you cast cost more to cast.

"Its stones seem to serve a healing function, but removing them intact is an exhausting process."
-Tolarian research notes

Mana:
Power: 1/3
Cardset: Invasion #1 (Rare)
Type: Creature

Alabaster Kirin

Creature - Kirin

Flying, vigilance

The appearance of a kirin signifies the passing or arrival of an important figure. As word of sightings spread, all the khans took it to mean themselves. Only the shaman Chianul thought of Sarkhan Vol.

Mana:
Power: 2/3
Cardset: Khans of Tarkir #4 (Common)
Type: Creature

Alabaster Dragon

Creature - Dragon

Flying

When Alabaster Dragon dies, shuffle it into its owner's library.

Mana:
Power: 4/4
Cardset: Weatherlight #118 (Rare)
Type: Creature

Al-abara's Carpet

Artifact

, : Prevent all damage that would be dealt to you this turn by attacking creatures without flying.

Al-abara simply laughed and lifted one finger, and the carpet carried her high out of our reach.

Mana:
Cardset: Legends #213 (Rare)
Type: Artifact

Akuta, Born of Ash

Legendary Creature - Spirit

Haste

At the beginning of your upkeep, if you have more cards in hand than each opponent, you may sacrifice a Swamp. If you do, return Akuta, Born of Ash from your graveyard to the battlefield.

Mana:
Power: 3/2
Cardset: Saviors of Kamigawa #61 (Rare)
Type: Creature

Aku Djinn

Creature - Djinn

Trample

At the beginning of your upkeep, put a +1/+1 counter on each creature each opponent controls.

"Your arrogance amazes me, Kaervek. Did you not know the price you would pay?"
-Mangara

Mana:
Power: 5/6
Cardset: Visions #1 (Rare)
Type: Creature

Akron Legionnaire

Creature - Giant Soldier

Except for creatures named Akron Legionnaire and artifact creatures, creatures you control can't attack.

Mana:
Power: 8/4
Cardset: Fifth Edition #278 (Rare)
Legends #170 (Rare)
Type: Creature

Akroma, Angel of Wrath

Legendary Creature - Angel

Flying, first strike, vigilance, trample, haste, protection from black and from red

"No rest. No mercy. No matter what."

Mana:
Power: 6/6
Cardset: Divine vs. Demonic #1 (Mythic Rare)
Time Spiral "Timeshifted" #1 (Special)
Legions #1 (Rare)
Type: Creature

Akroma, Angel of Fury

Legendary Creature - Angel

Akroma, Angel of Fury can't be countered.

Flying, trample, protection from white and from blue

: Akroma, Angel of Fury gets +1/+0 until end of turn.

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Mana:
Power: 6/6
Cardset: Commander #108 (Rare)
Planar Chaos #94 (Rare)
Type: Creature

Akroma's Vengeance

Sorcery

Destroy all artifacts, creatures, and enchantments.

Cycling (, Discard this card: Draw a card.)

Ixidor had only to imagine their ruin and Akroma made it so.

Mana:
Cardset: From the Vault: Twenty #11 (Mythic Rare)
Commander #3 (Rare)
Onslaught #2 (Rare)
Type: Sorcery

Akroma's Memorial

Legendary Artifact

Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.

"No rest. No mercy. No matter what."
-Memorial inscription

Mana:
Cardset: Magic 2013 #200 (Mythic Rare)
Future Sight #159 (Rare)
Type: Artifact

Akroma's Devoted

Creature - Human Cleric

Cleric creatures have vigilance.

Akroma asked for only one thing from her troops: unwavering, unconditional loyalty.

Mana:
Power: 2/4
Cardset: Legions #2 (Uncommon)
Type: Creature

Akroma's Blessing

Instant

Choose a color. Creatures you control gain protection from the chosen color until end of turn.

Cycling (, Discard this card: Draw a card.)

The clerics saw her as a divine gift. She saw them only as allies in her war against Phage.

Mana:
Cardset: Onslaught #1 (Uncommon)
Type: Instant

Akroan Skyguard

Creature - Human Soldier

Flying

Heroic - Whenever you cast a spell that targets Akroan Skyguard, put a +1/+1 counter on Akroan Skyguard.

"Trust me. When you have earned a god's favor, you'll know."

Mana:
Power: 1/1
Cardset: Born of the Gods #3 (Common)
Type: Creature

Akroan Phalanx

Creature - Human Soldier

Vigilance

: Creatures you control get +1/+0 until end of turn.

Shields up, spears out, heels set, hearts firm.

Mana:
Power: 3/3
Cardset: Born of the Gods #2 (Uncommon)
Type: Creature

Akroan Mastiff

Creature - Hound

, : Tap target creature.

Even when many of the soldiers who guarded Akros were called away, its safety was never in doubt.

Mana:
Power: 2/2
Cardset: Journey Into Nyx #3 (Common)
Type: Creature

Akroan Line Breaker

Creature - Human Warrior

Heroic - Whenever you cast a spell that targets Akroan Line Breaker, Akroan Line Breaker gets +2/+0 and gains intimidate until end of turn.

The enemies' shields are the first to shatter, and their battle line is never far behind.

Mana:
Power: 2/1
Cardset: Journey Into Nyx #88 (Uncommon)
Type: Creature

Akroan Horse

Artifact Creature - Horse

Defender

When Akroan Horse enters the battlefield, an opponent gains control of it.

At the beginning of your upkeep, each opponent puts a 1/1 white Soldier creature token onto the battlefield.

Mana:
Cardset: Theros #210 (Rare)
Type: Artifact Creature

Akroan Hoplite

Creature - Human Soldier

Whenever Akroan Hoplite attacks, it gets +X/+0 until end of turn, where X is the number of attacking creatures you control.

"Fair fight? How could it be a fair fight? We're Akroans. They're not."

Mana:
Power: 1/2
Cardset: Theros #185 (Uncommon)
Type: Creature

Akroan Crusader

Creature - Human Soldier

Heroic - Whenever you cast a spell that targets Akroan Crusader, put a 1/1 red Soldier creature token with haste onto the battlefield.

An Akroan soldier's worth is measured by the number of swords raised by his battle cry.

Mana:
Power: 1/1
Cardset: Theros #111 (Common)
Type: Creature

Akroan Conscriptor

Creature - Human Shaman

Heroic - Whenever you cast a spell that targets Akroan Conscriptor, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.

"The time to serve is now."

Mana:
Power: 3/2
Cardset: Born of the Gods #87 (Uncommon)
Type: Creature

Akrasan Squire

Creature - Human Soldier

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Bant's armies are primarily composed of members of the Mortar caste, loyal commoners who haven't yet earned a sigil.

Mana:
Power: 1/1
Cardset: Shards of Alara #1 (Common)
Type: Creature

Akoum Stonewaker

Creature - Human Shaman

Landfall - Whenever a land enters the battlefield under your control, you may pay . If you do, put a 3/1 red Elemental creature token with trample and haste onto the battlefield. Exile that token at the beginning of the next end step.

Mana:
Power: 2/1
Cardset: Battle for Zendikar #140 (Uncommon)
Type: Creature

Akoum Refuge

Land

Akoum Refuge enters the battlefield tapped.

When Akoum Refuge enters the battlefield, you gain 1 life.

: Add or to your mana pool.

Cardset: Commander 2013 #272 (Uncommon)
Sorin vs. Tibalt #73 (Uncommon)
Commander #264 (Uncommon)
Zendikar #210 (Uncommon)
Type: Land

Akoum Hellkite

Creature - Dragon

Flying

Landfall - Whenever a land enters the battlefield under your control, Akoum Hellkite deals 1 damage to target creature or player. If that land is a Mountain, Akoum Hellkite deals 2 damage to that creature or player instead.

Mana:
Power: 4/4
Cardset: Battle for Zendikar #139 (Rare)
Type: Creature

Akoum Flameseeker

Creature - Human Shaman Ally

Cohort - , Tap an untapped Ally you control: Discard a card. If you do, draw a card.

In the face of extinction, the most perilous endeavors can be cause for hope.

Mana:
Power: 3/2
Cardset: Oath of the Gatewatch #101 (Common)
Type: Creature

Akoum Firebird

Creature - Phoenix

Flying, haste

Akoum Firebird attacks each turn if able.

Landfall - Whenever a land enters the battlefield under your control, you may pay . If you do, return Akoum Firebird from your graveyard to the battlefield.

Mana:
Power: 3/3
Cardset: Battle for Zendikar #138 (Mythic Rare)
Type: Creature

Akoum Boulderfoot

Creature - Giant Warrior

When Akoum Boulderfoot enters the battlefield, it deals 1 damage to target creature or player.

"If you're in Akoum and you glimpse a shadow overhead, the worst thing you can do is duck."
-Chadir the Navigator

Mana:
Power: 4/5
Cardset: Rise of the Eldrazi #134 (Uncommon)
Type: Creature

Akoum Battlesinger

Creature - Human Berserker Ally

Haste

Whenever Akoum Battlesinger or another Ally enters the battlefield under your control, you may have Ally creatures you control get +1/+0 until end of turn.

Mana:
Power: 1/1
Cardset: Worldwake #71 (Common)
Type: Creature

Akki Underminer

Creature - Goblin Rogue Shaman

Whenever Akki Underminer deals combat damage to a player, that player sacrifices a permanent.

"Deep inside the Sokenzan Mountains, a band of akki discovered a cache of ancient items of power. Their ensuing spree of destruction became known as ‘The Three Days of Fun.'"
-Observations of the Kami War

Mana:
Power: 1/1
Cardset: Champions of Kamigawa #155 (Uncommon)
Type: Creature

Akki Underling

Creature - Goblin Warrior

As long as you have seven or more cards in hand, Akki Underling gets +2/+1 and has first strike.

"I lost my hounds in the war and thus found myself employing akki as servants. I found their training to be remarkably similar."
-Kensuke, houndmaster

Mana:
Power: 2/1
Cardset: Saviors of Kamigawa #93 (Common)
Type: Creature

Akki Rockspeaker

Creature - Goblin Shaman

When Akki Rockspeaker enters the battlefield, add to your mana pool.

The lava-proof shells of akki evolved over centuries, as akki pranks almost always got seriously out of hand.

Mana:
Power: 1/1
Cardset: Champions of Kamigawa #154 (Common)
Type: Creature

Akki Raider

Creature - Goblin Warrior

Whenever a land is put into a graveyard from the battlefield, Akki Raider gets +1/+0 until end of turn.

Akki were very territorial, attacking and destroying any settlements that came too close to their mountain homes. The more successful their raids, the bolder they became.

Mana:
Power: 2/1
Cardset: Betrayers of Kamigawa #92 (Uncommon)
Type: Creature

Akki Lavarunner

Creature - Goblin Warrior

Haste

Whenever Akki Lavarunner deals damage to an opponent, flip it.

Mana:
Power: 1/1
Cardset: Champions of Kamigawa #153 (Rare)
Type: Creature

Akki Drillmaster

Creature - Goblin Shaman

: Target creature gains haste until end of turn.

"What part of 'hayaku ikee!' did you not understand?"

Mana:
Power: 2/2
Cardset: Saviors of Kamigawa #92 (Common)
Type: Creature

Akki Coalflinger

Creature - Goblin Shaman

First strike

, : Attacking creatures gain first strike until end of turn.

No matter where you find them, goblins love rocks.

Mana:
Power: 2/2
Cardset: Elves vs. Goblins #33 (Uncommon)
Champions of Kamigawa #152 (Uncommon)
Type: Creature

Akki Blizzard-Herder

Creature - Goblin Shaman

When Akki Blizzard-Herder dies, each player sacrifices a land.

"It remains unclear whether the akki shamans could in fact create storms or simply predicted them."
-The History of Kamigawa

Mana:
Power: 1/1
Cardset: Betrayers of Kamigawa #91 (Common)
Type: Creature

Akki Avalanchers

Creature - Goblin Warrior

Sacrifice a land: Akki Avalanchers gets +2/+0 until end of turn. Activate this ability only once each turn.

Among Godo's hordes, "beware of falling rocks" came to mean "akki live nearby."

Mana:
Power: 1/1
Cardset: Champions of Kamigawa #151 (Common)
Type: Creature

Ajani, Mentor of Heroes

Planeswalker - Ajani (Loyalty: 4)

+1: Distribute three +1/+1 counters among one, two, or three target creatures you control.

+1: Look at the top four cards of your library. You may reveal an Aura, creature, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

-8: You gain 100 life.

Mana:
Cardset: Journey Into Nyx #145 (Mythic Rare)
Type: Planeswalker

Ajani, Caller of the Pride

Planeswalker - Ajani (Loyalty: 4)

+1: Put a +1/+1 counter on up to one target creature.

−3: Target creature gains flying and double strike until end of turn.

−8: Put X 2/2 white Cat creature tokens onto the battlefield, where X is your life total.

Mana:
Cardset: Magic 2014 #1 (Mythic Rare)
Magic 2013 #1 (Mythic Rare)
Type: Planeswalker

Ajani's Sunstriker

Creature - Cat Cleric

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

"Ajani goes where he is needed most and in his name we keep his lands safe."

Mana:
Power: 2/2
Cardset: Conspiracy #66 (Common)
Magic 2013 #2 (Common)
Type: Creature

Ajani's Pridemate

Creature - Cat Soldier

Whenever you gain life, you may put a +1/+1 counter on Ajani's Pridemate.

"When one of us prospers, the pride prospers."
-Jazal Goldmane

Mana:
Power: 2/2
Cardset: Magic 2015 #2 (Uncommon)
Commander 2013 #3 (Uncommon)
Ajani vs. Nicol Bolas #9 (Uncommon)
Magic 2011 #3 (Uncommon)
Type: Creature

Ajani's Presence

Instant

Strive - Ajani's Presence costs more to cast for each target beyond the first.

Any number of target creatures each get +1/+1 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Mana:
Cardset: Journey Into Nyx #2 (Common)
Type: Instant

Ajani's Mantra

Enchantment

At the beginning of your upkeep, you may gain 1 life.

"He hasn't returned to the Cloud Forest. But I can still sense his calming presence."
-Zaliki of Naya

Mana:
Cardset: Ajani vs. Nicol Bolas #22 (Common)
Magic 2011 #2 (Common)
Type: Enchantment

Ajani's Chosen

Creature - Cat Soldier

Whenever an enchantment enters the battlefield under your control, put a 2/2 white Cat creature token onto the battlefield. If that enchantment is an Aura, you may attach it to the token.

"United, our roar will level mountains."

Mana:
Power: 3/3
Cardset: Magic 2014 #2 (Rare)
Type: Creature

Ajani Vengeant

Planeswalker - Ajani (Loyalty: 3)

+1: Target permanent doesn't untap during its controller's next untap step.

-2: Ajani Vengeant deals 3 damage to target creature or player and you gain 3 life.

-7: Destroy all lands target player controls.

Mana:
Cardset: Ajani vs. Nicol Bolas #1 (Mythic Rare)
Shards of Alara #154 (Mythic Rare)
Type: Planeswalker

Ajani Steadfast

Planeswalker - Ajani (Loyalty: 4)

+1: Until end of turn, up to one target creature gets +1/+1 and gains first strike, vigilance, and lifelink.

−2: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control.

−7: You get an emblem with "If a source would deal damage to you or a planeswalker you control, prevent all but 1 of that damage."

Mana:
Cardset: Magic 2015 #1 (Mythic Rare)
Type: Planeswalker

Ajani Goldmane

Planeswalker - Ajani (Loyalty: 4)

+1: You gain 2 life.

-1: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.

-6: Put a white Avatar creature token onto the battlefield. It has "This creature's power and toughness are each equal to your life total."

Mana:
Cardset: Magic 2011 #1 (Mythic Rare)
Magic 2010 #1 (Mythic Rare)
Lorwyn #1 (Rare)
Type: Planeswalker

Aisling Leprechaun

Creature - Faerie

Whenever Aisling Leprechaun blocks or becomes blocked by a creature, that creature becomes green. (This effect lasts indefinitely.)

Mana:
Power: 1/1
Cardset: Legends #87 (Common)
Type: Creature

Airdrop Condor

Creature - Bird

Flying

, Sacrifice a Goblin creature: Airdrop Condor deals damage equal to the sacrificed creature's power to target creature or player.

It has two kinds of droppings, neither of which is particularly pleasant.

Mana:
Power: 2/2
Cardset: Onslaught #186 (Uncommon)
Type: Creature

Airborne Aid

Sorcery

Draw a card for each Bird on the battlefield.

"We help our Southern Order comrades as much as we can. But the Cabal's insidious influence spreads, dividing our forces and leaving new arrivals to fend for themselves."
-Commander Eesha

Mana:
Cardset: Onslaught #62 (Common)
Type: Sorcery

Air Servant

Creature - Elemental

Flying

: Tap target creature with flying.

"Wind is forceful, yet ephemeral. It can knock a dragon out of the sky, yet pass through the smallest crack unhindered."
-Jestus Dreya, Of Elements and Eternity

Mana:
Power: 4/3
Cardset: Conspiracy #90 (Uncommon)
Magic 2014 #42 (Uncommon)
Magic 2011 #42 (Uncommon)
Type: Creature

Air Elemental

Creature - Elemental

Flying

"The East Wind, an interloper in the dominions of Westerly Weather, is an impassive-faced tyrant with a sharp poniard held behind his back for a treacherous stab."
-Joseph Conrad, The Mirror of the Sea

Mana:
Power: 4/4
Cardset: Magic 2010 #42 (Uncommon)
Jace vs. Chandra #13 (Uncommon)
Tenth Edition #64 (Uncommon)
Ninth Edition #58 (Uncommon)
Eighth Edition #59 (Uncommon)
Seventh Edition #58 (Uncommon)
Sixth Edition #56 (Unknown)
Fifth Edition #71 (Uncommon)
Fourth Edition #59 (Uncommon)
Revised Edition #47 (Uncommon)
Unlimited Edition #47 (Uncommon)
Beta Edition #47 (Unknown)
Alpha Edition #47 (Unknown)
Type: Creature

Air Bladder

Enchantment - Aura

Enchant creature

Enchanted creature has flying.

Enchanted creature can block only creatures with flying.

Random mutations among Rootwater merfolk were common-and disturbing.

Mana:
Cardset: Nemesis #28 (Common)
Type: Enchantment

Ainok Tracker

Creature - Hound Scout

First strike

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Some ainok of the mountains are accepted among the Temur as trusted hunt-mates.

Mana:
Power: 3/3
Cardset: Khans of Tarkir #96 (Common)
Type: Creature

Ainok Survivalist

Creature - Hound Shaman

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Ainok Survivalist is turned face up, destroy target artifact or enchantment an opponent controls.

Mana:
Power: 2/1
Cardset: Dragons of Tarkir #172 (Uncommon)
Type: Creature

Ainok Guide

Creature - Hound Scout

When Ainok Guide enters the battlefield, choose one -

• Put a +1/+1 counter on Ainok Guide.

• Search your library for a basic land card, reveal it, then shuffle your library and put that card on top of it.

Mana:
Power: 1/1
Cardset: Fate Reforged #121 (Common)
Type: Creature

Ainok Bond-Kin

Creature - Hound Soldier

Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has first strike.

"Hold the line, for family and the fallen!"

Mana:
Power: 2/1
Cardset: Khans of Tarkir #3 (Common)
Type: Creature

Ainok Artillerist

Creature - Hound Archer

Ainok Artillerist has reach as long as it has a +1/+1 counter on it. (It can block creatures with flying.)

"In the Tarkir I once knew, the Abzan revered their ancestor trees. Now, as Dromoka, they cut their finest groves to make weapons."
-Sarkhan Vol

Mana:
Power: 4/1
Cardset: Dragons of Tarkir #171 (Common)
Type: Creature