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Maze of ShadowsLand
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Mogg HollowsLand
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Pine BarrensLandPine Barrens enters the battlefield tapped.
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Rootwater DepthsLand
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Salt FlatsLandSalt Flats enters the battlefield tapped.
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ScablandLandScabland enters the battlefield tapped.
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Skyshroud ForestLandSkyshroud Forest enters the battlefield tapped.
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Stalking StonesLand
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Thalakos LowlandsLand
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Vec TownshipsLand
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WastelandLand
"The land promises nothing and keeps its promise." |
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Volrath's StrongholdLegendary Land
The seed of a world's evil. |
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City of TraitorsLandWhen you play another land, sacrifice City of Traitors. "While we fought, the il surrendered." |
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Blasted LandscapeLand
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Drifting MeadowLandDrifting Meadow enters the battlefield tapped.
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Gaea's CradleLegendary Land
"Here sprouted the first seedling of Argoth. Here the last tree will fall." |
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Phyrexian TowerLegendary Land
Living metal encasing dying flesh. |
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Polluted MireLandPolluted Mire enters the battlefield tapped.
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Remote IsleLandRemote Isle enters the battlefield tapped.
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Serra's SanctumLegendary Land
A fragile cocoon of dreaming will. |
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Shivan GorgeLegendary Land
Both forge and pyre. |
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Slippery KarstLandSlippery Karst enters the battlefield tapped.
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Smoldering CraterLandSmoldering Crater enters the battlefield tapped.
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Thran QuarryLandAt the beginning of the end step, if you control no creatures, sacrifice Thran Quarry.
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Tolarian AcademyLegendary Land
The academy worked with time-until time ran out. |
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Yavimaya HollowLegendary Land
For all its traps and defenses, Yavimaya has its havens, too. |
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Dust BowlLand
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Fountain of ChoLandFountain of Cho enters the battlefield tapped.
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Henge of RamosLand
It is the hub. We are the wheel. |
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Hickory WoodlotLandHickory Woodlot enters the battlefield tapped with two depletion counters on it.
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High MarketLand
If it can't be had here, it can't be had on any world. |
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Mercadian BazaarLandMercadian Bazaar enters the battlefield tapped.
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Peat BogLandPeat Bog enters the battlefield tapped with two depletion counters on it.
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Remote FarmLandRemote Farm enters the battlefield tapped with two depletion counters on it.
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Rishadan PortLand
Rishada is the gateway to free trade-but the key will cost you. |
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Rushwood GroveLandRushwood Grove enters the battlefield tapped.
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Sandstone NeedleLandSandstone Needle enters the battlefield tapped with two depletion counters on it.
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Saprazzan CoveLandSaprazzan Cove enters the battlefield tapped.
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Saprazzan SkerryLandSaprazzan Skerry enters the battlefield tapped with two depletion counters on it.
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Subterranean HangarLandSubterranean Hangar enters the battlefield tapped.
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Tower of the MagistrateLand
Like the city, weakest at its foundation. |
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Kor HavenLegendary Land
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Rath's EdgeLegendary Land
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Terrain GeneratorLand
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Rhystic CaveLand
"All mages dip into the same well; some are just in more of a hurry." |
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Wintermoon MesaLandWintermoon Mesa enters the battlefield tapped. Dark is light and day is night |
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Ancient SpringLandAncient Spring enters the battlefield tapped.
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Archaeological DigLand
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Geothermal CreviceLandGeothermal Crevice enters the battlefield tapped.
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Irrigation DitchLandIrrigation Ditch enters the battlefield tapped.
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Keldon NecropolisLegendary Land
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Sulfur VentLandSulfur Vent enters the battlefield tapped.
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Tinder FarmLandTinder Farm enters the battlefield tapped.
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Crosis's CatacombsLand - LairWhen Crosis's Catacombs enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.
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Darigaaz's CalderaLand - LairWhen Darigaaz's Caldera enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.
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Dromar's CavernLand - LairWhen Dromar's Cavern enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.
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Forsaken CityLandForsaken City doesn't untap during your untap step.
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Meteor CraterLand
Legend has it that meteor craters are haunted by the ghosts of those who died on impact. |
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Rith's GroveLand - LairWhen Rith's Grove enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.
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Terminal MoraineLand
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Treva's RuinsLand - LairWhen Treva's Ruins enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.
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Cabal CoffersLand
Deep within the Cabal's vault, the Mirari pulsed like a dead sun-and its darkness radiated across Otaria. |
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Tainted FieldLand
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Tainted IsleLand
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Tainted PeakLand
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Tainted WoodLand
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Krosan VergeLandKrosan Verge enters the battlefield tapped.
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Nantuko MonasteryLand
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Riftstone PortalLand
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Barren MoorLandBarren Moor enters the battlefield tapped.
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Bloodstained MireLand
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Contested CliffsLand
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Daru EncampmentLand
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Flooded StrandLand
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Forgotten CaveLandForgotten Cave enters the battlefield tapped.
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Goblin BurrowsLand
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Grand ColiseumLandGrand Coliseum enters the battlefield tapped.
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Lonely SandbarLandLonely Sandbar enters the battlefield tapped.
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Polluted DeltaLand
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Riptide LaboratoryLand
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Seaside HavenLand
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Secluded SteppeLandSecluded Steppe enters the battlefield tapped.
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Starlit SanctumLand
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Tranquil ThicketLandTranquil Thicket enters the battlefield tapped.
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Unholy GrottoLand
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Windswept HeathLand
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Wirewood LodgeLand
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Wooded FoothillsLand
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Temple of the False GodLand
Those who bring nothing to the temple take nothing away. |
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Ancient DenArtifact Land(Ancient Den isn't a spell.)
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Blinkmoth WellLand
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CloudpostLand - LocusCloudpost enters the battlefield tapped.
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GlimmervoidLandAt the beginning of the end step, if you control no artifacts, sacrifice Glimmervoid.
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Great FurnaceArtifact Land(Great Furnace isn't a spell.)
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Seat of the SynodArtifact Land(Seat of the Synod isn't a spell.)
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Tree of TalesArtifact Land(Tree of Tales isn't a spell.)
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Vault of WhispersArtifact Land(Vault of Whispers isn't a spell.)
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Blinkmoth NexusLand
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Darksteel CitadelArtifact LandIndestructible (Effects that say "destroy" don't destroy this land.) Panopticon, forge of the Darksteel Eye, home of Mirrodin's keeper. |
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Mirrodin's CoreLand
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