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Wand of Ith

Artifact

, : Target player reveals a card at random from his or her hand. If it's a land card, that player discards it unless he or she pays 1 life. If it isn't a land card, the player discards it unless he or she pays life equal to its converted mana cost. Activate this ability only during your turn.

Mana:
Cardset: The Dark #111 (Rare)
Type: Artifact

War Barge

Artifact

: Target creature gains islandwalk until end of turn. When War Barge leaves the battlefield this turn, destroy that creature. A creature destroyed this way can't be regenerated.

Mana:
Cardset: Time Spiral "Timeshifted" #116 (Special)
The Dark #112 (Rare)
Type: Artifact

Water Wurm

Creature - Wurm

Water Wurm gets +0/+1 as long as an opponent controls an Island.

Mana:
Power: 1/1
Cardset: The Dark #37 (Common)
Type: Creature

Whippoorwill

Creature - Bird

, : Target creature can't be regenerated this turn. Damage that would be dealt to that creature this turn can't be prevented or dealt instead to another creature or player. When the creature dies this turn, exile the creature.

If the Whippoorwill remains silent, the soul has not reached its reward.

Mana:
Power: 1/1
Cardset: The Dark #54 (Rare)
Type: Creature

Witch Hunter

Creature - Human Cleric

: Witch Hunter deals 1 damage to target player.

, : Return target creature an opponent controls to its owner's hand.

Mana:
Power: 1/1
Cardset: Time Spiral "Timeshifted" #17 (Special)
The Dark #92 (Rare)
Type: Creature

Worms of the Earth

Enchantment

Players can't play lands.

Lands can't enter the battlefield.

At the beginning of each upkeep, any player may sacrifice two lands or have Worms of the Earth deal 5 damage to him or her. If a player does either, destroy Worms of the Earth.

The ground collapsed, leaving nothing but the great Worms' mucous residues.

Mana:
Cardset: The Dark #18 (Rare)
Type: Enchantment

Wormwood Treefolk

Creature - Treefolk

: Wormwood Treefolk gains forestwalk until end of turn and deals 2 damage to you.

: Wormwood Treefolk gains swampwalk until end of turn and deals 2 damage to you.

Mana:
Power: 4/4
Cardset: The Dark #55 (Rare)
Type: Creature

Acid Rain

Sorcery

Destroy all Forests.

Mana:
Cardset: Legends #44 (Rare)
Type: Sorcery

Active Volcano

Instant

Choose one - Destroy target blue permanent; or return target Island to its owner's hand.

Mana:
Cardset: Legends #130 (Common)
Type: Instant

Adun Oakenshield

Legendary Creature - Human Knight

, : Return target creature card from your graveyard to your hand.

". . . And at his passing, the bodies of the world's great warriors shall rise from their graves and follow him to battle." -The Anvilonian Grimoire

Mana:
Power: 1/2
Cardset: Legends #256 (Rare)
Type: Creature

Adventurers' Guildhouse

Land

Green legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Cardset: Legends #245 (Uncommon)
Type: Land

Aisling Leprechaun

Creature - Faerie

Whenever Aisling Leprechaun blocks or becomes blocked by a creature, that creature becomes green. (This effect lasts indefinitely.)

Mana:
Power: 1/1
Cardset: Legends #87 (Common)
Type: Creature

Al-abara's Carpet

Artifact

, : Prevent all damage that would be dealt to you this turn by attacking creatures without flying.

Al-abara simply laughed and lifted one finger, and the carpet carried her high out of our reach.

Mana:
Cardset: Legends #213 (Rare)
Type: Artifact

Alchor's Tomb

Artifact

, : Target permanent you control becomes the color of your choice. (This effect lasts indefinitely.)

Mana:
Cardset: Legends #214 (Rare)
Type: Artifact

All Hallow's Eve

Sorcery

Exile All Hallow's Eve with two scream counters on it.

At the beginning of your upkeep, if All Hallow's Eve is exiled with a scream counter on it, remove a scream counter from it. If there are no more scream counters on it, put it into your graveyard and each player returns all creature cards from his or her graveyard to the battlefield.

Mana:
Cardset: Legends #2 (Rare)
Type: Sorcery

Angelic Voices

Enchantment

Creatures you control get +1/+1 as long as you control no nonartifact, nonwhite creatures.

Mana:
Cardset: Legends #173 (Rare)
Type: Enchantment

Angus Mackenzie

Legendary Creature - Human Cleric

, : Prevent all combat damage that would be dealt this turn. Activate this ability only before the combat damage step.

"Battles no longer served a purpose in Karakas." -Angus Mackenzie, Diary

Mana:
Power: 2/2
Cardset: Legends #257 (Rare)
Type: Creature

Arboria

World Enchantment

Creatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during his or her last turn.

Mana:
Cardset: Legends #88 (Uncommon)
Type: Enchantment

Arcades Sabboth

Legendary Creature - Elder Dragon

Flying

At the beginning of your upkeep, sacrifice Arcades Sabboth unless you pay .

Each untapped creature you control gets +0/+2 as long as it's not attacking.

: Arcades Sabboth gets +0/+1 until end of turn.

Mana:
Power: 7/7
Cardset: Legends #258 (Rare)
Type: Creature

Arena of the Ancients

Artifact

Legendary creatures don't untap during their controllers' untap steps.

When Arena of the Ancients enters the battlefield, tap all legendary creatures.

Mana:
Cardset: Legends #215 (Rare)
Type: Artifact

Avoid Fate

Instant

Counter target instant or Aura spell that targets a permanent you control.

Mana:
Cardset: Time Spiral "Timeshifted" #73 (Special)
Legends #89 (Common)
Type: Instant

Axelrod Gunnarson

Legendary Creature - Giant

Trample

Whenever a creature dealt damage by Axelrod Gunnarson this turn dies, you gain 1 life and Axelrod deals 1 damage to target player.

Mana:
Power: 5/5
Cardset: Legends #259 (Rare)
Type: Creature

Ayesha Tanaka

Legendary Creature - Human Artificer

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

: Counter target activated ability from an artifact source unless that ability's controller pays . (Mana abilities can't be targeted.)

Mana:
Power: 2/2
Cardset: Legends #260 (Rare)
Type: Creature

Ærathi Berserker

Creature - Human Berserker

Rampage 3 (Whenever this creature becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.)

Ærathi children who show promise are left to survive for a year in the wilderness. Those who return are shown the way of the Berserker

Mana:
Power: 2/4
Cardset: Legends #131 (Uncommon)
Type: Creature

Backdraft

Instant

Choose a player who cast one or more sorcery spells this turn. Backdraft deals damage to that player equal to half the damage dealt by one of those sorcery spells this turn, rounded down.

Mana:
Cardset: Legends #132 (Uncommon)
Type: Instant

Barbary Apes

Creature - Ape

Unpredictable in the extreme, these carnivorous apes will prey even upon their own kind.

Mana:
Power: 2/2
Cardset: Legends #90 (Common)
Type: Creature

Barktooth Warbeard

Legendary Creature - Human Warrior

He is devious and cunning, in both appearance and deed. Beware the Warbeard, for this brute bites as well as he barks!

Mana:
Power: 6/5
Cardset: Legends #261 (Uncommon)
Type: Creature

Bartel Runeaxe

Legendary Creature - Giant Warrior

Vigilance

Bartel Runeaxe can't be the target of Aura spells.

Thundering down from Hammerheim, no foe could slow Bartel's charge.

Mana:
Power: 6/5
Cardset: Legends #262 (Rare)
Type: Creature

Beasts of Bogardan

Creature - Beast

Protection from red

Beasts of Bogardan gets +1/+1 as long as an opponent controls a white permanent.

Bogardan is a land as volatile as the creatures who live there.

Mana:
Power: 3/3
Cardset: Legends #133 (Uncommon)
Type: Creature

Blazing Effigy

Creature - Elemental

When Blazing Effigy dies, it deals X damage to target creature, where X is 3 plus the amount of damage dealt to Blazing Effigy this turn by other sources named Blazing Effigy.

Mana:
Cardset: Legends #134 (Common)
Type: Creature

Boris Devilboon

Legendary Creature - Zombie Wizard

, : Put a 1/1 black and red Demon creature token named Minor Demon onto the battlefield.

Mana:
Power: 2/2
Cardset: Legends #263 (Rare)
Type: Creature

Brine Hag

Creature - Hag

When Brine Hag dies, all creatures that dealt damage to it this turn become 0/2. (This effect lasts indefinitely.)

Mana:
Power: 2/2
Cardset: Legends #49 (Uncommon)
Type: Creature

Bronze Horse

Artifact Creature - Horse

Trample

As long as you control another creature, prevent all damage that would be dealt to Bronze Horse by spells that target it.

Mana:
Power: 4/4
Cardset: Legends #218 (Rare)
Type: Artifact Creature

Cathedral of Serra

Land

White legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Cardset: Legends #246 (Uncommon)
Type: Land

Caverns of Despair

World Enchantment

No more than two creatures can attack each combat.

No more than two creatures can block each combat.

Mana:
Cardset: Legends #136 (Rare)
Type: Enchantment

Chain Lightning

Sorcery

Chain Lightning deals 3 damage to target creature or player. Then that player or that creature's controller may pay . If the player does, he or she may copy this spell and may choose a new target for that copy.

Mana:
Cardset: Fire and Lightning #16 (Unknown)
Legends #137 (Common)
Type: Sorcery

Chains of Mephistopheles

Enchantment

If a player would draw a card except the first one he or she draws in his or her draw step each turn, that player discards a card instead. If the player discards a card this way, he or she draws a card. If the player doesn't discard a card this way, he or she puts the top card of his or her library into his or her graveyard.

Mana:
Cardset: Legends #5 (Rare)
Type: Enchantment

Chromium

Legendary Creature - Elder Dragon

Flying

Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)

At the beginning of your upkeep, sacrifice Chromium unless you pay .

Mana:
Power: 7/7
Cardset: Legends #264 (Rare)
Type: Creature

Cleanse

Sorcery

Destroy all black creatures.

The clouds broke and the sun's rays burst forth; each foul beast in its turn faltered, and was gone.

Mana:
Cardset: Legends #174 (Rare)
Type: Sorcery

Clergy of the Holy Nimbus

Creature - Human Cleric

If Clergy of the Holy Nimbus would be destroyed, regenerate it.

: Clergy of the Holy Nimbus can't be regenerated this turn. Only any opponent may activate this ability.

Mana:
Power: 1/1
Cardset: Legends #175 (Common)
Type: Creature

Cocoon

Enchantment - Aura

Enchant creature you control

Enchanted creature doesn't untap during your untap step if Cocoon has a pupa counter on it.

When Cocoon enters the battlefield, tap enchanted creature and put three pupa counters on Cocoon.

At the beginning of your upkeep, remove a pupa counter from Cocoon. If you can't, sacrifice it, put a +1/+1 counter on enchanted creature, and that creature gains flying. (This effect lasts indefinitely.)

Mana:
Cardset: Legends #92 (Uncommon)
Type: Enchantment

Concordant Crossroads

World Enchantment

All creatures have haste.

Mana:
Cardset: Legends #93 (Rare)
Type: Enchantment

Crevasse

Enchantment

Creatures with mountainwalk can be blocked as though they didn't have mountainwalk.

Mana:
Cardset: Legends #138 (Uncommon)
Type: Enchantment

Crimson Kobolds

Creature - Kobold

"Kobolds are harmless."
-Bearand the Bold, epitaph

Mana:
Cardset: Legends #219 (Common)
Type: Creature

Crookshank Kobolds

Creature - Kobold

The Crookshank military boasts a standing army of nearly twenty-four million, give or take twenty-two million.

Mana:
Cardset: Legends #220 (Common)
Type: Creature

Dakkon Blackblade

Legendary Creature - Human Warrior

Dakkon Blackblade's power and toughness are each equal to the number of lands you control.

"My power is as vast as the plains, my strength is that of mountains. Each wave that crashes upon the shore thunders like blood in my veins." -Memoirs

Mana:
Power: */*
Cardset: Legends #265 (Rare)
Type: Creature

Darkness

Instant

Prevent all combat damage that would be dealt this turn.

"If I must die, I will encounter darkness as a bride,/ And hug it in my arms." -William Shakespeare, Measure for Measure

Mana:
Cardset: Time Spiral "Timeshifted" #40 (Special)
Legends #8 (Common)
Type: Instant

Deadfall

Enchantment

Creatures with forestwalk can be blocked as though they didn't have forestwalk.

Mana:
Cardset: Legends #95 (Uncommon)
Type: Enchantment

Demonic Torment

Enchantment - Aura

Enchant creature

Enchanted creature can't attack.

Prevent all combat damage that would be dealt by enchanted creature.

Mana:
Cardset: Legends #9 (Uncommon)
Type: Enchantment

Devouring Deep

Creature - Fish

Islandwalk

"Full fathom five thy father lies;/ Of his bones are coral made;/ Those are pearls that were his eyes;/ Nothing of him that doth fade,/ But doth suffer a sea-change/ Into something rich and strange." -William Shakespeare, The Tempest

Mana:
Power: 1/2
Cardset: Legends #50 (Common)
Type: Creature

Disharmony

Instant

Cast Disharmony only during combat before blockers are declared.

Untap target attacking creature and remove it from combat. Gain control of that creature until end of turn.

Mana:
Cardset: Legends #140 (Rare)
Type: Instant

Divine Intervention

Enchantment

Divine Intervention enters the battlefield with two intervention counters on it.

At the beginning of your upkeep, remove an intervention counter from Divine Intervention.

When you remove the last intervention counter from Divine Intervention, the game is a draw.

Mana:
Cardset: Legends #177 (Rare)
Type: Enchantment

Dream Coat

Enchantment - Aura

Enchant creature

: Enchanted creature becomes the color or colors of your choice. Activate this ability only once each turn.

"Adopt the character of the twisting octopus, which takes on the appearance of the nearby rock. Now follow in this direction, now turn a different hue." -Theognis, Elegies 1, 215

Mana:
Cardset: Legends #51 (Uncommon)
Type: Enchantment

Dwarven Song

Instant

Any number of target creatures become red until end of turn.

Mana:
Cardset: Legends #141 (Uncommon)
Type: Instant

Elder Spawn

Creature - Spawn

At the beginning of your upkeep, unless you sacrifice an Island, sacrifice Elder Spawn and it deals 6 damage to you.

Elder Spawn can't be blocked by red creatures.

Mana:
Power: 6/6
Cardset: Legends #52 (Rare)
Type: Creature

Emerald Dragonfly

Creature - Insect

Flying

: Emerald Dragonfly gains first strike until end of turn.

"Flittering, wheeling,/ darting in to strike, and then/ gone just as you blink."
-"Dragonfly Haiku," poet unkown

Mana:
Power: 1/1
Cardset: Legends #98 (Common)
Type: Creature

Enchanted Being

Creature - Human

Prevent all combat damage that would be dealt to Enchanted Being by enchanted creatures.

Mana:
Power: 2/2
Cardset: Legends #181 (Common)
Type: Creature

Enchantment Alteration

Instant

Attach target Aura attached to a creature or land to another permanent of that type.

Mana:
Cardset: Urza's Saga #72 (Uncommon)
Legends #53 (Common)
Type: Instant

Equinox

Enchantment - Aura

Enchant land

Enchanted land has ": Counter target spell if it would destroy a land you control."

Mana:
Cardset: Legends #182 (Common)
Type: Enchantment

Eureka

Sorcery

Starting with you, each player may put a permanent card from his or her hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.

Mana:
Cardset: Legends #99 (Rare)
Type: Sorcery

Falling Star

Sorcery

Flip Falling Star onto the playing area from a height of at least one foot. Falling Star deals 3 damage to each creature it lands on. Tap all creatures dealt damage by Falling Star. If Falling Star doesn't turn completely over at least once during the flip, it has no effect.

Mana:
Cardset: Legends #143 (Rare)
Type: Sorcery

Feint

Instant

Tap all creatures blocking target attacking creature. Prevent all combat damage that would be dealt this turn by that creature and each creature blocking it.

Mana:
Cardset: Legends #144 (Common)
Type: Instant

Field of Dreams

World Enchantment

Players play with the top card of their libraries revealed.

Some people say that the world is round, and if you travel far enough you'll come to the other side, where everything is upside down.

Mana:
Cardset: Legends #55 (Rare)
Type: Enchantment

Fire Sprites

Creature - Faerie

Flying

, : Add to your mana pool.

Mana:
Power: 1/1
Cardset: Legends #100 (Common)
Type: Creature

Firestorm Phoenix

Creature - Phoenix

Flying

If Firestorm Phoenix would die, return Firestorm Phoenix to its owner's hand instead. Until that player's next turn, that player plays with that card revealed in his or her hand and can't play it.

"The bird of wonder dies, the maiden phoenix,/ Her ashes new-create another heir/ As great in admiration as herself." -William Shakespeare, King Henry the Eighth.

Mana:
Power: 3/2
Cardset: Legends #145 (Rare)
Type: Creature

Flash Flood

Instant

Choose one - Destroy target red permanent; or return target Mountain to its owner's hand.

Many people say that no power can bring the mountains low. Many people are fools.

Mana:
Cardset: Legends #57 (Common)
Type: Instant

Floral Spuzzem

Creature - Elemental

Whenever Floral Spuzzem attacks and isn't blocked, you may destroy target artifact defending player controls. If you do, Floral Spuzzem assigns no combat damage this turn.

Mana:
Power: 2/2
Cardset: Legends #101 (Uncommon)
Type: Creature

Forethought Amulet

Artifact

At the beginning of your upkeep, sacrifice Forethought Amulet unless you pay .

If an instant or sorcery source would deal 3 or more damage to you, it deals 2 damage to you instead.

Mana:
Cardset: Legends #221 (Rare)
Type: Artifact

Frost Giant

Creature - Giant

Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)

The Frost Giants have been out in the cold a long, long time, but they have their rage to keep them warm.

Mana:
Power: 4/4
Cardset: Legends #146 (Uncommon)
Type: Creature

Gabriel Angelfire

Legendary Creature - Angel

At the beginning of your upkeep, choose flying, first strike, trample, or rampage 3. Gabriel Angelfire gains that ability until your next upkeep. (Whenever a creature with rampage 3 becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.)

Mana:
Power: 4/4
Cardset: Legends #266 (Rare)
Type: Creature

Ghosts of the Damned

Creature - Spirit

: Target creature gets -1/-0 until end of turn.

The voices of the dead ring in the heart long after they have faded from the ears.

Mana:
Cardset: Legends #12 (Common)
Type: Creature

Giant Slug

Creature - Slug

: At the beginning of your next upkeep, choose a basic land type. Giant Slug gains landwalk of the chosen type until the end of that turn.

Mana:
Power: 1/1
Cardset: Legends #13 (Common)
Type: Creature

Giant Turtle

Creature - Turtle

Giant Turtle can't attack if it attacked during your last turn.

"The turtle lives 'twixt plated decks/ Which practically conceal its sex./ I think it clever of the turtle/ In such a fix to be so fertile." -Ogden Nash, "The Turtle"

Mana:
Power: 2/4
Cardset: Legends #102 (Common)
Type: Creature

Glyph of Delusion

Instant

Put X glyph counters on target creature that target Wall blocked this turn, where X is the power of that blocked creature. The creature gains "This creature doesn't untap during your untap step if it has a glyph counter on it" and "At the beginning of your upkeep, remove a glyph counter from this creature."

Mana:
Cardset: Legends #60 (Common)
Type: Instant

Glyph of Destruction

Instant

Target blocking Wall you control gets +10/+0 until end of combat. Prevent all damage that would be dealt to it this turn. Destroy it at the beginning of the next end step.

Mana:
Cardset: Legends #148 (Common)
Type: Instant

Glyph of Doom

Instant

At end of combat, destroy all creatures that were blocked by target Wall this turn.

"He knows he has a short span of life, that the day will come when he must pass through the wall of oblivion . . ." -William Faulkner

Mana:
Cardset: Legends #14 (Common)
Type: Instant

Glyph of Life

Instant

Until end of turn, whenever an attacking creature deals damage to target Wall creature, you gain that much life.

Any wall can be battered down, but at what cost?

Mana:
Cardset: Legends #184 (Common)
Type: Instant

Glyph of Reincarnation

Instant

Cast Glyph of Reincarnation only after combat.

Destroy all creatures that were blocked by target Wall this turn. They can't be regenerated. For each creature that died this way, put a creature card from the graveyard of the player who controlled that creature the last time it became blocked by that Wall onto the battlefield under its owner's control.

Mana:
Cardset: Legends #103 (Common)
Type: Instant

Gosta Dirk

Legendary Creature - Human Warrior

First strike

Creatures with islandwalk can be blocked as though they didn't have islandwalk.

Mana:
Power: 4/4
Cardset: Legends #267 (Rare)
Type: Creature

Gravity Sphere

World Enchantment

All creatures lose flying.

On the morning of the Battle of Gal-Shan, the Sorcerer's cry rang out: "Let no bird fly, let no creature take wing, let all the battle join as one."

Mana:
Cardset: Legends #149 (Rare)
Type: Enchantment

Great Defender

Instant

Target creature gets +0/+X until end of turn, where X is its converted mana cost.

Mana:
Cardset: Legends #185 (Uncommon)
Type: Instant

Great Wall

Enchantment

Creatures with plainswalk can be blocked as though they didn't have plainswalk.

Mana:
Cardset: Legends #186 (Uncommon)
Type: Enchantment

Gwendlyn Di Corci

Legendary Creature - Human Rogue

: Target player discards a card at random. Activate this ability only during your turn.

Urborg became the final resting place of many swordsmen of renown, their steel outmatched by the wiles of Gwendlyn.

Mana:
Power: 3/5
Cardset: Legends #268 (Rare)
Type: Creature

Halfdane

Legendary Creature - Shapeshifter

At the beginning of your upkeep, Halfdane's power and toughness become equal to the power and toughness of target creature other than Halfdane until the end of your next upkeep.

Hail from Tolaria the ever changing 'Dane.

Mana:
Power: 3/3
Cardset: Legends #269 (Rare)
Type: Creature

Hammerheim

Legendary Land

: Add to your mana pool.

: Target creature loses all landwalk abilities until end of turn.

"‘Tis distance lends enchantment to the view,/ And robes the mountain in its azure hue." -Thomas Campbell, "Pleasures of Hope"

Mana:
Cardset: Legends #247 (Uncommon)
Type: Land

Hazezon Tamar

Legendary Creature - Human Warrior

When Hazezon Tamar enters the battlefield, put X 1/1 Sand Warrior creature tokens that are red, green, and white onto the battlefield at the beginning of your next upkeep, where X is the number of lands you control at that time.

When Hazezon leaves the battlefield, exile all Sand Warriors.

Mana:
Power: 2/4
Cardset: Legends #270 (Rare)
Type: Creature

Headless Horseman

Creature - Zombie Knight

". . . The ghost rides forth to the scene of battle in nightly quest of his head . . . he sometimes passes along the Hollow, like a midnight blast . . ." -Washington Irving, The Legend of Sleepy Hollow

Mana:
Power: 2/2
Cardset: Legends #16 (Common)
Type: Creature

Heaven's Gate

Instant

Any number of target creatures become white until end of turn.

Mana:
Cardset: Legends #188 (Uncommon)
Type: Instant

Hell Swarm

Instant

All creatures get -1/-0 until end of turn.

The brightness of day turned in an instant to dusk as the swarm descended upon the battlefield.

Mana:
Cardset: Legends #17 (Common)
Type: Instant

Hellfire

Sorcery

Destroy all nonblack creatures. Hellfire deals X plus 3 damage to you, where X is the number of creatures that died this way.

"High on a throne of royal state . . . insatiate to pursue vain war with heav'n." -John Milton, Paradise Lost

Mana:
Cardset: Legends #18 (Rare)
Type: Sorcery

Horn of Deafening

Artifact

, : Prevent all combat damage that would be dealt by target creature this turn.

"A blast, an echo . . . then silence."

Mana:
Cardset: Legends #224 (Rare)
Type: Artifact

Hornet Cobra

Creature - Snake

First strike

"Then inch by inch out of the grass rose up the head and spread hood of Nag, the big black cobra, and he was five feet long from tongue to tail." -Rudyard Kipling, The Jungle Books

Mana:
Power: 2/1
Cardset: Legends #104 (Common)
Type: Creature

Hunding Gjornersen

Legendary Creature - Human Warrior

Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)

"You would never guess, at the terrifying sight of the man, that Hunding was as charming a companion as one could wish for."

Mana:
Power: 5/4
Cardset: Legends #271 (Uncommon)
Type: Creature

Hyperion Blacksmith

Creature - Human Artificer

: You may tap or untap target artifact an opponent controls.

"The smith a mighty man is he/ With large and sinewy hands./ And the muscles of his brawny arms/ Are strong as iron bands." -Henry Wadsworth Longfellow, The Village Blacksmith

Mana:
Power: 2/2
Cardset: Legends #150 (Uncommon)
Type: Creature

Ichneumon Druid

Creature - Human Druid

Whenever an opponent casts an instant spell other than the first instant spell that player casts each turn, Ichneumon Druid deals 4 damage to him or her.

Mana:
Power: 1/1
Cardset: Legends #105 (Uncommon)
Type: Creature

Imprison

Enchantment - Aura

Enchant creature

Whenever a player activates an ability of enchanted creature with in its activation cost that isn't a mana ability, you may pay . If you do, counter that ability. If you don't, destroy Imprison.

Whenever enchanted creature attacks or blocks, you may pay . If you do, tap the creature, remove it from combat, and creatures it was blocking that had become blocked by only that creature this combat become unblocked. If you don't, destroy Imprison.

Mana:
Cardset: Legends #21 (Rare)
Type: Enchantment

In the Eye of Chaos

World Enchantment

Whenever a player casts an instant spell, counter it unless that player pays , where X is its converted mana cost.

Mana:
Cardset: Legends #61 (Rare)
Type: Enchantment

Indestructible Aura

Instant

Prevent all damage that would be dealt to target creature this turn.

Theodar strode the battle lines, snatching swords with his bare hands and casting them aside until all cowered before him.

Mana:
Cardset: Legends #190 (Common)
Type: Instant

Infernal Medusa

Creature - Gorgon

Whenever Infernal Medusa blocks a creature, destroy that creature at end of combat.

Whenever Infernal Medusa becomes blocked by a non-Wall creature, destroy that creature at end of combat.

Mana:
Power: 2/4
Cardset: Legends #22 (Uncommon)
Type: Creature

Infinite Authority

Enchantment - Aura

Enchant creature

Whenever enchanted creature blocks or becomes blocked by a creature with toughness 3 or less, destroy the other creature at end of combat. At the beginning of the next end step, if that creature was destroyed this way, put a +1/+1 counter on the first creature.

Mana:
Cardset: Legends #191 (Rare)
Type: Enchantment