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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Implements of Sacrifice

Artifact

, , Sacrifice Implements of Sacrifice: Add two mana of any one color to your mana pool.

Relics of the Order of the Ebon Hand, the bowl and dagger bespeak the hideous cruelty of its rituals.

Mana:
Cardset: Fallen Empires #173 (Rare)
Type: Artifact

Merseine

Enchantment - Aura

Enchant creature

Merseine enters the battlefield with three net counters on it.

Enchanted creature doesn't untap during its controller's untap step if Merseine has a net counter on it.

Pay enchanted creature's mana cost: Remove a net counter from Merseine. Any player may activate this ability, but only if he or she controls the enchanted creature.

Mana:
Cardset: Fallen Empires #47 (Common)
Fallen Empires #48 (Common)
Fallen Empires #49 (Common)
Fallen Empires #50 (Common)
Type: Enchantment

Night Soil

Enchantment

, Exile two creature cards from a single graveyard: Put a 1/1 green Saproling creature token onto the battlefield.

Some said killing the Thallids only encouraged them.

Mana:
Cardset: Commander 2013 #158 (Common)
Fallen Empires #80 (Common)
Fallen Empires #81 (Common)
Fallen Empires #82 (Common)
Type: Enchantment

Orcish Veteran

Creature - Orc

Orcish Veteran can't block white creatures with power 2 or greater.

: Orcish Veteran gains first strike until end of turn.

Orcs are not exactly known for their valor-although most Orcs have seen countless battles, only a handful have actually fought in them.

Mana:
Power: 2/2
Cardset: Fallen Empires #127 (Common)
Fallen Empires #128 (Common)
Fallen Empires #129 (Common)
Fallen Empires #130 (Common)
Type: Creature

Order of Leitbur

Creature - Human Cleric Knight

Protection from black

: Order of Leitbur gains first strike until end of turn.

: Order of Leitbur gets +1/+0 until end of turn.

Followers of Tourach regarded all other religions equally: with open contempt. Not so the followers of Leitbur, who made it their mission to eradicate the Order of the Ebon Hand.

Mana:
Power: 2/1
Cardset: Fallen Empires #163 (Common)
Fallen Empires #164 (Common)
Fallen Empires #165 (Common)
Type: Creature

Order of the Ebon Hand

Creature - Cleric Knight

Protection from white

: Order of the Ebon Hand gains first strike until end of turn.

: Order of the Ebon Hand gets +1/+0 until end of turn.

A true follower of Tourach took pride in achievement to the exclusion of other concerns.

Mana:
Power: 2/1
Cardset: Fallen Empires #25 (Common)
Fallen Empires #26 (Common)
Fallen Empires #27 (Common)
Type: Creature

Raiding Party

Enchantment

Raiding Party can't be the target of white spells or abilities from white sources.

Sacrifice an Orc: Each player may tap any number of untapped white creatures he or she controls. For each creature tapped this way, that player chooses up to two Plains. Then destroy all Plains that weren't chosen this way by any player.

Mana:
Cardset: Fallen Empires #132 (Uncommon)
Type: Enchantment

Rainbow Vale

Land

: Add one mana of any color to your mana pool. An opponent gains control of Rainbow Vale at the beginning of the next end step.

In the feudal days of Icatia, finding the Rainbow Vale was often the goal of Knights' quests.

Cardset: Fallen Empires #184 (Rare)
Type: Land

Ring of Renewal

Artifact

, : Discard a card at random, then draw two cards.

To the uninitiated, the Ring of Renewal is merely an oddity. For those fluent in the wielding of magic, however, it is a source of great knowledge.

Mana:
Cardset: Fallen Empires #174 (Rare)
Type: Artifact

River Merfolk

Creature - Merfolk

: River Merfolk gains mountainwalk until end of turn.

"Dwelling in icy mountain streams near their Goblin and Orcish foes, the River Merfolk were known for their stoicism."
-Sarpadian Empires, vol. V

Mana:
Power: 2/1
Cardset: Fallen Empires #51 (Rare)
Type: Creature

Soul Exchange

Sorcery

As an additional cost to cast Soul Exchange, exile a creature you control.

Return target creature card from your graveyard to the battlefield. Put a +2/+2 counter on that creature if the exiled creature was a Thrull.

Mana:
Cardset: Fallen Empires #28 (Uncommon)
Type: Sorcery

Spirit Shield

Artifact

You may choose not to untap Spirit Shield during your untap step.

, : Target creature gets +0/+2 for as long as Spirit Shield remains tapped.

At times, survival must outweigh all other considerations.

Mana:
Cardset: Fallen Empires #175 (Rare)
Type: Artifact

Spore Cloud

Instant

Tap all blocking creatures. Prevent all combat damage that would be dealt this turn. Each attacking creature and each blocking creature doesn't untap during its controller's next untap step.

Mana:
Cardset: Fallen Empires #83 (Common)
Fallen Empires #84 (Common)
Fallen Empires #85 (Common)
Type: Instant

Spore Flower

Creature - Fungus

At the beginning of your upkeep, put a spore counter on Spore Flower.

Remove three spore counters from Spore Flower: Prevent all combat damage that would be dealt this turn.

Mana:
Cardset: Fallen Empires #86 (Uncommon)
Type: Creature

Svyelunite Priest

Creature - Merfolk Cleric

, : Target creature gains shroud until end of turn. Activate this ability only during your upkeep. (It can't be the target of spells or abilities.)

"Early Vodalians worshipped Svyelun, goddess of the Pearl Moon. Later she became a more abstract figure."
-Sarpadian Empires, vol. V

Mana:
Power: 1/1
Cardset: Fallen Empires #53 (Uncommon)
Type: Creature

Thallid

Creature - Fungus

At the beginning of your upkeep, put a spore counter on Thallid.

Remove three spore counters from Thallid: Put a 1/1 green Saproling creature token onto the battlefield.

Mana:
Power: 1/1
Cardset: Modern Masters #167 (Common)
Time Spiral "Timeshifted" #86 (Special)
Fallen Empires #87 (Common)
Fallen Empires #88 (Common)
Fallen Empires #89 (Common)
Fallen Empires #90 (Common)
Type: Creature

Thallid Devourer

Creature - Fungus

At the beginning of your upkeep, put a spore counter on Thallid Devourer.

Remove three spore counters from Thallid Devourer: Put a 1/1 green Saproling creature token onto the battlefield.

Sacrifice a Saproling: Thallid Devourer gets +1/+2 until end of turn.

Mana:
Power: 2/2
Cardset: Fallen Empires #91 (Uncommon)
Type: Creature

Thelon's Chant

Enchantment

At the beginning of your upkeep, sacrifice Thelon's Chant unless you pay .

Whenever a player puts a Swamp onto the battlefield, Thelon's Chant deals 3 damage to that player unless he or she puts a -1/-1 counter on a creature he or she controls.

Mana:
Cardset: Fallen Empires #94 (Uncommon)
Type: Enchantment

Thelon's Curse

Enchantment

Blue creatures don't untap during their controllers' untap steps.

At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures he or she controls and pay for each creature chosen this way. If the player does, untap those creatures.

Mana:
Cardset: Fallen Empires #95 (Rare)
Type: Enchantment

Thelonite Druid

Creature - Human Cleric Druid

, , Sacrifice a creature: Forests you control become 2/3 creatures until end of turn. They're still lands.

"The magic at the heart of all living things can bear awe-inspiring fruit."
-Kolevi of Havenwood, Elder Druid

Mana:
Power: 1/1
Cardset: Fallen Empires #92 (Uncommon)
Type: Creature

Thelonite Monk

Creature - Insect Monk Cleric

, Sacrifice a green creature: Target land becomes a Forest. (This effect lasts indefinitely.)

"As the climate worsened, some Thelonites turned to fertilizing with fresh blood in an attempt to keep Havenwood alive and growing."
-Sarpadian Empires, vol. III

Mana:
Power: 1/2
Cardset: Fallen Empires #93 (Rare)
Type: Creature

Thorn Thallid

Creature - Fungus

At the beginning of your upkeep, put a spore counter on Thorn Thallid.

Remove three spore counters from Thorn Thallid: Thorn Thallid deals 1 damage to target creature or player.

"The danger in cultivating massive plants caught the elves by surprise."
-Sarpadian Empires, vol. III

Mana:
Power: 2/2
Cardset: Fallen Empires #96 (Common)
Fallen Empires #97 (Common)
Fallen Empires #98 (Common)
Fallen Empires #99 (Common)
Type: Creature

Thrull Champion

Creature - Thrull

Thrull creatures get +1/+1.

: Gain control of target Thrull for as long as you control Thrull Champion.

"Those idiots should never have bred Thrulls for combat!"
-Jherana Rure

Mana:
Power: 2/2
Cardset: Fallen Empires #29 (Rare)
Type: Creature

Thrull Wizard

Creature - Thrull Wizard

: Counter target black spell unless that spell's controller pays or .

"In crafting intelligent Thrulls to assist in sacrifices, Sahr inadvertantly set the stage for the Thrull Rebellion."
-Sarpadian Empires, vol. II

Mana:
Power: 1/1
Cardset: Fallen Empires #31 (Uncommon)
Type: Creature

Tidal Flats

Enchantment

: For each attacking creature without flying, its controller may pay . If he or she doesn't, creatures you control blocking that creature gain first strike until end of turn.

Mana:
Cardset: Fallen Empires #54 (Common)
Fallen Empires #55 (Common)
Fallen Empires #56 (Common)
Type: Enchantment

Tidal Influence

Enchantment

Cast Tidal Influence only if no permanents named Tidal Influence are on the battlefield.

Tidal Influence enters the battlefield with a tide counter on it.

At the beginning of your upkeep, put a tide counter on Tidal Influence.

As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0.

As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0.

Whenever there are four tide counters on Tidal Influence, remove all tide counters from it.

Mana:
Cardset: Fallen Empires #57 (Uncommon)
Type: Enchantment

Tourach's Chant

Enchantment

At the beginning of your upkeep, sacrifice Tourach's Chant unless you pay .

Whenever a player puts a Forest onto the battlefield, Tourach's Chant deals 3 damage to that player unless he or she puts a -1/-1 counter on a creature he or she controls.

Mana:
Cardset: Fallen Empires #32 (Uncommon)
Type: Enchantment

Tourach's Gate

Enchantment - Aura

Enchant land you control

Sacrifice a Thrull: Put three time counters on Tourach's Gate.

At the beginning of your upkeep, remove a time counter from Tourach's Gate. If there are no time counters on Tourach's Gate, sacrifice it.

Tap enchanted land: Attacking creatures you control get +2/-1 until end of turn. Activate this ability only if enchanted land is untapped.

Mana:
Cardset: Fallen Empires #33 (Rare)
Type: Enchantment

Vodalian Knights

Creature - Merfolk Knight

First strike

Vodalian Knights can't attack unless defending player controls an Island.

When you control no Islands, sacrifice Vodalian Knights.

: Vodalian Knights gains flying until end of turn.

Fear the Knight leaping from the water into the air, weapon ready.

Mana:
Power: 2/2
Cardset: Fallen Empires #58 (Rare)
Type: Creature

Vodalian Mage

Creature - Merfolk Wizard

, : Counter target spell unless its controller pays .

"Vodalian Mages are remarkable. Their merchants bring them arcane lore and devices from across the seas."
-Lydia Wynforth, Mayor of Trokair

Mana:
Power: 1/1
Cardset: Fallen Empires #59 (Common)
Fallen Empires #60 (Common)
Fallen Empires #61 (Common)
Type: Creature

Vodalian War Machine

Creature - Wall

Defender (This creature can't attack.)

Tap an untapped Merfolk you control: Vodalian War Machine can attack this turn as though it didn't have defender.

Tap an untapped Merfolk you control: Vodalian War Machine gets +2/+1 until end of turn.

When Vodalian War Machine dies, destroy all Merfolk tapped this turn to pay for its abilities.

Mana:
Cardset: Fallen Empires #66 (Rare)
Type: Creature

Zelyon Sword

Artifact

You may choose not to untap Zelyon Sword during your untap step.

, : Target creature gets +2/+0 for as long as Zelyon Sword remains tapped.

No sheath shall hold what finds its home in flesh.

Mana:
Cardset: Fallen Empires #176 (Rare)
Type: Artifact

Amnesia

Sorcery

Target player reveals his or her hand and discards all nonland cards.

"When one has witnessed the unspeakable, 'tis sometimes better to forget." -Vervamon the Elder

Mana:
Cardset: The Dark #19 (Rare)
Type: Sorcery

Banshee

Creature - Spirit

, : Banshee deals half X damage, rounded down, to target creature or player, and half X damage, rounded up, to you.

Some say Banshees are the hounds of Death, baying to herd their prey into the arms of their master.

Mana:
Cardset: The Dark #2 (Rare)
Type: Creature

Blood of the Martyr

Instant

Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead.

The willow knows what the storm does not: that the power to endure harm outlives the power to inflict it.

Mana:
Cardset: The Dark #75 (Rare)
Type: Instant

Bone Flute

Artifact

, : All creatures get -1/-0 until end of turn.

After the Battle of Pitdown, Lady Ursnell fashioned the first such instrument out of Lord Ursnell's left leg.

Mana:
Cardset: The Dark #94 (Rare)
Type: Artifact

Book of Rass

Artifact

, Pay 2 life: Draw a card.

Mana:
Cardset: The Dark #95 (Rare)
Type: Artifact

City of Shadows

Land

, Exile a creature you control: Put a storage counter on City of Shadows.

: Add to your mana pool, where X is the number of storage counters on City of Shadows.

Cardset: The Dark #113 (Rare)
Type: Land

Cleansing

Sorcery

For each land, destroy that land unless any player pays 1 life.

Mana:
Cardset: The Dark #77 (Rare)
Type: Sorcery

Coal Golem

Artifact Creature - Golem

, Sacrifice Coal Golem: Add to your mana pool.

"Three such creatures stood burning at the crest of the hill. Only seconds later, the Fireball struck our front line." -Lydia, Countess Brellis

Mana:
Power: 3/3
Cardset: The Dark #96 (Rare)
Type: Artifact Creature

Curse Artifact

Enchantment - Aura

Enchant artifact

At the beginning of the upkeep of enchanted artifact's controller, Curse Artifact deals 2 damage to that player unless he or she sacrifices that artifact.

Voska feared the artifact had come too easily.

Mana:
Cardset: The Dark #5 (Rare)
Type: Enchantment

Dark Heart of the Wood

Enchantment

Sacrifice a Forest: You gain 3 life.

Even the Goblins shun this haunted place, where the tree limbs twist in agony and the ground seems to scuttle under your feet.

Mana:
Cardset: Ravnica: City of Guilds #200 (Uncommon)
The Dark #117 (Common)
Type: Enchantment

Dark Sphere

Artifact

, Sacrifice Dark Sphere: The next time a source of your choice would deal damage to you this turn, prevent half that damage, rounded down.

"I was struck senseless for a moment, but revived when the strange curiosity I carried fell to the ground, screaming like a dying animal." -Barl, Lord Ith

Mana:
Cardset: The Dark #97 (Rare)
Type: Artifact

Deep Water

Enchantment

: Until end of turn, if you tap a land you control for mana, it produces instead of any other type.

Mana:
Cardset: The Dark #22 (Common)
Type: Enchantment

Drowned

Creature - Zombie

: Regenerate Drowned.

We asked Captain Soll what became of the Serafina, but all he said was, "Ships that go down shouldn't come back up."

Mana:
Power: 1/1
Cardset: The Dark #23 (Common)
Type: Creature

Eater of the Dead

Creature - Horror

: If Eater of the Dead is tapped, exile target creature card from a graveyard and untap Eater of the Dead.

Even the putrid muscles of the dead can provide strength to those loathsome enough to consume them.

Mana:
Power: 3/4
Cardset: The Dark #6 (Rare)
Type: Creature

Electric Eel

Creature - Fish

When Electric Eel enters the battlefield, it deals 1 damage to you.

: Electric Eel gets +2/+0 until end of turn and deals 1 damage to you.

Mana:
Power: 1/1
Cardset: The Dark #24 (Rare)
Type: Creature

Elves of Deep Shadow

Creature - Elf Druid

: Add to your mana pool. Elves of Deep Shadow deals 1 damage to you.

"They are aberrations who have turned on everything we hold sacred. Let them be cast out." -Ailheen, Speaker of the Council

Mana:
Power: 1/1
Cardset: Izzet vs. Golgari #47 (Common)
Ravnica: City of Guilds #161 (Common)
The Dark #39 (Rare)
Type: Creature

Eternal Flame

Sorcery

Eternal Flame deals X damage to target opponent, where X is the number of Mountains you control. It deals half X damage, rounded up, to you.

Mana:
Cardset: The Dark #60 (Rare)
Type: Sorcery

Exorcist

Creature - Human Cleric

, : Destroy target black creature.

Though they often bore little greater charm than the demons they battled, exorcists were always welcome in Scarwood.

Mana:
Power: 1/1
Cardset: The Dark #79 (Rare)
Type: Creature

Fasting

Enchantment

At the beginning of your upkeep, put a hunger counter on Fasting. Then destroy Fasting if it has five or more hunger counters on it.

If you would begin your draw step, you may skip that step instead. If you do, you gain 2 life.

When you draw a card, destroy Fasting.

Mana:
Cardset: The Dark #80 (Rare)
Type: Enchantment

Festival

Instant

Cast Festival only during an opponent's upkeep.

Creatures can't attack this turn.

Only after the townsfolk had drawn us into their merry celebration did we discover that their holiday rituals held a deeper purpose.

Mana:
Cardset: The Dark #81 (Common)
Type: Instant

Fire and Brimstone

Instant

Fire and Brimstone deals 4 damage to target player who declared an attacking creature this turn and 4 damage to you.

Mana:
Cardset: The Dark #82 (Rare)
Type: Instant

Frankenstein's Monster

Creature - Zombie

As Frankenstein's Monster enters the battlefield, exile X creature cards from your graveyard. If you can't, put Frankenstein's Monster into its owner's graveyard instead of onto the battlefield. For each creature card exiled this way, Frankenstein's Monster enters the battlefield with a +2/+0, +1/+1, or +0/+2 counter on it.

Mana:
Cardset: The Dark #7 (Rare)
Type: Creature

Gaea's Touch

Enchantment

You may play an additional land during your turn if that land is a basic Forest.

Sacrifice Gaea's Touch: Add to your mana pool.

Mana:
Cardset: The Dark #40 (Common)
Type: Enchantment

Giant Shark

Creature - Fish

Giant Shark can't attack unless defending player controls an Island.

Whenever Giant Shark blocks or becomes blocked by a creature that has been dealt damage this turn, Giant Shark gets +2/+0 and gains trample until end of turn.

When you control no Islands, sacrifice Giant Shark.

Mana:
Power: 4/4
Cardset: The Dark #28 (Common)
Type: Creature

Goblin Caves

Enchantment - Aura

Enchant land

As long as enchanted land is a basic Mountain, Goblin creatures get +0/+2.

The stench of countless generations of unspeakable activities was enough to loosen both our footing and our stomachs.

Mana:
Cardset: The Dark #63 (Common)
Type: Enchantment

Goblin Shrine

Enchantment - Aura

Enchant land

As long as enchanted land is a basic Mountain, Goblin creatures get +1/+0.

When Goblin Shrine leaves the battlefield, it deals 1 damage to each Goblin creature.

"I knew it weren't no ordinary pile of-you know." -Norin the Wary

Mana:
Cardset: The Dark #67 (Common)
Type: Enchantment

Goblin Wizard

Creature - Goblin Wizard

: You may put a Goblin permanent card from your hand onto the battlefield.

: Target Goblin gains protection from white until end of turn.

Mana:
Power: 1/1
Cardset: The Dark #68 (Rare)
Type: Creature

Goblins of the Flarg

Creature - Goblin Warrior

Mountainwalk

When you control a Dwarf, sacrifice Goblins of the Flarg.

Mana:
Power: 1/1
Cardset: The Dark #69 (Common)
Type: Creature

Grave Robbers

Creature - Human Rogue

, : Exile target artifact card from a graveyard. You gain 2 life.

"If you don't have your health, you don't have anything." -Proverb

Mana:
Power: 1/1
Cardset: The Dark #8 (Rare)
Type: Creature

Hidden Path

Enchantment

Green creatures have forestwalk.

"Where moments before we were lost beyond hope, the strange, floating lights showed us the way and restored our morale." -Vervamon the Elder

Mana:
Cardset: The Dark #41 (Rare)
Type: Enchantment

Holy Light

Instant

Nonwhite creatures get -1/-1 until end of turn.

"Bathed in hallowed light, the infidels looked upon the impurities of their souls and despaired." -The Book of Tal

Mana:
Cardset: The Dark #83 (Common)
Type: Instant

Inquisition

Sorcery

Target player reveals his or her hand. Inquisition deals damage to that player equal to the number of white cards in his or her hand.

Many of those entrusted to Primata Delphine's care tended to express themselves with screams.

Mana:
Cardset: The Dark #9 (Common)
Type: Sorcery

Knights of Thorn

Creature - Human Knight

Protection from red; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

"With a great cry, the Goblin host broke and ran as the first wave of Knights penetrated its ranks." -Tivadar of Thorn, History of the Goblin Wars

Mana:
Power: 2/2
Cardset: The Dark #84 (Rare)
Type: Creature

Living Armor

Artifact

, Sacrifice Living Armor: Put X +0/+1 counters on target creature, where X is that creature's converted mana cost.

Though it affords excellent protection, few don this armor. The process is uncomfortable and not easily reversed.

Mana:
Cardset: The Dark #101 (Rare)
Type: Artifact

Lurker

Creature - Beast

Lurker can't be the target of spells unless it attacked or blocked this turn.

"Each night we felt it watching us from the darkness beyond our fire. We only had one pack horse left."
-Maeveen O'Donagh, Memoirs of a Soldier

Mana:
Power: 2/3
Cardset: The Dark #43 (Rare)
Type: Creature

Mana Vortex

Enchantment

When you cast Mana Vortex, counter it unless you sacrifice a land.

At the beginning of each player's upkeep, that player sacrifices a land.

When there are no lands on the battlefield, sacrifice Mana Vortex.

Mana:
Cardset: The Dark #30 (Rare)
Type: Enchantment

Marsh Goblins

Creature - Goblin

Swampwalk

Even the other Goblin races shun the Marsh Goblins, thanks to certain unwholesome customs they practice.

Mana:
Power: 1/1
Cardset: The Dark #118 (Common)
Type: Creature

Martyr's Cry

Sorcery

Exile all white creatures. For each creature exiled this way, its controller draws a card.

"It is only fitting that one such as I should die in pursuit of knowledge." -Vervamon the Elder

Mana:
Cardset: The Dark #85 (Rare)
Type: Sorcery

Maze of Ith

Land

: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.

Cardset: The Dark #114 (Uncommon)
Type: Land

Merfolk Assassin

Creature - Merfolk Assassin

: Destroy target creature with islandwalk.

Mana:
Power: 1/2
Cardset: Time Spiral "Timeshifted" #25 (Special)
The Dark #31 (Rare)
Type: Creature

Miracle Worker

Creature - Human Cleric

: Destroy target Aura attached to a creature you control.

"Those blessed hands could bring surcease to even the most tainted soul." -Sister Betje, Miracles of the Saints

Mana:
Power: 1/1
Cardset: The Dark #86 (Common)
Type: Creature

Nameless Race

Creature

Trample

As Nameless Race enters the battlefield, pay any amount of life. The amount you pay can't be more than the total number of white nontoken permanents your opponents control plus the total number of white cards in their graveyards.

Nameless Race's power and toughness are each equal to the life paid as it entered the battlefield.

Mana:
Power: */*
Cardset: The Dark #12 (Rare)
Type: Creature

Necropolis

Artifact Creature - Wall

Defender (This creature can't attack.)

Exile a creature card from your graveyard: Put X +0/+1 counters on Necropolis, where X is the exiled card's converted mana cost.

Mana:
Cardset: The Dark #102 (Rare)
Type: Artifact Creature

Niall Silvain

Creature - Ouphe

, : Regenerate target creature.

This is his domain, and while you remain here you must value all life as you value your own.

Mana:
Power: 2/2
Cardset: The Dark #45 (Rare)
Type: Creature

Orc General

Creature - Orc Warrior

, Sacrifice another Orc or Goblin: Other Orc creatures get +1/+1 until end of turn.

"Your army must fear you more than the enemy. Only then will you triumph." -Malga Phlegmtooth

Mana:
Power: 2/2
Cardset: The Dark #72 (Rare)
Type: Creature

People of the Woods

Creature - Human

People of the Woods's toughness is equal to the number of Forests you control.

"Their rain of arrows left only myself alive, cowering within a tree hollow. They did not even come out to loot the bodies." -Vervamon the Elder

Mana:
Power: 1/*
Cardset: The Dark #46 (Rare)
Type: Creature

Preacher

Creature - Human Cleric

You may choose not to untap Preacher during your untap step.

: Gain control of target creature of an opponent's choice that he or she controls for as long as Preacher remains tapped.

Mana:
Power: 1/1
Cardset: The Dark #89 (Rare)
Type: Creature

Psychic Allergy

Enchantment

As Psychic Allergy enters the battlefield, choose a color.

At the beginning of each opponent's upkeep, Psychic Allergy deals X damage to that player, where X is the number of nontoken permanents of the chosen color he or she controls.

At the beginning of your upkeep, destroy Psychic Allergy unless you sacrifice two Islands.

Mana:
Cardset: The Dark #33 (Rare)
Type: Enchantment

Reflecting Mirror

Artifact

, : Change the target of target spell with a single target if that target is you. The new target must be a player. X is twice the converted mana cost of that spell.

Mana:
Cardset: The Dark #103 (Rare)
Type: Artifact

Riptide

Instant

Tap all blue creatures.

Mana:
Cardset: The Dark #34 (Common)
Type: Instant

Runesword

Artifact

, : Target attacking creature gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, sacrifice Runesword. If the creature deals damage to a creature this turn, the creature dealt damage can't be regenerated this turn. If a creature dealt damage by the targeted creature would die this turn, exile that creature instead.

Mana:
Cardset: The Dark #104 (Rare)
Type: Artifact

Safe Haven

Land

, : Exile target creature you control.

At the beginning of your upkeep, you may sacrifice Safe Haven. If you do, return each card exiled with Safe Haven to the battlefield under its owner's control.

Cardset: Time Spiral "Timeshifted" #121 (Special)
The Dark #115 (Rare)
Type: Land

Savaen Elves

Creature - Elf

, : Destroy target Aura attached to a land.

"Purity of magic can only come from purity of the land. How can a meal nourish if the ingredients are spoiled?" -Sidaine of Savaen

Mana:
Power: 1/1
Cardset: The Dark #47 (Common)
Type: Creature

Scarecrow

Artifact Creature - Scarecrow

, : Prevent all damage that would be dealt to you this turn by creatures with flying.

There was more malice in its button eyes than should have been possible in something that had never known life.

Mana:
Power: 2/2
Cardset: The Dark #105 (Rare)
Type: Artifact Creature

Scarwood Bandits

Creature - Human Rogue

Forestwalk

, : Unless an opponent pays , gain control of target artifact for as long as Scarwood Bandits remains on the battlefield.

Mana:
Power: 2/2
Cardset: The Dark #48 (Rare)
Type: Creature

Scarwood Goblins

Creature - Goblin

Larger and more cunning than most Goblins, Scarwood Goblins are thankfully found only in isolated pockets.

Mana:
Power: 2/2
Cardset: The Dark #119 (Common)
Type: Creature

Scarwood Hag

Creature - Hag

, : Target creature gains forestwalk until end of turn.

: Target creature loses forestwalk until end of turn.

Mana:
Power: 1/1
Cardset: The Dark #49 (Rare)
Type: Creature

Season of the Witch

Enchantment

At the beginning of your upkeep, sacrifice Season of the Witch unless you pay 2 life.

At the beginning of the end step, destroy all untapped creatures that didn't attack this turn, except for creatures that couldn't attack.

Mana:
Cardset: The Dark #14 (Rare)
Type: Enchantment

Sorrow's Path

Land

: Choose two target blocking creatures an opponent controls. If each of those creatures could block all creatures that the other is blocking, remove both of them from combat. Each one then blocks all creatures the other was blocking.

Whenever Sorrow's Path becomes tapped, it deals 2 damage to you and each creature you control.

Cardset: The Dark #116 (Rare)
Type: Land

Spitting Slug

Creature - Slug

Whenever Spitting Slug blocks or becomes blocked, you may pay . If you do, Spitting Slug gains first strike until end of turn. Otherwise, each creature blocking or blocked by Spitting Slug gains first strike until end of turn.

Mana:
Power: 2/4
Cardset: Time Spiral "Timeshifted" #85 (Special)
The Dark #51 (Rare)
Type: Creature

Squire

Creature - Human Soldier

"Of twenty yeer of age he was, I gesse. Of his stature he was of even lengthe. And wonderly deliver, and greete of strengthe." -Geoffrey Chaucer, The Canterbury Tales

Mana:
Power: 1/2
Cardset: Time Spiral "Timeshifted" #15 (Special)
The Dark #90 (Common)
Type: Creature

Standing Stones

Artifact

, , Pay 1 life: Add one mana of any color to your mana pool.

Mana:
Cardset: The Dark #107 (Rare)
Type: Artifact

Stone Calendar

Artifact

Spells you cast cost up to less to cast.

The Pretender Mairsil ordered a great Calendar drawn up to show when the paths to the Dark Lands were strongest.

Mana:
Cardset: The Dark #108 (Rare)
Type: Artifact

Tangle Kelp

Enchantment - Aura

Enchant creature

When Tangle Kelp enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step if it attacked during its controller's last turn.

Mana:
Cardset: The Dark #36 (Rare)
Type: Enchantment

The Fallen

Creature - Zombie

At the beginning of your upkeep, The Fallen deals 1 damage to each opponent it has dealt damage to this game.

Magic often masters those who cannot master it.

Mana:
Power: 2/3
Cardset: The Dark #15 (Rare)
Type: Creature

Tivadar's Crusade

Sorcery

Destroy all Goblins.

Mana:
Cardset: The Dark #91 (Rare)
Type: Sorcery

Tower of Coireall

Artifact

: Target creature can't be blocked by Walls this turn.

Mana:
Cardset: The Dark #110 (Rare)
Type: Artifact

Tracker

Creature - Human

, : Tracker deals damage equal to its power to target creature. That creature deals damage equal to its power to Tracker.

Mana:
Power: 2/2
Cardset: The Dark #52 (Rare)
Type: Creature
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