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Atarka's Command

Instant

Choose two -

• Your opponents can't gain life this turn.

• Atarka's Command deals 3 damage to each opponent.

• You may put a land card from your hand onto the battlefield.

• Creatures you control get +1/+1 and gain reach until end of turn.

Mana:
Cardset: Dragons of Tarkir #213 (Rare)
Type: Instant

Atarka Pummeler

Creature - Ogre Warrior

Formidable - : Creatures you control gain menace until end of turn. Activate this ability only if creatures you control have total power 8 or greater. (They can't be blocked except by two or more creatures.)

Mana:
Power: 4/5
Cardset: Dragons of Tarkir #129 (Uncommon)
Type: Creature

Atarka Monument

Artifact

: Add or to your mana pool.

: Atarka Monument becomes a 4/4 red and green Dragon artifact creature with flying until end of turn.

Atarka is worshipped and fed by her subjects at Ayagor, the Dragon's Bowl.

Mana:
Cardset: Dragons of Tarkir #235 (Uncommon)
Type: Artifact

Atarka Efreet

Creature - Efreet Shaman

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Atarka Efreet is turned face up, it deals 1 damage to target creature or player.

Mana:
Power: 5/1
Cardset: Dragons of Tarkir #128 (Common)
Type: Creature

Atarka Beastbreaker

Creature - Human Warrior

Formidable - : Atarka Beastbreaker gets +4/+4 until end of turn. Activate this ability only if creatures you control have total power 8 or greater.

He scorns the heavy winter garb of lesser warriors, trusting his anger to keep him warm.

Mana:
Power: 2/2
Cardset: Dragons of Tarkir #174 (Common)
Type: Creature

Atalya, Samite Master

Legendary Creature - Human Cleric

, : Choose one - Prevent the next X damage that would be dealt to target creature this turn; or you gain X life. Spend only white mana this way.

"Healing is a gift the divine ones have shared with us. It is a sacred trust."

Mana:
Power: 2/3
Cardset: Invasion #4 (Rare)
Type: Creature

Astrolabe

Artifact

, , Sacrifice Astrolabe: Add two mana of any one color to your mana pool. Draw a card at the beginning of the next turn's upkeep.

Mana:
Cardset: Alliances #159 (Common)
Alliances #160 (Common)
Type: Artifact

Astral Steel

Instant

Target creature gets +1/+2 until end of turn.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Mana:
Cardset: Scourge #2 (Common)
Type: Instant

Astral Slide

Enchantment

Whenever a player cycles a card, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.

"The hum of the universe is never off-key."
-Mystic elder

Mana:
Cardset: Onslaught #4 (Uncommon)
Type: Enchantment

Astral Cornucopia

Artifact

Astral Cornucopia enters the battlefield with X charge counters on it.

: Choose a color. Add one mana of that color to your mana pool for each charge counter on Astral Cornucopia.

Mana:
Cardset: Born of the Gods #157 (Rare)
Type: Artifact

Assert Authority

Instant

Affinity for artifacts (This spell costs less to cast for each artifact you control.)

Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Mana:
Cardset: Mirrodin #30 (Uncommon)
Type: Instant

Assembly-Worker

Artifact Creature - Assembly-Worker

: Target Assembly-Worker creature gets +1/+1 until end of turn.

With their factories long destroyed, some of Mishra's creations still toil in remote areas, endlessly performing and reperforming their last orders.

Mana:
Power: 2/2
Cardset: Elspeth vs. Tezzeret #45 (Uncommon)
Time Spiral #248 (Uncommon)
Type: Artifact Creature

Assembly Hall

Artifact

, : Reveal a creature card in your hand. Search your library for a card with the same name as that card, reveal it, and put it into your hand. Then shuffle your library.

Mana:
Cardset: Mercadian Masques #286 (Rare)
Type: Artifact

Assemble the Legion

Enchantment

At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then put a 1/1 red and white Soldier creature token with haste onto the battlefield for each muster counter on Assemble the Legion.

Mana:
Cardset: Gatecrash #142 (Rare)
Type: Enchantment

Assault Zeppelid

Creature - Beast

Flying, trample

"Show them to Razia and then to the Azorius sky marshals. We could create a fine bidding war-enough to fund the final stages of Project Kraj."
-Momir Vig

Mana:
Power: 3/3
Cardset: Dissension #103 (Common)
Type: Creature

Assault Suit

Artifact - Equipment

Equipped creature gets +2/+2, has haste, can't attack you or a planeswalker you control, and can't be sacrificed.

At the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it.

Equip

Mana:
Cardset: Commander 2014 #53 (Uncommon)
Type: Artifact

Assault Strobe

Sorcery

Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

When breaking someone's face once just isn't enough.

Mana:
Cardset: Scars of Mirrodin #82 (Common)
Type: Sorcery

Assault Griffin

Creature - Griffin

Flying

"Griffins do not serve. They give freely to those they trust."
-Amira, skycaptain of Thune

Mana:
Power: 3/2
Cardset: Gatecrash #4 (Common)
Magic 2012 #8 (Common)
Magic 2011 #6 (Common)
Type: Creature

Assault Formation

Enchantment

Each creature you control assigns combat damage equal to its toughness rather than its power.

: Target creature with defender can attack this turn as though it didn't have defender.

: Creatures you control get +0/+1 until end of turn.

Mana:
Cardset: Dragons of Tarkir #173 (Rare)
Type: Enchantment

Assault (Assault/Battery)

Sorcery

Assault deals 2 damage to target creature or player.

Mana:
Cardset: Time Spiral "Timeshifted" #106 (Special)
Invasion #295 (Uncommon)
Type: Sorcery

Assassinate

Sorcery

Destroy target tapped creature.

"This is how wars are won-not with armies of soldiers but with a single knife blade, artfully placed."
-Yurin, royal assassin

Mana:
Cardset: Conspiracy #113 (Common)
Planechase 2012 #30 (Common)
Magic 2011 #81 (Common)
Magic 2010 #84 (Common)
Tenth Edition #128 (Common)
Time Spiral #95 (Common)
Type: Sorcery

Assassin's Strike

Sorcery

Destroy target creature. Its controller discards a card.

When Selesnya missionaries moved into the Shanav Quarter, they faced scorn, ridicule, and ultimately martyrdom.

Mana:
Cardset: Return to Ravnica #57 (Uncommon)
Type: Sorcery

Asphyxiate

Sorcery

Destroy target untapped creature.

"Some poisons enter through the blood. Some are ingested. Some are inhaled. All ways through which mortals draw strength are paths for poison."
-Agathe, priest of Pharika

Mana:
Cardset: Born of the Gods #60 (Common)
Type: Sorcery

Asphodel Wanderer

Creature - Skeleton Soldier

: Regenerate Asphodel Wanderer.

He killed out of hate, so now only hate sustains him. He sought immortality, so the gods gave it to him.

Mana:
Power: 1/1
Cardset: Theros #77 (Common)
Type: Creature

Aspect of Wolf

Enchantment - Aura

Enchant creature

Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up.

Mana:
Cardset: Fifth Edition #140 (Rare)
Fourth Edition #117 (Rare)
Revised Edition #93 (Rare)
Unlimited Edition #93 (Rare)
Beta Edition #93 (Unknown)
Alpha Edition #93 (Unknown)
Type: Enchantment

Aspect of Mongoose

Enchantment - Aura

Enchant creature

Enchanted creature has shroud. (It can't be the target of spells or abilities.)

When Aspect of Mongoose is put into a graveyard from the battlefield, return Aspect of Mongoose to its owner's hand.

Mana:
Cardset: Time Spiral #191 (Uncommon)
Type: Enchantment

Aspect of Hydra

Instant

Target creature gets +X/+X until end of turn, where X is your devotion to green. (Each in the mana costs of permanents you control counts toward your devotion to green.)

"Even alone I outnumber you."

Mana:
Cardset: Born of the Gods #117 (Common)
Type: Instant

Aspect of Gorgon

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+3 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy it.)

"My adopted children are loved no less."
-Pharika, god of affliction

Mana:
Cardset: Journey Into Nyx #60 (Common)
Type: Enchantment

Asmira, Holy Avenger

Legendary Creature - Human Cleric

Flying

At the beginning of each end step, put a +1/+1 counter on Asmira, Holy Avenger for each creature put into your graveyard from the battlefield this turn.

"Omens lie in this early harvest's fruit."
-Asmira, Holy Avenger

Mana:
Power: 2/3
Cardset: Mirage #316 (Rare)
Type: Creature

Ashnod's Transmogrant

Artifact

, Sacrifice Ashnod's Transmogrant: Put a +1/+1 counter on target nonartifact creature. That creature becomes an artifact in addition to its other types.

Ashnod found few willing to trade their humanity for the power she offered.

Mana:
Cardset: Fifth Edition #350 (Common)
Antiquities #5 (Uncommon)
Type: Artifact

Ashnod's Cylix

Artifact

, : Target player looks at the top three cards of his or her library, puts one of them back on top of his or her library, then exiles the rest.

Few remember that Ashnod's defilement of Terisiare's resources outstripped even that of her peers.

Mana:
Cardset: Alliances #158 (Rare)
Type: Artifact

Ashnod's Battle Gear

Artifact

You may choose not to untap Ashnod's Battle Gear during your untap step.

, : Target creature you control gets +2/-2 for as long as Ashnod's Battle Gear remains tapped.

This invention shows why Ashnod was feared by her troops as well as her foes.

Mana:
Cardset: Fourth Edition #314 (Uncommon)
Antiquities #4 (Uncommon)
Type: Artifact

Ashnod's Altar

Artifact

Sacrifice a creature: Add to your mana pool.

The Brothers' War scarred the land, but Ashnod left her mark in the bloodlines of those she tortured.

Mana:
Cardset: Sixth Edition #274 (Unknown)
Fifth Edition #349 (Uncommon)
Antiquities #3 (Uncommon)
Type: Artifact

Ashmouth Hound

Creature - Elemental Hound

Whenever Ashmouth Hound blocks or becomes blocked by a creature, Ashmouth Hound deals 1 damage to that creature.

Its fiery paws make it easy to track, which is very useful when you want to go in exactly the opposite direction.

Mana:
Power: 2/1
Cardset: Sorin vs. Tibalt #45 (Common)
Innistrad #128 (Common)
Type: Creature

Ashling, the Extinguisher

Legendary Creature - Elemental Shaman

Whenever Ashling, the Extinguisher deals combat damage to a player, choose target creature that player controls. He or she sacrifices that creature.

The Aurora had transformed her into a relentless force of destruction.

Mana:
Power: 4/4
Cardset: Eventide #33 (Rare)
Type: Creature

Ashling's Prerogative

Enchantment

As Ashling's Prerogative enters the battlefield, choose odd or even. (Zero is even.)

Each creature with converted mana cost of the chosen value has haste.

Each creature without converted mana cost of the chosen value enters the battlefield tapped.

Mana:
Cardset: Lorwyn #150 (Rare)
Type: Enchantment

Ashling the Pilgrim

Legendary Creature - Elemental Shaman

: Put a +1/+1 counter on Ashling the Pilgrim. If this is the third time this ability has resolved this turn, remove all +1/+1 counters from Ashling the Pilgrim, and it deals that much damage to each creature and each player.

Mana:
Power: 1/1
Cardset: Lorwyn #149 (Rare)
Type: Creature

Ashiok, Nightmare Weaver

Planeswalker - Ashiok (Loyalty: 3)

+2: Exile the top three cards of target opponent's library.

-X: Put a creature card with converted mana cost X exiled with Ashiok, Nightmare Weaver onto the battlefield under your control. That creature is a Nightmare in addition to its other types.

-10: Exile all cards from all opponents' hands and graveyards.

Mana:
Cardset: Theros #188 (Mythic Rare)
Type: Planeswalker

Ashiok's Adept

Creature - Human Wizard

Heroic - Whenever you cast a spell that targets Ashiok's Adept, each opponent discards a card.

"Every nightmare is a caged bird that yearns to be set free."
-Ashiok, Nightmare Weaver

Mana:
Power: 1/3
Cardset: Born of the Gods #59 (Uncommon)
Type: Creature

Ashes to Ashes

Sorcery

Exile two target nonartifact creatures. Ashes to Ashes deals 5 damage to you.

"All rivers eventually run to the sea. My job is to sort out who goes first."
-Maeveen O'Donagh, Memoirs of a Soldier

Mana:
Cardset: Fifth Edition #3 (Uncommon)
Fourth Edition #3 (Uncommon)
The Dark #1 (Common)
Type: Sorcery

Ashes of the Fallen

Artifact

As Ashes of the Fallen enters the battlefield, choose a creature type.

Each creature card in your graveyard has the chosen creature type in addition to its other types.

The ashes of the dead mingle with the soil, and both become as one.

Mana:
Cardset: Saviors of Kamigawa #152 (Rare)
Type: Artifact

Ashenmoor Liege

Creature - Elemental Knight

Other black creatures you control get +1/+1.

Other red creatures you control get +1/+1.

Whenever Ashenmoor Liege becomes the target of a spell or ability an opponent controls, that player loses 4 life.

Cinders carry an ancestral grudge that makes them slow to trust and quick to retaliate.

Mana: {{/}}{{/}}{{/}}
Power: 4/1
Cardset: Shadowmoor #181 (Rare)
Type: Creature

Ashenmoor Gouger

Creature - Elemental Warrior

Ashenmoor Gouger can't block.

After his hands had crumbled away, leaving only wickedly sharp points, he decided his only purpose was war.

Mana: {{/}}{{/}}{{/}}
Power: 4/4
Cardset: Shadowmoor #180 (Uncommon)
Type: Creature

Ashenmoor Cohort

Creature - Elemental Warrior

Ashenmoor Cohort gets +1/+1 as long as you control another black creature.

"None will concede a place for us in this world. If it is not for us, neither shall it be for them. We rest not until they choke in its cold ashes."
-Illulia of Nighthearth

Mana:
Power: 4/3
Cardset: Shadowmoor #56 (Common)
Type: Creature

Ashen-Skin Zubera

Creature - Zubera Spirit

When Ashen-Skin Zubera dies, target opponent discards a card for each Zubera that died this turn.

When the Honden of Night's Reach began to crumble, its attendants swarmed Kamigawa to haunt mortal dreams.

Mana:
Power: 1/2
Cardset: Champions of Kamigawa #101 (Common)
Type: Creature

Ashen Rider

Creature - Archon

Flying

When Ashen Rider enters the battlefield or dies, exile target permanent.

One offering to appease her on her arrival. Another to celebrate her departure.

Mana:
Power: 5/5
Cardset: Theros #187 (Mythic Rare)
Type: Creature

Ashen Powder

Sorcery

Put target creature card from an opponent's graveyard onto the battlefield under your control.

"What you call decay, I call ripening. You'll gain no sustenance from this harvest."
-Kaervek

Mana:
Cardset: Sixth Edition #112 (Unknown)
Mirage #2 (Rare)
Type: Sorcery

Ashen Monstrosity

Creature - Spirit

Haste

Ashen Monstrosity attacks each turn if able.

There was a dull thunder at the vanguard, then shocked cries in the midst of the column. Moments later, Takada, last of the rearguard, faced the kami alone.

Mana:
Power: 7/4
Cardset: Betrayers of Kamigawa #93 (Uncommon)
Type: Creature

Ashen Ghoul

Creature - Zombie

Haste

: Return Ashen Ghoul from your graveyard to the battlefield. Activate this ability only during your upkeep and only if three or more creature cards are above Ashen Ghoul.

Mana:
Power: 3/1
Cardset: Ice Age #2 (Uncommon)
Type: Creature

Ashen Firebeast

Creature - Elemental Beast

: Ashen Firebeast deals 1 damage to each creature without flying.

"I'm not sure which impresses me most, its thoroughness or its intensity."
-Matoc, lavamancer

Mana:
Power: 6/6
Cardset: Odyssey #174 (Rare)
Type: Creature

Ashcoat Bear

Creature - Bear

Flash (You may cast this spell any time you could cast an instant.)

The bears wade into time rifts to feed. They do not fear the storms, and they are quick enough to snatch prey just as it blinks in or out of time.

Mana:
Power: 2/2
Cardset: Time Spiral #190 (Common)
Type: Creature

Ashcloud Phoenix

Creature - Phoenix

Flying

When Ashcloud Phoenix dies, return it to the battlefield face down.

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Ashcloud Phoenix is turned face up, it deals 2 damage to each player.

Mana:
Power: 4/1
Cardset: Khans of Tarkir #99 (Mythic Rare)
Type: Creature

Asha's Favor

Enchantment - Aura

Enchant creature

Enchanted creature has flying, first strike, and vigilance.

As his new wings lifted him high above Bant, Taric felt his earthly aspirations transform into heavenly resolve.

Mana:
Cardset: Conflux #2 (Common)
Type: Enchantment

Ash Zealot

Creature - Human Warrior

First strike, haste

Whenever a player casts a spell from a graveyard, Ash Zealot deals 3 damage to that player.

"Smarter than death? Let's see you outsmart my mace, necromancer!"

Mana:
Power: 2/2
Cardset: Return to Ravnica #86 (Rare)
Type: Creature

Asceticism

Enchantment

Creatures you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)

: Regenerate target creature.

"Let my ignominy build walls thicker than iron and stronger than darksteel."
-Thrun, the last troll

Mana:
Cardset: Scars of Mirrodin #110 (Rare)
Type: Enchantment

Ascending Aven

Creature - Bird Soldier

Flying

Ascending Aven can block only creatures with flying.

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Mana:
Power: 3/2
Cardset: Onslaught #68 (Common)
Type: Creature

Ascended Lawmage

Creature - Vedalken Wizard

Flying, hexproof

A lawmage's runic script is an act of governance given form: legislation written directly onto the air itself.

Mana:
Power: 3/2
Cardset: Dragon's Maze #53 (Uncommon)
Type: Creature

Ascendant Evincar

Legendary Creature - Vampire

Flying (This creature can't be blocked except by creatures with flying or reach.)

Other black creatures get +1/+1.

Nonblack creatures get -1/-1.

His soul snared by an angel's curse, Crovax twisted heroism into its purest shadow.

Mana:
Power: 3/3
Cardset: Tenth Edition #127 (Rare)
Nemesis #51 (Rare)
Type: Creature

Artisan's Sorrow

Instant

Destroy target artifact or enchantment. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Some seers read bones or entrails. Others just like to break things.

Mana:
Cardset: Theros #151 (Uncommon)
Type: Instant

Artisan of Kozilek

Creature - Eldrazi

When you cast Artisan of Kozilek, you may return target creature card from your graveyard to the battlefield.

Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)

Mana:
Power: 10/9
Cardset: Commander 2014 #62 (Uncommon)
Commander #1 (Uncommon)
Archenemy #123 (Uncommon)
Rise of the Eldrazi #2 (Uncommon)
Type: Creature

Artisan of Forms

Creature - Human Wizard

Heroic - Whenever you cast a spell that targets Artisan of Forms, you may have Artisan of Forms become a copy of target creature and gain this ability.

Mana:
Power: 1/1
Cardset: Theros #40 (Rare)
Type: Creature

Artillerize

Instant

As an additional cost to cast Artillerize, sacrifice an artifact or creature.

Artillerize deals 5 damage to target creature or player.

Phyrexian or Mirran, most goblins stick to the job they know best.

Mana:
Cardset: New Phyrexia #79 (Common)
Type: Instant

Artificial Evolution

Instant

Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Wall. (This effect lasts indefinitely.)

Mana:
Cardset: Onslaught #67 (Rare)
Type: Instant

Artificer's Intuition

Enchantment

, Discard an artifact card: Search your library for an artifact card with converted mana cost 1 or less, reveal that card, and put it into your hand. Then shuffle your library.

Mana:
Cardset: Fifth Dawn #23 (Rare)
Type: Enchantment

Artificer's Hex

Enchantment - Aura

Enchant Equipment

At the beginning of your upkeep, if enchanted Equipment is attached to a creature, destroy that creature.

"Some treasures aren't worth finding, let alone stealing."-Dack Fayden

Mana:
Cardset: Magic 2014 #85 (Uncommon)
Type: Enchantment

Artifact Ward

Enchantment - Aura

Enchant creature

Enchanted creature can't be blocked by artifact creatures.

Prevent all damage that would be dealt to enchanted creature by artifact sources.

Enchanted creature can't be the target of abilities from artifact sources.

Mana:
Cardset: Antiquities #96 (Common)
Type: Enchantment

Artifact Possession

Enchantment - Aura

Enchant artifact

Whenever enchanted artifact becomes tapped or a player activates an ability of enchanted artifact without in its activation cost, Artifact Possession deals 2 damage to that artifact's controller.

Any black mage could coax a Thraxodemon to inhabit a magical device.

Mana:
Cardset: Antiquities #45 (Common)
Type: Enchantment

Artifact Mutation

Instant

Destroy target artifact. It can't be regenerated. Put X 1/1 green Saproling creature tokens onto the battlefield, where X is that artifact's converted mana cost.

"From shards and splinters I call forth my living horde."
-Molimo, maro-sorcerer

Mana:
Cardset: Invasion #231 (Rare)
Type: Instant

Artifact Blast

Instant

Counter target artifact spell.

The first line of defense against Urza and Mishra, the Artifact Blast achieved widespread fame until an unlucky mage discovered it was useless on the devices the brothers had already created.

Mana:
Cardset: Antiquities #87 (Common)
Type: Instant

Artful Maneuver

Instant

Target creature gets +2/+2 until end of turn.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Mana:
Cardset: Dragons of Tarkir #4 (Common)
Type: Instant

Artful Dodge

Sorcery

Target creature is unblockable this turn.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Those who know the alleys and sewers of the Erdwal can disappear like smoke.

Mana:
Cardset: Dark Ascension #27 (Common)
Type: Sorcery

Arsenal Thresher

Artifact Creature - Construct

As Arsenal Thresher enters the battlefield, you may reveal any number of other artifact cards from your hand. Arsenal Thresher enters the battlefield with a +1/+1 counter on it for each card revealed this way.

Mana: {{/}}
Power: 2/2
Cardset: Alara Reborn #131 (Common)
Type: Artifact Creature

Arrows of Justice

Instant

Arrows of Justice deals 4 damage to target attacking or blocking creature.

Archers from the Horizon Military Academy hone their skills by targeting pickpockets blocks away.

Mana: {{/}}
Cardset: Gatecrash #211 (Uncommon)
Type: Instant

Arrow Volley Trap

Instant - Trap

If four or more creatures are attacking, you may pay rather than pay Arrow Volley Trap's mana cost.

Arrow Volley Trap deals 5 damage divided as you choose among any number of target attacking creatures.

Mana:
Cardset: Zendikar #2 (Uncommon)
Type: Instant

Arrow Storm

Sorcery

Arrow Storm deals 4 damage to target creature or player.

Raid - If you attacked with a creature this turn, instead Arrow Storm deals 5 damage to that creature or player and the damage can't be prevented.

First the thunder, then the rain.

Mana:
Cardset: Khans of Tarkir #98 (Common)
Type: Sorcery

Arrogant Wurm

Creature - Wurm

Trample

Madness (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)

It's hard to be humble when the whole world is bite size.

Mana:
Power: 4/4
Cardset: Torment #120 (Uncommon)
Type: Creature

Arrogant Bloodlord

Creature - Vampire Knight

Whenever Arrogant Bloodlord blocks or becomes blocked by a creature with power 1 or less, destroy Arrogant Bloodlord at end of combat.

"I would rather take my own head than be thwarted by a presumptuous wretch with a shield and a dream."

Mana:
Power: 4/4
Cardset: Rise of the Eldrazi #94 (Uncommon)
Type: Creature

Arrest

Enchantment - Aura

Enchant creature

Enchanted creature can't attack or block, and its activated abilities can't be activated.

"We will prove your guilt. We don't arrest the innocent, you know."
-Arrester Lavinia, Tenth Precinct

Mana:
Cardset: Return to Ravnica #3 (Uncommon)
Scars of Mirrodin #2 (Common)
Mirrodin #2 (Common)
Mercadian Masques #4 (Uncommon)
Type: Enchantment

Arnjlot's Ascent

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

: Target creature gains flying until end of turn.

"The dreams of a child fulfilled:
The wind on my brow,
the air 'neath my feet."
-Arnjlot Olasson, Sky Mage

Mana:
Cardset: Ice Age #57 (Common)
Type: Enchantment

Army of the Damned

Sorcery

Put thirteen 2/2 black Zombie creature tokens onto the battlefield tapped.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sometimes death comes knocking. Sometimes it tears down the walls.

Mana:
Cardset: Commander 2013 #69 (Mythic Rare)
Innistrad #87 (Mythic Rare)
Type: Sorcery

Army of Allah

Instant

Attacking creatures get +2/+0 until end of turn.

On the day of victory no one is tired. -Arab proverb

Mana:
Cardset: Arabian Nights #56 (Common)
Arabian Nights #57 (Common)
Type: Instant

Army Ants

Creature - Insect

, Sacrifice a land: Destroy target land.

"Do not underestimate the power of many against one."
-Sidar Jabari

Mana:
Power: 1/1
Cardset: Visions #126 (Uncommon)
Type: Creature

Arms Dealer

Creature - Goblin Rogue

, Sacrifice a Goblin: Arms Dealer deals 4 damage to target creature.

"Guaranteed to leave your enemies sufficiently stabbed, bitten, cleaved, or exploded."
-Grezkrick's Emporium motto

Mana:
Power: 1/1
Cardset: Magic 2013 #120 (Uncommon)
Mercadian Masques #172 (Uncommon)
Type: Creature

Armory of Iroas

Artifact - Equipment

Whenever equipped creature attacks, put a +1/+1 counter on it.

Equip

From a distance the weapons look pristine, but in fact they are tarnished and dented, each as unique as the champion who carried it to battle.

Mana:
Cardset: Journey Into Nyx #158 (Uncommon)
Type: Artifact

Armory Guard

Creature - Giant Soldier

Armory Guard has vigilance as long as you control a Gate.

The Dimir agents watched from the shadows. "Eight hours, and I've yet to see him blink," Nefara hissed. "I suggest we find another way in."

Mana:
Power: 2/5
Cardset: Return to Ravnica #2 (Common)
Type: Creature

Armorer Guildmage

Creature - Human Wizard

, : Target creature gets +1/+0 until end of turn.

, : Target creature gets +0/+1 until end of turn.

Zhalfir's destiny rings in tempered steel.
-Armorer Guild maxim

Mana:
Power: 1/1
Cardset: Mirage #156 (Common)
Type: Creature

Armored Wolf-Rider

Creature - Elf Knight

Wolf-riders of Selesnya apprentice from a young age. Each rider raises a wolf pup from birth to serve as a mount, hoping that one day the two will share the honor of guarding the Great Concourse.

Mana:
Power: 4/6
Cardset: Dragon's Maze #52 (Common)
Type: Creature

Armored Warhorse

Creature - Horse

"When we of the Northern Verge claim a mount, no peasant's nag will do. It must be as strong as our virtue, and must join us of its own will."
-Sarlena, paladin of the Northern Verge

Mana:
Power: 2/3
Cardset: Magic 2012 #7 (Common)
Type: Creature

Armored Transport

Artifact Creature - Construct

Prevent all combat damage that would be dealt to Armored Transport by creatures blocking it.

"If only our jails were as secure."
-Arrester Lavinia, Tenth Precinct

Mana:
Power: 2/1
Cardset: Gatecrash #226 (Common)
Type: Artifact Creature

Armored Skaab

Creature - Zombie Warrior

When Armored Skaab enters the battlefield, put the top four cards of your library into your graveyard.

Literally made for battle.

Mana:
Power: 1/4
Cardset: Innistrad #43 (Common)
Type: Creature

Armored Pegasus

Creature - Pegasus

Flying

Asked how it survived a run-in with a bog imp, the pegasus just shook its mane and burped.

Mana:
Power: 1/2
Cardset: Sixth Edition #5 (Unknown)
Tempest #217 (Common)
Type: Creature

Armored Guardian

Creature - Cat Soldier

: Target creature you control gains protection from the color of your choice until end of turn.

: Armored Guardian gains shroud until end of turn. (It can't be the target of spells or abilities.)

Mana:
Power: 2/5
Cardset: Invasion #230 (Rare)
Type: Creature

Armored Griffin

Creature - Griffin

Flying, vigilance

When an order for griffin barding comes in, blacksmiths prepare their forges for months of exacting work. They know griffins always detect imperfections and never haggle.

Mana:
Power: 2/3
Cardset: Planechase 2012 #1 (Uncommon)
Type: Creature

Armored Cancrix

Creature - Crab

Creatures displaced from time still turn up every year, stranded by the temporal disaster that once swept across Dominaria.

Mana:
Power: 2/5
Cardset: Magic 2014 #44 (Common)
Magic 2011 #44 (Common)
Type: Creature

Armored Ascension

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1 for each Plains you control and has flying.

With skill and strength honed upon the prairie, Naxtil won his battles high above it.

Mana:
Cardset: Magic 2011 #5 (Uncommon)
Magic 2010 #3 (Uncommon)
Shadowmoor #2 (Uncommon)
Type: Enchantment

Armor Thrull

Creature - Thrull

, Sacrifice Armor Thrull: Put a +1/+2 counter on target creature.

"The worst thing about being a mercenary for the Ebon Hand is having to wear a dead Thrull." -Ivra Jursdotter

Mana:
Power: 1/3
Cardset: Fallen Empires #1 (Common)
Fallen Empires #2 (Common)
Fallen Empires #3 (Common)
Fallen Empires #4 (Common)
Type: Creature

Armor Sliver

Creature - Sliver

All Sliver creatures have ": This creature gets +0/+1 until end of turn."

Hanna: "We must learn how they protect each other."
Mirri: "After they've done trying to kill us, all right?"

Mana:
Power: 2/2
Cardset: Premium Deck Series: Slivers #16 (Uncommon)
Tempest #216 (Uncommon)
Type: Creature

Armor of Thorns

Enchantment - Aura

You may cast Armor of Thorns as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.

Enchant nonblack creature

Enchanted creature gets +2/+2.

Mana:
Cardset: Mirage #104 (Common)
Type: Enchantment

Armor of Faith

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1.

: Enchanted creature gets +0/+1 until end of turn.

"Keep your chain mail, warrior. I have my own form of protection."
-Halvor Arenson, Kjeldoran priest

Mana:
Cardset: Fifth Edition #284 (Common)
Ice Age #228 (Common)
Type: Enchantment

Armistice

Enchantment

: You draw a card and target opponent gains 3 life.

We all must profit for peace to last.
-Mercadian saying

Mana:
Cardset: Commander 2014 #65 (Rare)
Mercadian Masques #3 (Rare)
Type: Enchantment