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Frog Tongue

Enchantment - Aura

Enchant creature

When Frog Tongue enters the battlefield, draw a card.

Enchanted creature has reach. (It can block creatures with flying.)

"But why can't I get one?" sniveled Squee. "All da bugs here got wings."

Mana:
Cardset: Tempest #122 (Common)
Type: Enchantment

Freyalise's Winds

Enchantment

Whenever a permanent becomes tapped, put a wind counter on it.

If a permanent with a wind counter on it would untap during its controller's untap step, remove all wind counters from it instead.

Mana:
Cardset: Ice Age #129 (Rare)
Type: Enchantment

Freyalise's Radiance

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Snow permanents don't untap during their controllers' untap steps.

Mana:
Cardset: Coldsnap #108 (Uncommon)
Type: Enchantment

Freyalise's Charm

Enchantment

Whenever an opponent casts a black spell, you may pay . If you do, you draw a card.

: Return Freyalise's Charm to its owner's hand.

Mana:
Cardset: Ice Age #128 (Uncommon)
Type: Enchantment

Freed from the Real

Enchantment - Aura

Enchant creature

: Tap enchanted creature.

: Untap enchanted creature.

When a strong mind moves, form and energy shift to heed it.

Mana:
Cardset: Saviors of Kamigawa #38 (Common)
Type: Enchantment

Free-for-All

Enchantment

When Free-for-All comes into play, set aside all creatures in play, face down.

During each player's upkeep, that player chooses a creature card at random from those set aside in this way and puts that creature into play under his or her control.

If Free-for-All leaves play, put each creature still set aside this way into its owner's graveyard.

Mana:
Cardset: Unglued #25 (Rare)
Type: Enchantment

Fractured Loyalty

Enchantment - Aura

Enchant creature

Whenever enchanted creature becomes the target of a spell or ability, that spell or ability's controller gains control of that creature. (This effect lasts indefinitely.)

Mana:
Cardset: Mirrodin #93 (Uncommon)
Type: Enchantment

Fowl Play

Enchantment - Aura

Enchanted creature loses all abilities and is a 1/1 creature that counts as a Chicken.

"I feel like chicken tonight!"

Mana:
Cardset: Unglued #24 (Common)
Type: Enchantment

Foul Presence

Enchantment - Aura

Enchant creature

Enchanted creature gets -1/-1 and has ": Target creature gets -1/-1 until end of turn."

The Phyrexians have one word that means both "evolution" and "pain."

Mana:
Cardset: Apocalypse #39 (Uncommon)
Type: Enchantment

Foster

Enchantment

Whenever a creature you control dies, you may pay . If you do, reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest into your graveyard.

Mana:
Cardset: Commander 2013 #146 (Rare)
Mercadian Masques #247 (Rare)
Type: Enchantment

Fortitude

Enchantment - Aura

Enchant creature

Sacrifice a Forest: Regenerate enchanted creature.

When Fortitude is put into a graveyard from the battlefield, return Fortitude to its owner's hand.

Mana:
Cardset: Urza's Saga #253 (Common)
Type: Enchantment

Fortified Area

Enchantment

Wall creatures you control get +1/+0 and have banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Mana:
Cardset: Fourth Edition #276 (Common)
Legends #183 (Uncommon)
Type: Enchantment

Forsaken Wastes

World Enchantment

Players can't gain life.

At the beginning of each player's upkeep, that player loses 1 life.

Whenever Forsaken Wastes becomes the target of a spell, that spell's controller loses 5 life.

Mana:
Cardset: Mirage #23 (Rare)
Type: Enchantment

Form of the Squirrel

Enchantment

As Form of the Squirrel comes into play, put a 1/1 green Squirrel creature token into play. You lose the game when it leaves play.

Creatures can't attack you.

You can't be the target of spells or abilities.

You can't play spells.

Mana:
Cardset: Unhinged #96 (Rare)
Type: Enchantment

Form of the Dragon

Enchantment

At the beginning of your upkeep, Form of the Dragon deals 5 damage to target creature or player.

At the beginning of each end step, your life total becomes 5.

Creatures without flying can't attack you.

Mana:
Cardset: Dragons #7 (Rare)
Ninth Edition #187 (Rare)
Scourge #93 (Rare)
Type: Enchantment

Forgotten Harvest

Enchantment

At the beginning of your upkeep, you may exile a land card from your graveyard. If you do, put a +1/+1 counter on target creature.

Mana:
Cardset: Prophecy #114 (Rare)
Type: Enchantment

Forgeborn Oreads

Enchantment Creature - Nymph

Constellation - Whenever Forgeborn Oreads or another enchantment enters the battlefield under your control, Forgeborn Oreads deals 1 damage to target creature or player.

Purphoros shaped the oreads out of stray coals from his forge.

Mana:
Power: 4/2
Cardset: Journey Into Nyx #98 (Uncommon)
Type: Enchantment

Forced Worship

Enchantment - Aura

Enchant creature

Enchanted creature can't attack.

: Return Forced Worship to its owner's hand.

Imprisonment teaches revenge. Hobbling teaches resignation.

Mana:
Cardset: New Phyrexia #11 (Common)
Type: Enchantment

Forced Fruition

Enchantment

Whenever an opponent casts a spell, that player draws seven cards.

"Petals within petals within petals, tadpole. The truth lurks below an opulence of illusion."
-Neerdiv, fallowsage

Mana:
Cardset: Lorwyn #66 (Rare)
Type: Enchantment

Forced Adaptation

Enchantment - Aura

Enchant creature

At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.

"We're planting the seeds of change. Sometimes, we plant them in people."
-Vorel of the Hull Clade

Mana:
Cardset: Gatecrash #120 (Common)
Type: Enchantment

Force Bubble

Enchantment

If damage would be dealt to you, put that many depletion counters on Force Bubble instead.

When there are four or more depletion counters on Force Bubble, sacrifice it.

At the beginning of each end step, remove all depletion counters from Force Bubble.

Mana:
Cardset: Scourge #14 (Rare)
Type: Enchantment

Forbidden Lore

Enchantment - Aura

Enchant land

Enchanted land has ": Target creature gets +2/+1 until end of turn."

Mana:
Cardset: Ice Age #124 (Rare)
Type: Enchantment

Forbidden Crypt

Enchantment

If you would draw a card, return a card from your graveyard to your hand instead. If you can't, you lose the game.

If a card would be put into your graveyard from anywhere, exile that card instead.

Mana:
Cardset: Sixth Edition #132 (Unknown)
Mirage #22 (Rare)
Type: Enchantment

Fool's Demise

Enchantment - Aura

Enchant creature

When enchanted creature dies, return that card to the battlefield under your control.

When Fool's Demise is put into a graveyard from the battlefield, return Fool's Demise to its owner's hand.

Mana:
Cardset: Commander 2014 #111 (Uncommon)
Time Spiral #64 (Uncommon)
Type: Enchantment

Food Chain

Enchantment

Exile a creature you control: Add X mana of any one color to your mana pool, where X is the exiled creature's converted mana cost plus one. Spend this mana only to cast creature spells.

Mana:
Cardset: Mercadian Masques #246 (Rare)
Type: Enchantment

Font of Vigor

Enchantment

, Sacrifice Font of Vigor: You gain 7 life.

Drink deep, and be restored.

Mana:
Cardset: Journey Into Nyx #11 (Common)
Type: Enchantment

Font of Return

Enchantment

, Sacrifice Font of Return: Return up to three target creature cards from your graveyard to your hand.

Drink deep, and death will recoil from you.

Mana:
Cardset: Journey Into Nyx #71 (Common)
Type: Enchantment

Font of Ire

Enchantment

, Sacrifice Font of Ire: Font of Ire deals 5 damage to target player.

Drink deep, and find your vengeance fulfilled.

Mana:
Cardset: Journey Into Nyx #97 (Common)
Type: Enchantment

Font of Fortunes

Enchantment

, Sacrifice Font of Fortunes: Draw two cards.

Drink deep, and your thoughts will flow freely.

Mana:
Cardset: Journey Into Nyx #38 (Common)
Type: Enchantment

Font of Fertility

Enchantment

, Sacrifice Font of Fertility: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Drink deep, and know the path to the heart of the wilds.

Mana:
Cardset: Journey Into Nyx #123 (Common)
Type: Enchantment

Followed Footsteps

Enchantment - Aura

Enchant creature

At the beginning of your upkeep, put a token that's a copy of enchanted creature onto the battlefield.

Æther can turn a footprint into a blueprint.

Mana:
Cardset: Ravnica: City of Guilds #51 (Rare)
Type: Enchantment

Flowstone Surge

Enchantment

Creatures you control get +1/-1.

The army was never at a loss for weapons; Crovax was their forge.

Mana:
Cardset: Nemesis #85 (Uncommon)
Type: Enchantment

Flowstone Embrace

Enchantment - Aura

Enchant creature

: Enchanted creature gets +2/-2 until end of turn.

"The seventh symbol, the Mark of Stone, stores the power of ancient Rath."
-Tome of Elemental Mastery

Mana:
Cardset: Future Sight #113 (Common)
Type: Enchantment

Flowstone Blade

Enchantment - Aura

Enchant creature

: Enchanted creature gets +1/-1 until end of turn.

"Remember the fable of the elf who came upon a cave of gold. In trying to free the largest piece, she was crushed by its weight."
-Karn, silver golem

Mana:
Cardset: Conspiracy #143 (Common)
Stronghold #83 (Common)
Type: Enchantment

Flowering Field

Enchantment - Aura

Enchant land

Enchanted land has ": Prevent the next 1 damage that would be dealt to target creature or player this turn."

Some lands are soothing, and their peace can be felt in the soul.

Mana:
Cardset: Prophecy #9 (Uncommon)
Type: Enchantment

Flourishing Defenses

Enchantment

Whenever a -1/-1 counter is placed on a creature, you may put a 1/1 green Elf Warrior creature token onto the battlefield.

Many horrors take the bait of brave elf volunteers walking alone, only to fall to the blades of rescuers lurking nearby.

Mana:
Cardset: Shadowmoor #114 (Uncommon)
Type: Enchantment

Flooded Woodlands

Enchantment

Green creatures can't attack unless their controller sacrifices a land for each green creature he or she controls that's attacking.

Freyalise's tears bring life and renewal, though they also bring trouble.

Mana:
Cardset: Ice Age #368 (Rare)
Type: Enchantment

Flooded Shoreline

Enchantment

, Return two Islands you control to their owner's hand: Return target creature to its owner's hand.

"Some say the sea is jealous of the land and wishes to climb its heights to meet the sky."
-Afari, Tales

Mana:
Cardset: Visions #32 (Rare)
Type: Enchantment

Flood

Enchantment

: Tap target creature without flying.

"A dash of cool water does wonders to clear a cluttered battlefield."
-Vibekke Ragnild, Witches and War

Mana:
Cardset: Fifth Edition #87 (Common)
Fourth Edition #73 (Common)
The Dark #26 (Rare)
Type: Enchantment

Floating Shield

Enchantment - Aura

Enchant creature

As Floating Shield enters the battlefield, choose a color.

Enchanted creature has protection from the chosen color. This effect doesn't remove Floating Shield.

Sacrifice Floating Shield: Target creature gains protection from the chosen color until end of turn.

Mana:
Cardset: Torment #5 (Common)
Type: Enchantment

Flitterstep Eidolon

Enchantment Creature - Spirit

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Flitterstep Eidolon can't be blocked.

Enchanted creature gets +1/+1 and can't be blocked.

Mana:
Power: 1/1
Cardset: Born of the Gods #40 (Uncommon)
Type: Enchantment

Flight of Fancy

Enchantment - Aura

Enchant creature

When Flight of Fancy enters the battlefield, draw two cards.

Enchanted creature has flying.

The view from above is an inspiration to the newly winged.

Mana:
Cardset: Ravnica: City of Guilds #49 (Common)
Type: Enchantment

Flight

Enchantment - Aura

Enchant creature

Enchanted creature has flying.

"Those who claim to know the world in its entirety rarely have the requisite perspective."
-Ulmarus the Wise

Mana:
Cardset: Magic 2012 #53 (Common)
Ninth Edition #79 (Common)
Eighth Edition #80 (Common)
Seventh Edition #75 (Common)
Sixth Edition #68 (Unknown)
Fifth Edition #86 (Common)
Fourth Edition #72 (Common)
Revised Edition #59 (Common)
Unlimited Edition #59 (Common)
Beta Edition #59 (Unknown)
Alpha Edition #59 (Unknown)
Type: Enchantment

Flickering Ward

Enchantment - Aura

Enchant creature

As Flickering Ward enters the battlefield, choose a color.

Enchanted creature has protection from the chosen color. This effect doesn't remove Flickering Ward.

: Return Flickering Ward to its owner's hand.

Mana:
Cardset: Tempest #231 (Uncommon)
Type: Enchantment

Flickerform

Enchantment - Aura

Enchant creature

: Exile enchanted creature and all Auras attached to it. At the beginning of the next end step, return that card to the battlefield under its owner's control. If you do, return the other cards exiled this way to the battlefield under their owners' control attached to that creature.

Mana:
Cardset: Commander 2013 #12 (Rare)
Ravnica: City of Guilds #18 (Rare)
Type: Enchantment

Flaming Sword

Enchantment - Aura

Flash

Enchant creature

Enchanted creature gets +1/+0 and has first strike.

"It's not Talruum crystal, but I must admit-it gets the job done."
-Tahngarth

Mana:
Cardset: Mercadian Masques #190 (Common)
Type: Enchantment

Flamespeaker's Will

Enchantment - Aura

Enchant creature you control

Enchanted creature gets +1/+1.

Whenever enchanted creature deals combat damage to a player, you may sacrifice Flamespeaker's Will. If you do, destroy target artifact.

Mana:
Cardset: Journey Into Nyx #95 (Common)
Type: Enchantment

Five-Alarm Fire

Enchantment

Whenever a creature you control deals combat damage, put a blaze counter on Five-Alarm Fire.

Remove five blaze counters from Five-Alarm Fire: Five-Alarm Fire deals 5 damage to target creature or player.

Mana:
Cardset: Gatecrash #91 (Rare)
Type: Enchantment

Fists of the Demigod

Enchantment - Aura

Enchant creature

As long as enchanted creature is black, it gets +1/+1 and has wither. (It deals damage to creatures in the form of -1/-1 counters.)

As long as enchanted creature is red, it gets +1/+1 and has first strike.

Mana: {{/}}
Cardset: Shadowmoor #187 (Common)
Type: Enchantment

Fists of Ironwood

Enchantment - Aura

Enchant creature

When Fists of Ironwood enters the battlefield, put two 1/1 green Saproling creature tokens onto the battlefield.

Enchanted creature has trample.

Saprolings add the three and the four to the "one-two punch."

Mana:
Cardset: Commander #156 (Common)
Ravnica: City of Guilds #164 (Common)
Type: Enchantment

Fishliver Oil

Enchantment - Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature has islandwalk. (This creature is unblockable as long as defending player controls an Island.)

Mana:
Cardset: Ninth Edition #77 (Common)
Arabian Nights #17 (Common)
Arabian Nights #18 (Common)
Type: Enchantment

First Response

Enchantment

At the beginning of each upkeep, if you lost life last turn, put a 1/1 white Soldier creature token onto the battlefield.

"There's never a good time for a disaster or an attack. That's why we're here."
-Oren, militia captain

Mana:
Cardset: Magic 2015 #12 (Uncommon)
Type: Enchantment

First Come, First Served

Enchantment

The attacking or blocking creature with the lowest collector number has first strike. If two or more creatures are tied, they all have first strike.

The Yotian soldiers hoped that one day R&D would make an artifact creature whose name starts with Z. And in their dreams, it's a 4/1.

Mana:
Cardset: Unhinged #12 (Uncommon)
Type: Enchantment

Fires of Yavimaya

Enchantment

Creatures you control have haste.

Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn.

Mana:
Cardset: Conspiracy #188 (Uncommon)
Commander 2013 #190 (Uncommon)
Planechase 2012 #92 (Uncommon)
Archenemy #86 (Uncommon)
Invasion #246 (Uncommon)
Type: Enchantment

Firebreathing

Enchantment - Aura

Enchant creature

: Enchanted creature gets +1/+0 until end of turn.

The mage breathed in life-giving air and breathed out death-bringing fire.

Mana:
Cardset: Magic 2012 #132 (Common)
Magic 2010 #137 (Common)
Tenth Edition #200 (Common)
Ninth Edition #181 (Common)
Sixth Edition #177 (Unknown)
Fifth Edition #228 (Common)
Mirage #174 (Common)
Fourth Edition #211 (Common)
Revised Edition #150 (Common)
Unlimited Edition #151 (Common)
Beta Edition #152 (Unknown)
Alpha Edition #151 (Unknown)
Type: Enchantment

Fire Whip

Enchantment - Aura

Enchant creature you control

Enchanted creature has ": This creature deals 1 damage to target creature or player."

Sacrifice Fire Whip: Fire Whip deals 1 damage to target creature or player.

Mana:
Cardset: Time Spiral "Timeshifted" #63 (Special)
Weatherlight #100 (Common)
Type: Enchantment

Finest Hour

Enchantment

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Whenever a creature you control attacks alone, if it's the first combat phase of the turn, untap that creature. After this phase, there is an additional combat phase.

Mana:
Cardset: Alara Reborn #126 (Rare)
Type: Enchantment

Fight or Flight

Enchantment

At the beginning of each opponent's combat, separate all creatures that player controls into two piles. Only creatures in the pile of his or her choice can attack this turn.

Mana:
Cardset: Invasion #16 (Rare)
Type: Enchantment

Fiery Mantle

Enchantment - Aura

Enchant creature

: Enchanted creature gets +1/+0 until end of turn.

When Fiery Mantle is put into a graveyard from the battlefield, return Fiery Mantle to its owner's hand.

Mana:
Cardset: Urza's Saga #186 (Common)
Type: Enchantment

Fiery Bombardment

Enchantment

Chroma - , Sacrifice a creature: Fiery Bombardment deals damage to target creature or player equal to the number of red mana symbols in the sacrificed creature's mana cost.

It kills two beasts with one thrown.

Mana:
Cardset: Eventide #52 (Rare)
Type: Enchantment

Field of Souls

Enchantment

Whenever a nontoken creature is put into your graveyard from the battlefield, put a 1/1 white Spirit creature token with flying onto the battlefield.

Mana:
Cardset: Sorin vs. Tibalt #30 (Rare)
Tempest #230 (Rare)
Type: Enchantment

Field of Reality

Enchantment - Aura

Enchant creature

Enchanted creature can't be blocked by Spirits.

: Return Field of Reality to its owner's hand.

"The scholars of the Minamo School understood the veil between their world and that of the kami. Moreover, they knew how to exploit it."
-Observations of the Kami War

Mana:
Cardset: Champions of Kamigawa #60 (Common)
Type: Enchantment

Field of Dreams

World Enchantment

Players play with the top card of their libraries revealed.

Some people say that the world is round, and if you travel far enough you'll come to the other side, where everything is upside down.

Mana:
Cardset: Legends #55 (Rare)
Type: Enchantment

Fevered Convulsions

Enchantment

: Put a -1/-1 counter on target creature.

"Tell me again why you failed to capture Gerrard, you worthless pile of spine."
-Volrath, to Greven

Mana:
Cardset: Tempest #30 (Rare)
Type: Enchantment

Festering Wound

Enchantment - Aura

Enchant creature

At the beginning of your upkeep, you may put an infection counter on Festering Wound.

At the beginning of the upkeep of enchanted creature's controller, Festering Wound deals X damage to that player, where X is the number of infection counters on Festering Wound.

Mana:
Cardset: Urza's Destiny #61 (Uncommon)
Type: Enchantment

Festering Evil

Enchantment

At the beginning of your upkeep, Festering Evil deals 1 damage to each creature and each player.

, Sacrifice Festering Evil: Festering Evil deals 3 damage to each creature and each player.

Mana:
Cardset: Weatherlight #10 (Uncommon)
Type: Enchantment

Fervor

Enchantment

Creatures you control have haste. (They can attack and as soon as they come under your control.)

"We won't sit like lazy gob-slugs waiting for death to come to us. We'll bring death, shiny sharp, to our enemies."
-Krenko, mob boss

Mana:
Cardset: Magic 2013 #129 (Rare)
Seventh Edition #181 (Rare)
Sixth Edition #174 (Unknown)
Weatherlight #99 (Rare)
Type: Enchantment

Fervent Charge

Enchantment

Whenever a creature you control attacks, it gets +2/+2 until end of turn.

Crovax was nearly buried beneath the weight of his opponents.

Mana:
Cardset: Apocalypse #98 (Rare)
Type: Enchantment

Fertile Ground

Enchantment - Aura

Enchant land

Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces).

Pretty, valuable, and delicious-a boggart thief's trifecta.

Mana:
Cardset: Phyrexia vs. The Coalition #52 (Common)
Lorwyn #211 (Common)
Eighth Edition #248 (Common)
Invasion #188 (Common)
Urza's Saga #252 (Common)
Type: Enchantment

Ferocity

Enchantment - Aura

Enchant creature

Whenever enchanted creature blocks or becomes blocked, you may put a +1/+1 counter on it.

"You lot go on ahead. I'll keep killing them until it sticks."
-Tahngarth

Mana:
Cardset: Mercadian Masques #245 (Common)
Type: Enchantment

Feral Invocation

Enchantment - Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Enchanted creature gets +2/+2.

Nylea's sacred lynx guards those who honor the Nessian Wood and hunts those who don't.

Mana:
Cardset: Theros #158 (Common)
Type: Enchantment

Fencer's Magemark

Enchantment - Aura

Enchant creature

Creatures you control that are enchanted get +1/+1 and have first strike.

"The first blow is the most important. It often negates the need for a second."
-Agrus Kos

Mana:
Cardset: Guildpact #65 (Common)
Type: Enchantment

Felidar Umbra

Enchantment - Aura

Enchant creature

Enchanted creature has lifelink.

: Attach Felidar Umbra to target creature you control.

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Mana:
Cardset: Planechase 2012 #6 (Uncommon)
Type: Enchantment

Feedback

Enchantment - Aura

Enchant enchantment

At the beginning of the upkeep of enchanted enchantment's controller, Feedback deals 1 damage to that player.

Mana:
Cardset: Fifth Edition #85 (Uncommon)
Fourth Edition #71 (Uncommon)
Revised Edition #58 (Uncommon)
Unlimited Edition #58 (Uncommon)
Beta Edition #58 (Unknown)
Alpha Edition #58 (Unknown)
Type: Enchantment

Feed the Pack

Enchantment

At the beginning of your end step, you may sacrifice a nontoken creature. If you do, put X 2/2 green Wolf creature tokens onto the battlefield, where X is the sacrificed creature's toughness.

Mana:
Cardset: Dark Ascension #114 (Rare)
Type: Enchantment

Feebleness

Enchantment - Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Enchanted creature gets -2/-1.

Just a small touch of magic can harness the debilitating power of Urborg's poisonous winds.

Mana:
Cardset: Time Spiral #110 (Common)
Type: Enchantment

Fecundity

Enchantment

Whenever a creature dies, that creature's controller may draw a card.

Life is eternal. A lifetime is ephemeral.

Mana:
Cardset: Commander 2013 #145 (Uncommon)
Eighth Edition #247 (Uncommon)
Urza's Saga #251 (Uncommon)
Type: Enchantment

Feast on the Fallen

Enchantment

At the beginning of each upkeep, if an opponent lost life last turn, put a +1/+1 counter on target creature you control.

"As our numbers dwindle, the ranks of the dead grow ever stronger."
-Thalia, Knight-Cathar

Mana:
Cardset: Magic 2015 #96 (Uncommon)
Type: Enchantment

Feast of the Unicorn

Enchantment - Aura

Enchant creature

Enchanted creature gets +4/+0.

"Could there be a fouler act? No doubt the baron knows of one."
-Autumn Willow

Mana:
Cardset: Sixth Edition #130 (Unknown)
Homelands #9 (Common)
Homelands #10 (Common)
Type: Enchantment

Fearsome Temper

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has ": Target creature can't block this creature this turn."

Purphoros is god of creation and destruction, which makes him the most creatively destructive god in the pantheon.

Mana:
Cardset: Born of the Gods #95 (Common)
Type: Enchantment

Fear

Enchantment - Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

"Even the bravest of warriors yet knows the dark clutch of fright upon his stalwart heart."
-Lim-Dûl the Necromancer

Mana:
Cardset: Tenth Edition #142 (Common)
Ninth Edition #129 (Common)
Eighth Edition #134 (Common)
Seventh Edition #135 (Common)
Sixth Edition #129 (Unknown)
Fifth Edition #24 (Common)
Ice Age #12 (Common)
Fourth Edition #21 (Common)
Revised Edition #19 (Common)
Unlimited Edition #17 (Common)
Beta Edition #17 (Unknown)
Alpha Edition #17 (Unknown)
Type: Enchantment

Favorable Winds

Enchantment

Creatures you control with flying get +1/+1.

Long thought to be extinct, flocks of gryffs reappeared with Avacyn's return.

Mana:
Cardset: Conspiracy #98 (Uncommon)
Avacyn Restored #51 (Uncommon)
Type: Enchantment

Favorable Destiny

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+2 as long as it's white.

Enchanted creature has shroud as long as its controller controls another creature. (It can't be the target of spells or abilities.)

Mana:
Cardset: Mirage #220 (Uncommon)
Type: Enchantment

Favor of the Woods

Enchantment - Aura

Enchant creature

Whenever enchanted creature blocks, you gain 3 life.

Feeling abandoned by Avacyn, some Kessigers turned to the pagan rituals of their ancestors.

Mana:
Cardset: Dark Ascension #113 (Common)
Type: Enchantment

Favor of the Overbeing

Enchantment - Aura

Enchant creature

As long as enchanted creature is green, it gets +1/+1 and has vigilance.

As long as enchanted creature is blue, it gets +1/+1 and has flying.

Enlightenment is the mundane seen from the vantage point of the divine.

Mana: {{/}}
Cardset: Eventide #151 (Common)
Type: Enchantment

Favor of the Mighty

Tribal Enchantment - Giant

Each creature with the highest converted mana cost has protection from all colors.

"What does a mountain fear of a fly? Giants are barely aware of us, let alone afraid."
-Gaddock Teeg

Mana:
Cardset: Lorwyn #14 (Rare)
Type: Enchantment

Fate Unraveler

Enchantment Creature - Hag

Whenever an opponent draws a card, Fate Unraveler deals 1 damage to that player.

"Never forget that the life you've built can be undone by a single loose thread."
-Perisophia the philosopher

Mana:
Power: 3/4
Cardset: Born of the Gods #68 (Rare)
Type: Enchantment

Fate Foretold

Enchantment - Aura

Enchant creature

When Fate Foretold enters the battlefield, draw a card.

When enchanted creature dies, its controller draws a card.

The tale of her life was already written, but that didn't mean she could predict the ending.

Mana:
Cardset: Theros #48 (Common)
Type: Enchantment

Fatal Mutation

Enchantment - Aura

Enchant creature

When enchanted creature is turned face up, destroy it. It can't be regenerated.

"You wear that shell as a mask. Now it's your coffin."
-Cabal cleric

Mana:
Cardset: Scourge #66 (Uncommon)
Type: Enchantment

Fatal Attraction

Enchantment - Aura

Enchant creature

When Fatal Attraction enters the battlefield, it deals 2 damage to enchanted creature.

At the beginning of your upkeep, Fatal Attraction deals 4 damage to enchanted creature.

Mana:
Cardset: Future Sight #98 (Common)
Type: Enchantment

Fasting

Enchantment

At the beginning of your upkeep, put a hunger counter on Fasting. Then destroy Fasting if it has five or more hunger counters on it.

If you would begin your draw step, you may skip that step instead. If you do, you gain 2 life.

When you draw a card, destroy Fasting.

Mana:
Cardset: The Dark #80 (Rare)
Type: Enchantment

Fastbond

Enchantment

You may play any number of additional lands on each of your turns.

Whenever you play a land, if it wasn't the first land you played this turn, Fastbond deals 1 damage to you.

Mana:
Cardset: Revised Edition #101 (Rare)
Unlimited Edition #101 (Rare)
Beta Edition #101 (Unknown)
Alpha Edition #101 (Unknown)
Type: Enchantment

Farrel's Mantle

Enchantment - Aura

Enchant creature

Whenever enchanted creature attacks and isn't blocked, its controller may have it deal damage equal to its power plus 2 to another target creature. If that player does, the attacking creature assigns no combat damage this turn.

Mana:
Cardset: Fallen Empires #138 (Uncommon)
Type: Enchantment

Farmstead

Enchantment - Aura

Enchant land

Enchanted land has "At the beginning of your upkeep, you may pay . If you do, you gain 1 life."

Mana:
Cardset: Revised Edition #203 (Rare)
Unlimited Edition #204 (Rare)
Beta Edition #205 (Unknown)
Alpha Edition #203 (Unknown)
Type: Enchantment

Farewell to Arms

Enchantment

As Farewell to Arms comes into play, choose a hand attached to an opponent's arm.

When the chosen hand isn't behind its owner's back, sacrifice Farewell to Arms. If you do, that player discards his or her hand . . . of cards. (The lawyers wouldn't let us do it the other way.)

Mana:
Cardset: Unhinged #56 (Common)
Type: Enchantment

Fanatical Devotion

Enchantment

Sacrifice a creature: Regenerate target creature.

The Oracle told Eladamri he would save his people by abandoning them. His followers adopted that ideal.

Mana:
Cardset: Nemesis #8 (Common)
Type: Enchantment

Familiar Ground

Enchantment

Each creature you control can't be blocked by more than one creature.

"I'd rather fight on foreign soil. That way, if I lose I can blame it on the terrain."
-Gerrard of the Weatherlight

Mana:
Cardset: Seventh Edition #243 (Uncommon)
Sixth Edition #228 (Unknown)
Weatherlight #69 (Uncommon)
Type: Enchantment

False Demise

Enchantment - Aura

Enchant creature

When enchanted creature dies, return that card to the battlefield under your control.

"Far too many of our missing ‘dead' seem to be turning up in Varchild's ranks!"
-King Darien of Kjeldor

Mana:
Cardset: Mercadian Masques #80 (Uncommon)
Alliances #40 (Common)
Alliances #41 (Common)
Type: Enchantment

Fallen Ideal

Enchantment - Aura

Enchant creature

Enchanted creature has flying and "Sacrifice a creature: This creature gets +2/+1 until end of turn."

When Fallen Ideal is put into a graveyard from the battlefield, return Fallen Ideal to its owner's hand.

Mana:
Cardset: Time Spiral #109 (Uncommon)
Type: Enchantment

Faith's Fetters

Enchantment - Aura

Enchant permanent

When Faith's Fetters enters the battlefield, you gain 4 life.

Enchanted permanent's activated abilities can't be activated unless they're mana abilities. If enchanted permanent is a creature, it can't attack or block.

Mana:
Cardset: Divine vs. Demonic #20 (Common)
Ravnica: City of Guilds #16 (Common)
Type: Enchantment