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Jeskai Windscout

Creature - Bird Scout

Flying

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

They range from Sage-Eye Stronghold to the farthest reaches of Tarkir.

Mana:
Power: 2/1
Cardset: Khans of Tarkir #44 (Common)
Type: Creature

Kheru Bloodsucker

Creature - Vampire

Whenever a creature you control with toughness 4 or greater dies, each opponent loses 2 life and you gain 2 life.

, Sacrifice another creature: Put a +1/+1 counter on Kheru Bloodsucker.

It stares through the empty, pain-twisted faces of those it has drained.

Mana:
Power: 2/2
Cardset: Khans of Tarkir #75 (Uncommon)
Type: Creature

Kheru Dreadmaw

Creature - Zombie Crocodile

Defender

, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness.

Its hunting instincts have long since rotted away. Its hunger, however, remains.

Mana:
Power: 4/4
Cardset: Khans of Tarkir #76 (Common)
Type: Creature

Kheru Lich Lord

Creature - Zombie Wizard

At the beginning of your upkeep, you may pay . If you do, return a creature card at random from your graveyard to the battlefield. It gains flying, trample, and haste. Exile that card at the beginning of your next end step. If it would leave the battlefield, exile it instead of putting it anywhere else.

Mana:
Power: 4/4
Cardset: Khans of Tarkir #182 (Rare)
Type: Creature

Kheru Spellsnatcher

Creature - Naga Wizard

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Kheru Spellsnatcher is turned face up, counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may cast that card without paying its mana cost for as long as it remains exiled.

Mana:
Power: 3/3
Cardset: Khans of Tarkir #45 (Rare)
Type: Creature

Kin-Tree Warden

Creature - Human Warrior

: Regenerate Kin-Tree Warden.

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

"The amber of the tree and the blood of my veins are the same."

Mana:
Power: 1/1
Cardset: Khans of Tarkir #139 (Common)
Type: Creature

Krumar Bond-Kin

Creature - Orc Warrior

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

"The Abzan replaced my savagery with a noble heritage. I would give my life for my House."

Mana:
Power: 5/3
Cardset: Khans of Tarkir #77 (Common)
Type: Creature

Leaping Master

Creature - Human Monk

: Leaping Master gains flying until end of turn.

"Strength batters down barriers. Discipline ignores them."

Mana:
Power: 2/1
Cardset: Khans of Tarkir #114 (Common)
Type: Creature

Longshot Squad

Creature - Hound Archer

Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has reach. (A creature with reach can block creatures with flying.)

Mana:
Power: 3/3
Cardset: Khans of Tarkir #140 (Common)
Type: Creature

Mantis Rider

Creature - Human Monk

Flying, vigilance, haste

Mantis riders know their mounts owe them no allegiance. Even a mantis ridden for years would consume a rider who loses focus for only a moment.

Mana:
Power: 3/3
Cardset: Khans of Tarkir #184 (Rare)
Type: Creature

Mardu Blazebringer

Creature - Ogre Warrior

When Mardu Blazebringer attacks or blocks, sacrifice it at end of combat.

"Make sure he's pointed in the right direction before you light him. And don't let the goblins anywhere near the torch."
-Kerai Suddenblade, Mardu hordechief

Mana:
Power: 4/4
Cardset: Khans of Tarkir #115 (Uncommon)
Type: Creature

Mardu Hateblade

Creature - Human Warrior

: Mardu Hateblade gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

"There may be little honor in my tactics, but there is no honor in losing."

Mana:
Power: 1/1
Cardset: Khans of Tarkir #16 (Common)
Type: Creature

Mardu Heart-Piercer

Creature - Human Archer

Raid - When Mardu Heart-Piercer enters the battlefield, if you attacked with a creature this turn, Mardu Heart-Piercer deals 2 damage to target creature or player.

"Those who have never ridden before the wind do not know the true joy of war."

Mana:
Power: 2/3
Cardset: Khans of Tarkir #116 (Uncommon)
Type: Creature

Mardu Hordechief

Creature - Human Warrior

Raid - When Mardu Hordechief enters the battlefield, if you attacked with a creature this turn, put a 1/1 white Warrior creature token onto the battlefield.

The horde grows with each assault.

Mana:
Power: 2/3
Cardset: Khans of Tarkir #17 (Common)
Type: Creature

Mardu Roughrider

Creature - Orc Warrior

Whenever Mardu Roughrider attacks, target creature can't block this turn.

The most ferocious saddlebrutes lead the assault, ramming through massed pikes and stout barricades as if they were paper and silk.

Mana:
Power: 5/4
Cardset: Khans of Tarkir #187 (Uncommon)
Type: Creature

Mardu Skullhunter

Creature - Human Warrior

Mardu Skullhunter enters the battlefield tapped.

Raid - When Mardu Skullhunter enters the battlefield, if you attacked with a creature this turn, target opponent discards a card.

Mana:
Power: 2/1
Cardset: Khans of Tarkir #78 (Common)
Type: Creature

Mardu Warshrieker

Creature - Orc Shaman

Raid - When Mardu Warshrieker enters the battlefield, if you attacked with a creature this turn, add to your mana pool.

"No body can contain so much fury. It reminds me of another battle, long past."
-Sarkhan Vol

Mana:
Power: 3/3
Cardset: Khans of Tarkir #117 (Common)
Type: Creature

Master of Pearls

Creature - Human Monk

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Master of Pearls is turned face up, creatures you control get +2/+2 until end of turn.

Mana:
Power: 2/2
Cardset: Khans of Tarkir #18 (Rare)
Type: Creature

Meandering Towershell

Creature - Turtle

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Whenever Meandering Towershell attacks, exile it. Return it to the battlefield under your control tapped and attacking at the beginning of the declare attackers step on your next turn.

Mana:
Power: 5/9
Cardset: Khans of Tarkir #141 (Rare)
Type: Creature

Mer-Ek Nightblade

Creature - Orc Assassin

Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has deathtouch.

Mana:
Power: 2/3
Cardset: Khans of Tarkir #79 (Uncommon)
Type: Creature

Mistfire Weaver

Creature - Djinn Wizard

Flying

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Mistfire Weaver is turned face up, target creature you control gains hexproof until end of turn.

Mana:
Power: 3/1
Cardset: Khans of Tarkir #46 (Uncommon)
Type: Creature

Monastery Flock

Creature - Bird

Defender, flying

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

"The arrow strikes one bird down, but the flock remains."
-Jeskai teaching

Mana:
Cardset: Khans of Tarkir #47 (Common)
Type: Creature

Monastery Swiftspear

Creature - Human Monk

Haste

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

The calligraphy of combat is written with strokes of sudden blood.

Mana:
Power: 1/2
Cardset: Khans of Tarkir #118 (Uncommon)
Type: Creature

Mystic of the Hidden Way

Creature - Human Monk

Mystic of the Hidden Way can't be blocked.

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

"There are no obstacles, only different paths."

Mana:
Power: 3/2
Cardset: Khans of Tarkir #48 (Common)
Type: Creature

Narset, Enlightened Master

Legendary Creature - Human Monk

First strike, hexproof

Whenever Narset, Enlightened Master attacks, exile the top four cards of your library. Until end of turn, you may cast noncreature cards exiled with Narset this turn without paying their mana costs.

Mana:
Power: 3/2
Cardset: Khans of Tarkir #190 (Mythic Rare)
Type: Creature

Necropolis Fiend

Creature - Demon

Delve (Each card you exile from your graveyard while casting this spell pays for .)

Flying

, , Exile X cards from your graveyard: Target creature gets -X/-X until end of turn.

Mana:
Power: 4/5
Cardset: Khans of Tarkir #82 (Rare)
Type: Creature

Pearl Lake Ancient

Creature - Leviathan

Flash

Pearl Lake Ancient can't be countered.

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Return three lands you control to their owner's hand: Return Pearl Lake Ancient to its owner's hand.

Mana:
Power: 6/7
Cardset: Khans of Tarkir #49 (Mythic Rare)
Type: Creature

Pine Walker

Creature - Elemental

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Whenever Pine Walker or another creature you control is turned face up, untap that creature.

Mana:
Power: 5/5
Cardset: Khans of Tarkir #143 (Uncommon)
Type: Creature

Ponyback Brigade

Creature - Goblin Warrior

When Ponyback Brigade enters the battlefield or is turned face up, put three 1/1 red Goblin creature tokens onto the battlefield.

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Mana:
Power: 2/2
Cardset: Khans of Tarkir #191 (Common)
Type: Creature

Rakshasa Deathdealer

Creature - Cat Demon

: Rakshasa Deathdealer gets +2/+2 until end of turn.

: Regenerate Rakshasa Deathdealer.

"Death fills me and makes me strong. You, it will reduce to nothing."

Mana:
Power: 2/2
Cardset: Khans of Tarkir #192 (Rare)
Type: Creature

Rakshasa Vizier

Creature - Cat Demon

Whenever one or more cards are put into exile from your graveyard, put that many +1/+1 counters on Rakshasa Vizier.

Rakshasa offer deals that sound advantageous to those who forget who they are dealing with.

Mana:
Power: 4/4
Cardset: Khans of Tarkir #193 (Rare)
Type: Creature

Rattleclaw Mystic

Creature - Human Shaman

: Add , , or to your mana pool.

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Rattleclaw Mystic is turned face up, add to your mana pool.

Mana:
Power: 2/1
Cardset: Khans of Tarkir #144 (Rare)
Type: Creature

Riverwheel Aerialists

Creature - Djinn Monk

Flying

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Adepts of the Riverwheel Stronghold can run through rain and never get wet; masters use the raindrops as stepping stones.

Mana:
Power: 4/5
Cardset: Khans of Tarkir #51 (Uncommon)
Type: Creature

Rotting Mastodon

Creature - Zombie Elephant

Mastodons became extinct long ago, but foul forces of the Gurmag Swamp sometimes animate their decaying remains. The Sultai happily exploit such creatures but consider them inferior to their own necromantic creations.

Mana:
Power: 2/8
Cardset: Khans of Tarkir #87 (Common)
Type: Creature

Ruthless Ripper

Creature - Human Assassin

Deathtouch

Morph-Reveal a black card in your hand. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Ruthless Ripper is turned face up, target player loses 2 life.

Mana:
Power: 1/1
Cardset: Khans of Tarkir #88 (Uncommon)
Type: Creature

Sage of the Inward Eye

Creature - Djinn Wizard

Flying

Whenever you cast a noncreature spell, creatures you control gain lifelink until end of turn.

"No one petal claims beauty for the lotus."

Mana:
Power: 3/4
Cardset: Khans of Tarkir #195 (Rare)
Type: Creature

Sage-Eye Harrier

Creature - Bird Warrior

Flying

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

These winged warriors meditate in flight, tracing mandalas in the clouds.

Mana:
Power: 1/5
Cardset: Khans of Tarkir #20 (Common)
Type: Creature

Sagu Archer

Creature - Naga Archer

Reach (This creature can block creatures with flying.)

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

His arrows whistle like a serpent's hiss.

Mana:
Power: 2/5
Cardset: Khans of Tarkir #146 (Common)
Type: Creature

Sagu Mauler

Creature - Beast

Trample, hexproof

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

The Sagu Jungle's thick undergrowth conceals even the largest predators-if they wish to remain hidden.

Mana:
Power: 6/6
Cardset: Khans of Tarkir #196 (Rare)
Type: Creature

Salt Road Patrol

Creature - Human Scout

Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

"Soldiers win battles, but supplies win wars."
-Kadri, Abzan caravan master

Mana:
Power: 2/5
Cardset: Khans of Tarkir #21 (Common)
Type: Creature