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Archangel's Light

Sorcery

You gain 2 life for each card in your graveyard, then shuffle your graveyard into your library.

"This is the light of Avacyn. Even in her absence she offers us hope."
-Radulf, priest of Avacyn

Mana:
Cardset: Dark Ascension #1 (Mythic Rare)
Type: Sorcery

Archdemon of Unx

Creature - Demon

Flying, trample

At the beginning of your upkeep, sacrifice a non-Zombie creature, then put a 2/2 black Zombie creature token onto the battlefield.

The necropolis at Unx was once a living city, its streets untrodden by death.

Mana:
Power: 6/6
Cardset: Shards of Alara #64 (Rare)
Type: Creature

Archers of Qarsi

Creature - Naga Archer

Defender

Reach (This creature can block creatures with flying.)

"We think of the naga as creeping cutthroats, slitherers in the swamps. But they are equally at home in the trees."
-Goton, Qal Sisma shaman

Mana:
Power: 5/2
Cardset: Fate Reforged #124 (Common)
Type: Creature

Archers' Parapet

Creature - Wall

Defender

, : Each opponent loses 1 life.

Every shaft is graven with a name from a kin tree, calling upon the spirits of the ancestors to make it fly true.

Mana:
Cardset: Khans of Tarkir #128 (Common)
Type: Creature

Archery Training

Enchantment - Aura

Enchant creature

At the beginning of your upkeep, you may put an arrow counter on Archery Training.

Enchanted creature has ": This creature deals X damage to target attacking or blocking creature, where X is the number of arrow counters on Archery Training."

Mana:
Cardset: Urza's Destiny #2 (Uncommon)
Type: Enchantment

Archetype of Aggression

Enchantment Creature - Human Warrior

Creatures you control have trample.

Creatures your opponents control lose trample and can't have or gain trample.

"Did Purphoros bless Maikal because of his rage? Or did Maikal's rage blossom after he'd been blessed? Only the gods know."
-Eocles, oracle of Purphoros

Mana:
Power: 3/2
Cardset: Born of the Gods #88 (Uncommon)
Type: Enchantment

Archetype of Courage

Enchantment Creature - Human Soldier

Creatures you control have first strike.

Creatures your opponents control lose first strike and can't have or gain first strike.

"It has been my experience that soldiers most fervently follow generals who lead by example."
-Elspeth

Mana:
Power: 2/2
Cardset: Born of the Gods #4 (Uncommon)
Type: Enchantment

Archetype of Endurance

Enchantment Creature - Boar

Creatures you control have hexproof.

Creatures your opponents control lose hexproof and can't have or gain hexproof.

Despite its fearsome stature, it is as elusive as a shadow, circling round to stalk those who presume to hunt it.

Mana:
Power: 6/5
Cardset: Born of the Gods #116 (Uncommon)
Type: Enchantment

Archetype of Finality

Enchantment Creature - Gorgon

Creatures you control have deathtouch.

Creatures your opponents control lose deathtouch and can't have or gain deathtouch.

She sees mortals not as they wish to be, but as what they will become.

Mana:
Power: 2/3
Cardset: Born of the Gods #58 (Uncommon)
Type: Enchantment

Archetype of Imagination

Enchantment Creature - Human Wizard

Creatures you control have flying.

Creatures your opponents control lose flying and can't have or gain flying.

"Is it not the embodiment of our aspirations?"
-Prokopios, astronomer of Meletis

Mana:
Power: 3/2
Cardset: Born of the Gods #32 (Uncommon)
Type: Enchantment

Archfiend of Depravity

Creature - Demon

Flying

At the beginning of each opponent's end step, that player chooses up to two creatures he or she controls, then sacrifices the rest.

"Why would I kill you all? Who then would be left to worship me?"

Mana:
Power: 5/4
Cardset: Fate Reforged #62 (Rare)
Type: Creature

Architects of Will

Artifact Creature - Human Wizard

When Architects of Will enters the battlefield, look at the top three cards of target player's library, then put them back in any order.

Cycling (, Discard this card: Draw a card.)

This secret society of mages manipulates the beliefs and opinions of others.

Mana:
Power: 3/3
Cardset: Archenemy #77 (Common)
Alara Reborn #17 (Common)
Type: Artifact Creature

Archive Trap

Instant - Trap

If an opponent searched his or her library this turn, you may pay rather than pay Archive Trap's mana cost.

Target opponent puts the top thirteen cards of his or her library into his or her graveyard.

Mana:
Cardset: Zendikar #41 (Rare)
Type: Instant

Archivist

Creature - Human Wizard

: Draw a card.

"Sit down and read. Educate yourself for the coming conflicts."
-Mary Harris "Mother" Jones

Mana:
Power: 1/1
Cardset: Ninth Edition #60 (Rare)
Eighth Edition #60 (Rare)
Seventh Edition #61 (Rare)
Urza's Legacy #26 (Rare)
Type: Creature

Archmage Ascension

Enchantment

At the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on Archmage Ascension.

As long as Archmage Ascension has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle your library.

Mana:
Cardset: Zendikar #42 (Rare)
Type: Enchantment

Archon of Justice

Creature - Archon

Flying

When Archon of Justice dies, exile target permanent.

In dark times, Truth bears a blade.

Mana:
Power: 4/4
Cardset: Magic 2012 #6 (Rare)
Eventide #1 (Rare)
Type: Creature

Archon of Redemption

Creature - Archon

Flying

Whenever Archon of Redemption or another creature with flying enters the battlefield under your control, you may gain life equal to that creature's power.

Until Emeria is freed, he raises his sword in her name.

Mana:
Power: 3/4
Cardset: Worldwake #3 (Rare)
Type: Creature

Archon of the Triumvirate

Creature - Archon

Flying

Whenever Archon of the Triumvirate attacks, detain up to two target nonland permanents your opponents control. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)

Mana:
Power: 4/5
Cardset: Return to Ravnica #142 (Rare)
Type: Creature

Archweaver

Creature - Spider

Reach, trample

The silk of the archweavers adds structural integrity to otherwise unstable Izzet building sites.

Mana:
Power: 5/5
Cardset: Return to Ravnica #114 (Uncommon)
Type: Creature

Archwing Dragon

Creature - Dragon

Flying, haste

At the beginning of the end step, return Archwing Dragon to its owner's hand.

Swifter than an angel, crueler than a demon, and relentless as a ghoul.

Mana:
Power: 4/4
Cardset: Avacyn Restored #126 (Rare)
Type: Creature

Arctic Aven

Creature - Bird Wizard

Flying

Arctic Aven gets +1/+1 as long as you control a Plains.

: Arctic Aven gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.)

Mana:
Power: 2/1
Cardset: Magic 2013 #42 (Uncommon)
Type: Creature

Arctic Flats

Snow Land

Arctic Flats enters the battlefield tapped.

: Add or to your mana pool.

"A realm once green now ruled by Frost,
Where flesh and field both pay its cost.
Those dearly loved, forever lost . . ."
-The Dynasty of Winter Kings

Mana:
Cardset: Coldsnap #143 (Uncommon)
Type: Land

Arctic Foxes

Creature - Fox

Creatures with power 2 or greater can't block Arctic Foxes as long as defending player controls a snow land.

"Those Foxes are wily, swift, and ferocious. They are the warriors of the snows."
-General Jarkeld, the Arctic Fox

Mana:
Power: 1/1
Cardset: Ice Age #226 (Common)
Type: Creature

Arctic Merfolk

Creature - Merfolk

Kicker-Return a creature you control to its owner's hand. (You may return a creature you control to its owner's hand in addition to any other costs as you cast this spell.)

If Arctic Merfolk was kicked, it enters the battlefield with a +1/+1 counter on it.

Mana:
Power: 1/1
Cardset: Planeshift #21 (Common)
Type: Creature

Arctic Nishoba

Creature - Cat Warrior

Trample

Cumulative upkeep or (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

When Arctic Nishoba dies, you gain 2 life for each age counter on it.

Mana:
Power: 6/6
Cardset: Coldsnap #102 (Uncommon)
Type: Creature

Arctic Wolves

Creature - Wolf

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

When Arctic Wolves enters the battlefield, draw a card.

"No matter where we cat warriors go in the world, those stupid slobberers find us."
-Mirri of the Weatherlight

Mana:
Power: 4/5
Cardset: Weatherlight #60 (Uncommon)
Type: Creature

Arcum Dagsson

Legendary Creature - Human Artificer

: Target artifact creature's controller sacrifices it. That player may search his or her library for a noncreature artifact card, put it onto the battlefield, then shuffle his or her library.

"Artifice sundered the world. It shall not again wreak such sorrow."

Mana:
Power: 2/2
Cardset: Coldsnap #27 (Rare)
Type: Creature

Arcum's Sleigh

Artifact

, : Target creature gains vigilance until end of turn. Activate this ability only during combat and only if defending player controls a snow land.

"With the proper equipment and caution, one can travel anywhere."
-Arcum Dagsson, Soldevi Machinist

Mana:
Cardset: Ice Age #284 (Uncommon)
Type: Artifact

Arcum's Weathervane

Artifact

, : Target snow land is no longer snow.

, : Target nonsnow basic land becomes snow.

Mana:
Cardset: Ice Age #285 (Uncommon)
Type: Artifact

Arcum's Whistle

Artifact

, : Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That player may pay , where X is that creature's converted mana cost. If he or she doesn't, the creature attacks this turn if able, and at the beginning of the next end step, destroy it if it didn't attack. Activate this ability only before attackers are declared.

Mana:
Cardset: Ice Age #286 (Uncommon)
Type: Artifact

Ardent Militia

Creature - Human Soldier

Vigilance

Some fight for honor and some for gold, but the militia fight for hearth and home.

Mana:
Power: 2/5
Cardset: Eighth Edition #3 (Uncommon)
Seventh Edition #2 (Uncommon)
Sixth Edition #3 (Unknown)
Weatherlight #121 (Common)
Type: Creature

Ardent Plea

Enchantment

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Mana:
Cardset: Alara Reborn #1 (Uncommon)
Type: Enchantment

Ardent Recruit

Creature - Human Soldier

Metalcraft - Ardent Recruit gets +2/+2 as long as you control three or more artifacts.

"We lost our homes and our kin. We won't let those rotters take our future as well."

Mana:
Power: 1/1
Cardset: Mirrodin Besieged #2 (Common)
Type: Creature

Ardent Soldier

Creature - Human Soldier

Kicker (You may pay an additional as you cast this spell.)

Vigilance

If Ardent Soldier was kicked, it enters the battlefield with a +1/+1 counter on it.

Mana:
Power: 1/2
Cardset: Invasion #3 (Common)
Type: Creature

Arena

Land

, : Tap target creature you control and target creature of an opponent's choice he or she controls. Those creatures fight each other. (Each deals damage equal to its power to the other.)

Cardset: Time Spiral "Timeshifted" #117 (Special)
Type: Land

Arena Athlete

Creature - Human

Heroic - Whenever you cast a spell that targets Arena Athlete, target creature an opponent controls can't block this turn.

The Iroan Games award no medals. Athletes vie for a visit from Iroas, god of victory.

Mana:
Power: 2/1
Cardset: Theros #113 (Uncommon)
Type: Creature

Arena of the Ancients

Artifact

Legendary creatures don't untap during their controllers' untap steps.

When Arena of the Ancients enters the battlefield, tap all legendary creatures.

Mana:
Cardset: Legends #215 (Rare)
Type: Artifact

Arenson's Aura

Enchantment

, Sacrifice an enchantment: Destroy target enchantment.

: Counter target enchantment spell.

"Cloak me in mystery, hide my names from my enemies, and let me draw from the well of power."
-Halvor Arenson, Kjeldoran priest

Mana:
Cardset: Fifth Edition #282 (Uncommon)
Ice Age #227 (Common)
Type: Enchantment

Argent Mutation

Instant

Target permanent becomes an artifact in addition to its other types until end of turn.

Draw a card.

"My world is corrupted beyond cleansing. I must prevent this from happening to other worlds."
-Karn

Mana:
Cardset: New Phyrexia #27 (Uncommon)
Type: Instant

Argent Sphinx

Creature - Sphinx

Flying

Metalcraft - : Exile Argent Sphinx. Return it to the battlefield under your control at the beginning of the next end step. Activate this ability only if you control three or more artifacts.

A great mirage, a dream of wings and silver.

Mana:
Power: 4/3
Cardset: Scars of Mirrodin #28 (Rare)
Type: Creature