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Manabarbs

Enchantment

Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player.

"I don't know why people say a double-edged sword is bad. It's a sword. With two edges."
-Kamahl, pit fighter

Mana:
Cardset: Magic 2012 #150 (Rare)
Magic 2010 #149 (Rare)
Tenth Edition #218 (Rare)
Sixth Edition #194 (Unknown)
Fifth Edition #250 (Rare)
Fourth Edition #230 (Rare)
Revised Edition #164 (Rare)
Unlimited Edition #164 (Rare)
Beta Edition #165 (Unknown)
Alpha Edition #164 (Unknown)
Type: Enchantment

Curse of Exhaustion

Enchantment - Aura Curse

Enchant player

Enchanted player can't cast more than one spell each turn.

"I do believe your heresy will prove more difficult now that you have more pressing concerns."
-Bishop Argust

Mana:
Cardset: Dark Ascension #5 (Uncommon)
Type: Enchantment

Séance

Enchantment

At the beginning of each upkeep, you may exile target creature card from your graveyard. If you do, put a token onto the battlefield that's a copy of that card except it's a Spirit in addition to its other types. Exile it at the beginning of the next end step.

Mana:
Cardset: Dark Ascension #20 (Rare)
Type: Enchantment

Call to the Kindred

Enchantment - Aura

Enchant creature

At the beginning of your upkeep, you may look at the top five cards of your library. If you do, you may put a creature card that shares a creature type with enchanted creature from among them onto the battlefield, then you put the rest of those cards on the bottom of your library in any order.

Mana:
Cardset: Dark Ascension #30 (Rare)
Type: Enchantment

Curse of Oblivion

Enchantment - Aura Curse

Enchant player

At the beginning of enchanted player's upkeep, that player exiles two cards from his or her graveyard.

The first step to peace is to learn how to forget.

Mana:
Cardset: Innistrad #95 (Common)
Type: Enchantment

Endless Ranks of the Dead

Enchantment

At the beginning of your upkeep, put X 2/2 black Zombie creature tokens onto the battlefield, where X is half the number of Zombies you control, rounded down.

With Thraben's army recalled to its city walls, outlying villages were left to fend for themselves.

Mana:
Cardset: Innistrad #99 (Rare)
Type: Enchantment

Parallel Lives

Enchantment

If an effect would put one or more tokens onto the battlefield under your control, it puts twice that many of those tokens onto the battlefield instead.

"There will come a time when the only prey left will be each other."
-Ulrich of Krallenhorde Pack

Mana:
Cardset: Innistrad #199 (Rare)
Type: Enchantment

Martial Law

Enchantment

At the beginning of your upkeep, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

"The good of society matters much more than the inconvenience of a few."
-Agmand Sarv, Azorius hussar

Mana:
Cardset: Return to Ravnica #14 (Rare)
Type: Enchantment

Growing Ranks

Enchantment

At the beginning of your upkeep, populate. (Put a token onto the battlefield that's a copy of a creature token you control.)

"We will grow an army large enough to withstand the Izzet's madness."
-Trostani

Mana: {{/}}{{/}}
Cardset: Return to Ravnica #217 (Rare)
Type: Enchantment

Crescendo of War

Enchantment

At the beginning of each upkeep, put a strife counter on Crescendo of War.

Attacking creatures get +1/+0 for each strife counter on Crescendo of War.

Blocking creatures you control get +1/+0 for each strife counter on Crescendo of War.

Mana:
Cardset: Commander #12 (Rare)
Type: Enchantment

Cradle of Vitality

Enchantment

Whenever you gain life, you may pay . If you do, put a +1/+1 counter on target creature for each 1 life you gained.

Naya's trees grow tall and sturdy. Their foliage intertwines to form dewcups, rainwater pools where the elves gather to celebrate life.

Mana:
Cardset: Commander 2013 #7 (Rare)
Shards of Alara #7 (Rare)
Type: Enchantment

Crucible of Fire

Enchantment

Dragon creatures you control get +3/+3.

"The dragon is a perfect marriage of power and the will to use it."
-Sarkhan Vol

Mana:
Cardset: Magic 2015 #139 (Rare)
Shards of Alara #96 (Rare)
Type: Enchantment

Parasitic Implant

Enchantment - Aura

Enchant creature

At the beginning of your upkeep, enchanted creature's controller sacrifices it and you put a 1/1 colorless Myr artifact creature token onto the battlefield.

Mana:
Cardset: New Phyrexia #67 (Common)
Type: Enchantment

Vigil for the Lost

Enchantment

Whenever a creature you control dies, you may pay . If you do, you gain X life.

"As she grew cold in my arms, I swore an oath that her funeral pyre would be dwarfed by a bonfire of our enemies."

Mana:
Cardset: Scars of Mirrodin #26 (Uncommon)
Type: Enchantment

Bonds of Quicksilver

Enchantment - Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Enchanted creature doesn't untap during its controller's untap step.

The sea's reach extends beyond its shores.

Mana:
Cardset: Scars of Mirrodin #29 (Common)
Type: Enchantment

Dissipation Field

Enchantment

Whenever a permanent deals damage to you, return it to its owner's hand.

"Strike me once, shame on you. Strike me twice . . . Well, let's just see if you can."
-Kara Vrist, Neurok agent

Mana:
Cardset: Scars of Mirrodin #32 (Rare)
Type: Enchantment

Lightmine Field

Enchantment

Whenever one or more creatures attack, Lightmine Field deals damage to each of those creatures equal to the number of attacking creatures.

If you want to kill a lot of goblins, just make sure your defenses look like fun.

Mana:
Cardset: Rise of the Eldrazi #32 (Rare)
Type: Enchantment

Domestication

Enchantment - Aura

Enchant creature

You control enchanted creature.

At the beginning of your end step, if enchanted creature's power is 4 or greater, sacrifice Domestication.

Mana:
Cardset: Magic 2014 #53 (Rare)
Rise of the Eldrazi #61 (Uncommon)
Type: Enchantment

Curse of Wizardry

Enchantment

As Curse of Wizardry enters the battlefield, choose a color.

Whenever a player casts a spell of the chosen color, that player loses 1 life.

"We must all push through the pain to heal our world."
-Ayli, Kamsa cleric

Mana:
Cardset: Rise of the Eldrazi #104 (Uncommon)
Type: Enchantment

Splinter Twin

Enchantment - Aura

Enchant creature

Enchanted creature has ": Put a token that's a copy of this creature onto the battlefield. That token has haste. Exile it at the beginning of the next end step."

"I know just the person for that job."

Mana:
Cardset: Rise of the Eldrazi #165 (Rare)
Type: Enchantment

Bear Umbra

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control."

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Mana:
Cardset: Rise of the Eldrazi #177 (Rare)
Type: Enchantment

Marshal's Anthem

Enchantment

Multikicker (You may pay an additional any number of times as you cast this spell.)

Creatures you control get +1/+1.

When Marshal's Anthem enters the battlefield, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times Marshal's Anthem was kicked.

Mana:
Cardset: Commander 2014 #77 (Rare)
Worldwake #15 (Rare)
Type: Enchantment

Predatory Urge

Enchantment - Aura

Enchant creature

Enchanted creature has ": This creature deals damage equal to its power to target creature. That creature deals damage equal to its power to this creature."

Mana:
Cardset: Planechase 2012 #74 (Rare)
Zendikar #175 (Rare)
Type: Enchantment

Stormcaller's Boon

Enchantment

Sacrifice Stormcaller's Boon: Creatures you control gain flying until end of turn.

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Mana:
Cardset: Alara Reborn #13 (Common)
Type: Enchantment

Glory of Warfare

Enchantment

As long as it's your turn, creatures you control get +2/+0.

As long as it's not your turn, creatures you control get +0/+2.

"Their hopes dashed on our shields! Their victory slashed by our swords!"

Mana:
Cardset: Alara Reborn #98 (Rare)
Type: Enchantment

Armored Ascension

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1 for each Plains you control and has flying.

With skill and strength honed upon the prairie, Naxtil won his battles high above it.

Mana:
Cardset: Magic 2011 #5 (Uncommon)
Magic 2010 #3 (Uncommon)
Shadowmoor #2 (Uncommon)
Type: Enchantment

Leyline of Sanctity

Enchantment

If Leyline of Sanctity is in your opening hand, you may begin the game with it on the battlefield.

You have hexproof. (You can't be the target of spells or abilities your opponents control.)

Mana:
Cardset: Magic 2011 #21 (Rare)
Type: Enchantment

Leyline of Anticipation

Enchantment

If Leyline of Anticipation is in your opening hand, you may begin the game with it on the battlefield.

You may cast nonland cards as though they had flash. (You may cast them any time you could cast an instant.)

Mana:
Cardset: Magic 2011 #61 (Rare)
Type: Enchantment

Leyline of the Void

Enchantment

If Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield.

If a card would be put into an opponent's graveyard from anywhere, exile it instead.

Mana:
Cardset: Magic 2011 #101 (Rare)
Guildpact #52 (Rare)
Type: Enchantment

Necrotic Plague

Enchantment - Aura

Enchant creature

Enchanted creature has "At the beginning of your upkeep, sacrifice this creature."

When enchanted creature dies, its controller chooses target creature one of his or her opponents controls. Return Necrotic Plague from its owner's graveyard to the battlefield attached to that creature.

Mana:
Cardset: Magic 2011 #107 (Rare)
Type: Enchantment

Leyline of Punishment

Enchantment

If Leyline of Punishment is in your opening hand, you may begin the game with it on the battlefield.

Players can't gain life.

Damage can't be prevented.

Mana:
Cardset: Magic 2011 #148 (Rare)
Type: Enchantment

Shiv's Embrace

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has flying.

: Enchanted creature gets +1/+0 until end of turn.

Mana:
Cardset: Magic 2014 #153 (Uncommon)
Knights vs. Dragons #74 (Unknown)
Magic 2011 #156 (Uncommon)
Urza's Saga #216 (Uncommon)
Type: Enchantment

Leyline of Vitality

Enchantment

If Leyline of Vitality is in your opening hand, you may begin the game with it on the battlefield.

Creatures you control get +0/+1.

Whenever a creature enters the battlefield under your control, you may gain 1 life.

Mana:
Cardset: Magic 2011 #183 (Rare)
Type: Enchantment

Indestructibility

Enchantment - Aura

Enchant permanent

Enchanted permanent has indestructible. (Effects that say "destroy" don't destroy that permanent. A creature with indestructible can't be destroyed by damage.)

Mana:
Cardset: Magic 2014 #23 (Rare)
Magic 2010 #17 (Rare)
Type: Enchantment

Entangling Vines

Enchantment - Aura

Enchant tapped creature

Enchanted creature doesn't untap during its controller's untap step.

Every living thing has roots in nature. Sometimes nature gets its roots into you.

Mana:
Cardset: Magic 2010 #181 (Common)
Type: Enchantment

Grave Pact

Enchantment

Whenever a creature you control dies, each other player sacrifices a creature.

"The bonds of loyalty can tie one to the grave."
-Crovax, ascendant evincar

Mana:
Cardset: Commander #85 (Rare)
Tenth Edition #144 (Rare)
Ninth Edition #135 (Rare)
Eighth Edition #137 (Rare)
Stronghold #10 (Rare)
Type: Enchantment

Pyrohemia

Enchantment

At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pyrohemia.

: Pyrohemia deals 1 damage to each creature and each player.

Mana:
Cardset: Commander #132 (Uncommon)
Planar Chaos #119 (Uncommon)
Type: Enchantment

Stranglehold

Enchantment

Your opponents can't search libraries.

If an opponent would begin an extra turn, that player skips that turn instead.

The correct answer to a barbarian's riddle is to choke on your cleverness and die.

Mana:
Cardset: Commander #136 (Rare)
Type: Enchantment

Way of the Thief

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2.

Enchanted creature is unblockable as long as you control a Gate.

A true shortcut isn't a way other people don't know; it's a way other people can't go.

Mana:
Cardset: Gatecrash #56 (Common)
Type: Enchantment

Soul Ransom

Enchantment - Aura

Enchant creature

You control enchanted creature.

Discard two cards: Soul Ransom's controller sacrifices it, then draws two cards. Only any opponent may activate this ability.

Mana:
Cardset: Gatecrash #198 (Rare)
Type: Enchantment