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Jeskai AscendancyEnchantmentWhenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. Untap those creatures.
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Mardu AscendancyEnchantmentWhenever a nontoken creature you control attacks, put a 1/1 red Goblin creature token onto the battlefield tapped and attacking.
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Sultai AscendancyEnchantmentAt the beginning of your upkeep, look at the top two cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.
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Temur AscendancyEnchantmentCreatures you control have haste.
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Song of the DryadsEnchantment - AuraEnchant permanent Few who encounter the strange, human-like grove leave once the lilting chorus of the dryads reaches their ears. |
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ArmisticeEnchantment
We all must profit for peace to last. |
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MobilizationEnchantmentSoldier creatures have vigilance. (Attacking doesn't cause them to tap.) Wars are won with strength, valor, and numbers-especially numbers. |
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Sacred MesaEnchantmentAt the beginning of your upkeep, sacrifice Sacred Mesa unless you sacrifice a Pegasus. "Do not go there, do not go / unless you rise on wings, unless you walk on hooves." |
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Abzan RunemarkEnchantment - AuraEnchant creature
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LightformEnchantmentWhen Lightform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Lightform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
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CloudformEnchantmentWhen Cloudform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Cloudform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
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Jeskai RunemarkEnchantment - AuraEnchant creature
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Monastery SiegeEnchantmentAs Monastery Siege enters the battlefield, choose Khans or Dragons.
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Sultai RunemarkEnchantment - AuraEnchant creature
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Mardu RunemarkEnchantment - AuraEnchant creature
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Temur RunemarkEnchantment - AuraEnchant creature
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Reduce in StatureEnchantment - AuraEnchant creature A dragon learns humility only in the moments before its death. |
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CorpseweftEnchantment
Sidisi hated to limit her options. |
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Virulent PlagueEnchantmentCreature tokens get -2/-2. "This pestilence robs us of glorious death in battle. We starve to death with full bellies and drown trying to slake our unnatural thirst." |
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Sheltered AerieEnchantment - AuraEnchant land Dromoka's scalelords patrol the skies over Arashin, offering her people safety from the harsh world. |
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Stasis SnareEnchantmentFlash (You may cast this spell any time you could cast an instant.)
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Retreat to CoralhelmEnchantmentLandfall - Whenever a land enters the battlefield under your control, choose one -
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Retreat to HagraEnchantmentLandfall - Whenever a land enters the battlefield under your control, choose one -
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Molten NurseryEnchantmentDevoid (This card has no color.) "Some detours just aren't worth it."-Raff Slugeater, goblin shortcutter |
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Retreat to ValakutEnchantmentLandfall - Whenever a land enters the battlefield under your control, choose one -
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Retreat to KazanduEnchantmentLandfall - Whenever a land enters the battlefield under your control, choose one -
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Oath of GideonLegendary EnchantmentWhen Oath of Gideon enters the battlefield, put two 1/1 white Kor Ally creature tokens onto the battlefield. "For justice and peace, I will keep watch." |
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Containment MembraneEnchantment - AuraSurge
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Hedron AlignmentEnchantmentHexproof
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Oath of JaceLegendary EnchantmentWhen Oath of Jace enters the battlefield, draw three cards, then discard two cards. "For the sake of the Multiverse, I will keep watch." |
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Untamed HungerEnchantment - AuraEnchant creature "Mindlessness is not weakness. When we are lost to hunger we are unstoppable." |
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Builder's BlessingEnchantmentUntapped creatures you control get +0/+2. "Mix the mortar with holy wards, or blood will run in the streets." |
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Vigilante JusticeEnchantmentWhenever a Human enters the battlefield under your control, Vigilante Justice deals 1 damage to target creature or player. It begins as a whisper and ends with the red roar of fire. |
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Angelic BenedictionEnchantmentExalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) "Only the bravest are worthy of our blessing." |
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Tricks of the TradeEnchantment - AuraEnchant creature "Pathetic. You might as well have protected your treasures with a paper box and some string." |
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Blood ReckoningEnchantmentWhenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life. "There is no greater folly than standing against me." |
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Mark of the VampireEnchantment - AuraEnchant creature "My ‘condition' is a trial. The weak are consumed by it. The strong transcend it." |
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Angelic DestinyEnchantment - AuraEnchant creature
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LevitationEnchantmentCreatures you control have flying. "Why fight over scraps of land when there's so much sky waiting to be claimed?" |
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Brink of DisasterEnchantment - AuraEnchant creature or land "When you find yourself teetering on the edge of oblivion, mine will be the hands taking pleasure in giving you the final push." |
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