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Burrenton Forge-Tender

Creature - Kithkin Wizard

Protection from red

Sacrifice Burrenton Forge-Tender: Prevent all damage a red source of your choice would deal this turn.

"We are a clachan of smiths. The forge is as comfortable to us as a small fire during a cool winter's evening."

Mana:
Power: 1/1
Cardset: Lorwyn #7 (Uncommon)
Type: Creature

Burrenton Shield-Bearers

Creature - Kithkin Soldier

Whenever Burrenton Shield-Bearers attacks, target creature gets +0/+3 until end of turn.

Soul and bones, kithkin are woven into their clans. They fight fiercely and without self-interest.

Mana:
Power: 3/3
Cardset: Morningtide #4 (Common)
Type: Creature

Bushi Tenderfoot

Creature - Human Soldier

When a creature dealt damage by Bushi Tenderfoot this turn dies, flip Bushi Tenderfoot.

Mana:
Power: 1/1
Cardset: Champions of Kamigawa #2 (Uncommon)
Type: Creature

Butcher Ghoul

Creature - Zombie

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Without a mind, it doesn't fear death. Without a soul, it doesn't mind killing.

Mana:
Power: 1/1
Cardset: Avacyn Restored #89 (Common)
Type: Creature

Butcher of Malakir

Creature - Vampire Warrior

Flying

Whenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature.

His verdict is always guilty. His sentence is always death.

Mana:
Power: 5/4
Cardset: Commander 2014 #138 (Rare)
Sorin vs. Tibalt #18 (Rare)
Commander #75 (Rare)
Worldwake #53 (Rare)
Type: Creature

Butcher of the Horde

Creature - Demon

Flying

Sacrifice another creature: Butcher of the Horde gains your choice of vigilance, lifelink, or haste until end of turn.

Mana:
Power: 5/4
Cardset: Khans of Tarkir #168 (Rare)
Type: Creature

Butcher Orgg

Creature - Orgg

You may assign Butcher Orgg's combat damage divided as you choose among defending player and/or any number of creatures he or she controls.

It can kill you with three arms tied behind its back.

Mana:
Power: 6/6
Cardset: Onslaught #192 (Rare)
Type: Creature

Cabal Archon

Creature - Human Cleric

, Sacrifice a Cleric: Target player loses 2 life and you gain 2 life.

"You are weak. I am strong. The protocol is obvious."

Mana:
Power: 2/2
Cardset: Onslaught #129 (Uncommon)
Type: Creature

Cabal Executioner

Creature - Human Cleric

Whenever Cabal Executioner deals combat damage to a player, that player sacrifices a creature.

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Mana:
Power: 2/2
Cardset: Onslaught #130 (Uncommon)
Type: Creature

Cabal Inquisitor

Creature - Human Minion

Threshold - , , Exile two cards from your graveyard: Target player discards a card. Activate this ability only any time you could cast a sorcery, and only if seven or more cards are in your graveyard.

Mana:
Power: 1/1
Cardset: Odyssey #119 (Common)
Type: Creature

Cabal Interrogator

Creature - Zombie Wizard

, : Target player reveals X cards from his or her hand and you choose one of them. That player discards that card. Activate this ability only any time you could cast a sorcery.

Mana:
Power: 1/1
Cardset: Scourge #57 (Uncommon)
Type: Creature

Cabal Patriarch

Legendary Creature - Human Wizard

, Sacrifice a creature: Target creature gets -2/-2 until end of turn.

, Exile a creature card from your graveyard: Target creature gets -2/-2 until end of turn.

Mana:
Power: 5/5
Cardset: Odyssey #120 (Rare)
Type: Creature

Cabal Slaver

Creature - Human Cleric

Whenever a Goblin deals combat damage to a player, that player discards a card.

"In its natural habitat, the goblin is stupid, yet devious. Now it's stupid, devious, and powerful."

Mana:
Power: 2/1
Cardset: Onslaught #131 (Uncommon)
Type: Creature

Cabal Surgeon

Creature - Human Minion

, , Exile two cards from your graveyard: Return target creature card from your graveyard to your hand.

"Clerics give up when their patients die. Can I help it if I'm more compassionate?"

Mana:
Power: 2/1
Cardset: Torment #52 (Common)
Type: Creature

Cabal Torturer

Creature - Human Minion

, : Target creature gets -1/-1 until end of turn.

Threshold - , : Target creature gets -2/-2 until end of turn. Activate this ability only if seven or more cards are in your graveyard.

Mana:
Power: 1/1
Cardset: Torment #53 (Common)
Type: Creature

Cabal Trainee

Creature - Human Minion

Sacrifice Cabal Trainee: Target creature gets -2/-0 until end of turn.

"Ah, a faceshredder. Very rare. Nearly unstoppable. Good luck"
-Cabal instructor

Mana:
Power: 1/1
Cardset: Judgment #63 (Common)
Type: Creature

Cache Raiders

Creature - Merfolk Rogue

At the beginning of your upkeep, return a permanent you control to its owner's hand.

What the current doesn't take, they do.

Mana:
Power: 4/4
Cardset: Venser vs. Koth #18 (Uncommon)
Eventide #18 (Uncommon)
Type: Creature

Cackling Fiend

Creature - Zombie

When Cackling Fiend enters the battlefield, each opponent discards a card.

Its windpipe is only the first to amplify its maddening laughter.

Mana:
Power: 2/1
Cardset: Urza's Saga #121 (Common)
Type: Creature

Cackling Imp

Creature - Imp

Flying

: Target player loses 1 life.

Its laughter drives needles through your mind.

Mana:
Power: 2/2
Cardset: Divine vs. Demonic #41 (Common)
Fifth Dawn #44 (Common)
Type: Creature

Cackling Witch

Creature - Human Spellshaper

, , Discard a card: Target creature gets +X/+0 until end of turn.

The touch of his madness can drive anyone into a killing frenzy.

Mana:
Power: 1/1
Cardset: Mercadian Masques #119 (Uncommon)
Type: Creature

Cadaver Imp

Creature - Imp

Flying

When Cadaver Imp enters the battlefield, you may return target creature card from your graveyard to your hand.

The mouth must be pried open before rigor mortis sets in. Otherwise the returning soul can find no ingress.

Mana:
Power: 1/1
Cardset: Planechase 2012 #31 (Common)
Rise of the Eldrazi #99 (Common)
Type: Creature

Cadaverous Knight

Creature - Zombie Knight

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

: Regenerate Cadaverous Knight.

Grieve for the soul in death dishonored.
-Shadow Guild saying

Mana:
Power: 2/2
Cardset: Mirage #8 (Common)
Type: Creature

Cairn Wanderer

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

As long as a creature card with flying is in a graveyard, Cairn Wanderer has flying. The same is true for fear, first strike, double strike, deathtouch, haste, landwalk, lifelink, protection, reach, trample, shroud, and vigilance.

Mana:
Power: 4/4
Cardset: Lorwyn #105 (Rare)
Type: Creature

Calciderm

Creature - Beast

Shroud (This permanent can't be the target of spells or abilities.)

Vanishing 4 (This permanent enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

Mana:
Power: 5/5
Cardset: Planar Chaos #23 (Uncommon)
Type: Creature

Calcite Snapper

Creature - Turtle

Shroud (This creature can't be the target of spells or abilities.)

Landfall - Whenever a land enters the battlefield under your control, you may switch Calcite Snapper's power and toughness until end of turn.

Mana:
Power: 1/4
Cardset: Worldwake #25 (Common)
Type: Creature

Caldera Hellion

Creature - Hellion

Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)

When Caldera Hellion enters the battlefield, it deals 3 damage to each creature.

Mana:
Power: 3/3
Cardset: Shards of Alara #95 (Rare)
Type: Creature

Caldera Kavu

Creature - Kavu

: Caldera Kavu gets +1/+1 until end of turn.

: Caldera Kavu becomes the color of your choice until end of turn.

As powerful and malleable as the molten rock it calls home.

Mana:
Power: 2/2
Cardset: Planeshift #58 (Common)
Type: Creature

Caller of Gales

Creature - Merfolk Wizard

, : Target creature gains flying until end of turn.

"Some merfolk choose to rest their fins in the water. I believe wisdom exists not only where we were born but where we were told not to go."

Mana:
Power: 1/1
Cardset: Zendikar #43 (Common)
Type: Creature

Caller of the Claw

Creature - Elf

Flash

When Caller of the Claw enters the battlefield, put a 2/2 green Bear creature token onto the battlefield for each nontoken creature put into your graveyard from the battlefield this turn.

Mana:
Power: 2/2
Cardset: Legions #121 (Rare)
Type: Creature

Caller of the Hunt

Creature - Human

As an additional cost to cast Caller of the Hunt, choose a creature type.

Caller of the Hunt's power and toughness are each equal to the number of creatures of the chosen type on the battlefield.

Mana:
Power: */*
Cardset: Mercadian Masques #233 (Rare)
Type: Creature

Callous Deceiver

Creature - Spirit

: Look at the top card of your library.

: Reveal the top card of your library. If it's a land card, Callous Deceiver gets +1/+0 and gains flying until end of turn. Activate this ability only once each turn.

Mana:
Power: 1/3
Cardset: Champions of Kamigawa #53 (Common)
Type: Creature

Callous Giant

Creature - Giant

If a source would deal 3 or less damage to Callous Giant, prevent that damage.

"The invasion has awoken slumbering mountains," noted Urza. "Good. We can use all the help we can get."

Mana:
Power: 4/4
Cardset: Invasion #139 (Rare)
Type: Creature

Callous Oppressor

Creature - Cephalid

You may choose not to untap Callous Oppressor during your untap step.

As Callous Oppressor enters the battlefield, an opponent chooses a creature type.

: Gain control of target creature that isn't of the chosen type for as long as Callous Oppressor remains tapped.

Mana:
Power: 1/2
Cardset: Onslaught #72 (Rare)
Type: Creature

Callow Jushi

Creature - Human Wizard

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Callow Jushi.

At the beginning of the end step, if there are two or more ki counters on Callow Jushi, you may flip it.

Mana:
Power: 2/2
Cardset: Betrayers of Kamigawa #31 (Uncommon)
Type: Creature

Calming Licid

Creature - Licid

, : Calming Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect.

Enchanted creature can't attack.

Mana:
Power: 2/2
Cardset: Stronghold #102 (Uncommon)
Type: Creature

Camel

Creature - Camel

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

As long as Camel is attacking, prevent all damage Deserts would deal to Camel and to creatures banded with Camel.

Everyone knew Walid was a pious man, for he had been blessed with many sons, many jewels, and a great many Camels.

Mana:
Cardset: Arabian Nights #58 (Common)
Type: Creature

Canal Dredger

Artifact Creature - Construct

Draft Canal Dredger face up.

Each player passes the last card from each booster pack to a player who drafted a card named Canal Dredger.

: Put target card from your graveyard on the bottom of your library.

Mana:
Power: 1/5
Cardset: Conspiracy #55 (Rare)
Type: Artifact Creature

Canker Abomination

Creature - Treefolk Horror

As Canker Abomination enters the battlefield, choose an opponent. Canker Abomination enters the battlefield with a -1/-1 counter on it for each creature that player controls.

Once the hideous disease takes hold, it spreads through both bark and mind.

Mana: {{/}}{{/}}
Power: 6/6
Cardset: Eventide #115 (Uncommon)
Type: Creature

Canopy Crawler

Creature - Beast

Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Beast card you reveal in your hand.)

: Target creature gets +1/+1 until end of turn for each +1/+1 counter on Canopy Crawler.

Mana:
Power: 2/2
Cardset: Legions #122 (Uncommon)
Type: Creature

Canopy Dragon

Creature - Dragon

Trample

: Canopy Dragon gains flying and loses trample until end of turn.

"In the Mwonvuli you must divide your attention between what hangs overhead and what lies underfoot."
-Sidar Jabari

Mana:
Power: 4/4
Cardset: Mirage #107 (Rare)
Type: Creature

Canopy Gorger

Creature - Wurm

The settlement's defenders were glad to have such a massive, ferocious creature join the fight-but less glad to see it flatten their homes along the way.

Mana:
Power: 6/5
Cardset: Oath of the Gatewatch #129 (Common)
Type: Creature

Canopy Spider

Creature - Spider

Reach (This creature can block creatures with flying.)

It keeps the upper reaches of the forest free of every menace . . . except for the spider itself.

Mana:
Power: 1/3
Cardset: Tenth Edition #254 (Common)
Eighth Edition #236 (Common)
Seventh Edition #234 (Common)
Tempest #111 (Common)
Type: Creature

Cantivore

Creature - Lhurgoyf

Vigilance

Cantivore's power and toughness are each equal to the number of enchantment cards in all graveyards.

Mana:
Power: */*
Cardset: Odyssey #13 (Rare)
Type: Creature

Canyon Drake

Creature - Drake

Flying

, Discard a card at random: Canyon Drake gets +2/+0 until end of turn.

"These runes are tough enough without the distraction," Ertai muttered, one eye on the drake.

Mana:
Power: 1/2
Cardset: Tempest #166 (Rare)
Type: Creature

Canyon Lurkers

Creature - Human Rogue

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

The broken Qal Sisma foothills make poor terrain for cavalry, but a perfect setting for ambushes.

Mana:
Power: 5/2
Cardset: Khans of Tarkir #105 (Common)
Type: Creature

Canyon Minotaur

Creature - Minotaur Warrior

"We'll scale these cliffs, traverse Brittle Bridge, and then fight our way down the volcanic slopes on the other side."
"Isn't the shortest route through the canyon?"
"Yes."
"So shouldn't we-"
"No."

Mana:
Power: 3/3
Cardset: Magic 2014 #131 (Common)
Magic 2013 #122 (Common)
Magic 2011 #126 (Common)
Magic 2010 #130 (Common)
Conflux #60 (Common)
Type: Creature

Canyon Wildcat

Creature - Cat

Mountainwalk

In the warrior kingdom of Keld, the cats used in the hunt are prized for their tracking sense and ability to climb walls.

Mana:
Power: 2/1
Cardset: Ajani vs. Nicol Bolas #6 (Common)
Eighth Edition #181 (Common)
Tempest #167 (Common)
Type: Creature

Capashen Knight

Creature - Human Knight

First strike (This creature deals combat damage before creatures without first strike.)

: Capashen Knight gets +1/+0 until end of turn.

Few warriors dare to challenge a knight of Capashen. Should one do so, there is one fewer.

Mana:
Power: 1/1
Cardset: Magic 2014 #11 (Common)
Urza's Destiny #3 (Common)
Type: Creature

Capashen Templar

Creature - Human Knight

: Capashen Templar gets +0/+1 until end of turn.

Their shields are Benalia's outermost battlements.

Mana:
Power: 2/2
Cardset: Urza's Destiny #5 (Common)
Type: Creature

Capashen Unicorn

Creature - Unicorn

, , Sacrifice Capashen Unicorn: Destroy target artifact or enchantment.

Capashen riders were stern and humorless even before their ancestral home was reduced to rubble.

Mana:
Power: 1/2
Cardset: Invasion #10 (Common)
Type: Creature

Capricious Efreet

Creature - Efreet

At the beginning of your upkeep, choose target nonland permanent you control and up to two target nonland permanents you don't control. Destroy one of them at random.

"You wish for great destruction? It is done, my master."

Mana:
Power: 6/4
Cardset: Commander 2013 #102 (Rare)
Magic 2010 #131 (Rare)
Type: Creature

Captain of the Mists

Creature - Human Wizard

Whenever another Human enters the battlefield under your control, untap Captain of the Mists.

, : You may tap or untap target permanent.

"I am no mere ship's captain. The north wind is my accomplice. The tide is my first mate."

Mana:
Power: 2/3
Cardset: Avacyn Restored #45 (Rare)
Type: Creature

Captain of the Watch

Creature - Human Soldier

Vigilance (Attacking doesn't cause this creature to tap.)

Other Soldier creatures you control get +1/+1 and have vigilance.

When Captain of the Watch enters the battlefield, put three 1/1 white Soldier creature tokens onto the battlefield.

Mana:
Power: 3/3
Cardset: Magic 2013 #8 (Rare)
Magic 2010 #6 (Rare)
Type: Creature

Captain Sisay

Legendary Creature - Human Soldier

: Search your library for a legendary card, reveal that card, and put it into your hand. Then shuffle your library.

Her leadership forged the Weatherlight's finest crew.

Mana:
Power: 2/2
Cardset: Invasion #237 (Rare)
Type: Creature

Captivating Vampire

Creature - Vampire

Other Vampire creatures you control get +1/+1.

Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.

Mana:
Power: 2/2
Cardset: Magic 2011 #87 (Rare)
Type: Creature

Carapace Forger

Creature - Elf Artificer

Metalcraft - Carapace Forger gets +2/+2 as long as you control three or more artifacts.

"Bows and whips cannot save us from these new horrors of the Mephidross."

Mana:
Power: 2/2
Cardset: Scars of Mirrodin #114 (Common)
Type: Creature

Caravan Escort

Creature - Human Knight

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-4

2/2

LEVEL 5+

5/5

First strike

Mana:
Power: 1/1
Cardset: Knights vs. Dragons #2 (Unknown)
Rise of the Eldrazi #15 (Common)
Type: Creature

Caravan Hurda

Creature - Giant

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

"Not too bright, but good enough for the job required-carrying and walking in a straight line."
-Bruse Tarl, Goma Fada nomad

Mana:
Power: 1/5
Cardset: Zendikar #5 (Common)
Type: Creature

Caregiver

Creature - Human Cleric

, Sacrifice a creature: Prevent the next 1 damage that would be dealt to target creature or player this turn.

"The guilds each believe its way is right, but their ways only bring blood to Ravnica's streets and tears to Ravnica's families."

Mana:
Power: 1/1
Cardset: Ravnica: City of Guilds #6 (Common)
Type: Creature

Carnage Gladiator

Creature - Skeleton Warrior

Whenever a creature blocks, that creature's controller loses 1 life.

: Regenerate Carnage Gladiator.

Not the foulest or bloodiest act at Rix Maadi by a stretch.

Mana:
Power: 4/2
Cardset: Dragon's Maze #61 (Uncommon)
Type: Creature

Carnage Wurm

Creature - Wurm

Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)

Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Mana:
Power: 6/6
Cardset: Magic 2012 #168 (Uncommon)
Type: Creature

Carnassid

Creature - Beast

Trample

: Regenerate Carnassid.

The hunter would never forget the time or place where he first met the carnassid, for they buried him there.

Mana:
Power: 5/4
Cardset: Stronghold #53 (Rare)
Type: Creature

Carnifex Demon

Creature - Demon

Flying

Carnifex Demon enters the battlefield with two -1/-1 counters on it.

, Remove a -1/-1 counter from Carnifex Demon: Put a -1/-1 counter on each other creature.

Every contagion has a host.

Mana:
Power: 6/6
Cardset: Scars of Mirrodin #57 (Rare)
Type: Creature

Carnival Hellsteed

Creature - Nightmare Horse

First strike, haste

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Its favorite treats are candied hands and sweet hearts.

Mana:
Power: 5/4
Cardset: Return to Ravnica #147 (Rare)
Type: Creature

Carnivorous Moss-Beast

Creature - Plant Elemental Beast

: Put a +1/+1 counter on Carnivorous Moss-Beast.

Ranger wisdom dictates that when fleeing from a moss-beast, you must stay calm, find your bearings, and run south.

Mana:
Power: 4/5
Cardset: Magic 2015 #170 (Common)
Type: Creature

Carnivorous Plant

Creature - Plant Wall

Defender

"It had a mouth like that of a great beast, and gnashed its teeth as it strained to reach us. I am thankful it possessed no means of locomotion."
-Vervamon the Elder

Mana:
Power: 4/5
Cardset: Fourth Edition #119 (Common)
The Dark #38 (Common)
Type: Creature

Carnophage

Creature - Zombie

At the beginning of your upkeep, tap Carnophage unless you pay 1 life.

Eating is all it knows.

Mana:
Power: 2/2
Cardset: Exodus #53 (Common)
Type: Creature

Carrier Pigeons

Creature - Bird

Flying

When Carrier Pigeons enters the battlefield, draw a card at the beginning of the next turn's upkeep.

"Birds know no borders! Why, then, should we?"
-General Varchild, in a missive to King Darien of Kjeldor

Mana:
Power: 1/1
Cardset: Alliances #125 (Common)
Alliances #126 (Common)
Type: Creature

Carrier Thrall

Creature - Vampire

When Carrier Thrall dies, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add to your mana pool."

"Later we will mourn those we have lost. First we must end their suffering."-Drana, Kalastria bloodchief

Mana:
Power: 2/1
Cardset: Battle for Zendikar #106 (Uncommon)
Type: Creature

Carrion Ants

Creature - Insect

: Carrion Ants gets +1/+1 until end of turn.

"War is no picnic," my father liked to say. But the Ants seemed to disagree.

Mana:
Cardset: Fifth Edition #12 (Uncommon)
Fourth Edition #9 (Uncommon)
Legends #4 (Rare)
Type: Creature

Carrion Beetles

Creature - Insect

, : Exile up to three target cards from a single graveyard.

It's all fun and games until someone loses an eye.

Mana:
Power: 1/1
Cardset: Urza's Saga #122 (Common)
Type: Creature

Carrion Crow

Creature - Zombie Bird

Flying (This creature can't be blocked except by creatures with flying or reach.)

Carrion Crow enters the battlefield tapped.

When carrion feeds on carrion, dark days approach.

Mana:
Power: 2/2
Cardset: Magic 2015 #88 (Common)
Type: Creature

Carrion Feeder

Creature - Zombie

Carrion Feeder can't block.

Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder.

Stinking of rot, it leaps between gravestones in search of its next meal.

Mana:
Power: 1/1
Cardset: Phyrexia vs. The Coalition #2 (Common)
Scourge #59 (Common)
Type: Creature

Carrion Howler

Creature - Zombie Wolf

Pay 1 life: Carrion Howler gets +2/-1 until end of turn.

They chase tirelessly after the bone-carts that speed along the streets of the Plague Quarter.

Mana:
Power: 2/2
Cardset: Ravnica: City of Guilds #79 (Uncommon)
Type: Creature

Carrion Rats

Creature - Rat

Whenever Carrion Rats attacks or blocks, any player may exile a card from his or her graveyard. If a player does, Carrion Rats assigns no combat damage this turn.

"Just what I need-more competition."
-Cabal grave robber

Mana:
Power: 2/1
Cardset: Torment #54 (Common)
Type: Creature

Carrion Thrash

Creature - Viashino Warrior

When Carrion Thrash dies, you may pay . If you do, return another target creature card from your graveyard to your hand.

Viashino hunt in gangs called thrashes. Not all thrashes hunt the freshest game.

Mana:
Power: 4/4
Cardset: Shards of Alara #162 (Common)
Type: Creature

Carrion Wall

Creature - Wall

Defender (This creature can't attack.)

: Regenerate Carrion Wall.

A wall built from the bodies of the enemy will never lack building material in times of war.

Mana:
Power: 3/2
Cardset: Eighth Edition #121 (Uncommon)
Nemesis #54 (Uncommon)
Type: Creature

Carrion Wurm

Creature - Zombie Wurm

Whenever Carrion Wurm attacks or blocks, any player may exile three cards from his or her graveyard. If a player does, Carrion Wurm assigns no combat damage this turn.

Since it eats only carrion, sometimes it needs to make some from scratch.

Mana:
Power: 6/5
Cardset: Torment #55 (Uncommon)
Type: Creature

Carrionette

Creature - Skeleton

: Exile Carrionette and target creature unless that creature's controller pays . Activate this ability only if Carrionette is in your graveyard.

Mana:
Power: 1/1
Cardset: Tempest #5 (Rare)
Type: Creature

Cartel Aristocrat

Creature - Human Advisor

Sacrifice another creature: Cartel Aristocrat gains protection from the color of your choice until end of turn.

"Your life serves a higher purpose now: ensuring the continuation of my own."

Mana:
Power: 2/2
Cardset: Gatecrash #150 (Uncommon)
Type: Creature

Cartographer

Creature - Human

When Cartographer enters the battlefield, you may return target land card from your graveyard to your hand.

"Finding the way once is luck. Finding the way twice takes a good map."

Mana:
Power: 2/2
Cardset: Odyssey #232 (Common)
Exodus #107 (Uncommon)
Type: Creature

Carven Caryatid

Creature - Spirit

Defender (This creature can't attack.)

When Carven Caryatid enters the battlefield, draw a card.

So-called "old wood" is rare in deforested Ravnica. Statues carved from it are said to house the last of the ancient nature spirits.

Mana:
Power: 2/5
Cardset: Ravnica: City of Guilds #155 (Uncommon)
Type: Creature

Castle Raptors

Creature - Bird Soldier

Flying

As long as Castle Raptors is untapped, it gets +0/+2.

"Each place we see is as ruined and lifeless as the last. So here we stay, because this ruin is ours."

Mana:
Power: 3/3
Cardset: Time Spiral #5 (Common)
Type: Creature

Cat Burglar

Creature - Kor Rogue Minion

, : Target player discards a card. Activate this ability only any time you could cast a sorcery.

The il-Kor no longer roam the open plains, but they are still hunters.

Mana:
Power: 2/2
Cardset: Exodus #54 (Common)
Type: Creature

Cat Warriors

Creature - Cat Warrior

Forestwalk

These stealthy felines have survived so many battles that some believe they must possess many lives.

Mana:
Power: 2/2
Cardset: Sixth Edition #219 (Unknown)
Fifth Edition #144 (Common)
Legends #91 (Common)
Type: Creature

Catacomb Dragon

Creature - Dragon

Flying

Whenever Catacomb Dragon becomes blocked by a nonartifact, non-Dragon creature, that creature gets -X/-0 until end of turn, where X is half the creature's power, rounded down.

Mana:
Power: 4/4
Cardset: Mirage #10 (Rare)
Type: Creature

Catacomb Sifter

Creature - Eldrazi Drone

Devoid (This card has no color.)

When Catacomb Sifter enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add to your mana pool."

Whenever another creature you control dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Mana:
Power: 2/3
Cardset: Battle for Zendikar #201 (Uncommon)
Type: Creature

Catacomb Slug

Creature - Slug

"The entire murder scene was covered in dripping, oozing slime. No need for a soothsayer to solve that one."
-Pel Javya, Wojek investigator

Mana:
Power: 2/6
Cardset: Return to Ravnica #58 (Common)
Type: Creature

Catapult Master

Creature - Human Soldier

Tap five untapped Soldiers you control: Exile target creature.

"There's no ‘I' in ‘team,' but there's a ‘we' in ‘weapon.'"

Mana:
Power: 3/3
Cardset: Elspeth vs. Tezzeret #18 (Rare)
Onslaught #10 (Rare)
Type: Creature

Catapult Squad

Creature - Human Soldier

Tap two untapped Soldiers you control: Catapult Squad deals 2 damage to target attacking or blocking creature.

Together they could hit anything between the heavens and the horizon.

Mana:
Power: 2/1
Cardset: Onslaught #11 (Uncommon)
Type: Creature

Cateran Brute

Creature - Horror Mercenary

, : Search your library for a Mercenary permanent card with converted mana cost 2 or less and put it onto the battlefield. Then shuffle your library.

The Cateran guild prefers to call them "public relations."

Mana:
Power: 2/2
Cardset: Mercadian Masques #120 (Common)
Type: Creature

Cateran Enforcer

Creature - Horror Mercenary

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

, : Search your library for a Mercenary permanent card with converted mana cost 4 or less and put it onto the battlefield. Then shuffle your library.

Mana:
Power: 4/3
Cardset: Mercadian Masques #121 (Uncommon)
Type: Creature

Cateran Kidnappers

Creature - Human Mercenary

, : Search your library for a Mercenary permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.

Recruits aren't always volunteers.

Mana:
Power: 4/2
Cardset: Mercadian Masques #122 (Uncommon)
Type: Creature

Cateran Overlord

Creature - Horror Mercenary

Sacrifice a creature: Regenerate Cateran Overlord.

, : Search your library for a Mercenary permanent card with converted mana cost 6 or less and put it onto the battlefield. Then shuffle your library.

Mana:
Power: 7/5
Cardset: Mercadian Masques #123 (Rare)
Type: Creature

Cateran Persuader

Creature - Human Mercenary

, : Search your library for a Mercenary permanent card with converted mana cost 1 or less and put it onto the battlefield. Then shuffle your library.

Mana:
Power: 2/1
Cardset: Mercadian Masques #124 (Common)
Type: Creature

Cateran Slaver

Creature - Horror Mercenary

Swampwalk

, : Search your library for a Mercenary permanent card with converted mana cost 5 or less and put it onto the battlefield. Then shuffle your library.

Mana:
Power: 5/5
Cardset: Mercadian Masques #125 (Rare)
Type: Creature

Caterwauling Boggart

Creature - Goblin Shaman

Each Goblin you control can't be blocked except by two or more creatures.

Each Elemental you control can't be blocked except by two or more creatures.

"As far as I can tell, that frog dangling from the stick serves absolutely no purpose whatsoever."
-Gaddock Teeg

Mana:
Power: 2/2
Cardset: Lorwyn #157 (Common)
Type: Creature

Cathartic Adept

Creature - Human Wizard

: Target player puts the top card of his or her library into his or her graveyard.

"Forget. Only then will there be space for hope between the pain and fear."

Mana:
Power: 1/1
Cardset: Shards of Alara #34 (Common)
Type: Creature

Cathedral Membrane

Artifact Creature - Wall

( can be paid with either or 2 life.)

Defender

When Cathedral Membrane dies during combat, it deals 6 damage to each creature it blocked this combat.

Mana:
Cardset: New Phyrexia #5 (Uncommon)
Type: Artifact Creature

Cathedral Sanctifier

Creature - Human Cleric

When Cathedral Sanctifier enters the battlefield, you gain 3 life.

"Evil will soon be vanquished. What Innistrad most needs now is healing."

Mana:
Power: 1/1
Cardset: Avacyn Restored #11 (Common)
Type: Creature