Dark PrivilegeEnchantment - AuraEnchant creature "As you breathe your last, understand why I accept such forbidden gifts." |
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Dark ProphecyEnchantmentWhenever a creature you control dies, you draw a card and lose 1 life. When the bog ran short on small animals, Ekri turned to the surrounding farmlands. |
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Dark SuspicionsEnchantmentAt the beginning of each opponent's upkeep, that player loses X life, where X is the number of cards in that player's hand minus the number of cards in your hand. "After four thousand years, you learn to plan for betrayal." |
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Dark TutelageEnchantmentAt the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost. "It is a rough road that leads to the heights of greatness." |
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Darkest HourEnchantmentAll creatures are black. The eclipse made it clear whose side the sky was on. |
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Darksteel MutationEnchantment - AuraEnchant creatureEnchanted creature is a 0/1 Insect artifact creature with indestructible and loses all other abilities. Infinitely powerless. |
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Dauthi EmbraceEnchantment: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) "The Dauthi army grows by screams and bounds." |
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Dawn of the DeadEnchantmentAt the beginning of your upkeep, you lose 1 life.
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Dawn's ReflectionEnchantment - AuraEnchant land Only Sylvok magic could truly capture the perfection of a Mirrodin sunrise. |
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Day of DestinyLegendary EnchantmentLegendary creatures you control get +2/+2. "Rise like the sun, stand like the mountain, charge like the lion, die as a hero." |
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Day of the DragonsEnchantmentWhen Day of the Dragons enters the battlefield, exile all creatures you control. Then put that many 5/5 red Dragon creature tokens with flying onto the battlefield.
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Daybreak CoronetEnchantment - AuraEnchant creature with another Aura attached to it
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Dead WeightEnchantment - AuraEnchant creature The crueler vampires' idea of free-range farming. |
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DeadapultEnchantment, Sacrifice a Zombie: Deadapult deals 2 damage to target creature or player. "Nothing ruins your day like a blazing zombie." |
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Deadbridge ChantEnchantmentWhen Deadbridge Chant enters the battlefield, put the top ten cards of your library into your graveyard.
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DeadfallEnchantmentCreatures with forestwalk can be blocked as though they didn't have forestwalk.
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Deadly WanderingsEnchantmentAs long as you control exactly one creature, that creature gets +2/+0 and has deathtouch and lifelink. "Seclusion is only an option for the strong." |
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Death MatchEnchantmentWhenever a creature enters the battlefield, that creature's controller may have target creature of his or her choice get -3/-3 until end of turn. The Cabal breeds many things for the pit fights, but it never breeds compassion. |
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Death Pit OfferingEnchantmentWhen Death Pit Offering enters the battlefield, sacrifice all creatures you control. "Kill them all and feed them to the new recruits." |
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Death Pits of RathEnchantmentWhenever a creature is dealt damage, destroy it. It can't be regenerated. "Neither could I forget what I had read of these pits-that the sudden extinction of life formed no part of their most horrible plan." |
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Death WatchEnchantment - AuraEnchant creature "Watch death wait / Wait, death, watch / Steal breath swiftly / but steal life slowly." |
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Death's ApproachEnchantment - AuraEnchant creature "It's cold in the grave, and the dead crave your warmth. Who are you to deny them?"
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Death's PresenceEnchantmentWhenever a creature you control dies, put X +1/+1 counters on target creature you control, where X is the power of the creature that died. "We traffic in flesh, not souls. Still, it's a shame to let anything go to waste." |
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DeathgripEnchantment: Counter target green spell.
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Deathreap RitualEnchantmentMorbid - At the beginning of each end step, if a creature died this turn, you may draw a card. "All who set foot in Paliano are pawns in someone's play for power." |
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Debilitating InjuryEnchantment - AuraEnchant creature "If weakness does not exist within the Temur then we shall force it upon them." |
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Debtor's PulpitEnchantment - AuraEnchant land "You may not be able to pay. But you can still kneel."
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Debtors' KnellEnchantment( can be paid with either or .)
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Decaying SoilEnchantmentAt the beginning of your upkeep, exile a card from your graveyard.
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Declaration of NaughtEnchantmentAs Declaration of Naught enters the battlefield, name a card. Every story, even a faerie tale, comes to an end. |
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DecompositionEnchantment - AuraEnchant black creature
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Decree of SilenceEnchantmentWhenever an opponent casts a spell, counter that spell and put a depletion counter on Decree of Silence. If there are three or more depletion counters on Decree of Silence, sacrifice it.
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Deep WaterEnchantment: Until end of turn, if you tap a land you control for mana, it produces instead of any other type.
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DefangEnchantment - AuraEnchant creature Once vampires are disarmed, they're given wooden swords and forced to assist in the training of Midnight Duelists. |
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Defense of the HeartEnchantmentAt the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart, search your library for up to two creature cards, and put those cards onto the battlefield. Then shuffle your library.
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Defensive FormationEnchantmentRather than the attacking player, you assign the combat damage of each creature attacking you. You can divide that creature's combat damage as you choose among any of the creatures blocking it. "Your enemies will pound upon the door of your defenses, but only you shall have the key, and it is the key of life." |
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Defensive StanceEnchantment - AuraEnchant creature "It isn't for fighting. It's for when the fighting's gone bad." |
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Dega SanctuaryEnchantmentAt the beginning of your upkeep, if you control a black or red permanent, you gain 2 life. If you control a black permanent and a red permanent, you gain 4 life instead.
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DehydrationEnchantment - AuraEnchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) The viashino used the spell to dry foods for crossing the Great Desert. The Suq'Ata later discovered its use in war. |
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Delaying ShieldEnchantmentIf damage would be dealt to you, put that many delay counters on Delaying Shield instead.
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