OmniscienceEnchantmentYou may cast nonland cards from your hand without paying their mana costs. "The things I once imagined would be my greatest achievements were only the first steps toward a future I can only begin to fathom." |
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Eldrazi ConscriptionTribal Enchantment - Eldrazi AuraEnchant creature The barest taste of Eldrazi power shatters both realms and identities. |
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Divine InterventionEnchantmentDivine Intervention enters the battlefield with two intervention counters on it.
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Yavimaya's EmbraceEnchantment - AuraEnchant creature
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Decree of SilenceEnchantmentWhenever an opponent casts a spell, counter that spell and put a depletion counter on Decree of Silence. If there are three or more depletion counters on Decree of Silence, sacrifice it.
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Spawning GroundsEnchantment - AuraEnchant landEnchanted land has ": Put a 5/5 green Beast creature token with trample onto the battlefield." It's the only water source in miles of desert, but the local tribes avoid it at all costs. |
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Archetype of EnduranceEnchantment Creature - BoarCreatures you control have hexproof. Despite its fearsome stature, it is as elusive as a shadow, circling round to stalk those who presume to hunt it. |
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Spirit AwayEnchantment - AuraEnchant creature The fear of slipping from the geist's tenuous grip overwhelmed Tolo's joy at his first flight. |
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Touch of the EternalEnchantmentAt the beginning of your upkeep, count the number of permanents you control. Your life total becomes that number. "Time is a vigilant tyrant, but there are those who have broken free of its gaze." |
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Grave BetrayalEnchantmentWhenever a creature you don't control dies, return it to the battlefield under your control with an additional +1/+1 counter on it at the beginning of the next end step. That creature is a black Zombie in addition to its other colors and types.
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Vicious ShadowsEnchantmentWhenever a creature dies, you may have Vicious Shadows deal damage to target player equal to the number of cards in that player's hand. "Thrashes of the ancient past still linger in spirit and shadow, desperate to sink their claws into our souls." |
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Cast Through TimeEnchantmentInstant and sorcery spells you control have rebound. (Exile the spell as it resolves if you cast it from your hand. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)
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Baneful OmenEnchantmentAt the beginning of your end step, you may reveal the top card of your library. If you do, each opponent loses life equal to that card's converted mana cost. "Ah, again it does not bode well for you." |
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Cloven CastingEnchantmentWhenever you cast a multicolored instant or sorcery spell, you may pay . If you do, copy that spell. You may choose new targets for the copy. "Let us flee to the deep jungle. Our city is no longer safe-and I suspect neither is the fallback retreat." |
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Thought ReflectionEnchantmentIf you would draw a card, draw two cards instead. Knowledge fills the mind of a fool and opens the mind of the sage. |
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Form of the DragonEnchantmentAt the beginning of your upkeep, Form of the Dragon deals 5 damage to target creature or player.
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Mythic ProportionsEnchantment - AuraEnchant creature The blood of Krosa turns rational beings into primal forces. |
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Day of the DragonsEnchantmentWhen Day of the Dragons enters the battlefield, exile all creatures you control. Then put that many 5/5 red Dragon creature tokens with flying onto the battlefield.
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Meishin, the Mind CageLegendary EnchantmentAll creatures get -X/-0, where X is the number of cards in your hand. It's dangerous indeed to be lost in someone else's thoughts. |
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Eye of the StormEnchantmentWhenever a player casts an instant or sorcery card, exile it. Then that player copies each instant or sorcery card exiled with Eye of the Storm. For each copy, the player may cast the copy without paying its mana cost.
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Debtors' KnellEnchantment( can be paid with either or .)
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Take PossessionEnchantment - AuraSplit second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
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Dismiss into DreamEnchantmentEach creature your opponents control is an Illusion in addition to its other types and has "When this creature becomes the target of a spell or ability, sacrifice it." "You trust in the shadows of a breeze."-Noyan Dar, Tazeem lullmage |
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Price of KnowledgeEnchantmentPlayers have no maximum hand size.At the beginning of each opponent's upkeep, Price of Knowledge deals damage to that player equal to the number of cards in that player's hand.
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Hedonist's TroveEnchantmentWhen Hedonist's Trove enters the battlefield, exile all cards from target opponent's graveyard.
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Zendikar ResurgentEnchantmentWhenever you tap a land for mana, add one mana to your mana pool of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.)
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Infinite ReflectionEnchantment - AuraEnchant creature
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Mind UnboundEnchantmentAt the beginning of your upkeep, put a lore counter on Mind Unbound, then draw a card for each lore counter on Mind Unbound. The creations of the hand are confined by reality. The creations of the mind know no such limits. |
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Warstorm SurgeEnchantmentWhenever a creature enters the battlefield under your control, it deals damage equal to its power to target creature or player. "Listen to the roar! Feel the thunder! The Immersturm shouts its approval with every bolt of lightning!" |
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Feed the PackEnchantmentAt the beginning of your end step, you may sacrifice a nontoken creature. If you do, put X 2/2 green Wolf creature tokens onto the battlefield, where X is the sacrificed creature's toughness.
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Back from the BrinkEnchantmentExile a creature card from your graveyard and pay its mana cost: Put a token onto the battlefield that's a copy of that card. Activate this ability only any time you could cast a sorcery. On Innistrad, death is just a career change. |
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Rooftop StormEnchantmentYou may pay rather than pay the mana cost for Zombie creature spells you cast. "Let those idiot priests tremble! A new era in unlife begins here and now. Oglor, raise the lightning vane!" |
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Conjured CurrencyEnchantmentAt the beginning of your upkeep, you may exchange control of Conjured Currency and target permanent you neither own nor control. A bargain in Keyhole Downs is always too good to be true. |
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Guild FeudEnchantmentAt the beginning of your upkeep, target opponent reveals the top three cards of his or her library, may put a creature card from among them onto the battlefield, then puts the rest into his or her graveyard. You do the same with the top three cards of your library. If two creatures are put onto the battlefield this way, those creatures fight each other.
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Death's PresenceEnchantmentWhenever a creature you control dies, put X +1/+1 counters on target creature you control, where X is the power of the creature that died. "We traffic in flesh, not souls. Still, it's a shame to let anything go to waste." |
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Collective BlessingEnchantmentCreatures you control get +3/+3. Senators of Azorius often hired agents to spy on the Selesnya. They were told to record every spore and root they saw, as each could become a deadly foe. |
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Havoc FestivalEnchantmentPlayers can't gain life. "We can't control enemies who have no regard for their own survival." |
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Martyr's BondEnchantmentWhenever Martyr's Bond or another nonland permanent you control is put into a graveyard from the battlefield, each opponent sacrifices a permanent that shares a card type with it. "Our lives are connected by divine law. The truth of this will be made evident in time." |
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Caustic TarEnchantment - AuraEnchant land "Twisted magic, twisted fate, |
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Exclusion RitualEnchantmentImprint - When Exclusion Ritual enters the battlefield, exile target nonland permanent. "Your desires have become our discretion." |
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EnslaveEnchantment - AuraEnchant creature Phyrexia extended its command until there was nothing left to take. |
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True ConvictionEnchantmentCreatures you control have double strike and lifelink. Dozens of spells known only to the Auriok elders were lost, but the next generation, galvanized by war, devised even more potent magic. |
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Volition ReinsEnchantment - AuraEnchant permanent "Glorifying the will is a mistake. It is simply one more force to be mastered." |
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Celestial MantleEnchantment - AuraEnchant creature Upon such armor, even a mountain would break. |
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Necromancer's CovenantEnchantmentWhen Necromancer's Covenant enters the battlefield, exile all creature cards from target player's graveyard, then put a 2/2 black Zombie creature token onto the battlefield for each card exiled this way.
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Dragon AppeasementEnchantmentSkip your draw step. "Look there-they carry that one upon a sedan chair. It must be their leader. Wait . . . Oh! Perhaps not." |
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Wild EvocationEnchantmentAt the beginning of each player's upkeep, that player reveals a card at random from his or her hand. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able.
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Hive MindEnchantmentWhenever a player casts an instant or sorcery spell, each other player copies that spell. Each of those players may choose new targets for his or her copy. "All consciousness is one, separated only by a thin veil of the physical." |
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Lurking PredatorsEnchantmentWhenever an opponent casts a spell, reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, you may put that card on the bottom of your library. All are prey to the eyes of the wild. |
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Elder MasteryEnchantment - AuraEnchant creature Taste his power, hunger for his command. |
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Fable of Wolf and OwlEnchantmentWhenever you cast a green spell, you may put a 2/2 green Wolf creature token onto the battlefield. The forest grew fangs. The sky spread its wings. |
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Wound ReflectionEnchantmentAt the beginning of each end step, each opponent loses life equal to the life he or she lost this turn. (Damage causes loss of life.) The mission of the Nighthearth, Illulia's cult of murderous cinders, is to intensify every pain suffered in Shadowmoor. |
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Rage ReflectionEnchantmentCreatures you control have double strike. Vengeance is a dish best served twice. |
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Mana ReflectionEnchantmentIf you tap a permanent for mana, it produces twice as much of that mana instead. Despite its darkness, Shadowmoor doesn't want for growth. Legions of creeping things thrive in the shade. |
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Forced FruitionEnchantmentWhenever an opponent casts a spell, that player draws seven cards. "Petals within petals within petals, tadpole. The truth lurks below an opulence of illusion." |
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Nettlevine BlightEnchantment - AuraEnchant creature or land
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Epic ProportionsEnchantment - AuraFlash From mite to mighty. |
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Dragon RoostEnchantment: Put a 5/5 red Dragon creature token with flying onto the battlefield. (It can't be blocked except by creatures with flying or reach.) Dragons erupt from peaks of chaos and flow from rivers of molten rage. |
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ConfiscateEnchantment - AuraEnchant permanent (Target a permanent as you cast this. This card enters the battlefield attached to that permanent.)
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Hidden PathEnchantmentGreen creatures have forestwalk. "Where moments before we were lost beyond hope, the strange, floating lights showed us the way and restored our morale." -Vervamon the Elder |
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Ritual of SubdualEnchantmentCumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) "That which does not bend to the will of Freyalise shall surely break." |
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EarthlinkEnchantmentAt the beginning of your upkeep, sacrifice Earthlink unless you pay .
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Aysen HighwayEnchantmentWhite creatures have plainswalk. "Tread the roads of righteousness, Murat, lest you lose your way and be consumed." |
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Nature's WrathEnchantmentAt the beginning of your upkeep, sacrifice Nature's Wrath unless you pay .
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Shape of the WiitigoEnchantment - AuraEnchant creature
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RecycleEnchantmentSkip your draw step.
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Mind Over MatterEnchantmentDiscard a card: You may tap or untap target artifact, creature, or land. Lyna turned to the figure beside her. "They're gone. What now?" |
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Yawgmoth's BargainEnchantmentSkip your draw step. He craves only one commodity. |
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Territorial DisputeEnchantmentAt the beginning of your upkeep, sacrifice Territorial Dispute unless you sacrifice a land. Bit by bit, Mercadia City had forced the Cho-Arrim from their ancestral lands. They would be pushed no further. |
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Infernal GenesisEnchantmentAt the beginning of each player's upkeep, that player puts the top card of his or her library into his or her graveyard. Then he or she puts X 1/1 black Minion creature tokens onto the battlefield, where X is that card's converted mana cost.
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Dual NatureEnchantmentWhenever a nontoken creature enters the battlefield, its controller puts a token that's a copy of that creature onto the battlefield.
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TranscendenceEnchantmentYou don't lose the game for having 0 or less life.
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Risky MoveEnchantmentAt the beginning of each player's upkeep, that player gains control of Risky Move.
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Grip of ChaosEnchantmentWhenever a spell or ability is put onto the stack, if it has a single target, reselect its target at random. (Select from among all legal targets.) When the world is consumed by chaos, the skilled and the foolish are on equal footing. |
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Tide of WarEnchantmentWhenever one or more creatures block, flip a coin. If you win the flip, each blocking creature is sacrificed by its controller. If you lose the flip, each blocked creature is sacrificed by its controller.
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Pollenbright WingsEnchantment - AuraEnchant creature
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Wurmweaver CoilEnchantment - AuraEnchant green creature Some use magic to spy through walls. Others use it to crush them. |
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Killer InstinctEnchantmentAt the beginning of your upkeep, reveal the top card of your library. If it's a creature card, put it onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step. "Take the bridge, men! Victory! Victory! is ou- Retreat! RETREAT" |
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DovescapeEnchantment( can be paid with either or .)
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Eternity SnareEnchantment - AuraEnchant creature
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Null ProfusionEnchantmentSkip your draw step. "Some say that time is cyclical and that history inevitably repeats. My will is my own. I won't bow to fate." |
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Wild PairEnchantmentWhenever a creature enters the battlefield, if you cast it from your hand, you may search your library for a creature card with the same total power and toughness and put it onto the battlefield. If you do, shuffle your library.
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Barren GloryEnchantmentAt the beginning of your upkeep, if you control no permanents other than Barren Glory and have no cards in hand, you win the game. "The only perfect world is an empty world, with no one to sin or wage war." |
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Gibbering DescentEnchantmentAt the beginning of each player's upkeep, that player loses 1 life and discards a card.
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Indrik UmbraEnchantment - AuraEnchant creature
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Deadbridge ChantEnchantmentWhen Deadbridge Chant enters the battlefield, put the top ten cards of your library into your graveyard.
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Gleam of BattleEnchantmentWhenever a creature you control attacks, put a +1/+1 counter on it. Every soldier returns from battle changed: by hardship, by blood, by a glimpse of glory. |
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Primeval BountyEnchantmentWhenever you cast a creature spell, put a 3/3 green Beast creature token onto the battlefield.
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Archetype of ImaginationEnchantment Creature - Human WizardCreatures you control have flying. "Is it not the embodiment of our aspirations?" |
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Archetype of FinalityEnchantment Creature - GorgonCreatures you control have deathtouch. She sees mortals not as they wish to be, but as what they will become. |
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Thoughtrender LamiaEnchantment Creature - LamiaConstellation - Whenever Thoughtrender Lamia or another enchantment enters the battlefield under your control, each opponent discards a card. Some predators can sense fear in their prey, but the lamia is drawn to madness. |
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Cyclops of Eternal FuryEnchantment Creature - CyclopsCreatures you control have haste. "The anger that festers inside this one is contagious." |
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Lightning DiademEnchantment - AuraEnchant creature "I fight for Keranos and for mortals. I see no contradiction." |
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Goldenhide OxEnchantment Creature - OxConstellation - Whenever Goldenhide Ox or another enchantment enters the battlefield under your control, target creature must be blocked this turn if able. The temptation to take the ox's golden hide is as irresistible as it is fatal. |
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Humbler of MortalsEnchantment Creature - ElementalConstellation - Whenever Humbler of Mortals or another enchantment enters the battlefield under your control, creatures you control gain trample until end of turn. The anger of the gods multiplied in Nyx, and the land awoke in dark echoes of their rage. |
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Might Makes RightEnchantmentAt the beginning of combat on your turn, if you control each creature on the battlefield with the greatest power, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and this turn.) An oath of fealty sworn with a handshake. |
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Well of IdeasEnchantmentWhen Well of Ideas enters the battlefield, draw two cards.
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Cathars' CrusadeEnchantmentWhenever a creature enters the battlefield under your control, put a +1/+1 counter on each creature you control. Avacyn's holy warriors kept hope alive in her darkest hours. Now they will carry that hope across Innistrad. |
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Commander's AuthorityEnchantment - AuraEnchant creature "Wear her symbol with honor, a sign of faith upheld and honest deeds bravely done." |
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Arcane MeleeEnchantmentInstant and sorcery spells cost less to cast. Debates between wizards are never purely academic. |
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