Wren's Run PackmasterCreature - Elf WarriorChampion an Elf (When this enters the battlefield, sacrifice it unless you exile another Elf you control. When this leaves the battlefield, that card returns to the battlefield.)
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Wrecking OgreCreature - Ogre WarriorDouble strike If no opponent can be found, ogres of the Bolrac Clan will often pick fights with buildings. |
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Worldspine WurmCreature - WurmTrample
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Worldheart PhoenixCreature - PhoenixFlying
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World QuellerCreature - AvatarAt the beginning of your upkeep, you may choose a card type. If you do, each player sacrifices a permanent of that type. "Why fight the world when you know who will win?" |
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World BreakerCreature - EldraziDevoid (This card has no color.)
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Woolly ThoctarCreature - BeastOne of the most ferocious and deadly gargantuans, the thoctar never sees its worshippers, but it often awakens surrounded by gifts and sacrifices. |
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Woolly LoxodonCreature - Elephant WarriorMorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.) Even among the hardiest warriors of the Temur, loxodons are respected for their adaptation to the mountain snows. |
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Woodvine ElementalCreature - ElementalTrample
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Woodlot CrawlerCreature - InsectForestwalk, protection from green "We learned something from the Simic. Unfortunately for them." |
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Woodland WandererCreature - ElementalVigilance, trample "The elements understand better than anyone that actions speak louder than words."-Gideon Jura |
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Woodland SleuthCreature - Human ScoutMorbid - When Woodland Sleuth enters the battlefield, if a creature died this turn, return a creature card at random from your graveyard to your hand. "Whatever did this is near. Death reversion has not yet occurred. Be alert!" |
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Woodfall PrimusCreature - Treefolk ShamanTrample
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Woodborn BehemothCreature - ElementalAs long as you control eight or more lands, Woodborn Behemoth gets +4/+4 and has trample. (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)
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Wood SageCreature - Human Druid: Name a creature card. Reveal the top four cards of your library and put all of them with that name into your hand. Put the rest into your graveyard.
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Wood ElvesCreature - Elf ScoutWhen Wood Elves enters the battlefield, search your library for a Forest card and put that card onto the battlefield. Then shuffle your library. Every branch a crossroads, every vine a swift steed. |
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WonderCreature - IncarnationFlying "The awestruck birds gazed at Wonder. Slowly, timidly, they rose into the air." |
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Wolfir SilverheartCreature - Wolf WarriorSoulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
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Wolfir AvengerCreature - Wolf WarriorFlash (You may cast this spell any time you could cast an instant.) Released from a dark curse and bound to a higher calling. |
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Wolfbriar ElementalCreature - ElementalMultikicker (You may pay an additional any number of times as you cast this spell.)
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Wolfbitten CaptiveCreature - Human Werewolf: Wolfbitten Captive gets +2/+2 until end of turn. Activate this ability only once each turn.
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Wojek HalberdiersCreature - Human SoldierBattalion - Whenever Wojek Halberdiers and at least two other creatures attack, Wojek Halberdiers gains first strike until end of turn. Tired of Boros interference, the Rakdos unleashed hellraiser goblins, hoping their corpses would weigh down the halberds. |
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Witness of the AgesArtifact Creature - GolemMorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.) It strode through the clash of dragons, the fall of Ugin, and the rise of the khans. |
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WitchstalkerCreature - WolfHexproof (This creature can't be the target of spells or abilities your opponents control.)
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Witch's FamiliarCreature - FrogSome bog witches practice the strange art of batrachomancy, reading portents in the number, size, and color of warts on a toad's hide. |
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Wingsteed RiderCreature - Human KnightFlying Trust is the only bridle a pegasus will accept. |
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Wingmate RocCreature - BirdFlying
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Winged CoatlCreature - SnakeFlash The nacatl called this new species "vetli," their word for poison arrows. |
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WingcrafterCreature - Human WizardSoulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
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Wing SplicerCreature - Human ArtificerWhen Wing Splicer enters the battlefield, put a 3/3 colorless Golem artifact creature token onto the battlefield.
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Windwright MageArtifact Creature - Human WizardLifelink (Damage dealt by this creature also causes you to gain that much life.) She knows the names and secrets of each of Esper's twenty-three winds. |
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Windrider PatrolCreature - Merfolk WizardFlying
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Windrider EelCreature - FishFlying "The best spot to hook one is right behind the gills." |
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Windreader SphinxCreature - SphinxFlying "Your mind is too filled with foolish concerns to hear the subtle whispers that the breeze brings." |
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Windborn MuseCreature - SpiritFlying "Her voice is justice, clear and relentless." |
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Wind DrakeCreature - DrakeFlying A smaller cousin to the dragon, drakes are often seen at the side of powerful wizards who use them as airborne eyes and ears. |
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Wind DancerCreature - FaerieFlying The sky is her stage. |
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WillbenderCreature - Human WizardMorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
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Will-Forged GolemArtifact Creature - GolemConvoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) The modular nature of the automaton's design makes assembly perfectly intuitive. |
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Wildwood GeistCreature - SpiritWildwood Geist gets +2/+2 as long as it's your turn. The geists that dwell in the deep forests of Kessig are as untamable as the woods themselves. |
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