Warclamp MastiffCreature - HoundFirst strike (This creature deals combat damage before creatures without first strike.) "One bite from that dog will send you to the healer's tent for days." |
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Warchanter of MogisCreature - Minotaur ShamanInspired - Whenever Warchanter of Mogis becomes untapped, target creature you control gains intimidate until end of turn. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.)
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WarbringerCreature - Orc BerserkerDash costs you pay cost less (as long as this creature is on the battlefield).
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War-Wing SirenCreature - Siren SoldierFlying Once she sang sailors to their doom. Now she leads them to glory. |
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War-Spike ChangelingCreature - ShapeshifterChangeling (This card is every creature type at all times.) "Aren't there boggarts enough in Lorwyn? Couldn't it turn into a sheep? Or a sunflower?" |
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War-Name AspirantCreature - Human WarriorRaid - War-Name Aspirant enters the battlefield with a +1/+1 counter on it if you attacked with a creature this turn. No battle means more to a Mardu warrior than the one that earns her war name. |
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War Priest of ThuneCreature - Human ClericWhen War Priest of Thune enters the battlefield, you may destroy target enchantment. "The sacred might of Thune thunders in my soul." |
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War FalconCreature - BirdFlying The falcon is the picture of nobility, maintaining a regal bearing even as it conducts the bloody business of war. |
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War BehemothCreature - BeastMorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.) "The Houses always hope for peace, but we always pack for war." |
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Wandering WolfCreature - WolfCreatures with power less than Wandering Wolf's power can't block it. Humans still feared wolves, though no connection between them and the curse of lycanthropy had ever been proved. |
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Wandering TombshellCreature - Zombie TurtleThe crumbling temples on the tortoise's back are monuments to the decadence of the ancient Sultai. Though it harkens back to the era of the khans, Silumgar allows it to walk his territory as a warning to those who would oppose him. |
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Wandering GoblinsCreature - Goblin WarriorDomain - : Wandering Goblins gets +1/+0 until end of turn for each basic land type among lands you control. Tired of waiting for a dragon to eat them, some hardy goblins struck out to become meals for the unknown. |
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Wandering ChampionCreature - Human MonkWhenever Wandering Champion deals combat damage to a player, if you control a blue or red permanent, you may discard a card. If you do, draw a card. "Learn from your enemies, but do not tolerate them." |
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Wall of VinesCreature - Plant WallDefender (This creature can't attack.) Like all jungle plants, the vines must fight and claw for sunlight. Once their place is secured, they grow strong, sharp, and impenetrable. |
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Wall of TorchesCreature - WallDefender (This creature can't attack.) The foolish try to leap through the unlit spaces. The arrogant believe the fires harmless. The wise find a different door. |
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Wall of TanglecordArtifact Creature - WallDefender Rootlike fibers travel far from Mirrodin's metallic forests, emerging from the crust to drink in the mana-infused sunlight. |
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Wall of SwordsCreature - WallDefender (This creature can't attack.) The air hummed with the scissoring sound of uncounted blades that hovered in front of the invaders as though wielded by a phalanx of unseen hands. |
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Wall of ReverenceCreature - Spirit WallDefender, flying The lives of elves are long, but their memories are longer. Even after death, they do not desert their homes. |
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Wall of ResurgenceCreature - WallDefender
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Wall of OmensCreature - WallDefender "I search for a vision of Zendikar that does not include the Eldrazi." |
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Wall of MulchCreature - WallDefender (This creature can't attack.) Mulch is the fabric of life in the forest. Plants live in it, they die in it, and then they become part of it, feeding countless generations to come. |
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Wall of LimbsCreature - Zombie WallDefender (This creature can't attack.)
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Wall of FrostCreature - WallDefender (This creature can't attack.) "I welcome it. The pasture is cleared of weeds and the wolves are frozen solid." |
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Wall of FireCreature - WallDefender (This creature can't attack.) Mercy is for those who keep their distance. |
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Wall of FaithCreature - WallDefender (This creature can't attack.) "This is a fine suit, armorsmith. I will be safe from harm. If only you could forge rings to mail the rest of my people . . ." |
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Wall of EssenceCreature - WallDefender (This creature can't attack.) The ceiling and the floor fell in love, but only the wall knew. |
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Wall of DenialCreature - WallDefender, flying It provides what every discerning mage requires-time to think. |
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Wall of BoneCreature - Skeleton WallDefender (This creature can't attack.)
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Wall of BlossomsCreature - Plant WallDefender Each flower identical, every leaf and petal disturbingly exact. |
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Walking CorpseCreature - Zombie"Feeding a normal army is a problem of logistics. With zombies, it is an asset. Feeding is why they fight. Feeding is why they are feared." |
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Walking AtlasArtifact Creature - Construct: You may put a land card from your hand onto the battlefield. Crafted by lullmages and bound to the land, it alters itself to match the tumultuous terrain. |
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Walker of the WastesCreature - Eldrazi({C} represents colorless mana.) In the absence of life, something yet grows. |
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Walker of the GroveCreature - ElementalWhen Walker of the Grove leaves the battlefield, put a 4/4 green Elemental creature token onto the battlefield.
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Wakestone GargoyleCreature - GargoyleDefender, flying Its pulsating cry shatters bonds of iron, granite, and servitude. |
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WakedancerCreature - Human ShamanMorbid - When Wakedancer enters the battlefield, if a creature died this turn, put a 2/2 black Zombie creature token onto the battlefield. Hers is an ancient form of necromancy, steeped in shamanic trance and ritual that few skaberen or ghoulcallers comprehend. |
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Vulturous ZombieCreature - Plant ZombieFlying "When something dies, all things benefit. Well okay, just our things." |
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Vulturous AvenCreature - Bird ShamanFlying
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Vulshok ReplicaArtifact Creature - Berserker, Sacrifice Vulshok Replica: Vulshok Replica deals 3 damage to target player. All the fury of the Vulshok with only a trace of their recklessness. |
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Vulshok RefugeeCreature - Human WarriorProtection from red "I will carve my people's vengeance on the face of Phyrexia." |
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Vulshok HeartstokerCreature - Human ShamanWhen Vulshok Heartstoker enters the battlefield, target creature gets +2/+0 until end of turn. He fashions stirring words with as much passion as a smith fashioning a warhammer. |
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