Darksteel ForgeArtifactArtifacts you control have indestructible. (Effects that say "destroy" don't destroy them. Artifact creatures with indestructible can't be destroyed by damage.) "Did it have this shape upon Mirrodin's creation, or did some inconceivable force shape the unshapable?" |
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Colossus of AkrosArtifact Creature - GolemDefender, indestructible
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Guardian of the AgesArtifact Creature - GolemDefender (This creature can't attack.) "At my feet, invasions end."-Statue inscription |
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Street SweeperArtifact Creature - ConstructWhenever Street Sweeper attacks, destroy all Auras attached to target land. The sweepers roam endlessly, scrubbing away the refuse-and anything else too slow or too clumsy to get out of their way. |
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Gold-Forged SentinelArtifact Creature - ChimeraFlying Blessed by the gods. Coveted by mortals. Beholden to neither. |
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Obelisk of UrdArtifactConvoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
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Scuttling Doom EngineArtifact Creature - ConstructScuttling Doom Engine can't be blocked by creatures with power 2 or less. A masterwork of spite, inspired by madness. |
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Soul of New PhyrexiaArtifact Creature - AvatarTrample
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Will-Forged GolemArtifact Creature - GolemConvoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) The modular nature of the automaton's design makes assembly perfectly intuitive. |
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Witness of the AgesArtifact Creature - GolemMorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.) It strode through the clash of dragons, the fall of Ugin, and the rise of the khans. |
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Pyromancer's GauntletArtifactIf a red instant or sorcery spell you control or a red planeswalker you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead. An inferno is just a gesture away. |
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Ring of Three WishesArtifactRing of Three Wishes enters the battlefield with three wish counters on it.
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Heroes' PodiumLegendary ArtifactEach legendary creature you control gets +1/+1 for each other legendary creature you control.
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MeteoriteArtifactWhen Meteorite enters the battlefield, it deals 2 damage to target creature or player. "And if I'm lying," he began . . . |
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Ugin's NexusLegendary ArtifactIf a player would begin an extra turn, that player skips that turn instead. All at once Sarkhan's mind fell silent. |
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Volatile RigArtifact Creature - ConstructTrample
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Millennial GargoyleArtifact Creature - GargoyleFlying "You've got to keep your wits about you on the roofs. Not all stones are compliant handholds."
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Door of DestiniesArtifactAs Door of Destinies enters the battlefield, choose a creature type.
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Haunted Plate MailArtifact - EquipmentEquipped creature gets +4/+4.
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Rod of RuinArtifact, : Rod of Ruin deals 1 damage to target creature or player. "My masterpiece is complete-and so shall be my triumph." |
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Trading PostArtifact, , Discard a card: You gain 4 life.
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Akroan HorseArtifact Creature - HorseDefender
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Anvilwrought RaptorArtifact Creature - BirdFlying, first strike "I know its lightness, for I have seen it fly. I know its weight, for I have seen it strike." |
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Avarice AmuletArtifact - EquipmentEquipped creature gets +2/+0 and has vigilance and "At the beginning of your upkeep, draw a card." Designed by Penny Arcade |
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The Chain VeilLegendary ArtifactAt the beginning of your end step, if you didn't activate a loyalty ability of a planeswalker this turn, you lose 2 life.
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JuggernautArtifact Creature - JuggernautJuggernaut attacks each turn if able. The mighty city of An Karras, with its rich history, built over thousands of years, fell in three hours. |
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Perilous VaultArtifact, , Exile Perilous Vault: Exile all nonland permanents. The spirit dragon Ugin arranged the hedrons of Zendikar to direct leylines of energy. To disrupt one is to unleash devastation and chaos. |
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Dragon Throne of TarkirLegendary Artifact - EquipmentEquipped creature has defender and ", : Other creatures you control gain trample and get +X/+X until end of turn, where X is this creature's power." What once soared high above Tarkir is now reduced to a seat. |
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Aligned Hedron NetworkArtifactWhen Aligned Hedron Network enters the battlefield, exile all creatures with power 5 or greater until Aligned Hedron Network leaves the battlefield. (Those creatures return under their owners' control.) The last hedron slotted into place, locking Ulamog in an infinite loop of binding energy. |
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Hedron ArchiveArtifact: Add to your mana pool. "You've begun to understand the hedrons' true purpose," said Ugin. "The Eldrazi can be imprisoned.""And how did that work out last time?" asked Jace. |
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Azorius KeyruneArtifact: Add or to your mana pool. "The higher the mind soars, the greater its understanding of the law." |
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Chromatic LanternArtifactLands you control have ": Add one mana of any color to your mana pool." Dimir mages put the lanterns to good use, creating shapeshifters and sleeper agents from mana foreign to them. |
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Golgari KeyruneArtifact: Add or to your mana pool. Like a single ant, it only hints at the colony below. |
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Izzet KeyruneArtifact: Add or to your mana pool.
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Rakdos KeyruneArtifact: Add or to your mana pool. The Rakdos use it for everything you can think of and plenty more than that. |
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Selesnya KeyruneArtifact: Add or to your mana pool. A mark of unity when you want one; a fierce guardian when you need one. |
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Orzhov KeyruneArtifact: Add or to your mana pool. You only need to wield it once to appreciate the power of control. |
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Simic KeyruneArtifact: Add or to your mana pool.
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Gruul KeyruneArtifact: Add or to your mana pool. As perilous and unpredictable as the wilds themselves. |
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Armored TransportArtifact Creature - ConstructPrevent all combat damage that would be dealt to Armored Transport by creatures blocking it. "If only our jails were as secure."
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