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Basalt Monolith

Artifact

Basalt Monolith doesn't untap during your untap step.

: Add to your mana pool.

: Untap Basalt Monolith.

Mana:
Cardset: Commander 2013 #237 (Uncommon)
Revised Edition #235 (Uncommon)
Unlimited Edition #232 (Uncommon)
Beta Edition #233 (Unknown)
Alpha Edition #231 (Unknown)
Type: Artifact

Basalt Gargoyle

Creature - Gargoyle

Flying

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

: Basalt Gargoyle gets +0/+1 until end of turn.

Mana:
Power: 3/2
Cardset: Time Spiral #145 (Uncommon)
Type: Creature

Basal Sliver

Creature - Sliver

All Slivers have "Sacrifice this permanent: Add to your mana pool."

"Fascinating . . . These creatures display the paradox of tenacity and purposed self-destruction I have sought to breed into my thrulls."
-Endrek Sahr, master breeder

Mana:
Power: 2/2
Cardset: Time Spiral #96 (Common)
Type: Creature

Baru, Fist of Krosa

Legendary Creature - Human Druid

Whenever a Forest enters the battlefield, green creatures you control get +1/+1 and gain trample until end of turn.

Grandeur - Discard another card named Baru, Fist of Krosa: Put an X/X green Wurm creature token onto the battlefield, where X is the number of lands you control.

Mana:
Power: 4/4
Cardset: Future Sight #142 (Rare)
Type: Creature

Barter in Blood

Sorcery

Each player sacrifices two creatures.

"We must all make sacrifices for the good of Innistrad."
-Sorin Markov

Mana:
Cardset: Avacyn Restored #85 (Uncommon)
Divine vs. Demonic #52 (Uncommon)
Mirrodin #57 (Uncommon)
Type: Sorcery

Barrenton Medic

Creature - Kithkin Cleric

: Prevent the next 1 damage that would be dealt to target creature or player this turn.

Put a -1/-1 counter on Barrenton Medic: Untap Barrenton Medic.

His dreams are filled with noxious powders and clinking vials.

Mana:
Cardset: Shadowmoor #4 (Common)
Type: Creature

Barrenton Cragtreads

Creature - Kithkin Scout

Barrenton Cragtreads can't be blocked by red creatures.

"Boggarts are easy to get around. Just toss some mutton in another direction. Giants are a little harder. You have to be quick to avoid their steps. Cinders are the difficult ones, but even they have fears to be exploited."

Mana: {{/}}{{/}}
Power: 3/3
Cardset: Shadowmoor #138 (Common)
Type: Creature

Barren Moor

Land

Barren Moor enters the battlefield tapped.

: Add to your mana pool.

Cycling (, Discard this card: Draw a card.)

Cardset: Commander 2014 #284 (Common)
Commander 2013 #277 (Common)
Izzet vs. Golgari #78 (Common)
Commander #266 (Common)
Archenemy #124 (Common)
Divine vs. Demonic #58 (Common)
Onslaught #312 (Common)
Type: Land

Barren Glory

Enchantment

At the beginning of your upkeep, if you control no permanents other than Barren Glory and have no cards in hand, you win the game.

"The only perfect world is an empty world, with no one to sin or wage war."
-Tarran, magus of the disk

Mana:
Cardset: Future Sight #3 (Rare)
Type: Enchantment

Barrel Down Sokenzan

Instant - Arcane

Sweep - Return any number of Mountains you control to their owner's hand. Barrel Down Sokenzan deals damage to target creature equal to twice the number of Mountains returned this way.

Mana:
Cardset: Saviors of Kamigawa #94 (Common)
Type: Instant

Barrage Tyrant

Creature - Eldrazi

Devoid (This card has no color.)

, Sacrifice another colorless creature: Barrage Tyrant deals damage equal to the sacrificed creature's power to target creature or player.

Terrible fury. Excellent aim.

Mana:
Power: 5/3
Cardset: Battle for Zendikar #127 (Rare)
Type: Creature

Barrage Ogre

Creature - Ogre Warrior

, Sacrifice an artifact: Barrage Ogre deals 2 damage to target creature or player.

The elves had devised countless strategies to combat Memnarch's war machines, but they had no idea what to do when one was thrown at them.

Mana:
Power: 3/3
Cardset: Scars of Mirrodin #83 (Uncommon)
Type: Creature

Barrage of Expendables

Enchantment

, Sacrifice a creature: Barrage of Expendables deals 1 damage to target creature or player.

Goblin generals don't distinguish between troops and ammunition.

Mana:
Cardset: Magic 2014 #127 (Uncommon)
Type: Enchantment

Barrage of Boulders

Sorcery

Barrage of Boulders deals 1 damage to each creature you don't control.

Ferocious - If you control a creature with power 4 or greater, creatures can't block this turn.

Crude tactics can be effective nonetheless.

Mana:
Cardset: Khans of Tarkir #100 (Common)
Type: Sorcery

Barony Vampire

Creature - Vampire

"Poor little sun-dweller out past curfew. And to think, you might have survived if it wasn't so close to suppertime."

Mana:
Power: 3/2
Cardset: Magic 2011 #82 (Common)
Type: Creature

Barkshell Blessing

Instant

Target creature gets +2/+2 until end of turn.

Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)

Mana: {{/}}
Cardset: Shadowmoor #224 (Common)
Type: Instant

Barbed Shocker

Creature - Insect

Trample, haste

Whenever Barbed Shocker deals damage to a player, that player discards all the cards in his or her hand, then draws that many cards.

Fervid shamans willingly submit to shockers in hopes of glimpsing the fortunes of the future.

Mana:
Power: 2/2
Cardset: Conspiracy #136 (Uncommon)
Time Spiral #144 (Uncommon)
Type: Creature

Barbed Lightning

Instant

Choose one - Barbed Lightning deals 3 damage to target creature; or Barbed Lightning deals 3 damage to target player.

Entwine (Choose both if you pay the entwine cost.)

Every creature on Mirrodin is a lightning rod.

Mana:
Cardset: Darksteel #55 (Common)
Type: Instant

Barbed Battlegear

Artifact - Equipment

Equipped creature gets +4/-1.

Equip

"One need only look at the inhabitants of this world to see that they are forged halfway to perfection. All they need is a whisper of the Glorious Word."
-Urabrask the Hidden

Mana:
Cardset: Scars of Mirrodin #139 (Uncommon)
Type: Artifact

Barbarian Riftcutter

Creature - Human Barbarian

, Sacrifice Barbarian Riftcutter: Destroy target land.

"Riftcutters are suicidal anarchists, waving those lightning axes around so much that the walls are as likely to fall as their foes."
-Heruj, Selesnya initiate

Mana:
Power: 3/3
Cardset: Ravnica: City of Guilds #114 (Common)
Type: Creature

Bar the Door

Instant

Creatures you control get +0/+4 until end of turn.

"It may not look like much, but it's a good old door with strong wards. It'll hold."
-Olgard of the Skiltfolk

Mana:
Cardset: Dark Ascension #2 (Common)
Type: Instant

Bant Sureblade

Creature - Human Soldier

As long as you control another multicolored permanent, Bant Sureblade gets +1/+1 and has first strike.

Soldiers who fought through Grixis learned to hit first, recite the prayer of Asha later.

Mana: {{/}}
Power: 2/1
Cardset: Alara Reborn #143 (Common)
Type: Creature

Bant Sojourners

Creature - Human Soldier

When you cycle Bant Sojourners or it dies, you may put a 1/1 white Soldier creature token onto the battlefield.

Cycling (, Discard this card: Draw a card.)

"We must spread Bant's light before we are shadowed over."

Mana:
Power: 2/4
Cardset: Alara Reborn #125 (Common)
Type: Creature

Bant Panorama

Land

: Add to your mana pool.

, , Sacrifice Bant Panorama: Search your library for a basic Forest, Plains, or Island card and put it onto the battlefield tapped. Then shuffle your library.

Bant's hearts are as pure as its air and as bright as its skies.

Cardset: Commander 2013 #276 (Common)
Shards of Alara #221 (Common)
Type: Land

Bant Charm

Instant

Choose one - Destroy target artifact; or put target creature on the bottom of its owner's library; or counter target instant spell.

Bant is a world where death and chaos hold no sway.

Mana:
Cardset: Shards of Alara #155 (Uncommon)
Type: Instant

Bant Battlemage

Creature - Human Wizard

, : Target creature gains trample until end of turn.

, : Target creature gains flying until end of turn.

"A night attack will be easy. We'll make an air raid over the Akrasan border. Just get me some flint to light the war torches."

Mana:
Power: 2/2
Cardset: Shards of Alara #5 (Uncommon)
Type: Creature

Banshee's Blade

Artifact - Equipment

Equipped creature gets +1/+1 for each charge counter on Banshee's Blade.

Whenever equipped creature deals combat damage, put a charge counter on Banshee's Blade.

Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

Mana:
Cardset: Mirrodin #144 (Uncommon)
Type: Artifact

Banners Raised

Instant

Creatures you control get +1/+0 until end of turn.

After the destruction of the Helvault, fearful mobs soon became fearless battalions.

Mana:
Cardset: Avacyn Restored #127 (Common)
Type: Instant

Banishment Decree

Instant

Put target artifact, creature, or enchantment on top of its owner's library.

"Unworthy of consecration."
-Axsh, lesser cenobite

Mana:
Cardset: Mirrodin Besieged #3 (Common)
Type: Instant

Banishing Stroke

Instant

Put target artifact, creature, or enchantment on the bottom of its owner's library.

Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Mana:
Cardset: Avacyn Restored #7 (Uncommon)
Type: Instant

Banishing Light

Enchantment

When Banishing Light enters the battlefield, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield. (That permanent returns under its owner's control.)

Mana:
Cardset: Journey Into Nyx #5 (Uncommon)
Type: Enchantment

Banishing Knack

Instant

Until end of turn, target creature gains ": Return target nonland permanent to its owner's hand."

Suddenly he realized that everything was connected by invisible strings, strings that could be pulled-or cut.

Mana:
Cardset: Eventide #17 (Common)
Type: Instant

Banisher Priest

Creature - Human Cleric

When Banisher Priest enters the battlefield, exile target creature an opponent controls until Banisher Priest leaves the battlefield. (That creature returns under its owner's control.)

"Oathbreaker, I cast you out!"

Mana:
Power: 2/2
Cardset: Magic 2014 #7 (Uncommon)
Type: Creature

Banewasp Affliction

Enchantment - Aura

Enchant creature

When enchanted creature dies, that creature's controller loses life equal to its toughness.

The consuming undeath of Grixis terrifies the survivors of Vithia, but its fauna is just as fearsome.

Mana:
Cardset: Shards of Alara #65 (Common)
Type: Enchantment

Baneslayer Angel

Creature - Angel

Flying, first strike, lifelink, protection from Demons and from Dragons

Some angels protect the meek and innocent. Others seek out and smite evil wherever it lurks.

Mana:
Power: 5/5
Cardset: Magic 2011 #7 (Mythic Rare)
Magic 2010 #4 (Mythic Rare)
Type: Creature

Baneful Omen

Enchantment

At the beginning of your end step, you may reveal the top card of your library. If you do, each opponent loses life equal to that card's converted mana cost.

"Ah, again it does not bode well for you."

Mana:
Cardset: Rise of the Eldrazi #96 (Rare)
Type: Enchantment

Banefire

Sorcery

Banefire deals X damage to target creature or player.

If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented.

For Sarkhan Vol, the dragon is the purest expression of life's savage splendor.

Mana:
Cardset: Conflux #58 (Rare)
Type: Sorcery

Bane of Progress

Creature - Elemental

When Bane of Progress enters the battlefield, destroy all artifacts and enchantments. Put a +1/+1 counter on Bane of Progress for each permanent destroyed this way.

It sees shaped stone and carved wood as mutilations.

Mana:
Power: 2/2
Cardset: Commander 2013 #137 (Rare)
Type: Creature

Bane of Bala Ged

Creature - Eldrazi

Whenever Bane of Bala Ged attacks, defending player exiles two permanents he or she controls.

The continent of Bala Ged was ravaged by massive Eldrazi of Ulamog's lineage, its lush jungles and cascading rivers reduced to dust.

Mana:
Power: 7/5
Cardset: Battle for Zendikar #1 (Uncommon)
Type: Creature

Bane Alley Broker

Creature - Human Rogue

: Draw a card, then exile a card from your hand face down.

You may look at cards exiled with Bane Alley Broker.

, : Return a card exiled with Bane Alley Broker to its owner's hand.

Mana:
Cardset: Gatecrash #145 (Uncommon)
Type: Creature

Bane Alley Blackguard

Creature - Human Rogue

"I'm in the field of procurement, and business is good. The guilds want all kinds of maps and relics these days, though what they want them for I'm not quite sure."

Mana:
Power: 1/3
Cardset: Dragon's Maze #21 (Common)
Type: Creature

Bandage

Instant

Prevent the next 1 damage that would be dealt to target creature or player this turn.

Draw a card.

Life is measured in inches. To a healer, every one of those inches is precious.

Mana:
Cardset: Tenth Edition #9 (Common)
Stronghold #101 (Common)
Type: Instant

Balustrade Spy

Creature - Vampire Rogue

Flying

When Balustrade Spy enters the battlefield, target player reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard.

Mana:
Power: 2/3
Cardset: Gatecrash #57 (Common)
Type: Creature

Baloth Woodcrasher

Creature - Beast

Landfall - Whenever a land enters the battlefield under your control, Baloth Woodcrasher gets +4/+4 and gains trample until end of turn.

Its insatiable hunger quickly depletes a region of prey. It must migrate from place to place to feed its massive bulk.

Mana:
Power: 4/4
Cardset: Commander 2013 #136 (Uncommon)
Commander #143 (Uncommon)
Zendikar #157 (Uncommon)
Type: Creature

Baloth Pup

Creature - Beast

Baloth Pup has trample as long as it has a +1/+1 counter on it.

A young baloth channels its energy into playful destructiveness. Over time, it becomes less playful but no less destructive.

Mana:
Power: 3/1
Cardset: Oath of the Gatewatch #127 (Uncommon)
Type: Creature

Baloth Null

Creature - Zombie Beast

When Baloth Null enters the battlefield, return up to two target creature cards from your graveyard to your hand.

"Humans use pigs to hunt for mushrooms, don't they? It's like that."
-Harak, Malakir bloodwitch

Mana:
Power: 4/5
Cardset: Oath of the Gatewatch #152 (Uncommon)
Type: Creature

Baloth Cage Trap

Instant - Trap

If an opponent had an artifact enter the battlefield under his or her control this turn, you may pay rather than pay Baloth Cage Trap's mana cost.

Put a 4/4 green Beast creature token onto the battlefield.

Mana:
Cardset: Zendikar #156 (Uncommon)
Type: Instant

Ballyrush Banneret

Creature - Kithkin Soldier

Kithkin spells and Soldier spells you cast cost less to cast.

Only wool from the side of the springjack turned most often to the sun can be woven into kithkin battle standards. Jackherds record every movement of their woolly-jacks until shearing.

Mana:
Power: 2/1
Cardset: Morningtide #1 (Common)
Type: Creature

Ballynock Trapper

Creature - Kithkin Soldier

: Tap target creature.

Whenever you cast a white spell, you may untap Ballynock Trapper.

No matter how large or small, fierce or fleeting, the kithkin have a trap for it.

Mana:
Power: 2/2
Cardset: Eventide #2 (Common)
Type: Creature

Ballynock Cohort

Creature - Kithkin Soldier

First strike

Ballynock Cohort gets +1/+1 as long as you control another white creature.

A kithkin's worst enemy is solitude.

Mana:
Power: 2/2
Cardset: Shadowmoor #3 (Common)
Type: Creature

Ballista Squad

Creature - Human Rebel

, : Ballista Squad deals X damage to target attacking or blocking creature.

The perfect antidote for a tightly packed formation.

Mana:
Power: 2/2
Cardset: Tenth Edition #8 (Uncommon)
Ninth Edition #5 (Uncommon)
Mercadian Masques #5 (Uncommon)
Type: Creature

Ball Lightning

Creature - Elemental

Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Haste (This creature can attack and as soon as it comes under your control.)

At the beginning of the end step, sacrifice Ball Lightning.

Mana:
Power: 6/1
Cardset: Fire and Lightning #12 (Unknown)
Magic 2010 #125 (Rare)
Fifth Edition #210 (Rare)
Fourth Edition #194 (Rare)
The Dark #56 (Rare)
Type: Creature

Baleful Strix

Artifact Creature - Bird

Flying, deathtouch

When Baleful Strix enters the battlefield, draw a card.

Its beak rends flesh and bone, exposing the tender marrow of dream.

Mana:
Power: 1/1
Cardset: Commander 2013 #177 (Uncommon)
Planechase 2012 #82 (Uncommon)
Type: Artifact Creature

Baleful Stare

Sorcery

Target opponent reveals his or her hand. You draw a card for each Mountain and red card in it.

"Though there is little to be learned from your dust and stones, I shall wring them dry nevertheless."

Mana:
Cardset: Ninth Edition #64 (Uncommon)
Seventh Edition #62 (Uncommon)
Type: Sorcery

Baleful Force

Creature - Elemental

At the beginning of each upkeep, you draw a card and you lose 1 life.

"As with any malevolent being, the trick is knowing how long you can afford to keep it in your service."-Liliana Vess

Mana:
Power: 7/7
Cardset: Commander 2013 #70 (Rare)
Type: Creature

Baleful Eidolon

Enchantment Creature - Spirit

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Enchanted creature gets +1/+1 and has deathtouch.

Mana:
Power: 1/1
Cardset: Theros #78 (Common)
Type: Enchantment

Balefire Liege

Creature - Spirit Horror

Other red creatures you control get +1/+1.

Other white creatures you control get +1/+1.

Whenever you cast a red spell, Balefire Liege deals 3 damage to target player.

Whenever you cast a white spell, you gain 3 life.

Mana: {{/}}{{/}}{{/}}
Power: 2/4
Cardset: Eventide #132 (Rare)
Type: Creature

Balefire Dragon

Creature - Dragon

Flying

Whenever Balefire Dragon deals combat damage to a player, it deals that much damage to each creature that player controls.

If it comes for you, die boldly or die swiftly-for die you will.

Mana:
Power: 6/6
Cardset: Innistrad #129 (Mythic Rare)
Type: Creature

Balduvian Warlord

Creature - Human Barbarian

: Remove target blocking creature from combat. Creatures it was blocking that hadn't become blocked by another creature this combat become unblocked, then it blocks an attacking creature of your choice. Activate this ability only during the declare blockers step.

Mana:
Power: 3/2
Cardset: Coldsnap #77 (Uncommon)
Type: Creature

Balduvian Rage

Instant

Target attacking creature gets +X/+0 until end of turn.

Draw a card at the beginning of the next turn's upkeep.

"Let your heartbeat be the thunder in the valley. Let your swords be the lightning on the peaks."
-Lothar Lovisason, Balduvian chieftain

Mana:
Cardset: Coldsnap #76 (Uncommon)
Type: Instant

Balduvian Frostwaker

Creature - Human Wizard

, : Target snow land becomes a 2/2 blue Elemental creature with flying. It's still a land.

"Whether frozen or fertile, the land is our ally. It awaits the call to battle."

Mana:
Power: 1/1
Cardset: Coldsnap #28 (Uncommon)
Type: Creature

Balduvian Fallen

Creature - Zombie

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Whenever Balduvian Fallen's cumulative upkeep is paid, it gets +1/+0 until end of turn for each or spent this way.

Mana:
Power: 3/5
Cardset: Coldsnap #51 (Uncommon)
Type: Creature

Balduvian Barbarians

Creature - Human Barbarian

"From the snowy slopes of Kaelor,
To the canyons of Bandu,
We drink and fight and feast and die
As we were born to do."
-Balduvian tavern song

Mana:
Power: 3/2
Cardset: Ninth Edition #174 (Common)
Eighth Edition #176 (Common)
Seventh Edition #173 (Common)
Sixth Edition #166 (Unknown)
Ice Age #172 (Common)
Type: Creature

Balance of Power

Sorcery

If target opponent has more cards in hand than you, draw cards equal to the difference.

"To empty your mind is to fill your grave."
-Lat-Nam teaching

Mana:
Cardset: Eighth Edition #62 (Rare)
Type: Sorcery

Bala Ged Thief

Creature - Human Rogue Ally

Whenever Bala Ged Thief or another Ally enters the battlefield under your control, target player reveals a number of cards from his or her hand equal to the number of Allies you control. You choose one of them. That player discards that card.

Mana:
Power: 2/2
Cardset: Zendikar #79 (Rare)
Type: Creature

Bala Ged Scorpion

Creature - Scorpion

When Bala Ged Scorpion enters the battlefield, you may destroy target creature with power 1 or less.

Fast and lethal, with a penchant for the weak and infirm.

Mana:
Power: 2/3
Cardset: Rise of the Eldrazi #95 (Common)
Type: Creature

Baku Altar

Artifact

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Baku Altar.

, , Remove a ki counter from Baku Altar: Put a 1/1 colorless Spirit creature token onto the battlefield.

Mana:
Cardset: Betrayers of Kamigawa #152 (Rare)
Type: Artifact

Bad Moon

Enchantment

Black creatures get +1/+1.

Mana:
Cardset: Commander 2014 #135 (Rare)
Garruk vs. Liliana #48 (Rare)
Time Spiral "Timeshifted" #38 (Special)
Fifth Edition #4 (Rare)
Fourth Edition #4 (Rare)
Revised Edition #2 (Rare)
Unlimited Edition #2 (Rare)
Beta Edition #2 (Unknown)
Alpha Edition #2 (Unknown)
Type: Enchantment

Backup Plan

Conspiracy

(Start the game with this conspiracy face up in the command zone.)

Draw an additional hand of seven cards as the game begins. Before taking mulligans, shuffle all but one of your hands into your library.

"In the market for an alternative, friend?"

Mana:
Cardset: Conspiracy #2 (Rare)
Type: Conspiracy

Back to Nature

Instant

Destroy all enchantments.

"Nature is a mutable cloud which is always and never the same."
-Ralph Waldo Emerson, Essays

Mana:
Cardset: Magic 2015 #169 (Uncommon)
Magic 2011 #164 (Uncommon)
Type: Instant

Back from the Brink

Enchantment

Exile a creature card from your graveyard and pay its mana cost: Put a token onto the battlefield that's a copy of that card. Activate this ability only any time you could cast a sorcery.

On Innistrad, death is just a career change.

Mana:
Cardset: Innistrad #44 (Rare)
Type: Enchantment

Æthertow

Instant

Put target attacking or blocking creature on top of its owner's library.

Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)

Mana: {{/}}
Cardset: Shadowmoor #136 (Common)
Type: Instant

Ætherspouts

Instant

For each attacking creature, its owner puts it on the top or bottom of his or her library.

"Don't worry, there's plenty for everyone."
-Vickon, Eleventh Company battlemage

Mana:
Cardset: Magic 2015 #44 (Rare)
Type: Instant

Æthersnipe

Creature - Elemental

When Æthersnipe enters the battlefield, return target nonland permanent to its owner's hand.

Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Mana:
Power: 4/4
Cardset: Modern Masters #36 (Common)
Commander #39 (Common)
Jace vs. Chandra #17 (Common)
Lorwyn #50 (Common)
Type: Creature

Ætherplasm

Creature - Illusion

Whenever Ætherplasm blocks a creature, you may return Ætherplasm to its owner's hand. If you do, you may put a creature card from your hand onto the battlefield blocking that creature.

Its fickle form holds hints of a thousand former identities.

Mana:
Power: 1/1
Cardset: Guildpact #22 (Uncommon)
Type: Creature

Æthermage's Touch

Instant

Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It has "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order.

Mana:
Cardset: Commander 2013 #176 (Rare)
Dissension #101 (Rare)
Type: Instant

Ætherling

Creature - Shapeshifter

: Exile Ætherling. Return it to the battlefield under its owner's control at the beginning of the next end step.

: Ætherling can't be blocked this turn.

: Ætherling gets +1/-1 until end of turn.

: Ætherling gets -1/+1 until end of turn.

Mana:
Power: 4/5
Cardset: Dragon's Maze #11 (Rare)
Type: Creature

Ætherize

Instant

Return all attacking creatures to their owner's hand.

"You can come back once you've learned some manners-and figured out how to reconstitute your physical forms."

Mana:
Cardset: Gatecrash #29 (Uncommon)
Type: Instant

Ætherflame Wall

Creature - Wall

Defender

Ætherflame Wall can block creatures with shadow as though they didn't have shadow.

: Ætherflame Wall gets +1/+0 until end of turn.

Mana:
Cardset: Time Spiral #142 (Common)
Type: Creature

Æther Web

Enchantment - Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Enchanted creature gets +1/+1, has reach, and can block creatures with shadow as though they didn't have shadow. (Creatures with reach can block creatures with flying.)

Mana:
Cardset: Time Spiral #189 (Common)
Type: Enchantment

Æther Vial

Artifact

At the beginning of your upkeep, you may put a charge counter on Æther Vial.

: You may put a creature card with converted mana cost equal to the number of charge counters on Æther Vial from your hand onto the battlefield.

Mana:
Cardset: Modern Masters #197 (Rare)
Darksteel #91 (Uncommon)
Type: Artifact

Æther Tradewinds

Instant

Return target permanent you control and target permanent you don't control to their owners' hands.

"The wind smells of misfortune. Check your knots."
-Anitan, Ondu cleric

Mana:
Cardset: Conspiracy #89 (Common)
Worldwake #24 (Common)
Type: Instant

Æther Spellbomb

Artifact

, Sacrifice Æther Spellbomb: Return target creature to its owner's hand.

, Sacrifice Æther Spellbomb: Draw a card.

Mana:
Cardset: Modern Masters #196 (Common)
Elspeth vs. Tezzeret #61 (Common)
Archenemy #102 (Common)
Mirrodin #141 (Common)
Type: Artifact

Æther Snap

Sorcery

Remove all counters from all permanents and exile all tokens.

"May you wake to find you were only ever a dream."
-Mephidross curse

Mana:
Cardset: Commander 2014 #133 (Rare)
Darksteel #37 (Rare)
Type: Sorcery

Æther Shockwave

Instant

Choose one - Tap all Spirits; or tap all non-Spirit creatures.

"The strain upon the veil between worlds began to show near the end of the Kami War. Strange happenings that neither side could control lashed out across Kamigawa."
-Observations of the Kami War

Mana:
Cardset: Saviors of Kamigawa #1 (Uncommon)
Type: Instant

Æther Searcher

Artifact Creature - Construct

Reveal Æther Searcher as you draft it. Reveal the next card you draft and note its name.

When Æther Searcher enters the battlefield, you may search your hand and/or library for a card with a name noted as you drafted cards named Æther Searcher. You may cast it without paying its mana cost. If you searched your library this way, shuffle it.

Mana:
Power: 6/4
Cardset: Conspiracy #53 (Rare)
Type: Artifact Creature

Æther Membrane

Creature - Wall

Defender; reach (This creature can block creatures with flying.)

Whenever Æther Membrane blocks a creature, return that creature to its owner's hand at end of combat.

Mana:
Cardset: Venser vs. Koth #48 (Uncommon)
Planar Chaos #93 (Uncommon)
Type: Creature

Æther Gale

Sorcery

Return six target nonland permanents to their owners' hands.

The militia formed up in the central plaza awaiting the onslaught, but the giants never quite made it.

Mana:
Cardset: Commander 2014 #11 (Rare)
Type: Sorcery

Æther Figment

Creature - Illusion

Kicker (You may pay an additional as you cast this spell.)

Æther Figment is unblockable.

If Æther Figment was kicked, it enters the battlefield with two +1/+1 counters on it.

Mana:
Power: 1/1
Cardset: Zendikar #40 (Uncommon)
Type: Creature

Æther Adept

Creature - Human Wizard

When Æther Adept enters the battlefield, return target creature to its owner's hand.

"The universe is my instrument, and the song I play upon it is one you are forbidden to hear."

Mana:
Power: 2/2
Cardset: Magic 2012 #41 (Common)
Magic 2011 #41 (Common)
Type: Creature

Azusa, Lost but Seeking

Legendary Creature - Human Monk

You may play two additional lands on each of your turns.

"I do not miss Jukai Forest. It is not my home. My home is Kamigawa, its people my family. Wherever I set my pack and rest my head, I am home."

Mana:
Power: 1/2
Cardset: Champions of Kamigawa #201 (Rare)
Type: Creature

Azure Mage

Creature - Human Wizard

: Draw a card.

"We draw our power from the infinite ocean of the mind, where all manner of things can be conceived."
-Azure creed

Mana:
Power: 2/1
Cardset: Commander 2014 #98 (Uncommon)
Magic 2012 #45 (Uncommon)
Type: Creature

Azure Drake

Creature - Drake

Flying

More so than "storm" or "pirate," "drake" is the word a sailor least wants to hear.

Mana:
Power: 2/4
Cardset: Magic 2011 #46 (Common)
Ninth Edition #63 (Uncommon)
Fifth Edition #73 (Uncommon)
Legends #46 (Uncommon)
Type: Creature

Azorius Signet

Artifact

, : Add to your mana pool.

The maze-like design embodies the core of Azorius law-strict structure designed to test wills and stall change.

Mana:
Cardset: Archenemy #103 (Common)
Dissension #159 (Common)
Type: Artifact

Azorius Ploy

Instant

Prevent all combat damage target creature would deal this turn.

Prevent all combat damage that would be dealt to target creature this turn.

Azorius military tactics, like their legal tactics, capitalize on delay and nullification.

Mana:
Cardset: Dissension #106 (Uncommon)
Type: Instant

Azorius Keyrune

Artifact

: Add or to your mana pool.

: Azorius Keyrune becomes a 2/2 white and blue Bird artifact creature with flying until end of turn.

"The higher the mind soars, the greater its understanding of the law."
-Isperia

Mana:
Cardset: Commander 2013 #236 (Uncommon)
Return to Ravnica #225 (Uncommon)
Type: Artifact

Azorius Justiciar

Creature - Human Wizard

When Azorius Justiciar enters the battlefield, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)

"Your potential to commit a crime warrants further investigation."

Mana:
Power: 2/2
Cardset: Return to Ravnica #6 (Uncommon)
Type: Creature

Azorius Herald

Creature - Spirit

Azorius Herald can't be blocked.

When Azorius Herald enters the battlefield, you gain 4 life.

When Azorius Herald enters the battlefield, sacrifice it unless was spent to cast it.

"As peace should be-gentle yet unstoppable."
-Augustin IV

Mana:
Power: 2/1
Cardset: Commander 2013 #6 (Uncommon)
Dissension #2 (Uncommon)
Type: Creature

Azorius Guildmage

Creature - Vedalken Wizard

: Tap target creature.

: Counter target activated ability. (Mana abilities can't be targeted.)

Mana: {{/}}{{/}}
Power: 2/2
Cardset: Commander #183 (Uncommon)
Dissension #141 (Uncommon)
Type: Creature

Azorius Guildgate

Land - Gate

Azorius Guildgate enters the battlefield tapped.

: Add or to your mana pool.

Enter the Senate, the seat of justice and the foundation of Ravnican society.

Mana:
Cardset: Commander 2013 #275 (Common)
Dragon's Maze #146 (Common)
Return to Ravnica #237 (Common)
Type: Land