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MTGPlaytest : Cards

Card Library

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Elder Land Wurm

Creature - Dragon Wurm

Defender, trample

When Elder Land Wurm blocks, it loses defender.

Sometimes it's best to let sleeping dragons lie.

Mana:
Power: 5/5
Cardset: Fourth Edition #274 (Rare)
Legends #180 (Rare)
Type: Creature

Elder Mastery

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3 and has flying.

Whenever enchanted creature deals damage to a player, that player discards two cards.

Taste his power, hunger for his command.

Mana:
Cardset: Ajani vs. Nicol Bolas #68 (Uncommon)
Conflux #104 (Uncommon)
Type: Enchantment

Elder of Laurels

Creature - Human Advisor

: Target creature gets +X/+X until end of turn, where X is the number of creatures you control.

Hopes and prayers can carry the same force as swords and torches.

Mana:
Power: 2/3
Cardset: Innistrad #177 (Rare)
Type: Creature

Elder Pine of Jukai

Creature - Spirit

Whenever you cast a Spirit or Arcane spell, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order.

Soulshift 2 (When this creature dies, you may return target Spirit card with converted mana cost 2 or less from your graveyard to your hand.)

Mana:
Power: 2/1
Cardset: Saviors of Kamigawa #128 (Common)
Type: Creature

Elder Spawn

Creature - Spawn

At the beginning of your upkeep, unless you sacrifice an Island, sacrifice Elder Spawn and it deals 6 damage to you.

Elder Spawn can't be blocked by red creatures.

Mana:
Power: 6/6
Cardset: Legends #52 (Rare)
Type: Creature

Elderscale Wurm

Creature - Wurm

Trample

When Elderscale Wurm enters the battlefield, if your life total is less than 7, your life total becomes 7.

As long as you have 7 or more life, damage that would reduce your life total to less than 7 reduces it to 7 instead.

Mana:
Power: 7/7
Cardset: Magic 2013 #167 (Mythic Rare)
Type: Creature

Elderwood Scion

Creature - Elemental

Trample, lifelink

Spells you cast that target Elderwood Scion cost less to cast.

Spells your opponents cast that target Elderwood Scion cost more to cast.

The Sunbriar druids believe that every life begins in its heart and ends under its hooves.

Mana:
Power: 4/4
Cardset: Planechase 2012 #88 (Rare)
Type: Creature

Eldrazi Aggressor

Creature - Eldrazi Drone

Devoid (This card has no color.)

Eldrazi Aggressor has haste as long as you control another colorless creature.

"They employ a foul sort of teamwork."
-General Tazri, allied commander

Mana:
Power: 2/3
Cardset: Oath of the Gatewatch #95 (Common)
Type: Creature

Eldrazi Conscription

Tribal Enchantment - Eldrazi Aura

Enchant creature

Enchanted creature gets +10/+10 and has trample and annihilator 2. (Whenever it attacks, defending player sacrifices two permanents.)

The barest taste of Eldrazi power shatters both realms and identities.

Mana:
Cardset: Rise of the Eldrazi #3 (Rare)
Type: Enchantment

Eldrazi Devastator

Creature - Eldrazi

Trample

"No matter how big your champion, theirs is bigger. No matter how great your numbers, theirs are greater. No matter how voracious your appetite, they are hungrier. That is why the Eldrazi will win."-Kalitas, thrall of Ulamog

Mana:
Power: 8/9
Cardset: Battle for Zendikar #7 (Common)
Type: Creature

Eldrazi Displacer

Creature - Eldrazi

Devoid (This card has no color.)

{C}: Exile another target creature, then return it to the battlefield tapped under its owner's control. ({C} represents colorless mana.)

Mana:
Power: 3/3
Cardset: Oath of the Gatewatch #13 (Rare)
Type: Creature

Eldrazi Mimic

Creature - Eldrazi

Whenever another colorless creature enters the battlefield under your control, you may change Eldrazi Mimic's base power and toughness to that creature's power and toughness until end of turn.

It is consistently inconsistent.

Mana:
Power: 2/1
Cardset: Oath of the Gatewatch #2 (Rare)
Type: Creature

Eldrazi Monument

Artifact

Creatures you control get +1/+1, have flying, and are indestructible.

At the beginning of your upkeep, sacrifice a creature. If you can't, sacrifice Eldrazi Monument.

"Gods don't die. They merely slumber."
-Ayli, Kamsa cleric

Mana:
Cardset: Zendikar #199 (Mythic Rare)
Type: Artifact

Eldrazi Obligator

Creature - Eldrazi

Devoid (This card has no color.)

When you cast Eldrazi Obligator, you may pay {C}. If you do, gain control of target creature until end of turn, untap that creature, and it gains haste until end of turn. ({C} represents colorless mana.)

Haste

Mana:
Power: 3/1
Cardset: Oath of the Gatewatch #96 (Rare)
Type: Creature

Eldrazi Skyspawner

Creature - Eldrazi Drone

Devoid (This card has no color.)

Flying

When Eldrazi Skyspawner enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add to your mana pool."

Mana:
Power: 2/1
Cardset: Battle for Zendikar #58 (Common)
Type: Creature

Eldrazi Temple

Land

: Add to your mana pool.

: Add to your mana pool. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi.

Each temple is a door to a horrible future.

Cardset: Rise of the Eldrazi #227 (Rare)
Type: Land

Electric Eel

Creature - Fish

When Electric Eel enters the battlefield, it deals 1 damage to you.

: Electric Eel gets +2/+0 until end of turn and deals 1 damage to you.

Mana:
Power: 1/1
Cardset: The Dark #24 (Rare)
Type: Creature

Electrickery

Instant

Electrickery deals 1 damage to target creature you don't control.

Overload (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")

Mana:
Cardset: Return to Ravnica #93 (Common)
Type: Instant

Electrolyze

Instant

Electrolyze deals 2 damage divided as you choose among one or two target creatures and/or players.

Draw a card.

The Izzet learn something from every lesson they teach.

Mana:
Cardset: Modern Masters #175 (Uncommon)
Commander #197 (Uncommon)
Guildpact #111 (Uncommon)
Type: Instant

Electropotence

Enchantment

Whenever a creature enters the battlefield under your control, you may pay . If you do, that creature deals damage equal to its power to target creature or player.

Where life and force collide.

Mana:
Cardset: Zendikar #122 (Rare)
Type: Enchantment

Electrostatic Bolt

Instant

Electrostatic Bolt deals 2 damage to target creature. If it's an artifact creature, Electrostatic Bolt deals 4 damage to it instead.

It's hard to avoid electric shock when the entire plane is metallic.

Mana:
Cardset: Mirrodin #89 (Common)
Type: Instant

Electryte

Creature - Beast

Whenever Electryte deals combat damage to defending player, it deals damage equal to its power to each blocking creature.

Shivan inhabitants are hardened to fire, so their predators have developed alternative weaponry.

Mana:
Power: 3/3
Cardset: Urza's Saga #183 (Rare)
Type: Creature

Elemental Appeal

Sorcery

Kicker (You may pay an additional as you cast this spell.)

Put a 7/1 red Elemental creature token with trample and haste onto the battlefield. Exile it at the beginning of the next end step. If Elemental Appeal was kicked, that creature gets +7/+0 until end of turn.

Mana:
Cardset: Zendikar #123 (Rare)
Type: Sorcery

Elemental Augury

Enchantment

: Look at the top three cards of target player's library, then put them back in any order.

"It is the changing of perception that is important."
-Gerda Äagesdotter,
Archmage of the Unseen

Mana:
Cardset: Ice Age #364 (Rare)
Type: Enchantment

Elemental Mastery

Enchantment - Aura

Enchant creature

Enchanted creature has ": Put X 1/1 red Elemental creature tokens with haste onto the battlefield, where X is this creature's power. Exile them at the beginning of the next end step."

Mana:
Cardset: Shadowmoor #90 (Rare)
Type: Enchantment

Elemental Resonance

Enchantment - Aura

Enchant permanent

At the beginning of your precombat main phase, add mana equal to enchanted permanent's mana cost to your mana pool. (Mana cost includes color. If a mana symbol has multiple colors, choose one.)

Mana:
Cardset: Dissension #83 (Rare)
Type: Enchantment

Elemental Uprising

Instant

Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. It must be blocked this turn if able.

"My heart and Zendikar's beat as one. Together we will endure."
-Nissa Revane

Mana:
Cardset: Oath of the Gatewatch #130 (Common)
Type: Instant

Elephant Ambush

Instant

Put a 3/3 green Elephant creature token onto the battlefield.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Odyssey #240 (Common)
Type: Instant

Elephant Grass

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Black creatures can't attack you.

Nonblack creatures can't attack you unless their controller pays for each creature he or she controls that's attacking you.

"How have I angered nature that she would imprison me in a labyrinth of grass?"
-Kasib ibn Naji, Letters

Mana:
Cardset: Visions #54 (Uncommon)
Type: Enchantment

Elephant Graveyard

Land

: Add to your mana pool.

: Regenerate target Elephant.

Cardset: Arabian Nights #88 (Uncommon)
Type: Land

Elephant Guide

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3.

When enchanted creature dies, put a 3/3 green Elephant creature token onto the battlefield.

Nature's strength outlives the strong.

Mana:
Cardset: Conspiracy #162 (Uncommon)
Garruk vs. Liliana #18 (Uncommon)
Judgment #111 (Uncommon)
Type: Enchantment

Elephant Resurgence

Sorcery

Each player puts a green Elephant creature token onto the battlefield. Those creatures have "This creature's power and toughness are each equal to the number of creature cards in its controller's graveyard."

Mana:
Cardset: Prophecy #113 (Rare)
Type: Sorcery

Elesh Norn, Grand Cenobite

Legendary Creature - Praetor

Vigilance

Other creatures you control get +2/+2.

Creatures your opponents control get -2/-2.

"The Gitaxians whisper among themselves of other worlds. If they exist, we must bring Phyrexia's magnificence to them."

Mana:
Power: 4/7
Cardset: New Phyrexia #9 (Mythic Rare)
Type: Creature

Elf Replica

Artifact Creature - Elf

, Sacrifice Elf Replica: Destroy target enchantment.

Mana:
Power: 2/2
Cardset: Mirrodin #167 (Common)
Type: Artifact Creature

Elfhame Palace

Land

Elfhame Palace enters the battlefield tapped.

: Add or to your mana pool.

The elfhames are the closest thing to "civilization" the elves allow themselves.

Cardset: Phyrexia vs. The Coalition #64 (Uncommon)
Eighth Edition #324 (Uncommon)
Invasion #322 (Uncommon)
Type: Land

Elfhame Sanctuary

Enchantment

At the beginning of your upkeep, you may search your library for a basic land card, reveal that card, and put it into your hand. If you do, you skip your draw step this turn and shuffle your library.

Mana:
Cardset: Invasion #185 (Uncommon)
Type: Enchantment

Elgaud Inquisitor

Creature - Human Cleric

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

When Elgaud Inquisitor dies, put a 1/1 white Spirit creature token with flying onto the battlefield.

"It will take more than steel alone to purge this world of evil."

Mana:
Power: 2/2
Cardset: Dark Ascension #6 (Common)
Type: Creature

Elgaud Shieldmate

Creature - Human Soldier

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Elgaud Shieldmate is paired with another creature, both creatures have hexproof. (They can't be the targets of spells or abilities your opponents control.)

Mana:
Power: 2/3
Cardset: Avacyn Restored #50 (Common)
Type: Creature

Elite Arcanist

Creature - Human Wizard

When Elite Arcanist enters the battlefield, you may exile an instant card from your hand.

, : Copy the exiled card. You may cast the copy without paying its mana cost. X is the converted mana cost of the exiled card.

Mana:
Power: 1/1
Cardset: Magic 2014 #54 (Rare)
Type: Creature

Elite Archers

Creature - Human Soldier Archer

: Elite Archers deals 3 damage to target attacking or blocking creature.

They fletch their arrows with the feathers of angels.

Mana:
Power: 3/3
Cardset: Eighth Edition #18 (Rare)
Seventh Edition #15 (Rare)
Urza's Saga #13 (Rare)
Type: Creature
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