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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Favorable Destiny

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+2 as long as it's white.

Enchanted creature has shroud as long as its controller controls another creature. (It can't be the target of spells or abilities.)

Mana:
Cardset: Mirage #220 (Uncommon)
Type: Enchantment

Femeref Healer

Creature - Human Cleric

: Prevent the next 1 damage that would be dealt to target creature or player this turn.

"Faith is my shield, and hope is my armor; I am vulnerable only to myself."
-Asmira, Holy Avenger

Mana:
Power: 1/1
Cardset: Mirage #221 (Common)
Type: Creature

Illumination

Instant

Counter target artifact or enchantment spell. Its controller gains life equal to its converted mana cost.

"A brilliant light can either illuminate or blind. How will you know which until you open your eyes?"
-Asmira, Holy Avenger

Mana:
Cardset: Mirage #225 (Uncommon)
Type: Instant

Shadowbane

Instant

The next time a source of your choice would deal damage to you and/or creatures you control this turn, prevent that damage. If damage from a black source is prevented this way, you gain that much life.

Light creates shadow; light destroys shadow. Such is the transience of darkness.

Mana:
Cardset: Mirage #242 (Uncommon)
Type: Instant

Soul Echo

Enchantment

Soul Echo enters the battlefield with X echo counters on it.

You don't lose the game for having 0 or less life.

At the beginning of your upkeep, sacrifice Soul Echo if there are no echo counters on it. Otherwise, target opponent may choose that for each 1 damage that would be dealt to you until your next upkeep, you remove an echo counter from Soul Echo instead.

Mana:
Cardset: Mirage #244 (Rare)
Type: Enchantment

Wall of Resistance

Creature - Wall

Defender (This creature can't attack.)

Flying

At the beginning of each end step, if Wall of Resistance was dealt damage this turn, put a +0/+1 counter on it.

Telim'Tor could no longer recall the exact number of assaults-but his troops could.

Mana:
Cardset: Mirage #250 (Common)
Type: Creature

Ward of Lights

Enchantment - Aura

You may cast Ward of Lights as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.

Enchant creature

As Ward of Lights enters the battlefield, choose a color.

Enchanted creature has protection from the chosen color. This effect doesn't remove Ward of Lights.

Mana:
Cardset: Mirage #251 (Common)
Type: Enchantment

Telim'Tor's Darts

Artifact

, : Telim'Tor's Darts deals 1 damage to target player.

"People laughed at my darts-once."
-Telim'Tor

Mana:
Cardset: Mirage #286 (Uncommon)
Type: Artifact

Energy Bolt

Sorcery

Choose one - Energy Bolt deals X damage to target player; or target player gains X life.

Life and death are two faces of the same coin.

Mana:
Cardset: Mirage #323 (Rare)
Type: Sorcery

Kaervek's Purge

Sorcery

Destroy target creature with converted mana cost X. If that creature dies this way, Kaervek's Purge deals damage equal to the creature's power to the creature's controller.

Mana:
Cardset: Mirage #330 (Uncommon)
Type: Sorcery

Prismatic Boon

Instant

Choose a color. X target creatures gain protection from the chosen color until end of turn.

"How ironic that the greatest forge of civilization is battle."
-Mangara

Mana:
Cardset: Mirage #334 (Uncommon)
Type: Instant

Savage Twister

Sorcery

Savage Twister deals X damage to each creature.

"Frozen, we watched the funnel pluck up three of the goats-pook! pook! pook!-before we ran for the wadi."
-Travelogue of Najat

Mana:
Cardset: Commander 2013 #208 (Uncommon)
Commander #222 (Uncommon)
Archenemy #93 (Uncommon)
Guildpact #127 (Uncommon)
Mirage #340 (Uncommon)
Type: Sorcery

Sealed Fate

Sorcery

Look at the top X cards of target opponent's library. Exile one of those cards and put the rest back on top of that player's library in any order.

It's good to know more about your enemy's fate than your enemy does.

Mana:
Cardset: Mirage #342 (Uncommon)
Type: Sorcery

Spatial Binding

Enchantment

Pay 1 life: Until your next upkeep, target permanent can't phase out.

Time is the one shackle you can't break.
-Zhalfirin aphorism

Mana:
Cardset: Mirage #344 (Uncommon)
Type: Enchantment

Vitalizing Cascade

Instant

You gain X plus 3 life.

"Water is like breathing-necessary for life."
-Asmira, Holy Avenger

Mana:
Cardset: Mirage #346 (Uncommon)
Type: Instant

Brood of Cockroaches

Creature - Insect

When Brood of Cockroaches is put into your graveyard from the battlefield, at the beginning of the next end step, you lose 1 life and return Brood of Cockroaches to your hand.

"It's like waking on a bed of a thousand olives during an earthquake of subtle force."
-Afari, Tales

Mana:
Power: 1/1
Cardset: Visions #3 (Uncommon)
Type: Creature

Dark Privilege

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1.

Sacrifice a creature: Regenerate enchanted creature.

"As you breathe your last, understand why I accept such forbidden gifts."
-Purraj of Urborg

Mana:
Cardset: Visions #6 (Common)
Type: Enchantment

Fallen Askari

Creature - Human Knight

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Fallen Askari can't block.

In troubled times, there are few greater sorrows than a wayward savior.

Mana:
Power: 2/2
Cardset: Visions #9 (Common)
Type: Creature

Infernal Harvest

Sorcery

As an additional cost to cast Infernal Harvest, return X Swamps you control to their owner's hand.

Infernal Harvest deals X damage divided as you choose among any number of target creatures.

"I offered you eternal life; I just didn't say where."
-Shauku, Endbringer

Mana:
Cardset: Visions #12 (Common)
Type: Sorcery

Vampirism

Enchantment - Aura

Enchant creature

When Vampirism enters the battlefield, draw a card at the beginning of the next turn's upkeep.

Enchanted creature gets +1/+1 for each other creature you control.

Other creatures you control get -1/-1.

Mana:
Cardset: Visions #23 (Uncommon)
Type: Enchantment

Wicked Reward

Instant

As an additional cost to cast Wicked Reward, sacrifice a creature.

Target creature gets +4/+2 until end of turn.

"The blood on my hands is merely proof of my ambition."
-Kaervek

Mana:
Cardset: Visions #25 (Common)
Type: Instant

Chronatog

Creature - Atog

: Chronatog gets +3/+3 until end of turn. You skip your next turn. Activate this ability only once each turn.

For the chronatog, there is no meal like the present.

Mana:
Power: 1/2
Cardset: Visions #28 (Rare)
Type: Creature

Flooded Shoreline

Enchantment

, Return two Islands you control to their owner's hand: Return target creature to its owner's hand.

"Some say the sea is jealous of the land and wishes to climb its heights to meet the sky."
-Afari, Tales

Mana:
Cardset: Visions #32 (Rare)
Type: Enchantment

Foreshadow

Instant

Name a card, then target opponent puts the top card of his or her library into his or her graveyard. If that card is the named card, you draw a card.

Draw a card at the beginning of the next turn's upkeep.

Mana:
Cardset: Visions #33 (Uncommon)
Type: Instant

Impulse

Instant

Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

"Controlling time ensures you need never look impulsive again."
-Teferi

Mana:
Cardset: From the Vault: Twenty #5 (Mythic Rare)
Visions #34 (Common)
Type: Instant

Mystic Veil

Enchantment - Aura

You may cast Mystic Veil as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.

Enchant creature

Enchanted creature has shroud. (It can't be the target of spells or abilities.)

"Magic is my thread, my will the needle. I weave over you as if you never were."
-Poetics of Hanan

Mana:
Cardset: Visions #38 (Common)
Type: Enchantment

Time and Tide

Instant

Simultaneously, all phased-out creatures phase in and all creatures with phasing phase out.

"Time may heal all wounds, but what heals time?"
-Teferi

Mana:
Cardset: Visions #46 (Uncommon)
Type: Instant

Feral Instinct

Instant

Target creature gets +1/+1 until end of turn.

Draw a card at the beginning of the next turn's upkeep.

"If a rhino's head is lower than its shoulders, trust me-it is not praying."
-Mwani, Mtenda herder

Mana:
Cardset: Visions #57 (Common)
Type: Instant

Song of Blood

Sorcery

Put the top four cards of your library into your graveyard.

Whenever a creature attacks this turn, it gets +1/+0 until end of turn for each creature card put into your graveyard this way.

Purraj sang slaughter and danced death.

Mana:
Cardset: Visions #94 (Common)
Type: Sorcery

Freewind Falcon

Creature - Bird

Flying, protection from red

"That does it! I'm going back to hunting chickens!"
-Rhirhok, goblin archer

Mana:
Power: 1/1
Cardset: Visions #105 (Common)
Type: Creature

Gossamer Chains

Enchantment

Return Gossamer Chains to its owner's hand: Prevent all combat damage that would be dealt by target unblocked creature this turn.

"Harah swung his sword mightily, but still the air held him fast."
-Azeworai, "Kenechi's Dream"

Mana:
Cardset: Visions #106 (Common)
Type: Enchantment

Honorable Passage

Instant

The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage. If damage from a red source is prevented this way, Honorable Passage deals that much damage to the source's controller.

Mana:
Cardset: Time Spiral "Timeshifted" #9 (Special)
Visions #107 (Uncommon)
Type: Instant

Parapet

Enchantment

You may cast Parapet as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.

Creatures you control get +0/+1.

There is no wall that can't be improved by making it taller.

Mana:
Cardset: Visions #114 (Common)
Type: Enchantment

Peace Talks

Sorcery

This turn and next turn, creatures can't attack, and players and permanents can't be the targets of spells or activated abilities.

"By the tongues of a thousand serpents, this time I do not lie."
-Ahmahz il Kin, Suq'Ata diplomat

Mana:
Cardset: Visions #115 (Uncommon)
Type: Sorcery

Relic Ward

Enchantment - Aura

You may cast Relic Ward as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.

Enchant artifact

Enchanted artifact has shroud. (It can't be the target of spells or abilities.)

Asmira's prayers alone should have freed Mangara from the amber prison . . .

Mana:
Cardset: Visions #116 (Uncommon)
Type: Enchantment

Righteous Aura

Enchantment

, Pay 2 life: The next time a source of your choice would deal damage to you this turn, prevent that damage.

"Good is not a ‘thing.' You can neither touch nor own it. No, Good is a vision we all share and strive to make real."
-Asmira, Holy Avenger

Mana:
Cardset: Mercadian Masques #45 (Uncommon)
Visions #120 (Common)
Type: Enchantment

Sun Clasp

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+3.

: Return enchanted creature to its owner's hand.

"And darkness shall be cast from me
For my soul resides in the Sun."
-Femeref dirge

Mana:
Cardset: Visions #121 (Common)
Type: Enchantment

Femeref Enchantress

Creature - Human Druid

Whenever an enchantment is put into a graveyard from the battlefield, draw a card.

"Then she spread a fine dust over the land, like a butterfly shaking its wing."
-"The Enchantress," Femeref tale

Mana:
Power: 1/2
Cardset: Visions #129 (Rare)
Type: Creature

Pygmy Hippo

Creature - Hippo

Whenever Pygmy Hippo attacks and isn't blocked, you may have defending player activate a mana ability of each land he or she controls and empty his or her mana pool. If you do, Pygmy Hippo assigns no combat damage this turn and at the beginning of your postcombat main phase, you add to your mana pool, where X is the amount of mana emptied from defending player's mana pool this way.

Mana:
Power: 2/2
Cardset: Visions #133 (Rare)
Type: Creature

Simoon

Instant

Simoon deals 1 damage to each creature target opponent controls.

"The black-and-white sacred monkey holds her children to her, and waits."
-"Love Song of Night and Day"

Mana:
Cardset: Invasion #272 (Uncommon)
Visions #136 (Uncommon)
Type: Instant
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