Card Library

Sort by: Name Mana Type

Chain Reaction

Sorcery

Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.

"We train for the improbable, like lightning striking the same place twice, or striking everywhere at once."
-Nundari, Sea Gate militia captain

Mana:
Cardset: Commander #113 (Rare)
Worldwake #74 (Rare)
Type: Sorcery

Roiling Terrain

Sorcery

Destroy target land, then Roiling Terrain deals damage to that land's controller equal to the number of land cards in that player's graveyard.

"The trembling lands ruptured, leaving an open door for things from below to emerge."
-Screed of the Mul Daya

Mana:
Cardset: Worldwake #88 (Common)
Type: Sorcery

Bestial Menace

Sorcery

Put a 1/1 green Snake creature token, a 2/2 green Wolf creature token, and a 3/3 green Elephant creature token onto the battlefield.

"My battle cry reaches ears far keener than yours."
-Saidah, Joraga hunter

Mana:
Cardset: Commander #144 (Uncommon)
Worldwake #97 (Uncommon)
Type: Sorcery

Explore

Sorcery

You may play an additional land this turn.

Draw a card.

An explorer's reward is a view of tomorrow's possibilities.

Mana:
Cardset: Worldwake #99 (Common)
Type: Sorcery

Feral Contest

Sorcery

Put a +1/+1 counter on target creature you control. Another target creature blocks it this turn if able.

The instinct for survival makes enemies of all.

Mana:
Cardset: Worldwake #100 (Common)
Type: Sorcery

Conqueror's Pledge

Sorcery

Kicker (You may pay an additional as you cast this spell.)

Put six 1/1 white Kor Soldier creature tokens onto the battlefield. If Conqueror's Pledge was kicked, put twelve of those tokens onto the battlefield instead.

Mana:
Cardset: Zendikar #8 (Rare)
Type: Sorcery

Landbind Ritual

Sorcery

You gain 2 life for each Plains you control.

"Honor this place, for our children's children will stand here and speak these same words again."
-Ayli, Kamsa cleric

Mana:
Cardset: Zendikar #24 (Uncommon)
Type: Sorcery

Windborne Charge

Sorcery

Two target creatures you control each get +2/+2 and gain flying until end of turn.

The merfolk call the sky goddess Emeria. The kor call her Kamsa. The two races agree on little except that she offers many blessings to the faithful.

Mana:
Cardset: Zendikar #38 (Uncommon)
Type: Sorcery

Rite of Replication

Sorcery

Kicker (You may pay an additional as you cast this spell.)

Put a token that's a copy of target creature onto the battlefield. If Rite of Replication was kicked, put five of those tokens onto the battlefield instead.

Mana:
Cardset: Commander 2014 #122 (Rare)
Zendikar #61 (Rare)
Type: Sorcery

Trapfinder's Trick

Sorcery

Target player reveals his or her hand and discards all Trap cards.

"At some point, every trapfinder will lose a hunk of flesh. It's just a question of how much-and whether it'll grow back."
-Arhana, Kazandu trapfinder

Mana:
Cardset: Zendikar #73 (Common)
Type: Sorcery

Blood Tribute

Sorcery

Kicker-Tap an untapped Vampire you control. (You may tap a Vampire you control in addition to any other costs as you cast this spell.)

Target opponent loses half his or her life, rounded up. If Blood Tribute was kicked, you gain life equal to the life lost this way.

Mana:
Cardset: Zendikar #81 (Rare)
Type: Sorcery

Desecrated Earth

Sorcery

Destroy target land. Its controller discards a card.

"The land is swollen with mana, cursed relics, and secrets. If you puncture it, you never know what will burst out."
-Javad Nasrin, Ondu relic hunter

Mana:
Cardset: Zendikar #86 (Common)
Type: Sorcery

Feast of Blood

Sorcery

Cast Feast of Blood only if you control two or more Vampires.

Destroy target creature. You gain 4 life.

"The vampires of this world don't know the pleasures of hunger. They gorge themselves without savoring the kill."
-Sorin Markov

Mana:
Cardset: Zendikar #88 (Uncommon)
Type: Sorcery

Grim Discovery

Sorcery

Choose one or both - Return target creature card from your graveyard to your hand; and/or return target land card from your graveyard to your hand.

Few among the living understand just how much of their world is shaped by the ruins of the dead.

Mana:
Cardset: Zendikar #91 (Common)
Type: Sorcery

Marsh Casualties

Sorcery

Kicker (You may pay an additional as you cast this spell.)

Creatures target player controls get -1/-1 until end of turn. If Marsh Casualties was kicked, those creatures get -2/-2 until end of turn instead.

Mana:
Cardset: Zendikar #101 (Uncommon)
Type: Sorcery

Mind Sludge

Sorcery

Target player discards a card for each Swamp you control.

"Guard your thoughts. You never know who might wish to take them from you."
-Kalitas, Bloodchief of Ghet

Mana:
Cardset: Zendikar #102 (Uncommon)
Eighth Edition #146 (Uncommon)
Torment #70 (Uncommon)
Type: Sorcery

Sadistic Sacrament

Sorcery

Kicker (You may pay an additional as you cast this spell.)

Search target player's library for up to three cards, exile them, then that player shuffles his or her library. If Sadistic Sacrament was kicked, instead search that player's library for up to fifteen cards, exile them, then that player shuffles his or her library.

Mana:
Cardset: Zendikar #110 (Rare)
Type: Sorcery

Elemental Appeal

Sorcery

Kicker (You may pay an additional as you cast this spell.)

Put a 7/1 red Elemental creature token with trample and haste onto the battlefield. Exile it at the beginning of the next end step. If Elemental Appeal was kicked, that creature gets +7/+0 until end of turn.

Mana:
Cardset: Zendikar #123 (Rare)
Type: Sorcery

Magma Rift

Sorcery

As an additional cost to cast Magma Rift, sacrifice a land.

Magma Rift deals 5 damage to target creature.

"Lighting a fire needs kindling and heat. You be the kindling. I'll bring the heat."
-Chandra Nalaar

Mana:
Cardset: Zendikar #136 (Common)
Type: Sorcery

Spire Barrage

Sorcery

Spire Barrage deals damage to target creature or player equal to the number of Mountains you control.

Goblin lessons include the 2,071 tips for survival. Frek only remembered 2,070.

Mana:
Cardset: Venser vs. Koth #71 (Common)
Zendikar #150 (Common)
Type: Sorcery

Beast Hunt

Sorcery

Reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard.

"Surely we could tame something besides hurdas and pillarfield oxen!"
-Sheyda, Ondu gamekeeper

Mana:
Cardset: Zendikar #158 (Common)
Type: Sorcery

Brainbite

Sorcery

Target opponent reveals his or her hand. You choose a card from it. That player discards that card.

Draw a card.

An Esper mage will leave a hole in your memory with surgical precision. A Grixis mage sees no reason to be so kind.

Mana:
Cardset: Alara Reborn #18 (Common)
Type: Sorcery

Deny Reality

Sorcery

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Return target permanent to its owner's hand.

Mana:
Cardset: Planechase 2012 #85 (Common)
Alara Reborn #19 (Common)
Type: Sorcery

Mind Funeral

Sorcery

Target opponent reveals cards from the top of his or her library until four land cards are revealed. That player puts all cards revealed this way into his or her graveyard.

"The soul is only as eternal as I say it is."
-Sharuum the Hegemon

Mana:
Cardset: Modern Masters #181 (Uncommon)
Alara Reborn #26 (Uncommon)
Type: Sorcery

Soulquake

Sorcery

Return all creatures on the battlefield and all creature cards in graveyards to their owners' hands.

The Maelstrom sent a wave of raw mana through the battlefield, carrying off the fighting and fallen alike.

Mana:
Cardset: Alara Reborn #30 (Rare)
Type: Sorcery

Demonic Dread

Sorcery

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Target creature can't block this turn.

Mana:
Cardset: Alara Reborn #38 (Common)
Type: Sorcery

Thought Hemorrhage

Sorcery

Name a nonland card. Target player reveals his or her hand. Thought Hemorrhage deals 3 damage to that player for each card with that name revealed this way. Search that player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles his or her library.

Mana:
Cardset: Alara Reborn #47 (Rare)
Type: Sorcery

Vengeful Rebirth

Sorcery

Return target card from your graveyard to your hand. If you return a nonland card to your hand this way, Vengeful Rebirth deals damage equal to that card's converted mana cost to target creature or player.

Exile Vengeful Rebirth.

Mana:
Cardset: Commander #233 (Uncommon)
Alara Reborn #62 (Uncommon)
Type: Sorcery

Captured Sunlight

Sorcery

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

You gain 4 life.

Mana:
Cardset: Alara Reborn #66 (Common)
Type: Sorcery

Reborn Hope

Sorcery

Return target multicolored card from your graveyard to your hand.

"In darkness is kindled the fiercest hope."
-Hadran, sunseeder of Naya

Mana:
Cardset: Alara Reborn #76 (Uncommon)
Type: Sorcery

Identity Crisis

Sorcery

Exile all cards from target player's hand and graveyard.

"To join our ranks, one must be pure. To be pure, one must be blessed by etherium. To be blessed, one must forget oneself."
-Ethersworn prayer

Mana:
Cardset: Alara Reborn #81 (Rare)
Type: Sorcery

Maelstrom Pulse

Sorcery

Destroy target nonland permanent and all other permanents with the same name as that permanent.

During the collision of the shards, entire ways of life disappeared without a trace.

Mana:
Cardset: Modern Masters #180 (Rare)
Alara Reborn #92 (Rare)
Type: Sorcery

Morbid Bloom

Sorcery

Exile target creature card from a graveyard, then put X 1/1 green Saproling creature tokens onto the battlefield, where X is the exiled card's toughness.

"From the damned I make my garden."
-Jorshu of Clan Nel Toth

Mana:
Cardset: Alara Reborn #94 (Uncommon)
Type: Sorcery

Drastic Revelation

Sorcery

Discard your hand. Draw seven cards, then discard three cards at random.

Every disaster holds mystery, for lack of a sane witness.

Mana:
Cardset: Alara Reborn #111 (Uncommon)
Type: Sorcery

Lavalanche

Sorcery

Lavalanche deals X damage to target player and each creature he or she controls.

Alara's burning blood cannot be contained by mere earth and stone.

Mana:
Cardset: Alara Reborn #118 (Rare)
Type: Sorcery

Wargate

Sorcery

Search your library for a permanent card with converted mana cost X or less, put it onto the battlefield, then shuffle your library.

Bant mages still call to the heavens for aid, but angels are not the only ones who answer.

Mana:
Cardset: Alara Reborn #129 (Rare)
Type: Sorcery

Slave of Bolas

Sorcery

Gain control of target creature. Untap that creature. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.

Nicol Bolas doesn't distinguish between servants and victims.

Mana: {{/}}
Cardset: Ajani vs. Nicol Bolas #67 (Uncommon)
Alara Reborn #136 (Uncommon)
Type: Sorcery

Solemn Offering

Sorcery

Destroy target artifact or enchantment. You gain 4 life.

"A relic donation is suggested."
"The suggestion is mandatory."
-Temple signs

Mana:
Cardset: Magic 2015 #33 (Common)
Magic 2014 #36 (Common)
Magic 2011 #32 (Common)
Magic 2010 #33 (Common)
Type: Sorcery

Call to Mind

Sorcery

Return target instant or sorcery card from your graveyard to your hand.

"It's hard to say which is more satisfying: the search for that missing piece or fitting that piece into place."
-Evo Ragus

Mana:
Cardset: Commander 2014 #101 (Uncommon)
Magic 2011 #47 (Uncommon)
Type: Sorcery

Foresee

Sorcery

Scry 4, then draw two cards. (To scry 4, look at the top four cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Two eyes to see what could be, two eyes to see what will.

Mana:
Cardset: Magic 2011 #54 (Common)
Future Sight #36 (Common)
Type: Sorcery